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1*cf5a6c84SAndroid Build Coastguard Worker<html><head><title>toybox source code walkthrough</title></head>
2*cf5a6c84SAndroid Build Coastguard Worker<!--#include file="header.html" -->
3*cf5a6c84SAndroid Build Coastguard Worker
4*cf5a6c84SAndroid Build Coastguard Worker<p><h1><a name="style" /><a href="#style">Code style</a></h1></p>
5*cf5a6c84SAndroid Build Coastguard Worker
6*cf5a6c84SAndroid Build Coastguard Worker<p>The primary goal of toybox is _simple_ code. Keeping the code small is
7*cf5a6c84SAndroid Build Coastguard Workersecond, with speed and lots of features coming in somewhere after that.
8*cf5a6c84SAndroid Build Coastguard Worker(For more on that, see the <a href=design.html>design</a> page.)</p>
9*cf5a6c84SAndroid Build Coastguard Worker
10*cf5a6c84SAndroid Build Coastguard Worker<p>A simple implementation usually takes up fewer lines of source code,
11*cf5a6c84SAndroid Build Coastguard Workermeaning more code can fit on the screen at once, meaning the programmer can
12*cf5a6c84SAndroid Build Coastguard Workersee more of it on the screen and thus keep more if in their head at once.
13*cf5a6c84SAndroid Build Coastguard WorkerThis helps code auditing and thus reduces bugs. That said, sometimes being
14*cf5a6c84SAndroid Build Coastguard Workermore explicit is preferable to being clever enough to outsmart yourself:
15*cf5a6c84SAndroid Build Coastguard Workerdon't be so terse your code is unreadable.</p>
16*cf5a6c84SAndroid Build Coastguard Worker
17*cf5a6c84SAndroid Build Coastguard Worker<p>Toybox has an actual coding style guide over on
18*cf5a6c84SAndroid Build Coastguard Worker<a href=design.html#codestyle>the design page</a>, but in general we just
19*cf5a6c84SAndroid Build Coastguard Workerwant the code to be consistent.</p>
20*cf5a6c84SAndroid Build Coastguard Worker
21*cf5a6c84SAndroid Build Coastguard Worker<p><h1><a name="building" /><a href="#building">Building Toybox</a></h1></p>
22*cf5a6c84SAndroid Build Coastguard Worker
23*cf5a6c84SAndroid Build Coastguard Worker<p>Toybox is configured using the
24*cf5a6c84SAndroid Build Coastguard Worker<a href=https://github.com/torvalds/linux/blob/v2.6.16/Documentation/kbuild/kconfig-language.txt>Kconfig language</a> pioneered by the Linux
25*cf5a6c84SAndroid Build Coastguard Workerkernel, and adopted by many other projects (buildroot, OpenEmbedded, etc).
26*cf5a6c84SAndroid Build Coastguard WorkerThis generates a ".config" file containing the selected options, which
27*cf5a6c84SAndroid Build Coastguard Workercontrols which features are included when compiling toybox.</p>
28*cf5a6c84SAndroid Build Coastguard Worker
29*cf5a6c84SAndroid Build Coastguard Worker<p>Each configuration option has a default value. The defaults indicate the
30*cf5a6c84SAndroid Build Coastguard Worker"maximum sane configuration", I.E. if the feature defaults to "n" then it
31*cf5a6c84SAndroid Build Coastguard Workereither isn't complete or is a special-purpose option (such as debugging
32*cf5a6c84SAndroid Build Coastguard Workercode) that isn't intended for general purpose use.</p>
33*cf5a6c84SAndroid Build Coastguard Worker
34*cf5a6c84SAndroid Build Coastguard Worker<p>For a more compact human-editable version .config files, you can use the
35*cf5a6c84SAndroid Build Coastguard Worker<a href=http://landley.net/aboriginal/FAQ.html#dev_miniconfig>miniconfig</a>
36*cf5a6c84SAndroid Build Coastguard Workerformat.</p>
37*cf5a6c84SAndroid Build Coastguard Worker
38*cf5a6c84SAndroid Build Coastguard Worker<p>The standard build invocation is:</p>
39*cf5a6c84SAndroid Build Coastguard Worker
40*cf5a6c84SAndroid Build Coastguard Worker<ul>
41*cf5a6c84SAndroid Build Coastguard Worker<li>make defconfig #(or menuconfig)</li>
42*cf5a6c84SAndroid Build Coastguard Worker<li>make</li>
43*cf5a6c84SAndroid Build Coastguard Worker<li>make install</li>
44*cf5a6c84SAndroid Build Coastguard Worker</ul>
45*cf5a6c84SAndroid Build Coastguard Worker
46*cf5a6c84SAndroid Build Coastguard Worker<p>Type "make help" to see all available build options.</p>
47*cf5a6c84SAndroid Build Coastguard Worker
48*cf5a6c84SAndroid Build Coastguard Worker<p>The file "configure" contains a number of environment variable definitions
49*cf5a6c84SAndroid Build Coastguard Workerwhich influence the build, such as specifying which compiler to use or where
50*cf5a6c84SAndroid Build Coastguard Workerto install the resulting binaries. This file is included by the build, but
51*cf5a6c84SAndroid Build Coastguard Workeraccepts existing definitions of the environment variables, so it may be sourced
52*cf5a6c84SAndroid Build Coastguard Workeror modified by the developer before building and the definitions exported
53*cf5a6c84SAndroid Build Coastguard Workerto the environment will take precedence.</p>
54*cf5a6c84SAndroid Build Coastguard Worker
55*cf5a6c84SAndroid Build Coastguard Worker<p>(To clarify: ".config" lists the features selected by defconfig/menuconfig,
56*cf5a6c84SAndroid Build Coastguard WorkerI.E. "what to build", and "configure" describes the build and installation
57*cf5a6c84SAndroid Build Coastguard Workerenvironment, I.E. "how to build it".)</p>
58*cf5a6c84SAndroid Build Coastguard Worker
59*cf5a6c84SAndroid Build Coastguard Worker<p>By default "make install" puts files in /usr/toybox. Adding this to the
60*cf5a6c84SAndroid Build Coastguard Worker$PATH is up to you. The environment variable $PREFIX can change the
61*cf5a6c84SAndroid Build Coastguard Workerinstall location, ala "PREFIX=/usr/local/bin make install".</p>
62*cf5a6c84SAndroid Build Coastguard Worker
63*cf5a6c84SAndroid Build Coastguard Worker<p>If you need an unstripped (debug) version of any of these binaries,
64*cf5a6c84SAndroid Build Coastguard Workerlook in generated/unstripped.</p>
65*cf5a6c84SAndroid Build Coastguard Worker
66*cf5a6c84SAndroid Build Coastguard Worker<p><h1><a name="running"><a href="#running">Running a command</a></h1></p>
67*cf5a6c84SAndroid Build Coastguard Worker
68*cf5a6c84SAndroid Build Coastguard Worker<h2>main</h2>
69*cf5a6c84SAndroid Build Coastguard Worker
70*cf5a6c84SAndroid Build Coastguard Worker<p>The toybox main() function is at the end of main.c at the top level. It has
71*cf5a6c84SAndroid Build Coastguard Workertwo possible codepaths, only one of which is configured into any given build
72*cf5a6c84SAndroid Build Coastguard Workerof toybox.</p>
73*cf5a6c84SAndroid Build Coastguard Worker
74*cf5a6c84SAndroid Build Coastguard Worker<p>If CONFIG_SINGLE is selected, toybox is configured to contain only a single
75*cf5a6c84SAndroid Build Coastguard Workercommand, so most of the normal setup can be skipped. In this case the
76*cf5a6c84SAndroid Build Coastguard Workermultiplexer isn't used, instead main() calls toy_singleinit() (also in main.c)
77*cf5a6c84SAndroid Build Coastguard Workerto set up global state and parse command line arguments, calls the command's
78*cf5a6c84SAndroid Build Coastguard Workermain function out of toy_list (in the CONFIG_SINGLE case the array has a single entry, no need to search), and if the function returns instead of exiting
79*cf5a6c84SAndroid Build Coastguard Workerit flushes stdout (detecting error) and returns toys.exitval.</p>
80*cf5a6c84SAndroid Build Coastguard Worker
81*cf5a6c84SAndroid Build Coastguard Worker<p>When CONFIG_SINGLE is not selected, main() uses basename() to find the
82*cf5a6c84SAndroid Build Coastguard Workername it was run as, shifts its argument list one to the right so it lines up
83*cf5a6c84SAndroid Build Coastguard Workerwith where the multiplexer function expects it, and calls toybox_main(). This
84*cf5a6c84SAndroid Build Coastguard Workerleverages the multiplexer command's infrastructure to find and run the
85*cf5a6c84SAndroid Build Coastguard Workerappropriate command. (A command name starting with "toybox" will
86*cf5a6c84SAndroid Build Coastguard Workerrecursively call toybox_main(); you can go "./toybox toybox toybox toybox ls"
87*cf5a6c84SAndroid Build Coastguard Workerif you want to...)</p>
88*cf5a6c84SAndroid Build Coastguard Worker
89*cf5a6c84SAndroid Build Coastguard Worker<h2>toybox_main</h2>
90*cf5a6c84SAndroid Build Coastguard Worker
91*cf5a6c84SAndroid Build Coastguard Worker<p>The toybox_main() function is also in main,c. It handles a possible
92*cf5a6c84SAndroid Build Coastguard Worker--help option ("toybox --help ls"), prints the list of available commands if no
93*cf5a6c84SAndroid Build Coastguard Workerarguments were provided to the multiplexer (or with full path names if any
94*cf5a6c84SAndroid Build Coastguard Workerother option is provided before a command name, ala "toybox --list").
95*cf5a6c84SAndroid Build Coastguard WorkerOtherwise it calls toy_exec() on its argument list.</p>
96*cf5a6c84SAndroid Build Coastguard Worker
97*cf5a6c84SAndroid Build Coastguard Worker<p>Note that the multiplexer is the first entry in toy_list (the rest of the
98*cf5a6c84SAndroid Build Coastguard Workerlist is sorted alphabetically to allow binary search), so toybox_main can
99*cf5a6c84SAndroid Build Coastguard Workercheat and just grab the first entry to quickly set up its context without
100*cf5a6c84SAndroid Build Coastguard Workersearching. Since all command names go through the multiplexer at least once
101*cf5a6c84SAndroid Build Coastguard Workerin the non-TOYBOX_SINGLE case, this avoids a redundant search of
102*cf5a6c84SAndroid Build Coastguard Workerthe list.</p>
103*cf5a6c84SAndroid Build Coastguard Worker
104*cf5a6c84SAndroid Build Coastguard Worker<p>The toy_exec() function is also in main.c. It performs toy_find() to
105*cf5a6c84SAndroid Build Coastguard Workerperform a binary search on the toy_list array to look up the command's
106*cf5a6c84SAndroid Build Coastguard Workerentry by name and saves it in the global variable which, calls toy_init()
107*cf5a6c84SAndroid Build Coastguard Workerto parse command line arguments and set up global state (using which->options),
108*cf5a6c84SAndroid Build Coastguard Workerand calls the appropriate command's main() function (which->toy_main). On
109*cf5a6c84SAndroid Build Coastguard Workerreturn it flushes all pending ansi FILE * I/O, detects if stdout had an
110*cf5a6c84SAndroid Build Coastguard Workererror, and then calls xexit() (which uses toys.exitval).</p>
111*cf5a6c84SAndroid Build Coastguard Worker
112*cf5a6c84SAndroid Build Coastguard Worker<p><h1><a name="infrastructure" /><a href="#infrastructure">Infrastructure</a></h1></p>
113*cf5a6c84SAndroid Build Coastguard Worker
114*cf5a6c84SAndroid Build Coastguard Worker<p>The toybox source code is in following directories:</p>
115*cf5a6c84SAndroid Build Coastguard Worker<ul>
116*cf5a6c84SAndroid Build Coastguard Worker<li>The <a href="#top">top level directory</a> contains the file main.c (were
117*cf5a6c84SAndroid Build Coastguard Workerexecution starts), the header file toys.h (included by every command), and
118*cf5a6c84SAndroid Build Coastguard Workerother global infrastructure.</li>
119*cf5a6c84SAndroid Build Coastguard Worker<li>The <a href="#lib">lib directory</a> contains common functions shared by
120*cf5a6c84SAndroid Build Coastguard Workermultiple commands:</li>
121*cf5a6c84SAndroid Build Coastguard Worker<ul>
122*cf5a6c84SAndroid Build Coastguard Worker<li><a href="#lib_lib">lib/lib.c</a></li>
123*cf5a6c84SAndroid Build Coastguard Worker<li><a href="#lib_xwrap">lib/xwrap.c</a></li>
124*cf5a6c84SAndroid Build Coastguard Worker<li><a href="#lib_llist">lib/llist.c</a></li>
125*cf5a6c84SAndroid Build Coastguard Worker<li><a href="#lib_args">lib/args.c</a></li>
126*cf5a6c84SAndroid Build Coastguard Worker<li><a href="#lib_dirtree">lib/dirtree.c</a></li>
127*cf5a6c84SAndroid Build Coastguard Worker</ul>
128*cf5a6c84SAndroid Build Coastguard Worker<li>The <a href="#toys">toys directory</a> contains the C files implementating
129*cf5a6c84SAndroid Build Coastguard Workereach command. Currently it contains five subdirectories categorizing the
130*cf5a6c84SAndroid Build Coastguard Workercommands: posix, lsb, other, example, and pending.</li>
131*cf5a6c84SAndroid Build Coastguard Worker<li>The <a href="#scripts">scripts directory</a> contains the build and
132*cf5a6c84SAndroid Build Coastguard Workertest infrastructure.</li>
133*cf5a6c84SAndroid Build Coastguard Worker<li>The <a href="#kconfig">kconfig directory</a> contains the configuration
134*cf5a6c84SAndroid Build Coastguard Workerinfrastructure implementing menuconfig (copied from the Linux kernel).</li>
135*cf5a6c84SAndroid Build Coastguard Worker<li>The <a href="#generated">generated directory</a> contains intermediate
136*cf5a6c84SAndroid Build Coastguard Workerfiles generated from other parts of the source code.</li>
137*cf5a6c84SAndroid Build Coastguard Worker<li>The <a href="#tests">tests directory</a> contains the test suite.
138*cf5a6c84SAndroid Build Coastguard WorkerNOSPACE=1 to allow tests to pass with diff -b</li>
139*cf5a6c84SAndroid Build Coastguard Worker</ul>
140*cf5a6c84SAndroid Build Coastguard Worker
141*cf5a6c84SAndroid Build Coastguard Worker<a name="adding" />
142*cf5a6c84SAndroid Build Coastguard Worker<p><h1><a href="#adding">Adding a new command</a></h1></p>
143*cf5a6c84SAndroid Build Coastguard Worker<p>To add a new command to toybox, add a C file implementing that command to
144*cf5a6c84SAndroid Build Coastguard Workerone of the subdirectories under the toys directory.  No other files need to
145*cf5a6c84SAndroid Build Coastguard Workerbe modified; the build extracts all the information it needs (such as command
146*cf5a6c84SAndroid Build Coastguard Workerline arguments) from specially formatted comments and macros in the C file.
147*cf5a6c84SAndroid Build Coastguard Worker(See the description of the <a href="#generated">"generated" directory</a>
148*cf5a6c84SAndroid Build Coastguard Workerfor details.)</p>
149*cf5a6c84SAndroid Build Coastguard Worker
150*cf5a6c84SAndroid Build Coastguard Worker<p>Currently there are five subdirectories under "toys", one for commands
151*cf5a6c84SAndroid Build Coastguard Workerdefined by the POSIX standard, one for commands defined by the Linux Standard
152*cf5a6c84SAndroid Build Coastguard WorkerBase, an "other" directory for commands not covered by an obvious standard,
153*cf5a6c84SAndroid Build Coastguard Workera directory of example commands (templates to use when starting new commands),
154*cf5a6c84SAndroid Build Coastguard Workerand a "pending" directory of commands that need further review/cleanup
155*cf5a6c84SAndroid Build Coastguard Workerbefore moving to one of the other directories (run these at your own risk,
156*cf5a6c84SAndroid Build Coastguard Workercleanup patches welcome).
157*cf5a6c84SAndroid Build Coastguard WorkerThese directories are just for developer convenience sorting the commands,
158*cf5a6c84SAndroid Build Coastguard Workerthe directories are otherwise functionally identical. To add a new category,
159*cf5a6c84SAndroid Build Coastguard Workercreate the appropriate directory with a README file in it whose first line
160*cf5a6c84SAndroid Build Coastguard Workeris the description menuconfig should use for the directory.)</p>
161*cf5a6c84SAndroid Build Coastguard Worker
162*cf5a6c84SAndroid Build Coastguard Worker<p>An easy way to start a new command is copy the file "toys/example/hello.c"
163*cf5a6c84SAndroid Build Coastguard Workerto the name of the new command, and modify this copy to implement the new
164*cf5a6c84SAndroid Build Coastguard Workercommand (more or less by turning every instance of "hello" into the
165*cf5a6c84SAndroid Build Coastguard Workername of your command, updating the command line arguments, globals, and
166*cf5a6c84SAndroid Build Coastguard Workerhelp data, and then filling out its "main" function with code that does
167*cf5a6c84SAndroid Build Coastguard Workersomething interesting).</p>
168*cf5a6c84SAndroid Build Coastguard Worker
169*cf5a6c84SAndroid Build Coastguard Worker<p>You could also start with "toys/example/skeleton.c", which provides a lot
170*cf5a6c84SAndroid Build Coastguard Workermore example code (showing several variants of command line option
171*cf5a6c84SAndroid Build Coastguard Workerparsing, how to implement multiple commands in the same file, and so on).
172*cf5a6c84SAndroid Build Coastguard WorkerBut usually it's just more stuff to delete.</p>
173*cf5a6c84SAndroid Build Coastguard Worker
174*cf5a6c84SAndroid Build Coastguard Worker<p>Here's a checklist of steps to turn hello.c into another command:</p>
175*cf5a6c84SAndroid Build Coastguard Worker
176*cf5a6c84SAndroid Build Coastguard Worker<ul>
177*cf5a6c84SAndroid Build Coastguard Worker<li><p>First "cp toys/example/hello.c toys/other/yourcommand.c" and open
178*cf5a6c84SAndroid Build Coastguard Workerthe new file in your preferred text editor.</p>
179*cf5a6c84SAndroid Build Coastguard Worker<ul><li><p>Note that the
180*cf5a6c84SAndroid Build Coastguard Workername of the new file is significant: it's the name of the new command you're
181*cf5a6c84SAndroid Build Coastguard Workeradding to toybox. The build includes all *.c files under toys/*/ whose
182*cf5a6c84SAndroid Build Coastguard Workernames are a case insensitive match for an enabled config symbol. So
183*cf5a6c84SAndroid Build Coastguard Workertoys/posix/cat.c only gets included if you have "CAT=y" in ".config".</p></li>
184*cf5a6c84SAndroid Build Coastguard Worker</ul></p></li>
185*cf5a6c84SAndroid Build Coastguard Worker
186*cf5a6c84SAndroid Build Coastguard Worker<li><p>Change the one line comment at the top of the file (currently
187*cf5a6c84SAndroid Build Coastguard Worker"hello.c - A hello world program") to describe your new file.</p></li>
188*cf5a6c84SAndroid Build Coastguard Worker
189*cf5a6c84SAndroid Build Coastguard Worker<li><p>Change the copyright notice to your name, email, and the current
190*cf5a6c84SAndroid Build Coastguard Workeryear.</p></li>
191*cf5a6c84SAndroid Build Coastguard Worker
192*cf5a6c84SAndroid Build Coastguard Worker<li><p>Give a URL to the relevant standards document, where applicable.
193*cf5a6c84SAndroid Build Coastguard Worker(Sample links to SUSv4, LSB, IETF RFC, and man7.org are provided, feel free to
194*cf5a6c84SAndroid Build Coastguard Workerlink to other documentation or standards as appropriate.)</p></li>
195*cf5a6c84SAndroid Build Coastguard Worker
196*cf5a6c84SAndroid Build Coastguard Worker<li><p>Update the USE_YOURCOMMAND(NEWTOY(yourcommand,"blah",0)) line.
197*cf5a6c84SAndroid Build Coastguard WorkerThe NEWTOY macro fills out this command's <a href="#toy_list">toy_list</a>
198*cf5a6c84SAndroid Build Coastguard Workerstructure.  The arguments to the NEWTOY macro are:</p>
199*cf5a6c84SAndroid Build Coastguard Worker
200*cf5a6c84SAndroid Build Coastguard Worker<ol>
201*cf5a6c84SAndroid Build Coastguard Worker<li><p>the name used to run your command</p></li>
202*cf5a6c84SAndroid Build Coastguard Worker<li><p>the command line argument <a href="#lib_args">option parsing string</a> (0 if none)</p></li>
203*cf5a6c84SAndroid Build Coastguard Worker<li><p>a bitfield of TOYFLAG values
204*cf5a6c84SAndroid Build Coastguard Worker(defined in toys.h) providing additional information such as where your
205*cf5a6c84SAndroid Build Coastguard Workercommand should be installed on a running system, whether to blank umask
206*cf5a6c84SAndroid Build Coastguard Workerbefore running, whether or not the command must run as root (and thus should
207*cf5a6c84SAndroid Build Coastguard Workerretain root access if installed SUID), and so on.</p></li>
208*cf5a6c84SAndroid Build Coastguard Worker</ol>
209*cf5a6c84SAndroid Build Coastguard Worker</li>
210*cf5a6c84SAndroid Build Coastguard Worker
211*cf5a6c84SAndroid Build Coastguard Worker<li><p>Change the kconfig data (from "config YOURCOMMAND" to the end of the
212*cf5a6c84SAndroid Build Coastguard Workercomment block) to supply your command's configuration and help
213*cf5a6c84SAndroid Build Coastguard Workerinformation.  The uppper case config symbols are used by menuconfig, and are
214*cf5a6c84SAndroid Build Coastguard Workeralso what the CFG_ and USE_() macros are generated from (see [TODO]).  The
215*cf5a6c84SAndroid Build Coastguard Workerhelp information here is used by menuconfig, and also by the "help" command to
216*cf5a6c84SAndroid Build Coastguard Workerdescribe your new command.  (See [TODO] for details.)  By convention,
217*cf5a6c84SAndroid Build Coastguard Workerunfinished commands default to "n" and finished commands default to "y",
218*cf5a6c84SAndroid Build Coastguard Workerso "make defconfig" selects all finished commands.  (Note, "finished" means
219*cf5a6c84SAndroid Build Coastguard Worker"ready to be used", not that it'll never change again.)<p>
220*cf5a6c84SAndroid Build Coastguard Worker
221*cf5a6c84SAndroid Build Coastguard Worker<p>Each help block should start with a "usage: yourcommand" line explaining
222*cf5a6c84SAndroid Build Coastguard Workerany command line arguments added by this config option.  The "help" command
223*cf5a6c84SAndroid Build Coastguard Workeroutputs this text, and scripts/config2help.c in the build infrastructure
224*cf5a6c84SAndroid Build Coastguard Workercollates these usage lines for commands with multiple configuration
225*cf5a6c84SAndroid Build Coastguard Workeroptions when producing generated/help.h.</p>
226*cf5a6c84SAndroid Build Coastguard Worker</li>
227*cf5a6c84SAndroid Build Coastguard Worker
228*cf5a6c84SAndroid Build Coastguard Worker<li><p>Change the "#define FOR_hello" line to "#define FOR_yourcommand" right
229*cf5a6c84SAndroid Build Coastguard Workerbefore the "#include <toys.h>". (This selects the appropriate FLAG_ macros and
230*cf5a6c84SAndroid Build Coastguard Workerdoes a "#define TT this.yourcommand" so you can access the global variables
231*cf5a6c84SAndroid Build Coastguard Workerout of the space-saving union of structures. If you aren't using any command
232*cf5a6c84SAndroid Build Coastguard Workerflag bits and aren't defining a GLOBAL block, you can delete this line.)</p></li>
233*cf5a6c84SAndroid Build Coastguard Worker
234*cf5a6c84SAndroid Build Coastguard Worker<li><p>Update the GLOBALS() macro to contain your command's global
235*cf5a6c84SAndroid Build Coastguard Workervariables. If your command has no global variables, delete this macro.</p>
236*cf5a6c84SAndroid Build Coastguard Worker
237*cf5a6c84SAndroid Build Coastguard Worker<p>Variables in the GLOBALS() block are are stored in a space saving
238*cf5a6c84SAndroid Build Coastguard Worker<a href="#toy_union">union of structures</a> format, which may be accessed
239*cf5a6c84SAndroid Build Coastguard Workerusing the TT macro as if TT were a global structure (so TT.membername).
240*cf5a6c84SAndroid Build Coastguard WorkerIf you specified two-character command line arguments in
241*cf5a6c84SAndroid Build Coastguard WorkerNEWTOY(), the first few global variables will be initialized by the automatic
242*cf5a6c84SAndroid Build Coastguard Workerargument parsing logic, and the type and order of these variables must
243*cf5a6c84SAndroid Build Coastguard Workercorrespond to the arguments specified in NEWTOY().
244*cf5a6c84SAndroid Build Coastguard Worker(See <a href="#lib_args">lib/args.c</a> for details.)</p>
245*cf5a6c84SAndroid Build Coastguard Worker
246*cf5a6c84SAndroid Build Coastguard Worker<blockquote><p>NOTE: the GLOBALS() block creates a "this.filename" entry
247*cf5a6c84SAndroid Build Coastguard Workerin generated/globals.h. If your toys/*/filename.c does not match the first
248*cf5a6c84SAndroid Build Coastguard Workercommand name, you'll need to "#define TT this.filename" yourself before
249*cf5a6c84SAndroid Build Coastguard Worker#including toys.h if you want to use TT globals</p></blockquote>
250*cf5a6c84SAndroid Build Coastguard Worker</li>
251*cf5a6c84SAndroid Build Coastguard Worker
252*cf5a6c84SAndroid Build Coastguard Worker<li><p>Rename hello_main() to yourcommand_main().  This is the main() function
253*cf5a6c84SAndroid Build Coastguard Workerwhere execution of your command starts. Your command line options are
254*cf5a6c84SAndroid Build Coastguard Workeralready sorted into this.optflags, this.optargs, this.optc, and the GLOBALS()
255*cf5a6c84SAndroid Build Coastguard Workeras appropriate by the time this function is called. (See
256*cf5a6c84SAndroid Build Coastguard Worker<a href="#lib_args">get_optflags()</a> for details.)</p></li>
257*cf5a6c84SAndroid Build Coastguard Worker
258*cf5a6c84SAndroid Build Coastguard Worker<li><p>Switch on TOYBOX_DEBUG in menuconfig (toybox global settings menu)
259*cf5a6c84SAndroid Build Coastguard Workerthe first time you build and run your new command. If anything is wrong
260*cf5a6c84SAndroid Build Coastguard Workerwith your option string, that will give you error messages.</p>
261*cf5a6c84SAndroid Build Coastguard Worker
262*cf5a6c84SAndroid Build Coastguard Worker<p>Otherwise it'll just segfault without
263*cf5a6c84SAndroid Build Coastguard Workerexplanation when it falls off the end because it didn't find a matching
264*cf5a6c84SAndroid Build Coastguard Workerend parantheses for a longopt, or you put a nonexistent option in a square
265*cf5a6c84SAndroid Build Coastguard Workerbracket grouping... Since these kind of errors can only be caused by a
266*cf5a6c84SAndroid Build Coastguard Workerdeveloper, not by end users, we don't normally want runtime checks for
267*cf5a6c84SAndroid Build Coastguard Workerthem. Once you're happy with your option string, you can switch TOYBOX_DEBUG
268*cf5a6c84SAndroid Build Coastguard Workerback off.</p></li>
269*cf5a6c84SAndroid Build Coastguard Worker</ul>
270*cf5a6c84SAndroid Build Coastguard Worker
271*cf5a6c84SAndroid Build Coastguard Worker<a name="headers" /><h2><a href="#headers">Headers.</a></h2>
272*cf5a6c84SAndroid Build Coastguard Worker
273*cf5a6c84SAndroid Build Coastguard Worker<p>Commands are implemented as self-contained .c files, and generally don't
274*cf5a6c84SAndroid Build Coastguard Workerhave their own .h files. If it's common code put it in lib/, and if it's
275*cf5a6c84SAndroid Build Coastguard Workersomething like a local structure definition just put it in the command's .c
276*cf5a6c84SAndroid Build Coastguard Workerfile. If it would only ever be #included from one place, inline it.
277*cf5a6c84SAndroid Build Coastguard Worker(The line between implementing multiple commands in a C file via OLDTOY()
278*cf5a6c84SAndroid Build Coastguard Workerto share infrastructure and moving that shared infrastructure to lib/ is a
279*cf5a6c84SAndroid Build Coastguard Workerjudgement call. Try to figure out which is simplest.)</p>
280*cf5a6c84SAndroid Build Coastguard Worker
281*cf5a6c84SAndroid Build Coastguard Worker<p>The top level toys.h should #include all the standard (posix) headers
282*cf5a6c84SAndroid Build Coastguard Workerthat any command uses. (Partly this is friendly to ccache and partly this
283*cf5a6c84SAndroid Build Coastguard Workermakes the command implementations shorter.) Individual commands should only
284*cf5a6c84SAndroid Build Coastguard Workerneed to include nonstandard headers that might prevent that command from
285*cf5a6c84SAndroid Build Coastguard Workerbuilding in some context we'd care about (and thus requiring that command to
286*cf5a6c84SAndroid Build Coastguard Workerbe disabled to avoid a build break).</p>
287*cf5a6c84SAndroid Build Coastguard Worker
288*cf5a6c84SAndroid Build Coastguard Worker<p>Target-specific stuff (differences between compiler versions, libc versions,
289*cf5a6c84SAndroid Build Coastguard Workeror operating systems) should be confined to lib/portability.h and
290*cf5a6c84SAndroid Build Coastguard Workerlib/portability.c. (There's even some minimal compile-time environment probing
291*cf5a6c84SAndroid Build Coastguard Workerthat writes data to generated/portability.h, see scripts/genconfig.sh.)</p>
292*cf5a6c84SAndroid Build Coastguard Worker
293*cf5a6c84SAndroid Build Coastguard Worker<p>Only include &lt;linux/*.h&gt; headers from individual commands (not from other
294*cf5a6c84SAndroid Build Coastguard Workerheaders), and only if you really need to. Data that varies per architecture
295*cf5a6c84SAndroid Build Coastguard Workeris a good reason to include a header. If you just need a couple constants
296*cf5a6c84SAndroid Build Coastguard Workerthat haven't changed since the 1990's, it's ok to #define them yourself or
297*cf5a6c84SAndroid Build Coastguard Workerjust use the constant inline with a comment explaining what it is. (A
298*cf5a6c84SAndroid Build Coastguard Worker#define that's only used once isn't really helping.)</p>
299*cf5a6c84SAndroid Build Coastguard Worker
300*cf5a6c84SAndroid Build Coastguard Worker<p><a name="top" /><h1><a href="#top">Top level directory.</a></h1></p>
301*cf5a6c84SAndroid Build Coastguard Worker
302*cf5a6c84SAndroid Build Coastguard Worker<p>This directory contains global infrastructure.</p>
303*cf5a6c84SAndroid Build Coastguard Worker
304*cf5a6c84SAndroid Build Coastguard Worker<h3>toys.h</h3>
305*cf5a6c84SAndroid Build Coastguard Worker<p>Each command #includes "toys.h" as part of its standard prolog. It
306*cf5a6c84SAndroid Build Coastguard Workermay "#define FOR_commandname" before doing so to get some extra entries
307*cf5a6c84SAndroid Build Coastguard Workerspecific to this command.</p>
308*cf5a6c84SAndroid Build Coastguard Worker
309*cf5a6c84SAndroid Build Coastguard Worker<p>This file sucks in most of the commonly used standard #includes, so
310*cf5a6c84SAndroid Build Coastguard Workerindividual files can just #include "toys.h" and not have to worry about
311*cf5a6c84SAndroid Build Coastguard Workerstdargs.h and so on.  Individual commands still need to #include
312*cf5a6c84SAndroid Build Coastguard Workerspecial-purpose headers that may not be present on all systems (and thus would
313*cf5a6c84SAndroid Build Coastguard Workerprevent toybox from building that command on such a system with that command
314*cf5a6c84SAndroid Build Coastguard Workerenabled).  Examples include regex support, any "linux/" or "asm/" headers, mtab
315*cf5a6c84SAndroid Build Coastguard Workersupport (mntent.h and sys/mount.h), and so on.</p>
316*cf5a6c84SAndroid Build Coastguard Worker
317*cf5a6c84SAndroid Build Coastguard Worker<p>The toys.h header also defines structures for most of the global variables
318*cf5a6c84SAndroid Build Coastguard Workerprovided to each command by toybox_main().  These are described in
319*cf5a6c84SAndroid Build Coastguard Workerdetail in the description for main.c, where they are initialized.</p>
320*cf5a6c84SAndroid Build Coastguard Worker
321*cf5a6c84SAndroid Build Coastguard Worker<p>The global variables are grouped into structures (and a union) for space
322*cf5a6c84SAndroid Build Coastguard Workersavings, to more easily track the amount of memory consumed by them,
323*cf5a6c84SAndroid Build Coastguard Workerso that they may be automatically cleared/initialized as needed, and so
324*cf5a6c84SAndroid Build Coastguard Workerthat access to global variables is more easily distinguished from access to
325*cf5a6c84SAndroid Build Coastguard Workerlocal variables.</p>
326*cf5a6c84SAndroid Build Coastguard Worker
327*cf5a6c84SAndroid Build Coastguard Worker<h3>main.c</h3>
328*cf5a6c84SAndroid Build Coastguard Worker<p>Contains the main() function where execution starts, plus
329*cf5a6c84SAndroid Build Coastguard Workercommon infrastructure to initialize global variables and select which command
330*cf5a6c84SAndroid Build Coastguard Workerto run.  The "toybox" multiplexer command also lives here.  (This is the
331*cf5a6c84SAndroid Build Coastguard Workeronly command defined outside of the toys directory.)</p>
332*cf5a6c84SAndroid Build Coastguard Worker
333*cf5a6c84SAndroid Build Coastguard Worker<p>Execution starts in main() which trims any path off of the first command
334*cf5a6c84SAndroid Build Coastguard Workername and calls toybox_main(), which calls toy_exec(), which calls toy_find()
335*cf5a6c84SAndroid Build Coastguard Workerand toy_init() before calling the appropriate command's function from
336*cf5a6c84SAndroid Build Coastguard Workertoy_list[] (via toys.which->toy_main()).
337*cf5a6c84SAndroid Build Coastguard WorkerIf the command is "toybox", execution recurses into toybox_main(), otherwise
338*cf5a6c84SAndroid Build Coastguard Workerthe call goes to the appropriate commandname_main() from a C file in the toys
339*cf5a6c84SAndroid Build Coastguard Workerdirectory.</p>
340*cf5a6c84SAndroid Build Coastguard Worker
341*cf5a6c84SAndroid Build Coastguard Worker<p>The following global variables are defined in main.c:</p>
342*cf5a6c84SAndroid Build Coastguard Worker<ul>
343*cf5a6c84SAndroid Build Coastguard Worker<a name="toy_list" />
344*cf5a6c84SAndroid Build Coastguard Worker<li><p><b>struct toy_list toy_list[]</b> - array describing all the
345*cf5a6c84SAndroid Build Coastguard Workercommands currently configured into toybox.  The first entry (toy_list[0]) is
346*cf5a6c84SAndroid Build Coastguard Workerfor the "toybox" multiplexer command, which runs all the other built-in commands
347*cf5a6c84SAndroid Build Coastguard Workerwithout symlinks by using its first argument as the name of the command to
348*cf5a6c84SAndroid Build Coastguard Workerrun and the rest as that command's argument list (ala "./toybox echo hello").
349*cf5a6c84SAndroid Build Coastguard WorkerThe remaining entries are the commands in alphabetical order (for efficient
350*cf5a6c84SAndroid Build Coastguard Workerbinary search).</p>
351*cf5a6c84SAndroid Build Coastguard Worker
352*cf5a6c84SAndroid Build Coastguard Worker<p>This is a read-only array initialized at compile time by
353*cf5a6c84SAndroid Build Coastguard Workerdefining macros and #including generated/newtoys.h.</p>
354*cf5a6c84SAndroid Build Coastguard Worker
355*cf5a6c84SAndroid Build Coastguard Worker<p>Members of struct toy_list (defined in "toys.h") include:</p>
356*cf5a6c84SAndroid Build Coastguard Worker<ul>
357*cf5a6c84SAndroid Build Coastguard Worker<li><p>char *<b>name</b> - the name of this command.</p></li>
358*cf5a6c84SAndroid Build Coastguard Worker<li><p>void (*<b>toy_main</b>)(void) - function pointer to run this
359*cf5a6c84SAndroid Build Coastguard Workercommand.</p></li>
360*cf5a6c84SAndroid Build Coastguard Worker<li><p>char *<b>options</b> - command line option string (used by
361*cf5a6c84SAndroid Build Coastguard Workerget_optflags() in lib/args.c to intialize toys.optflags, toys.optargs, and
362*cf5a6c84SAndroid Build Coastguard Workerentries in the toy's GLOBALS struct).  When this is NULL, no option
363*cf5a6c84SAndroid Build Coastguard Workerparsing is done before calling toy_main().</p></li>
364*cf5a6c84SAndroid Build Coastguard Worker<li><p>int <b>flags</b> - Behavior flags for this command.  The following flags are currently understood:</p>
365*cf5a6c84SAndroid Build Coastguard Worker
366*cf5a6c84SAndroid Build Coastguard Worker<ul>
367*cf5a6c84SAndroid Build Coastguard Worker<li><b>TOYFLAG_USR</b> - Install this command under /usr</li>
368*cf5a6c84SAndroid Build Coastguard Worker<li><b>TOYFLAG_BIN</b> - Install this command under /bin</li>
369*cf5a6c84SAndroid Build Coastguard Worker<li><b>TOYFLAG_SBIN</b> - Install this command under /sbin</li>
370*cf5a6c84SAndroid Build Coastguard Worker<li><b>TOYFLAG_NOFORK</b> - This command can be used as a shell builtin.</li>
371*cf5a6c84SAndroid Build Coastguard Worker<li><b>TOYFLAG_UMASK</b> - Call umask(0) before running this command.</li>
372*cf5a6c84SAndroid Build Coastguard Worker<li><b>TOYFLAG_STAYROOT</b> - Don't drop permissions for this command if toybox is installed SUID root.</li>
373*cf5a6c84SAndroid Build Coastguard Worker<li><b>TOYFLAG_NEEDROOT</b> - This command cannot function unless run with root access.</li>
374*cf5a6c84SAndroid Build Coastguard Worker</ul>
375*cf5a6c84SAndroid Build Coastguard Worker<br>
376*cf5a6c84SAndroid Build Coastguard Worker
377*cf5a6c84SAndroid Build Coastguard Worker<p>These flags are combined with | (or).  For example, to install a command
378*cf5a6c84SAndroid Build Coastguard Workerin /usr/bin, or together TOYFLAG_USR|TOYFLAG_BIN.</p>
379*cf5a6c84SAndroid Build Coastguard Worker</ul>
380*cf5a6c84SAndroid Build Coastguard Worker</li>
381*cf5a6c84SAndroid Build Coastguard Worker
382*cf5a6c84SAndroid Build Coastguard Worker<li><p><b>struct toy_context toys</b> - global structure containing information
383*cf5a6c84SAndroid Build Coastguard Workercommon to all commands, initializd by toy_init() and defined in "toys.h".
384*cf5a6c84SAndroid Build Coastguard WorkerMembers of this structure include:</p>
385*cf5a6c84SAndroid Build Coastguard Worker<ul>
386*cf5a6c84SAndroid Build Coastguard Worker<li><p>struct toy_list *<b>which</b> - a pointer to this command's toy_list
387*cf5a6c84SAndroid Build Coastguard Workerstructure.  Mostly used to grab the name of the running command
388*cf5a6c84SAndroid Build Coastguard Worker(toys->which.name).</p>
389*cf5a6c84SAndroid Build Coastguard Worker</li>
390*cf5a6c84SAndroid Build Coastguard Worker<li><p>int <b>exitval</b> - Exit value of this command.  Defaults to zero.  The
391*cf5a6c84SAndroid Build Coastguard Workererror_exit() functions will return 1 if this is zero, otherwise they'll
392*cf5a6c84SAndroid Build Coastguard Workerreturn this value.</p></li>
393*cf5a6c84SAndroid Build Coastguard Worker<li><p>char **<b>argv</b> - "raw" command line options, I.E. the original
394*cf5a6c84SAndroid Build Coastguard Workerunmodified string array passed in to main().  Note that modifying this changes
395*cf5a6c84SAndroid Build Coastguard Worker"ps" output, and is not recommended.  This array is null terminated; a NULL
396*cf5a6c84SAndroid Build Coastguard Workerentry indicates the end of the array.</p>
397*cf5a6c84SAndroid Build Coastguard Worker<p>Most commands don't use this field, instead the use optargs, optflags,
398*cf5a6c84SAndroid Build Coastguard Workerand the fields in the GLOBALS struct initialized by get_optflags().</p>
399*cf5a6c84SAndroid Build Coastguard Worker</li>
400*cf5a6c84SAndroid Build Coastguard Worker<li><p>unsigned <b>optflags</b> - Command line option flags, set by
401*cf5a6c84SAndroid Build Coastguard Worker<a href="#lib_args">get_optflags()</a>.  Indicates which of the command line options listed in
402*cf5a6c84SAndroid Build Coastguard Workertoys->which.options occurred this time.</p>
403*cf5a6c84SAndroid Build Coastguard Worker
404*cf5a6c84SAndroid Build Coastguard Worker<p>The rightmost command line argument listed in toys->which.options sets bit
405*cf5a6c84SAndroid Build Coastguard Worker1, the next one sets bit 2, and so on.  This means the bits are set in the same
406*cf5a6c84SAndroid Build Coastguard Workerorder the binary digits would be listed if typed out as a string.  For example,
407*cf5a6c84SAndroid Build Coastguard Workerthe option string "abcd" would parse the command line "-c" to set optflags to 2,
408*cf5a6c84SAndroid Build Coastguard Worker"-a" would set optflags to 8, and "-bd" would set optflags to 6 (4|2).</p>
409*cf5a6c84SAndroid Build Coastguard Worker
410*cf5a6c84SAndroid Build Coastguard Worker<p>Only letters are relevant to optflags.  In the string "a*b:c#d", d=1, c=2,
411*cf5a6c84SAndroid Build Coastguard Workerb=4, a=8.  Punctuation after a letter initializes global variables at the
412*cf5a6c84SAndroid Build Coastguard Workerstart of the GLOBALS() block (see <a href="#toy_union">union toy_union this</a>
413*cf5a6c84SAndroid Build Coastguard Workerfor details).</p>
414*cf5a6c84SAndroid Build Coastguard Worker
415*cf5a6c84SAndroid Build Coastguard Worker<p>The build infrastructure creates FLAG_ macros for each option letter,
416*cf5a6c84SAndroid Build Coastguard Workercorresponding to the bit position, so you can check (toys.optflags & FLAG_x)
417*cf5a6c84SAndroid Build Coastguard Workerto see if a flag was specified. (The correct set of FLAG_ macros is selected
418*cf5a6c84SAndroid Build Coastguard Workerby defining FOR_mycommand before #including toys.h. The macros live in
419*cf5a6c84SAndroid Build Coastguard Workertoys/globals.h which is generated by scripts/make.sh.)</p>
420*cf5a6c84SAndroid Build Coastguard Worker
421*cf5a6c84SAndroid Build Coastguard Worker<p>For more information on option parsing, see <a href="#lib_args">get_optflags()</a>.</p>
422*cf5a6c84SAndroid Build Coastguard Worker
423*cf5a6c84SAndroid Build Coastguard Worker</li>
424*cf5a6c84SAndroid Build Coastguard Worker<li><p>char **<b>optargs</b> - Null terminated array of arguments left over
425*cf5a6c84SAndroid Build Coastguard Workerafter get_optflags() removed all the ones it understood.  Note: optarg[0] is
426*cf5a6c84SAndroid Build Coastguard Workerthe first argument, not the command name.  Use toys.which->name for the command
427*cf5a6c84SAndroid Build Coastguard Workername.</p></li>
428*cf5a6c84SAndroid Build Coastguard Worker<li><p>int <b>optc</b> - Optarg count, equivalent to argc but for
429*cf5a6c84SAndroid Build Coastguard Workeroptargs[].<p></li>
430*cf5a6c84SAndroid Build Coastguard Worker</ul>
431*cf5a6c84SAndroid Build Coastguard Worker
432*cf5a6c84SAndroid Build Coastguard Worker<a name="toy_union" />
433*cf5a6c84SAndroid Build Coastguard Worker<li><p><b>union toy_union this</b> - Union of structures containing each
434*cf5a6c84SAndroid Build Coastguard Workercommand's global variables.</p>
435*cf5a6c84SAndroid Build Coastguard Worker
436*cf5a6c84SAndroid Build Coastguard Worker<p>Global variables are useful: they reduce the overhead of passing extra
437*cf5a6c84SAndroid Build Coastguard Workercommand line arguments between functions, they conveniently start prezeroed to
438*cf5a6c84SAndroid Build Coastguard Workersave initialization costs, and the command line argument parsing infrastructure
439*cf5a6c84SAndroid Build Coastguard Workercan also initialize global variables with its results.</p>
440*cf5a6c84SAndroid Build Coastguard Worker
441*cf5a6c84SAndroid Build Coastguard Worker<p>But since each toybox process can only run one command at a time, allocating
442*cf5a6c84SAndroid Build Coastguard Workerspace for global variables belonging to other commands you aren't currently
443*cf5a6c84SAndroid Build Coastguard Workerrunning would be wasteful.</p>
444*cf5a6c84SAndroid Build Coastguard Worker
445*cf5a6c84SAndroid Build Coastguard Worker<p>Toybox handles this by encapsulating each command's global variables in
446*cf5a6c84SAndroid Build Coastguard Workera structure, and declaring a union of those structures with a single global
447*cf5a6c84SAndroid Build Coastguard Workerinstance (called "this").  The GLOBALS() macro contains the global
448*cf5a6c84SAndroid Build Coastguard Workervariables that should go in the current command's global structure.  Each
449*cf5a6c84SAndroid Build Coastguard Workervariable can then be accessed as "this.commandname.varname".
450*cf5a6c84SAndroid Build Coastguard WorkerIf you #defined FOR_commandname before including toys.h, the macro TT is
451*cf5a6c84SAndroid Build Coastguard Worker#defined to this.commandname so the variable can then be accessed as
452*cf5a6c84SAndroid Build Coastguard Worker"TT.variable".  See toys/hello.c for an example.</p>
453*cf5a6c84SAndroid Build Coastguard Worker
454*cf5a6c84SAndroid Build Coastguard Worker<p>A command that needs global variables should declare a structure to
455*cf5a6c84SAndroid Build Coastguard Workercontain them all, and add that structure to this union.  A command should never
456*cf5a6c84SAndroid Build Coastguard Workerdeclare global variables outside of this, because such global variables would
457*cf5a6c84SAndroid Build Coastguard Workerallocate memory when running other commands that don't use those global
458*cf5a6c84SAndroid Build Coastguard Workervariables.</p>
459*cf5a6c84SAndroid Build Coastguard Worker
460*cf5a6c84SAndroid Build Coastguard Worker<p>The first few fields of this structure can be intialized by <a href="#lib_args">get_optargs()</a>,
461*cf5a6c84SAndroid Build Coastguard Workeras specified by the options field off this command's toy_list entry.  See
462*cf5a6c84SAndroid Build Coastguard Workerthe get_optargs() description in lib/args.c for details.</p>
463*cf5a6c84SAndroid Build Coastguard Worker</li>
464*cf5a6c84SAndroid Build Coastguard Worker
465*cf5a6c84SAndroid Build Coastguard Worker<li><b>char toybuf[4096]</b> - a common scratch space buffer guaranteed
466*cf5a6c84SAndroid Build Coastguard Workerto start zeroed, so commands don't need to allocate/initialize their own.
467*cf5a6c84SAndroid Build Coastguard WorkerAny command is free to use this, and it should never be directly referenced
468*cf5a6c84SAndroid Build Coastguard Workerby functions in lib/ (although commands are free to pass toybuf in to a
469*cf5a6c84SAndroid Build Coastguard Workerlibrary function as an argument).</li>
470*cf5a6c84SAndroid Build Coastguard Worker
471*cf5a6c84SAndroid Build Coastguard Worker<li><b>char libbuf[4096]</b> - like toybuf, but for use by common code in
472*cf5a6c84SAndroid Build Coastguard Workerlib/*.c. Commands should never directly reference libbuf, and library
473*cf5a6c84SAndroid Build Coastguard Workercould should nnever directly reference toybuf.</li>
474*cf5a6c84SAndroid Build Coastguard Worker</ul>
475*cf5a6c84SAndroid Build Coastguard Worker
476*cf5a6c84SAndroid Build Coastguard Worker<p>The following functions are defined in main.c:</p>
477*cf5a6c84SAndroid Build Coastguard Worker<ul>
478*cf5a6c84SAndroid Build Coastguard Worker<li><p>struct toy_list *<b>toy_find</b>(char *name) - Return the toy_list
479*cf5a6c84SAndroid Build Coastguard Workerstructure for this command name, or NULL if not found.</p></li>
480*cf5a6c84SAndroid Build Coastguard Worker<li><p>void <b>toy_init</b>(struct toy_list *which, char *argv[]) - fill out
481*cf5a6c84SAndroid Build Coastguard Workerthe global toys structure, calling get_optargs() if necessary.</p></li>
482*cf5a6c84SAndroid Build Coastguard Worker<li><p>void <b>toy_exec</b>(char *argv[]) - Run a built-in command with
483*cf5a6c84SAndroid Build Coastguard Workerarguments.</p>
484*cf5a6c84SAndroid Build Coastguard Worker<p>Calls toy_find() on argv[0] (which must be just a command name
485*cf5a6c84SAndroid Build Coastguard Workerwithout path).  Returns if it can't find this command, otherwise calls
486*cf5a6c84SAndroid Build Coastguard Workertoy_init(), toys->which.toy_main(), and exit() instead of returning.</p>
487*cf5a6c84SAndroid Build Coastguard Worker
488*cf5a6c84SAndroid Build Coastguard Worker<p>Use the library function xexec() to fall back to external executables
489*cf5a6c84SAndroid Build Coastguard Workerin $PATH if toy_exec() can't find a built-in command.  Note that toy_exec()
490*cf5a6c84SAndroid Build Coastguard Workerdoes not strip paths before searching for a command, so "./command" will
491*cf5a6c84SAndroid Build Coastguard Workernever match an internal command.</li>
492*cf5a6c84SAndroid Build Coastguard Worker
493*cf5a6c84SAndroid Build Coastguard Worker<li><p>void <b>toybox_main</b>(void) - the main function for the multiplexer
494*cf5a6c84SAndroid Build Coastguard Workercommand (I.E. "toybox").  Given a command name as its first argument, calls
495*cf5a6c84SAndroid Build Coastguard Workertoy_exec() on its arguments.  With no arguments, it lists available commands.
496*cf5a6c84SAndroid Build Coastguard WorkerIf the first argument starts with "-" it lists each command with its default
497*cf5a6c84SAndroid Build Coastguard Workerinstall path prepended.</p></li>
498*cf5a6c84SAndroid Build Coastguard Worker
499*cf5a6c84SAndroid Build Coastguard Worker</ul>
500*cf5a6c84SAndroid Build Coastguard Worker
501*cf5a6c84SAndroid Build Coastguard Worker<h3>Config.in</h3>
502*cf5a6c84SAndroid Build Coastguard Worker
503*cf5a6c84SAndroid Build Coastguard Worker<p>Top level configuration file in a stylized variant of
504*cf5a6c84SAndroid Build Coastguard Worker<a href=http://kernel.org/doc/Documentation/kbuild/kconfig-language.txt>kconfig</a> format.  Includes generated/Config.in.</p>
505*cf5a6c84SAndroid Build Coastguard Worker
506*cf5a6c84SAndroid Build Coastguard Worker<p>These files are directly used by "make menuconfig" to select which commands
507*cf5a6c84SAndroid Build Coastguard Workerto build into toybox (thus generating a .config file), and by
508*cf5a6c84SAndroid Build Coastguard Workerscripts/config2help.py to create generated/help.h.</p>
509*cf5a6c84SAndroid Build Coastguard Worker
510*cf5a6c84SAndroid Build Coastguard Worker<a name="generated" />
511*cf5a6c84SAndroid Build Coastguard Worker<h1><a href="#generated">Temporary files:</a></h1>
512*cf5a6c84SAndroid Build Coastguard Worker
513*cf5a6c84SAndroid Build Coastguard Worker<p>There is one temporary file in the top level source directory:</p>
514*cf5a6c84SAndroid Build Coastguard Worker<ul>
515*cf5a6c84SAndroid Build Coastguard Worker<li><p><b>.config</b> - Configuration file generated by kconfig, indicating
516*cf5a6c84SAndroid Build Coastguard Workerwhich commands (and options to commands) are currently enabled.  Used
517*cf5a6c84SAndroid Build Coastguard Workerto make generated/config.h and determine which toys/*/*.c files to build.</p>
518*cf5a6c84SAndroid Build Coastguard Worker
519*cf5a6c84SAndroid Build Coastguard Worker<p>You can create a human readable "miniconfig" version of this file using
520*cf5a6c84SAndroid Build Coastguard Worker<a href=http://landley.net/aboriginal/new_platform.html#miniconfig>these
521*cf5a6c84SAndroid Build Coastguard Workerinstructions</a>.</p>
522*cf5a6c84SAndroid Build Coastguard Worker</li>
523*cf5a6c84SAndroid Build Coastguard Worker</ul>
524*cf5a6c84SAndroid Build Coastguard Worker
525*cf5a6c84SAndroid Build Coastguard Worker<p><h2>Directory generated/</h2></p>
526*cf5a6c84SAndroid Build Coastguard Worker
527*cf5a6c84SAndroid Build Coastguard Worker<p>The remaining temporary files live in the "generated/" directory,
528*cf5a6c84SAndroid Build Coastguard Workerwhich is for files generated at build time from other source files.</p>
529*cf5a6c84SAndroid Build Coastguard Worker
530*cf5a6c84SAndroid Build Coastguard Worker<ul>
531*cf5a6c84SAndroid Build Coastguard Worker<li><p><b>generated/Config.in</b> - Kconfig entries for each command, included
532*cf5a6c84SAndroid Build Coastguard Workerfrom the top level Config.in. The help text here is used to generate
533*cf5a6c84SAndroid Build Coastguard Workerhelp.h.</p>
534*cf5a6c84SAndroid Build Coastguard Worker
535*cf5a6c84SAndroid Build Coastguard Worker<p>Each command has a configuration entry with an upper case version of
536*cf5a6c84SAndroid Build Coastguard Workerthe command name. Options to commands start with the command
537*cf5a6c84SAndroid Build Coastguard Workername followed by an underscore and the option name. Global options are attached
538*cf5a6c84SAndroid Build Coastguard Workerto the "toybox" command, and thus use the prefix "TOYBOX_".  This organization
539*cf5a6c84SAndroid Build Coastguard Workeris used by scripts/cfg2files to select which toys/*/*.c files to compile for a
540*cf5a6c84SAndroid Build Coastguard Workergiven .config.</p>
541*cf5a6c84SAndroid Build Coastguard Worker</li>
542*cf5a6c84SAndroid Build Coastguard Worker
543*cf5a6c84SAndroid Build Coastguard Worker<li><p><b>generated/config.h</b> - list of CFG_SYMBOL and USE_SYMBOL() macros,
544*cf5a6c84SAndroid Build Coastguard Workergenerated from .config by a sed invocation in scripts/make.sh.</p>
545*cf5a6c84SAndroid Build Coastguard Worker
546*cf5a6c84SAndroid Build Coastguard Worker<p>CFG_SYMBOL is a comple time constant set to 1 for enabled symbols and 0 for
547*cf5a6c84SAndroid Build Coastguard Workerdisabled symbols. This allows the use of normal if() statements to remove
548*cf5a6c84SAndroid Build Coastguard Workercode at compile time via the optimizer's dead code elimination (which removes
549*cf5a6c84SAndroid Build Coastguard Workerfrom the binary any code that cannot be reached). This saves space without
550*cf5a6c84SAndroid Build Coastguard Workercluttering the code with #ifdefs or leading to configuration dependent build
551*cf5a6c84SAndroid Build Coastguard Workerbreaks. (See the 1992 Usenix paper
552*cf5a6c84SAndroid Build Coastguard Worker<a href=http://doc.cat-v.org/henry_spencer/ifdef_considered_harmful.pdf>#ifdef
553*cf5a6c84SAndroid Build Coastguard WorkerConsidered Harmful</a> for more information.)</p>
554*cf5a6c84SAndroid Build Coastguard Worker
555*cf5a6c84SAndroid Build Coastguard Worker<p>When you can't entirely avoid an #ifdef, the USE_SYMBOL(code) macro
556*cf5a6c84SAndroid Build Coastguard Workerprovides a less intrusive alternative, evaluating to the code in parentheses
557*cf5a6c84SAndroid Build Coastguard Workerwhen the symbol is enabled, and nothing when the symbol is disabled. This
558*cf5a6c84SAndroid Build Coastguard Workeris most commonly used around NEWTOY() declarations (so only the enabled
559*cf5a6c84SAndroid Build Coastguard Workercommands show up in toy_list), and in option strings. This can also be used
560*cf5a6c84SAndroid Build Coastguard Workerfor things like varargs or structure members which can't always be
561*cf5a6c84SAndroid Build Coastguard Workereliminated by a simple test on CFG_SYMBOL. Remember, unlike CFG_SYMBOL
562*cf5a6c84SAndroid Build Coastguard Workerthis is really just a variant of #ifdef, and can still result in configuration
563*cf5a6c84SAndroid Build Coastguard Workerdependent build breaks. Use with caution.</p>
564*cf5a6c84SAndroid Build Coastguard Worker</li>
565*cf5a6c84SAndroid Build Coastguard Worker
566*cf5a6c84SAndroid Build Coastguard Worker<li><p><b>generated/flags.h</b> - FLAG_? macros indicating which command
567*cf5a6c84SAndroid Build Coastguard Workerline options were seen. The option parsing in lib/args.c sets bits in
568*cf5a6c84SAndroid Build Coastguard Workertoys.optflags, which can be tested by anding with the appropriate FLAG_
569*cf5a6c84SAndroid Build Coastguard Workermacro. (Bare longopts, which have no corresponding short option, will
570*cf5a6c84SAndroid Build Coastguard Workerhave the longopt name after FLAG_. All others use the single letter short
571*cf5a6c84SAndroid Build Coastguard Workeroption.)</p>
572*cf5a6c84SAndroid Build Coastguard Worker
573*cf5a6c84SAndroid Build Coastguard Worker<p>To get the appropriate macros for your command, #define FOR_commandname
574*cf5a6c84SAndroid Build Coastguard Workerbefore #including toys.h. To switch macro sets (because you have an OLDTOY()
575*cf5a6c84SAndroid Build Coastguard Workerwith different options in the same .c file), #define CLEANUP_oldcommand
576*cf5a6c84SAndroid Build Coastguard Workerand also #define FOR_newcommand, then #include "generated/flags.h" to switch.
577*cf5a6c84SAndroid Build Coastguard Worker</p>
578*cf5a6c84SAndroid Build Coastguard Worker</li>
579*cf5a6c84SAndroid Build Coastguard Worker
580*cf5a6c84SAndroid Build Coastguard Worker<li><p><b>generated/globals.h</b> -
581*cf5a6c84SAndroid Build Coastguard WorkerDeclares structures to hold the contents of each command's GLOBALS(),
582*cf5a6c84SAndroid Build Coastguard Workerand combines them into "global_union this". (Yes, the name was
583*cf5a6c84SAndroid Build Coastguard Workerchosen to piss off C++ developers who think that C
584*cf5a6c84SAndroid Build Coastguard Workeris merely a subset of C++, not a language in its own right.)</p>
585*cf5a6c84SAndroid Build Coastguard Worker
586*cf5a6c84SAndroid Build Coastguard Worker<p>The union reuses the same memory for each command's global struct:
587*cf5a6c84SAndroid Build Coastguard Workersince only one command's globals are in use at any given time, collapsing
588*cf5a6c84SAndroid Build Coastguard Workerthem together saves space. The headers #define TT to the appropriate
589*cf5a6c84SAndroid Build Coastguard Worker"this.commandname", so you can refer to the current command's global
590*cf5a6c84SAndroid Build Coastguard Workervariables out of "this" as TT.variablename.</p>
591*cf5a6c84SAndroid Build Coastguard Worker
592*cf5a6c84SAndroid Build Coastguard Worker<p>The globals start zeroed, and the first few are filled out by the
593*cf5a6c84SAndroid Build Coastguard Workerlib/args.c argument parsing code called from main.c.</p>
594*cf5a6c84SAndroid Build Coastguard Worker</li>
595*cf5a6c84SAndroid Build Coastguard Worker
596*cf5a6c84SAndroid Build Coastguard Worker<li><p><b>toys/help.h</b> - Help strings for use by the "help" command and
597*cf5a6c84SAndroid Build Coastguard Worker--help options. This file #defines a help_symbolname string for each
598*cf5a6c84SAndroid Build Coastguard Workersymbolname, but only the symbolnames matching command names get used
599*cf5a6c84SAndroid Build Coastguard Workerby show_help() in lib/help.c to display help for commands.</p>
600*cf5a6c84SAndroid Build Coastguard Worker
601*cf5a6c84SAndroid Build Coastguard Worker<p>This file is created by scripts/make.sh, which compiles scripts/config2help.c
602*cf5a6c84SAndroid Build Coastguard Workerinto the binary generated/config2help, and then runs it against the top
603*cf5a6c84SAndroid Build Coastguard Workerlevel .config and Config.in files to extract the help text from each config
604*cf5a6c84SAndroid Build Coastguard Workerentry and collate together dependent options.</p>
605*cf5a6c84SAndroid Build Coastguard Worker
606*cf5a6c84SAndroid Build Coastguard Worker<p>This file contains help text for all commands, regardless of current
607*cf5a6c84SAndroid Build Coastguard Workerconfiguration, but only the ones currently enabled in the .config file
608*cf5a6c84SAndroid Build Coastguard Workerwind up in the help_data[] array, and only the enabled dependent options
609*cf5a6c84SAndroid Build Coastguard Workerhave their help text added to the command they depend on.</p>
610*cf5a6c84SAndroid Build Coastguard Worker</li>
611*cf5a6c84SAndroid Build Coastguard Worker
612*cf5a6c84SAndroid Build Coastguard Worker<li><p><b>generated/newtoys.h</b> -
613*cf5a6c84SAndroid Build Coastguard WorkerAll the NEWTOY() and OLDTOY() macros from toys/*/*.c. The "toybox" multiplexer
614*cf5a6c84SAndroid Build Coastguard Workeris the first entry, the rest are in alphabetical order. Each line should be
615*cf5a6c84SAndroid Build Coastguard Workerinside an appropriate USE_ macro, so code that #includes this file only sees
616*cf5a6c84SAndroid Build Coastguard Workerthe currently enabled commands.</p>
617*cf5a6c84SAndroid Build Coastguard Worker
618*cf5a6c84SAndroid Build Coastguard Worker<p>By #definining NEWTOY() to various things before #including this file,
619*cf5a6c84SAndroid Build Coastguard Workerit may be used to create function prototypes (in toys.h), initialize the
620*cf5a6c84SAndroid Build Coastguard Workerhelp_data array (in lib/help.c),  initialize the toy_list array (in main.c,
621*cf5a6c84SAndroid Build Coastguard Workerthe alphabetical order lets toy_find() do a binary search, the exception to
622*cf5a6c84SAndroid Build Coastguard Workerthe alphabetical order lets it use the multiplexer without searching), and so
623*cf5a6c84SAndroid Build Coastguard Workeron.  (It's even used to initialize the NEED_OPTIONS macro, which produces a 1
624*cf5a6c84SAndroid Build Coastguard Workeror 0 for each command using command line option parsing, which is ORed together
625*cf5a6c84SAndroid Build Coastguard Workerto allow compile-time dead code elimination to remove the whole of
626*cf5a6c84SAndroid Build Coastguard Workerlib/args.c if nothing currently enabled is using it.)<p>
627*cf5a6c84SAndroid Build Coastguard Worker
628*cf5a6c84SAndroid Build Coastguard Worker<p>Each NEWTOY and OLDTOY macro contains the command name, command line
629*cf5a6c84SAndroid Build Coastguard Workeroption string (telling lib/args.c how to parse command line options for
630*cf5a6c84SAndroid Build Coastguard Workerthis command), recommended install location, and miscelaneous data such
631*cf5a6c84SAndroid Build Coastguard Workeras whether this command should retain root permissions if installed suid.</p>
632*cf5a6c84SAndroid Build Coastguard Worker</li>
633*cf5a6c84SAndroid Build Coastguard Worker
634*cf5a6c84SAndroid Build Coastguard Worker<li><p><b>toys/oldtoys.h</b> - Macros with the command line option parsing
635*cf5a6c84SAndroid Build Coastguard Workerstring for each NEWTOY. This allows an OLDTOY that's just an alias for an
636*cf5a6c84SAndroid Build Coastguard Workerexisting command to refer to the existing option string instead of
637*cf5a6c84SAndroid Build Coastguard Workerhaving to repeat it.</p>
638*cf5a6c84SAndroid Build Coastguard Worker</li>
639*cf5a6c84SAndroid Build Coastguard Worker</ul>
640*cf5a6c84SAndroid Build Coastguard Worker
641*cf5a6c84SAndroid Build Coastguard Worker<a name="lib">
642*cf5a6c84SAndroid Build Coastguard Worker<h2>Directory lib/</h2>
643*cf5a6c84SAndroid Build Coastguard Worker
644*cf5a6c84SAndroid Build Coastguard Worker<p>TODO: document lots more here.</p>
645*cf5a6c84SAndroid Build Coastguard Worker
646*cf5a6c84SAndroid Build Coastguard Worker<p>lib: getmountlist(), error_msg/error_exit, xmalloc(),
647*cf5a6c84SAndroid Build Coastguard Workerstrlcpy(), xexec(), xopen()/xread(), xgetcwd(), xabspath(), find_in_path(),
648*cf5a6c84SAndroid Build Coastguard Workeritoa().</p>
649*cf5a6c84SAndroid Build Coastguard Worker
650*cf5a6c84SAndroid Build Coastguard Worker
651*cf5a6c84SAndroid Build Coastguard Worker
652*cf5a6c84SAndroid Build Coastguard Worker<a name="lib_xwrap"><h3>lib/xwrap.c</h3>
653*cf5a6c84SAndroid Build Coastguard Worker
654*cf5a6c84SAndroid Build Coastguard Worker<p>Functions prefixed with the letter x call perror_exit() when they hit
655*cf5a6c84SAndroid Build Coastguard Workererrors, to eliminate common error checking. This prints an error message
656*cf5a6c84SAndroid Build Coastguard Workerand the strerror() string for the errno encountered.</p>
657*cf5a6c84SAndroid Build Coastguard Worker
658*cf5a6c84SAndroid Build Coastguard Worker<p>We replaced exit(), _exit(), and atexit() with xexit(), _xexit(), and
659*cf5a6c84SAndroid Build Coastguard Workersigatexit(). This gives _xexit() the option to siglongjmp(toys.rebound, 1)
660*cf5a6c84SAndroid Build Coastguard Workerinstead of exiting, lets xexit() report stdout flush failures to stderr
661*cf5a6c84SAndroid Build Coastguard Workerand change the exit code to indicate error, lets our toys.exit function
662*cf5a6c84SAndroid Build Coastguard Workerchange happen for signal exit paths and lets us remove the functions
663*cf5a6c84SAndroid Build Coastguard Workerafter we've called them.</p>
664*cf5a6c84SAndroid Build Coastguard Worker
665*cf5a6c84SAndroid Build Coastguard Worker<p>You can intercept our exit by assigning a sigsetjmp/siglongjmp buffer to
666*cf5a6c84SAndroid Build Coastguard Workertoys.rebound (set it back to zero to restore the default behavior).
667*cf5a6c84SAndroid Build Coastguard WorkerIf you do this, cleaning up resource leaks is your problem.</p>
668*cf5a6c84SAndroid Build Coastguard Worker
669*cf5a6c84SAndroid Build Coastguard Worker<ul>
670*cf5a6c84SAndroid Build Coastguard Worker<li><b>void xstrncpy(char *dest, char *src, size_t size)</b></li>
671*cf5a6c84SAndroid Build Coastguard Worker<li><p><b><p>void _xexit(void)</b></p>
672*cf5a6c84SAndroid Build Coastguard Worker<p>Calls siglongjmp(toys.rebound, 1), or else _exit(toys.exitval). This
673*cf5a6c84SAndroid Build Coastguard Workerlets you ignore errors with the NO_EXIT() macro wrapper, or intercept
674*cf5a6c84SAndroid Build Coastguard Workerthem with WOULD_EXIT().</p>
675*cf5a6c84SAndroid Build Coastguard Worker<li><b><p>void xexit(void)</b></p>
676*cf5a6c84SAndroid Build Coastguard Worker<p>Calls toys.xexit functions (if any) and flushes stdout/stderr (reporting
677*cf5a6c84SAndroid Build Coastguard Workerfailure to write to stdout both to stderr and in the exit code), then
678*cf5a6c84SAndroid Build Coastguard Workercalls _xexit().</p>
679*cf5a6c84SAndroid Build Coastguard Worker</li>
680*cf5a6c84SAndroid Build Coastguard Worker<li><b>void *xmalloc(size_t size)</b></li>
681*cf5a6c84SAndroid Build Coastguard Worker<li><b>void *xzalloc(size_t size)</b></li>
682*cf5a6c84SAndroid Build Coastguard Worker<li><b>void *xrealloc(void *ptr, size_t size)</b></li>
683*cf5a6c84SAndroid Build Coastguard Worker<li><b>char *xstrndup(char *s, size_t n)</b></li>
684*cf5a6c84SAndroid Build Coastguard Worker<li><b>char *xstrdup(char *s)</b></li>
685*cf5a6c84SAndroid Build Coastguard Worker<li><b>char *xmprintf(char *format, ...)</b></li>
686*cf5a6c84SAndroid Build Coastguard Worker<li><b>void xprintf(char *format, ...)</b></li>
687*cf5a6c84SAndroid Build Coastguard Worker<li><b>void xputs(char *s)</b></li>
688*cf5a6c84SAndroid Build Coastguard Worker<li><b>void xputc(char c)</b></li>
689*cf5a6c84SAndroid Build Coastguard Worker<li><b>pid_t xfork(void)</b></li>
690*cf5a6c84SAndroid Build Coastguard Worker<li><b>void xexec_optargs(int skip)</b></li>
691*cf5a6c84SAndroid Build Coastguard Worker<li><b>void xexec(char **argv)</b></li>
692*cf5a6c84SAndroid Build Coastguard Worker<li><b>pid_t xpopen(char **argv, int *pipes)</b></li>
693*cf5a6c84SAndroid Build Coastguard Worker<li><b>int xpclose(pid_t pid, int *pipes)</b></li>
694*cf5a6c84SAndroid Build Coastguard Worker<li><b>void xaccess(char *path, int flags)</b></li>
695*cf5a6c84SAndroid Build Coastguard Worker<li><b>void xunlink(char *path)</b></li>
696*cf5a6c84SAndroid Build Coastguard Worker<li><p><b>int xcreate(char *path, int flags, int mode)<br />
697*cf5a6c84SAndroid Build Coastguard Workerint xopen(char *path, int flags)</b></p>
698*cf5a6c84SAndroid Build Coastguard Worker
699*cf5a6c84SAndroid Build Coastguard Worker<p>The xopen() and xcreate() functions open an existing file (exiting if
700*cf5a6c84SAndroid Build Coastguard Workerit's not there) and create a new file (exiting if it can't).</p>
701*cf5a6c84SAndroid Build Coastguard Worker
702*cf5a6c84SAndroid Build Coastguard Worker<p>They default to O_CLOEXEC so the filehandles aren't passed on to child
703*cf5a6c84SAndroid Build Coastguard Workerprocesses. Feed in O_CLOEXEC to disable this.</p>
704*cf5a6c84SAndroid Build Coastguard Worker</li>
705*cf5a6c84SAndroid Build Coastguard Worker<li><p><b>void xclose(int fd)</b></p>
706*cf5a6c84SAndroid Build Coastguard Worker
707*cf5a6c84SAndroid Build Coastguard Worker<p>Because NFS is broken, and won't necessarily perform the requested
708*cf5a6c84SAndroid Build Coastguard Workeroperation (and report the error) until you close the file. Of course, this
709*cf5a6c84SAndroid Build Coastguard Workerbeing NFS, it's not guaranteed to report the error there either, but it
710*cf5a6c84SAndroid Build Coastguard Worker_can_.</p>
711*cf5a6c84SAndroid Build Coastguard Worker
712*cf5a6c84SAndroid Build Coastguard Worker<p>Nothing else ever reports an error on close, everywhere else it's just a
713*cf5a6c84SAndroid Build Coastguard WorkerVFS operation freeing some resources. NFS is _special_, in a way that
714*cf5a6c84SAndroid Build Coastguard Workerother network filesystems like smbfs and v9fs aren't..</p>
715*cf5a6c84SAndroid Build Coastguard Worker</li>
716*cf5a6c84SAndroid Build Coastguard Worker<li><b>int xdup(int fd)</b></li>
717*cf5a6c84SAndroid Build Coastguard Worker<li><p><b>size_t xread(int fd, void *buf, size_t len)</b></p>
718*cf5a6c84SAndroid Build Coastguard Worker
719*cf5a6c84SAndroid Build Coastguard Worker<p>Can return 0, but not -1.</p>
720*cf5a6c84SAndroid Build Coastguard Worker</li>
721*cf5a6c84SAndroid Build Coastguard Worker<li><p><b>void xreadall(int fd, void *buf, size_t len)</b></p>
722*cf5a6c84SAndroid Build Coastguard Worker
723*cf5a6c84SAndroid Build Coastguard Worker<p>Reads the entire len-sized buffer, retrying to complete short
724*cf5a6c84SAndroid Build Coastguard Workerreads. Exits if it can't get enough data.</p></li>
725*cf5a6c84SAndroid Build Coastguard Worker
726*cf5a6c84SAndroid Build Coastguard Worker<li><p><b>void xwrite(int fd, void *buf, size_t len)</b></p>
727*cf5a6c84SAndroid Build Coastguard Worker
728*cf5a6c84SAndroid Build Coastguard Worker<p>Retries short writes, exits if can't write the entire buffer.</p></li>
729*cf5a6c84SAndroid Build Coastguard Worker
730*cf5a6c84SAndroid Build Coastguard Worker<li><b>off_t xlseek(int fd, off_t offset, int whence)</b></li>
731*cf5a6c84SAndroid Build Coastguard Worker<li><b>char *xgetcwd(void)</b></li>
732*cf5a6c84SAndroid Build Coastguard Worker<li><b>void xstat(char *path, struct stat *st)</b></li>
733*cf5a6c84SAndroid Build Coastguard Worker<li><p><b>char *xabspath(char *path, int exact) </b></p>
734*cf5a6c84SAndroid Build Coastguard Worker
735*cf5a6c84SAndroid Build Coastguard Worker<p>After several years of
736*cf5a6c84SAndroid Build Coastguard Worker<a href=http://landley.net/notes-2007.html#18-06-2007>wrestling</a>
737*cf5a6c84SAndroid Build Coastguard Worker<a href=http://landley.net/notes-2008.html#19-01-2008>with</a> realpath(),
738*cf5a6c84SAndroid Build Coastguard WorkerI broke down and <a href=http://landley.net/notes-2012.html#20-11-2012>wrote
739*cf5a6c84SAndroid Build Coastguard Workermy own</a> implementation that doesn't use the one in libc. As I explained:
740*cf5a6c84SAndroid Build Coastguard Worker
741*cf5a6c84SAndroid Build Coastguard Worker<blockquote><p>If the path ends with a broken link,
742*cf5a6c84SAndroid Build Coastguard Workerreadlink -f should show where the link points to, not where the broken link
743*cf5a6c84SAndroid Build Coastguard Workerlives. (The point of readlink -f is "if I write here, where would it attempt
744*cf5a6c84SAndroid Build Coastguard Workerto create a file".) The problem is, realpath() returns NULL for a path ending
745*cf5a6c84SAndroid Build Coastguard Workerwith a broken link, and I can't beat different behavior out of code locked
746*cf5a6c84SAndroid Build Coastguard Workeraway in libc.</p></blockquote>
747*cf5a6c84SAndroid Build Coastguard Worker
748*cf5a6c84SAndroid Build Coastguard Worker<p>
749*cf5a6c84SAndroid Build Coastguard Worker</li>
750*cf5a6c84SAndroid Build Coastguard Worker<li><b>void xchdir(char *path)</b></li>
751*cf5a6c84SAndroid Build Coastguard Worker<li><b>void xchroot(char *path)</b></li>
752*cf5a6c84SAndroid Build Coastguard Worker
753*cf5a6c84SAndroid Build Coastguard Worker<li><p><b>struct passwd *xgetpwuid(uid_t uid)<br />
754*cf5a6c84SAndroid Build Coastguard Workerstruct group *xgetgrgid(gid_t gid)<br />
755*cf5a6c84SAndroid Build Coastguard Workerstruct passwd *xgetpwnam(char *name)</b></p>
756*cf5a6c84SAndroid Build Coastguard Worker</li>
757*cf5a6c84SAndroid Build Coastguard Worker
758*cf5a6c84SAndroid Build Coastguard Worker<li><b>void xsetuser(struct passwd *pwd)</b></li>
759*cf5a6c84SAndroid Build Coastguard Worker<li><b>char *xreadlink(char *name)</b></li>
760*cf5a6c84SAndroid Build Coastguard Worker<li><b>char *xreadfile(char *name, char *buf, off_t len)</b></li>
761*cf5a6c84SAndroid Build Coastguard Worker<li><b>int xioctl(int fd, int request, void *data)</b></li>
762*cf5a6c84SAndroid Build Coastguard Worker<li><b>void xpidfile(char *name)</b></li>
763*cf5a6c84SAndroid Build Coastguard Worker<li><b>void xsendfile(int in, int out)</b></li>
764*cf5a6c84SAndroid Build Coastguard Worker<li><b>long xparsetime(char *arg, long units, long *fraction)</b></li>
765*cf5a6c84SAndroid Build Coastguard Worker<li><b>void xregcomp(regex_t *preg, char *regex, int cflags)</b></li>
766*cf5a6c84SAndroid Build Coastguard Worker</ul>
767*cf5a6c84SAndroid Build Coastguard Worker
768*cf5a6c84SAndroid Build Coastguard Worker<a name="lib_lib"><h3>lib/lib.c</h3>
769*cf5a6c84SAndroid Build Coastguard Worker<p>Eight gazillion common functions, see lib/lib.h for the moment:</p>
770*cf5a6c84SAndroid Build Coastguard Worker
771*cf5a6c84SAndroid Build Coastguard Worker<h3>lib/portability.h</h3>
772*cf5a6c84SAndroid Build Coastguard Worker
773*cf5a6c84SAndroid Build Coastguard Worker<p>This file is automatically included from the top of toys.h, and smooths
774*cf5a6c84SAndroid Build Coastguard Workerover differences between platforms (hardware targets, compilers, C libraries,
775*cf5a6c84SAndroid Build Coastguard Workeroperating systems, etc).</p>
776*cf5a6c84SAndroid Build Coastguard Worker
777*cf5a6c84SAndroid Build Coastguard Worker<p>This file provides SWAP macros (SWAP_BE16(x) and SWAP_LE32(x) and so on).</p>
778*cf5a6c84SAndroid Build Coastguard Worker
779*cf5a6c84SAndroid Build Coastguard Worker<p>A macro like SWAP_LE32(x) means "The value in x is stored as a little
780*cf5a6c84SAndroid Build Coastguard Workerendian 32 bit value, so perform the translation to/from whatever the native
781*cf5a6c84SAndroid Build Coastguard Worker32-bit format is".  You do the swap once on the way in, and once on the way
782*cf5a6c84SAndroid Build Coastguard Workerout. If your target is already little endian, the macro is a NOP.</p>
783*cf5a6c84SAndroid Build Coastguard Worker
784*cf5a6c84SAndroid Build Coastguard Worker<p>The SWAP macros come in BE and LE each with 16, 32, and 64 bit versions.
785*cf5a6c84SAndroid Build Coastguard WorkerIn each case, the name of the macro refers to the _external_ representation,
786*cf5a6c84SAndroid Build Coastguard Workerand converts to/from whatever your native representation happens to be (which
787*cf5a6c84SAndroid Build Coastguard Workercan vary depending on what you're currently compiling for).</p>
788*cf5a6c84SAndroid Build Coastguard Worker
789*cf5a6c84SAndroid Build Coastguard Worker<a name="lib_llist"><h3>lib/llist.c</h3>
790*cf5a6c84SAndroid Build Coastguard Worker
791*cf5a6c84SAndroid Build Coastguard Worker<p>Some generic single and doubly linked list functions, which take
792*cf5a6c84SAndroid Build Coastguard Workeradvantage of a couple properties of C:</p>
793*cf5a6c84SAndroid Build Coastguard Worker
794*cf5a6c84SAndroid Build Coastguard Worker<ul>
795*cf5a6c84SAndroid Build Coastguard Worker<li><p>Structure elements are laid out in memory in the order listed, and
796*cf5a6c84SAndroid Build Coastguard Workerthe first element has no padding. This means you can always treat (typecast)
797*cf5a6c84SAndroid Build Coastguard Workera pointer to a structure as a pointer to the first element of the structure,
798*cf5a6c84SAndroid Build Coastguard Workereven if you don't know anything about the data following it.</p></li>
799*cf5a6c84SAndroid Build Coastguard Worker
800*cf5a6c84SAndroid Build Coastguard Worker<li><p>An array of length zero at the end of a structure adds no space
801*cf5a6c84SAndroid Build Coastguard Workerto the sizeof() the structure, but if you calculate how much extra space
802*cf5a6c84SAndroid Build Coastguard Workeryou want when you malloc() the structure it will be available at the end.
803*cf5a6c84SAndroid Build Coastguard WorkerSince C has no bounds checking, this means each struct can have one variable
804*cf5a6c84SAndroid Build Coastguard Workerlength array.</p></li>
805*cf5a6c84SAndroid Build Coastguard Worker</ul>
806*cf5a6c84SAndroid Build Coastguard Worker
807*cf5a6c84SAndroid Build Coastguard Worker<p>Toybox's list structures always have their <b>next</b> pointer as
808*cf5a6c84SAndroid Build Coastguard Workerthe first entry of each struct, and singly linked lists end with a NULL pointer.
809*cf5a6c84SAndroid Build Coastguard WorkerThis allows generic code to traverse such lists without knowing anything
810*cf5a6c84SAndroid Build Coastguard Workerelse about the specific structs composing them: if your pointer isn't NULL
811*cf5a6c84SAndroid Build Coastguard Workertypecast it to void ** and dereference once to get the next entry.</p>
812*cf5a6c84SAndroid Build Coastguard Worker
813*cf5a6c84SAndroid Build Coastguard Worker<p><b>lib/lib.h</b> defines three structure types:</p>
814*cf5a6c84SAndroid Build Coastguard Worker<ul>
815*cf5a6c84SAndroid Build Coastguard Worker<li><p><b>struct string_list</b> - stores a single string (<b>char str[0]</b>),
816*cf5a6c84SAndroid Build Coastguard Workermemory for which is allocated as part of the node. (I.E. llist_traverse(list,
817*cf5a6c84SAndroid Build Coastguard Workerfree); can clean up after this type of list.)</p></li>
818*cf5a6c84SAndroid Build Coastguard Worker
819*cf5a6c84SAndroid Build Coastguard Worker<li><p><b>struct arg_list</b> - stores a pointer to a single string
820*cf5a6c84SAndroid Build Coastguard Worker(<b>char *arg</b>) which is stored in a separate chunk of memory.</p></li>
821*cf5a6c84SAndroid Build Coastguard Worker
822*cf5a6c84SAndroid Build Coastguard Worker<li><p><b>struct double_list</b> - has a second pointer (<b>struct double_list
823*cf5a6c84SAndroid Build Coastguard Worker*prev</b> along with a <b>char *data</b> for payload.</p></li>
824*cf5a6c84SAndroid Build Coastguard Worker</ul>
825*cf5a6c84SAndroid Build Coastguard Worker
826*cf5a6c84SAndroid Build Coastguard Worker<b>List Functions</b>
827*cf5a6c84SAndroid Build Coastguard Worker
828*cf5a6c84SAndroid Build Coastguard Worker<ul>
829*cf5a6c84SAndroid Build Coastguard Worker<li><p>void *<b>llist_pop</b>(void **list) - advances through a list ala
830*cf5a6c84SAndroid Build Coastguard Worker<b>node = llist_pop(&list);</b>  This doesn't modify the list contents,
831*cf5a6c84SAndroid Build Coastguard Workerbut does advance the pointer you feed it (which is why you pass the _address_
832*cf5a6c84SAndroid Build Coastguard Workerof that pointer, not the pointer itself).</p></li>
833*cf5a6c84SAndroid Build Coastguard Worker
834*cf5a6c84SAndroid Build Coastguard Worker<li><p>void <b>llist_traverse</b>(void *list, void (*using)(void *data)) -
835*cf5a6c84SAndroid Build Coastguard Workeriterate through a list calling a function on each node.</p></li>
836*cf5a6c84SAndroid Build Coastguard Worker
837*cf5a6c84SAndroid Build Coastguard Worker<li><p>struct double_list *<b>dlist_add</b>(struct double_list **llist, char *data)
838*cf5a6c84SAndroid Build Coastguard Worker- append an entry to a circular linked list.
839*cf5a6c84SAndroid Build Coastguard WorkerThis function allocates a new struct double_list wrapper and returns the
840*cf5a6c84SAndroid Build Coastguard Workerpointer to the new entry (which you can usually ignore since it's llist->prev,
841*cf5a6c84SAndroid Build Coastguard Workerbut if llist was NULL you need it). The argument is the ->data field for the
842*cf5a6c84SAndroid Build Coastguard Workernew node.</p></li>
843*cf5a6c84SAndroid Build Coastguard Worker<ul><li><p>void <b>dlist_add_nomalloc</b>(struct double_list **llist,
844*cf5a6c84SAndroid Build Coastguard Workerstruct double_list *new) - append existing struct double_list to
845*cf5a6c84SAndroid Build Coastguard Workerlist, does not allocate anything.</p></li></ul>
846*cf5a6c84SAndroid Build Coastguard Worker</ul>
847*cf5a6c84SAndroid Build Coastguard Worker
848*cf5a6c84SAndroid Build Coastguard Worker<b>List code trivia questions:</b>
849*cf5a6c84SAndroid Build Coastguard Worker
850*cf5a6c84SAndroid Build Coastguard Worker<ul>
851*cf5a6c84SAndroid Build Coastguard Worker<li><p><b>Why do arg_list and double_list contain a char * payload instead of
852*cf5a6c84SAndroid Build Coastguard Workera void *?</b> - Because you always have to typecast a void * to use it, and
853*cf5a6c84SAndroid Build Coastguard Workertypecasting a char * does no harm. Since strings are the most common
854*cf5a6c84SAndroid Build Coastguard Workerpayload, and doing math on the pointer ala
855*cf5a6c84SAndroid Build Coastguard Worker"(type *)(ptr+sizeof(thing)+sizeof(otherthing))" requires ptr to be char *
856*cf5a6c84SAndroid Build Coastguard Workeranyway (at least according to the C standard), defaulting to char * saves
857*cf5a6c84SAndroid Build Coastguard Workera typecast.</p>
858*cf5a6c84SAndroid Build Coastguard Worker</li>
859*cf5a6c84SAndroid Build Coastguard Worker
860*cf5a6c84SAndroid Build Coastguard Worker<li><p><b>Why do the names ->str, ->arg, and ->data differ?</b> - To force
861*cf5a6c84SAndroid Build Coastguard Workeryou to keep track of which one you're using, calling free(node->str) would
862*cf5a6c84SAndroid Build Coastguard Workerbe bad, and _failing_ to free(node->arg) leaks memory.</p></li>
863*cf5a6c84SAndroid Build Coastguard Worker
864*cf5a6c84SAndroid Build Coastguard Worker<li><p><b>Why does llist_pop() take a void * instead of void **?</b> -
865*cf5a6c84SAndroid Build Coastguard Workerbecause the stupid compiler complains about "type punned pointers" when
866*cf5a6c84SAndroid Build Coastguard Workeryou typecast and dereference on the same line,
867*cf5a6c84SAndroid Build Coastguard Workerdue to insane FSF developers hardwiring limitations of their optimizer
868*cf5a6c84SAndroid Build Coastguard Workerinto gcc's warning system. Since C automatically typecasts any other
869*cf5a6c84SAndroid Build Coastguard Workerpointer type to and from void *, the current code works fine. It's sad that it
870*cf5a6c84SAndroid Build Coastguard Workerwon't warn you if you forget the &, but the code crashes pretty quickly in
871*cf5a6c84SAndroid Build Coastguard Workerthat case.</p></li>
872*cf5a6c84SAndroid Build Coastguard Worker
873*cf5a6c84SAndroid Build Coastguard Worker<li><p><b>How do I assemble a singly-linked-list in order?</b> - use
874*cf5a6c84SAndroid Build Coastguard Workera double_list, dlist_add() your entries, and then call dlist_terminate(list)
875*cf5a6c84SAndroid Build Coastguard Workerto break the circle when done (turning the last ->next and the first ->prev
876*cf5a6c84SAndroid Build Coastguard Workerinto NULLs).</p>
877*cf5a6c84SAndroid Build Coastguard Worker</ul>
878*cf5a6c84SAndroid Build Coastguard Worker
879*cf5a6c84SAndroid Build Coastguard Worker<a name="lib_args"><h3>lib/args.c</h3>
880*cf5a6c84SAndroid Build Coastguard Worker
881*cf5a6c84SAndroid Build Coastguard Worker<p>Toybox's main.c automatically parses command line options before calling the
882*cf5a6c84SAndroid Build Coastguard Workercommand's main function. Option parsing starts in get_optflags(), which stores
883*cf5a6c84SAndroid Build Coastguard Workerresults in the global structures "toys" (optflags and optargs) and "this".</p>
884*cf5a6c84SAndroid Build Coastguard Worker
885*cf5a6c84SAndroid Build Coastguard Worker<p>The option parsing infrastructure stores a bitfield in toys.optflags to
886*cf5a6c84SAndroid Build Coastguard Workerindicate which options the current command line contained, and defines FLAG
887*cf5a6c84SAndroid Build Coastguard Workermacros code can use to check whether each argument's bit is set. Arguments
888*cf5a6c84SAndroid Build Coastguard Workerattached to those options are saved into the command's global structure
889*cf5a6c84SAndroid Build Coastguard Worker("this"). Any remaining command line arguments are collected together into
890*cf5a6c84SAndroid Build Coastguard Workerthe null-terminated array toys.optargs, with the length in toys.optc. (Note
891*cf5a6c84SAndroid Build Coastguard Workerthat toys.optargs does not contain the current command name at position zero,
892*cf5a6c84SAndroid Build Coastguard Workeruse "toys.which->name" for that.) The raw command line arguments get_optflags()
893*cf5a6c84SAndroid Build Coastguard Workerparsed are retained unmodified in toys.argv[].</p>
894*cf5a6c84SAndroid Build Coastguard Worker
895*cf5a6c84SAndroid Build Coastguard Worker<p>Toybox's option parsing logic is controlled by an "optflags" string, using
896*cf5a6c84SAndroid Build Coastguard Workera format reminiscent of getopt's optargs but with several important differences.
897*cf5a6c84SAndroid Build Coastguard WorkerToybox does not use the getopt()
898*cf5a6c84SAndroid Build Coastguard Workerfunction out of the C library, get_optflags() is an independent implementation
899*cf5a6c84SAndroid Build Coastguard Workerwhich doesn't permute the original arguments (and thus doesn't change how the
900*cf5a6c84SAndroid Build Coastguard Workercommand is displayed in ps and top), and has many features not present in
901*cf5a6c84SAndroid Build Coastguard Workerlibc optargs() (such as the ability to describe long options in the same string
902*cf5a6c84SAndroid Build Coastguard Workeras normal options).</p>
903*cf5a6c84SAndroid Build Coastguard Worker
904*cf5a6c84SAndroid Build Coastguard Worker<p>Each command's NEWTOY() macro has an optflags string as its middle argument,
905*cf5a6c84SAndroid Build Coastguard Workerwhich sets toy_list.options for that command to tell get_optflags() what
906*cf5a6c84SAndroid Build Coastguard Workercommand line arguments to look for, and what to do with them.
907*cf5a6c84SAndroid Build Coastguard WorkerIf a command has no option
908*cf5a6c84SAndroid Build Coastguard Workerdefinition string (I.E. the argument is NULL), option parsing is skipped
909*cf5a6c84SAndroid Build Coastguard Workerfor that command, which must look at the raw data in toys.argv to parse its
910*cf5a6c84SAndroid Build Coastguard Workerown arguments. (If no currently enabled command uses option parsing,
911*cf5a6c84SAndroid Build Coastguard Workerget_optflags() is optimized out of the resulting binary by the compiler's
912*cf5a6c84SAndroid Build Coastguard Worker--gc-sections option.)</p>
913*cf5a6c84SAndroid Build Coastguard Worker
914*cf5a6c84SAndroid Build Coastguard Worker<p>You don't have to free the option strings, which point into the environment
915*cf5a6c84SAndroid Build Coastguard Workerspace (I.E. the string data is not copied). A TOYFLAG_NOFORK command
916*cf5a6c84SAndroid Build Coastguard Workerthat uses the linked list type "*" should free the list objects but not
917*cf5a6c84SAndroid Build Coastguard Workerthe data they point to, via "llist_free(TT.mylist, NULL);". (If it's not
918*cf5a6c84SAndroid Build Coastguard WorkerNOFORK, exit() will free all the malloced data anyway unless you want
919*cf5a6c84SAndroid Build Coastguard Workerto implement a CONFIG_TOYBOX_FREE cleanup for it.)</p>
920*cf5a6c84SAndroid Build Coastguard Worker
921*cf5a6c84SAndroid Build Coastguard Worker<h4>Optflags format string</h4>
922*cf5a6c84SAndroid Build Coastguard Worker
923*cf5a6c84SAndroid Build Coastguard Worker<p>Note: the optflags option description string format is much more
924*cf5a6c84SAndroid Build Coastguard Workerconcisely described by a large comment at the top of lib/args.c.</p>
925*cf5a6c84SAndroid Build Coastguard Worker
926*cf5a6c84SAndroid Build Coastguard Worker<p>The general theory is that letters set optflags, and punctuation describes
927*cf5a6c84SAndroid Build Coastguard Workerother actions the option parsing logic should take.</p>
928*cf5a6c84SAndroid Build Coastguard Worker
929*cf5a6c84SAndroid Build Coastguard Worker<p>For example, suppose the command line <b>command -b fruit -d walrus -a 42</b>
930*cf5a6c84SAndroid Build Coastguard Workeris parsed using the optflags string "<b>a#b:c:d</b>".  (I.E.
931*cf5a6c84SAndroid Build Coastguard Workertoys.which->options="a#b:c:d" and argv = ["command", "-b", "fruit", "-d",
932*cf5a6c84SAndroid Build Coastguard Worker"walrus", "-a", "42"]).  When get_optflags() returns, the following data is
933*cf5a6c84SAndroid Build Coastguard Workeravailable to command_main():
934*cf5a6c84SAndroid Build Coastguard Worker
935*cf5a6c84SAndroid Build Coastguard Worker<ul>
936*cf5a6c84SAndroid Build Coastguard Worker<li><p>In <b>struct toys</b>:
937*cf5a6c84SAndroid Build Coastguard Worker<ul>
938*cf5a6c84SAndroid Build Coastguard Worker<li>toys.optflags = 13; // FLAG_a = 8 | FLAG_b = 4 | FLAG_d = 1</li>
939*cf5a6c84SAndroid Build Coastguard Worker<li>toys.optargs[0] = "walrus"; // leftover argument</li>
940*cf5a6c84SAndroid Build Coastguard Worker<li>toys.optargs[1] = NULL; // end of list</li>
941*cf5a6c84SAndroid Build Coastguard Worker<li>toys.optc = 1; // there was 1 leftover argument</li>
942*cf5a6c84SAndroid Build Coastguard Worker<li>toys.argv[] = {"-b", "fruit", "-d", "walrus", "-a", "42"}; // The original command line arguments
943*cf5a6c84SAndroid Build Coastguard Worker</ul>
944*cf5a6c84SAndroid Build Coastguard Worker<p></li>
945*cf5a6c84SAndroid Build Coastguard Worker
946*cf5a6c84SAndroid Build Coastguard Worker<li><p>In <b>union this</b> (treated as <b>long this[]</b>):
947*cf5a6c84SAndroid Build Coastguard Worker<ul>
948*cf5a6c84SAndroid Build Coastguard Worker<li>this[0] = NULL; // -c didn't get an argument this time, so get_optflags() didn't change it and toys_init() zeroed "this" during setup.)</li>
949*cf5a6c84SAndroid Build Coastguard Worker<li>this[1] = (long)"fruit"; // argument to -b</li>
950*cf5a6c84SAndroid Build Coastguard Worker<li>this[2] = 42; // argument to -a</li>
951*cf5a6c84SAndroid Build Coastguard Worker</ul>
952*cf5a6c84SAndroid Build Coastguard Worker</p></li>
953*cf5a6c84SAndroid Build Coastguard Worker</ul>
954*cf5a6c84SAndroid Build Coastguard Worker
955*cf5a6c84SAndroid Build Coastguard Worker<p>If the command's globals are:</p>
956*cf5a6c84SAndroid Build Coastguard Worker
957*cf5a6c84SAndroid Build Coastguard Worker<blockquote><pre>
958*cf5a6c84SAndroid Build Coastguard WorkerGLOBALS(
959*cf5a6c84SAndroid Build Coastguard Worker	char *c;
960*cf5a6c84SAndroid Build Coastguard Worker	char *b;
961*cf5a6c84SAndroid Build Coastguard Worker	long a;
962*cf5a6c84SAndroid Build Coastguard Worker)
963*cf5a6c84SAndroid Build Coastguard Worker</pre></blockquote>
964*cf5a6c84SAndroid Build Coastguard Worker
965*cf5a6c84SAndroid Build Coastguard Worker<p>That would mean TT.c == NULL, TT.b == "fruit", and TT.a == 42.  (Remember,
966*cf5a6c84SAndroid Build Coastguard Workereach entry that receives an argument must be a long or pointer, to line up
967*cf5a6c84SAndroid Build Coastguard Workerwith the array position.  Right to left in the optflags string corresponds to
968*cf5a6c84SAndroid Build Coastguard Workertop to bottom in GLOBALS().</p>
969*cf5a6c84SAndroid Build Coastguard Worker
970*cf5a6c84SAndroid Build Coastguard Worker<p>Put globals not filled out by the option parsing logic at the end of the
971*cf5a6c84SAndroid Build Coastguard WorkerGLOBALS block. Common practice is to list the options one per line (to
972*cf5a6c84SAndroid Build Coastguard Workermake the ordering explicit, first to last in globals corresponds to right
973*cf5a6c84SAndroid Build Coastguard Workerto left in the option string), then leave a blank line before any non-option
974*cf5a6c84SAndroid Build Coastguard Workerglobals.</p>
975*cf5a6c84SAndroid Build Coastguard Worker
976*cf5a6c84SAndroid Build Coastguard Worker<p><b>long toys.optflags</b></p>
977*cf5a6c84SAndroid Build Coastguard Worker
978*cf5a6c84SAndroid Build Coastguard Worker<p>Each option in the optflags string corresponds to a bit position in
979*cf5a6c84SAndroid Build Coastguard Workertoys.optflags, with the same value as a corresponding binary digit.  The
980*cf5a6c84SAndroid Build Coastguard Workerrightmost argument is (1<<0), the next to last is (1<<1) and so on.  If
981*cf5a6c84SAndroid Build Coastguard Workerthe option isn't encountered while parsing argv[], its bit remains 0.</p>
982*cf5a6c84SAndroid Build Coastguard Worker
983*cf5a6c84SAndroid Build Coastguard Worker<p>Each option -x has a FLAG_x macro for the command letter. Bare --longopts
984*cf5a6c84SAndroid Build Coastguard Workerwith no corresponding short option have a FLAG_longopt macro for the long
985*cf5a6c84SAndroid Build Coastguard Workeroptionname. Commands enable these macros by #defining FOR_commandname before
986*cf5a6c84SAndroid Build Coastguard Worker#including <toys.h>. When multiple commands are implemented in the same
987*cf5a6c84SAndroid Build Coastguard Workersource file, you can switch flag contexts later in the file by
988*cf5a6c84SAndroid Build Coastguard Worker#defining CLEANUP_oldcommand and #defining FOR_newcommand, then
989*cf5a6c84SAndroid Build Coastguard Worker#including <generated/flags.h>.</p>
990*cf5a6c84SAndroid Build Coastguard Worker
991*cf5a6c84SAndroid Build Coastguard Worker<p>Options disabled in the current configuration (wrapped in
992*cf5a6c84SAndroid Build Coastguard Workera USE_BLAH() macro for a CONFIG_BLAH that's switched off) have their
993*cf5a6c84SAndroid Build Coastguard Workercorresponding FLAG macro set to zero, so code checking them ala
994*cf5a6c84SAndroid Build Coastguard Workerif (toys.optargs & FLAG_x) gets optimized out via dead code elimination.
995*cf5a6c84SAndroid Build Coastguard Worker#defining FORCE_FLAGS when switching flag context disables this
996*cf5a6c84SAndroid Build Coastguard Workerbehavior: the flag is never zero even if the config is disabled. This
997*cf5a6c84SAndroid Build Coastguard Workerallows code shared between multiple commands to use the same flag
998*cf5a6c84SAndroid Build Coastguard Workervalues, as long as the common flags match up right to left in both option
999*cf5a6c84SAndroid Build Coastguard Workerstrings.</p>
1000*cf5a6c84SAndroid Build Coastguard Worker
1001*cf5a6c84SAndroid Build Coastguard Worker<p>For example,
1002*cf5a6c84SAndroid Build Coastguard Workerthe optflags string "abcd" would parse the command line argument "-c" to set
1003*cf5a6c84SAndroid Build Coastguard Workeroptflags to 2, "-a" would set optflags to 8, "-bd" would set optflags to
1004*cf5a6c84SAndroid Build Coastguard Worker6 (I.E. 4|2), and "-a -c" would set optflags to 10 (2|8). To check if -c
1005*cf5a6c84SAndroid Build Coastguard Workerwas encountered, code could test: if (toys.optflags & FLAG_c) printf("yup");
1006*cf5a6c84SAndroid Build Coastguard Worker(See the toys/examples directory for more.)</p>
1007*cf5a6c84SAndroid Build Coastguard Worker
1008*cf5a6c84SAndroid Build Coastguard Worker<p>Only letters are relevant to optflags, punctuation is skipped: in the
1009*cf5a6c84SAndroid Build Coastguard Workerstring "a*b:c#d", d=1, c=2, b=4, a=8. The punctuation after a letter
1010*cf5a6c84SAndroid Build Coastguard Workerusually indicate that the option takes an argument.</p>
1011*cf5a6c84SAndroid Build Coastguard Worker
1012*cf5a6c84SAndroid Build Coastguard Worker<p>Since toys.optflags is an unsigned int, it only stores 32 bits. (Which is
1013*cf5a6c84SAndroid Build Coastguard Workerthe amount a long would have on 32-bit platforms anyway; 64 bit code on
1014*cf5a6c84SAndroid Build Coastguard Worker32 bit platforms is too expensive to require in common code used by almost
1015*cf5a6c84SAndroid Build Coastguard Workerall commands.) Bit positions beyond the 1<<31 aren't recorded, but
1016*cf5a6c84SAndroid Build Coastguard Workerparsing higher options can still set global variables.</p>
1017*cf5a6c84SAndroid Build Coastguard Worker
1018*cf5a6c84SAndroid Build Coastguard Worker<p><b>Automatically setting global variables from arguments (union this)</b></p>
1019*cf5a6c84SAndroid Build Coastguard Worker
1020*cf5a6c84SAndroid Build Coastguard Worker<p>The following punctuation characters may be appended to an optflags
1021*cf5a6c84SAndroid Build Coastguard Workerargument letter, indicating the option takes an additional argument:</p>
1022*cf5a6c84SAndroid Build Coastguard Worker
1023*cf5a6c84SAndroid Build Coastguard Worker<ul>
1024*cf5a6c84SAndroid Build Coastguard Worker<li><b>:</b> - plus a string argument, keep most recent if more than one.</li>
1025*cf5a6c84SAndroid Build Coastguard Worker<li><b>*</b> - plus a string argument, appended to a linked list.</li>
1026*cf5a6c84SAndroid Build Coastguard Worker<li><b>@</b> - plus an occurrence counter (stored in a long)</li>
1027*cf5a6c84SAndroid Build Coastguard Worker<li><b>#</b> - plus a signed long argument.
1028*cf5a6c84SAndroid Build Coastguard Worker<li><b>-</b> - plus a signed long argument defaulting to negative (start argument with + to force a positive value).</li>
1029*cf5a6c84SAndroid Build Coastguard Worker<li><b>.</b> - plus a floating point argument (if CFG_TOYBOX_FLOAT).</li>
1030*cf5a6c84SAndroid Build Coastguard Worker<ul>The following can be appended to a float or double:
1031*cf5a6c84SAndroid Build Coastguard Worker<li><b>&lt;123</b> - error if argument is less than this</li>
1032*cf5a6c84SAndroid Build Coastguard Worker<li><b>&gt;123</b> - error if argument is greater than this</li>
1033*cf5a6c84SAndroid Build Coastguard Worker<li><b>=123</b> - default value if argument not supplied</li>
1034*cf5a6c84SAndroid Build Coastguard Worker</ul>
1035*cf5a6c84SAndroid Build Coastguard Worker</ul>
1036*cf5a6c84SAndroid Build Coastguard Worker
1037*cf5a6c84SAndroid Build Coastguard Worker<p><b>GLOBALS</b></p>
1038*cf5a6c84SAndroid Build Coastguard Worker
1039*cf5a6c84SAndroid Build Coastguard Worker<p>Options which have an argument fill in the corresponding slot in the global
1040*cf5a6c84SAndroid Build Coastguard Workerunion "this" (see generated/globals.h), treating it as an array of longs
1041*cf5a6c84SAndroid Build Coastguard Workerwith the rightmost saved in this[0].  As described above, using "a*b:c#d",
1042*cf5a6c84SAndroid Build Coastguard Worker"-c 42" would set this[0] = 42; and "-b 42" would set this[1] = "42"; each
1043*cf5a6c84SAndroid Build Coastguard Workerslot is left NULL if the corresponding argument is not encountered.</p>
1044*cf5a6c84SAndroid Build Coastguard Worker
1045*cf5a6c84SAndroid Build Coastguard Worker<p>This behavior is useful because the LP64 standard ensures long and pointer
1046*cf5a6c84SAndroid Build Coastguard Workerare the same size. C99 guarantees structure members will occur in memory
1047*cf5a6c84SAndroid Build Coastguard Workerin the same order they're declared, and that padding won't be inserted between
1048*cf5a6c84SAndroid Build Coastguard Workerconsecutive variables of register size.  Thus the first few entries can
1049*cf5a6c84SAndroid Build Coastguard Workerbe longs or pointers corresponding to the saved arguments.</p>
1050*cf5a6c84SAndroid Build Coastguard Worker
1051*cf5a6c84SAndroid Build Coastguard Worker<p>The main downside is that numeric arguments ("#" and "-" format)
1052*cf5a6c84SAndroid Build Coastguard Workerare limited to +- 2 billion on 32 bit platforms (the "truncate -s 8G"
1053*cf5a6c84SAndroid Build Coastguard Workerproblem), because long is only 64 bits on 64 bit hosts, so the capabilities
1054*cf5a6c84SAndroid Build Coastguard Workerof some tools differ when built in 32 bit vs 64 bit mode. Fixing this
1055*cf5a6c84SAndroid Build Coastguard Workerkind of ugly and even embedded designs are slowly moving to 64 bits,
1056*cf5a6c84SAndroid Build Coastguard Workerso our current plan is to document the problem and wait it out. (If
1057*cf5a6c84SAndroid Build Coastguard Worker"x32 mode" and similar becomes popular enough, we may revisit this
1058*cf5a6c84SAndroid Build Coastguard Workerdecision.)</p>
1059*cf5a6c84SAndroid Build Coastguard Worker
1060*cf5a6c84SAndroid Build Coastguard Worker<p>See toys/example/*.c for longer examples of parsing options into the
1061*cf5a6c84SAndroid Build Coastguard WorkerGLOBALS block.</p>
1062*cf5a6c84SAndroid Build Coastguard Worker
1063*cf5a6c84SAndroid Build Coastguard Worker<p><b>char *toys.optargs[]</b></p>
1064*cf5a6c84SAndroid Build Coastguard Worker
1065*cf5a6c84SAndroid Build Coastguard Worker<p>Command line arguments in argv[] which are not consumed by option parsing
1066*cf5a6c84SAndroid Build Coastguard Worker(I.E. not recognized either as -flags or arguments to -flags) will be copied
1067*cf5a6c84SAndroid Build Coastguard Workerto toys.optargs[], with the length of that array in toys.optc.
1068*cf5a6c84SAndroid Build Coastguard Worker(When toys.optc is 0, no unrecognized command line arguments remain.)
1069*cf5a6c84SAndroid Build Coastguard WorkerThe order of entries is preserved, and as with argv[] this new array is also
1070*cf5a6c84SAndroid Build Coastguard Workerterminated by a NULL entry.</p>
1071*cf5a6c84SAndroid Build Coastguard Worker
1072*cf5a6c84SAndroid Build Coastguard Worker<p>Option parsing can require a minimum or maximum number of optargs left
1073*cf5a6c84SAndroid Build Coastguard Workerover, by adding "<1" (read "at least one") or ">9" ("at most nine") to the
1074*cf5a6c84SAndroid Build Coastguard Workerstart of the optflags string.</p>
1075*cf5a6c84SAndroid Build Coastguard Worker
1076*cf5a6c84SAndroid Build Coastguard Worker<p>The special argument "--" terminates option parsing, storing all remaining
1077*cf5a6c84SAndroid Build Coastguard Workerarguments in optargs.  The "--" itself is consumed.</p>
1078*cf5a6c84SAndroid Build Coastguard Worker
1079*cf5a6c84SAndroid Build Coastguard Worker<p><b>Other optflags control characters</b></p>
1080*cf5a6c84SAndroid Build Coastguard Worker
1081*cf5a6c84SAndroid Build Coastguard Worker<p>The following characters may occur at the start of each command's
1082*cf5a6c84SAndroid Build Coastguard Workeroptflags string, before any options that would set a bit in toys.optflags:</p>
1083*cf5a6c84SAndroid Build Coastguard Worker
1084*cf5a6c84SAndroid Build Coastguard Worker<ul>
1085*cf5a6c84SAndroid Build Coastguard Worker<li><b>^</b> - stop at first nonoption argument (for nice, xargs...)</li>
1086*cf5a6c84SAndroid Build Coastguard Worker<li><b>?</b> - allow unknown arguments (pass non-option arguments starting
1087*cf5a6c84SAndroid Build Coastguard Workerwith - through to optargs instead of erroring out).</li>
1088*cf5a6c84SAndroid Build Coastguard Worker<li><b>&amp;</b> - the first argument has imaginary dash (ala tar/ps.  If given twice, all arguments have imaginary dash.)</li>
1089*cf5a6c84SAndroid Build Coastguard Worker<li><b>&lt;</b> - must be followed by a decimal digit indicating at least this many leftover arguments are needed in optargs (default 0)</li>
1090*cf5a6c84SAndroid Build Coastguard Worker<li><b>&gt;</b> - must be followed by a decimal digit indicating at most this many leftover arguments allowed (default MAX_INT)</li>
1091*cf5a6c84SAndroid Build Coastguard Worker</ul>
1092*cf5a6c84SAndroid Build Coastguard Worker
1093*cf5a6c84SAndroid Build Coastguard Worker<p>The following characters may be appended to an option character, but do
1094*cf5a6c84SAndroid Build Coastguard Workernot by themselves indicate an extra argument should be saved in this[].
1095*cf5a6c84SAndroid Build Coastguard Worker(Technically any character not recognized as a control character sets an
1096*cf5a6c84SAndroid Build Coastguard Workeroptflag, but letters are never control characters.)</p>
1097*cf5a6c84SAndroid Build Coastguard Worker
1098*cf5a6c84SAndroid Build Coastguard Worker<ul>
1099*cf5a6c84SAndroid Build Coastguard Worker<li><b>^</b> - stop parsing options after encountering this option, everything else goes into optargs.</li>
1100*cf5a6c84SAndroid Build Coastguard Worker<li><b>|</b> - this option is required.  If more than one marked, only one is required.</li>
1101*cf5a6c84SAndroid Build Coastguard Worker</ul>
1102*cf5a6c84SAndroid Build Coastguard Worker
1103*cf5a6c84SAndroid Build Coastguard Worker<p>The following may be appended to a float or double:</p>
1104*cf5a6c84SAndroid Build Coastguard Worker
1105*cf5a6c84SAndroid Build Coastguard Worker<ul>
1106*cf5a6c84SAndroid Build Coastguard Worker<li><b>&lt;123</b> - error if argument is less than this</li>
1107*cf5a6c84SAndroid Build Coastguard Worker<li><b>&gt;123</b> - error if argument is greater than this</li>
1108*cf5a6c84SAndroid Build Coastguard Worker<li><b>=123</b> - default value if argument not supplied</li>
1109*cf5a6c84SAndroid Build Coastguard Worker</ul>
1110*cf5a6c84SAndroid Build Coastguard Worker
1111*cf5a6c84SAndroid Build Coastguard Worker<p>Option parsing only understands <>= after . when CFG_TOYBOX_FLOAT
1112*cf5a6c84SAndroid Build Coastguard Workeris enabled. (Otherwise the code to determine where floating point constants
1113*cf5a6c84SAndroid Build Coastguard Workerend drops out.  When disabled, it can reserve a global data slot for the
1114*cf5a6c84SAndroid Build Coastguard Workerargument so offsets won't change, but will never fill it out.) You can handle
1115*cf5a6c84SAndroid Build Coastguard Workerthis by using the USE_BLAH() macros with C string concatenation, ala:</p>
1116*cf5a6c84SAndroid Build Coastguard Worker
1117*cf5a6c84SAndroid Build Coastguard Worker<blockquote>"abc." USE_TOYBOX_FLOAT("<1.23>4.56=7.89") "def"</blockquote>
1118*cf5a6c84SAndroid Build Coastguard Worker
1119*cf5a6c84SAndroid Build Coastguard Worker<p><b>--longopts</b></p>
1120*cf5a6c84SAndroid Build Coastguard Worker
1121*cf5a6c84SAndroid Build Coastguard Worker<p>The optflags string can contain long options, which are enclosed in
1122*cf5a6c84SAndroid Build Coastguard Workerparentheses. They may be appended to an existing option character, in
1123*cf5a6c84SAndroid Build Coastguard Workerwhich case the --longopt is a synonym for that option, ala "a:(--fred)"
1124*cf5a6c84SAndroid Build Coastguard Workerwhich understands "-a blah" or "--fred blah" as synonyms.</p>
1125*cf5a6c84SAndroid Build Coastguard Worker
1126*cf5a6c84SAndroid Build Coastguard Worker<p>Longopts may also appear before any other options in the optflags string,
1127*cf5a6c84SAndroid Build Coastguard Workerin which case they have no corresponding short argument, but instead set
1128*cf5a6c84SAndroid Build Coastguard Workertheir own bit based on position. So for "(walrus)#(blah)xy:z", "command
1129*cf5a6c84SAndroid Build Coastguard Worker--walrus 42" would set toys.optflags = 16 (-z = 1, -y = 2, -x = 4, --blah = 8)
1130*cf5a6c84SAndroid Build Coastguard Workerand would assign this[1] = 42;</p>
1131*cf5a6c84SAndroid Build Coastguard Worker
1132*cf5a6c84SAndroid Build Coastguard Worker<p>A short option may have multiple longopt synonyms, "a(one)(two)", but
1133*cf5a6c84SAndroid Build Coastguard Workereach "bare longopt" (ala "(one)(two)abc" before any option characters)
1134*cf5a6c84SAndroid Build Coastguard Workeralways sets its own bit (although you can group them with +X).</p>
1135*cf5a6c84SAndroid Build Coastguard Worker
1136*cf5a6c84SAndroid Build Coastguard Worker<p>Only bare longopts have a FLAG_ macro with the longopt name
1137*cf5a6c84SAndroid Build Coastguard Worker(ala --fred would #define FLAG_fred). Other longopts use the short
1138*cf5a6c84SAndroid Build Coastguard Workeroption's FLAG macro to test the toys.optflags bit.</p>
1139*cf5a6c84SAndroid Build Coastguard Worker
1140*cf5a6c84SAndroid Build Coastguard Worker<p>Options with a semicolon ";" after their data type can only set their
1141*cf5a6c84SAndroid Build Coastguard Workercorresponding GLOBALS() entry via "--longopt=value". For example, option
1142*cf5a6c84SAndroid Build Coastguard Workerstring "x(boing): y" would set TT.x if it saw "--boing=value", but would
1143*cf5a6c84SAndroid Build Coastguard Workertreat "--boing value" as setting FLAG_x in toys.optargs, leaving TT.x NULL,
1144*cf5a6c84SAndroid Build Coastguard Workerand keeping "value" in toys.optargs[]. (This lets "ls --color" and
1145*cf5a6c84SAndroid Build Coastguard Worker"ls --color=auto" both work.)</p>
1146*cf5a6c84SAndroid Build Coastguard Worker
1147*cf5a6c84SAndroid Build Coastguard Worker<p><b>[groups]</b></p>
1148*cf5a6c84SAndroid Build Coastguard Worker
1149*cf5a6c84SAndroid Build Coastguard Worker<p>At the end of the option string, square bracket groups can define
1150*cf5a6c84SAndroid Build Coastguard Workerrelationships between existing options. (This only applies to short
1151*cf5a6c84SAndroid Build Coastguard Workeroptions, bare --longopts can't participate.)</p>
1152*cf5a6c84SAndroid Build Coastguard Worker
1153*cf5a6c84SAndroid Build Coastguard Worker<p>The first character of the group defines the type, the remaining
1154*cf5a6c84SAndroid Build Coastguard Workercharacters are options it applies to:</p>
1155*cf5a6c84SAndroid Build Coastguard Worker
1156*cf5a6c84SAndroid Build Coastguard Worker<ul>
1157*cf5a6c84SAndroid Build Coastguard Worker<li><b>-</b> - Exclusive, switch off all others in this group.</li>
1158*cf5a6c84SAndroid Build Coastguard Worker<li><b>+</b> - Inclusive, switch on all others in this group.</li>
1159*cf5a6c84SAndroid Build Coastguard Worker<li><b>!</b> - Error, fail if more than one defined.</li>
1160*cf5a6c84SAndroid Build Coastguard Worker</ul>
1161*cf5a6c84SAndroid Build Coastguard Worker
1162*cf5a6c84SAndroid Build Coastguard Worker<p>So "abc[-abc]" means -ab = -b, -ba = -a, -abc = -c. "abc[+abc]"
1163*cf5a6c84SAndroid Build Coastguard Workermeans -ab=-abc, -c=-abc, and "abc[!abc] means -ab calls error_exit("no -b
1164*cf5a6c84SAndroid Build Coastguard Workerwith -a"). Note that [-] groups clear the GLOBALS option slot of
1165*cf5a6c84SAndroid Build Coastguard Workeroptions they're switching back off, but [+] won't set options it didn't see
1166*cf5a6c84SAndroid Build Coastguard Worker(just the optflags).</p>
1167*cf5a6c84SAndroid Build Coastguard Worker
1168*cf5a6c84SAndroid Build Coastguard Worker<p><b>whitespace</b></p>
1169*cf5a6c84SAndroid Build Coastguard Worker
1170*cf5a6c84SAndroid Build Coastguard Worker<p>Arguments may occur with or without a space (I.E. "-a 42" or "-a42").
1171*cf5a6c84SAndroid Build Coastguard WorkerThe command line argument "-abc" may be interepreted many different ways:
1172*cf5a6c84SAndroid Build Coastguard Workerthe optflags string "cba" sets toys.optflags = 7, "c:ba" sets toys.optflags=4
1173*cf5a6c84SAndroid Build Coastguard Workerand saves "ba" as the argument to -c, and "cb:a" sets optflags to 6 and saves
1174*cf5a6c84SAndroid Build Coastguard Worker"c" as the argument to -b.</p>
1175*cf5a6c84SAndroid Build Coastguard Worker
1176*cf5a6c84SAndroid Build Coastguard Worker<p>Note that &amp; changes whitespace handling, so that the command line
1177*cf5a6c84SAndroid Build Coastguard Worker"tar cvfCj outfile.tar.bz2 topdir filename" is parsed the same as
1178*cf5a6c84SAndroid Build Coastguard Worker"tar filename -c -v -j -f outfile.tar.bz2 -C topdir". Note that "tar -cvfCj
1179*cf5a6c84SAndroid Build Coastguard Workerone two three" would equal "tar -c -v -f Cj one two three". (This matches
1180*cf5a6c84SAndroid Build Coastguard Workerhistorical usage.)</p>
1181*cf5a6c84SAndroid Build Coastguard Worker
1182*cf5a6c84SAndroid Build Coastguard Worker<p>Appending a space to the option in the option string ("a: b") makes it
1183*cf5a6c84SAndroid Build Coastguard Workerrequire a space, I.E. "-ab" is interpreted as "-a" "-b". That way "kill -stop"
1184*cf5a6c84SAndroid Build Coastguard Workerdiffers from "kill -s top".</p>
1185*cf5a6c84SAndroid Build Coastguard Worker
1186*cf5a6c84SAndroid Build Coastguard Worker<p>Appending ; to a longopt in the option string makes its argument optional,
1187*cf5a6c84SAndroid Build Coastguard Workerand only settable with =, so in ls "(color):;" can accept "ls --color" and
1188*cf5a6c84SAndroid Build Coastguard Worker"ls --color=auto" without complaining that the first has no argument.</p>
1189*cf5a6c84SAndroid Build Coastguard Worker
1190*cf5a6c84SAndroid Build Coastguard Worker<a name="lib_dirtree"><h3>lib/dirtree.c</h3>
1191*cf5a6c84SAndroid Build Coastguard Worker
1192*cf5a6c84SAndroid Build Coastguard Worker<p>The directory tree traversal code should be sufficiently generic
1193*cf5a6c84SAndroid Build Coastguard Workerthat commands never need to use readdir(), scandir(), or the fts.h family
1194*cf5a6c84SAndroid Build Coastguard Workerof functions.</p>
1195*cf5a6c84SAndroid Build Coastguard Worker
1196*cf5a6c84SAndroid Build Coastguard Worker<p>These functions do not call chdir() or rely on PATH_MAX. Instead they
1197*cf5a6c84SAndroid Build Coastguard Workeruse openat() and friends, using one filehandle per directory level to
1198*cf5a6c84SAndroid Build Coastguard Workerrecurse into subdirectories. (I.E. they can descend 1000 directories deep
1199*cf5a6c84SAndroid Build Coastguard Workerif setrlimit(RLIMIT_NOFILE) allows enough open filehandles, and the default
1200*cf5a6c84SAndroid Build Coastguard Workerin /proc/self/limits is generally 1024.)</p>
1201*cf5a6c84SAndroid Build Coastguard Worker
1202*cf5a6c84SAndroid Build Coastguard Worker<p>There are two main ways to use dirtree: 1) assemble a tree of nodes
1203*cf5a6c84SAndroid Build Coastguard Workerrepresenting a snapshot of directory state and traverse them using the
1204*cf5a6c84SAndroid Build Coastguard Worker->next and ->child pointers, or 2) traverse the tree calling a callback
1205*cf5a6c84SAndroid Build Coastguard Workerfunction on each entry, and freeing its node afterwards. (You can also
1206*cf5a6c84SAndroid Build Coastguard Workercombine the two, using the callback as a filter to determine which nodes
1207*cf5a6c84SAndroid Build Coastguard Workerto keep.)</p>
1208*cf5a6c84SAndroid Build Coastguard Worker
1209*cf5a6c84SAndroid Build Coastguard Worker<p>The basic dirtree functions are:</p>
1210*cf5a6c84SAndroid Build Coastguard Worker
1211*cf5a6c84SAndroid Build Coastguard Worker<ul>
1212*cf5a6c84SAndroid Build Coastguard Worker<li><p><b>struct dirtree *dirtree_read(char *path, int (*callback)(struct
1213*cf5a6c84SAndroid Build Coastguard Workerdirtree node))</b> - recursively read files and directories, calling
1214*cf5a6c84SAndroid Build Coastguard Workercallback() on each, and returning a tree of saved nodes (if any).
1215*cf5a6c84SAndroid Build Coastguard WorkerIf path doesn't exist, returns DIRTREE_ABORTVAL. If callback is NULL,
1216*cf5a6c84SAndroid Build Coastguard Workerreturns a single node at that path.</p>
1217*cf5a6c84SAndroid Build Coastguard Worker
1218*cf5a6c84SAndroid Build Coastguard Worker<li><p><b>dirtree_notdotdot(struct dirtree *new)</b> - standard callback
1219*cf5a6c84SAndroid Build Coastguard Workerwhich discards "." and ".." entries and returns DIRTREE_SAVE|DIRTREE_RECURSE
1220*cf5a6c84SAndroid Build Coastguard Workerfor everything else. Used directly, this assembles a snapshot tree of
1221*cf5a6c84SAndroid Build Coastguard Workerthe contents of this directory and its subdirectories
1222*cf5a6c84SAndroid Build Coastguard Workerto be processed after dirtree_read() returns (by traversing the
1223*cf5a6c84SAndroid Build Coastguard Workerstruct dirtree's ->next and ->child pointers from the returned root node).</p>
1224*cf5a6c84SAndroid Build Coastguard Worker
1225*cf5a6c84SAndroid Build Coastguard Worker<li><p><b>dirtree_path(struct dirtree *node, int *plen)</b> - malloc() a
1226*cf5a6c84SAndroid Build Coastguard Workerstring containing the path from the root of this tree to this node. If
1227*cf5a6c84SAndroid Build Coastguard Workerplen isn't NULL then *plen is how many extra bytes to malloc at the end
1228*cf5a6c84SAndroid Build Coastguard Workerof string.</p></li>
1229*cf5a6c84SAndroid Build Coastguard Worker
1230*cf5a6c84SAndroid Build Coastguard Worker<li><p><b>dirtree_parentfd(struct dirtree *node)</b> - return fd of
1231*cf5a6c84SAndroid Build Coastguard Workerdirectory containing this node, for use with openat() and such.</p></li>
1232*cf5a6c84SAndroid Build Coastguard Worker</ul>
1233*cf5a6c84SAndroid Build Coastguard Worker
1234*cf5a6c84SAndroid Build Coastguard Worker<p>The <b>dirtree_read()</b> function is the standard way to start
1235*cf5a6c84SAndroid Build Coastguard Workerdirectory traversal. It takes two arguments: a starting path for
1236*cf5a6c84SAndroid Build Coastguard Workerthe root of the tree, and a callback function. The callback() is called
1237*cf5a6c84SAndroid Build Coastguard Workeron each directory entry, its argument is a fully populated
1238*cf5a6c84SAndroid Build Coastguard Worker<b>struct dirtree *</b> (from lib/lib.h) describing the node, and its
1239*cf5a6c84SAndroid Build Coastguard Workerreturn value tells the dirtree infrastructure what to do next.</p>
1240*cf5a6c84SAndroid Build Coastguard Worker
1241*cf5a6c84SAndroid Build Coastguard Worker<p>(There's also a three argument version,
1242*cf5a6c84SAndroid Build Coastguard Worker<b>dirtree_flagread(char *path, int flags, int (*callback)(struct
1243*cf5a6c84SAndroid Build Coastguard Workerdirtree node))</b>, which lets you apply flags like DIRTREE_SYMFOLLOW and
1244*cf5a6c84SAndroid Build Coastguard WorkerDIRTREE_SHUTUP to reading the top node, but this only affects the top node.
1245*cf5a6c84SAndroid Build Coastguard WorkerChild nodes use the flags returned by callback().</p>
1246*cf5a6c84SAndroid Build Coastguard Worker
1247*cf5a6c84SAndroid Build Coastguard Worker<p><b>struct dirtree</b></p>
1248*cf5a6c84SAndroid Build Coastguard Worker
1249*cf5a6c84SAndroid Build Coastguard Worker<p>Each struct dirtree node contains <b>char name[]</b> and <b>struct stat
1250*cf5a6c84SAndroid Build Coastguard Workerst</b> entries describing a file, plus a <b>char *symlink</b>
1251*cf5a6c84SAndroid Build Coastguard Workerwhich is NULL for non-symlinks.</p>
1252*cf5a6c84SAndroid Build Coastguard Worker
1253*cf5a6c84SAndroid Build Coastguard Worker<p>During a callback function, the <b>int dirfd</b> field of directory nodes
1254*cf5a6c84SAndroid Build Coastguard Workercontains a directory file descriptor (for use with the openat() family of
1255*cf5a6c84SAndroid Build Coastguard Workerfunctions). This isn't usually used directly, intstead call dirtree_parentfd()
1256*cf5a6c84SAndroid Build Coastguard Workeron the callback's node argument. The <b>char again</b> field is 0 for the
1257*cf5a6c84SAndroid Build Coastguard Workerfirst callback on a node, and 1 on the second callback (triggered by returning
1258*cf5a6c84SAndroid Build Coastguard WorkerDIRTREE_COMEAGAIN on a directory, made after all children have been processed).
1259*cf5a6c84SAndroid Build Coastguard Worker</p>
1260*cf5a6c84SAndroid Build Coastguard Worker
1261*cf5a6c84SAndroid Build Coastguard Worker<p>Users of this code may put anything they like into the <b>long extra</b>
1262*cf5a6c84SAndroid Build Coastguard Workerfield. For example, "cp" and "mv" use this to store a dirfd for the destination
1263*cf5a6c84SAndroid Build Coastguard Workerdirectory (and use DIRTREE_COMEAGAIN to get the second callback so they can
1264*cf5a6c84SAndroid Build Coastguard Workerclose(node->extra) to avoid running out of filehandles).
1265*cf5a6c84SAndroid Build Coastguard WorkerThis field is not directly used by the dirtree code, and
1266*cf5a6c84SAndroid Build Coastguard Workerthanks to LP64 it's large enough to store a typecast pointer to an
1267*cf5a6c84SAndroid Build Coastguard Workerarbitrary struct.</p>
1268*cf5a6c84SAndroid Build Coastguard Worker
1269*cf5a6c84SAndroid Build Coastguard Worker<p>The return value of the callback combines flags (with boolean or) to tell
1270*cf5a6c84SAndroid Build Coastguard Workerthe traversal infrastructure how to behave:</p>
1271*cf5a6c84SAndroid Build Coastguard Worker
1272*cf5a6c84SAndroid Build Coastguard Worker<ul>
1273*cf5a6c84SAndroid Build Coastguard Worker<li><p><b>DIRTREE_SAVE</b> - Save this node, assembling a tree. (Without
1274*cf5a6c84SAndroid Build Coastguard Workerthis the struct dirtree is freed after the callback returns. Filtering out
1275*cf5a6c84SAndroid Build Coastguard Workersiblings is fine, but discarding a parent while keeping its child leaks
1276*cf5a6c84SAndroid Build Coastguard Workermemory.)</p></li>
1277*cf5a6c84SAndroid Build Coastguard Worker<li><p><b>DIRTREE_ABORT</b> - Do not examine any more entries in this
1278*cf5a6c84SAndroid Build Coastguard Workerdirectory. (Does not propagate up tree: to abort entire traversal,
1279*cf5a6c84SAndroid Build Coastguard Workerreturn DIRTREE_ABORT from parent callbacks too.)</p></li>
1280*cf5a6c84SAndroid Build Coastguard Worker<li><p><b>DIRTREE_RECURSE</b> - Examine directory contents. Ignored for
1281*cf5a6c84SAndroid Build Coastguard Workernon-directory entries. The remaining flags only take effect when
1282*cf5a6c84SAndroid Build Coastguard Workerrecursing into the children of a directory.</p></li>
1283*cf5a6c84SAndroid Build Coastguard Worker<li><p><b>DIRTREE_COMEAGAIN</b> - Call the callback on this node a second time
1284*cf5a6c84SAndroid Build Coastguard Workerafter examining all directory contents, allowing depth-first traversal.
1285*cf5a6c84SAndroid Build Coastguard WorkerOn the second call, dirtree->again is nonzero.</p></li>
1286*cf5a6c84SAndroid Build Coastguard Worker<li><p><b>DIRTREE_SYMFOLLOW</b> - follow symlinks when populating children's
1287*cf5a6c84SAndroid Build Coastguard Worker<b>struct stat st</b> (by feeding a nonzero value to the symfollow argument of
1288*cf5a6c84SAndroid Build Coastguard Workerdirtree_add_node()), which means DIRTREE_RECURSE treats symlinks to
1289*cf5a6c84SAndroid Build Coastguard Workerdirectories as directories. (Avoiding infinite recursion is the callback's
1290*cf5a6c84SAndroid Build Coastguard Workerproblem: the non-NULL dirtree->symlink can still distinguish between
1291*cf5a6c84SAndroid Build Coastguard Workerthem. The "find" command follows ->parent up the tree to the root node
1292*cf5a6c84SAndroid Build Coastguard Workereach time, checking to make sure that stat's dev and inode pair don't
1293*cf5a6c84SAndroid Build Coastguard Workermatch any ancestors.)</p></li>
1294*cf5a6c84SAndroid Build Coastguard Worker</ul>
1295*cf5a6c84SAndroid Build Coastguard Worker
1296*cf5a6c84SAndroid Build Coastguard Worker<p>Each struct dirtree contains three pointers (next, parent, and child)
1297*cf5a6c84SAndroid Build Coastguard Workerto other struct dirtree.</p>
1298*cf5a6c84SAndroid Build Coastguard Worker
1299*cf5a6c84SAndroid Build Coastguard Worker<p>The <b>parent</b> pointer indicates the directory
1300*cf5a6c84SAndroid Build Coastguard Workercontaining this entry; even when not assembling a persistent tree of
1301*cf5a6c84SAndroid Build Coastguard Workernodes the parent entries remain live up to the root of the tree while
1302*cf5a6c84SAndroid Build Coastguard Workerchild nodes are active. At the top of the tree the parent pointer is
1303*cf5a6c84SAndroid Build Coastguard WorkerNULL, meaning the node's name[] is either an absolute path or relative
1304*cf5a6c84SAndroid Build Coastguard Workerto cwd. The function dirtree_parentfd() gets the directory file descriptor
1305*cf5a6c84SAndroid Build Coastguard Workerfor use with openat() and friends, returning AT_FDCWD at the top of tree.</p>
1306*cf5a6c84SAndroid Build Coastguard Worker
1307*cf5a6c84SAndroid Build Coastguard Worker<p>The <b>child</b> pointer points to the first node of the list of contents of
1308*cf5a6c84SAndroid Build Coastguard Workerthis directory. If the directory contains no files, or the entry isn't
1309*cf5a6c84SAndroid Build Coastguard Workera directory, child is NULL.</p>
1310*cf5a6c84SAndroid Build Coastguard Worker
1311*cf5a6c84SAndroid Build Coastguard Worker<p>The <b>next</b> pointer indicates sibling nodes in the same directory as this
1312*cf5a6c84SAndroid Build Coastguard Workernode, and since it's the first entry in the struct the llist.c traversal
1313*cf5a6c84SAndroid Build Coastguard Workermechanisms work to iterate over sibling nodes. Each dirtree node is a
1314*cf5a6c84SAndroid Build Coastguard Workersingle malloc() (even char *symlink points to memory at the end of the node),
1315*cf5a6c84SAndroid Build Coastguard Workerso llist_free() works but its callback must descend into child nodes (freeing
1316*cf5a6c84SAndroid Build Coastguard Workera tree, not just a linked list), plus whatever the user stored in extra.</p>
1317*cf5a6c84SAndroid Build Coastguard Worker
1318*cf5a6c84SAndroid Build Coastguard Worker<p>The <b>dirtree_flagread</b>() function is a simple wrapper, calling <b>dirtree_add_node</b>()
1319*cf5a6c84SAndroid Build Coastguard Workerto create a root node relative to the current directory, then calling
1320*cf5a6c84SAndroid Build Coastguard Worker<b>dirtree_handle_callback</b>() on that node (which recurses as instructed by the callback
1321*cf5a6c84SAndroid Build Coastguard Workerreturn flags). The flags argument primarily lets you
1322*cf5a6c84SAndroid Build Coastguard Workercontrol whether or not to follow symlinks to the root node; symlinks
1323*cf5a6c84SAndroid Build Coastguard Workerlisted on the command line are often treated differently than symlinks
1324*cf5a6c84SAndroid Build Coastguard Workerencountered during recursive directory traversal.
1325*cf5a6c84SAndroid Build Coastguard Worker
1326*cf5a6c84SAndroid Build Coastguard Worker<p>The ls command not only bypasses this wrapper, but never returns
1327*cf5a6c84SAndroid Build Coastguard Worker<b>DIRTREE_RECURSE</b> from the callback, instead calling <b>dirtree_recurse</b>() manually
1328*cf5a6c84SAndroid Build Coastguard Workerfrom elsewhere in the program. This gives ls -lR manual control
1329*cf5a6c84SAndroid Build Coastguard Workerof traversal order, which is neither depth first nor breadth first but
1330*cf5a6c84SAndroid Build Coastguard Workerinstead a sort of FIFO order requried by the ls standard.</p>
1331*cf5a6c84SAndroid Build Coastguard Worker
1332*cf5a6c84SAndroid Build Coastguard Worker<a name="toys">
1333*cf5a6c84SAndroid Build Coastguard Worker<h1><a href="#toys">Directory toys/</a></h1>
1334*cf5a6c84SAndroid Build Coastguard Worker
1335*cf5a6c84SAndroid Build Coastguard Worker<p>This directory contains command implementations. Each command is a single
1336*cf5a6c84SAndroid Build Coastguard Workerself-contained file. Adding a new command involves adding a single
1337*cf5a6c84SAndroid Build Coastguard Workerfile, and removing a command involves removing that file. Commands use
1338*cf5a6c84SAndroid Build Coastguard Workershared infrastructure from the lib/ and generated/ directories.</p>
1339*cf5a6c84SAndroid Build Coastguard Worker
1340*cf5a6c84SAndroid Build Coastguard Worker<p>Currently there are five subdirectories under "toys/" containing "posix"
1341*cf5a6c84SAndroid Build Coastguard Workercommands described in POSIX-2008, "lsb" commands described in the Linux
1342*cf5a6c84SAndroid Build Coastguard WorkerStandard Base 4.1, "other" commands not described by either standard,
1343*cf5a6c84SAndroid Build Coastguard Worker"pending" commands awaiting cleanup (which default to "n" in menuconfig
1344*cf5a6c84SAndroid Build Coastguard Workerbecause they don't necessarily work right yet), and "example" code showing
1345*cf5a6c84SAndroid Build Coastguard Workerhow toybox infrastructure works and providing template/skeleton files to
1346*cf5a6c84SAndroid Build Coastguard Workerstart new commands.</p>
1347*cf5a6c84SAndroid Build Coastguard Worker
1348*cf5a6c84SAndroid Build Coastguard Worker<p>The only difference directory location makes is which menu the command
1349*cf5a6c84SAndroid Build Coastguard Workershows up in during "make menuconfig", the directories are otherwise identical.
1350*cf5a6c84SAndroid Build Coastguard WorkerNote that the commands exist within a single namespace at runtime, so you can't
1351*cf5a6c84SAndroid Build Coastguard Workerhave the same command in multiple subdirectories. (The build tries to fail
1352*cf5a6c84SAndroid Build Coastguard Workerinformatively when you do that.)</p>
1353*cf5a6c84SAndroid Build Coastguard Worker
1354*cf5a6c84SAndroid Build Coastguard Worker<p>There is one more sub-menus in "make menuconfig" containing global
1355*cf5a6c84SAndroid Build Coastguard Workerconfiguration options for toybox. This menu is defined in the top level
1356*cf5a6c84SAndroid Build Coastguard WorkerConfig.in.</p>
1357*cf5a6c84SAndroid Build Coastguard Worker
1358*cf5a6c84SAndroid Build Coastguard Worker<p>See <a href="#adding">adding a new command</a> for details on the
1359*cf5a6c84SAndroid Build Coastguard Workerlayout of a command file.</p>
1360*cf5a6c84SAndroid Build Coastguard Worker
1361*cf5a6c84SAndroid Build Coastguard Worker<a name="scripts">
1362*cf5a6c84SAndroid Build Coastguard Worker<h2>Directory scripts/</h2>
1363*cf5a6c84SAndroid Build Coastguard Worker
1364*cf5a6c84SAndroid Build Coastguard Worker<p>Build infrastructure. The makefile calls scripts/make.sh for "make"
1365*cf5a6c84SAndroid Build Coastguard Workerand scripts/install.sh for "make install".</p>
1366*cf5a6c84SAndroid Build Coastguard Worker
1367*cf5a6c84SAndroid Build Coastguard Worker<p>There's also a test suite, "make test" calls make/test.sh, which runs all
1368*cf5a6c84SAndroid Build Coastguard Workerthe tests in make/test/*. You can run individual tests via
1369*cf5a6c84SAndroid Build Coastguard Worker"scripts/test.sh command", or "TEST_HOST=1 scripts/test.sh command" to run
1370*cf5a6c84SAndroid Build Coastguard Workerthat test against the host implementation instead of the toybox one.</p>
1371*cf5a6c84SAndroid Build Coastguard Worker
1372*cf5a6c84SAndroid Build Coastguard Worker<h3>scripts/cfg2files.sh</h3>
1373*cf5a6c84SAndroid Build Coastguard Worker
1374*cf5a6c84SAndroid Build Coastguard Worker<p>Run .config through this filter to get a list of enabled commands, which
1375*cf5a6c84SAndroid Build Coastguard Workeris turned into a list of files in toys via a sed invocation in the top level
1376*cf5a6c84SAndroid Build Coastguard WorkerMakefile.
1377*cf5a6c84SAndroid Build Coastguard Worker</p>
1378*cf5a6c84SAndroid Build Coastguard Worker
1379*cf5a6c84SAndroid Build Coastguard Worker<h2>Directory kconfig/</h2>
1380*cf5a6c84SAndroid Build Coastguard Worker
1381*cf5a6c84SAndroid Build Coastguard Worker<p>Menuconfig infrastructure copied from the Linux kernel a long time ago
1382*cf5a6c84SAndroid Build Coastguard Worker(version 2.6.16).  See the
1383*cf5a6c84SAndroid Build Coastguard WorkerLinux kernel's Documentation/kbuild/kconfig-language.txt</p>
1384*cf5a6c84SAndroid Build Coastguard Worker
1385*cf5a6c84SAndroid Build Coastguard Worker<!-- todo
1386*cf5a6c84SAndroid Build Coastguard Worker
1387*cf5a6c84SAndroid Build Coastguard WorkerBetter OLDTOY and multiple command explanation. From Config.in:
1388*cf5a6c84SAndroid Build Coastguard Worker
1389*cf5a6c84SAndroid Build Coastguard Worker<p>A command with multiple names (or multiple similar commands implemented in
1390*cf5a6c84SAndroid Build Coastguard Workerthe same .c file) should have config symbols prefixed with the name of their
1391*cf5a6c84SAndroid Build Coastguard WorkerC file. I.E. config symbol prefixes are NEWTOY() names. If OLDTOY() names
1392*cf5a6c84SAndroid Build Coastguard Workerhave config symbols they must be options (symbols with an underscore and
1393*cf5a6c84SAndroid Build Coastguard Workersuffix) to the NEWTOY() name. (See generated/toylist.h)</p>
1394*cf5a6c84SAndroid Build Coastguard Worker-->
1395*cf5a6c84SAndroid Build Coastguard Worker
1396*cf5a6c84SAndroid Build Coastguard Worker<!--#include file="footer.html" -->
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