1*c8dee2aaSAndroid Build Coastguard Worker45 instructions 2*c8dee2aaSAndroid Build Coastguard Worker 3*c8dee2aaSAndroid Build Coastguard Workerstore_src_rg coords = src.rg 4*c8dee2aaSAndroid Build Coastguard Workerinit_lane_masks CondMask = LoopMask = RetMask = true 5*c8dee2aaSAndroid Build Coastguard Workersplat_4_constants x = 0x3F800000 (1.0) 6*c8dee2aaSAndroid Build Coastguard Workerstore_loop_mask $0 = LoopMask 7*c8dee2aaSAndroid Build Coastguard Workerjump jump +12 (label 1 at #17) 8*c8dee2aaSAndroid Build Coastguard Workerlabel label 0x00000002 9*c8dee2aaSAndroid Build Coastguard Workercopy_slot_unmasked $1 = x(0) 10*c8dee2aaSAndroid Build Coastguard Workeradd_imm_float $1 += 0xBE800000 (-0.25) 11*c8dee2aaSAndroid Build Coastguard Workercopy_slot_masked x(0) = Mask($1) 12*c8dee2aaSAndroid Build Coastguard Workerstore_condition_mask $1 = CondMask 13*c8dee2aaSAndroid Build Coastguard Workercopy_slot_unmasked $2 = x(0) 14*c8dee2aaSAndroid Build Coastguard Workercmple_imm_float $2 = lessThanEqual($2, 0) 15*c8dee2aaSAndroid Build Coastguard Workermerge_condition_mask CondMask = $1 & $2 16*c8dee2aaSAndroid Build Coastguard Workerbranch_if_all_lanes_active branch_if_all_lanes_active +9 (label 0 at #23) 17*c8dee2aaSAndroid Build Coastguard Workermask_off_loop_mask LoopMask &= ~(CondMask & LoopMask & RetMask) 18*c8dee2aaSAndroid Build Coastguard Workerload_condition_mask CondMask = $1 19*c8dee2aaSAndroid Build Coastguard Workerlabel label 0x00000001 20*c8dee2aaSAndroid Build Coastguard Workercopy_slot_unmasked $1 = x(3) 21*c8dee2aaSAndroid Build Coastguard Workercmpeq_imm_float $1 = equal($1, 0x3F800000 (1.0)) 22*c8dee2aaSAndroid Build Coastguard Workermerge_loop_mask LoopMask &= $1 23*c8dee2aaSAndroid Build Coastguard Workerstack_rewind 24*c8dee2aaSAndroid Build Coastguard Workerbranch_if_any_lanes_active branch_if_any_lanes_active -16 (label 2 at #6) 25*c8dee2aaSAndroid Build Coastguard Workerlabel label 0 26*c8dee2aaSAndroid Build Coastguard Workerload_loop_mask LoopMask = $0 27*c8dee2aaSAndroid Build Coastguard Workerstore_loop_mask $0 = LoopMask 28*c8dee2aaSAndroid Build Coastguard Workerjump jump +15 (label 4 at #41) 29*c8dee2aaSAndroid Build Coastguard Workerlabel label 0x00000005 30*c8dee2aaSAndroid Build Coastguard Workercopy_constant $4 = 0 31*c8dee2aaSAndroid Build Coastguard Workercopy_slot_unmasked $1 = x(2) 32*c8dee2aaSAndroid Build Coastguard Workeradd_imm_float $1 += 0xBE800000 (-0.25) 33*c8dee2aaSAndroid Build Coastguard Workercopy_slot_masked x(2) = Mask($1) 34*c8dee2aaSAndroid Build Coastguard Workerstore_condition_mask $1 = CondMask 35*c8dee2aaSAndroid Build Coastguard Workercopy_slot_unmasked $2 = x(3) 36*c8dee2aaSAndroid Build Coastguard Workercmpeq_imm_float $2 = equal($2, 0x3F800000 (1.0)) 37*c8dee2aaSAndroid Build Coastguard Workermerge_condition_mask CondMask = $1 & $2 38*c8dee2aaSAndroid Build Coastguard Workercontinue_op $4 |= Mask(0xFFFFFFFF); LoopMask &= ~(CondMask & LoopMask & RetMask) 39*c8dee2aaSAndroid Build Coastguard Workerload_condition_mask CondMask = $1 40*c8dee2aaSAndroid Build Coastguard Workercopy_constant $1 = 0 41*c8dee2aaSAndroid Build Coastguard Workercopy_slot_masked x(1) = Mask($1) 42*c8dee2aaSAndroid Build Coastguard Workerreenable_loop_mask LoopMask |= $4 43*c8dee2aaSAndroid Build Coastguard Workerlabel label 0x00000004 44*c8dee2aaSAndroid Build Coastguard Workercopy_constant $1 = 0 45*c8dee2aaSAndroid Build Coastguard Workercopy_slot_unmasked $2 = x(2) 46*c8dee2aaSAndroid Build Coastguard Workercmplt_float $1 = lessThan($1, $2) 47*c8dee2aaSAndroid Build Coastguard Workermerge_loop_mask LoopMask &= $1 48*c8dee2aaSAndroid Build Coastguard Workerstack_rewind 49*c8dee2aaSAndroid Build Coastguard Workerbranch_if_any_lanes_active branch_if_any_lanes_active -20 (label 5 at #27) 50*c8dee2aaSAndroid Build Coastguard Workerlabel label 0x00000003 51*c8dee2aaSAndroid Build Coastguard Workerload_loop_mask LoopMask = $0 52*c8dee2aaSAndroid Build Coastguard Workercopy_4_slots_unmasked $0..3 = x 53*c8dee2aaSAndroid Build Coastguard Workerload_src src.rgba = $0..3 54