1*c8dee2aaSAndroid Build Coastguard Worker // Copyright 2019 Google LLC. 2*c8dee2aaSAndroid Build Coastguard Worker // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. 3*c8dee2aaSAndroid Build Coastguard Worker 4*c8dee2aaSAndroid Build Coastguard Worker #pragma once 5*c8dee2aaSAndroid Build Coastguard Worker 6*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkBitmap.h" 7*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkStream.h" 8*c8dee2aaSAndroid Build Coastguard Worker #include "tools/flags/CommandLineFlags.h" 9*c8dee2aaSAndroid Build Coastguard Worker 10*c8dee2aaSAndroid Build Coastguard Worker // HashAndEncode transforms any SkBitmap into a standard format, currently 11*c8dee2aaSAndroid Build Coastguard Worker // 16-bit unpremul RGBA in the Rec. 2020 color space. This lets us compare 12*c8dee2aaSAndroid Build Coastguard Worker // images from different backends or configurations, using feedHash() for 13*c8dee2aaSAndroid Build Coastguard Worker // direct content-based hashing, or encodePNG() for visual comparison. 14*c8dee2aaSAndroid Build Coastguard Worker class HashAndEncode { 15*c8dee2aaSAndroid Build Coastguard Worker public: 16*c8dee2aaSAndroid Build Coastguard Worker explicit HashAndEncode(const SkBitmap&); 17*c8dee2aaSAndroid Build Coastguard Worker 18*c8dee2aaSAndroid Build Coastguard Worker // Feed uncompressed pixel data into a hash function like MD5. 19*c8dee2aaSAndroid Build Coastguard Worker void feedHash(SkWStream*) const; 20*c8dee2aaSAndroid Build Coastguard Worker 21*c8dee2aaSAndroid Build Coastguard Worker // Encode pixels as a PNG in our standard format, with md5 and key/properties as metadata. 22*c8dee2aaSAndroid Build Coastguard Worker bool encodePNG(SkWStream*, 23*c8dee2aaSAndroid Build Coastguard Worker const char* md5, 24*c8dee2aaSAndroid Build Coastguard Worker CommandLineFlags::StringArray key, 25*c8dee2aaSAndroid Build Coastguard Worker CommandLineFlags::StringArray properties) const; 26*c8dee2aaSAndroid Build Coastguard Worker 27*c8dee2aaSAndroid Build Coastguard Worker private: 28*c8dee2aaSAndroid Build Coastguard Worker const SkISize fSize; 29*c8dee2aaSAndroid Build Coastguard Worker std::unique_ptr<uint64_t[]> fPixels; // In our standard format mentioned above. 30*c8dee2aaSAndroid Build Coastguard Worker }; 31*c8dee2aaSAndroid Build Coastguard Worker 32