1*c8dee2aaSAndroid Build Coastguard Worker
2*c8dee2aaSAndroid Build Coastguard Worker /*
3*c8dee2aaSAndroid Build Coastguard Worker * Copyright 2016 Google Inc.
4*c8dee2aaSAndroid Build Coastguard Worker *
5*c8dee2aaSAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license that can be
6*c8dee2aaSAndroid Build Coastguard Worker * found in the LICENSE file.
7*c8dee2aaSAndroid Build Coastguard Worker */
8*c8dee2aaSAndroid Build Coastguard Worker
9*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkSurface.h"
10*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkTypes.h"
11*c8dee2aaSAndroid Build Coastguard Worker #include "tools/window/DisplayParams.h"
12*c8dee2aaSAndroid Build Coastguard Worker #include "tools/window/RasterWindowContext.h"
13*c8dee2aaSAndroid Build Coastguard Worker #include "tools/window/android/WindowContextFactory_android.h"
14*c8dee2aaSAndroid Build Coastguard Worker
15*c8dee2aaSAndroid Build Coastguard Worker using skwindow::internal::RasterWindowContext;
16*c8dee2aaSAndroid Build Coastguard Worker using skwindow::DisplayParams;
17*c8dee2aaSAndroid Build Coastguard Worker
18*c8dee2aaSAndroid Build Coastguard Worker namespace {
19*c8dee2aaSAndroid Build Coastguard Worker class RasterWindowContext_android : public RasterWindowContext {
20*c8dee2aaSAndroid Build Coastguard Worker public:
21*c8dee2aaSAndroid Build Coastguard Worker RasterWindowContext_android(ANativeWindow*, std::unique_ptr<const DisplayParams> params);
22*c8dee2aaSAndroid Build Coastguard Worker
23*c8dee2aaSAndroid Build Coastguard Worker sk_sp<SkSurface> getBackbufferSurface() override;
24*c8dee2aaSAndroid Build Coastguard Worker
isValid()25*c8dee2aaSAndroid Build Coastguard Worker bool isValid() override { return SkToBool(fNativeWindow); }
26*c8dee2aaSAndroid Build Coastguard Worker void resize(int w, int h) override;
27*c8dee2aaSAndroid Build Coastguard Worker void setDisplayParams(std::unique_ptr<const DisplayParams> params) override;
28*c8dee2aaSAndroid Build Coastguard Worker
29*c8dee2aaSAndroid Build Coastguard Worker private:
30*c8dee2aaSAndroid Build Coastguard Worker void setBuffersGeometry();
31*c8dee2aaSAndroid Build Coastguard Worker void onSwapBuffers() override;
32*c8dee2aaSAndroid Build Coastguard Worker
33*c8dee2aaSAndroid Build Coastguard Worker sk_sp<SkSurface> fBackbufferSurface = nullptr;
34*c8dee2aaSAndroid Build Coastguard Worker ANativeWindow* fNativeWindow = nullptr;
35*c8dee2aaSAndroid Build Coastguard Worker ANativeWindow_Buffer fBuffer;
36*c8dee2aaSAndroid Build Coastguard Worker ARect fBounds;
37*c8dee2aaSAndroid Build Coastguard Worker };
38*c8dee2aaSAndroid Build Coastguard Worker
RasterWindowContext_android(ANativeWindow * window,std::unique_ptr<const DisplayParams> params)39*c8dee2aaSAndroid Build Coastguard Worker RasterWindowContext_android::RasterWindowContext_android(
40*c8dee2aaSAndroid Build Coastguard Worker ANativeWindow* window, std::unique_ptr<const DisplayParams> params)
41*c8dee2aaSAndroid Build Coastguard Worker : RasterWindowContext(std::move(params)) {
42*c8dee2aaSAndroid Build Coastguard Worker fNativeWindow = window;
43*c8dee2aaSAndroid Build Coastguard Worker fWidth = ANativeWindow_getWidth(fNativeWindow);
44*c8dee2aaSAndroid Build Coastguard Worker fHeight = ANativeWindow_getHeight(fNativeWindow);
45*c8dee2aaSAndroid Build Coastguard Worker this->setBuffersGeometry();
46*c8dee2aaSAndroid Build Coastguard Worker }
47*c8dee2aaSAndroid Build Coastguard Worker
setBuffersGeometry()48*c8dee2aaSAndroid Build Coastguard Worker void RasterWindowContext_android::setBuffersGeometry() {
49*c8dee2aaSAndroid Build Coastguard Worker int32_t format = 0;
50*c8dee2aaSAndroid Build Coastguard Worker switch (fDisplayParams->colorType()) {
51*c8dee2aaSAndroid Build Coastguard Worker case kRGBA_8888_SkColorType:
52*c8dee2aaSAndroid Build Coastguard Worker format = WINDOW_FORMAT_RGBA_8888;
53*c8dee2aaSAndroid Build Coastguard Worker break;
54*c8dee2aaSAndroid Build Coastguard Worker case kRGB_565_SkColorType:
55*c8dee2aaSAndroid Build Coastguard Worker format = WINDOW_FORMAT_RGB_565;
56*c8dee2aaSAndroid Build Coastguard Worker break;
57*c8dee2aaSAndroid Build Coastguard Worker default:
58*c8dee2aaSAndroid Build Coastguard Worker SK_ABORT("Unsupported Android color type");
59*c8dee2aaSAndroid Build Coastguard Worker }
60*c8dee2aaSAndroid Build Coastguard Worker ANativeWindow_setBuffersGeometry(fNativeWindow, fWidth, fHeight, format);
61*c8dee2aaSAndroid Build Coastguard Worker }
62*c8dee2aaSAndroid Build Coastguard Worker
setDisplayParams(std::unique_ptr<const DisplayParams> params)63*c8dee2aaSAndroid Build Coastguard Worker void RasterWindowContext_android::setDisplayParams(std::unique_ptr<const DisplayParams> params) {
64*c8dee2aaSAndroid Build Coastguard Worker fDisplayParams = std::move(params);
65*c8dee2aaSAndroid Build Coastguard Worker this->setBuffersGeometry();
66*c8dee2aaSAndroid Build Coastguard Worker }
67*c8dee2aaSAndroid Build Coastguard Worker
resize(int w,int h)68*c8dee2aaSAndroid Build Coastguard Worker void RasterWindowContext_android::resize(int w, int h) {
69*c8dee2aaSAndroid Build Coastguard Worker fWidth = w;
70*c8dee2aaSAndroid Build Coastguard Worker fHeight = h;
71*c8dee2aaSAndroid Build Coastguard Worker this->setBuffersGeometry();
72*c8dee2aaSAndroid Build Coastguard Worker }
73*c8dee2aaSAndroid Build Coastguard Worker
getBackbufferSurface()74*c8dee2aaSAndroid Build Coastguard Worker sk_sp<SkSurface> RasterWindowContext_android::getBackbufferSurface() {
75*c8dee2aaSAndroid Build Coastguard Worker if (nullptr == fBackbufferSurface) {
76*c8dee2aaSAndroid Build Coastguard Worker ANativeWindow_lock(fNativeWindow, &fBuffer, &fBounds);
77*c8dee2aaSAndroid Build Coastguard Worker const int bytePerPixel = fBuffer.format == WINDOW_FORMAT_RGB_565 ? 2 : 4;
78*c8dee2aaSAndroid Build Coastguard Worker SkImageInfo info = SkImageInfo::Make(fWidth,
79*c8dee2aaSAndroid Build Coastguard Worker fHeight,
80*c8dee2aaSAndroid Build Coastguard Worker fDisplayParams->colorType(),
81*c8dee2aaSAndroid Build Coastguard Worker kPremul_SkAlphaType,
82*c8dee2aaSAndroid Build Coastguard Worker fDisplayParams->colorSpace());
83*c8dee2aaSAndroid Build Coastguard Worker fBackbufferSurface =
84*c8dee2aaSAndroid Build Coastguard Worker SkSurfaces::WrapPixels(info, fBuffer.bits, fBuffer.stride * bytePerPixel, nullptr);
85*c8dee2aaSAndroid Build Coastguard Worker }
86*c8dee2aaSAndroid Build Coastguard Worker return fBackbufferSurface;
87*c8dee2aaSAndroid Build Coastguard Worker }
88*c8dee2aaSAndroid Build Coastguard Worker
89*c8dee2aaSAndroid Build Coastguard Worker
onSwapBuffers()90*c8dee2aaSAndroid Build Coastguard Worker void RasterWindowContext_android::onSwapBuffers() {
91*c8dee2aaSAndroid Build Coastguard Worker ANativeWindow_unlockAndPost(fNativeWindow);
92*c8dee2aaSAndroid Build Coastguard Worker fBackbufferSurface.reset(nullptr);
93*c8dee2aaSAndroid Build Coastguard Worker }
94*c8dee2aaSAndroid Build Coastguard Worker } // anonymous namespace
95*c8dee2aaSAndroid Build Coastguard Worker
96*c8dee2aaSAndroid Build Coastguard Worker namespace skwindow {
MakeRasterForAndroid(ANativeWindow * window,std::unique_ptr<const DisplayParams> params)97*c8dee2aaSAndroid Build Coastguard Worker std::unique_ptr<WindowContext> MakeRasterForAndroid(ANativeWindow* window,
98*c8dee2aaSAndroid Build Coastguard Worker std::unique_ptr<const DisplayParams> params) {
99*c8dee2aaSAndroid Build Coastguard Worker std::unique_ptr<WindowContext> ctx(new RasterWindowContext_android(window, std::move(params)));
100*c8dee2aaSAndroid Build Coastguard Worker if (!ctx->isValid()) {
101*c8dee2aaSAndroid Build Coastguard Worker return nullptr;
102*c8dee2aaSAndroid Build Coastguard Worker }
103*c8dee2aaSAndroid Build Coastguard Worker return ctx;
104*c8dee2aaSAndroid Build Coastguard Worker }
105*c8dee2aaSAndroid Build Coastguard Worker
106*c8dee2aaSAndroid Build Coastguard Worker } // namespace skwindow
107