1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker * Copyright 2017 Google Inc.
3*c8dee2aaSAndroid Build Coastguard Worker *
4*c8dee2aaSAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker */
7*c8dee2aaSAndroid Build Coastguard Worker
8*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/vk/VulkanInterface.h"
9*c8dee2aaSAndroid Build Coastguard Worker #include "tools/gpu/vk/VkTestMemoryAllocator.h"
10*c8dee2aaSAndroid Build Coastguard Worker #include "tools/gpu/vk/VkTestUtils.h"
11*c8dee2aaSAndroid Build Coastguard Worker
12*c8dee2aaSAndroid Build Coastguard Worker #ifdef SK_VULKAN
13*c8dee2aaSAndroid Build Coastguard Worker
14*c8dee2aaSAndroid Build Coastguard Worker #ifndef SK_GPU_TOOLS_VK_LIBRARY_NAME
15*c8dee2aaSAndroid Build Coastguard Worker #if defined _WIN32
16*c8dee2aaSAndroid Build Coastguard Worker #define SK_GPU_TOOLS_VK_LIBRARY_NAME vulkan-1.dll
17*c8dee2aaSAndroid Build Coastguard Worker #elif defined SK_BUILD_FOR_MAC
18*c8dee2aaSAndroid Build Coastguard Worker #define SK_GPU_TOOLS_VK_LIBRARY_NAME libvk_swiftshader.dylib
19*c8dee2aaSAndroid Build Coastguard Worker #else
20*c8dee2aaSAndroid Build Coastguard Worker #define SK_GPU_TOOLS_VK_LIBRARY_NAME libvulkan.so
21*c8dee2aaSAndroid Build Coastguard Worker #define SK_GPU_TOOLS_VK_LIBRARY_NAME_BACKUP libvulkan.so.1
22*c8dee2aaSAndroid Build Coastguard Worker #endif
23*c8dee2aaSAndroid Build Coastguard Worker #endif
24*c8dee2aaSAndroid Build Coastguard Worker
25*c8dee2aaSAndroid Build Coastguard Worker #define STRINGIFY2(S) #S
26*c8dee2aaSAndroid Build Coastguard Worker #define STRINGIFY(S) STRINGIFY2(S)
27*c8dee2aaSAndroid Build Coastguard Worker
28*c8dee2aaSAndroid Build Coastguard Worker #include <algorithm>
29*c8dee2aaSAndroid Build Coastguard Worker
30*c8dee2aaSAndroid Build Coastguard Worker #if defined(__GLIBC__)
31*c8dee2aaSAndroid Build Coastguard Worker #include <execinfo.h>
32*c8dee2aaSAndroid Build Coastguard Worker #endif
33*c8dee2aaSAndroid Build Coastguard Worker #include "include/gpu/vk/VulkanBackendContext.h"
34*c8dee2aaSAndroid Build Coastguard Worker #include "include/gpu/vk/VulkanExtensions.h"
35*c8dee2aaSAndroid Build Coastguard Worker #include "src/base/SkAutoMalloc.h"
36*c8dee2aaSAndroid Build Coastguard Worker #include "tools/library/LoadDynamicLibrary.h"
37*c8dee2aaSAndroid Build Coastguard Worker
38*c8dee2aaSAndroid Build Coastguard Worker #if defined(SK_ENABLE_SCOPED_LSAN_SUPPRESSIONS)
39*c8dee2aaSAndroid Build Coastguard Worker #include <sanitizer/lsan_interface.h>
40*c8dee2aaSAndroid Build Coastguard Worker #endif
41*c8dee2aaSAndroid Build Coastguard Worker
42*c8dee2aaSAndroid Build Coastguard Worker using namespace skia_private;
43*c8dee2aaSAndroid Build Coastguard Worker
44*c8dee2aaSAndroid Build Coastguard Worker namespace sk_gpu_test {
45*c8dee2aaSAndroid Build Coastguard Worker
LoadVkLibraryAndGetProcAddrFuncs(PFN_vkGetInstanceProcAddr * instProc)46*c8dee2aaSAndroid Build Coastguard Worker bool LoadVkLibraryAndGetProcAddrFuncs(PFN_vkGetInstanceProcAddr* instProc) {
47*c8dee2aaSAndroid Build Coastguard Worker static void* vkLib = nullptr;
48*c8dee2aaSAndroid Build Coastguard Worker static PFN_vkGetInstanceProcAddr localInstProc = nullptr;
49*c8dee2aaSAndroid Build Coastguard Worker if (!vkLib) {
50*c8dee2aaSAndroid Build Coastguard Worker vkLib = SkLoadDynamicLibrary(STRINGIFY(SK_GPU_TOOLS_VK_LIBRARY_NAME));
51*c8dee2aaSAndroid Build Coastguard Worker if (!vkLib) {
52*c8dee2aaSAndroid Build Coastguard Worker // vulkaninfo tries to load the library from two places, so we do as well
53*c8dee2aaSAndroid Build Coastguard Worker // https://github.com/KhronosGroup/Vulkan-Tools/blob/078d44e4664b7efa0b6c96ebced1995c4425d57a/vulkaninfo/vulkaninfo.h#L249
54*c8dee2aaSAndroid Build Coastguard Worker #ifdef SK_GPU_TOOLS_VK_LIBRARY_NAME_BACKUP
55*c8dee2aaSAndroid Build Coastguard Worker vkLib = SkLoadDynamicLibrary(STRINGIFY(SK_GPU_TOOLS_VK_LIBRARY_NAME_BACKUP));
56*c8dee2aaSAndroid Build Coastguard Worker if (!vkLib) {
57*c8dee2aaSAndroid Build Coastguard Worker return false;
58*c8dee2aaSAndroid Build Coastguard Worker }
59*c8dee2aaSAndroid Build Coastguard Worker #else
60*c8dee2aaSAndroid Build Coastguard Worker return false;
61*c8dee2aaSAndroid Build Coastguard Worker #endif
62*c8dee2aaSAndroid Build Coastguard Worker }
63*c8dee2aaSAndroid Build Coastguard Worker localInstProc = (PFN_vkGetInstanceProcAddr) SkGetProcedureAddress(vkLib,
64*c8dee2aaSAndroid Build Coastguard Worker "vkGetInstanceProcAddr");
65*c8dee2aaSAndroid Build Coastguard Worker }
66*c8dee2aaSAndroid Build Coastguard Worker if (!localInstProc) {
67*c8dee2aaSAndroid Build Coastguard Worker return false;
68*c8dee2aaSAndroid Build Coastguard Worker }
69*c8dee2aaSAndroid Build Coastguard Worker *instProc = localInstProc;
70*c8dee2aaSAndroid Build Coastguard Worker return true;
71*c8dee2aaSAndroid Build Coastguard Worker }
72*c8dee2aaSAndroid Build Coastguard Worker
73*c8dee2aaSAndroid Build Coastguard Worker ////////////////////////////////////////////////////////////////////////////////
74*c8dee2aaSAndroid Build Coastguard Worker // Helper code to set up Vulkan context objects
75*c8dee2aaSAndroid Build Coastguard Worker
76*c8dee2aaSAndroid Build Coastguard Worker #ifdef SK_ENABLE_VK_LAYERS
77*c8dee2aaSAndroid Build Coastguard Worker const char* kDebugLayerNames[] = {
78*c8dee2aaSAndroid Build Coastguard Worker // single merged layer
79*c8dee2aaSAndroid Build Coastguard Worker "VK_LAYER_KHRONOS_validation",
80*c8dee2aaSAndroid Build Coastguard Worker // not included in standard_validation
81*c8dee2aaSAndroid Build Coastguard Worker //"VK_LAYER_LUNARG_api_dump",
82*c8dee2aaSAndroid Build Coastguard Worker //"VK_LAYER_LUNARG_vktrace",
83*c8dee2aaSAndroid Build Coastguard Worker //"VK_LAYER_LUNARG_screenshot",
84*c8dee2aaSAndroid Build Coastguard Worker };
85*c8dee2aaSAndroid Build Coastguard Worker
remove_patch_version(uint32_t specVersion)86*c8dee2aaSAndroid Build Coastguard Worker static uint32_t remove_patch_version(uint32_t specVersion) {
87*c8dee2aaSAndroid Build Coastguard Worker return (specVersion >> 12) << 12;
88*c8dee2aaSAndroid Build Coastguard Worker }
89*c8dee2aaSAndroid Build Coastguard Worker
90*c8dee2aaSAndroid Build Coastguard Worker // Returns the index into layers array for the layer we want. Returns -1 if not supported.
should_include_debug_layer(const char * layerName,uint32_t layerCount,VkLayerProperties * layers,uint32_t version)91*c8dee2aaSAndroid Build Coastguard Worker static int should_include_debug_layer(const char* layerName,
92*c8dee2aaSAndroid Build Coastguard Worker uint32_t layerCount, VkLayerProperties* layers,
93*c8dee2aaSAndroid Build Coastguard Worker uint32_t version) {
94*c8dee2aaSAndroid Build Coastguard Worker for (uint32_t i = 0; i < layerCount; ++i) {
95*c8dee2aaSAndroid Build Coastguard Worker if (!strcmp(layerName, layers[i].layerName)) {
96*c8dee2aaSAndroid Build Coastguard Worker // Since the layers intercept the vulkan calls and forward them on, we need to make sure
97*c8dee2aaSAndroid Build Coastguard Worker // layer was written against a version that isn't older than the version of Vulkan we're
98*c8dee2aaSAndroid Build Coastguard Worker // using so that it has all the api entry points.
99*c8dee2aaSAndroid Build Coastguard Worker if (version <= remove_patch_version(layers[i].specVersion)) {
100*c8dee2aaSAndroid Build Coastguard Worker return i;
101*c8dee2aaSAndroid Build Coastguard Worker }
102*c8dee2aaSAndroid Build Coastguard Worker return -1;
103*c8dee2aaSAndroid Build Coastguard Worker }
104*c8dee2aaSAndroid Build Coastguard Worker
105*c8dee2aaSAndroid Build Coastguard Worker }
106*c8dee2aaSAndroid Build Coastguard Worker return -1;
107*c8dee2aaSAndroid Build Coastguard Worker }
108*c8dee2aaSAndroid Build Coastguard Worker
print_backtrace()109*c8dee2aaSAndroid Build Coastguard Worker static void print_backtrace() {
110*c8dee2aaSAndroid Build Coastguard Worker #if defined(__GLIBC__)
111*c8dee2aaSAndroid Build Coastguard Worker void* stack[64];
112*c8dee2aaSAndroid Build Coastguard Worker int count = backtrace(stack, std::size(stack));
113*c8dee2aaSAndroid Build Coastguard Worker backtrace_symbols_fd(stack, count, 2);
114*c8dee2aaSAndroid Build Coastguard Worker #else
115*c8dee2aaSAndroid Build Coastguard Worker // Please add implementations for other platforms.
116*c8dee2aaSAndroid Build Coastguard Worker #endif
117*c8dee2aaSAndroid Build Coastguard Worker }
118*c8dee2aaSAndroid Build Coastguard Worker
DebugReportCallback(VkDebugReportFlagsEXT flags,VkDebugReportObjectTypeEXT objectType,uint64_t object,size_t location,int32_t messageCode,const char * pLayerPrefix,const char * pMessage,void * pUserData)119*c8dee2aaSAndroid Build Coastguard Worker VKAPI_ATTR VkBool32 VKAPI_CALL DebugReportCallback(
120*c8dee2aaSAndroid Build Coastguard Worker VkDebugReportFlagsEXT flags,
121*c8dee2aaSAndroid Build Coastguard Worker VkDebugReportObjectTypeEXT objectType,
122*c8dee2aaSAndroid Build Coastguard Worker uint64_t object,
123*c8dee2aaSAndroid Build Coastguard Worker size_t location,
124*c8dee2aaSAndroid Build Coastguard Worker int32_t messageCode,
125*c8dee2aaSAndroid Build Coastguard Worker const char* pLayerPrefix,
126*c8dee2aaSAndroid Build Coastguard Worker const char* pMessage,
127*c8dee2aaSAndroid Build Coastguard Worker void* pUserData) {
128*c8dee2aaSAndroid Build Coastguard Worker if (flags & VK_DEBUG_REPORT_ERROR_BIT_EXT) {
129*c8dee2aaSAndroid Build Coastguard Worker // See https://github.com/KhronosGroup/Vulkan-ValidationLayers/issues/1887
130*c8dee2aaSAndroid Build Coastguard Worker if (strstr(pMessage, "VUID-VkGraphicsPipelineCreateInfo-pDynamicStates-01521") ||
131*c8dee2aaSAndroid Build Coastguard Worker strstr(pMessage, "VUID-VkGraphicsPipelineCreateInfo-pDynamicStates-01522")) {
132*c8dee2aaSAndroid Build Coastguard Worker return VK_FALSE;
133*c8dee2aaSAndroid Build Coastguard Worker }
134*c8dee2aaSAndroid Build Coastguard Worker // See https://github.com/KhronosGroup/Vulkan-ValidationLayers/issues/2171
135*c8dee2aaSAndroid Build Coastguard Worker if (strstr(pMessage, "VUID-vkCmdDraw-None-02686") ||
136*c8dee2aaSAndroid Build Coastguard Worker strstr(pMessage, "VUID-vkCmdDrawIndexed-None-02686")) {
137*c8dee2aaSAndroid Build Coastguard Worker return VK_FALSE;
138*c8dee2aaSAndroid Build Coastguard Worker }
139*c8dee2aaSAndroid Build Coastguard Worker SkDebugf("Vulkan error [%s]: code: %d: %s\n", pLayerPrefix, messageCode, pMessage);
140*c8dee2aaSAndroid Build Coastguard Worker print_backtrace();
141*c8dee2aaSAndroid Build Coastguard Worker SkDEBUGFAIL("Vulkan debug layer error");
142*c8dee2aaSAndroid Build Coastguard Worker return VK_TRUE; // skip further layers
143*c8dee2aaSAndroid Build Coastguard Worker } else if (flags & VK_DEBUG_REPORT_WARNING_BIT_EXT) {
144*c8dee2aaSAndroid Build Coastguard Worker SkDebugf("Vulkan warning [%s]: code: %d: %s\n", pLayerPrefix, messageCode, pMessage);
145*c8dee2aaSAndroid Build Coastguard Worker print_backtrace();
146*c8dee2aaSAndroid Build Coastguard Worker } else if (flags & VK_DEBUG_REPORT_PERFORMANCE_WARNING_BIT_EXT) {
147*c8dee2aaSAndroid Build Coastguard Worker SkDebugf("Vulkan perf warning [%s]: code: %d: %s\n", pLayerPrefix, messageCode, pMessage);
148*c8dee2aaSAndroid Build Coastguard Worker print_backtrace();
149*c8dee2aaSAndroid Build Coastguard Worker } else {
150*c8dee2aaSAndroid Build Coastguard Worker SkDebugf("Vulkan info/debug [%s]: code: %d: %s\n", pLayerPrefix, messageCode, pMessage);
151*c8dee2aaSAndroid Build Coastguard Worker }
152*c8dee2aaSAndroid Build Coastguard Worker return VK_FALSE;
153*c8dee2aaSAndroid Build Coastguard Worker }
154*c8dee2aaSAndroid Build Coastguard Worker #endif
155*c8dee2aaSAndroid Build Coastguard Worker
156*c8dee2aaSAndroid Build Coastguard Worker #define ACQUIRE_VK_INST_PROC_LOCAL(name, instance) \
157*c8dee2aaSAndroid Build Coastguard Worker PFN_vk##name grVk##name = \
158*c8dee2aaSAndroid Build Coastguard Worker reinterpret_cast<PFN_vk##name>(getInstProc(instance, "vk" #name)); \
159*c8dee2aaSAndroid Build Coastguard Worker do { \
160*c8dee2aaSAndroid Build Coastguard Worker if (grVk##name == nullptr) { \
161*c8dee2aaSAndroid Build Coastguard Worker SkDebugf("Function ptr for vk%s could not be acquired\n", #name); \
162*c8dee2aaSAndroid Build Coastguard Worker return false; \
163*c8dee2aaSAndroid Build Coastguard Worker } \
164*c8dee2aaSAndroid Build Coastguard Worker } while (0)
165*c8dee2aaSAndroid Build Coastguard Worker
166*c8dee2aaSAndroid Build Coastguard Worker // Returns the index into layers array for the layer we want. Returns -1 if not supported.
should_include_extension(const char * extensionName)167*c8dee2aaSAndroid Build Coastguard Worker static bool should_include_extension(const char* extensionName) {
168*c8dee2aaSAndroid Build Coastguard Worker const char* kValidExtensions[] = {
169*c8dee2aaSAndroid Build Coastguard Worker // single merged layer
170*c8dee2aaSAndroid Build Coastguard Worker VK_EXT_BLEND_OPERATION_ADVANCED_EXTENSION_NAME,
171*c8dee2aaSAndroid Build Coastguard Worker VK_EXT_CONSERVATIVE_RASTERIZATION_EXTENSION_NAME,
172*c8dee2aaSAndroid Build Coastguard Worker VK_EXT_DEBUG_REPORT_EXTENSION_NAME,
173*c8dee2aaSAndroid Build Coastguard Worker VK_EXT_DEVICE_FAULT_EXTENSION_NAME,
174*c8dee2aaSAndroid Build Coastguard Worker VK_EXT_FRAME_BOUNDARY_EXTENSION_NAME,
175*c8dee2aaSAndroid Build Coastguard Worker VK_EXT_IMAGE_DRM_FORMAT_MODIFIER_EXTENSION_NAME,
176*c8dee2aaSAndroid Build Coastguard Worker VK_EXT_QUEUE_FAMILY_FOREIGN_EXTENSION_NAME,
177*c8dee2aaSAndroid Build Coastguard Worker VK_EXT_RGBA10X6_FORMATS_EXTENSION_NAME,
178*c8dee2aaSAndroid Build Coastguard Worker VK_KHR_BIND_MEMORY_2_EXTENSION_NAME,
179*c8dee2aaSAndroid Build Coastguard Worker VK_KHR_DEDICATED_ALLOCATION_EXTENSION_NAME,
180*c8dee2aaSAndroid Build Coastguard Worker VK_KHR_EXTERNAL_MEMORY_CAPABILITIES_EXTENSION_NAME,
181*c8dee2aaSAndroid Build Coastguard Worker VK_KHR_EXTERNAL_MEMORY_EXTENSION_NAME,
182*c8dee2aaSAndroid Build Coastguard Worker VK_KHR_GET_MEMORY_REQUIREMENTS_2_EXTENSION_NAME,
183*c8dee2aaSAndroid Build Coastguard Worker VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME,
184*c8dee2aaSAndroid Build Coastguard Worker VK_KHR_IMAGE_FORMAT_LIST_EXTENSION_NAME,
185*c8dee2aaSAndroid Build Coastguard Worker VK_KHR_MAINTENANCE1_EXTENSION_NAME,
186*c8dee2aaSAndroid Build Coastguard Worker VK_KHR_MAINTENANCE2_EXTENSION_NAME,
187*c8dee2aaSAndroid Build Coastguard Worker VK_KHR_MAINTENANCE3_EXTENSION_NAME,
188*c8dee2aaSAndroid Build Coastguard Worker VK_KHR_SAMPLER_YCBCR_CONVERSION_EXTENSION_NAME,
189*c8dee2aaSAndroid Build Coastguard Worker VK_KHR_SURFACE_EXTENSION_NAME,
190*c8dee2aaSAndroid Build Coastguard Worker VK_KHR_SWAPCHAIN_EXTENSION_NAME,
191*c8dee2aaSAndroid Build Coastguard Worker // Below are all platform specific extensions. The name macros like we use above are
192*c8dee2aaSAndroid Build Coastguard Worker // all defined in platform specific vulkan headers. We currently don't include these
193*c8dee2aaSAndroid Build Coastguard Worker // headers as they are a little bit of a pain (e.g. windows headers requires including
194*c8dee2aaSAndroid Build Coastguard Worker // <windows.h> which causes all sorts of fun annoyances/problems. So instead we are
195*c8dee2aaSAndroid Build Coastguard Worker // just listing the strings these macros are defined to. This really shouldn't cause
196*c8dee2aaSAndroid Build Coastguard Worker // any long term issues as the chances of the strings connected to the name macros
197*c8dee2aaSAndroid Build Coastguard Worker // changing is next to zero.
198*c8dee2aaSAndroid Build Coastguard Worker "VK_KHR_win32_surface", // VK_KHR_WIN32_SURFACE_EXTENSION_NAME
199*c8dee2aaSAndroid Build Coastguard Worker "VK_KHR_xcb_surface", // VK_KHR_XCB_SURFACE_EXTENSION_NAME,
200*c8dee2aaSAndroid Build Coastguard Worker "VK_ANDROID_external_memory_android_hardware_buffer",
201*c8dee2aaSAndroid Build Coastguard Worker // VK_ANDROID_EXTERNAL_MEMORY_ANDROID_HARDWARE_BUFFER_EXTENSION_NAME,
202*c8dee2aaSAndroid Build Coastguard Worker "VK_KHR_android_surface", // VK_KHR_ANDROID_SURFACE_EXTENSION_NAME,
203*c8dee2aaSAndroid Build Coastguard Worker };
204*c8dee2aaSAndroid Build Coastguard Worker
205*c8dee2aaSAndroid Build Coastguard Worker for (size_t i = 0; i < std::size(kValidExtensions); ++i) {
206*c8dee2aaSAndroid Build Coastguard Worker if (!strcmp(extensionName, kValidExtensions[i])) {
207*c8dee2aaSAndroid Build Coastguard Worker return true;
208*c8dee2aaSAndroid Build Coastguard Worker }
209*c8dee2aaSAndroid Build Coastguard Worker }
210*c8dee2aaSAndroid Build Coastguard Worker return false;
211*c8dee2aaSAndroid Build Coastguard Worker }
212*c8dee2aaSAndroid Build Coastguard Worker
init_instance_extensions_and_layers(PFN_vkGetInstanceProcAddr getInstProc,uint32_t specVersion,TArray<VkExtensionProperties> * instanceExtensions,TArray<VkLayerProperties> * instanceLayers)213*c8dee2aaSAndroid Build Coastguard Worker static bool init_instance_extensions_and_layers(PFN_vkGetInstanceProcAddr getInstProc,
214*c8dee2aaSAndroid Build Coastguard Worker uint32_t specVersion,
215*c8dee2aaSAndroid Build Coastguard Worker TArray<VkExtensionProperties>* instanceExtensions,
216*c8dee2aaSAndroid Build Coastguard Worker TArray<VkLayerProperties>* instanceLayers) {
217*c8dee2aaSAndroid Build Coastguard Worker if (getInstProc == nullptr) {
218*c8dee2aaSAndroid Build Coastguard Worker return false;
219*c8dee2aaSAndroid Build Coastguard Worker }
220*c8dee2aaSAndroid Build Coastguard Worker
221*c8dee2aaSAndroid Build Coastguard Worker ACQUIRE_VK_INST_PROC_LOCAL(EnumerateInstanceExtensionProperties, VK_NULL_HANDLE);
222*c8dee2aaSAndroid Build Coastguard Worker ACQUIRE_VK_INST_PROC_LOCAL(EnumerateInstanceLayerProperties, VK_NULL_HANDLE);
223*c8dee2aaSAndroid Build Coastguard Worker
224*c8dee2aaSAndroid Build Coastguard Worker VkResult res;
225*c8dee2aaSAndroid Build Coastguard Worker uint32_t layerCount = 0;
226*c8dee2aaSAndroid Build Coastguard Worker #ifdef SK_ENABLE_VK_LAYERS
227*c8dee2aaSAndroid Build Coastguard Worker // instance layers
228*c8dee2aaSAndroid Build Coastguard Worker res = grVkEnumerateInstanceLayerProperties(&layerCount, nullptr);
229*c8dee2aaSAndroid Build Coastguard Worker if (VK_SUCCESS != res) {
230*c8dee2aaSAndroid Build Coastguard Worker return false;
231*c8dee2aaSAndroid Build Coastguard Worker }
232*c8dee2aaSAndroid Build Coastguard Worker VkLayerProperties* layers = new VkLayerProperties[layerCount];
233*c8dee2aaSAndroid Build Coastguard Worker res = grVkEnumerateInstanceLayerProperties(&layerCount, layers);
234*c8dee2aaSAndroid Build Coastguard Worker if (VK_SUCCESS != res) {
235*c8dee2aaSAndroid Build Coastguard Worker delete[] layers;
236*c8dee2aaSAndroid Build Coastguard Worker return false;
237*c8dee2aaSAndroid Build Coastguard Worker }
238*c8dee2aaSAndroid Build Coastguard Worker
239*c8dee2aaSAndroid Build Coastguard Worker uint32_t nonPatchVersion = remove_patch_version(specVersion);
240*c8dee2aaSAndroid Build Coastguard Worker for (size_t i = 0; i < std::size(kDebugLayerNames); ++i) {
241*c8dee2aaSAndroid Build Coastguard Worker int idx = should_include_debug_layer(kDebugLayerNames[i], layerCount, layers,
242*c8dee2aaSAndroid Build Coastguard Worker nonPatchVersion);
243*c8dee2aaSAndroid Build Coastguard Worker if (idx != -1) {
244*c8dee2aaSAndroid Build Coastguard Worker instanceLayers->push_back() = layers[idx];
245*c8dee2aaSAndroid Build Coastguard Worker }
246*c8dee2aaSAndroid Build Coastguard Worker }
247*c8dee2aaSAndroid Build Coastguard Worker delete[] layers;
248*c8dee2aaSAndroid Build Coastguard Worker #endif
249*c8dee2aaSAndroid Build Coastguard Worker
250*c8dee2aaSAndroid Build Coastguard Worker // instance extensions
251*c8dee2aaSAndroid Build Coastguard Worker // via Vulkan implementation and implicitly enabled layers
252*c8dee2aaSAndroid Build Coastguard Worker {
253*c8dee2aaSAndroid Build Coastguard Worker uint32_t extensionCount = 0;
254*c8dee2aaSAndroid Build Coastguard Worker res = grVkEnumerateInstanceExtensionProperties(nullptr, &extensionCount, nullptr);
255*c8dee2aaSAndroid Build Coastguard Worker if (VK_SUCCESS != res) {
256*c8dee2aaSAndroid Build Coastguard Worker return false;
257*c8dee2aaSAndroid Build Coastguard Worker }
258*c8dee2aaSAndroid Build Coastguard Worker VkExtensionProperties* extensions = new VkExtensionProperties[extensionCount];
259*c8dee2aaSAndroid Build Coastguard Worker res = grVkEnumerateInstanceExtensionProperties(nullptr, &extensionCount, extensions);
260*c8dee2aaSAndroid Build Coastguard Worker if (VK_SUCCESS != res) {
261*c8dee2aaSAndroid Build Coastguard Worker delete[] extensions;
262*c8dee2aaSAndroid Build Coastguard Worker return false;
263*c8dee2aaSAndroid Build Coastguard Worker }
264*c8dee2aaSAndroid Build Coastguard Worker for (uint32_t i = 0; i < extensionCount; ++i) {
265*c8dee2aaSAndroid Build Coastguard Worker if (should_include_extension(extensions[i].extensionName)) {
266*c8dee2aaSAndroid Build Coastguard Worker instanceExtensions->push_back() = extensions[i];
267*c8dee2aaSAndroid Build Coastguard Worker }
268*c8dee2aaSAndroid Build Coastguard Worker }
269*c8dee2aaSAndroid Build Coastguard Worker delete [] extensions;
270*c8dee2aaSAndroid Build Coastguard Worker }
271*c8dee2aaSAndroid Build Coastguard Worker
272*c8dee2aaSAndroid Build Coastguard Worker // via explicitly enabled layers
273*c8dee2aaSAndroid Build Coastguard Worker layerCount = instanceLayers->size();
274*c8dee2aaSAndroid Build Coastguard Worker for (uint32_t layerIndex = 0; layerIndex < layerCount; ++layerIndex) {
275*c8dee2aaSAndroid Build Coastguard Worker uint32_t extensionCount = 0;
276*c8dee2aaSAndroid Build Coastguard Worker res = grVkEnumerateInstanceExtensionProperties((*instanceLayers)[layerIndex].layerName,
277*c8dee2aaSAndroid Build Coastguard Worker &extensionCount, nullptr);
278*c8dee2aaSAndroid Build Coastguard Worker if (VK_SUCCESS != res) {
279*c8dee2aaSAndroid Build Coastguard Worker return false;
280*c8dee2aaSAndroid Build Coastguard Worker }
281*c8dee2aaSAndroid Build Coastguard Worker VkExtensionProperties* extensions = new VkExtensionProperties[extensionCount];
282*c8dee2aaSAndroid Build Coastguard Worker res = grVkEnumerateInstanceExtensionProperties((*instanceLayers)[layerIndex].layerName,
283*c8dee2aaSAndroid Build Coastguard Worker &extensionCount, extensions);
284*c8dee2aaSAndroid Build Coastguard Worker if (VK_SUCCESS != res) {
285*c8dee2aaSAndroid Build Coastguard Worker delete[] extensions;
286*c8dee2aaSAndroid Build Coastguard Worker return false;
287*c8dee2aaSAndroid Build Coastguard Worker }
288*c8dee2aaSAndroid Build Coastguard Worker for (uint32_t i = 0; i < extensionCount; ++i) {
289*c8dee2aaSAndroid Build Coastguard Worker if (should_include_extension(extensions[i].extensionName)) {
290*c8dee2aaSAndroid Build Coastguard Worker instanceExtensions->push_back() = extensions[i];
291*c8dee2aaSAndroid Build Coastguard Worker }
292*c8dee2aaSAndroid Build Coastguard Worker }
293*c8dee2aaSAndroid Build Coastguard Worker delete[] extensions;
294*c8dee2aaSAndroid Build Coastguard Worker }
295*c8dee2aaSAndroid Build Coastguard Worker
296*c8dee2aaSAndroid Build Coastguard Worker return true;
297*c8dee2aaSAndroid Build Coastguard Worker }
298*c8dee2aaSAndroid Build Coastguard Worker
299*c8dee2aaSAndroid Build Coastguard Worker #define GET_PROC_LOCAL(F, inst, device) PFN_vk ## F F = (PFN_vk ## F) getProc("vk" #F, inst, device)
300*c8dee2aaSAndroid Build Coastguard Worker
init_device_extensions_and_layers(const skgpu::VulkanGetProc & getProc,uint32_t specVersion,VkInstance inst,VkPhysicalDevice physDev,TArray<VkExtensionProperties> * deviceExtensions,TArray<VkLayerProperties> * deviceLayers)301*c8dee2aaSAndroid Build Coastguard Worker static bool init_device_extensions_and_layers(const skgpu::VulkanGetProc& getProc,
302*c8dee2aaSAndroid Build Coastguard Worker uint32_t specVersion, VkInstance inst,
303*c8dee2aaSAndroid Build Coastguard Worker VkPhysicalDevice physDev,
304*c8dee2aaSAndroid Build Coastguard Worker TArray<VkExtensionProperties>* deviceExtensions,
305*c8dee2aaSAndroid Build Coastguard Worker TArray<VkLayerProperties>* deviceLayers) {
306*c8dee2aaSAndroid Build Coastguard Worker if (getProc == nullptr) {
307*c8dee2aaSAndroid Build Coastguard Worker return false;
308*c8dee2aaSAndroid Build Coastguard Worker }
309*c8dee2aaSAndroid Build Coastguard Worker
310*c8dee2aaSAndroid Build Coastguard Worker GET_PROC_LOCAL(EnumerateDeviceExtensionProperties, inst, VK_NULL_HANDLE);
311*c8dee2aaSAndroid Build Coastguard Worker GET_PROC_LOCAL(EnumerateDeviceLayerProperties, inst, VK_NULL_HANDLE);
312*c8dee2aaSAndroid Build Coastguard Worker
313*c8dee2aaSAndroid Build Coastguard Worker if (!EnumerateDeviceExtensionProperties ||
314*c8dee2aaSAndroid Build Coastguard Worker !EnumerateDeviceLayerProperties) {
315*c8dee2aaSAndroid Build Coastguard Worker return false;
316*c8dee2aaSAndroid Build Coastguard Worker }
317*c8dee2aaSAndroid Build Coastguard Worker
318*c8dee2aaSAndroid Build Coastguard Worker VkResult res;
319*c8dee2aaSAndroid Build Coastguard Worker // device layers
320*c8dee2aaSAndroid Build Coastguard Worker uint32_t layerCount = 0;
321*c8dee2aaSAndroid Build Coastguard Worker #ifdef SK_ENABLE_VK_LAYERS
322*c8dee2aaSAndroid Build Coastguard Worker res = EnumerateDeviceLayerProperties(physDev, &layerCount, nullptr);
323*c8dee2aaSAndroid Build Coastguard Worker if (VK_SUCCESS != res) {
324*c8dee2aaSAndroid Build Coastguard Worker return false;
325*c8dee2aaSAndroid Build Coastguard Worker }
326*c8dee2aaSAndroid Build Coastguard Worker VkLayerProperties* layers = new VkLayerProperties[layerCount];
327*c8dee2aaSAndroid Build Coastguard Worker res = EnumerateDeviceLayerProperties(physDev, &layerCount, layers);
328*c8dee2aaSAndroid Build Coastguard Worker if (VK_SUCCESS != res) {
329*c8dee2aaSAndroid Build Coastguard Worker delete[] layers;
330*c8dee2aaSAndroid Build Coastguard Worker return false;
331*c8dee2aaSAndroid Build Coastguard Worker }
332*c8dee2aaSAndroid Build Coastguard Worker
333*c8dee2aaSAndroid Build Coastguard Worker uint32_t nonPatchVersion = remove_patch_version(specVersion);
334*c8dee2aaSAndroid Build Coastguard Worker for (size_t i = 0; i < std::size(kDebugLayerNames); ++i) {
335*c8dee2aaSAndroid Build Coastguard Worker int idx = should_include_debug_layer(kDebugLayerNames[i], layerCount, layers,
336*c8dee2aaSAndroid Build Coastguard Worker nonPatchVersion);
337*c8dee2aaSAndroid Build Coastguard Worker if (idx != -1) {
338*c8dee2aaSAndroid Build Coastguard Worker deviceLayers->push_back() = layers[idx];
339*c8dee2aaSAndroid Build Coastguard Worker }
340*c8dee2aaSAndroid Build Coastguard Worker }
341*c8dee2aaSAndroid Build Coastguard Worker delete[] layers;
342*c8dee2aaSAndroid Build Coastguard Worker #endif
343*c8dee2aaSAndroid Build Coastguard Worker
344*c8dee2aaSAndroid Build Coastguard Worker // device extensions
345*c8dee2aaSAndroid Build Coastguard Worker // via Vulkan implementation and implicitly enabled layers
346*c8dee2aaSAndroid Build Coastguard Worker {
347*c8dee2aaSAndroid Build Coastguard Worker uint32_t extensionCount = 0;
348*c8dee2aaSAndroid Build Coastguard Worker res = EnumerateDeviceExtensionProperties(physDev, nullptr, &extensionCount, nullptr);
349*c8dee2aaSAndroid Build Coastguard Worker if (VK_SUCCESS != res) {
350*c8dee2aaSAndroid Build Coastguard Worker return false;
351*c8dee2aaSAndroid Build Coastguard Worker }
352*c8dee2aaSAndroid Build Coastguard Worker VkExtensionProperties* extensions = new VkExtensionProperties[extensionCount];
353*c8dee2aaSAndroid Build Coastguard Worker res = EnumerateDeviceExtensionProperties(physDev, nullptr, &extensionCount, extensions);
354*c8dee2aaSAndroid Build Coastguard Worker if (VK_SUCCESS != res) {
355*c8dee2aaSAndroid Build Coastguard Worker delete[] extensions;
356*c8dee2aaSAndroid Build Coastguard Worker return false;
357*c8dee2aaSAndroid Build Coastguard Worker }
358*c8dee2aaSAndroid Build Coastguard Worker for (uint32_t i = 0; i < extensionCount; ++i) {
359*c8dee2aaSAndroid Build Coastguard Worker if (should_include_extension(extensions[i].extensionName)) {
360*c8dee2aaSAndroid Build Coastguard Worker deviceExtensions->push_back() = extensions[i];
361*c8dee2aaSAndroid Build Coastguard Worker }
362*c8dee2aaSAndroid Build Coastguard Worker }
363*c8dee2aaSAndroid Build Coastguard Worker delete[] extensions;
364*c8dee2aaSAndroid Build Coastguard Worker }
365*c8dee2aaSAndroid Build Coastguard Worker
366*c8dee2aaSAndroid Build Coastguard Worker // via explicitly enabled layers
367*c8dee2aaSAndroid Build Coastguard Worker layerCount = deviceLayers->size();
368*c8dee2aaSAndroid Build Coastguard Worker for (uint32_t layerIndex = 0; layerIndex < layerCount; ++layerIndex) {
369*c8dee2aaSAndroid Build Coastguard Worker uint32_t extensionCount = 0;
370*c8dee2aaSAndroid Build Coastguard Worker res = EnumerateDeviceExtensionProperties(physDev,
371*c8dee2aaSAndroid Build Coastguard Worker (*deviceLayers)[layerIndex].layerName,
372*c8dee2aaSAndroid Build Coastguard Worker &extensionCount, nullptr);
373*c8dee2aaSAndroid Build Coastguard Worker if (VK_SUCCESS != res) {
374*c8dee2aaSAndroid Build Coastguard Worker return false;
375*c8dee2aaSAndroid Build Coastguard Worker }
376*c8dee2aaSAndroid Build Coastguard Worker VkExtensionProperties* extensions = new VkExtensionProperties[extensionCount];
377*c8dee2aaSAndroid Build Coastguard Worker res = EnumerateDeviceExtensionProperties(physDev,
378*c8dee2aaSAndroid Build Coastguard Worker (*deviceLayers)[layerIndex].layerName,
379*c8dee2aaSAndroid Build Coastguard Worker &extensionCount, extensions);
380*c8dee2aaSAndroid Build Coastguard Worker if (VK_SUCCESS != res) {
381*c8dee2aaSAndroid Build Coastguard Worker delete[] extensions;
382*c8dee2aaSAndroid Build Coastguard Worker return false;
383*c8dee2aaSAndroid Build Coastguard Worker }
384*c8dee2aaSAndroid Build Coastguard Worker for (uint32_t i = 0; i < extensionCount; ++i) {
385*c8dee2aaSAndroid Build Coastguard Worker if (should_include_extension(extensions[i].extensionName)) {
386*c8dee2aaSAndroid Build Coastguard Worker deviceExtensions->push_back() = extensions[i];
387*c8dee2aaSAndroid Build Coastguard Worker }
388*c8dee2aaSAndroid Build Coastguard Worker }
389*c8dee2aaSAndroid Build Coastguard Worker delete[] extensions;
390*c8dee2aaSAndroid Build Coastguard Worker }
391*c8dee2aaSAndroid Build Coastguard Worker
392*c8dee2aaSAndroid Build Coastguard Worker return true;
393*c8dee2aaSAndroid Build Coastguard Worker }
394*c8dee2aaSAndroid Build Coastguard Worker
395*c8dee2aaSAndroid Build Coastguard Worker #define ACQUIRE_VK_INST_PROC_NOCHECK(name, instance) \
396*c8dee2aaSAndroid Build Coastguard Worker PFN_vk##name grVk##name = reinterpret_cast<PFN_vk##name>(getInstProc(instance, "vk" #name))
397*c8dee2aaSAndroid Build Coastguard Worker
398*c8dee2aaSAndroid Build Coastguard Worker #define ACQUIRE_VK_INST_PROC(name, instance) \
399*c8dee2aaSAndroid Build Coastguard Worker PFN_vk##name grVk##name = \
400*c8dee2aaSAndroid Build Coastguard Worker reinterpret_cast<PFN_vk##name>(getInstProc(instance, "vk" #name)); \
401*c8dee2aaSAndroid Build Coastguard Worker do { \
402*c8dee2aaSAndroid Build Coastguard Worker if (grVk##name == nullptr) { \
403*c8dee2aaSAndroid Build Coastguard Worker SkDebugf("Function ptr for vk%s could not be acquired\n", #name); \
404*c8dee2aaSAndroid Build Coastguard Worker if (inst != VK_NULL_HANDLE) { \
405*c8dee2aaSAndroid Build Coastguard Worker destroy_instance(getInstProc, inst, debugCallback, hasDebugExtension); \
406*c8dee2aaSAndroid Build Coastguard Worker } \
407*c8dee2aaSAndroid Build Coastguard Worker return false; \
408*c8dee2aaSAndroid Build Coastguard Worker } \
409*c8dee2aaSAndroid Build Coastguard Worker } while (0)
410*c8dee2aaSAndroid Build Coastguard Worker
411*c8dee2aaSAndroid Build Coastguard Worker #define ACQUIRE_VK_PROC_NOCHECK(name, instance, device) \
412*c8dee2aaSAndroid Build Coastguard Worker PFN_vk##name grVk##name = reinterpret_cast<PFN_vk##name>(getProc("vk" #name, instance, device))
413*c8dee2aaSAndroid Build Coastguard Worker
414*c8dee2aaSAndroid Build Coastguard Worker #define ACQUIRE_VK_PROC(name, instance, device) \
415*c8dee2aaSAndroid Build Coastguard Worker PFN_vk##name grVk##name = \
416*c8dee2aaSAndroid Build Coastguard Worker reinterpret_cast<PFN_vk##name>(getProc("vk" #name, instance, device)); \
417*c8dee2aaSAndroid Build Coastguard Worker do { \
418*c8dee2aaSAndroid Build Coastguard Worker if (grVk##name == nullptr) { \
419*c8dee2aaSAndroid Build Coastguard Worker SkDebugf("Function ptr for vk%s could not be acquired\n", #name); \
420*c8dee2aaSAndroid Build Coastguard Worker if (inst != VK_NULL_HANDLE) { \
421*c8dee2aaSAndroid Build Coastguard Worker destroy_instance(getInstProc, inst, debugCallback, hasDebugExtension); \
422*c8dee2aaSAndroid Build Coastguard Worker } \
423*c8dee2aaSAndroid Build Coastguard Worker return false; \
424*c8dee2aaSAndroid Build Coastguard Worker } \
425*c8dee2aaSAndroid Build Coastguard Worker } while (0)
426*c8dee2aaSAndroid Build Coastguard Worker
427*c8dee2aaSAndroid Build Coastguard Worker #define ACQUIRE_VK_PROC_LOCAL(name, instance, device) \
428*c8dee2aaSAndroid Build Coastguard Worker PFN_vk##name grVk##name = \
429*c8dee2aaSAndroid Build Coastguard Worker reinterpret_cast<PFN_vk##name>(getProc("vk" #name, instance, device)); \
430*c8dee2aaSAndroid Build Coastguard Worker do { \
431*c8dee2aaSAndroid Build Coastguard Worker if (grVk##name == nullptr) { \
432*c8dee2aaSAndroid Build Coastguard Worker SkDebugf("Function ptr for vk%s could not be acquired\n", #name); \
433*c8dee2aaSAndroid Build Coastguard Worker return false; \
434*c8dee2aaSAndroid Build Coastguard Worker } \
435*c8dee2aaSAndroid Build Coastguard Worker } while (0)
436*c8dee2aaSAndroid Build Coastguard Worker
destroy_instance(PFN_vkGetInstanceProcAddr getInstProc,VkInstance inst,VkDebugReportCallbackEXT * debugCallback,bool hasDebugExtension)437*c8dee2aaSAndroid Build Coastguard Worker static bool destroy_instance(PFN_vkGetInstanceProcAddr getInstProc, VkInstance inst,
438*c8dee2aaSAndroid Build Coastguard Worker VkDebugReportCallbackEXT* debugCallback,
439*c8dee2aaSAndroid Build Coastguard Worker bool hasDebugExtension) {
440*c8dee2aaSAndroid Build Coastguard Worker if (hasDebugExtension && *debugCallback != VK_NULL_HANDLE) {
441*c8dee2aaSAndroid Build Coastguard Worker ACQUIRE_VK_INST_PROC_LOCAL(DestroyDebugReportCallbackEXT, inst);
442*c8dee2aaSAndroid Build Coastguard Worker grVkDestroyDebugReportCallbackEXT(inst, *debugCallback, nullptr);
443*c8dee2aaSAndroid Build Coastguard Worker *debugCallback = VK_NULL_HANDLE;
444*c8dee2aaSAndroid Build Coastguard Worker }
445*c8dee2aaSAndroid Build Coastguard Worker ACQUIRE_VK_INST_PROC_LOCAL(DestroyInstance, inst);
446*c8dee2aaSAndroid Build Coastguard Worker grVkDestroyInstance(inst, nullptr);
447*c8dee2aaSAndroid Build Coastguard Worker return true;
448*c8dee2aaSAndroid Build Coastguard Worker }
449*c8dee2aaSAndroid Build Coastguard Worker
setup_features(const skgpu::VulkanGetProc & getProc,VkInstance inst,VkPhysicalDevice physDev,uint32_t physDeviceVersion,skgpu::VulkanExtensions * extensions,VkPhysicalDeviceFeatures2 * features,bool isProtected)450*c8dee2aaSAndroid Build Coastguard Worker static bool setup_features(const skgpu::VulkanGetProc& getProc, VkInstance inst,
451*c8dee2aaSAndroid Build Coastguard Worker VkPhysicalDevice physDev, uint32_t physDeviceVersion,
452*c8dee2aaSAndroid Build Coastguard Worker skgpu::VulkanExtensions* extensions, VkPhysicalDeviceFeatures2* features,
453*c8dee2aaSAndroid Build Coastguard Worker bool isProtected) {
454*c8dee2aaSAndroid Build Coastguard Worker SkASSERT(physDeviceVersion >= VK_MAKE_VERSION(1, 1, 0) ||
455*c8dee2aaSAndroid Build Coastguard Worker extensions->hasExtension(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME, 1));
456*c8dee2aaSAndroid Build Coastguard Worker
457*c8dee2aaSAndroid Build Coastguard Worker // Setup all extension feature structs we may want to use.
458*c8dee2aaSAndroid Build Coastguard Worker void** tailPNext = &features->pNext;
459*c8dee2aaSAndroid Build Coastguard Worker
460*c8dee2aaSAndroid Build Coastguard Worker // If |isProtected| is given, attach that first
461*c8dee2aaSAndroid Build Coastguard Worker VkPhysicalDeviceProtectedMemoryFeatures* protectedMemoryFeatures = nullptr;
462*c8dee2aaSAndroid Build Coastguard Worker if (isProtected) {
463*c8dee2aaSAndroid Build Coastguard Worker SkASSERT(physDeviceVersion >= VK_MAKE_VERSION(1, 1, 0));
464*c8dee2aaSAndroid Build Coastguard Worker protectedMemoryFeatures =
465*c8dee2aaSAndroid Build Coastguard Worker (VkPhysicalDeviceProtectedMemoryFeatures*)sk_malloc_throw(
466*c8dee2aaSAndroid Build Coastguard Worker sizeof(VkPhysicalDeviceProtectedMemoryFeatures));
467*c8dee2aaSAndroid Build Coastguard Worker protectedMemoryFeatures->sType =
468*c8dee2aaSAndroid Build Coastguard Worker VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROTECTED_MEMORY_FEATURES;
469*c8dee2aaSAndroid Build Coastguard Worker protectedMemoryFeatures->pNext = nullptr;
470*c8dee2aaSAndroid Build Coastguard Worker *tailPNext = protectedMemoryFeatures;
471*c8dee2aaSAndroid Build Coastguard Worker tailPNext = &protectedMemoryFeatures->pNext;
472*c8dee2aaSAndroid Build Coastguard Worker }
473*c8dee2aaSAndroid Build Coastguard Worker
474*c8dee2aaSAndroid Build Coastguard Worker VkPhysicalDeviceBlendOperationAdvancedFeaturesEXT* blend = nullptr;
475*c8dee2aaSAndroid Build Coastguard Worker if (extensions->hasExtension(VK_EXT_BLEND_OPERATION_ADVANCED_EXTENSION_NAME, 2)) {
476*c8dee2aaSAndroid Build Coastguard Worker blend = (VkPhysicalDeviceBlendOperationAdvancedFeaturesEXT*) sk_malloc_throw(
477*c8dee2aaSAndroid Build Coastguard Worker sizeof(VkPhysicalDeviceBlendOperationAdvancedFeaturesEXT));
478*c8dee2aaSAndroid Build Coastguard Worker blend->sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_BLEND_OPERATION_ADVANCED_FEATURES_EXT;
479*c8dee2aaSAndroid Build Coastguard Worker blend->pNext = nullptr;
480*c8dee2aaSAndroid Build Coastguard Worker *tailPNext = blend;
481*c8dee2aaSAndroid Build Coastguard Worker tailPNext = &blend->pNext;
482*c8dee2aaSAndroid Build Coastguard Worker }
483*c8dee2aaSAndroid Build Coastguard Worker
484*c8dee2aaSAndroid Build Coastguard Worker VkPhysicalDeviceSamplerYcbcrConversionFeatures* ycbcrFeature = nullptr;
485*c8dee2aaSAndroid Build Coastguard Worker if (physDeviceVersion >= VK_MAKE_VERSION(1, 1, 0) ||
486*c8dee2aaSAndroid Build Coastguard Worker extensions->hasExtension(VK_KHR_SAMPLER_YCBCR_CONVERSION_EXTENSION_NAME, 1)) {
487*c8dee2aaSAndroid Build Coastguard Worker ycbcrFeature = (VkPhysicalDeviceSamplerYcbcrConversionFeatures*) sk_malloc_throw(
488*c8dee2aaSAndroid Build Coastguard Worker sizeof(VkPhysicalDeviceSamplerYcbcrConversionFeatures));
489*c8dee2aaSAndroid Build Coastguard Worker ycbcrFeature->sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SAMPLER_YCBCR_CONVERSION_FEATURES;
490*c8dee2aaSAndroid Build Coastguard Worker ycbcrFeature->pNext = nullptr;
491*c8dee2aaSAndroid Build Coastguard Worker ycbcrFeature->samplerYcbcrConversion = VK_TRUE;
492*c8dee2aaSAndroid Build Coastguard Worker *tailPNext = ycbcrFeature;
493*c8dee2aaSAndroid Build Coastguard Worker tailPNext = &ycbcrFeature->pNext;
494*c8dee2aaSAndroid Build Coastguard Worker }
495*c8dee2aaSAndroid Build Coastguard Worker
496*c8dee2aaSAndroid Build Coastguard Worker if (physDeviceVersion >= VK_MAKE_VERSION(1, 1, 0)) {
497*c8dee2aaSAndroid Build Coastguard Worker ACQUIRE_VK_PROC_LOCAL(GetPhysicalDeviceFeatures2, inst, VK_NULL_HANDLE);
498*c8dee2aaSAndroid Build Coastguard Worker grVkGetPhysicalDeviceFeatures2(physDev, features);
499*c8dee2aaSAndroid Build Coastguard Worker } else {
500*c8dee2aaSAndroid Build Coastguard Worker SkASSERT(extensions->hasExtension(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME,
501*c8dee2aaSAndroid Build Coastguard Worker 1));
502*c8dee2aaSAndroid Build Coastguard Worker ACQUIRE_VK_PROC_LOCAL(GetPhysicalDeviceFeatures2KHR, inst, VK_NULL_HANDLE);
503*c8dee2aaSAndroid Build Coastguard Worker grVkGetPhysicalDeviceFeatures2KHR(physDev, features);
504*c8dee2aaSAndroid Build Coastguard Worker }
505*c8dee2aaSAndroid Build Coastguard Worker
506*c8dee2aaSAndroid Build Coastguard Worker if (isProtected) {
507*c8dee2aaSAndroid Build Coastguard Worker if (!protectedMemoryFeatures->protectedMemory) {
508*c8dee2aaSAndroid Build Coastguard Worker return false;
509*c8dee2aaSAndroid Build Coastguard Worker }
510*c8dee2aaSAndroid Build Coastguard Worker }
511*c8dee2aaSAndroid Build Coastguard Worker return true;
512*c8dee2aaSAndroid Build Coastguard Worker // If we want to disable any extension features do so here.
513*c8dee2aaSAndroid Build Coastguard Worker }
514*c8dee2aaSAndroid Build Coastguard Worker
CreateVkBackendContext(PFN_vkGetInstanceProcAddr getInstProc,skgpu::VulkanBackendContext * ctx,skgpu::VulkanExtensions * extensions,VkPhysicalDeviceFeatures2 * features,VkDebugReportCallbackEXT * debugCallback,uint32_t * presentQueueIndexPtr,const CanPresentFn & canPresent,bool isProtected)515*c8dee2aaSAndroid Build Coastguard Worker bool CreateVkBackendContext(PFN_vkGetInstanceProcAddr getInstProc,
516*c8dee2aaSAndroid Build Coastguard Worker skgpu::VulkanBackendContext* ctx,
517*c8dee2aaSAndroid Build Coastguard Worker skgpu::VulkanExtensions* extensions,
518*c8dee2aaSAndroid Build Coastguard Worker VkPhysicalDeviceFeatures2* features,
519*c8dee2aaSAndroid Build Coastguard Worker VkDebugReportCallbackEXT* debugCallback,
520*c8dee2aaSAndroid Build Coastguard Worker uint32_t* presentQueueIndexPtr,
521*c8dee2aaSAndroid Build Coastguard Worker const CanPresentFn& canPresent,
522*c8dee2aaSAndroid Build Coastguard Worker bool isProtected) {
523*c8dee2aaSAndroid Build Coastguard Worker VkResult err;
524*c8dee2aaSAndroid Build Coastguard Worker
525*c8dee2aaSAndroid Build Coastguard Worker ACQUIRE_VK_INST_PROC_NOCHECK(EnumerateInstanceVersion, VK_NULL_HANDLE);
526*c8dee2aaSAndroid Build Coastguard Worker uint32_t instanceVersion = 0;
527*c8dee2aaSAndroid Build Coastguard Worker if (!grVkEnumerateInstanceVersion) {
528*c8dee2aaSAndroid Build Coastguard Worker instanceVersion = VK_MAKE_VERSION(1, 0, 0);
529*c8dee2aaSAndroid Build Coastguard Worker } else {
530*c8dee2aaSAndroid Build Coastguard Worker err = grVkEnumerateInstanceVersion(&instanceVersion);
531*c8dee2aaSAndroid Build Coastguard Worker if (err) {
532*c8dee2aaSAndroid Build Coastguard Worker SkDebugf("failed to enumerate instance version. Err: %d\n", err);
533*c8dee2aaSAndroid Build Coastguard Worker return false;
534*c8dee2aaSAndroid Build Coastguard Worker }
535*c8dee2aaSAndroid Build Coastguard Worker }
536*c8dee2aaSAndroid Build Coastguard Worker SkASSERT(instanceVersion >= VK_MAKE_VERSION(1, 0, 0));
537*c8dee2aaSAndroid Build Coastguard Worker if (isProtected && instanceVersion < VK_MAKE_VERSION(1, 1, 0)) {
538*c8dee2aaSAndroid Build Coastguard Worker SkDebugf("protected requires vk instance version 1.1\n");
539*c8dee2aaSAndroid Build Coastguard Worker return false;
540*c8dee2aaSAndroid Build Coastguard Worker }
541*c8dee2aaSAndroid Build Coastguard Worker
542*c8dee2aaSAndroid Build Coastguard Worker uint32_t apiVersion = VK_MAKE_VERSION(1, 0, 0);
543*c8dee2aaSAndroid Build Coastguard Worker if (instanceVersion >= VK_MAKE_VERSION(1, 1, 0)) {
544*c8dee2aaSAndroid Build Coastguard Worker // If the instance version is 1.0 we must have the apiVersion also be 1.0. However, if the
545*c8dee2aaSAndroid Build Coastguard Worker // instance version is 1.1 or higher, we can set the apiVersion to be whatever the highest
546*c8dee2aaSAndroid Build Coastguard Worker // api we may use in skia (technically it can be arbitrary). So for now we set it to 1.1
547*c8dee2aaSAndroid Build Coastguard Worker // since that is the highest vulkan version.
548*c8dee2aaSAndroid Build Coastguard Worker apiVersion = VK_MAKE_VERSION(1, 1, 0);
549*c8dee2aaSAndroid Build Coastguard Worker }
550*c8dee2aaSAndroid Build Coastguard Worker
551*c8dee2aaSAndroid Build Coastguard Worker instanceVersion = std::min(instanceVersion, apiVersion);
552*c8dee2aaSAndroid Build Coastguard Worker
553*c8dee2aaSAndroid Build Coastguard Worker STArray<2, VkPhysicalDevice> physDevs;
554*c8dee2aaSAndroid Build Coastguard Worker VkDevice device;
555*c8dee2aaSAndroid Build Coastguard Worker VkInstance inst = VK_NULL_HANDLE;
556*c8dee2aaSAndroid Build Coastguard Worker
557*c8dee2aaSAndroid Build Coastguard Worker const VkApplicationInfo app_info = {
558*c8dee2aaSAndroid Build Coastguard Worker VK_STRUCTURE_TYPE_APPLICATION_INFO, // sType
559*c8dee2aaSAndroid Build Coastguard Worker nullptr, // pNext
560*c8dee2aaSAndroid Build Coastguard Worker "vktest", // pApplicationName
561*c8dee2aaSAndroid Build Coastguard Worker 0, // applicationVersion
562*c8dee2aaSAndroid Build Coastguard Worker "vktest", // pEngineName
563*c8dee2aaSAndroid Build Coastguard Worker 0, // engineVerison
564*c8dee2aaSAndroid Build Coastguard Worker apiVersion, // apiVersion
565*c8dee2aaSAndroid Build Coastguard Worker };
566*c8dee2aaSAndroid Build Coastguard Worker
567*c8dee2aaSAndroid Build Coastguard Worker TArray<VkLayerProperties> instanceLayers;
568*c8dee2aaSAndroid Build Coastguard Worker TArray<VkExtensionProperties> instanceExtensions;
569*c8dee2aaSAndroid Build Coastguard Worker
570*c8dee2aaSAndroid Build Coastguard Worker if (!init_instance_extensions_and_layers(getInstProc, instanceVersion,
571*c8dee2aaSAndroid Build Coastguard Worker &instanceExtensions,
572*c8dee2aaSAndroid Build Coastguard Worker &instanceLayers)) {
573*c8dee2aaSAndroid Build Coastguard Worker return false;
574*c8dee2aaSAndroid Build Coastguard Worker }
575*c8dee2aaSAndroid Build Coastguard Worker
576*c8dee2aaSAndroid Build Coastguard Worker TArray<const char*> instanceLayerNames;
577*c8dee2aaSAndroid Build Coastguard Worker TArray<const char*> instanceExtensionNames;
578*c8dee2aaSAndroid Build Coastguard Worker for (int i = 0; i < instanceLayers.size(); ++i) {
579*c8dee2aaSAndroid Build Coastguard Worker instanceLayerNames.push_back(instanceLayers[i].layerName);
580*c8dee2aaSAndroid Build Coastguard Worker }
581*c8dee2aaSAndroid Build Coastguard Worker for (int i = 0; i < instanceExtensions.size(); ++i) {
582*c8dee2aaSAndroid Build Coastguard Worker instanceExtensionNames.push_back(instanceExtensions[i].extensionName);
583*c8dee2aaSAndroid Build Coastguard Worker }
584*c8dee2aaSAndroid Build Coastguard Worker
585*c8dee2aaSAndroid Build Coastguard Worker const VkInstanceCreateInfo instance_create = {
586*c8dee2aaSAndroid Build Coastguard Worker VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO, // sType
587*c8dee2aaSAndroid Build Coastguard Worker nullptr, // pNext
588*c8dee2aaSAndroid Build Coastguard Worker 0, // flags
589*c8dee2aaSAndroid Build Coastguard Worker &app_info, // pApplicationInfo
590*c8dee2aaSAndroid Build Coastguard Worker (uint32_t) instanceLayerNames.size(), // enabledLayerNameCount
591*c8dee2aaSAndroid Build Coastguard Worker instanceLayerNames.begin(), // ppEnabledLayerNames
592*c8dee2aaSAndroid Build Coastguard Worker (uint32_t) instanceExtensionNames.size(), // enabledExtensionNameCount
593*c8dee2aaSAndroid Build Coastguard Worker instanceExtensionNames.begin(), // ppEnabledExtensionNames
594*c8dee2aaSAndroid Build Coastguard Worker };
595*c8dee2aaSAndroid Build Coastguard Worker
596*c8dee2aaSAndroid Build Coastguard Worker bool hasDebugExtension = false;
597*c8dee2aaSAndroid Build Coastguard Worker
598*c8dee2aaSAndroid Build Coastguard Worker ACQUIRE_VK_INST_PROC(CreateInstance, VK_NULL_HANDLE);
599*c8dee2aaSAndroid Build Coastguard Worker err = grVkCreateInstance(&instance_create, nullptr, &inst);
600*c8dee2aaSAndroid Build Coastguard Worker if (err < 0) {
601*c8dee2aaSAndroid Build Coastguard Worker SkDebugf("vkCreateInstance failed: %d\n", err);
602*c8dee2aaSAndroid Build Coastguard Worker return false;
603*c8dee2aaSAndroid Build Coastguard Worker }
604*c8dee2aaSAndroid Build Coastguard Worker
605*c8dee2aaSAndroid Build Coastguard Worker ACQUIRE_VK_INST_PROC(GetDeviceProcAddr, inst);
606*c8dee2aaSAndroid Build Coastguard Worker auto getProc = [getInstProc, grVkGetDeviceProcAddr](const char* proc_name,
607*c8dee2aaSAndroid Build Coastguard Worker VkInstance instance, VkDevice device) {
608*c8dee2aaSAndroid Build Coastguard Worker if (device != VK_NULL_HANDLE) {
609*c8dee2aaSAndroid Build Coastguard Worker return grVkGetDeviceProcAddr(device, proc_name);
610*c8dee2aaSAndroid Build Coastguard Worker }
611*c8dee2aaSAndroid Build Coastguard Worker return getInstProc(instance, proc_name);
612*c8dee2aaSAndroid Build Coastguard Worker };
613*c8dee2aaSAndroid Build Coastguard Worker
614*c8dee2aaSAndroid Build Coastguard Worker #ifdef SK_ENABLE_VK_LAYERS
615*c8dee2aaSAndroid Build Coastguard Worker *debugCallback = VK_NULL_HANDLE;
616*c8dee2aaSAndroid Build Coastguard Worker for (int i = 0; i < instanceExtensionNames.size() && !hasDebugExtension; ++i) {
617*c8dee2aaSAndroid Build Coastguard Worker if (!strcmp(instanceExtensionNames[i], VK_EXT_DEBUG_REPORT_EXTENSION_NAME)) {
618*c8dee2aaSAndroid Build Coastguard Worker hasDebugExtension = true;
619*c8dee2aaSAndroid Build Coastguard Worker }
620*c8dee2aaSAndroid Build Coastguard Worker }
621*c8dee2aaSAndroid Build Coastguard Worker if (hasDebugExtension) {
622*c8dee2aaSAndroid Build Coastguard Worker // Setup callback creation information
623*c8dee2aaSAndroid Build Coastguard Worker VkDebugReportCallbackCreateInfoEXT callbackCreateInfo;
624*c8dee2aaSAndroid Build Coastguard Worker callbackCreateInfo.sType = VK_STRUCTURE_TYPE_DEBUG_REPORT_CREATE_INFO_EXT;
625*c8dee2aaSAndroid Build Coastguard Worker callbackCreateInfo.pNext = nullptr;
626*c8dee2aaSAndroid Build Coastguard Worker callbackCreateInfo.flags = VK_DEBUG_REPORT_ERROR_BIT_EXT |
627*c8dee2aaSAndroid Build Coastguard Worker VK_DEBUG_REPORT_WARNING_BIT_EXT |
628*c8dee2aaSAndroid Build Coastguard Worker // VK_DEBUG_REPORT_INFORMATION_BIT_EXT |
629*c8dee2aaSAndroid Build Coastguard Worker // VK_DEBUG_REPORT_DEBUG_BIT_EXT |
630*c8dee2aaSAndroid Build Coastguard Worker VK_DEBUG_REPORT_PERFORMANCE_WARNING_BIT_EXT;
631*c8dee2aaSAndroid Build Coastguard Worker callbackCreateInfo.pfnCallback = &DebugReportCallback;
632*c8dee2aaSAndroid Build Coastguard Worker callbackCreateInfo.pUserData = nullptr;
633*c8dee2aaSAndroid Build Coastguard Worker
634*c8dee2aaSAndroid Build Coastguard Worker ACQUIRE_VK_PROC(CreateDebugReportCallbackEXT, inst, VK_NULL_HANDLE);
635*c8dee2aaSAndroid Build Coastguard Worker // Register the callback
636*c8dee2aaSAndroid Build Coastguard Worker grVkCreateDebugReportCallbackEXT(inst, &callbackCreateInfo, nullptr, debugCallback);
637*c8dee2aaSAndroid Build Coastguard Worker }
638*c8dee2aaSAndroid Build Coastguard Worker #endif
639*c8dee2aaSAndroid Build Coastguard Worker
640*c8dee2aaSAndroid Build Coastguard Worker ACQUIRE_VK_PROC(EnumeratePhysicalDevices, inst, VK_NULL_HANDLE);
641*c8dee2aaSAndroid Build Coastguard Worker ACQUIRE_VK_PROC(GetPhysicalDeviceProperties, inst, VK_NULL_HANDLE);
642*c8dee2aaSAndroid Build Coastguard Worker ACQUIRE_VK_PROC(GetPhysicalDeviceQueueFamilyProperties, inst, VK_NULL_HANDLE);
643*c8dee2aaSAndroid Build Coastguard Worker ACQUIRE_VK_PROC(GetPhysicalDeviceFeatures, inst, VK_NULL_HANDLE);
644*c8dee2aaSAndroid Build Coastguard Worker ACQUIRE_VK_PROC(CreateDevice, inst, VK_NULL_HANDLE);
645*c8dee2aaSAndroid Build Coastguard Worker ACQUIRE_VK_PROC(GetDeviceQueue, inst, VK_NULL_HANDLE);
646*c8dee2aaSAndroid Build Coastguard Worker ACQUIRE_VK_PROC(DeviceWaitIdle, inst, VK_NULL_HANDLE);
647*c8dee2aaSAndroid Build Coastguard Worker ACQUIRE_VK_PROC(DestroyDevice, inst, VK_NULL_HANDLE);
648*c8dee2aaSAndroid Build Coastguard Worker
649*c8dee2aaSAndroid Build Coastguard Worker uint32_t gpuCount;
650*c8dee2aaSAndroid Build Coastguard Worker err = grVkEnumeratePhysicalDevices(inst, &gpuCount, nullptr);
651*c8dee2aaSAndroid Build Coastguard Worker if (err) {
652*c8dee2aaSAndroid Build Coastguard Worker SkDebugf("vkEnumeratePhysicalDevices failed: %d\n", err);
653*c8dee2aaSAndroid Build Coastguard Worker destroy_instance(getInstProc, inst, debugCallback, hasDebugExtension);
654*c8dee2aaSAndroid Build Coastguard Worker return false;
655*c8dee2aaSAndroid Build Coastguard Worker }
656*c8dee2aaSAndroid Build Coastguard Worker if (!gpuCount) {
657*c8dee2aaSAndroid Build Coastguard Worker SkDebugf("vkEnumeratePhysicalDevices returned no supported devices.\n");
658*c8dee2aaSAndroid Build Coastguard Worker destroy_instance(getInstProc, inst, debugCallback, hasDebugExtension);
659*c8dee2aaSAndroid Build Coastguard Worker return false;
660*c8dee2aaSAndroid Build Coastguard Worker }
661*c8dee2aaSAndroid Build Coastguard Worker // Allocate enough storage for all available physical devices. We should be able to just ask for
662*c8dee2aaSAndroid Build Coastguard Worker // the first one, but a bug in RenderDoc (https://github.com/baldurk/renderdoc/issues/2766)
663*c8dee2aaSAndroid Build Coastguard Worker // will smash the stack if we do that.
664*c8dee2aaSAndroid Build Coastguard Worker physDevs.resize(gpuCount);
665*c8dee2aaSAndroid Build Coastguard Worker err = grVkEnumeratePhysicalDevices(inst, &gpuCount, physDevs.data());
666*c8dee2aaSAndroid Build Coastguard Worker if (err) {
667*c8dee2aaSAndroid Build Coastguard Worker SkDebugf("vkEnumeratePhysicalDevices failed: %d\n", err);
668*c8dee2aaSAndroid Build Coastguard Worker destroy_instance(getInstProc, inst, debugCallback, hasDebugExtension);
669*c8dee2aaSAndroid Build Coastguard Worker return false;
670*c8dee2aaSAndroid Build Coastguard Worker }
671*c8dee2aaSAndroid Build Coastguard Worker // We just use the first physical device.
672*c8dee2aaSAndroid Build Coastguard Worker // TODO: find best match for our needs
673*c8dee2aaSAndroid Build Coastguard Worker VkPhysicalDevice physDev = physDevs.front();
674*c8dee2aaSAndroid Build Coastguard Worker
675*c8dee2aaSAndroid Build Coastguard Worker VkPhysicalDeviceProperties physDeviceProperties;
676*c8dee2aaSAndroid Build Coastguard Worker grVkGetPhysicalDeviceProperties(physDev, &physDeviceProperties);
677*c8dee2aaSAndroid Build Coastguard Worker uint32_t physDeviceVersion = std::min(physDeviceProperties.apiVersion, apiVersion);
678*c8dee2aaSAndroid Build Coastguard Worker
679*c8dee2aaSAndroid Build Coastguard Worker if (isProtected && physDeviceVersion < VK_MAKE_VERSION(1, 1, 0)) {
680*c8dee2aaSAndroid Build Coastguard Worker SkDebugf("protected requires vk physical device version 1.1\n");
681*c8dee2aaSAndroid Build Coastguard Worker destroy_instance(getInstProc, inst, debugCallback, hasDebugExtension);
682*c8dee2aaSAndroid Build Coastguard Worker return false;
683*c8dee2aaSAndroid Build Coastguard Worker }
684*c8dee2aaSAndroid Build Coastguard Worker
685*c8dee2aaSAndroid Build Coastguard Worker // query to get the initial queue props size
686*c8dee2aaSAndroid Build Coastguard Worker uint32_t queueCount;
687*c8dee2aaSAndroid Build Coastguard Worker grVkGetPhysicalDeviceQueueFamilyProperties(physDev, &queueCount, nullptr);
688*c8dee2aaSAndroid Build Coastguard Worker if (!queueCount) {
689*c8dee2aaSAndroid Build Coastguard Worker SkDebugf("vkGetPhysicalDeviceQueueFamilyProperties returned no queues.\n");
690*c8dee2aaSAndroid Build Coastguard Worker destroy_instance(getInstProc, inst, debugCallback, hasDebugExtension);
691*c8dee2aaSAndroid Build Coastguard Worker return false;
692*c8dee2aaSAndroid Build Coastguard Worker }
693*c8dee2aaSAndroid Build Coastguard Worker
694*c8dee2aaSAndroid Build Coastguard Worker SkAutoMalloc queuePropsAlloc(queueCount * sizeof(VkQueueFamilyProperties));
695*c8dee2aaSAndroid Build Coastguard Worker // now get the actual queue props
696*c8dee2aaSAndroid Build Coastguard Worker VkQueueFamilyProperties* queueProps = (VkQueueFamilyProperties*)queuePropsAlloc.get();
697*c8dee2aaSAndroid Build Coastguard Worker
698*c8dee2aaSAndroid Build Coastguard Worker grVkGetPhysicalDeviceQueueFamilyProperties(physDev, &queueCount, queueProps);
699*c8dee2aaSAndroid Build Coastguard Worker
700*c8dee2aaSAndroid Build Coastguard Worker // iterate to find the graphics queue
701*c8dee2aaSAndroid Build Coastguard Worker uint32_t graphicsQueueIndex = queueCount;
702*c8dee2aaSAndroid Build Coastguard Worker for (uint32_t i = 0; i < queueCount; i++) {
703*c8dee2aaSAndroid Build Coastguard Worker if (queueProps[i].queueFlags & VK_QUEUE_GRAPHICS_BIT) {
704*c8dee2aaSAndroid Build Coastguard Worker graphicsQueueIndex = i;
705*c8dee2aaSAndroid Build Coastguard Worker break;
706*c8dee2aaSAndroid Build Coastguard Worker }
707*c8dee2aaSAndroid Build Coastguard Worker }
708*c8dee2aaSAndroid Build Coastguard Worker if (graphicsQueueIndex == queueCount) {
709*c8dee2aaSAndroid Build Coastguard Worker SkDebugf("Could not find any supported graphics queues.\n");
710*c8dee2aaSAndroid Build Coastguard Worker destroy_instance(getInstProc, inst, debugCallback, hasDebugExtension);
711*c8dee2aaSAndroid Build Coastguard Worker return false;
712*c8dee2aaSAndroid Build Coastguard Worker }
713*c8dee2aaSAndroid Build Coastguard Worker
714*c8dee2aaSAndroid Build Coastguard Worker // iterate to find the present queue, if needed
715*c8dee2aaSAndroid Build Coastguard Worker uint32_t presentQueueIndex = queueCount;
716*c8dee2aaSAndroid Build Coastguard Worker if (presentQueueIndexPtr && canPresent) {
717*c8dee2aaSAndroid Build Coastguard Worker for (uint32_t i = 0; i < queueCount; i++) {
718*c8dee2aaSAndroid Build Coastguard Worker if (canPresent(inst, physDev, i)) {
719*c8dee2aaSAndroid Build Coastguard Worker presentQueueIndex = i;
720*c8dee2aaSAndroid Build Coastguard Worker break;
721*c8dee2aaSAndroid Build Coastguard Worker }
722*c8dee2aaSAndroid Build Coastguard Worker }
723*c8dee2aaSAndroid Build Coastguard Worker if (presentQueueIndex == queueCount) {
724*c8dee2aaSAndroid Build Coastguard Worker SkDebugf("Could not find any supported present queues.\n");
725*c8dee2aaSAndroid Build Coastguard Worker destroy_instance(getInstProc, inst, debugCallback, hasDebugExtension);
726*c8dee2aaSAndroid Build Coastguard Worker return false;
727*c8dee2aaSAndroid Build Coastguard Worker }
728*c8dee2aaSAndroid Build Coastguard Worker *presentQueueIndexPtr = presentQueueIndex;
729*c8dee2aaSAndroid Build Coastguard Worker } else {
730*c8dee2aaSAndroid Build Coastguard Worker // Just setting this so we end up make a single queue for graphics since there was no
731*c8dee2aaSAndroid Build Coastguard Worker // request for a present queue.
732*c8dee2aaSAndroid Build Coastguard Worker presentQueueIndex = graphicsQueueIndex;
733*c8dee2aaSAndroid Build Coastguard Worker }
734*c8dee2aaSAndroid Build Coastguard Worker
735*c8dee2aaSAndroid Build Coastguard Worker TArray<VkLayerProperties> deviceLayers;
736*c8dee2aaSAndroid Build Coastguard Worker TArray<VkExtensionProperties> deviceExtensions;
737*c8dee2aaSAndroid Build Coastguard Worker if (!init_device_extensions_and_layers(getProc, physDeviceVersion,
738*c8dee2aaSAndroid Build Coastguard Worker inst, physDev,
739*c8dee2aaSAndroid Build Coastguard Worker &deviceExtensions,
740*c8dee2aaSAndroid Build Coastguard Worker &deviceLayers)) {
741*c8dee2aaSAndroid Build Coastguard Worker destroy_instance(getInstProc, inst, debugCallback, hasDebugExtension);
742*c8dee2aaSAndroid Build Coastguard Worker return false;
743*c8dee2aaSAndroid Build Coastguard Worker }
744*c8dee2aaSAndroid Build Coastguard Worker
745*c8dee2aaSAndroid Build Coastguard Worker TArray<const char*> deviceLayerNames;
746*c8dee2aaSAndroid Build Coastguard Worker TArray<const char*> deviceExtensionNames;
747*c8dee2aaSAndroid Build Coastguard Worker for (int i = 0; i < deviceLayers.size(); ++i) {
748*c8dee2aaSAndroid Build Coastguard Worker deviceLayerNames.push_back(deviceLayers[i].layerName);
749*c8dee2aaSAndroid Build Coastguard Worker }
750*c8dee2aaSAndroid Build Coastguard Worker
751*c8dee2aaSAndroid Build Coastguard Worker for (int i = 0; i < deviceExtensions.size(); ++i) {
752*c8dee2aaSAndroid Build Coastguard Worker deviceExtensionNames.push_back(deviceExtensions[i].extensionName);
753*c8dee2aaSAndroid Build Coastguard Worker }
754*c8dee2aaSAndroid Build Coastguard Worker
755*c8dee2aaSAndroid Build Coastguard Worker extensions->init(getProc, inst, physDev,
756*c8dee2aaSAndroid Build Coastguard Worker (uint32_t) instanceExtensionNames.size(),
757*c8dee2aaSAndroid Build Coastguard Worker instanceExtensionNames.begin(),
758*c8dee2aaSAndroid Build Coastguard Worker (uint32_t) deviceExtensionNames.size(),
759*c8dee2aaSAndroid Build Coastguard Worker deviceExtensionNames.begin());
760*c8dee2aaSAndroid Build Coastguard Worker
761*c8dee2aaSAndroid Build Coastguard Worker memset(features, 0, sizeof(VkPhysicalDeviceFeatures2));
762*c8dee2aaSAndroid Build Coastguard Worker features->sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2;
763*c8dee2aaSAndroid Build Coastguard Worker features->pNext = nullptr;
764*c8dee2aaSAndroid Build Coastguard Worker
765*c8dee2aaSAndroid Build Coastguard Worker VkPhysicalDeviceFeatures* deviceFeatures = &features->features;
766*c8dee2aaSAndroid Build Coastguard Worker void* pointerToFeatures = nullptr;
767*c8dee2aaSAndroid Build Coastguard Worker if (physDeviceVersion >= VK_MAKE_VERSION(1, 1, 0) ||
768*c8dee2aaSAndroid Build Coastguard Worker extensions->hasExtension(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME, 1)) {
769*c8dee2aaSAndroid Build Coastguard Worker if (!setup_features(getProc, inst, physDev, physDeviceVersion, extensions, features,
770*c8dee2aaSAndroid Build Coastguard Worker isProtected)) {
771*c8dee2aaSAndroid Build Coastguard Worker destroy_instance(getInstProc, inst, debugCallback, hasDebugExtension);
772*c8dee2aaSAndroid Build Coastguard Worker return false;
773*c8dee2aaSAndroid Build Coastguard Worker }
774*c8dee2aaSAndroid Build Coastguard Worker
775*c8dee2aaSAndroid Build Coastguard Worker // If we set the pNext of the VkDeviceCreateInfo to our VkPhysicalDeviceFeatures2 struct,
776*c8dee2aaSAndroid Build Coastguard Worker // the device creation will use that instead of the ppEnabledFeatures.
777*c8dee2aaSAndroid Build Coastguard Worker pointerToFeatures = features;
778*c8dee2aaSAndroid Build Coastguard Worker } else {
779*c8dee2aaSAndroid Build Coastguard Worker grVkGetPhysicalDeviceFeatures(physDev, deviceFeatures);
780*c8dee2aaSAndroid Build Coastguard Worker }
781*c8dee2aaSAndroid Build Coastguard Worker
782*c8dee2aaSAndroid Build Coastguard Worker // this looks like it would slow things down,
783*c8dee2aaSAndroid Build Coastguard Worker // and we can't depend on it on all platforms
784*c8dee2aaSAndroid Build Coastguard Worker deviceFeatures->robustBufferAccess = VK_FALSE;
785*c8dee2aaSAndroid Build Coastguard Worker
786*c8dee2aaSAndroid Build Coastguard Worker VkDeviceQueueCreateFlags flags = isProtected ? VK_DEVICE_QUEUE_CREATE_PROTECTED_BIT : 0;
787*c8dee2aaSAndroid Build Coastguard Worker float queuePriorities[1] = { 0.0 };
788*c8dee2aaSAndroid Build Coastguard Worker // Here we assume no need for swapchain queue
789*c8dee2aaSAndroid Build Coastguard Worker // If one is needed, the client will need its own setup code
790*c8dee2aaSAndroid Build Coastguard Worker const VkDeviceQueueCreateInfo queueInfo[2] = {
791*c8dee2aaSAndroid Build Coastguard Worker {
792*c8dee2aaSAndroid Build Coastguard Worker VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO, // sType
793*c8dee2aaSAndroid Build Coastguard Worker nullptr, // pNext
794*c8dee2aaSAndroid Build Coastguard Worker flags, // VkDeviceQueueCreateFlags
795*c8dee2aaSAndroid Build Coastguard Worker graphicsQueueIndex, // queueFamilyIndex
796*c8dee2aaSAndroid Build Coastguard Worker 1, // queueCount
797*c8dee2aaSAndroid Build Coastguard Worker queuePriorities, // pQueuePriorities
798*c8dee2aaSAndroid Build Coastguard Worker
799*c8dee2aaSAndroid Build Coastguard Worker },
800*c8dee2aaSAndroid Build Coastguard Worker {
801*c8dee2aaSAndroid Build Coastguard Worker VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO, // sType
802*c8dee2aaSAndroid Build Coastguard Worker nullptr, // pNext
803*c8dee2aaSAndroid Build Coastguard Worker 0, // VkDeviceQueueCreateFlags
804*c8dee2aaSAndroid Build Coastguard Worker presentQueueIndex, // queueFamilyIndex
805*c8dee2aaSAndroid Build Coastguard Worker 1, // queueCount
806*c8dee2aaSAndroid Build Coastguard Worker queuePriorities, // pQueuePriorities
807*c8dee2aaSAndroid Build Coastguard Worker }
808*c8dee2aaSAndroid Build Coastguard Worker };
809*c8dee2aaSAndroid Build Coastguard Worker uint32_t queueInfoCount = (presentQueueIndex != graphicsQueueIndex) ? 2 : 1;
810*c8dee2aaSAndroid Build Coastguard Worker
811*c8dee2aaSAndroid Build Coastguard Worker const VkDeviceCreateInfo deviceInfo = {
812*c8dee2aaSAndroid Build Coastguard Worker VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO, // sType
813*c8dee2aaSAndroid Build Coastguard Worker pointerToFeatures, // pNext
814*c8dee2aaSAndroid Build Coastguard Worker 0, // VkDeviceCreateFlags
815*c8dee2aaSAndroid Build Coastguard Worker queueInfoCount, // queueCreateInfoCount
816*c8dee2aaSAndroid Build Coastguard Worker queueInfo, // pQueueCreateInfos
817*c8dee2aaSAndroid Build Coastguard Worker (uint32_t) deviceLayerNames.size(), // layerCount
818*c8dee2aaSAndroid Build Coastguard Worker deviceLayerNames.begin(), // ppEnabledLayerNames
819*c8dee2aaSAndroid Build Coastguard Worker (uint32_t) deviceExtensionNames.size(), // extensionCount
820*c8dee2aaSAndroid Build Coastguard Worker deviceExtensionNames.begin(), // ppEnabledExtensionNames
821*c8dee2aaSAndroid Build Coastguard Worker pointerToFeatures ? nullptr : deviceFeatures // ppEnabledFeatures
822*c8dee2aaSAndroid Build Coastguard Worker };
823*c8dee2aaSAndroid Build Coastguard Worker
824*c8dee2aaSAndroid Build Coastguard Worker {
825*c8dee2aaSAndroid Build Coastguard Worker #if defined(SK_ENABLE_SCOPED_LSAN_SUPPRESSIONS)
826*c8dee2aaSAndroid Build Coastguard Worker // skia:8712
827*c8dee2aaSAndroid Build Coastguard Worker __lsan::ScopedDisabler lsanDisabler;
828*c8dee2aaSAndroid Build Coastguard Worker #endif
829*c8dee2aaSAndroid Build Coastguard Worker err = grVkCreateDevice(physDev, &deviceInfo, nullptr, &device);
830*c8dee2aaSAndroid Build Coastguard Worker }
831*c8dee2aaSAndroid Build Coastguard Worker if (err) {
832*c8dee2aaSAndroid Build Coastguard Worker SkDebugf("CreateDevice failed: %d\n", err);
833*c8dee2aaSAndroid Build Coastguard Worker destroy_instance(getInstProc, inst, debugCallback, hasDebugExtension);
834*c8dee2aaSAndroid Build Coastguard Worker return false;
835*c8dee2aaSAndroid Build Coastguard Worker }
836*c8dee2aaSAndroid Build Coastguard Worker
837*c8dee2aaSAndroid Build Coastguard Worker VkQueue queue;
838*c8dee2aaSAndroid Build Coastguard Worker if (isProtected) {
839*c8dee2aaSAndroid Build Coastguard Worker ACQUIRE_VK_PROC(GetDeviceQueue2, inst, device);
840*c8dee2aaSAndroid Build Coastguard Worker SkASSERT(grVkGetDeviceQueue2 != nullptr);
841*c8dee2aaSAndroid Build Coastguard Worker VkDeviceQueueInfo2 queue_info2 = {
842*c8dee2aaSAndroid Build Coastguard Worker VK_STRUCTURE_TYPE_DEVICE_QUEUE_INFO_2, // sType
843*c8dee2aaSAndroid Build Coastguard Worker nullptr, // pNext
844*c8dee2aaSAndroid Build Coastguard Worker VK_DEVICE_QUEUE_CREATE_PROTECTED_BIT, // flags
845*c8dee2aaSAndroid Build Coastguard Worker graphicsQueueIndex, // queueFamilyIndex
846*c8dee2aaSAndroid Build Coastguard Worker 0 // queueIndex
847*c8dee2aaSAndroid Build Coastguard Worker };
848*c8dee2aaSAndroid Build Coastguard Worker grVkGetDeviceQueue2(device, &queue_info2, &queue);
849*c8dee2aaSAndroid Build Coastguard Worker } else {
850*c8dee2aaSAndroid Build Coastguard Worker grVkGetDeviceQueue(device, graphicsQueueIndex, 0, &queue);
851*c8dee2aaSAndroid Build Coastguard Worker }
852*c8dee2aaSAndroid Build Coastguard Worker
853*c8dee2aaSAndroid Build Coastguard Worker skgpu::VulkanInterface interface = skgpu::VulkanInterface(
854*c8dee2aaSAndroid Build Coastguard Worker getProc, inst, device, instanceVersion, physDeviceVersion, extensions);
855*c8dee2aaSAndroid Build Coastguard Worker SkASSERT(interface.validate(instanceVersion, physDeviceVersion, extensions));
856*c8dee2aaSAndroid Build Coastguard Worker
857*c8dee2aaSAndroid Build Coastguard Worker sk_sp<skgpu::VulkanMemoryAllocator> memoryAllocator = VkTestMemoryAllocator::Make(
858*c8dee2aaSAndroid Build Coastguard Worker inst, physDev, device, physDeviceVersion, extensions, &interface);
859*c8dee2aaSAndroid Build Coastguard Worker
860*c8dee2aaSAndroid Build Coastguard Worker ctx->fInstance = inst;
861*c8dee2aaSAndroid Build Coastguard Worker ctx->fPhysicalDevice = physDev;
862*c8dee2aaSAndroid Build Coastguard Worker ctx->fDevice = device;
863*c8dee2aaSAndroid Build Coastguard Worker ctx->fQueue = queue;
864*c8dee2aaSAndroid Build Coastguard Worker ctx->fGraphicsQueueIndex = graphicsQueueIndex;
865*c8dee2aaSAndroid Build Coastguard Worker ctx->fMaxAPIVersion = apiVersion;
866*c8dee2aaSAndroid Build Coastguard Worker ctx->fVkExtensions = extensions;
867*c8dee2aaSAndroid Build Coastguard Worker ctx->fDeviceFeatures2 = features;
868*c8dee2aaSAndroid Build Coastguard Worker ctx->fGetProc = getProc;
869*c8dee2aaSAndroid Build Coastguard Worker ctx->fProtectedContext = skgpu::Protected(isProtected);
870*c8dee2aaSAndroid Build Coastguard Worker ctx->fMemoryAllocator = memoryAllocator;
871*c8dee2aaSAndroid Build Coastguard Worker
872*c8dee2aaSAndroid Build Coastguard Worker return true;
873*c8dee2aaSAndroid Build Coastguard Worker }
874*c8dee2aaSAndroid Build Coastguard Worker
FreeVulkanFeaturesStructs(const VkPhysicalDeviceFeatures2 * features)875*c8dee2aaSAndroid Build Coastguard Worker void FreeVulkanFeaturesStructs(const VkPhysicalDeviceFeatures2* features) {
876*c8dee2aaSAndroid Build Coastguard Worker // All Vulkan structs that could be part of the features chain will start with the
877*c8dee2aaSAndroid Build Coastguard Worker // structure type followed by the pNext pointer. We cast to the CommonVulkanHeader
878*c8dee2aaSAndroid Build Coastguard Worker // so we can get access to the pNext for the next struct.
879*c8dee2aaSAndroid Build Coastguard Worker struct CommonVulkanHeader {
880*c8dee2aaSAndroid Build Coastguard Worker VkStructureType sType;
881*c8dee2aaSAndroid Build Coastguard Worker void* pNext;
882*c8dee2aaSAndroid Build Coastguard Worker };
883*c8dee2aaSAndroid Build Coastguard Worker
884*c8dee2aaSAndroid Build Coastguard Worker void* pNext = features->pNext;
885*c8dee2aaSAndroid Build Coastguard Worker while (pNext) {
886*c8dee2aaSAndroid Build Coastguard Worker void* current = pNext;
887*c8dee2aaSAndroid Build Coastguard Worker pNext = static_cast<CommonVulkanHeader*>(current)->pNext;
888*c8dee2aaSAndroid Build Coastguard Worker sk_free(current);
889*c8dee2aaSAndroid Build Coastguard Worker }
890*c8dee2aaSAndroid Build Coastguard Worker }
891*c8dee2aaSAndroid Build Coastguard Worker
892*c8dee2aaSAndroid Build Coastguard Worker } // namespace sk_gpu_test
893*c8dee2aaSAndroid Build Coastguard Worker
894*c8dee2aaSAndroid Build Coastguard Worker #endif
895