1*c8dee2aaSAndroid Build Coastguard Worker /* 2*c8dee2aaSAndroid Build Coastguard Worker * Copyright 2015 Google Inc. 3*c8dee2aaSAndroid Build Coastguard Worker * 4*c8dee2aaSAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license that can be 5*c8dee2aaSAndroid Build Coastguard Worker * found in the LICENSE file. 6*c8dee2aaSAndroid Build Coastguard Worker */ 7*c8dee2aaSAndroid Build Coastguard Worker 8*c8dee2aaSAndroid Build Coastguard Worker #include "tools/fiddle/fiddle_main.h" 9*c8dee2aaSAndroid Build Coastguard Worker 10*c8dee2aaSAndroid Build Coastguard Worker // create_direct_context for when neither Mesa nor EGL are available. create_direct_context(std::ostringstream & driverinfo,std::unique_ptr<sk_gpu_test::GLTestContext> *)11*c8dee2aaSAndroid Build Coastguard Workersk_sp<GrDirectContext> create_direct_context(std::ostringstream& driverinfo, 12*c8dee2aaSAndroid Build Coastguard Worker std::unique_ptr<sk_gpu_test::GLTestContext>*) { 13*c8dee2aaSAndroid Build Coastguard Worker driverinfo << "(no GL driver available)"; 14*c8dee2aaSAndroid Build Coastguard Worker return nullptr; 15*c8dee2aaSAndroid Build Coastguard Worker } 16