1*03ce13f7SAndroid Build Coastguard Worker // Copyright 2022 The SwiftShader Authors. All Rights Reserved.
2*03ce13f7SAndroid Build Coastguard Worker //
3*03ce13f7SAndroid Build Coastguard Worker // Licensed under the Apache License, Version 2.0 (the "License");
4*03ce13f7SAndroid Build Coastguard Worker // you may not use this file except in compliance with the License.
5*03ce13f7SAndroid Build Coastguard Worker // You may obtain a copy of the License at
6*03ce13f7SAndroid Build Coastguard Worker //
7*03ce13f7SAndroid Build Coastguard Worker // http://www.apache.org/licenses/LICENSE-2.0
8*03ce13f7SAndroid Build Coastguard Worker //
9*03ce13f7SAndroid Build Coastguard Worker // Unless required by applicable law or agreed to in writing, software
10*03ce13f7SAndroid Build Coastguard Worker // distributed under the License is distributed on an "AS IS" BASIS,
11*03ce13f7SAndroid Build Coastguard Worker // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12*03ce13f7SAndroid Build Coastguard Worker // See the License for the specific language governing permissions and
13*03ce13f7SAndroid Build Coastguard Worker // limitations under the License.
14*03ce13f7SAndroid Build Coastguard Worker
15*03ce13f7SAndroid Build Coastguard Worker #include "SpirvProfiler.hpp"
16*03ce13f7SAndroid Build Coastguard Worker
17*03ce13f7SAndroid Build Coastguard Worker #include "System/Debug.hpp"
18*03ce13f7SAndroid Build Coastguard Worker
19*03ce13f7SAndroid Build Coastguard Worker #include "spirv-tools/libspirv.h"
20*03ce13f7SAndroid Build Coastguard Worker
21*03ce13f7SAndroid Build Coastguard Worker #include <string.h>
22*03ce13f7SAndroid Build Coastguard Worker #include <atomic>
23*03ce13f7SAndroid Build Coastguard Worker #include <fstream>
24*03ce13f7SAndroid Build Coastguard Worker
25*03ce13f7SAndroid Build Coastguard Worker namespace {
GetSpvOpName(const spv::Op & op)26*03ce13f7SAndroid Build Coastguard Worker std::string GetSpvOpName(const spv::Op &op)
27*03ce13f7SAndroid Build Coastguard Worker {
28*03ce13f7SAndroid Build Coastguard Worker return std::string("Op") + spvOpcodeString(static_cast<uint32_t>(op));
29*03ce13f7SAndroid Build Coastguard Worker }
30*03ce13f7SAndroid Build Coastguard Worker
ConcatPath(const std::string & base,const std::string & file)31*03ce13f7SAndroid Build Coastguard Worker std::string ConcatPath(const std::string &base, const std::string &file)
32*03ce13f7SAndroid Build Coastguard Worker {
33*03ce13f7SAndroid Build Coastguard Worker if(base.size() == 0)
34*03ce13f7SAndroid Build Coastguard Worker {
35*03ce13f7SAndroid Build Coastguard Worker return file;
36*03ce13f7SAndroid Build Coastguard Worker }
37*03ce13f7SAndroid Build Coastguard Worker char lastChar = *base.rend();
38*03ce13f7SAndroid Build Coastguard Worker if(lastChar == '\\' || lastChar == '/')
39*03ce13f7SAndroid Build Coastguard Worker {
40*03ce13f7SAndroid Build Coastguard Worker return base + file;
41*03ce13f7SAndroid Build Coastguard Worker }
42*03ce13f7SAndroid Build Coastguard Worker return base + "/" + file;
43*03ce13f7SAndroid Build Coastguard Worker }
44*03ce13f7SAndroid Build Coastguard Worker } // namespace
45*03ce13f7SAndroid Build Coastguard Worker
46*03ce13f7SAndroid Build Coastguard Worker namespace sw {
47*03ce13f7SAndroid Build Coastguard Worker
SpirvProfiler(const Configuration & config)48*03ce13f7SAndroid Build Coastguard Worker SpirvProfiler::SpirvProfiler(const Configuration &config)
49*03ce13f7SAndroid Build Coastguard Worker : cfg(config)
50*03ce13f7SAndroid Build Coastguard Worker {
51*03ce13f7SAndroid Build Coastguard Worker reportFilePath = ConcatPath(cfg.spvProfilingReportDir, "spirv_profile.txt");
52*03ce13f7SAndroid Build Coastguard Worker
53*03ce13f7SAndroid Build Coastguard Worker reportThreadStop = false;
54*03ce13f7SAndroid Build Coastguard Worker reportThread = std::thread{ [this] {
55*03ce13f7SAndroid Build Coastguard Worker while(!reportThreadStop.load(std::memory_order_acquire))
56*03ce13f7SAndroid Build Coastguard Worker {
57*03ce13f7SAndroid Build Coastguard Worker std::this_thread::sleep_for(std::chrono::milliseconds(cfg.spvProfilingReportPeriodMs));
58*03ce13f7SAndroid Build Coastguard Worker ReportSnapshot();
59*03ce13f7SAndroid Build Coastguard Worker }
60*03ce13f7SAndroid Build Coastguard Worker } };
61*03ce13f7SAndroid Build Coastguard Worker }
62*03ce13f7SAndroid Build Coastguard Worker
~SpirvProfiler()63*03ce13f7SAndroid Build Coastguard Worker SpirvProfiler::~SpirvProfiler()
64*03ce13f7SAndroid Build Coastguard Worker {
65*03ce13f7SAndroid Build Coastguard Worker reportThreadStop.store(true, std::memory_order_release);
66*03ce13f7SAndroid Build Coastguard Worker reportThread.join();
67*03ce13f7SAndroid Build Coastguard Worker }
68*03ce13f7SAndroid Build Coastguard Worker
ReportSnapshot()69*03ce13f7SAndroid Build Coastguard Worker void SpirvProfiler::ReportSnapshot()
70*03ce13f7SAndroid Build Coastguard Worker {
71*03ce13f7SAndroid Build Coastguard Worker std::ofstream f{ reportFilePath };
72*03ce13f7SAndroid Build Coastguard Worker
73*03ce13f7SAndroid Build Coastguard Worker if(!f)
74*03ce13f7SAndroid Build Coastguard Worker {
75*03ce13f7SAndroid Build Coastguard Worker warn("Error writing SPIR-V profile to file %s: %s\n", reportFilePath.c_str(), strerror(errno));
76*03ce13f7SAndroid Build Coastguard Worker return;
77*03ce13f7SAndroid Build Coastguard Worker }
78*03ce13f7SAndroid Build Coastguard Worker
79*03ce13f7SAndroid Build Coastguard Worker auto profiles = GetRegisteredProfilesSnapshot();
80*03ce13f7SAndroid Build Coastguard Worker for(const auto &[shaderId, profileData] : profiles)
81*03ce13f7SAndroid Build Coastguard Worker {
82*03ce13f7SAndroid Build Coastguard Worker f << "[Shader " << shaderId << "]" << std::endl;
83*03ce13f7SAndroid Build Coastguard Worker
84*03ce13f7SAndroid Build Coastguard Worker f << "[SPIR-V operand execution count]" << std::endl;
85*03ce13f7SAndroid Build Coastguard Worker for(const auto &[spvOp, execCount] : profileData->spvOpExecutionCount)
86*03ce13f7SAndroid Build Coastguard Worker {
87*03ce13f7SAndroid Build Coastguard Worker f << GetSpvOpName(spvOp) << ": " << execCount << std::endl;
88*03ce13f7SAndroid Build Coastguard Worker }
89*03ce13f7SAndroid Build Coastguard Worker
90*03ce13f7SAndroid Build Coastguard Worker f << std::endl;
91*03ce13f7SAndroid Build Coastguard Worker }
92*03ce13f7SAndroid Build Coastguard Worker
93*03ce13f7SAndroid Build Coastguard Worker f.close();
94*03ce13f7SAndroid Build Coastguard Worker }
95*03ce13f7SAndroid Build Coastguard Worker
RegisterShaderForProfiling(std::string shaderId,std::unique_ptr<SpirvProfileData> profData)96*03ce13f7SAndroid Build Coastguard Worker void SpirvProfiler::RegisterShaderForProfiling(std::string shaderId, std::unique_ptr<SpirvProfileData> profData)
97*03ce13f7SAndroid Build Coastguard Worker {
98*03ce13f7SAndroid Build Coastguard Worker marl::lock lock{ profileMux };
99*03ce13f7SAndroid Build Coastguard Worker shaderProfiles[shaderId] = std::move(profData);
100*03ce13f7SAndroid Build Coastguard Worker }
101*03ce13f7SAndroid Build Coastguard Worker
GetRegisteredProfilesSnapshot()102*03ce13f7SAndroid Build Coastguard Worker std::unordered_map<std::string, SpirvProfileData *> SpirvProfiler::GetRegisteredProfilesSnapshot()
103*03ce13f7SAndroid Build Coastguard Worker {
104*03ce13f7SAndroid Build Coastguard Worker marl::lock lock{ profileMux };
105*03ce13f7SAndroid Build Coastguard Worker std::unordered_map<std::string, SpirvProfileData *> snapshot;
106*03ce13f7SAndroid Build Coastguard Worker for(const auto &[shaderId, profileData] : shaderProfiles)
107*03ce13f7SAndroid Build Coastguard Worker {
108*03ce13f7SAndroid Build Coastguard Worker snapshot.emplace(shaderId, profileData.get());
109*03ce13f7SAndroid Build Coastguard Worker }
110*03ce13f7SAndroid Build Coastguard Worker return snapshot;
111*03ce13f7SAndroid Build Coastguard Worker }
112*03ce13f7SAndroid Build Coastguard Worker } // namespace sw