1*bbecb9d1SAndroid Build Coastguard Worker /**************************************************************************
2*bbecb9d1SAndroid Build Coastguard Worker *
3*bbecb9d1SAndroid Build Coastguard Worker * Copyright (C) 2019 Chromium.
4*bbecb9d1SAndroid Build Coastguard Worker *
5*bbecb9d1SAndroid Build Coastguard Worker * Permission is hereby granted, free of charge, to any person obtaining a
6*bbecb9d1SAndroid Build Coastguard Worker * copy of this software and associated documentation files (the "Software"),
7*bbecb9d1SAndroid Build Coastguard Worker * to deal in the Software without restriction, including without limitation
8*bbecb9d1SAndroid Build Coastguard Worker * the rights to use, copy, modify, merge, publish, distribute, sublicense,
9*bbecb9d1SAndroid Build Coastguard Worker * and/or sell copies of the Software, and to permit persons to whom the
10*bbecb9d1SAndroid Build Coastguard Worker * Software is furnished to do so, subject to the following conditions:
11*bbecb9d1SAndroid Build Coastguard Worker *
12*bbecb9d1SAndroid Build Coastguard Worker * The above copyright notice and this permission notice shall be included
13*bbecb9d1SAndroid Build Coastguard Worker * in all copies or substantial portions of the Software.
14*bbecb9d1SAndroid Build Coastguard Worker *
15*bbecb9d1SAndroid Build Coastguard Worker * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
16*bbecb9d1SAndroid Build Coastguard Worker * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17*bbecb9d1SAndroid Build Coastguard Worker * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18*bbecb9d1SAndroid Build Coastguard Worker * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
19*bbecb9d1SAndroid Build Coastguard Worker * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
20*bbecb9d1SAndroid Build Coastguard Worker * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
21*bbecb9d1SAndroid Build Coastguard Worker * OTHER DEALINGS IN THE SOFTWARE.
22*bbecb9d1SAndroid Build Coastguard Worker *
23*bbecb9d1SAndroid Build Coastguard Worker **************************************************************************/
24*bbecb9d1SAndroid Build Coastguard Worker
25*bbecb9d1SAndroid Build Coastguard Worker #ifndef VIRGL_UTIL_H
26*bbecb9d1SAndroid Build Coastguard Worker #define VIRGL_UTIL_H
27*bbecb9d1SAndroid Build Coastguard Worker
28*bbecb9d1SAndroid Build Coastguard Worker #include <stdarg.h>
29*bbecb9d1SAndroid Build Coastguard Worker #include <stdbool.h>
30*bbecb9d1SAndroid Build Coastguard Worker #include <stdint.h>
31*bbecb9d1SAndroid Build Coastguard Worker
32*bbecb9d1SAndroid Build Coastguard Worker #ifdef HAVE_CONFIG_H
33*bbecb9d1SAndroid Build Coastguard Worker #include "config.h"
34*bbecb9d1SAndroid Build Coastguard Worker #endif
35*bbecb9d1SAndroid Build Coastguard Worker
36*bbecb9d1SAndroid Build Coastguard Worker #include "util/macros.h"
37*bbecb9d1SAndroid Build Coastguard Worker
38*bbecb9d1SAndroid Build Coastguard Worker #include "virglrenderer.h"
39*bbecb9d1SAndroid Build Coastguard Worker
40*bbecb9d1SAndroid Build Coastguard Worker #define TRACE_WITH_PERFETTO 1
41*bbecb9d1SAndroid Build Coastguard Worker #define TRACE_WITH_STDERR 2
42*bbecb9d1SAndroid Build Coastguard Worker #define TRACE_WITH_PERCETTO 3
43*bbecb9d1SAndroid Build Coastguard Worker
44*bbecb9d1SAndroid Build Coastguard Worker #define BIT(n) (UINT32_C(1) << (n))
45*bbecb9d1SAndroid Build Coastguard Worker
has_bit(uint32_t mask,uint32_t bit)46*bbecb9d1SAndroid Build Coastguard Worker static inline bool has_bit(uint32_t mask, uint32_t bit)
47*bbecb9d1SAndroid Build Coastguard Worker {
48*bbecb9d1SAndroid Build Coastguard Worker return !!(mask & bit);
49*bbecb9d1SAndroid Build Coastguard Worker }
50*bbecb9d1SAndroid Build Coastguard Worker
has_bits(uint32_t mask,uint32_t bits)51*bbecb9d1SAndroid Build Coastguard Worker static inline bool has_bits(uint32_t mask, uint32_t bits)
52*bbecb9d1SAndroid Build Coastguard Worker {
53*bbecb9d1SAndroid Build Coastguard Worker return !!((mask & bits) == bits);
54*bbecb9d1SAndroid Build Coastguard Worker }
55*bbecb9d1SAndroid Build Coastguard Worker
is_only_bit(uint32_t mask,uint32_t bit)56*bbecb9d1SAndroid Build Coastguard Worker static inline bool is_only_bit(uint32_t mask, uint32_t bit)
57*bbecb9d1SAndroid Build Coastguard Worker {
58*bbecb9d1SAndroid Build Coastguard Worker return (mask == bit);
59*bbecb9d1SAndroid Build Coastguard Worker }
60*bbecb9d1SAndroid Build Coastguard Worker
61*bbecb9d1SAndroid Build Coastguard Worker uint32_t hash_func_u32(const void *key);
62*bbecb9d1SAndroid Build Coastguard Worker
63*bbecb9d1SAndroid Build Coastguard Worker bool equal_func(const void *key1, const void *key2);
64*bbecb9d1SAndroid Build Coastguard Worker
65*bbecb9d1SAndroid Build Coastguard Worker bool has_eventfd(void);
66*bbecb9d1SAndroid Build Coastguard Worker int create_eventfd(unsigned int initval);
67*bbecb9d1SAndroid Build Coastguard Worker int write_eventfd(int fd, uint64_t val);
68*bbecb9d1SAndroid Build Coastguard Worker void flush_eventfd(int fd);
69*bbecb9d1SAndroid Build Coastguard Worker
70*bbecb9d1SAndroid Build Coastguard Worker virgl_debug_callback_type virgl_log_set_logger(virgl_debug_callback_type logger);
71*bbecb9d1SAndroid Build Coastguard Worker void virgl_logv(const char *fmt, va_list va);
72*bbecb9d1SAndroid Build Coastguard Worker
virgl_log(const char * fmt,...)73*bbecb9d1SAndroid Build Coastguard Worker static inline void PRINTFLIKE(1, 2) virgl_log(const char *fmt, ...)
74*bbecb9d1SAndroid Build Coastguard Worker {
75*bbecb9d1SAndroid Build Coastguard Worker va_list va;
76*bbecb9d1SAndroid Build Coastguard Worker va_start(va, fmt);
77*bbecb9d1SAndroid Build Coastguard Worker virgl_logv(fmt, va);
78*bbecb9d1SAndroid Build Coastguard Worker va_end(va);
79*bbecb9d1SAndroid Build Coastguard Worker }
80*bbecb9d1SAndroid Build Coastguard Worker
81*bbecb9d1SAndroid Build Coastguard Worker #ifdef ENABLE_TRACING
82*bbecb9d1SAndroid Build Coastguard Worker void trace_init(void);
83*bbecb9d1SAndroid Build Coastguard Worker
84*bbecb9d1SAndroid Build Coastguard Worker #define TRACE_INIT() trace_init()
85*bbecb9d1SAndroid Build Coastguard Worker #define TRACE_FUNC() TRACE_SCOPE(__func__)
86*bbecb9d1SAndroid Build Coastguard Worker
87*bbecb9d1SAndroid Build Coastguard Worker #if ENABLE_TRACING == TRACE_WITH_PERCETTO
88*bbecb9d1SAndroid Build Coastguard Worker
89*bbecb9d1SAndroid Build Coastguard Worker #include <percetto.h>
90*bbecb9d1SAndroid Build Coastguard Worker
91*bbecb9d1SAndroid Build Coastguard Worker #define VIRGL_PERCETTO_CATEGORIES(C, G) \
92*bbecb9d1SAndroid Build Coastguard Worker C(virgl, "virglrenderer") \
93*bbecb9d1SAndroid Build Coastguard Worker C(virgls, "virglrenderer detailed events", "slow")
94*bbecb9d1SAndroid Build Coastguard Worker
95*bbecb9d1SAndroid Build Coastguard Worker PERCETTO_CATEGORY_DECLARE(VIRGL_PERCETTO_CATEGORIES)
96*bbecb9d1SAndroid Build Coastguard Worker
97*bbecb9d1SAndroid Build Coastguard Worker #define TRACE_SCOPE(SCOPE) TRACE_EVENT(virgl, SCOPE)
98*bbecb9d1SAndroid Build Coastguard Worker /* Trace high frequency events (tracing may impact performance). */
99*bbecb9d1SAndroid Build Coastguard Worker #define TRACE_SCOPE_SLOW(SCOPE) TRACE_EVENT(virgls, SCOPE)
100*bbecb9d1SAndroid Build Coastguard Worker
101*bbecb9d1SAndroid Build Coastguard Worker #define TRACE_SCOPE_BEGIN(SCOPE) TRACE_EVENT_BEGIN(virgl, SCOPE)
102*bbecb9d1SAndroid Build Coastguard Worker #define TRACE_SCOPE_END(SCOPE) do { TRACE_EVENT_END(virgl); (void)SCOPE; } while (0)
103*bbecb9d1SAndroid Build Coastguard Worker
104*bbecb9d1SAndroid Build Coastguard Worker #else
105*bbecb9d1SAndroid Build Coastguard Worker
106*bbecb9d1SAndroid Build Coastguard Worker const char *trace_begin(const char *scope);
107*bbecb9d1SAndroid Build Coastguard Worker void trace_end(const char **scope);
108*bbecb9d1SAndroid Build Coastguard Worker
109*bbecb9d1SAndroid Build Coastguard Worker #define TRACE_SCOPE(SCOPE) \
110*bbecb9d1SAndroid Build Coastguard Worker const char *trace_dummy __attribute__((cleanup (trace_end), unused)) = \
111*bbecb9d1SAndroid Build Coastguard Worker trace_begin(SCOPE)
112*bbecb9d1SAndroid Build Coastguard Worker
113*bbecb9d1SAndroid Build Coastguard Worker #define TRACE_SCOPE_SLOW(SCOPE) TRACE_SCOPE(SCOPE)
114*bbecb9d1SAndroid Build Coastguard Worker
115*bbecb9d1SAndroid Build Coastguard Worker #define TRACE_SCOPE_BEGIN(SCOPE) trace_begin(SCOPE);
116*bbecb9d1SAndroid Build Coastguard Worker #define TRACE_SCOPE_END(SCOPE) trace_end(&SCOPE);
117*bbecb9d1SAndroid Build Coastguard Worker
118*bbecb9d1SAndroid Build Coastguard Worker #endif /* ENABLE_TRACING == TRACE_WITH_PERCETTO */
119*bbecb9d1SAndroid Build Coastguard Worker
120*bbecb9d1SAndroid Build Coastguard Worker #else
121*bbecb9d1SAndroid Build Coastguard Worker #define TRACE_INIT()
122*bbecb9d1SAndroid Build Coastguard Worker #define TRACE_FUNC()
123*bbecb9d1SAndroid Build Coastguard Worker #define TRACE_SCOPE(SCOPE)
124*bbecb9d1SAndroid Build Coastguard Worker #define TRACE_SCOPE_SLOW(SCOPE)
125*bbecb9d1SAndroid Build Coastguard Worker #define TRACE_SCOPE_BEGIN(SCOPE)
126*bbecb9d1SAndroid Build Coastguard Worker #define TRACE_SCOPE_END(VAR)
127*bbecb9d1SAndroid Build Coastguard Worker #endif /* ENABLE_TRACING */
128*bbecb9d1SAndroid Build Coastguard Worker
129*bbecb9d1SAndroid Build Coastguard Worker #endif /* VIRGL_UTIL_H */
130