xref: /aosp_15_r20/external/skia/tools/viewer/MegaStrokeSlide.cpp (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker  * Copyright 2016 Google Inc.
3*c8dee2aaSAndroid Build Coastguard Worker  *
4*c8dee2aaSAndroid Build Coastguard Worker  * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker  * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker  */
7*c8dee2aaSAndroid Build Coastguard Worker 
8*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkCanvas.h"
9*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkPath.h"
10*c8dee2aaSAndroid Build Coastguard Worker #include "src/base/SkRandom.h"
11*c8dee2aaSAndroid Build Coastguard Worker #include "tools/viewer/Slide.h"
12*c8dee2aaSAndroid Build Coastguard Worker 
13*c8dee2aaSAndroid Build Coastguard Worker class MegaStrokeSlide : public Slide {
14*c8dee2aaSAndroid Build Coastguard Worker public:
MegaStrokeSlide()15*c8dee2aaSAndroid Build Coastguard Worker     MegaStrokeSlide() {
16*c8dee2aaSAndroid Build Coastguard Worker         fClip.setLTRB(0, 0, 950, 600);
17*c8dee2aaSAndroid Build Coastguard Worker         fAngle = 0;
18*c8dee2aaSAndroid Build Coastguard Worker         fPlusMinus = 0;
19*c8dee2aaSAndroid Build Coastguard Worker         SkRandom rand;
20*c8dee2aaSAndroid Build Coastguard Worker         fMegaPath.reset();
21*c8dee2aaSAndroid Build Coastguard Worker         for (int index = 0; index < 921; ++index) {
22*c8dee2aaSAndroid Build Coastguard Worker             for (int segs = 0; segs < 40; ++segs) {
23*c8dee2aaSAndroid Build Coastguard Worker                 fMegaPath.lineTo(SkIntToScalar(index), SkIntToScalar(rand.nextRangeU(500, 600)));
24*c8dee2aaSAndroid Build Coastguard Worker             }
25*c8dee2aaSAndroid Build Coastguard Worker         }
26*c8dee2aaSAndroid Build Coastguard Worker         fName = "MegaStroke";
27*c8dee2aaSAndroid Build Coastguard Worker     }
28*c8dee2aaSAndroid Build Coastguard Worker 
onChar(SkUnichar uni)29*c8dee2aaSAndroid Build Coastguard Worker     bool onChar(SkUnichar uni) override {
30*c8dee2aaSAndroid Build Coastguard Worker         fClip.setLTRB(0, 0, 950, 600);
31*c8dee2aaSAndroid Build Coastguard Worker         return true;
32*c8dee2aaSAndroid Build Coastguard Worker     }
33*c8dee2aaSAndroid Build Coastguard Worker 
draw(SkCanvas * canvas)34*c8dee2aaSAndroid Build Coastguard Worker     void draw(SkCanvas* canvas) override {
35*c8dee2aaSAndroid Build Coastguard Worker         SkPaint paint;
36*c8dee2aaSAndroid Build Coastguard Worker         paint.setAntiAlias(true);
37*c8dee2aaSAndroid Build Coastguard Worker         paint.setARGB(255,255,153,0);
38*c8dee2aaSAndroid Build Coastguard Worker         paint.setStyle(SkPaint::kStroke_Style);
39*c8dee2aaSAndroid Build Coastguard Worker         paint.setStrokeWidth(1);
40*c8dee2aaSAndroid Build Coastguard Worker 
41*c8dee2aaSAndroid Build Coastguard Worker         canvas->save();
42*c8dee2aaSAndroid Build Coastguard Worker         canvas->clipRect(fClip);
43*c8dee2aaSAndroid Build Coastguard Worker         canvas->clear(SK_ColorWHITE);
44*c8dee2aaSAndroid Build Coastguard Worker         canvas->drawPath(fMegaPath, paint);
45*c8dee2aaSAndroid Build Coastguard Worker         canvas->restore();
46*c8dee2aaSAndroid Build Coastguard Worker 
47*c8dee2aaSAndroid Build Coastguard Worker         SkPaint divSimPaint;
48*c8dee2aaSAndroid Build Coastguard Worker         divSimPaint.setColor(SK_ColorBLUE);
49*c8dee2aaSAndroid Build Coastguard Worker 	    SkScalar x = SkScalarSin(fAngle * SK_ScalarPI / 180) * 200 + 250;
50*c8dee2aaSAndroid Build Coastguard Worker 	    SkScalar y = SkScalarCos(fAngle * SK_ScalarPI / 180) * 200 + 250;
51*c8dee2aaSAndroid Build Coastguard Worker 
52*c8dee2aaSAndroid Build Coastguard Worker         if ((fPlusMinus ^= 1)) {
53*c8dee2aaSAndroid Build Coastguard Worker             fAngle += 5;
54*c8dee2aaSAndroid Build Coastguard Worker         } else {
55*c8dee2aaSAndroid Build Coastguard Worker             fAngle -= 5;
56*c8dee2aaSAndroid Build Coastguard Worker         }
57*c8dee2aaSAndroid Build Coastguard Worker         SkRect divSim = SkRect::MakeXYWH(x, y, 100, 100);
58*c8dee2aaSAndroid Build Coastguard Worker         divSim.outset(30, 30);
59*c8dee2aaSAndroid Build Coastguard Worker         canvas->drawRect(divSim, divSimPaint);
60*c8dee2aaSAndroid Build Coastguard Worker         fClip = divSim;
61*c8dee2aaSAndroid Build Coastguard Worker     }
62*c8dee2aaSAndroid Build Coastguard Worker 
resize(SkScalar w,SkScalar h)63*c8dee2aaSAndroid Build Coastguard Worker     void resize(SkScalar w, SkScalar h) override { fClip.setWH(950, 600); }
64*c8dee2aaSAndroid Build Coastguard Worker 
animate(double)65*c8dee2aaSAndroid Build Coastguard Worker     bool animate(double /*nanos*/) override { return true; }
66*c8dee2aaSAndroid Build Coastguard Worker 
67*c8dee2aaSAndroid Build Coastguard Worker private:
68*c8dee2aaSAndroid Build Coastguard Worker     SkPath      fMegaPath;
69*c8dee2aaSAndroid Build Coastguard Worker     SkRect      fClip;
70*c8dee2aaSAndroid Build Coastguard Worker     int         fAngle;
71*c8dee2aaSAndroid Build Coastguard Worker     int         fPlusMinus;
72*c8dee2aaSAndroid Build Coastguard Worker };
73*c8dee2aaSAndroid Build Coastguard Worker 
74*c8dee2aaSAndroid Build Coastguard Worker //////////////////////////////////////////////////////////////////////////////
75*c8dee2aaSAndroid Build Coastguard Worker 
76*c8dee2aaSAndroid Build Coastguard Worker DEF_SLIDE( return new MegaStrokeSlide(); )
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