xref: /aosp_15_r20/external/skia/tools/flags/CommonFlagsGraphite.cpp (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker  * Copyright 2024 Google LLC
3*c8dee2aaSAndroid Build Coastguard Worker  *
4*c8dee2aaSAndroid Build Coastguard Worker  * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker  * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker  */
7*c8dee2aaSAndroid Build Coastguard Worker 
8*c8dee2aaSAndroid Build Coastguard Worker #include "tools/flags/CommonFlagsGraphite.h"
9*c8dee2aaSAndroid Build Coastguard Worker #include "tools/graphite/TestOptions.h"
10*c8dee2aaSAndroid Build Coastguard Worker 
11*c8dee2aaSAndroid Build Coastguard Worker namespace CommonFlags {
12*c8dee2aaSAndroid Build Coastguard Worker 
13*c8dee2aaSAndroid Build Coastguard Worker #if defined(SK_DAWN)
14*c8dee2aaSAndroid Build Coastguard Worker static DEFINE_bool(disable_tint_symbol_renaming, false, "Disable Tint WGSL symbol renaming when "
15*c8dee2aaSAndroid Build Coastguard Worker                                                         "using Dawn");
16*c8dee2aaSAndroid Build Coastguard Worker static DEFINE_bool(neverYieldToWebGPU, false, "Run Graphite with never-yield context option.");
17*c8dee2aaSAndroid Build Coastguard Worker static DEFINE_bool(useTintIR, false, "Run Graphite with Dawn's use_tint_ir feature");
18*c8dee2aaSAndroid Build Coastguard Worker static DEFINE_bool(useWGPUTextureView, false, "Run Graphite w/ a wrapped WGPU texture view as "
19*c8dee2aaSAndroid Build Coastguard Worker                                               "the destination");
20*c8dee2aaSAndroid Build Coastguard Worker #endif // SK_DAWN
21*c8dee2aaSAndroid Build Coastguard Worker 
SetTestOptions(skiatest::graphite::TestOptions * testOptions)22*c8dee2aaSAndroid Build Coastguard Worker void SetTestOptions(skiatest::graphite::TestOptions* testOptions) {
23*c8dee2aaSAndroid Build Coastguard Worker #if defined(SK_DAWN)
24*c8dee2aaSAndroid Build Coastguard Worker     testOptions->fDisableTintSymbolRenaming = FLAGS_disable_tint_symbol_renaming;
25*c8dee2aaSAndroid Build Coastguard Worker     testOptions->fNeverYieldToWebGPU = FLAGS_neverYieldToWebGPU;
26*c8dee2aaSAndroid Build Coastguard Worker     testOptions->fUseTintIR = FLAGS_useTintIR;
27*c8dee2aaSAndroid Build Coastguard Worker     testOptions->fUseWGPUTextureView = FLAGS_useWGPUTextureView;
28*c8dee2aaSAndroid Build Coastguard Worker #endif // SK_DAWN
29*c8dee2aaSAndroid Build Coastguard Worker }
30*c8dee2aaSAndroid Build Coastguard Worker 
31*c8dee2aaSAndroid Build Coastguard Worker }  // namespace CommonFlags
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