xref: /aosp_15_r20/external/skia/tools/gpu/GrTest.cpp (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker  * Copyright 2013 Google Inc.
3*c8dee2aaSAndroid Build Coastguard Worker  *
4*c8dee2aaSAndroid Build Coastguard Worker  * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker  * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker  */
7*c8dee2aaSAndroid Build Coastguard Worker 
8*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkString.h"
9*c8dee2aaSAndroid Build Coastguard Worker #include "include/gpu/ganesh/GrBackendSurface.h"
10*c8dee2aaSAndroid Build Coastguard Worker #include "include/gpu/ganesh/GrContextOptions.h"
11*c8dee2aaSAndroid Build Coastguard Worker #include "include/gpu/ganesh/GrRecordingContext.h"
12*c8dee2aaSAndroid Build Coastguard Worker #include "include/private/base/SkTo.h"
13*c8dee2aaSAndroid Build Coastguard Worker #include "src/base/SkMathPriv.h"
14*c8dee2aaSAndroid Build Coastguard Worker #include "src/base/SkRandom.h"
15*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/ganesh/GrClip.h"
16*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/ganesh/GrDirectContextPriv.h"
17*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/ganesh/GrDrawOpAtlas.h"
18*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/ganesh/GrDrawingManager.h"
19*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/ganesh/GrGpu.h"
20*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/ganesh/GrGpuResourceCacheAccess.h"
21*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/ganesh/GrMemoryPool.h"
22*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/ganesh/GrRecordingContextPriv.h"
23*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/ganesh/GrRenderTargetProxy.h"
24*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/ganesh/GrResourceCache.h"
25*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/ganesh/GrSemaphore.h"
26*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/ganesh/GrTexture.h"
27*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/ganesh/SkGr.h"
28*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/ganesh/SurfaceDrawContext.h"
29*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/ganesh/image/SkImage_Ganesh.h"
30*c8dee2aaSAndroid Build Coastguard Worker #include "src/text/gpu/StrikeCache.h"
31*c8dee2aaSAndroid Build Coastguard Worker #include "src/text/gpu/TextBlobRedrawCoordinator.h"
32*c8dee2aaSAndroid Build Coastguard Worker 
33*c8dee2aaSAndroid Build Coastguard Worker #include <algorithm>
34*c8dee2aaSAndroid Build Coastguard Worker 
35*c8dee2aaSAndroid Build Coastguard Worker //////////////////////////////////////////////////////////////////////////////
36*c8dee2aaSAndroid Build Coastguard Worker 
37*c8dee2aaSAndroid Build Coastguard Worker #define DRAW_OP_TEST_EXTERN(Op)    \
38*c8dee2aaSAndroid Build Coastguard Worker     extern GrOp::Owner Op##__Test( \
39*c8dee2aaSAndroid Build Coastguard Worker             GrPaint&&, SkRandom*, GrRecordingContext*, skgpu::ganesh::SurfaceDrawContext*, int)
40*c8dee2aaSAndroid Build Coastguard Worker #define DRAW_OP_TEST_ENTRY(Op) Op##__Test
41*c8dee2aaSAndroid Build Coastguard Worker 
42*c8dee2aaSAndroid Build Coastguard Worker DRAW_OP_TEST_EXTERN(AAConvexPathOp);
43*c8dee2aaSAndroid Build Coastguard Worker DRAW_OP_TEST_EXTERN(AAFlatteningConvexPathOp);
44*c8dee2aaSAndroid Build Coastguard Worker DRAW_OP_TEST_EXTERN(AAHairlineOp);
45*c8dee2aaSAndroid Build Coastguard Worker DRAW_OP_TEST_EXTERN(AAStrokeRectOp);
46*c8dee2aaSAndroid Build Coastguard Worker DRAW_OP_TEST_EXTERN(AtlasTextOp);
47*c8dee2aaSAndroid Build Coastguard Worker #if !defined(SK_ENABLE_OPTIMIZE_SIZE)
48*c8dee2aaSAndroid Build Coastguard Worker DRAW_OP_TEST_EXTERN(ButtCapDashedCircleOp);
49*c8dee2aaSAndroid Build Coastguard Worker DRAW_OP_TEST_EXTERN(CircleOp);
50*c8dee2aaSAndroid Build Coastguard Worker #endif
51*c8dee2aaSAndroid Build Coastguard Worker DRAW_OP_TEST_EXTERN(DashOpImpl);
52*c8dee2aaSAndroid Build Coastguard Worker DRAW_OP_TEST_EXTERN(DefaultPathOp);
53*c8dee2aaSAndroid Build Coastguard Worker DRAW_OP_TEST_EXTERN(DrawAtlasOp);
54*c8dee2aaSAndroid Build Coastguard Worker #if !defined(SK_ENABLE_OPTIMIZE_SIZE)
55*c8dee2aaSAndroid Build Coastguard Worker DRAW_OP_TEST_EXTERN(DIEllipseOp);
56*c8dee2aaSAndroid Build Coastguard Worker DRAW_OP_TEST_EXTERN(EllipseOp);
57*c8dee2aaSAndroid Build Coastguard Worker #endif
58*c8dee2aaSAndroid Build Coastguard Worker DRAW_OP_TEST_EXTERN(FillRectOp);
59*c8dee2aaSAndroid Build Coastguard Worker DRAW_OP_TEST_EXTERN(NonAALatticeOp);
60*c8dee2aaSAndroid Build Coastguard Worker DRAW_OP_TEST_EXTERN(NonAAStrokeRectOp);
61*c8dee2aaSAndroid Build Coastguard Worker DRAW_OP_TEST_EXTERN(RegionOp);
62*c8dee2aaSAndroid Build Coastguard Worker #if !defined(SK_ENABLE_OPTIMIZE_SIZE)
63*c8dee2aaSAndroid Build Coastguard Worker DRAW_OP_TEST_EXTERN(RRectOp);
64*c8dee2aaSAndroid Build Coastguard Worker #endif
65*c8dee2aaSAndroid Build Coastguard Worker DRAW_OP_TEST_EXTERN(ShadowRRectOp);
66*c8dee2aaSAndroid Build Coastguard Worker #if !defined(SK_ENABLE_OPTIMIZE_SIZE)
67*c8dee2aaSAndroid Build Coastguard Worker DRAW_OP_TEST_EXTERN(SmallPathOp);
68*c8dee2aaSAndroid Build Coastguard Worker #endif
69*c8dee2aaSAndroid Build Coastguard Worker DRAW_OP_TEST_EXTERN(TextureOpImpl);
70*c8dee2aaSAndroid Build Coastguard Worker #if !defined(SK_ENABLE_OPTIMIZE_SIZE)
71*c8dee2aaSAndroid Build Coastguard Worker DRAW_OP_TEST_EXTERN(TriangulatingPathOp);
72*c8dee2aaSAndroid Build Coastguard Worker #endif
73*c8dee2aaSAndroid Build Coastguard Worker 
GrDrawRandomOp(SkRandom * random,skgpu::ganesh::SurfaceDrawContext * sdc,GrPaint && paint)74*c8dee2aaSAndroid Build Coastguard Worker void GrDrawRandomOp(SkRandom* random, skgpu::ganesh::SurfaceDrawContext* sdc, GrPaint&& paint) {
75*c8dee2aaSAndroid Build Coastguard Worker     auto rContext = sdc->recordingContext();
76*c8dee2aaSAndroid Build Coastguard Worker     using MakeDrawOpFn = GrOp::Owner(GrPaint&&,
77*c8dee2aaSAndroid Build Coastguard Worker                                      SkRandom*,
78*c8dee2aaSAndroid Build Coastguard Worker                                      GrRecordingContext*,
79*c8dee2aaSAndroid Build Coastguard Worker                                      skgpu::ganesh::SurfaceDrawContext*,
80*c8dee2aaSAndroid Build Coastguard Worker                                      int numSamples);
81*c8dee2aaSAndroid Build Coastguard Worker     static constexpr MakeDrawOpFn* gFactories[] = {
82*c8dee2aaSAndroid Build Coastguard Worker             DRAW_OP_TEST_ENTRY(AAConvexPathOp),
83*c8dee2aaSAndroid Build Coastguard Worker             DRAW_OP_TEST_ENTRY(AAFlatteningConvexPathOp),
84*c8dee2aaSAndroid Build Coastguard Worker             DRAW_OP_TEST_ENTRY(AAHairlineOp),
85*c8dee2aaSAndroid Build Coastguard Worker             DRAW_OP_TEST_ENTRY(AAStrokeRectOp),
86*c8dee2aaSAndroid Build Coastguard Worker             DRAW_OP_TEST_ENTRY(AtlasTextOp),
87*c8dee2aaSAndroid Build Coastguard Worker #if !defined(SK_ENABLE_OPTIMIZE_SIZE)
88*c8dee2aaSAndroid Build Coastguard Worker             DRAW_OP_TEST_ENTRY(ButtCapDashedCircleOp),
89*c8dee2aaSAndroid Build Coastguard Worker             DRAW_OP_TEST_ENTRY(CircleOp),
90*c8dee2aaSAndroid Build Coastguard Worker #endif
91*c8dee2aaSAndroid Build Coastguard Worker             DRAW_OP_TEST_ENTRY(DashOpImpl),
92*c8dee2aaSAndroid Build Coastguard Worker             DRAW_OP_TEST_ENTRY(DefaultPathOp),
93*c8dee2aaSAndroid Build Coastguard Worker             DRAW_OP_TEST_ENTRY(DrawAtlasOp),
94*c8dee2aaSAndroid Build Coastguard Worker #if !defined(SK_ENABLE_OPTIMIZE_SIZE)
95*c8dee2aaSAndroid Build Coastguard Worker             DRAW_OP_TEST_ENTRY(DIEllipseOp),
96*c8dee2aaSAndroid Build Coastguard Worker             DRAW_OP_TEST_ENTRY(EllipseOp),
97*c8dee2aaSAndroid Build Coastguard Worker #endif
98*c8dee2aaSAndroid Build Coastguard Worker             DRAW_OP_TEST_ENTRY(FillRectOp),
99*c8dee2aaSAndroid Build Coastguard Worker             DRAW_OP_TEST_ENTRY(NonAALatticeOp),
100*c8dee2aaSAndroid Build Coastguard Worker             DRAW_OP_TEST_ENTRY(NonAAStrokeRectOp),
101*c8dee2aaSAndroid Build Coastguard Worker             DRAW_OP_TEST_ENTRY(RegionOp),
102*c8dee2aaSAndroid Build Coastguard Worker #if !defined(SK_ENABLE_OPTIMIZE_SIZE)
103*c8dee2aaSAndroid Build Coastguard Worker             DRAW_OP_TEST_ENTRY(RRectOp),
104*c8dee2aaSAndroid Build Coastguard Worker #endif
105*c8dee2aaSAndroid Build Coastguard Worker             DRAW_OP_TEST_ENTRY(ShadowRRectOp),
106*c8dee2aaSAndroid Build Coastguard Worker #if !defined(SK_ENABLE_OPTIMIZE_SIZE)
107*c8dee2aaSAndroid Build Coastguard Worker             DRAW_OP_TEST_ENTRY(SmallPathOp),
108*c8dee2aaSAndroid Build Coastguard Worker #endif
109*c8dee2aaSAndroid Build Coastguard Worker             DRAW_OP_TEST_ENTRY(TextureOpImpl),
110*c8dee2aaSAndroid Build Coastguard Worker #if !defined(SK_ENABLE_OPTIMIZE_SIZE)
111*c8dee2aaSAndroid Build Coastguard Worker             DRAW_OP_TEST_ENTRY(TriangulatingPathOp),
112*c8dee2aaSAndroid Build Coastguard Worker #endif
113*c8dee2aaSAndroid Build Coastguard Worker     };
114*c8dee2aaSAndroid Build Coastguard Worker 
115*c8dee2aaSAndroid Build Coastguard Worker     static constexpr size_t kTotal = std::size(gFactories);
116*c8dee2aaSAndroid Build Coastguard Worker     uint32_t index = random->nextULessThan(static_cast<uint32_t>(kTotal));
117*c8dee2aaSAndroid Build Coastguard Worker     auto op = gFactories[index](std::move(paint),
118*c8dee2aaSAndroid Build Coastguard Worker                                 random,
119*c8dee2aaSAndroid Build Coastguard Worker                                 rContext,
120*c8dee2aaSAndroid Build Coastguard Worker                                 sdc,
121*c8dee2aaSAndroid Build Coastguard Worker                                 sdc->numSamples());
122*c8dee2aaSAndroid Build Coastguard Worker 
123*c8dee2aaSAndroid Build Coastguard Worker     // Creating a GrAtlasTextOp my not produce an op if for example, it is totally outside the
124*c8dee2aaSAndroid Build Coastguard Worker     // render target context.
125*c8dee2aaSAndroid Build Coastguard Worker     if (op) {
126*c8dee2aaSAndroid Build Coastguard Worker         sdc->addDrawOp(std::move(op));
127*c8dee2aaSAndroid Build Coastguard Worker     }
128*c8dee2aaSAndroid Build Coastguard Worker }
129