xref: /aosp_15_r20/external/swiftshader/src/Vulkan/VkShaderModule.cpp (revision 03ce13f70fcc45d86ee91b7ee4cab1936a95046e)
1*03ce13f7SAndroid Build Coastguard Worker // Copyright 2018 The SwiftShader Authors. All Rights Reserved.
2*03ce13f7SAndroid Build Coastguard Worker //
3*03ce13f7SAndroid Build Coastguard Worker // Licensed under the Apache License, Version 2.0 (the "License");
4*03ce13f7SAndroid Build Coastguard Worker // you may not use this file except in compliance with the License.
5*03ce13f7SAndroid Build Coastguard Worker // You may obtain a copy of the License at
6*03ce13f7SAndroid Build Coastguard Worker //
7*03ce13f7SAndroid Build Coastguard Worker //    http://www.apache.org/licenses/LICENSE-2.0
8*03ce13f7SAndroid Build Coastguard Worker //
9*03ce13f7SAndroid Build Coastguard Worker // Unless required by applicable law or agreed to in writing, software
10*03ce13f7SAndroid Build Coastguard Worker // distributed under the License is distributed on an "AS IS" BASIS,
11*03ce13f7SAndroid Build Coastguard Worker // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12*03ce13f7SAndroid Build Coastguard Worker // See the License for the specific language governing permissions and
13*03ce13f7SAndroid Build Coastguard Worker // limitations under the License.
14*03ce13f7SAndroid Build Coastguard Worker 
15*03ce13f7SAndroid Build Coastguard Worker #include "VkShaderModule.hpp"
16*03ce13f7SAndroid Build Coastguard Worker 
17*03ce13f7SAndroid Build Coastguard Worker #include "spirv-tools/libspirv.hpp"
18*03ce13f7SAndroid Build Coastguard Worker 
19*03ce13f7SAndroid Build Coastguard Worker #include <cstring>
20*03ce13f7SAndroid Build Coastguard Worker 
21*03ce13f7SAndroid Build Coastguard Worker namespace vk {
22*03ce13f7SAndroid Build Coastguard Worker 
ShaderModule(const VkShaderModuleCreateInfo * pCreateInfo,void * mem)23*03ce13f7SAndroid Build Coastguard Worker ShaderModule::ShaderModule(const VkShaderModuleCreateInfo *pCreateInfo, void *mem)
24*03ce13f7SAndroid Build Coastguard Worker     : binary(pCreateInfo->pCode, pCreateInfo->codeSize / sizeof(uint32_t))
25*03ce13f7SAndroid Build Coastguard Worker {
26*03ce13f7SAndroid Build Coastguard Worker #if !defined(NDEBUG) || defined(DCHECK_ALWAYS_ON)
27*03ce13f7SAndroid Build Coastguard Worker 	spvtools::SpirvTools spirvTools(SPIRV_VERSION);
28*03ce13f7SAndroid Build Coastguard Worker 	spirvTools.SetMessageConsumer([](spv_message_level_t level, const char *source, const spv_position_t &position, const char *message) {
29*03ce13f7SAndroid Build Coastguard Worker 		switch(level)
30*03ce13f7SAndroid Build Coastguard Worker 		{
31*03ce13f7SAndroid Build Coastguard Worker 		case SPV_MSG_FATAL: sw::warn("SPIR-V FATAL: %d:%d %s\n", int(position.line), int(position.column), message);
32*03ce13f7SAndroid Build Coastguard Worker 		case SPV_MSG_INTERNAL_ERROR: sw::warn("SPIR-V INTERNAL_ERROR: %d:%d %s\n", int(position.line), int(position.column), message);
33*03ce13f7SAndroid Build Coastguard Worker 		case SPV_MSG_ERROR: sw::warn("SPIR-V ERROR: %d:%d %s\n", int(position.line), int(position.column), message);
34*03ce13f7SAndroid Build Coastguard Worker 		case SPV_MSG_WARNING: sw::warn("SPIR-V WARNING: %d:%d %s\n", int(position.line), int(position.column), message);
35*03ce13f7SAndroid Build Coastguard Worker 		case SPV_MSG_INFO: sw::trace("SPIR-V INFO: %d:%d %s\n", int(position.line), int(position.column), message);
36*03ce13f7SAndroid Build Coastguard Worker 		case SPV_MSG_DEBUG: sw::trace("SPIR-V DEBUG: %d:%d %s\n", int(position.line), int(position.column), message);
37*03ce13f7SAndroid Build Coastguard Worker 		default: sw::trace("SPIR-V MESSAGE: %d:%d %s\n", int(position.line), int(position.column), message);
38*03ce13f7SAndroid Build Coastguard Worker 		}
39*03ce13f7SAndroid Build Coastguard Worker 	});
40*03ce13f7SAndroid Build Coastguard Worker 
41*03ce13f7SAndroid Build Coastguard Worker 	spvtools::ValidatorOptions validatorOptions = {};
42*03ce13f7SAndroid Build Coastguard Worker 	validatorOptions.SetScalarBlockLayout(true);            // VK_EXT_scalar_block_layout
43*03ce13f7SAndroid Build Coastguard Worker 	validatorOptions.SetUniformBufferStandardLayout(true);  // VK_KHR_uniform_buffer_standard_layout
44*03ce13f7SAndroid Build Coastguard Worker 	validatorOptions.SetAllowLocalSizeId(true);             // VK_KHR_maintenance4
45*03ce13f7SAndroid Build Coastguard Worker 
46*03ce13f7SAndroid Build Coastguard Worker 	ASSERT(spirvTools.Validate(binary.data(), binary.size(), validatorOptions));  // The SPIR-V code passed to vkCreateShaderModule must be valid (b/158228522)
47*03ce13f7SAndroid Build Coastguard Worker #endif
48*03ce13f7SAndroid Build Coastguard Worker }
49*03ce13f7SAndroid Build Coastguard Worker 
ComputeRequiredAllocationSize(const VkShaderModuleCreateInfo * pCreateInfo)50*03ce13f7SAndroid Build Coastguard Worker size_t ShaderModule::ComputeRequiredAllocationSize(const VkShaderModuleCreateInfo *pCreateInfo)
51*03ce13f7SAndroid Build Coastguard Worker {
52*03ce13f7SAndroid Build Coastguard Worker 	return 0;
53*03ce13f7SAndroid Build Coastguard Worker }
54*03ce13f7SAndroid Build Coastguard Worker 
55*03ce13f7SAndroid Build Coastguard Worker }  // namespace vk
56