xref: /aosp_15_r20/external/skia/tools/viewer/StatsLayer.h (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker * Copyright 2017 Google Inc.
3*c8dee2aaSAndroid Build Coastguard Worker *
4*c8dee2aaSAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker */
7*c8dee2aaSAndroid Build Coastguard Worker 
8*c8dee2aaSAndroid Build Coastguard Worker #ifndef StatsLayer_DEFINED
9*c8dee2aaSAndroid Build Coastguard Worker #define StatsLayer_DEFINED
10*c8dee2aaSAndroid Build Coastguard Worker 
11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkColor.h"
12*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkString.h"
13*c8dee2aaSAndroid Build Coastguard Worker #include "include/private/base/SkTArray.h"
14*c8dee2aaSAndroid Build Coastguard Worker #include "tools/sk_app/Window.h"
15*c8dee2aaSAndroid Build Coastguard Worker 
16*c8dee2aaSAndroid Build Coastguard Worker class SkSurface;
17*c8dee2aaSAndroid Build Coastguard Worker 
18*c8dee2aaSAndroid Build Coastguard Worker class StatsLayer : public sk_app::Window::Layer {
19*c8dee2aaSAndroid Build Coastguard Worker public:
20*c8dee2aaSAndroid Build Coastguard Worker     StatsLayer();
21*c8dee2aaSAndroid Build Coastguard Worker     void resetMeasurements();
22*c8dee2aaSAndroid Build Coastguard Worker 
23*c8dee2aaSAndroid Build Coastguard Worker     typedef int Timer;
24*c8dee2aaSAndroid Build Coastguard Worker 
25*c8dee2aaSAndroid Build Coastguard Worker     Timer addTimer(const char* label, SkColor color, SkColor labelColor = 0);
26*c8dee2aaSAndroid Build Coastguard Worker     void beginTiming(Timer);
27*c8dee2aaSAndroid Build Coastguard Worker     void endTiming(Timer);
28*c8dee2aaSAndroid Build Coastguard Worker 
29*c8dee2aaSAndroid Build Coastguard Worker     void enableGpuTimer(SkColor color);
30*c8dee2aaSAndroid Build Coastguard Worker     void disableGpuTimer();
isGpuTimerEnabled()31*c8dee2aaSAndroid Build Coastguard Worker     bool isGpuTimerEnabled() const { return fGpuTimerEnabled; }
32*c8dee2aaSAndroid Build Coastguard Worker     std::function<void(uint64_t ns)> issueGpuTimer();
33*c8dee2aaSAndroid Build Coastguard Worker 
34*c8dee2aaSAndroid Build Coastguard Worker     void onPrePaint() override;
35*c8dee2aaSAndroid Build Coastguard Worker     void onPaint(SkSurface*) override;
36*c8dee2aaSAndroid Build Coastguard Worker 
setDisplayScale(float scale)37*c8dee2aaSAndroid Build Coastguard Worker     void setDisplayScale(float scale) { fDisplayScale = scale; }
38*c8dee2aaSAndroid Build Coastguard Worker 
39*c8dee2aaSAndroid Build Coastguard Worker private:
40*c8dee2aaSAndroid Build Coastguard Worker     static const int kMeasurementCount = 1 << 6;  // should be power of 2 for fast mod
41*c8dee2aaSAndroid Build Coastguard Worker     struct TimerData {
42*c8dee2aaSAndroid Build Coastguard Worker         double fTimes[kMeasurementCount];
43*c8dee2aaSAndroid Build Coastguard Worker         SkString fLabel;
44*c8dee2aaSAndroid Build Coastguard Worker         SkColor fColor;
45*c8dee2aaSAndroid Build Coastguard Worker         SkColor fLabelColor;
46*c8dee2aaSAndroid Build Coastguard Worker     };
47*c8dee2aaSAndroid Build Coastguard Worker     skia_private::TArray<TimerData> fTimers;
48*c8dee2aaSAndroid Build Coastguard Worker     double fTotalTimes[kMeasurementCount];
49*c8dee2aaSAndroid Build Coastguard Worker 
50*c8dee2aaSAndroid Build Coastguard Worker     TimerData fGpuTimer;
51*c8dee2aaSAndroid Build Coastguard Worker     bool fGpuTimerEnabled = false;
52*c8dee2aaSAndroid Build Coastguard Worker 
53*c8dee2aaSAndroid Build Coastguard Worker     int fCurrentMeasurement;
54*c8dee2aaSAndroid Build Coastguard Worker     double fLastTotalBegin;
55*c8dee2aaSAndroid Build Coastguard Worker     double fCumulativeMeasurementTime;
56*c8dee2aaSAndroid Build Coastguard Worker     int fCumulativeMeasurementCount;
57*c8dee2aaSAndroid Build Coastguard Worker     float fDisplayScale;
58*c8dee2aaSAndroid Build Coastguard Worker };
59*c8dee2aaSAndroid Build Coastguard Worker 
60*c8dee2aaSAndroid Build Coastguard Worker #endif
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