xref: /aosp_15_r20/external/skia/tools/gpu/GpuTimer.h (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker  * Copyright 2016 Google Inc.
3*c8dee2aaSAndroid Build Coastguard Worker  *
4*c8dee2aaSAndroid Build Coastguard Worker  * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker  * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker  */
7*c8dee2aaSAndroid Build Coastguard Worker 
8*c8dee2aaSAndroid Build Coastguard Worker #ifndef GpuTimer_DEFINED
9*c8dee2aaSAndroid Build Coastguard Worker #define GpuTimer_DEFINED
10*c8dee2aaSAndroid Build Coastguard Worker 
11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkTypes.h"
12*c8dee2aaSAndroid Build Coastguard Worker 
13*c8dee2aaSAndroid Build Coastguard Worker #include <chrono>
14*c8dee2aaSAndroid Build Coastguard Worker 
15*c8dee2aaSAndroid Build Coastguard Worker namespace sk_gpu_test {
16*c8dee2aaSAndroid Build Coastguard Worker 
17*c8dee2aaSAndroid Build Coastguard Worker using PlatformTimerQuery = uint64_t;
18*c8dee2aaSAndroid Build Coastguard Worker static constexpr PlatformTimerQuery kInvalidTimerQuery = 0;
19*c8dee2aaSAndroid Build Coastguard Worker 
20*c8dee2aaSAndroid Build Coastguard Worker /**
21*c8dee2aaSAndroid Build Coastguard Worker  * Platform-independent interface for timing operations on the GPU.
22*c8dee2aaSAndroid Build Coastguard Worker  */
23*c8dee2aaSAndroid Build Coastguard Worker class GpuTimer {
24*c8dee2aaSAndroid Build Coastguard Worker public:
GpuTimer(bool disjointSupport)25*c8dee2aaSAndroid Build Coastguard Worker     GpuTimer(bool disjointSupport)
26*c8dee2aaSAndroid Build Coastguard Worker         : fDisjointSupport(disjointSupport)
27*c8dee2aaSAndroid Build Coastguard Worker         , fActiveTimer(kInvalidTimerQuery) {
28*c8dee2aaSAndroid Build Coastguard Worker     }
~GpuTimer()29*c8dee2aaSAndroid Build Coastguard Worker     virtual ~GpuTimer() { SkASSERT(!fActiveTimer); }
30*c8dee2aaSAndroid Build Coastguard Worker 
31*c8dee2aaSAndroid Build Coastguard Worker     /**
32*c8dee2aaSAndroid Build Coastguard Worker      * Returns whether this timer can detect disjoint GPU operations while timing. If false, a query
33*c8dee2aaSAndroid Build Coastguard Worker      * has less confidence when it completes with QueryStatus::kAccurate.
34*c8dee2aaSAndroid Build Coastguard Worker      */
disjointSupport()35*c8dee2aaSAndroid Build Coastguard Worker     bool disjointSupport() const { return fDisjointSupport; }
36*c8dee2aaSAndroid Build Coastguard Worker 
37*c8dee2aaSAndroid Build Coastguard Worker     /**
38*c8dee2aaSAndroid Build Coastguard Worker      * Inserts a "start timing" command in the GPU command stream.
39*c8dee2aaSAndroid Build Coastguard Worker      */
queueStart()40*c8dee2aaSAndroid Build Coastguard Worker     void queueStart() {
41*c8dee2aaSAndroid Build Coastguard Worker         SkASSERT(!fActiveTimer);
42*c8dee2aaSAndroid Build Coastguard Worker         fActiveTimer = this->onQueueTimerStart();
43*c8dee2aaSAndroid Build Coastguard Worker     }
44*c8dee2aaSAndroid Build Coastguard Worker 
45*c8dee2aaSAndroid Build Coastguard Worker     /**
46*c8dee2aaSAndroid Build Coastguard Worker      * Inserts a "stop timing" command in the GPU command stream.
47*c8dee2aaSAndroid Build Coastguard Worker      *
48*c8dee2aaSAndroid Build Coastguard Worker      * @return a query object that can retrieve the time elapsed once the timer has completed.
49*c8dee2aaSAndroid Build Coastguard Worker      */
queueStop()50*c8dee2aaSAndroid Build Coastguard Worker     [[nodiscard]] PlatformTimerQuery queueStop() {
51*c8dee2aaSAndroid Build Coastguard Worker         SkASSERT(fActiveTimer);
52*c8dee2aaSAndroid Build Coastguard Worker         this->onQueueTimerStop(fActiveTimer);
53*c8dee2aaSAndroid Build Coastguard Worker         return std::exchange(fActiveTimer, kInvalidTimerQuery);
54*c8dee2aaSAndroid Build Coastguard Worker     }
55*c8dee2aaSAndroid Build Coastguard Worker 
56*c8dee2aaSAndroid Build Coastguard Worker     enum class QueryStatus {
57*c8dee2aaSAndroid Build Coastguard Worker         kInvalid,  //<! the timer query is invalid.
58*c8dee2aaSAndroid Build Coastguard Worker         kPending,  //<! the timer is still running on the GPU.
59*c8dee2aaSAndroid Build Coastguard Worker         kDisjoint, //<! the query is complete, but dubious due to disjoint GPU operations.
60*c8dee2aaSAndroid Build Coastguard Worker         kAccurate  //<! the query is complete and reliable.
61*c8dee2aaSAndroid Build Coastguard Worker     };
62*c8dee2aaSAndroid Build Coastguard Worker 
63*c8dee2aaSAndroid Build Coastguard Worker     virtual QueryStatus checkQueryStatus(PlatformTimerQuery) = 0;
64*c8dee2aaSAndroid Build Coastguard Worker     virtual std::chrono::nanoseconds getTimeElapsed(PlatformTimerQuery) = 0;
65*c8dee2aaSAndroid Build Coastguard Worker     virtual void deleteQuery(PlatformTimerQuery) = 0;
66*c8dee2aaSAndroid Build Coastguard Worker 
67*c8dee2aaSAndroid Build Coastguard Worker private:
68*c8dee2aaSAndroid Build Coastguard Worker     virtual PlatformTimerQuery onQueueTimerStart() const = 0;
69*c8dee2aaSAndroid Build Coastguard Worker     virtual void onQueueTimerStop(PlatformTimerQuery) const = 0;
70*c8dee2aaSAndroid Build Coastguard Worker 
71*c8dee2aaSAndroid Build Coastguard Worker     bool const           fDisjointSupport;
72*c8dee2aaSAndroid Build Coastguard Worker     PlatformTimerQuery   fActiveTimer;
73*c8dee2aaSAndroid Build Coastguard Worker };
74*c8dee2aaSAndroid Build Coastguard Worker 
75*c8dee2aaSAndroid Build Coastguard Worker }  // namespace sk_gpu_test
76*c8dee2aaSAndroid Build Coastguard Worker 
77*c8dee2aaSAndroid Build Coastguard Worker #endif
78