xref: /aosp_15_r20/external/skia/tools/viewer/GradientsSlide.cpp (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker  * Copyright 2011 Google Inc.
3*c8dee2aaSAndroid Build Coastguard Worker  *
4*c8dee2aaSAndroid Build Coastguard Worker  * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker  * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker  */
7*c8dee2aaSAndroid Build Coastguard Worker 
8*c8dee2aaSAndroid Build Coastguard Worker #include "imgui.h"
9*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkCanvas.h"
10*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkFont.h"
11*c8dee2aaSAndroid Build Coastguard Worker #include "include/effects/SkGradientShader.h"
12*c8dee2aaSAndroid Build Coastguard Worker #include "tools/fonts/FontToolUtils.h"
13*c8dee2aaSAndroid Build Coastguard Worker #include "tools/viewer/Slide.h"
14*c8dee2aaSAndroid Build Coastguard Worker 
15*c8dee2aaSAndroid Build Coastguard Worker #include <vector>
16*c8dee2aaSAndroid Build Coastguard Worker 
17*c8dee2aaSAndroid Build Coastguard Worker ///////////////////////////////////////////////////////////////////////////////
18*c8dee2aaSAndroid Build Coastguard Worker 
19*c8dee2aaSAndroid Build Coastguard Worker class GradientsSlide : public Slide {
20*c8dee2aaSAndroid Build Coastguard Worker public:
GradientsSlide()21*c8dee2aaSAndroid Build Coastguard Worker     GradientsSlide() {
22*c8dee2aaSAndroid Build Coastguard Worker         fName = "Gradients";
23*c8dee2aaSAndroid Build Coastguard Worker         fColors.push_back(SkColors::kBlue);
24*c8dee2aaSAndroid Build Coastguard Worker         fColors.push_back(SkColors::kYellow);
25*c8dee2aaSAndroid Build Coastguard Worker     }
26*c8dee2aaSAndroid Build Coastguard Worker 
drawUI()27*c8dee2aaSAndroid Build Coastguard Worker     void drawUI() {
28*c8dee2aaSAndroid Build Coastguard Worker         ImGui::Begin("Gradient");
29*c8dee2aaSAndroid Build Coastguard Worker 
30*c8dee2aaSAndroid Build Coastguard Worker         ImGui::Checkbox("Dither", &fDither);
31*c8dee2aaSAndroid Build Coastguard Worker 
32*c8dee2aaSAndroid Build Coastguard Worker         bool premul = static_cast<bool>(fInterpolation.fInPremul);
33*c8dee2aaSAndroid Build Coastguard Worker         ImGui::Checkbox("Premul", &premul);
34*c8dee2aaSAndroid Build Coastguard Worker         fInterpolation.fInPremul = static_cast<SkGradientShader::Interpolation::InPremul>(premul);
35*c8dee2aaSAndroid Build Coastguard Worker 
36*c8dee2aaSAndroid Build Coastguard Worker         int hm = static_cast<int>(fInterpolation.fHueMethod);
37*c8dee2aaSAndroid Build Coastguard Worker         ImGui::Combo("Hue Method", &hm, "Shorter\0Longer\0Increasing\0Decreasing\0\0");
38*c8dee2aaSAndroid Build Coastguard Worker         fInterpolation.fHueMethod = static_cast<SkGradientShader::Interpolation::HueMethod>(hm);
39*c8dee2aaSAndroid Build Coastguard Worker 
40*c8dee2aaSAndroid Build Coastguard Worker         int removeIdx = -1;
41*c8dee2aaSAndroid Build Coastguard Worker         for (int i = 0; i < (int)fColors.size(); ++i) {
42*c8dee2aaSAndroid Build Coastguard Worker             ImGui::PushID(i);
43*c8dee2aaSAndroid Build Coastguard Worker             if (ImGui::Button("X")) {
44*c8dee2aaSAndroid Build Coastguard Worker                 removeIdx = i;
45*c8dee2aaSAndroid Build Coastguard Worker             }
46*c8dee2aaSAndroid Build Coastguard Worker             ImGui::SameLine();
47*c8dee2aaSAndroid Build Coastguard Worker             ImGui::ColorEdit4("##Color", fColors[i].vec());
48*c8dee2aaSAndroid Build Coastguard Worker             ImGui::PopID();
49*c8dee2aaSAndroid Build Coastguard Worker         }
50*c8dee2aaSAndroid Build Coastguard Worker         if (removeIdx >= 0 && fColors.size() > 2) {
51*c8dee2aaSAndroid Build Coastguard Worker             fColors.erase(fColors.begin() + removeIdx);
52*c8dee2aaSAndroid Build Coastguard Worker         }
53*c8dee2aaSAndroid Build Coastguard Worker 
54*c8dee2aaSAndroid Build Coastguard Worker         if (ImGui::Button("+")) {
55*c8dee2aaSAndroid Build Coastguard Worker             fColors.push_back(SkColors::kBlack);
56*c8dee2aaSAndroid Build Coastguard Worker         }
57*c8dee2aaSAndroid Build Coastguard Worker 
58*c8dee2aaSAndroid Build Coastguard Worker         ImGui::End();
59*c8dee2aaSAndroid Build Coastguard Worker     }
60*c8dee2aaSAndroid Build Coastguard Worker 
draw(SkCanvas * canvas)61*c8dee2aaSAndroid Build Coastguard Worker     void draw(SkCanvas* canvas) override {
62*c8dee2aaSAndroid Build Coastguard Worker         canvas->clear(SK_ColorGRAY);
63*c8dee2aaSAndroid Build Coastguard Worker 
64*c8dee2aaSAndroid Build Coastguard Worker         this->drawUI();
65*c8dee2aaSAndroid Build Coastguard Worker 
66*c8dee2aaSAndroid Build Coastguard Worker         SkPoint pts[2] = {{0, 0}, {256, 0}};
67*c8dee2aaSAndroid Build Coastguard Worker         SkRect r = {0, 0, 256, 32};
68*c8dee2aaSAndroid Build Coastguard Worker         SkPaint labelPaint;
69*c8dee2aaSAndroid Build Coastguard Worker         SkPaint paint;
70*c8dee2aaSAndroid Build Coastguard Worker         paint.setDither(fDither);
71*c8dee2aaSAndroid Build Coastguard Worker 
72*c8dee2aaSAndroid Build Coastguard Worker         canvas->save();
73*c8dee2aaSAndroid Build Coastguard Worker         canvas->translate(10, 10);
74*c8dee2aaSAndroid Build Coastguard Worker 
75*c8dee2aaSAndroid Build Coastguard Worker         using CS = SkGradientShader::Interpolation::ColorSpace;
76*c8dee2aaSAndroid Build Coastguard Worker         struct Config {
77*c8dee2aaSAndroid Build Coastguard Worker             CS fColorSpace;
78*c8dee2aaSAndroid Build Coastguard Worker             const char* fLabel;
79*c8dee2aaSAndroid Build Coastguard Worker         };
80*c8dee2aaSAndroid Build Coastguard Worker         static const Config kConfigs[] = {
81*c8dee2aaSAndroid Build Coastguard Worker             { CS::kDestination,         "Destination" },
82*c8dee2aaSAndroid Build Coastguard Worker             { CS::kSRGB,                "sRGB" },
83*c8dee2aaSAndroid Build Coastguard Worker             { CS::kSRGBLinear,          "Linear sRGB" },
84*c8dee2aaSAndroid Build Coastguard Worker             { CS::kLab,                 "CIELAB" },
85*c8dee2aaSAndroid Build Coastguard Worker             { CS::kOKLab,               "Oklab" },
86*c8dee2aaSAndroid Build Coastguard Worker             { CS::kOKLabGamutMap,       "OklabGamutMap" },
87*c8dee2aaSAndroid Build Coastguard Worker             { CS::kLCH,                 "LCH" },
88*c8dee2aaSAndroid Build Coastguard Worker             { CS::kOKLCH,               "Oklch" },
89*c8dee2aaSAndroid Build Coastguard Worker             { CS::kOKLCHGamutMap,       "OklchGamutMap" },
90*c8dee2aaSAndroid Build Coastguard Worker             { CS::kHSL,                 "HSL" },
91*c8dee2aaSAndroid Build Coastguard Worker             { CS::kHWB,                 "HWB" },
92*c8dee2aaSAndroid Build Coastguard Worker         };
93*c8dee2aaSAndroid Build Coastguard Worker         SkFont font = ToolUtils::DefaultFont();
94*c8dee2aaSAndroid Build Coastguard Worker 
95*c8dee2aaSAndroid Build Coastguard Worker         for (const Config& config : kConfigs) {
96*c8dee2aaSAndroid Build Coastguard Worker             fInterpolation.fColorSpace = config.fColorSpace;
97*c8dee2aaSAndroid Build Coastguard Worker 
98*c8dee2aaSAndroid Build Coastguard Worker             paint.setShader(SkGradientShader::MakeLinear(pts, fColors.data(),
99*c8dee2aaSAndroid Build Coastguard Worker                                                          SkColorSpace::MakeSRGB(), nullptr,
100*c8dee2aaSAndroid Build Coastguard Worker                                                          (int)fColors.size(), SkTileMode::kClamp,
101*c8dee2aaSAndroid Build Coastguard Worker                                                          fInterpolation, nullptr));
102*c8dee2aaSAndroid Build Coastguard Worker             canvas->drawRect(r, paint);
103*c8dee2aaSAndroid Build Coastguard Worker             canvas->drawSimpleText(config.fLabel, strlen(config.fLabel), SkTextEncoding::kUTF8,
104*c8dee2aaSAndroid Build Coastguard Worker                                    266, 20, font, labelPaint);
105*c8dee2aaSAndroid Build Coastguard Worker             canvas->translate(0, 42);
106*c8dee2aaSAndroid Build Coastguard Worker         }
107*c8dee2aaSAndroid Build Coastguard Worker         canvas->restore();
108*c8dee2aaSAndroid Build Coastguard Worker     }
109*c8dee2aaSAndroid Build Coastguard Worker 
110*c8dee2aaSAndroid Build Coastguard Worker private:
111*c8dee2aaSAndroid Build Coastguard Worker     std::vector<SkColor4f> fColors;
112*c8dee2aaSAndroid Build Coastguard Worker     SkGradientShader::Interpolation fInterpolation;
113*c8dee2aaSAndroid Build Coastguard Worker     bool fDither = false;
114*c8dee2aaSAndroid Build Coastguard Worker };
115*c8dee2aaSAndroid Build Coastguard Worker 
116*c8dee2aaSAndroid Build Coastguard Worker ///////////////////////////////////////////////////////////////////////////////
117*c8dee2aaSAndroid Build Coastguard Worker 
118*c8dee2aaSAndroid Build Coastguard Worker DEF_SLIDE( return new GradientsSlide(); )
119