xref: /aosp_15_r20/external/skia/tools/viewer/MixerSlide.cpp (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker  * Copyright 2017 Google Inc.
3*c8dee2aaSAndroid Build Coastguard Worker  *
4*c8dee2aaSAndroid Build Coastguard Worker  * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker  * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker  */
7*c8dee2aaSAndroid Build Coastguard Worker 
8*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkCanvas.h"
9*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkColorFilter.h"
10*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkImage.h"
11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkPath.h"
12*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkRegion.h"
13*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkShader.h"
14*c8dee2aaSAndroid Build Coastguard Worker #include "include/effects/SkGradientShader.h"
15*c8dee2aaSAndroid Build Coastguard Worker #include "src/base/SkUtils.h"
16*c8dee2aaSAndroid Build Coastguard Worker #include "tools/DecodeUtils.h"
17*c8dee2aaSAndroid Build Coastguard Worker #include "tools/Resources.h"
18*c8dee2aaSAndroid Build Coastguard Worker #include "tools/viewer/ClickHandlerSlide.h"
19*c8dee2aaSAndroid Build Coastguard Worker 
20*c8dee2aaSAndroid Build Coastguard Worker const float gMat[] = {
21*c8dee2aaSAndroid Build Coastguard Worker     .3f, .6f, .1f, 0, 0,
22*c8dee2aaSAndroid Build Coastguard Worker     .3f, .6f, .1f, 0, 0,
23*c8dee2aaSAndroid Build Coastguard Worker     .3f, .6f, .1f, 0, 0,
24*c8dee2aaSAndroid Build Coastguard Worker       0,   0,   0, 1, 0,
25*c8dee2aaSAndroid Build Coastguard Worker };
26*c8dee2aaSAndroid Build Coastguard Worker 
27*c8dee2aaSAndroid Build Coastguard Worker class MixerSlide : public ClickHandlerSlide {
28*c8dee2aaSAndroid Build Coastguard Worker     sk_sp<SkImage>          fImg;
29*c8dee2aaSAndroid Build Coastguard Worker     sk_sp<SkColorFilter>    fCF0;
30*c8dee2aaSAndroid Build Coastguard Worker     sk_sp<SkColorFilter>    fCF1;
31*c8dee2aaSAndroid Build Coastguard Worker 
32*c8dee2aaSAndroid Build Coastguard Worker     float fWeight = 0;
33*c8dee2aaSAndroid Build Coastguard Worker     float fDW = 0.02f;
34*c8dee2aaSAndroid Build Coastguard Worker 
35*c8dee2aaSAndroid Build Coastguard Worker public:
MixerSlide()36*c8dee2aaSAndroid Build Coastguard Worker     MixerSlide() { fName = "Mixer"; }
37*c8dee2aaSAndroid Build Coastguard Worker 
draw(SkCanvas * canvas)38*c8dee2aaSAndroid Build Coastguard Worker     void draw(SkCanvas* canvas) override {
39*c8dee2aaSAndroid Build Coastguard Worker         if (!fImg) {
40*c8dee2aaSAndroid Build Coastguard Worker             fImg = ToolUtils::GetResourceAsImage("images/mandrill_256.png");
41*c8dee2aaSAndroid Build Coastguard Worker             fCF0 = SkColorFilters::Matrix(gMat);
42*c8dee2aaSAndroid Build Coastguard Worker             fCF1 = SkColorFilters::Blend(0xFF44CC88, SkBlendMode::kScreen);
43*c8dee2aaSAndroid Build Coastguard Worker         }
44*c8dee2aaSAndroid Build Coastguard Worker 
45*c8dee2aaSAndroid Build Coastguard Worker         float gap = fImg->width() * 3;
46*c8dee2aaSAndroid Build Coastguard Worker 
47*c8dee2aaSAndroid Build Coastguard Worker         canvas->translate(10, 10);
48*c8dee2aaSAndroid Build Coastguard Worker         dodraw(canvas, nullptr, fCF1, gap);
49*c8dee2aaSAndroid Build Coastguard Worker         canvas->translate(0, fImg->height() + 10);
50*c8dee2aaSAndroid Build Coastguard Worker         dodraw(canvas, fCF0, nullptr, gap);
51*c8dee2aaSAndroid Build Coastguard Worker         canvas->translate(0, fImg->height() + 10);
52*c8dee2aaSAndroid Build Coastguard Worker         dodraw(canvas, fCF0, fCF1, gap);
53*c8dee2aaSAndroid Build Coastguard Worker 
54*c8dee2aaSAndroid Build Coastguard Worker         fWeight += fDW;
55*c8dee2aaSAndroid Build Coastguard Worker         if (fWeight > 1 || fWeight < 0) {
56*c8dee2aaSAndroid Build Coastguard Worker             fDW = -fDW;
57*c8dee2aaSAndroid Build Coastguard Worker         }
58*c8dee2aaSAndroid Build Coastguard Worker     }
59*c8dee2aaSAndroid Build Coastguard Worker 
60*c8dee2aaSAndroid Build Coastguard Worker protected:
onFindClickHandler(SkScalar x,SkScalar y,skui::ModifierKey)61*c8dee2aaSAndroid Build Coastguard Worker     Click* onFindClickHandler(SkScalar x, SkScalar y, skui::ModifierKey) override {
62*c8dee2aaSAndroid Build Coastguard Worker         return fRect.contains(SkScalarRoundToInt(x),
63*c8dee2aaSAndroid Build Coastguard Worker                               SkScalarRoundToInt(y)) ? new Click() : nullptr;
64*c8dee2aaSAndroid Build Coastguard Worker     }
65*c8dee2aaSAndroid Build Coastguard Worker 
onClick(Click * click)66*c8dee2aaSAndroid Build Coastguard Worker     bool onClick(Click* click) override {
67*c8dee2aaSAndroid Build Coastguard Worker         fRect.offset(click->fCurr.fX - click->fPrev.fX,
68*c8dee2aaSAndroid Build Coastguard Worker                      click->fCurr.fY - click->fPrev.fY);
69*c8dee2aaSAndroid Build Coastguard Worker         return true;
70*c8dee2aaSAndroid Build Coastguard Worker     }
71*c8dee2aaSAndroid Build Coastguard Worker 
72*c8dee2aaSAndroid Build Coastguard Worker private:
dodraw(SkCanvas * canvas,sk_sp<SkColorFilter> cf0,sk_sp<SkColorFilter> cf1,float gap)73*c8dee2aaSAndroid Build Coastguard Worker     void dodraw(SkCanvas* canvas, sk_sp<SkColorFilter> cf0, sk_sp<SkColorFilter> cf1, float gap) {
74*c8dee2aaSAndroid Build Coastguard Worker         SkPaint paint;
75*c8dee2aaSAndroid Build Coastguard Worker         paint.setColorFilter(cf0);
76*c8dee2aaSAndroid Build Coastguard Worker         canvas->drawImage(fImg, 0, 0, SkSamplingOptions(), &paint);
77*c8dee2aaSAndroid Build Coastguard Worker 
78*c8dee2aaSAndroid Build Coastguard Worker         paint.setColorFilter(SkColorFilters::Lerp(fWeight, cf0, cf1));
79*c8dee2aaSAndroid Build Coastguard Worker         canvas->drawImage(fImg, fImg->width() + gap * fWeight, 0,
80*c8dee2aaSAndroid Build Coastguard Worker                           SkSamplingOptions(), &paint);
81*c8dee2aaSAndroid Build Coastguard Worker 
82*c8dee2aaSAndroid Build Coastguard Worker         paint.setColorFilter(cf1);
83*c8dee2aaSAndroid Build Coastguard Worker         canvas->drawImage(fImg, 2*fImg->width() + gap, 0, SkSamplingOptions(), &paint);
84*c8dee2aaSAndroid Build Coastguard Worker     }
85*c8dee2aaSAndroid Build Coastguard Worker 
86*c8dee2aaSAndroid Build Coastguard Worker     SkIRect fRect;
87*c8dee2aaSAndroid Build Coastguard Worker 
88*c8dee2aaSAndroid Build Coastguard Worker };
89*c8dee2aaSAndroid Build Coastguard Worker DEF_SLIDE( return new MixerSlide; )
90