xref: /aosp_15_r20/external/skia/tools/testrunners/unit/BazelUnitTestRunner.cpp (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker  * Copyright 2022 Google LLC
3*c8dee2aaSAndroid Build Coastguard Worker  *
4*c8dee2aaSAndroid Build Coastguard Worker  * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker  * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker  *
7*c8dee2aaSAndroid Build Coastguard Worker  * This runs *all* the tests registered via the Test registry in series. If one or more fail, those
8*c8dee2aaSAndroid Build Coastguard Worker  * error messages will be printed out and a non-zero exit code will be returned. Otherwise, the
9*c8dee2aaSAndroid Build Coastguard Worker  * exit code will be 0.
10*c8dee2aaSAndroid Build Coastguard Worker  */
11*c8dee2aaSAndroid Build Coastguard Worker 
12*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkString.h"
13*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkTypes.h"
14*c8dee2aaSAndroid Build Coastguard Worker #include "include/private/base/SkDebug.h"
15*c8dee2aaSAndroid Build Coastguard Worker #include "tests/Test.h"
16*c8dee2aaSAndroid Build Coastguard Worker #include "tests/TestHarness.h"
17*c8dee2aaSAndroid Build Coastguard Worker #include "tools/flags/CommandLineFlags.h"
18*c8dee2aaSAndroid Build Coastguard Worker #include "tools/testrunners/common/TestRunner.h"
19*c8dee2aaSAndroid Build Coastguard Worker 
20*c8dee2aaSAndroid Build Coastguard Worker #if defined(SK_GANESH)
21*c8dee2aaSAndroid Build Coastguard Worker #include "include/gpu/ganesh/GrContextOptions.h"
22*c8dee2aaSAndroid Build Coastguard Worker #include "include/gpu/ganesh/GrDirectContext.h"
23*c8dee2aaSAndroid Build Coastguard Worker #include "include/gpu/ganesh/GrTypes.h"
24*c8dee2aaSAndroid Build Coastguard Worker #include "include/private/gpu/ganesh/GrTypesPriv.h"
25*c8dee2aaSAndroid Build Coastguard Worker #include "tools/gpu/ContextType.h"
26*c8dee2aaSAndroid Build Coastguard Worker #include "tools/gpu/TestContext.h"
27*c8dee2aaSAndroid Build Coastguard Worker #endif
28*c8dee2aaSAndroid Build Coastguard Worker 
29*c8dee2aaSAndroid Build Coastguard Worker #include <ctime>
30*c8dee2aaSAndroid Build Coastguard Worker #include <cwchar>
31*c8dee2aaSAndroid Build Coastguard Worker #include <functional>
32*c8dee2aaSAndroid Build Coastguard Worker #include <iomanip>
33*c8dee2aaSAndroid Build Coastguard Worker #include <sstream>
34*c8dee2aaSAndroid Build Coastguard Worker #include <string>
35*c8dee2aaSAndroid Build Coastguard Worker 
36*c8dee2aaSAndroid Build Coastguard Worker struct tm;
37*c8dee2aaSAndroid Build Coastguard Worker 
38*c8dee2aaSAndroid Build Coastguard Worker static DEFINE_string(skip, "", "Space-separated list of test cases (regexps) to skip.");
39*c8dee2aaSAndroid Build Coastguard Worker static DEFINE_string(
40*c8dee2aaSAndroid Build Coastguard Worker         match,
41*c8dee2aaSAndroid Build Coastguard Worker         "",
42*c8dee2aaSAndroid Build Coastguard Worker         "Space-separated list of test cases (regexps) to run. Will run all tests if omitted.");
43*c8dee2aaSAndroid Build Coastguard Worker 
44*c8dee2aaSAndroid Build Coastguard Worker // Set in //bazel/devicesrc but consumed by other C++ test runners.
45*c8dee2aaSAndroid Build Coastguard Worker static DEFINE_string(key, "", "Ignored by this test runner.");
46*c8dee2aaSAndroid Build Coastguard Worker static DEFINE_string(cpuName, "", "Ignored by this test runner.");
47*c8dee2aaSAndroid Build Coastguard Worker static DEFINE_string(gpuName, "", "Ignored by this test runner.");
48*c8dee2aaSAndroid Build Coastguard Worker 
49*c8dee2aaSAndroid Build Coastguard Worker // Set in //bazel/devicesrc but only consumed by adb_test_runner.go. We cannot use the
50*c8dee2aaSAndroid Build Coastguard Worker // DEFINE_string macro because the flag name includes dashes.
51*c8dee2aaSAndroid Build Coastguard Worker [[maybe_unused]] static bool unused =
52*c8dee2aaSAndroid Build Coastguard Worker         SkFlagInfo::CreateStringFlag("device-specific-bazel-config",
53*c8dee2aaSAndroid Build Coastguard Worker                                      nullptr,
54*c8dee2aaSAndroid Build Coastguard Worker                                      new CommandLineFlags::StringArray(),
55*c8dee2aaSAndroid Build Coastguard Worker                                      nullptr,
56*c8dee2aaSAndroid Build Coastguard Worker                                      "Ignored by this test runner.",
57*c8dee2aaSAndroid Build Coastguard Worker                                      nullptr);
58*c8dee2aaSAndroid Build Coastguard Worker 
59*c8dee2aaSAndroid Build Coastguard Worker class BazelReporter : public skiatest::Reporter {
60*c8dee2aaSAndroid Build Coastguard Worker public:
reportFailed(const skiatest::Failure & failure)61*c8dee2aaSAndroid Build Coastguard Worker     void reportFailed(const skiatest::Failure& failure) override {
62*c8dee2aaSAndroid Build Coastguard Worker         TestRunner::Log("FAIL: %s", failure.toString().c_str());
63*c8dee2aaSAndroid Build Coastguard Worker         fFailed = true;
64*c8dee2aaSAndroid Build Coastguard Worker     }
allowExtendedTest() const65*c8dee2aaSAndroid Build Coastguard Worker     bool allowExtendedTest() const override { return false; }
verbose() const66*c8dee2aaSAndroid Build Coastguard Worker     bool verbose() const override { return false; }
ok()67*c8dee2aaSAndroid Build Coastguard Worker     bool ok() { return !fFailed; }
68*c8dee2aaSAndroid Build Coastguard Worker 
69*c8dee2aaSAndroid Build Coastguard Worker private:
70*c8dee2aaSAndroid Build Coastguard Worker     bool fFailed = false;
71*c8dee2aaSAndroid Build Coastguard Worker };
72*c8dee2aaSAndroid Build Coastguard Worker 
73*c8dee2aaSAndroid Build Coastguard Worker #if defined(SK_GANESH)
74*c8dee2aaSAndroid Build Coastguard Worker namespace skiatest {
IsGLContextType(skgpu::ContextType type)75*c8dee2aaSAndroid Build Coastguard Worker bool IsGLContextType(skgpu::ContextType type) {
76*c8dee2aaSAndroid Build Coastguard Worker     return skgpu::ganesh::ContextTypeBackend(type) == GrBackendApi::kOpenGL;
77*c8dee2aaSAndroid Build Coastguard Worker }
IsVulkanContextType(skgpu::ContextType type)78*c8dee2aaSAndroid Build Coastguard Worker bool IsVulkanContextType(skgpu::ContextType type) {
79*c8dee2aaSAndroid Build Coastguard Worker     return skgpu::ganesh::ContextTypeBackend(type) == GrBackendApi::kVulkan;
80*c8dee2aaSAndroid Build Coastguard Worker }
IsMetalContextType(skgpu::ContextType type)81*c8dee2aaSAndroid Build Coastguard Worker bool IsMetalContextType(skgpu::ContextType type) {
82*c8dee2aaSAndroid Build Coastguard Worker     return skgpu::ganesh::ContextTypeBackend(type) == GrBackendApi::kMetal;
83*c8dee2aaSAndroid Build Coastguard Worker }
IsDirect3DContextType(skgpu::ContextType type)84*c8dee2aaSAndroid Build Coastguard Worker bool IsDirect3DContextType(skgpu::ContextType type) {
85*c8dee2aaSAndroid Build Coastguard Worker     return skgpu::ganesh::ContextTypeBackend(type) == GrBackendApi::kDirect3D;
86*c8dee2aaSAndroid Build Coastguard Worker }
IsMockContextType(skgpu::ContextType type)87*c8dee2aaSAndroid Build Coastguard Worker bool IsMockContextType(skgpu::ContextType type) { return type == skgpu::ContextType::kMock; }
88*c8dee2aaSAndroid Build Coastguard Worker 
89*c8dee2aaSAndroid Build Coastguard Worker skgpu::ContextType compiledInContextTypes[] = {
90*c8dee2aaSAndroid Build Coastguard Worker #if defined(SK_GL)
91*c8dee2aaSAndroid Build Coastguard Worker // Use "native" instead of explicitly trying both OpenGL and OpenGL ES. Do not use GLES on
92*c8dee2aaSAndroid Build Coastguard Worker // desktop since tests do not account for not fixing http://skbug.com/2809
93*c8dee2aaSAndroid Build Coastguard Worker #if defined(SK_BUILD_FOR_UNIX) || defined(SK_BUILD_FOR_WIN) || defined(SK_BUILD_FOR_MAC)
94*c8dee2aaSAndroid Build Coastguard Worker         skgpu::ContextType::kGL,
95*c8dee2aaSAndroid Build Coastguard Worker #else
96*c8dee2aaSAndroid Build Coastguard Worker         skgpu::ContextType::kGLES,
97*c8dee2aaSAndroid Build Coastguard Worker #endif
98*c8dee2aaSAndroid Build Coastguard Worker #endif  // defined(SK_GL)
99*c8dee2aaSAndroid Build Coastguard Worker #if defined(SK_VULKAN)
100*c8dee2aaSAndroid Build Coastguard Worker         skgpu::ContextType::kVulkan,
101*c8dee2aaSAndroid Build Coastguard Worker #endif
102*c8dee2aaSAndroid Build Coastguard Worker #if defined(SK_DAWN)
103*c8dee2aaSAndroid Build Coastguard Worker         skgpu::ContextType::kDawn,
104*c8dee2aaSAndroid Build Coastguard Worker #endif
105*c8dee2aaSAndroid Build Coastguard Worker         // TODO(kjlubick) Other Ganesh backends
106*c8dee2aaSAndroid Build Coastguard Worker         skgpu::ContextType::kMock,
107*c8dee2aaSAndroid Build Coastguard Worker };
108*c8dee2aaSAndroid Build Coastguard Worker 
109*c8dee2aaSAndroid Build Coastguard Worker // The macros defined in Test.h eventually call into this function. For each GPU backend that is
110*c8dee2aaSAndroid Build Coastguard Worker // compiled in, we run the testFn with a freshly created
RunWithGaneshTestContexts(GrContextTestFn * testFn,ContextTypeFilterFn * filter,Reporter * reporter,const GrContextOptions & options)111*c8dee2aaSAndroid Build Coastguard Worker void RunWithGaneshTestContexts(GrContextTestFn* testFn,
112*c8dee2aaSAndroid Build Coastguard Worker                                ContextTypeFilterFn* filter,
113*c8dee2aaSAndroid Build Coastguard Worker                                Reporter* reporter,
114*c8dee2aaSAndroid Build Coastguard Worker                                const GrContextOptions& options) {
115*c8dee2aaSAndroid Build Coastguard Worker     sk_gpu_test::GrContextFactory factory(options);
116*c8dee2aaSAndroid Build Coastguard Worker 
117*c8dee2aaSAndroid Build Coastguard Worker     for (skgpu::ContextType ctxType : compiledInContextTypes) {
118*c8dee2aaSAndroid Build Coastguard Worker         if (filter && !(*filter)(ctxType)) {
119*c8dee2aaSAndroid Build Coastguard Worker             continue;
120*c8dee2aaSAndroid Build Coastguard Worker         }
121*c8dee2aaSAndroid Build Coastguard Worker 
122*c8dee2aaSAndroid Build Coastguard Worker         sk_gpu_test::ContextInfo ctxInfo = factory.getContextInfo(ctxType);
123*c8dee2aaSAndroid Build Coastguard Worker         if (ctxInfo.directContext()) {
124*c8dee2aaSAndroid Build Coastguard Worker             (*testFn)(reporter, ctxInfo);
125*c8dee2aaSAndroid Build Coastguard Worker             // In case the test changed the current context make sure we move it back before
126*c8dee2aaSAndroid Build Coastguard Worker             // calling flush.
127*c8dee2aaSAndroid Build Coastguard Worker             ctxInfo.testContext()->makeCurrent();
128*c8dee2aaSAndroid Build Coastguard Worker             // Sync so any release/finished procs get called.
129*c8dee2aaSAndroid Build Coastguard Worker             ctxInfo.directContext()->flushAndSubmit(GrSyncCpu::kYes);
130*c8dee2aaSAndroid Build Coastguard Worker         } else {
131*c8dee2aaSAndroid Build Coastguard Worker             TestRunner::Log("Unable to make direct context for Ganesh test.");
132*c8dee2aaSAndroid Build Coastguard Worker             SkASSERT(false);
133*c8dee2aaSAndroid Build Coastguard Worker             return;
134*c8dee2aaSAndroid Build Coastguard Worker         }
135*c8dee2aaSAndroid Build Coastguard Worker     }
136*c8dee2aaSAndroid Build Coastguard Worker }
137*c8dee2aaSAndroid Build Coastguard Worker 
138*c8dee2aaSAndroid Build Coastguard Worker }  // namespace skiatest
139*c8dee2aaSAndroid Build Coastguard Worker #endif  // #if defined(SK_GANESH)
140*c8dee2aaSAndroid Build Coastguard Worker 
CurrentTestHarness()141*c8dee2aaSAndroid Build Coastguard Worker TestHarness CurrentTestHarness() { return TestHarness::kBazelUnitTestRunner; }
142*c8dee2aaSAndroid Build Coastguard Worker 
maybeRunTest(const char * name,std::function<void ()> testFn)143*c8dee2aaSAndroid Build Coastguard Worker void maybeRunTest(const char* name, std::function<void()> testFn) {
144*c8dee2aaSAndroid Build Coastguard Worker     if (!TestRunner::ShouldRunTestCase(name, FLAGS_match, FLAGS_skip)) {
145*c8dee2aaSAndroid Build Coastguard Worker         TestRunner::Log("Skipping %s", name);
146*c8dee2aaSAndroid Build Coastguard Worker         return;
147*c8dee2aaSAndroid Build Coastguard Worker     }
148*c8dee2aaSAndroid Build Coastguard Worker 
149*c8dee2aaSAndroid Build Coastguard Worker     TestRunner::Log("Running %s", name);
150*c8dee2aaSAndroid Build Coastguard Worker     testFn();
151*c8dee2aaSAndroid Build Coastguard Worker     TestRunner::Log("\tDone");
152*c8dee2aaSAndroid Build Coastguard Worker }
153*c8dee2aaSAndroid Build Coastguard Worker 
main(int argc,char ** argv)154*c8dee2aaSAndroid Build Coastguard Worker int main(int argc, char** argv) {
155*c8dee2aaSAndroid Build Coastguard Worker     TestRunner::InitAndLogCmdlineArgs(argc, argv);
156*c8dee2aaSAndroid Build Coastguard Worker 
157*c8dee2aaSAndroid Build Coastguard Worker     CommandLineFlags::Parse(argc, argv);
158*c8dee2aaSAndroid Build Coastguard Worker 
159*c8dee2aaSAndroid Build Coastguard Worker     BazelReporter reporter;
160*c8dee2aaSAndroid Build Coastguard Worker     for (skiatest::Test test : skiatest::TestRegistry::Range()) {
161*c8dee2aaSAndroid Build Coastguard Worker         if (test.fTestType == skiatest::TestType::kCPU) {
162*c8dee2aaSAndroid Build Coastguard Worker             maybeRunTest(test.fName, [&]() { test.cpu(&reporter); });
163*c8dee2aaSAndroid Build Coastguard Worker         }
164*c8dee2aaSAndroid Build Coastguard Worker     }
165*c8dee2aaSAndroid Build Coastguard Worker 
166*c8dee2aaSAndroid Build Coastguard Worker #if defined(SK_GANESH)
167*c8dee2aaSAndroid Build Coastguard Worker     GrContextOptions grCtxOptions;
168*c8dee2aaSAndroid Build Coastguard Worker     // TODO(kjlubick) DM has grContextOptions set via flags. Should this runner have that too?
169*c8dee2aaSAndroid Build Coastguard Worker     grCtxOptions.fExecutor = nullptr;
170*c8dee2aaSAndroid Build Coastguard Worker     grCtxOptions.fAllowPathMaskCaching = true;
171*c8dee2aaSAndroid Build Coastguard Worker     grCtxOptions.fFailFlushTimeCallbacks = false;
172*c8dee2aaSAndroid Build Coastguard Worker     grCtxOptions.fAllPathsVolatile = false;
173*c8dee2aaSAndroid Build Coastguard Worker     grCtxOptions.fGpuPathRenderers = GpuPathRenderers::kDefault;
174*c8dee2aaSAndroid Build Coastguard Worker     grCtxOptions.fDisableDriverCorrectnessWorkarounds = false;
175*c8dee2aaSAndroid Build Coastguard Worker     grCtxOptions.fResourceCacheLimitOverride = -1;
176*c8dee2aaSAndroid Build Coastguard Worker     grCtxOptions.fReduceOpsTaskSplitting = GrContextOptions::Enable::kNo;
177*c8dee2aaSAndroid Build Coastguard Worker     for (skiatest::Test test : skiatest::TestRegistry::Range()) {
178*c8dee2aaSAndroid Build Coastguard Worker         if (test.fTestType == skiatest::TestType::kGanesh) {
179*c8dee2aaSAndroid Build Coastguard Worker             maybeRunTest(test.fName, [&]() { test.ganesh(&reporter, grCtxOptions); });
180*c8dee2aaSAndroid Build Coastguard Worker         }
181*c8dee2aaSAndroid Build Coastguard Worker     }
182*c8dee2aaSAndroid Build Coastguard Worker #endif
183*c8dee2aaSAndroid Build Coastguard Worker 
184*c8dee2aaSAndroid Build Coastguard Worker     // TODO(kjlubick) Graphite support
185*c8dee2aaSAndroid Build Coastguard Worker 
186*c8dee2aaSAndroid Build Coastguard Worker     if (reporter.ok()) {
187*c8dee2aaSAndroid Build Coastguard Worker         TestRunner::Log("PASS");
188*c8dee2aaSAndroid Build Coastguard Worker         return 0;
189*c8dee2aaSAndroid Build Coastguard Worker     }
190*c8dee2aaSAndroid Build Coastguard Worker     TestRunner::Log("FAIL");
191*c8dee2aaSAndroid Build Coastguard Worker     return 1;
192*c8dee2aaSAndroid Build Coastguard Worker }
193