1*03ce13f7SAndroid Build Coastguard Worker // Copyright 2016 The SwiftShader Authors. All Rights Reserved. 2*03ce13f7SAndroid Build Coastguard Worker // 3*03ce13f7SAndroid Build Coastguard Worker // Licensed under the Apache License, Version 2.0 (the "License"); 4*03ce13f7SAndroid Build Coastguard Worker // you may not use this file except in compliance with the License. 5*03ce13f7SAndroid Build Coastguard Worker // You may obtain a copy of the License at 6*03ce13f7SAndroid Build Coastguard Worker // 7*03ce13f7SAndroid Build Coastguard Worker // http://www.apache.org/licenses/LICENSE-2.0 8*03ce13f7SAndroid Build Coastguard Worker // 9*03ce13f7SAndroid Build Coastguard Worker // Unless required by applicable law or agreed to in writing, software 10*03ce13f7SAndroid Build Coastguard Worker // distributed under the License is distributed on an "AS IS" BASIS, 11*03ce13f7SAndroid Build Coastguard Worker // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12*03ce13f7SAndroid Build Coastguard Worker // See the License for the specific language governing permissions and 13*03ce13f7SAndroid Build Coastguard Worker // limitations under the License. 14*03ce13f7SAndroid Build Coastguard Worker 15*03ce13f7SAndroid Build Coastguard Worker #include "Half.hpp" 16*03ce13f7SAndroid Build Coastguard Worker 17*03ce13f7SAndroid Build Coastguard Worker namespace sw { 18*03ce13f7SAndroid Build Coastguard Worker half(float fp32)19*03ce13f7SAndroid Build Coastguard Workerhalf::half(float fp32) 20*03ce13f7SAndroid Build Coastguard Worker { 21*03ce13f7SAndroid Build Coastguard Worker unsigned int fp32i = bit_cast<unsigned int>(fp32); 22*03ce13f7SAndroid Build Coastguard Worker unsigned int sign = (fp32i & 0x80000000) >> 16; 23*03ce13f7SAndroid Build Coastguard Worker unsigned int abs = fp32i & 0x7FFFFFFF; 24*03ce13f7SAndroid Build Coastguard Worker 25*03ce13f7SAndroid Build Coastguard Worker if(abs > 0x47FFEFFF) // Infinity 26*03ce13f7SAndroid Build Coastguard Worker { 27*03ce13f7SAndroid Build Coastguard Worker fp16i = sign | 0x7FFF; 28*03ce13f7SAndroid Build Coastguard Worker } 29*03ce13f7SAndroid Build Coastguard Worker else if(abs < 0x38800000) // Denormal 30*03ce13f7SAndroid Build Coastguard Worker { 31*03ce13f7SAndroid Build Coastguard Worker unsigned int mantissa = (abs & 0x007FFFFF) | 0x00800000; 32*03ce13f7SAndroid Build Coastguard Worker unsigned int e = 113 - (abs >> 23); 33*03ce13f7SAndroid Build Coastguard Worker 34*03ce13f7SAndroid Build Coastguard Worker if(e < 24) 35*03ce13f7SAndroid Build Coastguard Worker { 36*03ce13f7SAndroid Build Coastguard Worker abs = mantissa >> e; 37*03ce13f7SAndroid Build Coastguard Worker } 38*03ce13f7SAndroid Build Coastguard Worker else 39*03ce13f7SAndroid Build Coastguard Worker { 40*03ce13f7SAndroid Build Coastguard Worker abs = 0; 41*03ce13f7SAndroid Build Coastguard Worker } 42*03ce13f7SAndroid Build Coastguard Worker 43*03ce13f7SAndroid Build Coastguard Worker fp16i = sign | (abs + 0x00000FFF + ((abs >> 13) & 1)) >> 13; 44*03ce13f7SAndroid Build Coastguard Worker } 45*03ce13f7SAndroid Build Coastguard Worker else 46*03ce13f7SAndroid Build Coastguard Worker { 47*03ce13f7SAndroid Build Coastguard Worker fp16i = sign | (abs + 0xC8000000 + 0x00000FFF + ((abs >> 13) & 1)) >> 13; 48*03ce13f7SAndroid Build Coastguard Worker } 49*03ce13f7SAndroid Build Coastguard Worker } 50*03ce13f7SAndroid Build Coastguard Worker operator float() const51*03ce13f7SAndroid Build Coastguard Workerhalf::operator float() const 52*03ce13f7SAndroid Build Coastguard Worker { 53*03ce13f7SAndroid Build Coastguard Worker unsigned int fp32i; 54*03ce13f7SAndroid Build Coastguard Worker 55*03ce13f7SAndroid Build Coastguard Worker int s = (fp16i >> 15) & 0x00000001; 56*03ce13f7SAndroid Build Coastguard Worker int e = (fp16i >> 10) & 0x0000001F; 57*03ce13f7SAndroid Build Coastguard Worker int m = fp16i & 0x000003FF; 58*03ce13f7SAndroid Build Coastguard Worker 59*03ce13f7SAndroid Build Coastguard Worker if(e == 0) 60*03ce13f7SAndroid Build Coastguard Worker { 61*03ce13f7SAndroid Build Coastguard Worker if(m == 0) 62*03ce13f7SAndroid Build Coastguard Worker { 63*03ce13f7SAndroid Build Coastguard Worker fp32i = s << 31; 64*03ce13f7SAndroid Build Coastguard Worker 65*03ce13f7SAndroid Build Coastguard Worker return bit_cast<float>(fp32i); 66*03ce13f7SAndroid Build Coastguard Worker } 67*03ce13f7SAndroid Build Coastguard Worker else 68*03ce13f7SAndroid Build Coastguard Worker { 69*03ce13f7SAndroid Build Coastguard Worker while(!(m & 0x00000400)) 70*03ce13f7SAndroid Build Coastguard Worker { 71*03ce13f7SAndroid Build Coastguard Worker m <<= 1; 72*03ce13f7SAndroid Build Coastguard Worker e -= 1; 73*03ce13f7SAndroid Build Coastguard Worker } 74*03ce13f7SAndroid Build Coastguard Worker 75*03ce13f7SAndroid Build Coastguard Worker e += 1; 76*03ce13f7SAndroid Build Coastguard Worker m &= ~0x00000400; 77*03ce13f7SAndroid Build Coastguard Worker } 78*03ce13f7SAndroid Build Coastguard Worker } 79*03ce13f7SAndroid Build Coastguard Worker 80*03ce13f7SAndroid Build Coastguard Worker e = e + (127 - 15); 81*03ce13f7SAndroid Build Coastguard Worker m = m << 13; 82*03ce13f7SAndroid Build Coastguard Worker 83*03ce13f7SAndroid Build Coastguard Worker fp32i = (s << 31) | (e << 23) | m; 84*03ce13f7SAndroid Build Coastguard Worker 85*03ce13f7SAndroid Build Coastguard Worker return bit_cast<float>(fp32i); 86*03ce13f7SAndroid Build Coastguard Worker } 87*03ce13f7SAndroid Build Coastguard Worker operator =(float f)88*03ce13f7SAndroid Build Coastguard Workerhalf &half::operator=(float f) 89*03ce13f7SAndroid Build Coastguard Worker { 90*03ce13f7SAndroid Build Coastguard Worker *this = half(f); 91*03ce13f7SAndroid Build Coastguard Worker 92*03ce13f7SAndroid Build Coastguard Worker return *this; 93*03ce13f7SAndroid Build Coastguard Worker } 94*03ce13f7SAndroid Build Coastguard Worker 95*03ce13f7SAndroid Build Coastguard Worker } // namespace sw 96