1*c8dee2aaSAndroid Build Coastguard Worker /* 2*c8dee2aaSAndroid Build Coastguard Worker * Copyright 2017 Google Inc. 3*c8dee2aaSAndroid Build Coastguard Worker * 4*c8dee2aaSAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license that can be 5*c8dee2aaSAndroid Build Coastguard Worker * found in the LICENSE file. 6*c8dee2aaSAndroid Build Coastguard Worker */ 7*c8dee2aaSAndroid Build Coastguard Worker 8*c8dee2aaSAndroid Build Coastguard Worker #ifndef StatsLayer_DEFINED 9*c8dee2aaSAndroid Build Coastguard Worker #define StatsLayer_DEFINED 10*c8dee2aaSAndroid Build Coastguard Worker 11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkColor.h" 12*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkString.h" 13*c8dee2aaSAndroid Build Coastguard Worker #include "include/private/base/SkTArray.h" 14*c8dee2aaSAndroid Build Coastguard Worker #include "tools/sk_app/Window.h" 15*c8dee2aaSAndroid Build Coastguard Worker 16*c8dee2aaSAndroid Build Coastguard Worker class SkSurface; 17*c8dee2aaSAndroid Build Coastguard Worker 18*c8dee2aaSAndroid Build Coastguard Worker class StatsLayer : public sk_app::Window::Layer { 19*c8dee2aaSAndroid Build Coastguard Worker public: 20*c8dee2aaSAndroid Build Coastguard Worker StatsLayer(); 21*c8dee2aaSAndroid Build Coastguard Worker void resetMeasurements(); 22*c8dee2aaSAndroid Build Coastguard Worker 23*c8dee2aaSAndroid Build Coastguard Worker typedef int Timer; 24*c8dee2aaSAndroid Build Coastguard Worker 25*c8dee2aaSAndroid Build Coastguard Worker Timer addTimer(const char* label, SkColor color, SkColor labelColor = 0); 26*c8dee2aaSAndroid Build Coastguard Worker void beginTiming(Timer); 27*c8dee2aaSAndroid Build Coastguard Worker void endTiming(Timer); 28*c8dee2aaSAndroid Build Coastguard Worker 29*c8dee2aaSAndroid Build Coastguard Worker void enableGpuTimer(SkColor color); 30*c8dee2aaSAndroid Build Coastguard Worker void disableGpuTimer(); isGpuTimerEnabled()31*c8dee2aaSAndroid Build Coastguard Worker bool isGpuTimerEnabled() const { return fGpuTimerEnabled; } 32*c8dee2aaSAndroid Build Coastguard Worker std::function<void(uint64_t ns)> issueGpuTimer(); 33*c8dee2aaSAndroid Build Coastguard Worker 34*c8dee2aaSAndroid Build Coastguard Worker void onPrePaint() override; 35*c8dee2aaSAndroid Build Coastguard Worker void onPaint(SkSurface*) override; 36*c8dee2aaSAndroid Build Coastguard Worker setDisplayScale(float scale)37*c8dee2aaSAndroid Build Coastguard Worker void setDisplayScale(float scale) { fDisplayScale = scale; } 38*c8dee2aaSAndroid Build Coastguard Worker 39*c8dee2aaSAndroid Build Coastguard Worker private: 40*c8dee2aaSAndroid Build Coastguard Worker static const int kMeasurementCount = 1 << 6; // should be power of 2 for fast mod 41*c8dee2aaSAndroid Build Coastguard Worker struct TimerData { 42*c8dee2aaSAndroid Build Coastguard Worker double fTimes[kMeasurementCount]; 43*c8dee2aaSAndroid Build Coastguard Worker SkString fLabel; 44*c8dee2aaSAndroid Build Coastguard Worker SkColor fColor; 45*c8dee2aaSAndroid Build Coastguard Worker SkColor fLabelColor; 46*c8dee2aaSAndroid Build Coastguard Worker }; 47*c8dee2aaSAndroid Build Coastguard Worker skia_private::TArray<TimerData> fTimers; 48*c8dee2aaSAndroid Build Coastguard Worker double fTotalTimes[kMeasurementCount]; 49*c8dee2aaSAndroid Build Coastguard Worker 50*c8dee2aaSAndroid Build Coastguard Worker TimerData fGpuTimer; 51*c8dee2aaSAndroid Build Coastguard Worker bool fGpuTimerEnabled = false; 52*c8dee2aaSAndroid Build Coastguard Worker 53*c8dee2aaSAndroid Build Coastguard Worker int fCurrentMeasurement; 54*c8dee2aaSAndroid Build Coastguard Worker double fLastTotalBegin; 55*c8dee2aaSAndroid Build Coastguard Worker double fCumulativeMeasurementTime; 56*c8dee2aaSAndroid Build Coastguard Worker int fCumulativeMeasurementCount; 57*c8dee2aaSAndroid Build Coastguard Worker float fDisplayScale; 58*c8dee2aaSAndroid Build Coastguard Worker }; 59*c8dee2aaSAndroid Build Coastguard Worker 60*c8dee2aaSAndroid Build Coastguard Worker #endif 61