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readme.md

1TinyXML-2
2=========
3
4[![Test](https://github.com/leethomason/tinyxml2/actions/workflows/test.yml/badge.svg)](https://github.com/leethomason/tinyxml2/actions/workflows/test.yml)
5
6TinyXML-2 is a simple, small, efficient, C++ XML parser that can be
7easily integrated into other programs.
8
9The master is hosted on github:
10https://github.com/leethomason/tinyxml2
11
12The online HTML version of these docs:
13http://leethomason.github.io/tinyxml2/
14
15Examples are in the "related pages" tab of the HTML docs.
16
17What it does.
18-------------
19
20In brief, TinyXML-2 parses an XML document, and builds from that a
21Document Object Model (DOM) that can be read, modified, and saved.
22
23XML stands for "eXtensible Markup Language." It is a general purpose
24human and machine readable markup language to describe arbitrary data.
25All those random file formats created to store application data can
26all be replaced with XML. One parser for everything.
27
28http://en.wikipedia.org/wiki/XML
29
30There are different ways to access and interact with XML data.
31TinyXML-2 uses a Document Object Model (DOM), meaning the XML data is parsed
32into a C++ objects that can be browsed and manipulated, and then
33written to disk or another output stream. You can also construct an XML document
34from scratch with C++ objects and write this to disk or another output
35stream. You can even use TinyXML-2 to stream XML programmatically from
36code without creating a document first.
37
38TinyXML-2 is designed to be easy and fast to learn. It is one header and
39one cpp file. Simply add these to your project and off you go.
40There is an example file - xmltest.cpp - to get you started.
41
42TinyXML-2 is released under the ZLib license,
43so you can use it in open source or commercial code. The details
44of the license are at the top of every source file.
45
46TinyXML-2 attempts to be a flexible parser, but with truly correct and
47compliant XML output. TinyXML-2 should compile on any reasonably C++
48compliant system. It does not rely on exceptions, RTTI, or the STL.
49
50What it doesn't do.
51-------------------
52
53TinyXML-2 doesn't parse or use DTDs (Document Type Definitions) or XSLs
54(eXtensible Stylesheet Language.) There are other parsers out there
55that are much more fully featured. But they are generally bigger and
56more difficult to use. If you are working with
57browsers or have more complete XML needs, TinyXML-2 is not the parser for you.
58
59TinyXML-1 vs. TinyXML-2
60-----------------------
61
62TinyXML-2 long been the focus of all development. It is well tested
63and should be used instead of TinyXML-1.
64
65TinyXML-2 uses a similar API to TinyXML-1 and the same
66rich test cases. But the implementation of the parser is completely re-written
67to make it more appropriate for use in a game. It uses less memory, is faster,
68and uses far fewer memory allocations.
69
70TinyXML-2 has no requirement or support for STL.
71
72Features
73--------
74
75### Code Page
76
77TinyXML-2 uses UTF-8 exclusively when interpreting XML. All XML is assumed to
78be UTF-8.
79
80Filenames for loading / saving are passed unchanged to the underlying OS.
81
82### Memory Model
83
84An XMLDocument is a C++ object like any other, that can be on the stack, or
85new'd and deleted on the heap.
86
87However, any sub-node of the Document, XMLElement, XMLText, etc, can only
88be created by calling the appropriate XMLDocument::NewElement, NewText, etc.
89method. Although you have pointers to these objects, they are still owned
90by the Document. When the Document is deleted, so are all the nodes it contains.
91
92### White Space
93
94#### Whitespace Preservation (default, PRESERVE_WHITESPACE)
95
96Microsoft has an excellent article on white space: http://msdn.microsoft.com/en-us/library/ms256097.aspx
97
98By default, TinyXML-2 preserves white space in a (hopefully) sane way that is almost compliant with the
99spec. (TinyXML-1 used a completely different model, much more similar to 'collapse', below.)
100
101As a first step, all newlines / carriage-returns / line-feeds are normalized to a
102line-feed character, as required by the XML spec.
103
104White space in text is preserved. For example:
105
106	<element> Hello,  World</element>
107
108The leading space before the "Hello" and the double space after the comma are
109preserved. Line-feeds are preserved, as in this example:
110
111	<element> Hello again,
112	          World</element>
113
114However, white space between elements is **not** preserved. Although not strictly
115compliant, tracking and reporting inter-element space is awkward, and not normally
116valuable. TinyXML-2 sees these as the same XML:
117
118	<document>
119		<data>1</data>
120		<data>2</data>
121		<data>3</data>
122	</document>
123
124	<document><data>1</data><data>2</data><data>3</data></document>
125
126#### Whitespace Collapse (COLLAPSE_WHITESPACE)
127
128For some applications, it is preferable to collapse whitespace. Collapsing
129whitespace gives you "HTML-like" behavior, which is sometimes more suitable
130for hand typed documents.
131
132TinyXML-2 supports this with the 'whitespace' parameter to the XMLDocument constructor.
133(The default is to preserve whitespace, as described above.)
134
135However, you may also use COLLAPSE_WHITESPACE, which will:
136
137* Remove leading and trailing whitespace
138* Convert newlines and line-feeds into a space character
139* Collapse a run of any number of space characters into a single space character
140
141Note that (currently) there is a performance impact for using COLLAPSE_WHITESPACE.
142It essentially causes the XML to be parsed twice.
143
144#### Pedantic Whitespace (PEDANTIC_WHITESPACE)
145
146For applications that need to know about text nodes that are composed entirely of
147whitespace, PEDANTIC_WHITESPACE is available. PEDANTIC_WHITESPACE maintains all the
148whilespace between elements.
149
150PEDANTIC_WHITESPACE is a new mode and not as tested as the other whitespace modes.
151
152### Error Reporting
153
154TinyXML-2 reports the line number of any errors in an XML document that
155cannot be parsed correctly. In addition, all nodes (elements, declarations,
156text, comments etc.) and attributes have a line number recorded as they are parsed.
157This allows an application that performs additional validation of the parsed
158XML document (e.g. application-implemented DTD validation) to report
159line number information for error messages.
160
161### Entities
162
163TinyXML-2 recognizes the pre-defined "character entities", meaning special
164characters. Namely:
165
166	&amp;	&
167	&lt;	<
168	&gt;	>
169	&quot;	"
170	&apos;	'
171
172These are recognized when the XML document is read, and translated to their
173UTF-8 equivalents. For instance, text with the XML of:
174
175	Far &amp; Away
176
177will have the Value() of "Far & Away" when queried from the XMLText object,
178and will be written back to the XML stream/file as an ampersand.
179
180Additionally, any character can be specified by its Unicode code point:
181The syntax `&#xA0;` or `&#160;` are both to the non-breaking space character.
182This is called a 'numeric character reference'. Any numeric character reference
183that isn't one of the special entities above, will be read, but written as a
184regular code point. The output is correct, but the entity syntax isn't preserved.
185
186### Printing
187
188#### Print to file
189You can directly use the convenience function:
190
191	XMLDocument doc;
192	...
193	doc.SaveFile( "foo.xml" );
194
195Or the XMLPrinter class:
196
197	XMLPrinter printer( fp );
198	doc.Print( &printer );
199
200#### Print to memory
201Printing to memory is supported by the XMLPrinter.
202
203	XMLPrinter printer;
204	doc.Print( &printer );
205	// printer.CStr() has a const char* to the XML
206
207#### Print without an XMLDocument
208
209When loading, an XML parser is very useful. However, sometimes
210when saving, it just gets in the way. The code is often set up
211for streaming, and constructing the DOM is just overhead.
212
213The Printer supports the streaming case. The following code
214prints out a trivially simple XML file without ever creating
215an XML document.
216
217	XMLPrinter printer( fp );
218	printer.OpenElement( "foo" );
219	printer.PushAttribute( "foo", "bar" );
220	printer.CloseElement();
221
222Examples
223--------
224
225#### Load and parse an XML file.
226
227	/* ------ Example 1: Load and parse an XML file. ---- */
228	{
229		XMLDocument doc;
230		doc.LoadFile( "dream.xml" );
231	}
232
233#### Lookup information.
234
235	/* ------ Example 2: Lookup information. ---- */
236	{
237		XMLDocument doc;
238		doc.LoadFile( "dream.xml" );
239
240		// Structure of the XML file:
241		// - Element "PLAY"      the root Element, which is the
242		//                       FirstChildElement of the Document
243		// - - Element "TITLE"   child of the root PLAY Element
244		// - - - Text            child of the TITLE Element
245
246		// Navigate to the title, using the convenience function,
247		// with a dangerous lack of error checking.
248		const char* title = doc.FirstChildElement( "PLAY" )->FirstChildElement( "TITLE" )->GetText();
249		printf( "Name of play (1): %s\n", title );
250
251		// Text is just another Node to TinyXML-2. The more
252		// general way to get to the XMLText:
253		XMLText* textNode = doc.FirstChildElement( "PLAY" )->FirstChildElement( "TITLE" )->FirstChild()->ToText();
254		title = textNode->Value();
255		printf( "Name of play (2): %s\n", title );
256	}
257
258Using and Installing
259--------------------
260
261There are 2 files in TinyXML-2:
262* tinyxml2.cpp
263* tinyxml2.h
264
265And additionally a test file:
266* xmltest.cpp
267
268Generally speaking, the intent is that you simply include the tinyxml2.cpp and
269tinyxml2.h files in your project and build with your other source code.
270
271There is also a CMake build included. CMake is the general build for TinyXML-2.
272
273(Additional build systems are costly to maintain, and tend to bit-rot. They are
274being removed over time.)
275
276Building TinyXML-2 - Using vcpkg
277--------------------------------
278
279You can download and install TinyXML-2 using the [vcpkg](https://github.com/Microsoft/vcpkg) dependency manager:
280
281    git clone https://github.com/Microsoft/vcpkg.git
282    cd vcpkg
283    ./bootstrap-vcpkg.sh
284    ./vcpkg integrate install
285    ./vcpkg install tinyxml2
286
287The TinyXML-2 port in vcpkg is kept up to date by Microsoft team members and community contributors. If the version is out of date, please [create an issue or pull request](https://github.com/Microsoft/vcpkg) on the vcpkg repository.
288
289Versioning
290----------
291
292TinyXML-2 uses semantic versioning. http://semver.org/ Releases are now tagged in github.
293
294Note that the major version will (probably) change fairly rapidly. API changes are fairly
295common.
296
297License
298-------
299
300TinyXML-2 is released under the zlib license:
301
302This software is provided 'as-is', without any express or implied
303warranty. In no event will the authors be held liable for any
304damages arising from the use of this software.
305
306Permission is granted to anyone to use this software for any
307purpose, including commercial applications, and to alter it and
308redistribute it freely, subject to the following restrictions:
309
3101. The origin of this software must not be misrepresented; you must
311not claim that you wrote the original software. If you use this
312software in a product, an acknowledgment in the product documentation
313would be appreciated but is not required.
3142. Altered source versions must be plainly marked as such, and
315must not be misrepresented as being the original software.
3163. This notice may not be removed or altered from any source
317distribution.
318
319Contributors
320------------
321
322Thanks very much to everyone who sends suggestions, bugs, ideas, and
323encouragement. It all helps, and makes this project fun.
324
325The original TinyXML-1 has many contributors, who all deserve thanks
326in shaping what is a very successful library. Extra thanks to Yves
327Berquin and Andrew Ellerton who were key contributors.
328
329TinyXML-2 grew from that effort. Lee Thomason is the original author
330of TinyXML-2 (and TinyXML-1) but TinyXML-2 has been and is being improved
331by many contributors.
332
333Thanks to John Mackay at http://john.mackay.rosalilastudio.com for the TinyXML-2 logo!
334
335
336