1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker * Copyright 2019 Google Inc.
3*c8dee2aaSAndroid Build Coastguard Worker *
4*c8dee2aaSAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker */
7*c8dee2aaSAndroid Build Coastguard Worker
8*c8dee2aaSAndroid Build Coastguard Worker #include "tools/SkSharingProc.h"
9*c8dee2aaSAndroid Build Coastguard Worker
10*c8dee2aaSAndroid Build Coastguard Worker #include "include/codec/SkPngDecoder.h"
11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkBitmap.h"
12*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkData.h"
13*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkImage.h"
14*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkPicture.h"
15*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkSerialProcs.h"
16*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkStream.h"
17*c8dee2aaSAndroid Build Coastguard Worker #include "include/encode/SkPngEncoder.h"
18*c8dee2aaSAndroid Build Coastguard Worker
19*c8dee2aaSAndroid Build Coastguard Worker namespace {
collectNonTextureImagesProc(SkImage * img,void * ctx)20*c8dee2aaSAndroid Build Coastguard Worker sk_sp<SkData> collectNonTextureImagesProc(SkImage* img, void* ctx) {
21*c8dee2aaSAndroid Build Coastguard Worker SkSharingSerialContext* context = reinterpret_cast<SkSharingSerialContext*>(ctx);
22*c8dee2aaSAndroid Build Coastguard Worker uint32_t originalId = img->uniqueID();
23*c8dee2aaSAndroid Build Coastguard Worker sk_sp<SkImage>* imageInMap = context->fNonTexMap.find(originalId);
24*c8dee2aaSAndroid Build Coastguard Worker if (!imageInMap) {
25*c8dee2aaSAndroid Build Coastguard Worker context->fNonTexMap[originalId] = img->makeNonTextureImage();
26*c8dee2aaSAndroid Build Coastguard Worker }
27*c8dee2aaSAndroid Build Coastguard Worker
28*c8dee2aaSAndroid Build Coastguard Worker // This function implements a proc that is more generally for serialization, but
29*c8dee2aaSAndroid Build Coastguard Worker // we really only want to build our map. The output of this function is ignored.
30*c8dee2aaSAndroid Build Coastguard Worker return SkData::MakeEmpty();
31*c8dee2aaSAndroid Build Coastguard Worker }
32*c8dee2aaSAndroid Build Coastguard Worker }
33*c8dee2aaSAndroid Build Coastguard Worker
collectNonTextureImagesFromPicture(const SkPicture * pic,SkSharingSerialContext * sharingCtx)34*c8dee2aaSAndroid Build Coastguard Worker void SkSharingSerialContext::collectNonTextureImagesFromPicture(
35*c8dee2aaSAndroid Build Coastguard Worker const SkPicture* pic, SkSharingSerialContext* sharingCtx) {
36*c8dee2aaSAndroid Build Coastguard Worker SkSerialProcs tempProc;
37*c8dee2aaSAndroid Build Coastguard Worker tempProc.fImageCtx = sharingCtx;
38*c8dee2aaSAndroid Build Coastguard Worker tempProc.fImageProc = collectNonTextureImagesProc;
39*c8dee2aaSAndroid Build Coastguard Worker SkNullWStream ns;
40*c8dee2aaSAndroid Build Coastguard Worker pic->serialize(&ns, &tempProc);
41*c8dee2aaSAndroid Build Coastguard Worker }
42*c8dee2aaSAndroid Build Coastguard Worker
serializeImage(SkImage * img,void * ctx)43*c8dee2aaSAndroid Build Coastguard Worker sk_sp<SkData> SkSharingSerialContext::serializeImage(SkImage* img, void* ctx) {
44*c8dee2aaSAndroid Build Coastguard Worker SkSharingSerialContext* context = reinterpret_cast<SkSharingSerialContext*>(ctx);
45*c8dee2aaSAndroid Build Coastguard Worker uint32_t id = img->uniqueID(); // get this process's id for the image. these are not hashes.
46*c8dee2aaSAndroid Build Coastguard Worker // find out if we have already serialized this, and if so, what its in-file id is.
47*c8dee2aaSAndroid Build Coastguard Worker int* fid = context->fImageMap.find(id);
48*c8dee2aaSAndroid Build Coastguard Worker if (!fid) {
49*c8dee2aaSAndroid Build Coastguard Worker // When not present, add its id to the map and return its usual serialized form.
50*c8dee2aaSAndroid Build Coastguard Worker context->fImageMap[id] = context->fImageMap.count(); // Next in-file id
51*c8dee2aaSAndroid Build Coastguard Worker // encode the image or it's non-texture replacement if one was collected
52*c8dee2aaSAndroid Build Coastguard Worker sk_sp<SkImage>* replacementImage = context->fNonTexMap.find(id);
53*c8dee2aaSAndroid Build Coastguard Worker if (replacementImage) {
54*c8dee2aaSAndroid Build Coastguard Worker img = replacementImage->get();
55*c8dee2aaSAndroid Build Coastguard Worker }
56*c8dee2aaSAndroid Build Coastguard Worker return SkPngEncoder::Encode(nullptr, img, {});
57*c8dee2aaSAndroid Build Coastguard Worker }
58*c8dee2aaSAndroid Build Coastguard Worker // if present, return only the in-file id we registered the first time we serialized it.
59*c8dee2aaSAndroid Build Coastguard Worker return SkData::MakeWithCopy(fid, sizeof(*fid));
60*c8dee2aaSAndroid Build Coastguard Worker }
61*c8dee2aaSAndroid Build Coastguard Worker
deserializeImage(const void * data,size_t length,void * ctx)62*c8dee2aaSAndroid Build Coastguard Worker sk_sp<SkImage> SkSharingDeserialContext::deserializeImage(
63*c8dee2aaSAndroid Build Coastguard Worker const void* data, size_t length, void* ctx) {
64*c8dee2aaSAndroid Build Coastguard Worker if (!data || !length || !ctx) {
65*c8dee2aaSAndroid Build Coastguard Worker SkDebugf("SkSharingDeserialContext::deserializeImage arguments invalid %p %zu %p.\n",
66*c8dee2aaSAndroid Build Coastguard Worker data, length, ctx);
67*c8dee2aaSAndroid Build Coastguard Worker // Return something so the rest of the debugger can proceed.
68*c8dee2aaSAndroid Build Coastguard Worker SkBitmap bm;
69*c8dee2aaSAndroid Build Coastguard Worker bm.allocPixels(SkImageInfo::MakeN32Premul(1, 1));
70*c8dee2aaSAndroid Build Coastguard Worker return bm.asImage();
71*c8dee2aaSAndroid Build Coastguard Worker }
72*c8dee2aaSAndroid Build Coastguard Worker SkSharingDeserialContext* context = reinterpret_cast<SkSharingDeserialContext*>(ctx);
73*c8dee2aaSAndroid Build Coastguard Worker uint32_t fid;
74*c8dee2aaSAndroid Build Coastguard Worker // If the data is an image fid, look up an already deserialized image from our map
75*c8dee2aaSAndroid Build Coastguard Worker if (length == sizeof(fid)) {
76*c8dee2aaSAndroid Build Coastguard Worker memcpy(&fid, data, sizeof(fid));
77*c8dee2aaSAndroid Build Coastguard Worker if (fid >= context->fImages.size()) {
78*c8dee2aaSAndroid Build Coastguard Worker SkDebugf("Cannot deserialize using id, We do not have the data for image %u.\n", fid);
79*c8dee2aaSAndroid Build Coastguard Worker return nullptr;
80*c8dee2aaSAndroid Build Coastguard Worker }
81*c8dee2aaSAndroid Build Coastguard Worker return context->fImages[fid];
82*c8dee2aaSAndroid Build Coastguard Worker }
83*c8dee2aaSAndroid Build Coastguard Worker // Otherwise, the data is an image, deserialise it, store it in our map at its fid.
84*c8dee2aaSAndroid Build Coastguard Worker // TODO(nifong): make DeserialProcs accept sk_sp<SkData> so we don't have to copy this.
85*c8dee2aaSAndroid Build Coastguard Worker sk_sp<SkData> dataView = SkData::MakeWithCopy(data, length);
86*c8dee2aaSAndroid Build Coastguard Worker auto codec = SkPngDecoder::Decode(std::move(dataView), nullptr);
87*c8dee2aaSAndroid Build Coastguard Worker if (!codec) {
88*c8dee2aaSAndroid Build Coastguard Worker SkDebugf("Cannot deserialize image - might not be a PNG.\n");
89*c8dee2aaSAndroid Build Coastguard Worker return nullptr;
90*c8dee2aaSAndroid Build Coastguard Worker }
91*c8dee2aaSAndroid Build Coastguard Worker SkImageInfo info = codec->getInfo().makeAlphaType(kPremul_SkAlphaType);
92*c8dee2aaSAndroid Build Coastguard Worker auto [image, result] = codec->getImage(info);
93*c8dee2aaSAndroid Build Coastguard Worker if (result != SkCodec::Result::kSuccess) {
94*c8dee2aaSAndroid Build Coastguard Worker SkDebugf("Error decoding image %d.\n", result);
95*c8dee2aaSAndroid Build Coastguard Worker // Might have partially decoded.
96*c8dee2aaSAndroid Build Coastguard Worker }
97*c8dee2aaSAndroid Build Coastguard Worker context->fImages.push_back(image);
98*c8dee2aaSAndroid Build Coastguard Worker return image;
99*c8dee2aaSAndroid Build Coastguard Worker }
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