xref: /aosp_15_r20/external/skia/tools/viewer/ProtectedSlide.cpp (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker  * Copyright 2023 Google LLC
3*c8dee2aaSAndroid Build Coastguard Worker  *
4*c8dee2aaSAndroid Build Coastguard Worker  * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker  * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker  */
7*c8dee2aaSAndroid Build Coastguard Worker 
8*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkTypes.h"
9*c8dee2aaSAndroid Build Coastguard Worker 
10*c8dee2aaSAndroid Build Coastguard Worker #if defined(SK_BUILD_FOR_ANDROID) && __ANDROID_API__ >= 26
11*c8dee2aaSAndroid Build Coastguard Worker 
12*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkBitmap.h"
13*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkCanvas.h"
14*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkColorSpace.h"
15*c8dee2aaSAndroid Build Coastguard Worker #include "tools/ToolUtils.h"
16*c8dee2aaSAndroid Build Coastguard Worker #include "tools/viewer/Slide.h"
17*c8dee2aaSAndroid Build Coastguard Worker 
18*c8dee2aaSAndroid Build Coastguard Worker #if defined(SK_GANESH)
19*c8dee2aaSAndroid Build Coastguard Worker #include "include/android/SkImageAndroid.h"
20*c8dee2aaSAndroid Build Coastguard Worker #include "include/android/SkSurfaceAndroid.h"
21*c8dee2aaSAndroid Build Coastguard Worker #include "include/gpu/ganesh/GrDirectContext.h"
22*c8dee2aaSAndroid Build Coastguard Worker #include "include/gpu/ganesh/SkSurfaceGanesh.h"
23*c8dee2aaSAndroid Build Coastguard Worker #endif
24*c8dee2aaSAndroid Build Coastguard Worker 
25*c8dee2aaSAndroid Build Coastguard Worker #if defined(SK_GRAPHITE)
26*c8dee2aaSAndroid Build Coastguard Worker #include "include/android/graphite/SurfaceAndroid.h"
27*c8dee2aaSAndroid Build Coastguard Worker #include "include/gpu/graphite/Context.h"
28*c8dee2aaSAndroid Build Coastguard Worker #include "include/gpu/graphite/Surface.h"
29*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/graphite/RecorderPriv.h"
30*c8dee2aaSAndroid Build Coastguard Worker 
31*c8dee2aaSAndroid Build Coastguard Worker #else
32*c8dee2aaSAndroid Build Coastguard Worker namespace skgpu::graphite {
33*c8dee2aaSAndroid Build Coastguard Worker     class Recorder;
34*c8dee2aaSAndroid Build Coastguard Worker }
35*c8dee2aaSAndroid Build Coastguard Worker #endif
36*c8dee2aaSAndroid Build Coastguard Worker 
37*c8dee2aaSAndroid Build Coastguard Worker #include <android/hardware_buffer.h>
38*c8dee2aaSAndroid Build Coastguard Worker 
39*c8dee2aaSAndroid Build Coastguard Worker using namespace skgpu::graphite;
40*c8dee2aaSAndroid Build Coastguard Worker 
41*c8dee2aaSAndroid Build Coastguard Worker namespace {
42*c8dee2aaSAndroid Build Coastguard Worker 
release_buffer(AHardwareBuffer * buffer)43*c8dee2aaSAndroid Build Coastguard Worker static void release_buffer(AHardwareBuffer* buffer) {
44*c8dee2aaSAndroid Build Coastguard Worker     if (buffer) {
45*c8dee2aaSAndroid Build Coastguard Worker         AHardwareBuffer_release(buffer);
46*c8dee2aaSAndroid Build Coastguard Worker     }
47*c8dee2aaSAndroid Build Coastguard Worker }
48*c8dee2aaSAndroid Build Coastguard Worker 
wrap_buffer(GrDirectContext * dContext,Recorder * recorder,AHardwareBuffer * buffer)49*c8dee2aaSAndroid Build Coastguard Worker sk_sp<SkSurface> wrap_buffer(GrDirectContext* dContext,
50*c8dee2aaSAndroid Build Coastguard Worker                              Recorder* recorder,
51*c8dee2aaSAndroid Build Coastguard Worker                              AHardwareBuffer* buffer) {
52*c8dee2aaSAndroid Build Coastguard Worker #if defined(SK_GANESH)
53*c8dee2aaSAndroid Build Coastguard Worker     if (dContext) {
54*c8dee2aaSAndroid Build Coastguard Worker         return SkSurfaces::WrapAndroidHardwareBuffer(dContext,
55*c8dee2aaSAndroid Build Coastguard Worker                                                      buffer,
56*c8dee2aaSAndroid Build Coastguard Worker                                                      kTopLeft_GrSurfaceOrigin,
57*c8dee2aaSAndroid Build Coastguard Worker                                                      /* colorSpace= */ nullptr,
58*c8dee2aaSAndroid Build Coastguard Worker                                                      /* surfaceProps= */ nullptr);
59*c8dee2aaSAndroid Build Coastguard Worker     }
60*c8dee2aaSAndroid Build Coastguard Worker #endif
61*c8dee2aaSAndroid Build Coastguard Worker 
62*c8dee2aaSAndroid Build Coastguard Worker #if defined(SK_GRAPHITE)
63*c8dee2aaSAndroid Build Coastguard Worker     if (recorder) {
64*c8dee2aaSAndroid Build Coastguard Worker         return SkSurfaces::WrapAndroidHardwareBuffer(recorder,
65*c8dee2aaSAndroid Build Coastguard Worker                                                      buffer,
66*c8dee2aaSAndroid Build Coastguard Worker                                                      /* colorSpace= */ nullptr,
67*c8dee2aaSAndroid Build Coastguard Worker                                                      /* surfaceProps= */ nullptr);
68*c8dee2aaSAndroid Build Coastguard Worker     }
69*c8dee2aaSAndroid Build Coastguard Worker #endif
70*c8dee2aaSAndroid Build Coastguard Worker 
71*c8dee2aaSAndroid Build Coastguard Worker     return nullptr;
72*c8dee2aaSAndroid Build Coastguard Worker }
73*c8dee2aaSAndroid Build Coastguard Worker 
create_protected_render_target(GrDirectContext * dContext,Recorder * recorder,const SkImageInfo & ii)74*c8dee2aaSAndroid Build Coastguard Worker sk_sp<SkSurface> create_protected_render_target(GrDirectContext* dContext,
75*c8dee2aaSAndroid Build Coastguard Worker                                                 Recorder* recorder,
76*c8dee2aaSAndroid Build Coastguard Worker                                                 const SkImageInfo& ii) {
77*c8dee2aaSAndroid Build Coastguard Worker #if defined(SK_GANESH)
78*c8dee2aaSAndroid Build Coastguard Worker     if (dContext) {
79*c8dee2aaSAndroid Build Coastguard Worker         return SkSurfaces::RenderTarget(dContext,
80*c8dee2aaSAndroid Build Coastguard Worker                                         skgpu::Budgeted::kYes,
81*c8dee2aaSAndroid Build Coastguard Worker                                         ii,
82*c8dee2aaSAndroid Build Coastguard Worker                                         /* sampleCount= */ 1,
83*c8dee2aaSAndroid Build Coastguard Worker                                         kTopLeft_GrSurfaceOrigin,
84*c8dee2aaSAndroid Build Coastguard Worker                                         /* surfaceProps= */ nullptr,
85*c8dee2aaSAndroid Build Coastguard Worker                                         /* shouldCreateWithMips= */ false,
86*c8dee2aaSAndroid Build Coastguard Worker                                         /* isProtected= */ true);
87*c8dee2aaSAndroid Build Coastguard Worker     }
88*c8dee2aaSAndroid Build Coastguard Worker #endif
89*c8dee2aaSAndroid Build Coastguard Worker 
90*c8dee2aaSAndroid Build Coastguard Worker #if defined(SK_GRAPHITE)
91*c8dee2aaSAndroid Build Coastguard Worker     if (recorder) {
92*c8dee2aaSAndroid Build Coastguard Worker         // Protected-ness is pulled off of the recorder
93*c8dee2aaSAndroid Build Coastguard Worker         return SkSurfaces::RenderTarget(recorder,
94*c8dee2aaSAndroid Build Coastguard Worker                                         ii,
95*c8dee2aaSAndroid Build Coastguard Worker                                         skgpu::Mipmapped::kNo,
96*c8dee2aaSAndroid Build Coastguard Worker                                         /* props= */ nullptr);
97*c8dee2aaSAndroid Build Coastguard Worker     }
98*c8dee2aaSAndroid Build Coastguard Worker #endif
99*c8dee2aaSAndroid Build Coastguard Worker 
100*c8dee2aaSAndroid Build Coastguard Worker     return nullptr;
101*c8dee2aaSAndroid Build Coastguard Worker }
102*c8dee2aaSAndroid Build Coastguard Worker 
create_protected_buffer(int width,int height)103*c8dee2aaSAndroid Build Coastguard Worker AHardwareBuffer* create_protected_buffer(int width, int height) {
104*c8dee2aaSAndroid Build Coastguard Worker 
105*c8dee2aaSAndroid Build Coastguard Worker     AHardwareBuffer* buffer = nullptr;
106*c8dee2aaSAndroid Build Coastguard Worker 
107*c8dee2aaSAndroid Build Coastguard Worker     AHardwareBuffer_Desc hwbDesc;
108*c8dee2aaSAndroid Build Coastguard Worker     hwbDesc.width = width;
109*c8dee2aaSAndroid Build Coastguard Worker     hwbDesc.height = height;
110*c8dee2aaSAndroid Build Coastguard Worker     hwbDesc.layers = 1;
111*c8dee2aaSAndroid Build Coastguard Worker     hwbDesc.usage = AHARDWAREBUFFER_USAGE_CPU_READ_NEVER |
112*c8dee2aaSAndroid Build Coastguard Worker                     AHARDWAREBUFFER_USAGE_CPU_WRITE_NEVER |
113*c8dee2aaSAndroid Build Coastguard Worker                     AHARDWAREBUFFER_USAGE_GPU_SAMPLED_IMAGE |
114*c8dee2aaSAndroid Build Coastguard Worker                     AHARDWAREBUFFER_USAGE_GPU_COLOR_OUTPUT;
115*c8dee2aaSAndroid Build Coastguard Worker 
116*c8dee2aaSAndroid Build Coastguard Worker     hwbDesc.usage |= AHARDWAREBUFFER_USAGE_PROTECTED_CONTENT;
117*c8dee2aaSAndroid Build Coastguard Worker 
118*c8dee2aaSAndroid Build Coastguard Worker     hwbDesc.format = AHARDWAREBUFFER_FORMAT_R8G8B8A8_UNORM;
119*c8dee2aaSAndroid Build Coastguard Worker     // The following three are not used in the allocate
120*c8dee2aaSAndroid Build Coastguard Worker     hwbDesc.stride = 0;
121*c8dee2aaSAndroid Build Coastguard Worker     hwbDesc.rfu0= 0;
122*c8dee2aaSAndroid Build Coastguard Worker     hwbDesc.rfu1= 0;
123*c8dee2aaSAndroid Build Coastguard Worker 
124*c8dee2aaSAndroid Build Coastguard Worker     if (int error = AHardwareBuffer_allocate(&hwbDesc, &buffer)) {
125*c8dee2aaSAndroid Build Coastguard Worker         SkDebugf("Failed to allocated hardware buffer, error: %d\n", error);
126*c8dee2aaSAndroid Build Coastguard Worker         release_buffer(buffer);
127*c8dee2aaSAndroid Build Coastguard Worker         return nullptr;
128*c8dee2aaSAndroid Build Coastguard Worker     }
129*c8dee2aaSAndroid Build Coastguard Worker 
130*c8dee2aaSAndroid Build Coastguard Worker     return buffer;
131*c8dee2aaSAndroid Build Coastguard Worker }
132*c8dee2aaSAndroid Build Coastguard Worker 
create_protected_AHB_image(GrDirectContext * dContext,Recorder * recorder,AHardwareBuffer * buffer,SkColor color)133*c8dee2aaSAndroid Build Coastguard Worker sk_sp<SkImage> create_protected_AHB_image(GrDirectContext* dContext,
134*c8dee2aaSAndroid Build Coastguard Worker                                           Recorder* recorder,
135*c8dee2aaSAndroid Build Coastguard Worker                                           AHardwareBuffer* buffer,
136*c8dee2aaSAndroid Build Coastguard Worker                                           SkColor color) {
137*c8dee2aaSAndroid Build Coastguard Worker 
138*c8dee2aaSAndroid Build Coastguard Worker     sk_sp<SkSurface> surf = wrap_buffer(dContext, recorder, buffer);
139*c8dee2aaSAndroid Build Coastguard Worker     if (!surf) {
140*c8dee2aaSAndroid Build Coastguard Worker         SkDebugf("Failed to make SkSurface.\n");
141*c8dee2aaSAndroid Build Coastguard Worker         return nullptr;
142*c8dee2aaSAndroid Build Coastguard Worker     }
143*c8dee2aaSAndroid Build Coastguard Worker 
144*c8dee2aaSAndroid Build Coastguard Worker     ToolUtils::draw_checkerboard(surf->getCanvas(), color, SK_ColorTRANSPARENT, 32);
145*c8dee2aaSAndroid Build Coastguard Worker 
146*c8dee2aaSAndroid Build Coastguard Worker     return surf->makeImageSnapshot();
147*c8dee2aaSAndroid Build Coastguard Worker }
148*c8dee2aaSAndroid Build Coastguard Worker 
create_protected_skia_image(GrDirectContext * dContext,Recorder * recorder,int width,int height,SkColor color)149*c8dee2aaSAndroid Build Coastguard Worker sk_sp<SkImage> create_protected_skia_image(GrDirectContext* dContext,
150*c8dee2aaSAndroid Build Coastguard Worker                                            Recorder* recorder,
151*c8dee2aaSAndroid Build Coastguard Worker                                            int width, int height,
152*c8dee2aaSAndroid Build Coastguard Worker                                            SkColor color) {
153*c8dee2aaSAndroid Build Coastguard Worker     SkImageInfo ii = SkImageInfo::Make(width, height, kRGBA_8888_SkColorType,
154*c8dee2aaSAndroid Build Coastguard Worker                                        kPremul_SkAlphaType);
155*c8dee2aaSAndroid Build Coastguard Worker 
156*c8dee2aaSAndroid Build Coastguard Worker     sk_sp<SkSurface> tmpSurface = create_protected_render_target(dContext, recorder, ii);
157*c8dee2aaSAndroid Build Coastguard Worker     if (!tmpSurface) {
158*c8dee2aaSAndroid Build Coastguard Worker         return nullptr;
159*c8dee2aaSAndroid Build Coastguard Worker     }
160*c8dee2aaSAndroid Build Coastguard Worker 
161*c8dee2aaSAndroid Build Coastguard Worker     ToolUtils::draw_checkerboard(tmpSurface->getCanvas(), color, SK_ColorTRANSPARENT, 32);
162*c8dee2aaSAndroid Build Coastguard Worker 
163*c8dee2aaSAndroid Build Coastguard Worker     return tmpSurface->makeImageSnapshot();
164*c8dee2aaSAndroid Build Coastguard Worker }
165*c8dee2aaSAndroid Build Coastguard Worker 
166*c8dee2aaSAndroid Build Coastguard Worker } // anonymous namespace
167*c8dee2aaSAndroid Build Coastguard Worker 
168*c8dee2aaSAndroid Build Coastguard Worker class ProtectedSlide : public Slide {
169*c8dee2aaSAndroid Build Coastguard Worker public:
ProtectedSlide()170*c8dee2aaSAndroid Build Coastguard Worker     ProtectedSlide() { fName = "Protected"; }
171*c8dee2aaSAndroid Build Coastguard Worker 
getDimensions() const172*c8dee2aaSAndroid Build Coastguard Worker     SkISize getDimensions() const override { return {kSize, 2*kSize}; }
173*c8dee2aaSAndroid Build Coastguard Worker 
draw(SkCanvas * origCanvas)174*c8dee2aaSAndroid Build Coastguard Worker     void draw(SkCanvas* origCanvas) override {
175*c8dee2aaSAndroid Build Coastguard Worker         origCanvas->clear(SK_ColorDKGRAY);
176*c8dee2aaSAndroid Build Coastguard Worker 
177*c8dee2aaSAndroid Build Coastguard Worker         skgpu::graphite::Recorder* recorder = origCanvas->recorder();
178*c8dee2aaSAndroid Build Coastguard Worker         GrDirectContext* dContext = GrAsDirectContext(origCanvas->recordingContext());
179*c8dee2aaSAndroid Build Coastguard Worker 
180*c8dee2aaSAndroid Build Coastguard Worker #if defined(SK_GANESH)
181*c8dee2aaSAndroid Build Coastguard Worker         if (dContext && !dContext->supportsProtectedContent()) {
182*c8dee2aaSAndroid Build Coastguard Worker             origCanvas->clear(SK_ColorGREEN);
183*c8dee2aaSAndroid Build Coastguard Worker             return;
184*c8dee2aaSAndroid Build Coastguard Worker         }
185*c8dee2aaSAndroid Build Coastguard Worker #endif
186*c8dee2aaSAndroid Build Coastguard Worker 
187*c8dee2aaSAndroid Build Coastguard Worker #if defined(SK_GRAPHITE)
188*c8dee2aaSAndroid Build Coastguard Worker         if (recorder && recorder->priv().isProtected() == skgpu::Protected::kNo) {
189*c8dee2aaSAndroid Build Coastguard Worker             origCanvas->clear(SK_ColorBLUE);
190*c8dee2aaSAndroid Build Coastguard Worker             return;
191*c8dee2aaSAndroid Build Coastguard Worker         }
192*c8dee2aaSAndroid Build Coastguard Worker #endif
193*c8dee2aaSAndroid Build Coastguard Worker 
194*c8dee2aaSAndroid Build Coastguard Worker         if (!dContext && !recorder) {
195*c8dee2aaSAndroid Build Coastguard Worker             origCanvas->clear(SK_ColorRED);
196*c8dee2aaSAndroid Build Coastguard Worker             return;
197*c8dee2aaSAndroid Build Coastguard Worker         }
198*c8dee2aaSAndroid Build Coastguard Worker 
199*c8dee2aaSAndroid Build Coastguard Worker         AHardwareBuffer* buffer = create_protected_buffer(kSize, kSize);
200*c8dee2aaSAndroid Build Coastguard Worker 
201*c8dee2aaSAndroid Build Coastguard Worker         sk_sp<SkImage> protectedAHBImage = create_protected_AHB_image(dContext, recorder, buffer,
202*c8dee2aaSAndroid Build Coastguard Worker                                                                       SK_ColorRED);
203*c8dee2aaSAndroid Build Coastguard Worker         sk_sp<SkImage> protectedSkImage = create_protected_skia_image(dContext, recorder,
204*c8dee2aaSAndroid Build Coastguard Worker                                                                       kSize, kSize, SK_ColorBLUE);
205*c8dee2aaSAndroid Build Coastguard Worker 
206*c8dee2aaSAndroid Build Coastguard Worker         // Pick one of the two protected images to draw. Only the protected AHB-backed image will
207*c8dee2aaSAndroid Build Coastguard Worker         // reproduce the bug (b/242266174).
208*c8dee2aaSAndroid Build Coastguard Worker         SkImage* imgToUse = protectedAHBImage.get();
209*c8dee2aaSAndroid Build Coastguard Worker //        SkImage* imgToUse = protectedSkImage.get();
210*c8dee2aaSAndroid Build Coastguard Worker 
211*c8dee2aaSAndroid Build Coastguard Worker         sk_sp<SkImage> indirectImg;
212*c8dee2aaSAndroid Build Coastguard Worker 
213*c8dee2aaSAndroid Build Coastguard Worker         {
214*c8dee2aaSAndroid Build Coastguard Worker             SkImageInfo ii = SkImageInfo::Make(kSize, kSize, kRGBA_8888_SkColorType,
215*c8dee2aaSAndroid Build Coastguard Worker                                                kPremul_SkAlphaType);
216*c8dee2aaSAndroid Build Coastguard Worker             sk_sp<SkSurface> tmpS = create_protected_render_target(dContext, recorder, ii);
217*c8dee2aaSAndroid Build Coastguard Worker 
218*c8dee2aaSAndroid Build Coastguard Worker             tmpS->getCanvas()->clear(SK_ColorMAGENTA);
219*c8dee2aaSAndroid Build Coastguard Worker             tmpS->getCanvas()->drawCircle(64, 64, 32, SkPaint());
220*c8dee2aaSAndroid Build Coastguard Worker 
221*c8dee2aaSAndroid Build Coastguard Worker             // For protected AHB-backed images this draw seems to poison all above the draws too
222*c8dee2aaSAndroid Build Coastguard Worker             tmpS->getCanvas()->drawImage(imgToUse, 0, 0);
223*c8dee2aaSAndroid Build Coastguard Worker             indirectImg = tmpS->makeImageSnapshot();
224*c8dee2aaSAndroid Build Coastguard Worker         }
225*c8dee2aaSAndroid Build Coastguard Worker 
226*c8dee2aaSAndroid Build Coastguard Worker         origCanvas->drawImage(imgToUse, 0, 0);
227*c8dee2aaSAndroid Build Coastguard Worker         origCanvas->drawImage(indirectImg, 0, kSize);
228*c8dee2aaSAndroid Build Coastguard Worker 
229*c8dee2aaSAndroid Build Coastguard Worker         protectedAHBImage.reset();
230*c8dee2aaSAndroid Build Coastguard Worker         protectedSkImage.reset();
231*c8dee2aaSAndroid Build Coastguard Worker         release_buffer(buffer);
232*c8dee2aaSAndroid Build Coastguard Worker     }
233*c8dee2aaSAndroid Build Coastguard Worker 
234*c8dee2aaSAndroid Build Coastguard Worker private:
235*c8dee2aaSAndroid Build Coastguard Worker     static const int kSize = 128;
236*c8dee2aaSAndroid Build Coastguard Worker };
237*c8dee2aaSAndroid Build Coastguard Worker 
238*c8dee2aaSAndroid Build Coastguard Worker DEF_SLIDE( return new ProtectedSlide(); )
239*c8dee2aaSAndroid Build Coastguard Worker 
240*c8dee2aaSAndroid Build Coastguard Worker #endif
241