1*c8dee2aaSAndroid Build Coastguard Worker /* 2*c8dee2aaSAndroid Build Coastguard Worker * Copyright 2024 Google LLC 3*c8dee2aaSAndroid Build Coastguard Worker * 4*c8dee2aaSAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license that can be 5*c8dee2aaSAndroid Build Coastguard Worker * found in the LICENSE file. 6*c8dee2aaSAndroid Build Coastguard Worker */ 7*c8dee2aaSAndroid Build Coastguard Worker 8*c8dee2aaSAndroid Build Coastguard Worker #include "tools/flags/CommonFlagsGraphite.h" 9*c8dee2aaSAndroid Build Coastguard Worker #include "tools/graphite/TestOptions.h" 10*c8dee2aaSAndroid Build Coastguard Worker 11*c8dee2aaSAndroid Build Coastguard Worker namespace CommonFlags { 12*c8dee2aaSAndroid Build Coastguard Worker 13*c8dee2aaSAndroid Build Coastguard Worker #if defined(SK_DAWN) 14*c8dee2aaSAndroid Build Coastguard Worker static DEFINE_bool(disable_tint_symbol_renaming, false, "Disable Tint WGSL symbol renaming when " 15*c8dee2aaSAndroid Build Coastguard Worker "using Dawn"); 16*c8dee2aaSAndroid Build Coastguard Worker static DEFINE_bool(neverYieldToWebGPU, false, "Run Graphite with never-yield context option."); 17*c8dee2aaSAndroid Build Coastguard Worker static DEFINE_bool(useTintIR, false, "Run Graphite with Dawn's use_tint_ir feature"); 18*c8dee2aaSAndroid Build Coastguard Worker static DEFINE_bool(useWGPUTextureView, false, "Run Graphite w/ a wrapped WGPU texture view as " 19*c8dee2aaSAndroid Build Coastguard Worker "the destination"); 20*c8dee2aaSAndroid Build Coastguard Worker #endif // SK_DAWN 21*c8dee2aaSAndroid Build Coastguard Worker SetTestOptions(skiatest::graphite::TestOptions * testOptions)22*c8dee2aaSAndroid Build Coastguard Workervoid SetTestOptions(skiatest::graphite::TestOptions* testOptions) { 23*c8dee2aaSAndroid Build Coastguard Worker #if defined(SK_DAWN) 24*c8dee2aaSAndroid Build Coastguard Worker testOptions->fDisableTintSymbolRenaming = FLAGS_disable_tint_symbol_renaming; 25*c8dee2aaSAndroid Build Coastguard Worker testOptions->fNeverYieldToWebGPU = FLAGS_neverYieldToWebGPU; 26*c8dee2aaSAndroid Build Coastguard Worker testOptions->fUseTintIR = FLAGS_useTintIR; 27*c8dee2aaSAndroid Build Coastguard Worker testOptions->fUseWGPUTextureView = FLAGS_useWGPUTextureView; 28*c8dee2aaSAndroid Build Coastguard Worker #endif // SK_DAWN 29*c8dee2aaSAndroid Build Coastguard Worker } 30*c8dee2aaSAndroid Build Coastguard Worker 31*c8dee2aaSAndroid Build Coastguard Worker } // namespace CommonFlags 32