1*c8dee2aaSAndroid Build Coastguard Workerload( 2*c8dee2aaSAndroid Build Coastguard Worker "//bazel:skia_rules.bzl", 3*c8dee2aaSAndroid Build Coastguard Worker "skia_cc_library", 4*c8dee2aaSAndroid Build Coastguard Worker) 5*c8dee2aaSAndroid Build Coastguard Worker 6*c8dee2aaSAndroid Build Coastguard Workerpackage( 7*c8dee2aaSAndroid Build Coastguard Worker default_applicable_licenses = ["//:license"], 8*c8dee2aaSAndroid Build Coastguard Worker) 9*c8dee2aaSAndroid Build Coastguard Worker 10*c8dee2aaSAndroid Build Coastguard Workerlicenses(["notice"]) 11*c8dee2aaSAndroid Build Coastguard Worker 12*c8dee2aaSAndroid Build Coastguard Workerskia_cc_library( 13*c8dee2aaSAndroid Build Coastguard Worker name = "load_dynamic_library", 14*c8dee2aaSAndroid Build Coastguard Worker testonly = True, 15*c8dee2aaSAndroid Build Coastguard Worker srcs = select({ 16*c8dee2aaSAndroid Build Coastguard Worker "@platforms//os:windows": ["LoadDynamicLibrary_win.cpp"], 17*c8dee2aaSAndroid Build Coastguard Worker "//conditions:default": ["LoadDynamicLibrary_posix.cpp"], 18*c8dee2aaSAndroid Build Coastguard Worker }), 19*c8dee2aaSAndroid Build Coastguard Worker hdrs = ["LoadDynamicLibrary.h"], 20*c8dee2aaSAndroid Build Coastguard Worker features = ["layering_check"], 21*c8dee2aaSAndroid Build Coastguard Worker visibility = ["//tools/gpu/vk:__pkg__"], 22*c8dee2aaSAndroid Build Coastguard Worker deps = [ 23*c8dee2aaSAndroid Build Coastguard Worker "//:core", 24*c8dee2aaSAndroid Build Coastguard Worker ], 25*c8dee2aaSAndroid Build Coastguard Worker) 26