xref: /aosp_15_r20/external/swiftshader/src/Pipeline/PixelProgram.hpp (revision 03ce13f70fcc45d86ee91b7ee4cab1936a95046e)
1*03ce13f7SAndroid Build Coastguard Worker // Copyright 2016 The SwiftShader Authors. All Rights Reserved.
2*03ce13f7SAndroid Build Coastguard Worker //
3*03ce13f7SAndroid Build Coastguard Worker // Licensed under the Apache License, Version 2.0 (the "License");
4*03ce13f7SAndroid Build Coastguard Worker // you may not use this file except in compliance with the License.
5*03ce13f7SAndroid Build Coastguard Worker // You may obtain a copy of the License at
6*03ce13f7SAndroid Build Coastguard Worker //
7*03ce13f7SAndroid Build Coastguard Worker //    http://www.apache.org/licenses/LICENSE-2.0
8*03ce13f7SAndroid Build Coastguard Worker //
9*03ce13f7SAndroid Build Coastguard Worker // Unless required by applicable law or agreed to in writing, software
10*03ce13f7SAndroid Build Coastguard Worker // distributed under the License is distributed on an "AS IS" BASIS,
11*03ce13f7SAndroid Build Coastguard Worker // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12*03ce13f7SAndroid Build Coastguard Worker // See the License for the specific language governing permissions and
13*03ce13f7SAndroid Build Coastguard Worker // limitations under the License.
14*03ce13f7SAndroid Build Coastguard Worker 
15*03ce13f7SAndroid Build Coastguard Worker #ifndef sw_PixelProgram_hpp
16*03ce13f7SAndroid Build Coastguard Worker #define sw_PixelProgram_hpp
17*03ce13f7SAndroid Build Coastguard Worker 
18*03ce13f7SAndroid Build Coastguard Worker #include "PixelRoutine.hpp"
19*03ce13f7SAndroid Build Coastguard Worker 
20*03ce13f7SAndroid Build Coastguard Worker namespace sw {
21*03ce13f7SAndroid Build Coastguard Worker 
22*03ce13f7SAndroid Build Coastguard Worker class PixelProgram : public PixelRoutine
23*03ce13f7SAndroid Build Coastguard Worker {
24*03ce13f7SAndroid Build Coastguard Worker public:
25*03ce13f7SAndroid Build Coastguard Worker 	PixelProgram(
26*03ce13f7SAndroid Build Coastguard Worker 	    const PixelProcessor::State &state,
27*03ce13f7SAndroid Build Coastguard Worker 	    const vk::PipelineLayout *pipelineLayout,
28*03ce13f7SAndroid Build Coastguard Worker 	    const SpirvShader *spirvShader,
29*03ce13f7SAndroid Build Coastguard Worker 	    const vk::Attachments &attachments,
30*03ce13f7SAndroid Build Coastguard Worker 	    const vk::DescriptorSet::Bindings &descriptorSets);
31*03ce13f7SAndroid Build Coastguard Worker 
~PixelProgram()32*03ce13f7SAndroid Build Coastguard Worker 	virtual ~PixelProgram() {}
33*03ce13f7SAndroid Build Coastguard Worker 
34*03ce13f7SAndroid Build Coastguard Worker protected:
35*03ce13f7SAndroid Build Coastguard Worker 	virtual void setBuiltins(Int &x, Int &y, SIMD::Float (&z)[4], SIMD::Float &w, Int cMask[4], const SampleSet &samples);
36*03ce13f7SAndroid Build Coastguard Worker 	virtual void executeShader(Int cMask[4], Int sMask[4], Int zMask[4], const SampleSet &samples);
37*03ce13f7SAndroid Build Coastguard Worker 	virtual Bool alphaTest(Int cMask[4], const SampleSet &samples);
38*03ce13f7SAndroid Build Coastguard Worker 	virtual void blendColor(Pointer<Byte> cBuffer[4], Int &x, Int sMask[4], Int zMask[4], Int cMask[4], const SampleSet &samples);
39*03ce13f7SAndroid Build Coastguard Worker 
40*03ce13f7SAndroid Build Coastguard Worker private:
41*03ce13f7SAndroid Build Coastguard Worker 	// Color outputs
42*03ce13f7SAndroid Build Coastguard Worker 	SIMD::Float4 c[MAX_COLOR_BUFFERS];
43*03ce13f7SAndroid Build Coastguard Worker 
44*03ce13f7SAndroid Build Coastguard Worker 	// Raster operations
45*03ce13f7SAndroid Build Coastguard Worker 	void clampColor(SIMD::Float4 color[MAX_COLOR_BUFFERS]);
46*03ce13f7SAndroid Build Coastguard Worker 
47*03ce13f7SAndroid Build Coastguard Worker 	static SIMD::Int maskAny(Int cMask[4], const SampleSet &samples);
48*03ce13f7SAndroid Build Coastguard Worker 	static SIMD::Int maskAny(Int cMask[4], Int sMask[4], Int zMask[4], const SampleSet &samples);
49*03ce13f7SAndroid Build Coastguard Worker };
50*03ce13f7SAndroid Build Coastguard Worker 
51*03ce13f7SAndroid Build Coastguard Worker }  // namespace sw
52*03ce13f7SAndroid Build Coastguard Worker 
53*03ce13f7SAndroid Build Coastguard Worker #endif
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