xref: /aosp_15_r20/external/virglrenderer/tests/testvirgl_encode.c (revision bbecb9d118dfdb95f99bd754f8fa9be01f189df3)
1*bbecb9d1SAndroid Build Coastguard Worker /**************************************************************************
2*bbecb9d1SAndroid Build Coastguard Worker  *
3*bbecb9d1SAndroid Build Coastguard Worker  * Copyright (C) 2015 Red Hat Inc.
4*bbecb9d1SAndroid Build Coastguard Worker  *
5*bbecb9d1SAndroid Build Coastguard Worker  * Permission is hereby granted, free of charge, to any person obtaining a
6*bbecb9d1SAndroid Build Coastguard Worker  * copy of this software and associated documentation files (the "Software"),
7*bbecb9d1SAndroid Build Coastguard Worker  * to deal in the Software without restriction, including without limitation
8*bbecb9d1SAndroid Build Coastguard Worker  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
9*bbecb9d1SAndroid Build Coastguard Worker  * and/or sell copies of the Software, and to permit persons to whom the
10*bbecb9d1SAndroid Build Coastguard Worker  * Software is furnished to do so, subject to the following conditions:
11*bbecb9d1SAndroid Build Coastguard Worker  *
12*bbecb9d1SAndroid Build Coastguard Worker  * The above copyright notice and this permission notice shall be included
13*bbecb9d1SAndroid Build Coastguard Worker  * in all copies or substantial portions of the Software.
14*bbecb9d1SAndroid Build Coastguard Worker  *
15*bbecb9d1SAndroid Build Coastguard Worker  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
16*bbecb9d1SAndroid Build Coastguard Worker  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17*bbecb9d1SAndroid Build Coastguard Worker  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18*bbecb9d1SAndroid Build Coastguard Worker  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
19*bbecb9d1SAndroid Build Coastguard Worker  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
20*bbecb9d1SAndroid Build Coastguard Worker  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
21*bbecb9d1SAndroid Build Coastguard Worker  * OTHER DEALINGS IN THE SOFTWARE.
22*bbecb9d1SAndroid Build Coastguard Worker  *
23*bbecb9d1SAndroid Build Coastguard Worker  **************************************************************************/
24*bbecb9d1SAndroid Build Coastguard Worker #include <stdint.h>
25*bbecb9d1SAndroid Build Coastguard Worker #include <string.h>
26*bbecb9d1SAndroid Build Coastguard Worker 
27*bbecb9d1SAndroid Build Coastguard Worker #include "util/u_memory.h"
28*bbecb9d1SAndroid Build Coastguard Worker #include "util/u_math.h"
29*bbecb9d1SAndroid Build Coastguard Worker #include "util/u_format.h"
30*bbecb9d1SAndroid Build Coastguard Worker #include "pipe/p_state.h"
31*bbecb9d1SAndroid Build Coastguard Worker #include "testvirgl_encode.h"
32*bbecb9d1SAndroid Build Coastguard Worker #include "virgl_protocol.h"
33*bbecb9d1SAndroid Build Coastguard Worker #include "tgsi/tgsi_dump.h"
34*bbecb9d1SAndroid Build Coastguard Worker #include "tgsi/tgsi_parse.h"
35*bbecb9d1SAndroid Build Coastguard Worker 
virgl_encoder_write_cmd_dword(struct virgl_context * ctx,uint32_t dword)36*bbecb9d1SAndroid Build Coastguard Worker static int virgl_encoder_write_cmd_dword(struct virgl_context *ctx,
37*bbecb9d1SAndroid Build Coastguard Worker                                         uint32_t dword)
38*bbecb9d1SAndroid Build Coastguard Worker {
39*bbecb9d1SAndroid Build Coastguard Worker    int len = (dword >> 16);
40*bbecb9d1SAndroid Build Coastguard Worker 
41*bbecb9d1SAndroid Build Coastguard Worker    if ((ctx->cbuf->cdw + len + 1) > VIRGL_MAX_CMDBUF_DWORDS)
42*bbecb9d1SAndroid Build Coastguard Worker       ctx->flush(ctx);
43*bbecb9d1SAndroid Build Coastguard Worker 
44*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_dword(ctx->cbuf, dword);
45*bbecb9d1SAndroid Build Coastguard Worker    return 0;
46*bbecb9d1SAndroid Build Coastguard Worker }
47*bbecb9d1SAndroid Build Coastguard Worker 
virgl_encoder_write_res(struct virgl_context * ctx,struct virgl_resource * res)48*bbecb9d1SAndroid Build Coastguard Worker static void virgl_encoder_write_res(struct virgl_context *ctx,
49*bbecb9d1SAndroid Build Coastguard Worker 				    struct virgl_resource *res)
50*bbecb9d1SAndroid Build Coastguard Worker {
51*bbecb9d1SAndroid Build Coastguard Worker     if (res)
52*bbecb9d1SAndroid Build Coastguard Worker 	virgl_encoder_write_dword(ctx->cbuf, res->handle);
53*bbecb9d1SAndroid Build Coastguard Worker     else
54*bbecb9d1SAndroid Build Coastguard Worker 	virgl_encoder_write_dword(ctx->cbuf, 0);
55*bbecb9d1SAndroid Build Coastguard Worker }
56*bbecb9d1SAndroid Build Coastguard Worker 
virgl_encode_bind_object(struct virgl_context * ctx,uint32_t handle,uint32_t object)57*bbecb9d1SAndroid Build Coastguard Worker int virgl_encode_bind_object(struct virgl_context *ctx,
58*bbecb9d1SAndroid Build Coastguard Worker 			    uint32_t handle, uint32_t object)
59*bbecb9d1SAndroid Build Coastguard Worker {
60*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_BIND_OBJECT, object, 1));
61*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_dword(ctx->cbuf, handle);
62*bbecb9d1SAndroid Build Coastguard Worker    return 0;
63*bbecb9d1SAndroid Build Coastguard Worker }
64*bbecb9d1SAndroid Build Coastguard Worker 
virgl_encode_delete_object(struct virgl_context * ctx,uint32_t handle,uint32_t object)65*bbecb9d1SAndroid Build Coastguard Worker int virgl_encode_delete_object(struct virgl_context *ctx,
66*bbecb9d1SAndroid Build Coastguard Worker 			      uint32_t handle, uint32_t object)
67*bbecb9d1SAndroid Build Coastguard Worker {
68*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_DESTROY_OBJECT, object, 1));
69*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_dword(ctx->cbuf, handle);
70*bbecb9d1SAndroid Build Coastguard Worker    return 0;
71*bbecb9d1SAndroid Build Coastguard Worker }
72*bbecb9d1SAndroid Build Coastguard Worker 
virgl_encode_blend_state(struct virgl_context * ctx,uint32_t handle,const struct pipe_blend_state * blend_state)73*bbecb9d1SAndroid Build Coastguard Worker int virgl_encode_blend_state(struct virgl_context *ctx,
74*bbecb9d1SAndroid Build Coastguard Worker                             uint32_t handle,
75*bbecb9d1SAndroid Build Coastguard Worker                             const struct pipe_blend_state *blend_state)
76*bbecb9d1SAndroid Build Coastguard Worker {
77*bbecb9d1SAndroid Build Coastguard Worker    uint32_t tmp;
78*bbecb9d1SAndroid Build Coastguard Worker    int i;
79*bbecb9d1SAndroid Build Coastguard Worker 
80*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_CREATE_OBJECT, VIRGL_OBJECT_BLEND, VIRGL_OBJ_BLEND_SIZE));
81*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_dword(ctx->cbuf, handle);
82*bbecb9d1SAndroid Build Coastguard Worker 
83*bbecb9d1SAndroid Build Coastguard Worker    tmp =
84*bbecb9d1SAndroid Build Coastguard Worker       VIRGL_OBJ_BLEND_S0_INDEPENDENT_BLEND_ENABLE(blend_state->independent_blend_enable) |
85*bbecb9d1SAndroid Build Coastguard Worker       VIRGL_OBJ_BLEND_S0_LOGICOP_ENABLE(blend_state->logicop_enable) |
86*bbecb9d1SAndroid Build Coastguard Worker       VIRGL_OBJ_BLEND_S0_DITHER(blend_state->dither) |
87*bbecb9d1SAndroid Build Coastguard Worker       VIRGL_OBJ_BLEND_S0_ALPHA_TO_COVERAGE(blend_state->alpha_to_coverage) |
88*bbecb9d1SAndroid Build Coastguard Worker       VIRGL_OBJ_BLEND_S0_ALPHA_TO_ONE(blend_state->alpha_to_one);
89*bbecb9d1SAndroid Build Coastguard Worker 
90*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_dword(ctx->cbuf, tmp);
91*bbecb9d1SAndroid Build Coastguard Worker 
92*bbecb9d1SAndroid Build Coastguard Worker    tmp = VIRGL_OBJ_BLEND_S1_LOGICOP_FUNC(blend_state->logicop_func);
93*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_dword(ctx->cbuf, tmp);
94*bbecb9d1SAndroid Build Coastguard Worker 
95*bbecb9d1SAndroid Build Coastguard Worker    for (i = 0; i < VIRGL_MAX_COLOR_BUFS; i++) {
96*bbecb9d1SAndroid Build Coastguard Worker       tmp =
97*bbecb9d1SAndroid Build Coastguard Worker          VIRGL_OBJ_BLEND_S2_RT_BLEND_ENABLE(blend_state->rt[i].blend_enable) |
98*bbecb9d1SAndroid Build Coastguard Worker          VIRGL_OBJ_BLEND_S2_RT_RGB_FUNC(blend_state->rt[i].rgb_func) |
99*bbecb9d1SAndroid Build Coastguard Worker          VIRGL_OBJ_BLEND_S2_RT_RGB_SRC_FACTOR(blend_state->rt[i].rgb_src_factor) |
100*bbecb9d1SAndroid Build Coastguard Worker          VIRGL_OBJ_BLEND_S2_RT_RGB_DST_FACTOR(blend_state->rt[i].rgb_dst_factor)|
101*bbecb9d1SAndroid Build Coastguard Worker          VIRGL_OBJ_BLEND_S2_RT_ALPHA_FUNC(blend_state->rt[i].alpha_func) |
102*bbecb9d1SAndroid Build Coastguard Worker          VIRGL_OBJ_BLEND_S2_RT_ALPHA_SRC_FACTOR(blend_state->rt[i].alpha_src_factor) |
103*bbecb9d1SAndroid Build Coastguard Worker          VIRGL_OBJ_BLEND_S2_RT_ALPHA_DST_FACTOR(blend_state->rt[i].alpha_dst_factor) |
104*bbecb9d1SAndroid Build Coastguard Worker          VIRGL_OBJ_BLEND_S2_RT_COLORMASK(blend_state->rt[i].colormask);
105*bbecb9d1SAndroid Build Coastguard Worker       virgl_encoder_write_dword(ctx->cbuf, tmp);
106*bbecb9d1SAndroid Build Coastguard Worker    }
107*bbecb9d1SAndroid Build Coastguard Worker    return 0;
108*bbecb9d1SAndroid Build Coastguard Worker }
109*bbecb9d1SAndroid Build Coastguard Worker 
virgl_encode_dsa_state(struct virgl_context * ctx,uint32_t handle,const struct pipe_depth_stencil_alpha_state * dsa_state)110*bbecb9d1SAndroid Build Coastguard Worker int virgl_encode_dsa_state(struct virgl_context *ctx,
111*bbecb9d1SAndroid Build Coastguard Worker                           uint32_t handle,
112*bbecb9d1SAndroid Build Coastguard Worker                           const struct pipe_depth_stencil_alpha_state *dsa_state)
113*bbecb9d1SAndroid Build Coastguard Worker {
114*bbecb9d1SAndroid Build Coastguard Worker    uint32_t tmp;
115*bbecb9d1SAndroid Build Coastguard Worker    int i;
116*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_CREATE_OBJECT, VIRGL_OBJECT_DSA, VIRGL_OBJ_DSA_SIZE));
117*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_dword(ctx->cbuf, handle);
118*bbecb9d1SAndroid Build Coastguard Worker 
119*bbecb9d1SAndroid Build Coastguard Worker    tmp = VIRGL_OBJ_DSA_S0_DEPTH_ENABLE(dsa_state->depth.enabled) |
120*bbecb9d1SAndroid Build Coastguard Worker       VIRGL_OBJ_DSA_S0_DEPTH_WRITEMASK(dsa_state->depth.writemask) |
121*bbecb9d1SAndroid Build Coastguard Worker       VIRGL_OBJ_DSA_S0_DEPTH_FUNC(dsa_state->depth.func) |
122*bbecb9d1SAndroid Build Coastguard Worker       VIRGL_OBJ_DSA_S0_ALPHA_ENABLED(dsa_state->alpha.enabled) |
123*bbecb9d1SAndroid Build Coastguard Worker       VIRGL_OBJ_DSA_S0_ALPHA_FUNC(dsa_state->alpha.func);
124*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_dword(ctx->cbuf, tmp);
125*bbecb9d1SAndroid Build Coastguard Worker 
126*bbecb9d1SAndroid Build Coastguard Worker    for (i = 0; i < 2; i++) {
127*bbecb9d1SAndroid Build Coastguard Worker       tmp = VIRGL_OBJ_DSA_S1_STENCIL_ENABLED(dsa_state->stencil[i].enabled) |
128*bbecb9d1SAndroid Build Coastguard Worker          VIRGL_OBJ_DSA_S1_STENCIL_FUNC(dsa_state->stencil[i].func) |
129*bbecb9d1SAndroid Build Coastguard Worker          VIRGL_OBJ_DSA_S1_STENCIL_FAIL_OP(dsa_state->stencil[i].fail_op) |
130*bbecb9d1SAndroid Build Coastguard Worker          VIRGL_OBJ_DSA_S1_STENCIL_ZPASS_OP(dsa_state->stencil[i].zpass_op) |
131*bbecb9d1SAndroid Build Coastguard Worker          VIRGL_OBJ_DSA_S1_STENCIL_ZFAIL_OP(dsa_state->stencil[i].zfail_op) |
132*bbecb9d1SAndroid Build Coastguard Worker          VIRGL_OBJ_DSA_S1_STENCIL_VALUEMASK(dsa_state->stencil[i].valuemask) |
133*bbecb9d1SAndroid Build Coastguard Worker          VIRGL_OBJ_DSA_S1_STENCIL_WRITEMASK(dsa_state->stencil[i].writemask);
134*bbecb9d1SAndroid Build Coastguard Worker       virgl_encoder_write_dword(ctx->cbuf, tmp);
135*bbecb9d1SAndroid Build Coastguard Worker    }
136*bbecb9d1SAndroid Build Coastguard Worker 
137*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_dword(ctx->cbuf, fui(dsa_state->alpha.ref_value));
138*bbecb9d1SAndroid Build Coastguard Worker    return 0;
139*bbecb9d1SAndroid Build Coastguard Worker }
virgl_encode_rasterizer_state(struct virgl_context * ctx,uint32_t handle,const struct pipe_rasterizer_state * state)140*bbecb9d1SAndroid Build Coastguard Worker int virgl_encode_rasterizer_state(struct virgl_context *ctx,
141*bbecb9d1SAndroid Build Coastguard Worker                                   uint32_t handle,
142*bbecb9d1SAndroid Build Coastguard Worker                                   const struct pipe_rasterizer_state *state)
143*bbecb9d1SAndroid Build Coastguard Worker {
144*bbecb9d1SAndroid Build Coastguard Worker    uint32_t tmp;
145*bbecb9d1SAndroid Build Coastguard Worker 
146*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_CREATE_OBJECT, VIRGL_OBJECT_RASTERIZER, VIRGL_OBJ_RS_SIZE));
147*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_dword(ctx->cbuf, handle);
148*bbecb9d1SAndroid Build Coastguard Worker 
149*bbecb9d1SAndroid Build Coastguard Worker    tmp = VIRGL_OBJ_RS_S0_FLATSHADE(state->flatshade) |
150*bbecb9d1SAndroid Build Coastguard Worker       VIRGL_OBJ_RS_S0_DEPTH_CLIP(state->depth_clip) |
151*bbecb9d1SAndroid Build Coastguard Worker       VIRGL_OBJ_RS_S0_CLIP_HALFZ(state->clip_halfz) |
152*bbecb9d1SAndroid Build Coastguard Worker       VIRGL_OBJ_RS_S0_RASTERIZER_DISCARD(state->rasterizer_discard) |
153*bbecb9d1SAndroid Build Coastguard Worker       VIRGL_OBJ_RS_S0_FLATSHADE_FIRST(state->flatshade_first) |
154*bbecb9d1SAndroid Build Coastguard Worker       VIRGL_OBJ_RS_S0_LIGHT_TWOSIZE(state->light_twoside) |
155*bbecb9d1SAndroid Build Coastguard Worker       VIRGL_OBJ_RS_S0_SPRITE_COORD_MODE(state->sprite_coord_mode) |
156*bbecb9d1SAndroid Build Coastguard Worker       VIRGL_OBJ_RS_S0_POINT_QUAD_RASTERIZATION(state->point_quad_rasterization) |
157*bbecb9d1SAndroid Build Coastguard Worker       VIRGL_OBJ_RS_S0_CULL_FACE(state->cull_face) |
158*bbecb9d1SAndroid Build Coastguard Worker       VIRGL_OBJ_RS_S0_FILL_FRONT(state->fill_front) |
159*bbecb9d1SAndroid Build Coastguard Worker       VIRGL_OBJ_RS_S0_FILL_BACK(state->fill_back) |
160*bbecb9d1SAndroid Build Coastguard Worker       VIRGL_OBJ_RS_S0_SCISSOR(state->scissor) |
161*bbecb9d1SAndroid Build Coastguard Worker       VIRGL_OBJ_RS_S0_FRONT_CCW(state->front_ccw) |
162*bbecb9d1SAndroid Build Coastguard Worker       VIRGL_OBJ_RS_S0_CLAMP_VERTEX_COLOR(state->clamp_vertex_color) |
163*bbecb9d1SAndroid Build Coastguard Worker       VIRGL_OBJ_RS_S0_CLAMP_FRAGMENT_COLOR(state->clamp_fragment_color) |
164*bbecb9d1SAndroid Build Coastguard Worker       VIRGL_OBJ_RS_S0_OFFSET_LINE(state->offset_line) |
165*bbecb9d1SAndroid Build Coastguard Worker       VIRGL_OBJ_RS_S0_OFFSET_POINT(state->offset_point) |
166*bbecb9d1SAndroid Build Coastguard Worker       VIRGL_OBJ_RS_S0_OFFSET_TRI(state->offset_tri) |
167*bbecb9d1SAndroid Build Coastguard Worker       VIRGL_OBJ_RS_S0_POLY_SMOOTH(state->poly_smooth) |
168*bbecb9d1SAndroid Build Coastguard Worker       VIRGL_OBJ_RS_S0_POLY_STIPPLE_ENABLE(state->poly_stipple_enable) |
169*bbecb9d1SAndroid Build Coastguard Worker       VIRGL_OBJ_RS_S0_POINT_SMOOTH(state->point_smooth) |
170*bbecb9d1SAndroid Build Coastguard Worker       VIRGL_OBJ_RS_S0_POINT_SIZE_PER_VERTEX(state->point_size_per_vertex) |
171*bbecb9d1SAndroid Build Coastguard Worker       VIRGL_OBJ_RS_S0_MULTISAMPLE(state->multisample) |
172*bbecb9d1SAndroid Build Coastguard Worker       VIRGL_OBJ_RS_S0_LINE_SMOOTH(state->line_smooth) |
173*bbecb9d1SAndroid Build Coastguard Worker       VIRGL_OBJ_RS_S0_LINE_STIPPLE_ENABLE(state->line_stipple_enable) |
174*bbecb9d1SAndroid Build Coastguard Worker       VIRGL_OBJ_RS_S0_LINE_LAST_PIXEL(state->line_last_pixel) |
175*bbecb9d1SAndroid Build Coastguard Worker       VIRGL_OBJ_RS_S0_HALF_PIXEL_CENTER(state->half_pixel_center) |
176*bbecb9d1SAndroid Build Coastguard Worker       VIRGL_OBJ_RS_S0_BOTTOM_EDGE_RULE(state->bottom_edge_rule);
177*bbecb9d1SAndroid Build Coastguard Worker 
178*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_dword(ctx->cbuf, tmp); /* S0 */
179*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_dword(ctx->cbuf, fui(state->point_size)); /* S1 */
180*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_dword(ctx->cbuf, state->sprite_coord_enable); /* S2 */
181*bbecb9d1SAndroid Build Coastguard Worker    tmp = VIRGL_OBJ_RS_S3_LINE_STIPPLE_PATTERN(state->line_stipple_pattern) |
182*bbecb9d1SAndroid Build Coastguard Worker       VIRGL_OBJ_RS_S3_LINE_STIPPLE_FACTOR(state->line_stipple_factor) |
183*bbecb9d1SAndroid Build Coastguard Worker       VIRGL_OBJ_RS_S3_CLIP_PLANE_ENABLE(state->clip_plane_enable);
184*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_dword(ctx->cbuf, tmp); /* S3 */
185*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_dword(ctx->cbuf, fui(state->line_width)); /* S4 */
186*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_dword(ctx->cbuf, fui(state->offset_units)); /* S5 */
187*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_dword(ctx->cbuf, fui(state->offset_scale)); /* S6 */
188*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_dword(ctx->cbuf, fui(state->offset_clamp)); /* S7 */
189*bbecb9d1SAndroid Build Coastguard Worker    return 0;
190*bbecb9d1SAndroid Build Coastguard Worker }
191*bbecb9d1SAndroid Build Coastguard Worker 
virgl_emit_shader_header(struct virgl_context * ctx,uint32_t handle,uint32_t len,uint32_t type,uint32_t offlen,uint32_t num_tokens)192*bbecb9d1SAndroid Build Coastguard Worker static void virgl_emit_shader_header(struct virgl_context *ctx,
193*bbecb9d1SAndroid Build Coastguard Worker                                      uint32_t handle, uint32_t len,
194*bbecb9d1SAndroid Build Coastguard Worker                                      uint32_t type, uint32_t offlen,
195*bbecb9d1SAndroid Build Coastguard Worker                                      uint32_t num_tokens)
196*bbecb9d1SAndroid Build Coastguard Worker {
197*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_CREATE_OBJECT, VIRGL_OBJECT_SHADER, len));
198*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_dword(ctx->cbuf, handle);
199*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_dword(ctx->cbuf, type);
200*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_dword(ctx->cbuf, offlen);
201*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_dword(ctx->cbuf, num_tokens);
202*bbecb9d1SAndroid Build Coastguard Worker }
203*bbecb9d1SAndroid Build Coastguard Worker 
virgl_emit_shader_streamout(struct virgl_context * ctx,const struct pipe_stream_output_info * so_info)204*bbecb9d1SAndroid Build Coastguard Worker static void virgl_emit_shader_streamout(struct virgl_context *ctx,
205*bbecb9d1SAndroid Build Coastguard Worker                                         const struct pipe_stream_output_info *so_info)
206*bbecb9d1SAndroid Build Coastguard Worker {
207*bbecb9d1SAndroid Build Coastguard Worker    int num_outputs = 0;
208*bbecb9d1SAndroid Build Coastguard Worker    uint i;
209*bbecb9d1SAndroid Build Coastguard Worker    uint32_t tmp;
210*bbecb9d1SAndroid Build Coastguard Worker 
211*bbecb9d1SAndroid Build Coastguard Worker    if (so_info)
212*bbecb9d1SAndroid Build Coastguard Worker       num_outputs = so_info->num_outputs;
213*bbecb9d1SAndroid Build Coastguard Worker 
214*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_dword(ctx->cbuf, num_outputs);
215*bbecb9d1SAndroid Build Coastguard Worker    if (num_outputs) {
216*bbecb9d1SAndroid Build Coastguard Worker       for (i = 0; i < 4; i++)
217*bbecb9d1SAndroid Build Coastguard Worker          virgl_encoder_write_dword(ctx->cbuf, so_info->stride[i]);
218*bbecb9d1SAndroid Build Coastguard Worker 
219*bbecb9d1SAndroid Build Coastguard Worker       for (i = 0; i < so_info->num_outputs; i++) {
220*bbecb9d1SAndroid Build Coastguard Worker          tmp =
221*bbecb9d1SAndroid Build Coastguard Worker             VIRGL_OBJ_SHADER_SO_OUTPUT_REGISTER_INDEX(so_info->output[i].register_index) |
222*bbecb9d1SAndroid Build Coastguard Worker             VIRGL_OBJ_SHADER_SO_OUTPUT_START_COMPONENT(so_info->output[i].start_component) |
223*bbecb9d1SAndroid Build Coastguard Worker             VIRGL_OBJ_SHADER_SO_OUTPUT_NUM_COMPONENTS(so_info->output[i].num_components) |
224*bbecb9d1SAndroid Build Coastguard Worker             VIRGL_OBJ_SHADER_SO_OUTPUT_BUFFER(so_info->output[i].output_buffer) |
225*bbecb9d1SAndroid Build Coastguard Worker             VIRGL_OBJ_SHADER_SO_OUTPUT_DST_OFFSET(so_info->output[i].dst_offset);
226*bbecb9d1SAndroid Build Coastguard Worker          virgl_encoder_write_dword(ctx->cbuf, tmp);
227*bbecb9d1SAndroid Build Coastguard Worker          virgl_encoder_write_dword(ctx->cbuf, 0);
228*bbecb9d1SAndroid Build Coastguard Worker       }
229*bbecb9d1SAndroid Build Coastguard Worker    }
230*bbecb9d1SAndroid Build Coastguard Worker }
231*bbecb9d1SAndroid Build Coastguard Worker 
virgl_encode_shader_state(struct virgl_context * ctx,uint32_t handle,uint32_t type,const struct pipe_shader_state * shader,const char * shad_str)232*bbecb9d1SAndroid Build Coastguard Worker int virgl_encode_shader_state(struct virgl_context *ctx,
233*bbecb9d1SAndroid Build Coastguard Worker                               uint32_t handle,
234*bbecb9d1SAndroid Build Coastguard Worker                               uint32_t type,
235*bbecb9d1SAndroid Build Coastguard Worker                               const struct pipe_shader_state *shader,
236*bbecb9d1SAndroid Build Coastguard Worker                               const char *shad_str)
237*bbecb9d1SAndroid Build Coastguard Worker {
238*bbecb9d1SAndroid Build Coastguard Worker    char *str, *sptr;
239*bbecb9d1SAndroid Build Coastguard Worker    uint32_t shader_len, len;
240*bbecb9d1SAndroid Build Coastguard Worker    int ret;
241*bbecb9d1SAndroid Build Coastguard Worker    int num_tokens;
242*bbecb9d1SAndroid Build Coastguard Worker    int str_total_size = 65536;
243*bbecb9d1SAndroid Build Coastguard Worker    uint32_t left_bytes, base_hdr_size, strm_hdr_size, thispass;
244*bbecb9d1SAndroid Build Coastguard Worker    bool first_pass;
245*bbecb9d1SAndroid Build Coastguard Worker 
246*bbecb9d1SAndroid Build Coastguard Worker    if (!shad_str) {
247*bbecb9d1SAndroid Build Coastguard Worker        num_tokens = tgsi_num_tokens(shader->tokens);
248*bbecb9d1SAndroid Build Coastguard Worker        str = CALLOC(1, str_total_size);
249*bbecb9d1SAndroid Build Coastguard Worker        if (!str)
250*bbecb9d1SAndroid Build Coastguard Worker           return -1;
251*bbecb9d1SAndroid Build Coastguard Worker 
252*bbecb9d1SAndroid Build Coastguard Worker        ret = tgsi_dump_str(shader->tokens, TGSI_DUMP_FLOAT_AS_HEX, str, str_total_size);
253*bbecb9d1SAndroid Build Coastguard Worker        if (ret == -1) {
254*bbecb9d1SAndroid Build Coastguard Worker           fprintf(stderr, "Failed to translate shader in available space\n");
255*bbecb9d1SAndroid Build Coastguard Worker           FREE(str);
256*bbecb9d1SAndroid Build Coastguard Worker           return -1;
257*bbecb9d1SAndroid Build Coastguard Worker        }
258*bbecb9d1SAndroid Build Coastguard Worker    } else {
259*bbecb9d1SAndroid Build Coastguard Worker        num_tokens = 300;
260*bbecb9d1SAndroid Build Coastguard Worker        str = (char *)shad_str;
261*bbecb9d1SAndroid Build Coastguard Worker    }
262*bbecb9d1SAndroid Build Coastguard Worker 
263*bbecb9d1SAndroid Build Coastguard Worker    shader_len = strlen(str) + 1;
264*bbecb9d1SAndroid Build Coastguard Worker 
265*bbecb9d1SAndroid Build Coastguard Worker    left_bytes = shader_len;
266*bbecb9d1SAndroid Build Coastguard Worker 
267*bbecb9d1SAndroid Build Coastguard Worker    base_hdr_size = 5;
268*bbecb9d1SAndroid Build Coastguard Worker    strm_hdr_size = shader->stream_output.num_outputs ? shader->stream_output.num_outputs * 2 + 4 : 0;
269*bbecb9d1SAndroid Build Coastguard Worker    first_pass = true;
270*bbecb9d1SAndroid Build Coastguard Worker    sptr = str;
271*bbecb9d1SAndroid Build Coastguard Worker    while (left_bytes) {
272*bbecb9d1SAndroid Build Coastguard Worker       uint32_t length, offlen;
273*bbecb9d1SAndroid Build Coastguard Worker       int hdr_len = base_hdr_size + (first_pass ? strm_hdr_size : 0);
274*bbecb9d1SAndroid Build Coastguard Worker       if (ctx->cbuf->cdw + hdr_len + 1 > VIRGL_MAX_CMDBUF_DWORDS)
275*bbecb9d1SAndroid Build Coastguard Worker          ctx->flush(ctx);
276*bbecb9d1SAndroid Build Coastguard Worker 
277*bbecb9d1SAndroid Build Coastguard Worker       thispass = (VIRGL_MAX_CMDBUF_DWORDS - ctx->cbuf->cdw - hdr_len - 1) * 4;
278*bbecb9d1SAndroid Build Coastguard Worker 
279*bbecb9d1SAndroid Build Coastguard Worker       length = MIN2(thispass, left_bytes);
280*bbecb9d1SAndroid Build Coastguard Worker       len = ((length + 3) / 4) + hdr_len;
281*bbecb9d1SAndroid Build Coastguard Worker 
282*bbecb9d1SAndroid Build Coastguard Worker       if (first_pass)
283*bbecb9d1SAndroid Build Coastguard Worker          offlen = VIRGL_OBJ_SHADER_OFFSET_VAL(shader_len);
284*bbecb9d1SAndroid Build Coastguard Worker       else
285*bbecb9d1SAndroid Build Coastguard Worker          offlen = VIRGL_OBJ_SHADER_OFFSET_VAL((uintptr_t)sptr - (uintptr_t)str) | VIRGL_OBJ_SHADER_OFFSET_CONT;
286*bbecb9d1SAndroid Build Coastguard Worker 
287*bbecb9d1SAndroid Build Coastguard Worker       virgl_emit_shader_header(ctx, handle, len, type, offlen, num_tokens);
288*bbecb9d1SAndroid Build Coastguard Worker 
289*bbecb9d1SAndroid Build Coastguard Worker       virgl_emit_shader_streamout(ctx, first_pass ? &shader->stream_output : NULL);
290*bbecb9d1SAndroid Build Coastguard Worker 
291*bbecb9d1SAndroid Build Coastguard Worker       virgl_encoder_write_block(ctx->cbuf, (uint8_t *)sptr, length);
292*bbecb9d1SAndroid Build Coastguard Worker 
293*bbecb9d1SAndroid Build Coastguard Worker       sptr += length;
294*bbecb9d1SAndroid Build Coastguard Worker       first_pass = false;
295*bbecb9d1SAndroid Build Coastguard Worker       left_bytes -= length;
296*bbecb9d1SAndroid Build Coastguard Worker    }
297*bbecb9d1SAndroid Build Coastguard Worker 
298*bbecb9d1SAndroid Build Coastguard Worker    if (str != shad_str)
299*bbecb9d1SAndroid Build Coastguard Worker        FREE(str);
300*bbecb9d1SAndroid Build Coastguard Worker    return 0;
301*bbecb9d1SAndroid Build Coastguard Worker }
302*bbecb9d1SAndroid Build Coastguard Worker 
303*bbecb9d1SAndroid Build Coastguard Worker 
virgl_encode_clear(struct virgl_context * ctx,unsigned buffers,const union pipe_color_union * color,double depth,unsigned stencil)304*bbecb9d1SAndroid Build Coastguard Worker int virgl_encode_clear(struct virgl_context *ctx,
305*bbecb9d1SAndroid Build Coastguard Worker                       unsigned buffers,
306*bbecb9d1SAndroid Build Coastguard Worker                       const union pipe_color_union *color,
307*bbecb9d1SAndroid Build Coastguard Worker                       double depth, unsigned stencil)
308*bbecb9d1SAndroid Build Coastguard Worker {
309*bbecb9d1SAndroid Build Coastguard Worker    int i;
310*bbecb9d1SAndroid Build Coastguard Worker 
311*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_CLEAR, 0, VIRGL_OBJ_CLEAR_SIZE));
312*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_dword(ctx->cbuf, buffers);
313*bbecb9d1SAndroid Build Coastguard Worker    for (i = 0; i < 4; i++)
314*bbecb9d1SAndroid Build Coastguard Worker       virgl_encoder_write_dword(ctx->cbuf, color->ui[i]);
315*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_double(ctx->cbuf, depth);
316*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_dword(ctx->cbuf, stencil);
317*bbecb9d1SAndroid Build Coastguard Worker    return 0;
318*bbecb9d1SAndroid Build Coastguard Worker }
319*bbecb9d1SAndroid Build Coastguard Worker 
virgl_encoder_set_framebuffer_state(struct virgl_context * ctx,const struct pipe_framebuffer_state * state)320*bbecb9d1SAndroid Build Coastguard Worker int virgl_encoder_set_framebuffer_state(struct virgl_context *ctx,
321*bbecb9d1SAndroid Build Coastguard Worker 				       const struct pipe_framebuffer_state *state)
322*bbecb9d1SAndroid Build Coastguard Worker {
323*bbecb9d1SAndroid Build Coastguard Worker    struct virgl_surface *zsurf = (struct virgl_surface *)state->zsbuf;
324*bbecb9d1SAndroid Build Coastguard Worker    uint i;
325*bbecb9d1SAndroid Build Coastguard Worker 
326*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_SET_FRAMEBUFFER_STATE, 0, VIRGL_SET_FRAMEBUFFER_STATE_SIZE(state->nr_cbufs)));
327*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_dword(ctx->cbuf, state->nr_cbufs);
328*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_dword(ctx->cbuf, zsurf ? zsurf->handle : 0);
329*bbecb9d1SAndroid Build Coastguard Worker    for (i = 0; i < state->nr_cbufs; i++) {
330*bbecb9d1SAndroid Build Coastguard Worker       struct virgl_surface *surf = (struct virgl_surface *)state->cbufs[i];
331*bbecb9d1SAndroid Build Coastguard Worker       virgl_encoder_write_dword(ctx->cbuf, surf ? surf->handle : 0);
332*bbecb9d1SAndroid Build Coastguard Worker    }
333*bbecb9d1SAndroid Build Coastguard Worker 
334*bbecb9d1SAndroid Build Coastguard Worker    return 0;
335*bbecb9d1SAndroid Build Coastguard Worker }
336*bbecb9d1SAndroid Build Coastguard Worker 
virgl_encoder_set_viewport_states(struct virgl_context * ctx,int start_slot,int num_viewports,const struct pipe_viewport_state * states)337*bbecb9d1SAndroid Build Coastguard Worker int virgl_encoder_set_viewport_states(struct virgl_context *ctx,
338*bbecb9d1SAndroid Build Coastguard Worker                                       int start_slot,
339*bbecb9d1SAndroid Build Coastguard Worker                                       int num_viewports,
340*bbecb9d1SAndroid Build Coastguard Worker                                       const struct pipe_viewport_state *states)
341*bbecb9d1SAndroid Build Coastguard Worker {
342*bbecb9d1SAndroid Build Coastguard Worker    int i,v;
343*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_SET_VIEWPORT_STATE, 0, VIRGL_SET_VIEWPORT_STATE_SIZE(num_viewports)));
344*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_dword(ctx->cbuf, start_slot);
345*bbecb9d1SAndroid Build Coastguard Worker    for (v = 0; v < num_viewports; v++) {
346*bbecb9d1SAndroid Build Coastguard Worker       for (i = 0; i < 3; i++)
347*bbecb9d1SAndroid Build Coastguard Worker          virgl_encoder_write_dword(ctx->cbuf, fui(states[v].scale[i]));
348*bbecb9d1SAndroid Build Coastguard Worker       for (i = 0; i < 3; i++)
349*bbecb9d1SAndroid Build Coastguard Worker          virgl_encoder_write_dword(ctx->cbuf, fui(states[v].translate[i]));
350*bbecb9d1SAndroid Build Coastguard Worker    }
351*bbecb9d1SAndroid Build Coastguard Worker    return 0;
352*bbecb9d1SAndroid Build Coastguard Worker }
353*bbecb9d1SAndroid Build Coastguard Worker 
virgl_encoder_create_vertex_elements(struct virgl_context * ctx,uint32_t handle,unsigned num_elements,const struct pipe_vertex_element * element)354*bbecb9d1SAndroid Build Coastguard Worker int virgl_encoder_create_vertex_elements(struct virgl_context *ctx,
355*bbecb9d1SAndroid Build Coastguard Worker                                         uint32_t handle,
356*bbecb9d1SAndroid Build Coastguard Worker                                         unsigned num_elements,
357*bbecb9d1SAndroid Build Coastguard Worker                                         const struct pipe_vertex_element *element)
358*bbecb9d1SAndroid Build Coastguard Worker {
359*bbecb9d1SAndroid Build Coastguard Worker    uint i;
360*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_CREATE_OBJECT, VIRGL_OBJECT_VERTEX_ELEMENTS, VIRGL_OBJ_VERTEX_ELEMENTS_SIZE(num_elements)));
361*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_dword(ctx->cbuf, handle);
362*bbecb9d1SAndroid Build Coastguard Worker    for (i = 0; i < num_elements; i++) {
363*bbecb9d1SAndroid Build Coastguard Worker       virgl_encoder_write_dword(ctx->cbuf, element[i].src_offset);
364*bbecb9d1SAndroid Build Coastguard Worker       virgl_encoder_write_dword(ctx->cbuf, element[i].instance_divisor);
365*bbecb9d1SAndroid Build Coastguard Worker       virgl_encoder_write_dword(ctx->cbuf, element[i].vertex_buffer_index);
366*bbecb9d1SAndroid Build Coastguard Worker       virgl_encoder_write_dword(ctx->cbuf, element[i].src_format);
367*bbecb9d1SAndroid Build Coastguard Worker    }
368*bbecb9d1SAndroid Build Coastguard Worker    return 0;
369*bbecb9d1SAndroid Build Coastguard Worker }
370*bbecb9d1SAndroid Build Coastguard Worker 
virgl_encoder_set_vertex_buffers(struct virgl_context * ctx,unsigned num_buffers,const struct pipe_vertex_buffer * buffers)371*bbecb9d1SAndroid Build Coastguard Worker int virgl_encoder_set_vertex_buffers(struct virgl_context *ctx,
372*bbecb9d1SAndroid Build Coastguard Worker                                     unsigned num_buffers,
373*bbecb9d1SAndroid Build Coastguard Worker                                     const struct pipe_vertex_buffer *buffers)
374*bbecb9d1SAndroid Build Coastguard Worker {
375*bbecb9d1SAndroid Build Coastguard Worker    uint i;
376*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_SET_VERTEX_BUFFERS, 0, VIRGL_SET_VERTEX_BUFFERS_SIZE(num_buffers)));
377*bbecb9d1SAndroid Build Coastguard Worker    for (i = 0; i < num_buffers; i++) {
378*bbecb9d1SAndroid Build Coastguard Worker       struct virgl_resource *res = (struct virgl_resource *)buffers[i].buffer;
379*bbecb9d1SAndroid Build Coastguard Worker       virgl_encoder_write_dword(ctx->cbuf, buffers[i].stride);
380*bbecb9d1SAndroid Build Coastguard Worker       virgl_encoder_write_dword(ctx->cbuf, buffers[i].buffer_offset);
381*bbecb9d1SAndroid Build Coastguard Worker       virgl_encoder_write_res(ctx, res);
382*bbecb9d1SAndroid Build Coastguard Worker    }
383*bbecb9d1SAndroid Build Coastguard Worker    return 0;
384*bbecb9d1SAndroid Build Coastguard Worker }
385*bbecb9d1SAndroid Build Coastguard Worker 
virgl_encoder_set_index_buffer(struct virgl_context * ctx,const struct pipe_index_buffer * ib)386*bbecb9d1SAndroid Build Coastguard Worker int virgl_encoder_set_index_buffer(struct virgl_context *ctx,
387*bbecb9d1SAndroid Build Coastguard Worker                                   const struct pipe_index_buffer *ib)
388*bbecb9d1SAndroid Build Coastguard Worker {
389*bbecb9d1SAndroid Build Coastguard Worker    int length = VIRGL_SET_INDEX_BUFFER_SIZE(ib);
390*bbecb9d1SAndroid Build Coastguard Worker    struct virgl_resource *res = NULL;
391*bbecb9d1SAndroid Build Coastguard Worker    if (ib)
392*bbecb9d1SAndroid Build Coastguard Worker       res = (struct virgl_resource *)ib->buffer;
393*bbecb9d1SAndroid Build Coastguard Worker 
394*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_SET_INDEX_BUFFER, 0, length));
395*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_res(ctx, res);
396*bbecb9d1SAndroid Build Coastguard Worker    if (ib) {
397*bbecb9d1SAndroid Build Coastguard Worker       virgl_encoder_write_dword(ctx->cbuf, ib->index_size);
398*bbecb9d1SAndroid Build Coastguard Worker       virgl_encoder_write_dword(ctx->cbuf, ib->offset);
399*bbecb9d1SAndroid Build Coastguard Worker    }
400*bbecb9d1SAndroid Build Coastguard Worker    return 0;
401*bbecb9d1SAndroid Build Coastguard Worker }
402*bbecb9d1SAndroid Build Coastguard Worker 
virgl_encoder_draw_vbo(struct virgl_context * ctx,const struct pipe_draw_info * info)403*bbecb9d1SAndroid Build Coastguard Worker int virgl_encoder_draw_vbo(struct virgl_context *ctx,
404*bbecb9d1SAndroid Build Coastguard Worker 			  const struct pipe_draw_info *info)
405*bbecb9d1SAndroid Build Coastguard Worker {
406*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_DRAW_VBO, 0, VIRGL_DRAW_VBO_SIZE));
407*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_dword(ctx->cbuf, info->start);
408*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_dword(ctx->cbuf, info->count);
409*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_dword(ctx->cbuf, info->mode);
410*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_dword(ctx->cbuf, info->indexed);
411*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_dword(ctx->cbuf, info->instance_count);
412*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_dword(ctx->cbuf, info->index_bias);
413*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_dword(ctx->cbuf, info->start_instance);
414*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_dword(ctx->cbuf, info->primitive_restart);
415*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_dword(ctx->cbuf, info->restart_index);
416*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_dword(ctx->cbuf, info->min_index);
417*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_dword(ctx->cbuf, info->max_index);
418*bbecb9d1SAndroid Build Coastguard Worker    if (info->count_from_stream_output)
419*bbecb9d1SAndroid Build Coastguard Worker       virgl_encoder_write_dword(ctx->cbuf, info->count_from_stream_output->buffer_size);
420*bbecb9d1SAndroid Build Coastguard Worker    else
421*bbecb9d1SAndroid Build Coastguard Worker       virgl_encoder_write_dword(ctx->cbuf, 0);
422*bbecb9d1SAndroid Build Coastguard Worker    return 0;
423*bbecb9d1SAndroid Build Coastguard Worker }
424*bbecb9d1SAndroid Build Coastguard Worker 
virgl_encoder_create_surface(struct virgl_context * ctx,uint32_t handle,struct virgl_resource * res,const struct pipe_surface * templat)425*bbecb9d1SAndroid Build Coastguard Worker int virgl_encoder_create_surface(struct virgl_context *ctx,
426*bbecb9d1SAndroid Build Coastguard Worker 				uint32_t handle,
427*bbecb9d1SAndroid Build Coastguard Worker 				struct virgl_resource *res,
428*bbecb9d1SAndroid Build Coastguard Worker 				const struct pipe_surface *templat)
429*bbecb9d1SAndroid Build Coastguard Worker {
430*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_CREATE_OBJECT, VIRGL_OBJECT_SURFACE, VIRGL_OBJ_SURFACE_SIZE));
431*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_dword(ctx->cbuf, handle);
432*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_res(ctx, res);
433*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_dword(ctx->cbuf, templat->format);
434*bbecb9d1SAndroid Build Coastguard Worker    if (templat->texture->target == PIPE_BUFFER) {
435*bbecb9d1SAndroid Build Coastguard Worker       virgl_encoder_write_dword(ctx->cbuf, templat->u.buf.first_element);
436*bbecb9d1SAndroid Build Coastguard Worker       virgl_encoder_write_dword(ctx->cbuf, templat->u.buf.last_element);
437*bbecb9d1SAndroid Build Coastguard Worker 
438*bbecb9d1SAndroid Build Coastguard Worker    } else {
439*bbecb9d1SAndroid Build Coastguard Worker       virgl_encoder_write_dword(ctx->cbuf, templat->u.tex.level);
440*bbecb9d1SAndroid Build Coastguard Worker       virgl_encoder_write_dword(ctx->cbuf, templat->u.tex.first_layer | (templat->u.tex.last_layer << 16));
441*bbecb9d1SAndroid Build Coastguard Worker    }
442*bbecb9d1SAndroid Build Coastguard Worker    return 0;
443*bbecb9d1SAndroid Build Coastguard Worker }
444*bbecb9d1SAndroid Build Coastguard Worker 
virgl_encoder_create_so_target(struct virgl_context * ctx,uint32_t handle,struct virgl_resource * res,unsigned buffer_offset,unsigned buffer_size)445*bbecb9d1SAndroid Build Coastguard Worker int virgl_encoder_create_so_target(struct virgl_context *ctx,
446*bbecb9d1SAndroid Build Coastguard Worker                                   uint32_t handle,
447*bbecb9d1SAndroid Build Coastguard Worker                                   struct virgl_resource *res,
448*bbecb9d1SAndroid Build Coastguard Worker                                   unsigned buffer_offset,
449*bbecb9d1SAndroid Build Coastguard Worker                                   unsigned buffer_size)
450*bbecb9d1SAndroid Build Coastguard Worker {
451*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_CREATE_OBJECT, VIRGL_OBJECT_STREAMOUT_TARGET, VIRGL_OBJ_STREAMOUT_SIZE));
452*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_dword(ctx->cbuf, handle);
453*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_res(ctx, res);
454*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_dword(ctx->cbuf, buffer_offset);
455*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_dword(ctx->cbuf, buffer_size);
456*bbecb9d1SAndroid Build Coastguard Worker    return 0;
457*bbecb9d1SAndroid Build Coastguard Worker }
458*bbecb9d1SAndroid Build Coastguard Worker 
virgl_encoder_transfer3d_common(struct virgl_context * ctx,struct virgl_resource * res,unsigned level,unsigned usage,const struct pipe_box * box,unsigned stride,unsigned layer_stride)459*bbecb9d1SAndroid Build Coastguard Worker static void virgl_encoder_transfer3d_common(struct virgl_context *ctx,
460*bbecb9d1SAndroid Build Coastguard Worker                                             struct virgl_resource *res,
461*bbecb9d1SAndroid Build Coastguard Worker                                             unsigned level, unsigned usage,
462*bbecb9d1SAndroid Build Coastguard Worker                                             const struct pipe_box *box,
463*bbecb9d1SAndroid Build Coastguard Worker                                             unsigned stride, unsigned layer_stride)
464*bbecb9d1SAndroid Build Coastguard Worker {
465*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_res(ctx, res);
466*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_dword(ctx->cbuf, level);
467*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_dword(ctx->cbuf, usage);
468*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_dword(ctx->cbuf, stride);
469*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_dword(ctx->cbuf, layer_stride);
470*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_dword(ctx->cbuf, box->x);
471*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_dword(ctx->cbuf, box->y);
472*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_dword(ctx->cbuf, box->z);
473*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_dword(ctx->cbuf, box->width);
474*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_dword(ctx->cbuf, box->height);
475*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_dword(ctx->cbuf, box->depth);
476*bbecb9d1SAndroid Build Coastguard Worker }
477*bbecb9d1SAndroid Build Coastguard Worker 
virgl_encoder_inline_send_box(struct virgl_context * ctx,struct virgl_resource * res,unsigned level,unsigned usage,const struct pipe_box * box,const void * data,unsigned stride,unsigned layer_stride,int length)478*bbecb9d1SAndroid Build Coastguard Worker static void virgl_encoder_inline_send_box(struct virgl_context *ctx,
479*bbecb9d1SAndroid Build Coastguard Worker 					  struct virgl_resource *res,
480*bbecb9d1SAndroid Build Coastguard Worker 					  unsigned level, unsigned usage,
481*bbecb9d1SAndroid Build Coastguard Worker 					  const struct pipe_box *box,
482*bbecb9d1SAndroid Build Coastguard Worker 					  const void *data, unsigned stride,
483*bbecb9d1SAndroid Build Coastguard Worker 					  unsigned layer_stride, int length)
484*bbecb9d1SAndroid Build Coastguard Worker {
485*bbecb9d1SAndroid Build Coastguard Worker   virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_RESOURCE_INLINE_WRITE, 0, ((length + 3) / 4) + 11));
486*bbecb9d1SAndroid Build Coastguard Worker   virgl_encoder_transfer3d_common(ctx, res, level, usage, box, stride, layer_stride);
487*bbecb9d1SAndroid Build Coastguard Worker   virgl_encoder_write_block(ctx->cbuf, data, length);
488*bbecb9d1SAndroid Build Coastguard Worker }
489*bbecb9d1SAndroid Build Coastguard Worker 
virgl_encoder_inline_write(struct virgl_context * ctx,struct virgl_resource * res,unsigned level,unsigned usage,const struct pipe_box * box,const void * data,unsigned stride,unsigned layer_stride)490*bbecb9d1SAndroid Build Coastguard Worker int virgl_encoder_inline_write(struct virgl_context *ctx,
491*bbecb9d1SAndroid Build Coastguard Worker                               struct virgl_resource *res,
492*bbecb9d1SAndroid Build Coastguard Worker                               unsigned level, unsigned usage,
493*bbecb9d1SAndroid Build Coastguard Worker                               const struct pipe_box *box,
494*bbecb9d1SAndroid Build Coastguard Worker                               const void *data, unsigned stride,
495*bbecb9d1SAndroid Build Coastguard Worker                               unsigned layer_stride)
496*bbecb9d1SAndroid Build Coastguard Worker {
497*bbecb9d1SAndroid Build Coastguard Worker    uint32_t length, thispass, left_bytes;
498*bbecb9d1SAndroid Build Coastguard Worker    struct pipe_box mybox = *box;
499*bbecb9d1SAndroid Build Coastguard Worker    unsigned elsize, size;
500*bbecb9d1SAndroid Build Coastguard Worker    unsigned layer_size;
501*bbecb9d1SAndroid Build Coastguard Worker    unsigned stride_internal = stride;
502*bbecb9d1SAndroid Build Coastguard Worker    unsigned layer_stride_internal = layer_stride;
503*bbecb9d1SAndroid Build Coastguard Worker    int layer, row;
504*bbecb9d1SAndroid Build Coastguard Worker    elsize = util_format_get_blocksize(res->base.format);
505*bbecb9d1SAndroid Build Coastguard Worker 
506*bbecb9d1SAndroid Build Coastguard Worker    /* total size of data to transfer */
507*bbecb9d1SAndroid Build Coastguard Worker    if (!stride)
508*bbecb9d1SAndroid Build Coastguard Worker      stride_internal = box->width * elsize;
509*bbecb9d1SAndroid Build Coastguard Worker    layer_size = box->height * stride_internal;
510*bbecb9d1SAndroid Build Coastguard Worker    if (layer_stride && layer_stride < layer_size)
511*bbecb9d1SAndroid Build Coastguard Worker      return -1;
512*bbecb9d1SAndroid Build Coastguard Worker    if (!layer_stride)
513*bbecb9d1SAndroid Build Coastguard Worker      layer_stride_internal = layer_size;
514*bbecb9d1SAndroid Build Coastguard Worker    size = layer_stride_internal * box->depth;
515*bbecb9d1SAndroid Build Coastguard Worker 
516*bbecb9d1SAndroid Build Coastguard Worker    length = 11 + (size + 3) / 4;
517*bbecb9d1SAndroid Build Coastguard Worker 
518*bbecb9d1SAndroid Build Coastguard Worker    /* can we send it all in one cmdbuf? */
519*bbecb9d1SAndroid Build Coastguard Worker    if (length < VIRGL_MAX_CMDBUF_DWORDS) {
520*bbecb9d1SAndroid Build Coastguard Worker      /* is there space in this cmdbuf? if not flush and use another one */
521*bbecb9d1SAndroid Build Coastguard Worker      if ((ctx->cbuf->cdw + length + 1) > VIRGL_MAX_CMDBUF_DWORDS) {
522*bbecb9d1SAndroid Build Coastguard Worker        ctx->flush(ctx);
523*bbecb9d1SAndroid Build Coastguard Worker      }
524*bbecb9d1SAndroid Build Coastguard Worker      /* send it all in one go. */
525*bbecb9d1SAndroid Build Coastguard Worker      virgl_encoder_inline_send_box(ctx, res, level, usage, &mybox, data, stride, layer_stride, size);
526*bbecb9d1SAndroid Build Coastguard Worker      return 0;
527*bbecb9d1SAndroid Build Coastguard Worker    }
528*bbecb9d1SAndroid Build Coastguard Worker 
529*bbecb9d1SAndroid Build Coastguard Worker    /* break things down into chunks we can send */
530*bbecb9d1SAndroid Build Coastguard Worker    /* send layers in separate chunks */
531*bbecb9d1SAndroid Build Coastguard Worker    for (layer = 0; layer < box->depth; layer++) {
532*bbecb9d1SAndroid Build Coastguard Worker      const uint8_t *layer_data = data;
533*bbecb9d1SAndroid Build Coastguard Worker      mybox.z = layer;
534*bbecb9d1SAndroid Build Coastguard Worker      mybox.depth = 1;
535*bbecb9d1SAndroid Build Coastguard Worker 
536*bbecb9d1SAndroid Build Coastguard Worker      /* send one line in separate chunks */
537*bbecb9d1SAndroid Build Coastguard Worker      for (row = 0; row < box->height; row++) {
538*bbecb9d1SAndroid Build Coastguard Worker        const uint8_t *row_data = layer_data;
539*bbecb9d1SAndroid Build Coastguard Worker        mybox.y = row;
540*bbecb9d1SAndroid Build Coastguard Worker        mybox.height = 1;
541*bbecb9d1SAndroid Build Coastguard Worker        mybox.x = 0;
542*bbecb9d1SAndroid Build Coastguard Worker 
543*bbecb9d1SAndroid Build Coastguard Worker        left_bytes = box->width * elsize;
544*bbecb9d1SAndroid Build Coastguard Worker        while (left_bytes) {
545*bbecb9d1SAndroid Build Coastguard Worker 	 if (ctx->cbuf->cdw + 12 > VIRGL_MAX_CMDBUF_DWORDS)
546*bbecb9d1SAndroid Build Coastguard Worker 	   ctx->flush(ctx);
547*bbecb9d1SAndroid Build Coastguard Worker 
548*bbecb9d1SAndroid Build Coastguard Worker 	 thispass = (VIRGL_MAX_CMDBUF_DWORDS - ctx->cbuf->cdw - 12) * 4;
549*bbecb9d1SAndroid Build Coastguard Worker 
550*bbecb9d1SAndroid Build Coastguard Worker 	 length = MIN2(thispass, left_bytes);
551*bbecb9d1SAndroid Build Coastguard Worker 
552*bbecb9d1SAndroid Build Coastguard Worker 	 mybox.width = length / elsize;
553*bbecb9d1SAndroid Build Coastguard Worker 
554*bbecb9d1SAndroid Build Coastguard Worker 	 virgl_encoder_inline_send_box(ctx, res, level, usage, &mybox, row_data, stride, layer_stride, length);
555*bbecb9d1SAndroid Build Coastguard Worker 	 left_bytes -= length;
556*bbecb9d1SAndroid Build Coastguard Worker 	 mybox.x += length / elsize;
557*bbecb9d1SAndroid Build Coastguard Worker 	 row_data += length;
558*bbecb9d1SAndroid Build Coastguard Worker        }
559*bbecb9d1SAndroid Build Coastguard Worker        layer_data += stride_internal;
560*bbecb9d1SAndroid Build Coastguard Worker      }
561*bbecb9d1SAndroid Build Coastguard Worker      data = (uint8_t *)data + layer_stride_internal;
562*bbecb9d1SAndroid Build Coastguard Worker    }
563*bbecb9d1SAndroid Build Coastguard Worker    return 0;
564*bbecb9d1SAndroid Build Coastguard Worker }
565*bbecb9d1SAndroid Build Coastguard Worker 
virgl_encoder_transfer(struct virgl_context * ctx,struct virgl_resource * res,unsigned level,unsigned usage,const struct pipe_box * box,unsigned offset,unsigned direction)566*bbecb9d1SAndroid Build Coastguard Worker int virgl_encoder_transfer(struct virgl_context *ctx,
567*bbecb9d1SAndroid Build Coastguard Worker                            struct virgl_resource *res,
568*bbecb9d1SAndroid Build Coastguard Worker                            unsigned level, unsigned usage,
569*bbecb9d1SAndroid Build Coastguard Worker                            const struct pipe_box *box,
570*bbecb9d1SAndroid Build Coastguard Worker                            unsigned offset, unsigned direction)
571*bbecb9d1SAndroid Build Coastguard Worker {
572*bbecb9d1SAndroid Build Coastguard Worker   return virgl_encoder_transfer_with_stride(ctx, res, level, usage, box,
573*bbecb9d1SAndroid Build Coastguard Worker                                             offset, direction, 0, 0);
574*bbecb9d1SAndroid Build Coastguard Worker }
575*bbecb9d1SAndroid Build Coastguard Worker 
virgl_encoder_transfer_with_stride(struct virgl_context * ctx,struct virgl_resource * res,unsigned level,unsigned usage,const struct pipe_box * box,unsigned offset,unsigned direction,unsigned stride,unsigned layer_stride)576*bbecb9d1SAndroid Build Coastguard Worker int virgl_encoder_transfer_with_stride(struct virgl_context *ctx,
577*bbecb9d1SAndroid Build Coastguard Worker                                        struct virgl_resource *res,
578*bbecb9d1SAndroid Build Coastguard Worker                                        unsigned level, unsigned usage,
579*bbecb9d1SAndroid Build Coastguard Worker                                        const struct pipe_box *box,
580*bbecb9d1SAndroid Build Coastguard Worker                                        unsigned offset, unsigned direction,
581*bbecb9d1SAndroid Build Coastguard Worker                                        unsigned stride, unsigned layer_stride)
582*bbecb9d1SAndroid Build Coastguard Worker {
583*bbecb9d1SAndroid Build Coastguard Worker    uint32_t command;
584*bbecb9d1SAndroid Build Coastguard Worker    command = VIRGL_CMD0(VIRGL_CCMD_TRANSFER3D, 0, VIRGL_TRANSFER3D_SIZE);
585*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_dword(ctx->cbuf, command);
586*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_transfer3d_common(ctx, res, level, usage, box, stride, layer_stride);
587*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_dword(ctx->cbuf, offset);
588*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_dword(ctx->cbuf, direction);
589*bbecb9d1SAndroid Build Coastguard Worker    return 0;
590*bbecb9d1SAndroid Build Coastguard Worker }
591*bbecb9d1SAndroid Build Coastguard Worker 
virgl_encoder_copy_transfer(struct virgl_context * ctx,struct virgl_resource * res,unsigned level,unsigned usage,const struct pipe_box * box,struct virgl_resource * src_res,unsigned src_offset,unsigned synchronized)592*bbecb9d1SAndroid Build Coastguard Worker int virgl_encoder_copy_transfer(struct virgl_context *ctx,
593*bbecb9d1SAndroid Build Coastguard Worker                                 struct virgl_resource *res,
594*bbecb9d1SAndroid Build Coastguard Worker                                 unsigned level, unsigned usage,
595*bbecb9d1SAndroid Build Coastguard Worker                                 const struct pipe_box *box,
596*bbecb9d1SAndroid Build Coastguard Worker                                 struct virgl_resource *src_res,
597*bbecb9d1SAndroid Build Coastguard Worker                                 unsigned src_offset,
598*bbecb9d1SAndroid Build Coastguard Worker                                 unsigned synchronized)
599*bbecb9d1SAndroid Build Coastguard Worker {
600*bbecb9d1SAndroid Build Coastguard Worker    uint32_t command;
601*bbecb9d1SAndroid Build Coastguard Worker    command = VIRGL_CMD0(VIRGL_CCMD_COPY_TRANSFER3D, 0, VIRGL_COPY_TRANSFER3D_SIZE);
602*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_dword(ctx->cbuf, command);
603*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_transfer3d_common(ctx, res, level, usage, box, 0, 0);
604*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_res(ctx, src_res);
605*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_dword(ctx->cbuf, src_offset);
606*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_dword(ctx->cbuf, synchronized);
607*bbecb9d1SAndroid Build Coastguard Worker    return 0;
608*bbecb9d1SAndroid Build Coastguard Worker }
609*bbecb9d1SAndroid Build Coastguard Worker 
virgl_encoder_flush_frontbuffer(UNUSED struct virgl_context * ctx,UNUSED struct virgl_resource * res)610*bbecb9d1SAndroid Build Coastguard Worker int virgl_encoder_flush_frontbuffer(UNUSED struct virgl_context *ctx,
611*bbecb9d1SAndroid Build Coastguard Worker                                     UNUSED struct virgl_resource *res)
612*bbecb9d1SAndroid Build Coastguard Worker {
613*bbecb9d1SAndroid Build Coastguard Worker //   virgl_encoder_write_dword(ctx->cbuf, VIRGL_CMD0(VIRGL_CCMD_FLUSH_FRONTUBFFER, 0, 1));
614*bbecb9d1SAndroid Build Coastguard Worker //   virgl_encoder_write_dword(ctx->cbuf, res_handle);
615*bbecb9d1SAndroid Build Coastguard Worker    return 0;
616*bbecb9d1SAndroid Build Coastguard Worker }
617*bbecb9d1SAndroid Build Coastguard Worker 
virgl_encode_sampler_state(struct virgl_context * ctx,uint32_t handle,const struct pipe_sampler_state * state)618*bbecb9d1SAndroid Build Coastguard Worker int virgl_encode_sampler_state(struct virgl_context *ctx,
619*bbecb9d1SAndroid Build Coastguard Worker                               uint32_t handle,
620*bbecb9d1SAndroid Build Coastguard Worker                               const struct pipe_sampler_state *state)
621*bbecb9d1SAndroid Build Coastguard Worker {
622*bbecb9d1SAndroid Build Coastguard Worker    uint32_t tmp;
623*bbecb9d1SAndroid Build Coastguard Worker    int i;
624*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_CREATE_OBJECT, VIRGL_OBJECT_SAMPLER_STATE, VIRGL_OBJ_SAMPLER_STATE_SIZE));
625*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_dword(ctx->cbuf, handle);
626*bbecb9d1SAndroid Build Coastguard Worker 
627*bbecb9d1SAndroid Build Coastguard Worker    tmp = VIRGL_OBJ_SAMPLE_STATE_S0_WRAP_S(state->wrap_s) |
628*bbecb9d1SAndroid Build Coastguard Worker       VIRGL_OBJ_SAMPLE_STATE_S0_WRAP_T(state->wrap_t) |
629*bbecb9d1SAndroid Build Coastguard Worker       VIRGL_OBJ_SAMPLE_STATE_S0_WRAP_R(state->wrap_r) |
630*bbecb9d1SAndroid Build Coastguard Worker       VIRGL_OBJ_SAMPLE_STATE_S0_MIN_IMG_FILTER(state->min_img_filter) |
631*bbecb9d1SAndroid Build Coastguard Worker       VIRGL_OBJ_SAMPLE_STATE_S0_MIN_MIP_FILTER(state->min_mip_filter) |
632*bbecb9d1SAndroid Build Coastguard Worker       VIRGL_OBJ_SAMPLE_STATE_S0_MAG_IMG_FILTER(state->mag_img_filter) |
633*bbecb9d1SAndroid Build Coastguard Worker       VIRGL_OBJ_SAMPLE_STATE_S0_COMPARE_MODE(state->compare_mode) |
634*bbecb9d1SAndroid Build Coastguard Worker       VIRGL_OBJ_SAMPLE_STATE_S0_COMPARE_FUNC(state->compare_func);
635*bbecb9d1SAndroid Build Coastguard Worker 
636*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_dword(ctx->cbuf, tmp);
637*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_dword(ctx->cbuf, fui(state->lod_bias));
638*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_dword(ctx->cbuf, fui(state->min_lod));
639*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_dword(ctx->cbuf, fui(state->max_lod));
640*bbecb9d1SAndroid Build Coastguard Worker    for (i = 0; i <  4; i++)
641*bbecb9d1SAndroid Build Coastguard Worker       virgl_encoder_write_dword(ctx->cbuf, state->border_color.ui[i]);
642*bbecb9d1SAndroid Build Coastguard Worker    return 0;
643*bbecb9d1SAndroid Build Coastguard Worker }
644*bbecb9d1SAndroid Build Coastguard Worker 
645*bbecb9d1SAndroid Build Coastguard Worker 
virgl_encode_sampler_view(struct virgl_context * ctx,uint32_t handle,struct virgl_resource * res,const struct pipe_sampler_view * state)646*bbecb9d1SAndroid Build Coastguard Worker int virgl_encode_sampler_view(struct virgl_context *ctx,
647*bbecb9d1SAndroid Build Coastguard Worker                              uint32_t handle,
648*bbecb9d1SAndroid Build Coastguard Worker                              struct virgl_resource *res,
649*bbecb9d1SAndroid Build Coastguard Worker                              const struct pipe_sampler_view *state)
650*bbecb9d1SAndroid Build Coastguard Worker {
651*bbecb9d1SAndroid Build Coastguard Worker    uint32_t tmp;
652*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_CREATE_OBJECT, VIRGL_OBJECT_SAMPLER_VIEW, VIRGL_OBJ_SAMPLER_VIEW_SIZE));
653*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_dword(ctx->cbuf, handle);
654*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_res(ctx, res);
655*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_dword(ctx->cbuf, state->format);
656*bbecb9d1SAndroid Build Coastguard Worker    if (1) {//TODOres->u.b.target == PIPE_BUFFER) {
657*bbecb9d1SAndroid Build Coastguard Worker       virgl_encoder_write_dword(ctx->cbuf, state->u.buf.first_element);
658*bbecb9d1SAndroid Build Coastguard Worker       virgl_encoder_write_dword(ctx->cbuf, state->u.buf.last_element);
659*bbecb9d1SAndroid Build Coastguard Worker    } else {
660*bbecb9d1SAndroid Build Coastguard Worker       virgl_encoder_write_dword(ctx->cbuf, state->u.tex.first_layer | state->u.tex.last_layer << 16);
661*bbecb9d1SAndroid Build Coastguard Worker       virgl_encoder_write_dword(ctx->cbuf, state->u.tex.first_level | state->u.tex.last_level << 8);
662*bbecb9d1SAndroid Build Coastguard Worker    }
663*bbecb9d1SAndroid Build Coastguard Worker    tmp = VIRGL_OBJ_SAMPLER_VIEW_SWIZZLE_R(state->swizzle_r) |
664*bbecb9d1SAndroid Build Coastguard Worker       VIRGL_OBJ_SAMPLER_VIEW_SWIZZLE_G(state->swizzle_g) |
665*bbecb9d1SAndroid Build Coastguard Worker       VIRGL_OBJ_SAMPLER_VIEW_SWIZZLE_B(state->swizzle_b) |
666*bbecb9d1SAndroid Build Coastguard Worker       VIRGL_OBJ_SAMPLER_VIEW_SWIZZLE_A(state->swizzle_a);
667*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_dword(ctx->cbuf, tmp);
668*bbecb9d1SAndroid Build Coastguard Worker    return 0;
669*bbecb9d1SAndroid Build Coastguard Worker }
670*bbecb9d1SAndroid Build Coastguard Worker 
virgl_encode_set_sampler_views(struct virgl_context * ctx,uint32_t shader_type,uint32_t start_slot,uint32_t num_views,struct virgl_sampler_view ** views)671*bbecb9d1SAndroid Build Coastguard Worker int virgl_encode_set_sampler_views(struct virgl_context *ctx,
672*bbecb9d1SAndroid Build Coastguard Worker                                   uint32_t shader_type,
673*bbecb9d1SAndroid Build Coastguard Worker                                   uint32_t start_slot,
674*bbecb9d1SAndroid Build Coastguard Worker                                   uint32_t num_views,
675*bbecb9d1SAndroid Build Coastguard Worker                                   struct virgl_sampler_view **views)
676*bbecb9d1SAndroid Build Coastguard Worker {
677*bbecb9d1SAndroid Build Coastguard Worker    uint i;
678*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_SET_SAMPLER_VIEWS, 0, VIRGL_SET_SAMPLER_VIEWS_SIZE(num_views)));
679*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_dword(ctx->cbuf, shader_type);
680*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_dword(ctx->cbuf, start_slot);
681*bbecb9d1SAndroid Build Coastguard Worker    for (i = 0; i < num_views; i++) {
682*bbecb9d1SAndroid Build Coastguard Worker       uint32_t handle = views[i] ? views[i]->handle : 0;
683*bbecb9d1SAndroid Build Coastguard Worker       virgl_encoder_write_dword(ctx->cbuf, handle);
684*bbecb9d1SAndroid Build Coastguard Worker    }
685*bbecb9d1SAndroid Build Coastguard Worker    return 0;
686*bbecb9d1SAndroid Build Coastguard Worker }
687*bbecb9d1SAndroid Build Coastguard Worker 
virgl_encode_bind_sampler_states(struct virgl_context * ctx,uint32_t shader_type,uint32_t start_slot,uint32_t num_handles,uint32_t * handles)688*bbecb9d1SAndroid Build Coastguard Worker int virgl_encode_bind_sampler_states(struct virgl_context *ctx,
689*bbecb9d1SAndroid Build Coastguard Worker                                     uint32_t shader_type,
690*bbecb9d1SAndroid Build Coastguard Worker                                     uint32_t start_slot,
691*bbecb9d1SAndroid Build Coastguard Worker                                     uint32_t num_handles,
692*bbecb9d1SAndroid Build Coastguard Worker                                     uint32_t *handles)
693*bbecb9d1SAndroid Build Coastguard Worker {
694*bbecb9d1SAndroid Build Coastguard Worker    uint i;
695*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_BIND_SAMPLER_STATES, 0, VIRGL_BIND_SAMPLER_STATES(num_handles)));
696*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_dword(ctx->cbuf, shader_type);
697*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_dword(ctx->cbuf, start_slot);
698*bbecb9d1SAndroid Build Coastguard Worker    for (i = 0; i < num_handles; i++)
699*bbecb9d1SAndroid Build Coastguard Worker       virgl_encoder_write_dword(ctx->cbuf, handles[i]);
700*bbecb9d1SAndroid Build Coastguard Worker    return 0;
701*bbecb9d1SAndroid Build Coastguard Worker }
702*bbecb9d1SAndroid Build Coastguard Worker 
virgl_encoder_write_constant_buffer(struct virgl_context * ctx,uint32_t shader,uint32_t index,uint32_t size,const void * data)703*bbecb9d1SAndroid Build Coastguard Worker int virgl_encoder_write_constant_buffer(struct virgl_context *ctx,
704*bbecb9d1SAndroid Build Coastguard Worker                                        uint32_t shader,
705*bbecb9d1SAndroid Build Coastguard Worker                                        uint32_t index,
706*bbecb9d1SAndroid Build Coastguard Worker                                        uint32_t size,
707*bbecb9d1SAndroid Build Coastguard Worker                                        const void *data)
708*bbecb9d1SAndroid Build Coastguard Worker {
709*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_SET_CONSTANT_BUFFER, 0, size + 2));
710*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_dword(ctx->cbuf, shader);
711*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_dword(ctx->cbuf, index);
712*bbecb9d1SAndroid Build Coastguard Worker    if (data)
713*bbecb9d1SAndroid Build Coastguard Worker       virgl_encoder_write_block(ctx->cbuf, data, size * 4);
714*bbecb9d1SAndroid Build Coastguard Worker    return 0;
715*bbecb9d1SAndroid Build Coastguard Worker }
716*bbecb9d1SAndroid Build Coastguard Worker 
virgl_encoder_set_uniform_buffer(struct virgl_context * ctx,uint32_t shader,uint32_t index,uint32_t offset,uint32_t length,struct virgl_resource * res)717*bbecb9d1SAndroid Build Coastguard Worker int virgl_encoder_set_uniform_buffer(struct virgl_context *ctx,
718*bbecb9d1SAndroid Build Coastguard Worker                                      uint32_t shader,
719*bbecb9d1SAndroid Build Coastguard Worker                                      uint32_t index,
720*bbecb9d1SAndroid Build Coastguard Worker                                      uint32_t offset,
721*bbecb9d1SAndroid Build Coastguard Worker                                      uint32_t length,
722*bbecb9d1SAndroid Build Coastguard Worker                                      struct virgl_resource *res)
723*bbecb9d1SAndroid Build Coastguard Worker {
724*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_SET_UNIFORM_BUFFER, 0, VIRGL_SET_UNIFORM_BUFFER_SIZE));
725*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_dword(ctx->cbuf, shader);
726*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_dword(ctx->cbuf, index);
727*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_dword(ctx->cbuf, offset);
728*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_dword(ctx->cbuf, length);
729*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_res(ctx, res);
730*bbecb9d1SAndroid Build Coastguard Worker    return 0;
731*bbecb9d1SAndroid Build Coastguard Worker }
732*bbecb9d1SAndroid Build Coastguard Worker 
733*bbecb9d1SAndroid Build Coastguard Worker 
virgl_encoder_set_stencil_ref(struct virgl_context * ctx,const struct pipe_stencil_ref * ref)734*bbecb9d1SAndroid Build Coastguard Worker int virgl_encoder_set_stencil_ref(struct virgl_context *ctx,
735*bbecb9d1SAndroid Build Coastguard Worker                                  const struct pipe_stencil_ref *ref)
736*bbecb9d1SAndroid Build Coastguard Worker {
737*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_SET_STENCIL_REF, 0, VIRGL_SET_STENCIL_REF_SIZE));
738*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_dword(ctx->cbuf, VIRGL_STENCIL_REF_VAL(ref->ref_value[0] , (ref->ref_value[1])));
739*bbecb9d1SAndroid Build Coastguard Worker    return 0;
740*bbecb9d1SAndroid Build Coastguard Worker }
741*bbecb9d1SAndroid Build Coastguard Worker 
virgl_encoder_set_blend_color(struct virgl_context * ctx,const struct pipe_blend_color * color)742*bbecb9d1SAndroid Build Coastguard Worker int virgl_encoder_set_blend_color(struct virgl_context *ctx,
743*bbecb9d1SAndroid Build Coastguard Worker                                  const struct pipe_blend_color *color)
744*bbecb9d1SAndroid Build Coastguard Worker {
745*bbecb9d1SAndroid Build Coastguard Worker    int i;
746*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_SET_BLEND_COLOR, 0, VIRGL_SET_BLEND_COLOR_SIZE));
747*bbecb9d1SAndroid Build Coastguard Worker    for (i = 0; i < 4; i++)
748*bbecb9d1SAndroid Build Coastguard Worker       virgl_encoder_write_dword(ctx->cbuf, fui(color->color[i]));
749*bbecb9d1SAndroid Build Coastguard Worker    return 0;
750*bbecb9d1SAndroid Build Coastguard Worker }
751*bbecb9d1SAndroid Build Coastguard Worker 
virgl_encoder_set_scissor_state(struct virgl_context * ctx,unsigned start_slot,int num_scissors,const struct pipe_scissor_state * ss)752*bbecb9d1SAndroid Build Coastguard Worker int virgl_encoder_set_scissor_state(struct virgl_context *ctx,
753*bbecb9d1SAndroid Build Coastguard Worker                                     unsigned start_slot,
754*bbecb9d1SAndroid Build Coastguard Worker                                     int num_scissors,
755*bbecb9d1SAndroid Build Coastguard Worker                                     const struct pipe_scissor_state *ss)
756*bbecb9d1SAndroid Build Coastguard Worker {
757*bbecb9d1SAndroid Build Coastguard Worker    int i;
758*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_SET_SCISSOR_STATE, 0, VIRGL_SET_SCISSOR_STATE_SIZE(num_scissors)));
759*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_dword(ctx->cbuf, start_slot);
760*bbecb9d1SAndroid Build Coastguard Worker    for (i = 0; i < num_scissors; i++) {
761*bbecb9d1SAndroid Build Coastguard Worker       virgl_encoder_write_dword(ctx->cbuf, (ss[i].minx | ss[i].miny << 16));
762*bbecb9d1SAndroid Build Coastguard Worker       virgl_encoder_write_dword(ctx->cbuf, (ss[i].maxx | ss[i].maxy << 16));
763*bbecb9d1SAndroid Build Coastguard Worker    }
764*bbecb9d1SAndroid Build Coastguard Worker    return 0;
765*bbecb9d1SAndroid Build Coastguard Worker }
766*bbecb9d1SAndroid Build Coastguard Worker 
virgl_encoder_set_polygon_stipple(struct virgl_context * ctx,const struct pipe_poly_stipple * ps)767*bbecb9d1SAndroid Build Coastguard Worker void virgl_encoder_set_polygon_stipple(struct virgl_context *ctx,
768*bbecb9d1SAndroid Build Coastguard Worker                                       const struct pipe_poly_stipple *ps)
769*bbecb9d1SAndroid Build Coastguard Worker {
770*bbecb9d1SAndroid Build Coastguard Worker    int i;
771*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_SET_POLYGON_STIPPLE, 0, VIRGL_POLYGON_STIPPLE_SIZE));
772*bbecb9d1SAndroid Build Coastguard Worker    for (i = 0; i < VIRGL_POLYGON_STIPPLE_SIZE; i++) {
773*bbecb9d1SAndroid Build Coastguard Worker       virgl_encoder_write_dword(ctx->cbuf, ps->stipple[i]);
774*bbecb9d1SAndroid Build Coastguard Worker    }
775*bbecb9d1SAndroid Build Coastguard Worker }
776*bbecb9d1SAndroid Build Coastguard Worker 
virgl_encoder_set_sample_mask(struct virgl_context * ctx,unsigned sample_mask)777*bbecb9d1SAndroid Build Coastguard Worker void virgl_encoder_set_sample_mask(struct virgl_context *ctx,
778*bbecb9d1SAndroid Build Coastguard Worker                                   unsigned sample_mask)
779*bbecb9d1SAndroid Build Coastguard Worker {
780*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_SET_SAMPLE_MASK, 0, VIRGL_SET_SAMPLE_MASK_SIZE));
781*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_dword(ctx->cbuf, sample_mask);
782*bbecb9d1SAndroid Build Coastguard Worker }
783*bbecb9d1SAndroid Build Coastguard Worker 
virgl_encoder_set_clip_state(struct virgl_context * ctx,const struct pipe_clip_state * clip)784*bbecb9d1SAndroid Build Coastguard Worker void virgl_encoder_set_clip_state(struct virgl_context *ctx,
785*bbecb9d1SAndroid Build Coastguard Worker                                  const struct pipe_clip_state *clip)
786*bbecb9d1SAndroid Build Coastguard Worker {
787*bbecb9d1SAndroid Build Coastguard Worker    int i, j;
788*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_SET_CLIP_STATE, 0, VIRGL_SET_CLIP_STATE_SIZE));
789*bbecb9d1SAndroid Build Coastguard Worker    for (i = 0; i < VIRGL_MAX_CLIP_PLANES; i++) {
790*bbecb9d1SAndroid Build Coastguard Worker       for (j = 0; j < 4; j++) {
791*bbecb9d1SAndroid Build Coastguard Worker          virgl_encoder_write_dword(ctx->cbuf, fui(clip->ucp[i][j]));
792*bbecb9d1SAndroid Build Coastguard Worker       }
793*bbecb9d1SAndroid Build Coastguard Worker    }
794*bbecb9d1SAndroid Build Coastguard Worker }
795*bbecb9d1SAndroid Build Coastguard Worker 
virgl_encode_resource_copy_region(struct virgl_context * ctx,struct virgl_resource * dst_res,unsigned dst_level,unsigned dstx,unsigned dsty,unsigned dstz,struct virgl_resource * src_res,unsigned src_level,const struct pipe_box * src_box)796*bbecb9d1SAndroid Build Coastguard Worker int virgl_encode_resource_copy_region(struct virgl_context *ctx,
797*bbecb9d1SAndroid Build Coastguard Worker                                      struct virgl_resource *dst_res,
798*bbecb9d1SAndroid Build Coastguard Worker                                      unsigned dst_level,
799*bbecb9d1SAndroid Build Coastguard Worker                                      unsigned dstx, unsigned dsty, unsigned dstz,
800*bbecb9d1SAndroid Build Coastguard Worker                                      struct virgl_resource *src_res,
801*bbecb9d1SAndroid Build Coastguard Worker                                      unsigned src_level,
802*bbecb9d1SAndroid Build Coastguard Worker                                      const struct pipe_box *src_box)
803*bbecb9d1SAndroid Build Coastguard Worker {
804*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_RESOURCE_COPY_REGION, 0, VIRGL_CMD_RESOURCE_COPY_REGION_SIZE));
805*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_res(ctx, dst_res);
806*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_dword(ctx->cbuf, dst_level);
807*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_dword(ctx->cbuf, dstx);
808*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_dword(ctx->cbuf, dsty);
809*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_dword(ctx->cbuf, dstz);
810*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_res(ctx, src_res);
811*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_dword(ctx->cbuf, src_level);
812*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_dword(ctx->cbuf, src_box->x);
813*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_dword(ctx->cbuf, src_box->y);
814*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_dword(ctx->cbuf, src_box->z);
815*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_dword(ctx->cbuf, src_box->width);
816*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_dword(ctx->cbuf, src_box->height);
817*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_dword(ctx->cbuf, src_box->depth);
818*bbecb9d1SAndroid Build Coastguard Worker    return 0;
819*bbecb9d1SAndroid Build Coastguard Worker }
820*bbecb9d1SAndroid Build Coastguard Worker 
virgl_encode_blit(struct virgl_context * ctx,struct virgl_resource * dst_res,struct virgl_resource * src_res,const struct pipe_blit_info * blit)821*bbecb9d1SAndroid Build Coastguard Worker int virgl_encode_blit(struct virgl_context *ctx,
822*bbecb9d1SAndroid Build Coastguard Worker                      struct virgl_resource *dst_res,
823*bbecb9d1SAndroid Build Coastguard Worker                      struct virgl_resource *src_res,
824*bbecb9d1SAndroid Build Coastguard Worker                      const struct pipe_blit_info *blit)
825*bbecb9d1SAndroid Build Coastguard Worker {
826*bbecb9d1SAndroid Build Coastguard Worker    uint32_t tmp;
827*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_BLIT, 0, VIRGL_CMD_BLIT_SIZE));
828*bbecb9d1SAndroid Build Coastguard Worker    tmp = VIRGL_CMD_BLIT_S0_MASK(blit->mask) |
829*bbecb9d1SAndroid Build Coastguard Worker       VIRGL_CMD_BLIT_S0_FILTER(blit->filter) |
830*bbecb9d1SAndroid Build Coastguard Worker       VIRGL_CMD_BLIT_S0_SCISSOR_ENABLE(blit->scissor_enable);
831*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_dword(ctx->cbuf, tmp);
832*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_dword(ctx->cbuf, (blit->scissor.minx | blit->scissor.miny << 16));
833*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_dword(ctx->cbuf, (blit->scissor.maxx | blit->scissor.maxy << 16));
834*bbecb9d1SAndroid Build Coastguard Worker 
835*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_res(ctx, dst_res);
836*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_dword(ctx->cbuf, blit->dst.level);
837*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_dword(ctx->cbuf, blit->dst.format);
838*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_dword(ctx->cbuf, blit->dst.box.x);
839*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_dword(ctx->cbuf, blit->dst.box.y);
840*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_dword(ctx->cbuf, blit->dst.box.z);
841*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_dword(ctx->cbuf, blit->dst.box.width);
842*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_dword(ctx->cbuf, blit->dst.box.height);
843*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_dword(ctx->cbuf, blit->dst.box.depth);
844*bbecb9d1SAndroid Build Coastguard Worker 
845*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_res(ctx, src_res);
846*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_dword(ctx->cbuf, blit->src.level);
847*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_dword(ctx->cbuf, blit->src.format);
848*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_dword(ctx->cbuf, blit->src.box.x);
849*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_dword(ctx->cbuf, blit->src.box.y);
850*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_dword(ctx->cbuf, blit->src.box.z);
851*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_dword(ctx->cbuf, blit->src.box.width);
852*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_dword(ctx->cbuf, blit->src.box.height);
853*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_dword(ctx->cbuf, blit->src.box.depth);
854*bbecb9d1SAndroid Build Coastguard Worker    return 0;
855*bbecb9d1SAndroid Build Coastguard Worker }
856*bbecb9d1SAndroid Build Coastguard Worker 
virgl_encoder_create_query(struct virgl_context * ctx,uint32_t handle,uint query_type,struct virgl_resource * res,uint32_t offset)857*bbecb9d1SAndroid Build Coastguard Worker int virgl_encoder_create_query(struct virgl_context *ctx,
858*bbecb9d1SAndroid Build Coastguard Worker                               uint32_t handle,
859*bbecb9d1SAndroid Build Coastguard Worker                               uint query_type,
860*bbecb9d1SAndroid Build Coastguard Worker                               struct virgl_resource *res,
861*bbecb9d1SAndroid Build Coastguard Worker                               uint32_t offset)
862*bbecb9d1SAndroid Build Coastguard Worker {
863*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_CREATE_OBJECT, VIRGL_OBJECT_QUERY, VIRGL_OBJ_QUERY_SIZE));
864*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_dword(ctx->cbuf, handle);
865*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_dword(ctx->cbuf, query_type);
866*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_dword(ctx->cbuf, offset);
867*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_res(ctx, res);
868*bbecb9d1SAndroid Build Coastguard Worker    return 0;
869*bbecb9d1SAndroid Build Coastguard Worker }
870*bbecb9d1SAndroid Build Coastguard Worker 
virgl_encoder_begin_query(struct virgl_context * ctx,uint32_t handle)871*bbecb9d1SAndroid Build Coastguard Worker int virgl_encoder_begin_query(struct virgl_context *ctx,
872*bbecb9d1SAndroid Build Coastguard Worker                              uint32_t handle)
873*bbecb9d1SAndroid Build Coastguard Worker {
874*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_BEGIN_QUERY, 0, 1));
875*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_dword(ctx->cbuf, handle);
876*bbecb9d1SAndroid Build Coastguard Worker    return 0;
877*bbecb9d1SAndroid Build Coastguard Worker }
878*bbecb9d1SAndroid Build Coastguard Worker 
virgl_encoder_end_query(struct virgl_context * ctx,uint32_t handle)879*bbecb9d1SAndroid Build Coastguard Worker int virgl_encoder_end_query(struct virgl_context *ctx,
880*bbecb9d1SAndroid Build Coastguard Worker                            uint32_t handle)
881*bbecb9d1SAndroid Build Coastguard Worker {
882*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_END_QUERY, 0, 1));
883*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_dword(ctx->cbuf, handle);
884*bbecb9d1SAndroid Build Coastguard Worker    return 0;
885*bbecb9d1SAndroid Build Coastguard Worker }
886*bbecb9d1SAndroid Build Coastguard Worker 
virgl_encoder_get_query_result(struct virgl_context * ctx,uint32_t handle,boolean wait)887*bbecb9d1SAndroid Build Coastguard Worker int virgl_encoder_get_query_result(struct virgl_context *ctx,
888*bbecb9d1SAndroid Build Coastguard Worker                                   uint32_t handle, boolean wait)
889*bbecb9d1SAndroid Build Coastguard Worker {
890*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_GET_QUERY_RESULT, 0, 2));
891*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_dword(ctx->cbuf, handle);
892*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_dword(ctx->cbuf, wait ? 1 : 0);
893*bbecb9d1SAndroid Build Coastguard Worker    return 0;
894*bbecb9d1SAndroid Build Coastguard Worker }
895*bbecb9d1SAndroid Build Coastguard Worker 
virgl_encoder_render_condition(struct virgl_context * ctx,uint32_t handle,boolean condition,uint mode)896*bbecb9d1SAndroid Build Coastguard Worker int virgl_encoder_render_condition(struct virgl_context *ctx,
897*bbecb9d1SAndroid Build Coastguard Worker                                   uint32_t handle, boolean condition,
898*bbecb9d1SAndroid Build Coastguard Worker                                   uint mode)
899*bbecb9d1SAndroid Build Coastguard Worker {
900*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_SET_RENDER_CONDITION, 0, VIRGL_RENDER_CONDITION_SIZE));
901*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_dword(ctx->cbuf, handle);
902*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_dword(ctx->cbuf, condition);
903*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_dword(ctx->cbuf, mode);
904*bbecb9d1SAndroid Build Coastguard Worker    return 0;
905*bbecb9d1SAndroid Build Coastguard Worker }
906*bbecb9d1SAndroid Build Coastguard Worker 
virgl_encoder_set_so_targets(struct virgl_context * ctx,unsigned num_targets,struct pipe_stream_output_target ** targets,unsigned append_bitmask)907*bbecb9d1SAndroid Build Coastguard Worker int virgl_encoder_set_so_targets(struct virgl_context *ctx,
908*bbecb9d1SAndroid Build Coastguard Worker                                 unsigned num_targets,
909*bbecb9d1SAndroid Build Coastguard Worker                                 struct pipe_stream_output_target **targets,
910*bbecb9d1SAndroid Build Coastguard Worker                                 unsigned append_bitmask)
911*bbecb9d1SAndroid Build Coastguard Worker {
912*bbecb9d1SAndroid Build Coastguard Worker    uint i;
913*bbecb9d1SAndroid Build Coastguard Worker 
914*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_SET_STREAMOUT_TARGETS, 0, num_targets + 1));
915*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_dword(ctx->cbuf, append_bitmask);
916*bbecb9d1SAndroid Build Coastguard Worker    for (i = 0; i < num_targets; i++) {
917*bbecb9d1SAndroid Build Coastguard Worker       struct virgl_so_target *tg = (struct virgl_so_target *)targets[i];
918*bbecb9d1SAndroid Build Coastguard Worker       virgl_encoder_write_dword(ctx->cbuf, tg->handle);
919*bbecb9d1SAndroid Build Coastguard Worker    }
920*bbecb9d1SAndroid Build Coastguard Worker    return 0;
921*bbecb9d1SAndroid Build Coastguard Worker }
922*bbecb9d1SAndroid Build Coastguard Worker 
923*bbecb9d1SAndroid Build Coastguard Worker 
virgl_encoder_set_sub_ctx(struct virgl_context * ctx,uint32_t sub_ctx_id)924*bbecb9d1SAndroid Build Coastguard Worker int virgl_encoder_set_sub_ctx(struct virgl_context *ctx, uint32_t sub_ctx_id)
925*bbecb9d1SAndroid Build Coastguard Worker {
926*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_SET_SUB_CTX, 0, 1));
927*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_dword(ctx->cbuf, sub_ctx_id);
928*bbecb9d1SAndroid Build Coastguard Worker    return 0;
929*bbecb9d1SAndroid Build Coastguard Worker }
930*bbecb9d1SAndroid Build Coastguard Worker 
virgl_encoder_create_sub_ctx(struct virgl_context * ctx,uint32_t sub_ctx_id)931*bbecb9d1SAndroid Build Coastguard Worker int virgl_encoder_create_sub_ctx(struct virgl_context *ctx, uint32_t sub_ctx_id)
932*bbecb9d1SAndroid Build Coastguard Worker {
933*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_CREATE_SUB_CTX, 0, 1));
934*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_dword(ctx->cbuf, sub_ctx_id);
935*bbecb9d1SAndroid Build Coastguard Worker    return 0;
936*bbecb9d1SAndroid Build Coastguard Worker }
937*bbecb9d1SAndroid Build Coastguard Worker 
virgl_encoder_destroy_sub_ctx(struct virgl_context * ctx,uint32_t sub_ctx_id)938*bbecb9d1SAndroid Build Coastguard Worker int virgl_encoder_destroy_sub_ctx(struct virgl_context *ctx, uint32_t sub_ctx_id)
939*bbecb9d1SAndroid Build Coastguard Worker {
940*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_DESTROY_SUB_CTX, 0, 1));
941*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_dword(ctx->cbuf, sub_ctx_id);
942*bbecb9d1SAndroid Build Coastguard Worker    return 0;
943*bbecb9d1SAndroid Build Coastguard Worker }
944*bbecb9d1SAndroid Build Coastguard Worker 
virgl_encode_link_shader(struct virgl_context * ctx,uint32_t * handles)945*bbecb9d1SAndroid Build Coastguard Worker int virgl_encode_link_shader(struct virgl_context *ctx, uint32_t *handles)
946*bbecb9d1SAndroid Build Coastguard Worker {
947*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_LINK_SHADER, 0, VIRGL_LINK_SHADER_SIZE));
948*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_dword(ctx->cbuf, handles[PIPE_SHADER_VERTEX]);
949*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_dword(ctx->cbuf, handles[PIPE_SHADER_FRAGMENT]);
950*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_dword(ctx->cbuf, handles[PIPE_SHADER_GEOMETRY]);
951*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_dword(ctx->cbuf, handles[PIPE_SHADER_TESS_CTRL]);
952*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_dword(ctx->cbuf, handles[PIPE_SHADER_TESS_EVAL]);
953*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_dword(ctx->cbuf, handles[PIPE_SHADER_COMPUTE]);
954*bbecb9d1SAndroid Build Coastguard Worker    return 0;
955*bbecb9d1SAndroid Build Coastguard Worker }
956*bbecb9d1SAndroid Build Coastguard Worker 
virgl_encode_bind_shader(struct virgl_context * ctx,uint32_t handle,uint32_t type)957*bbecb9d1SAndroid Build Coastguard Worker int virgl_encode_bind_shader(struct virgl_context *ctx,
958*bbecb9d1SAndroid Build Coastguard Worker                              uint32_t handle, uint32_t type)
959*bbecb9d1SAndroid Build Coastguard Worker {
960*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_BIND_SHADER, 0, 2));
961*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_dword(ctx->cbuf, handle);
962*bbecb9d1SAndroid Build Coastguard Worker    virgl_encoder_write_dword(ctx->cbuf, type);
963*bbecb9d1SAndroid Build Coastguard Worker    return 0;
964*bbecb9d1SAndroid Build Coastguard Worker }
965