1*d9f75844SAndroid Build Coastguard Worker /* 2*d9f75844SAndroid Build Coastguard Worker * Copyright (c) 2018 The WebRTC project authors. All Rights Reserved. 3*d9f75844SAndroid Build Coastguard Worker * 4*d9f75844SAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license 5*d9f75844SAndroid Build Coastguard Worker * that can be found in the LICENSE file in the root of the source 6*d9f75844SAndroid Build Coastguard Worker * tree. An additional intellectual property rights grant can be found 7*d9f75844SAndroid Build Coastguard Worker * in the file PATENTS. All contributing project authors may 8*d9f75844SAndroid Build Coastguard Worker * be found in the AUTHORS file in the root of the source tree. 9*d9f75844SAndroid Build Coastguard Worker */ 10*d9f75844SAndroid Build Coastguard Worker 11*d9f75844SAndroid Build Coastguard Worker #ifndef API_TEST_AUDIOPROC_FLOAT_H_ 12*d9f75844SAndroid Build Coastguard Worker #define API_TEST_AUDIOPROC_FLOAT_H_ 13*d9f75844SAndroid Build Coastguard Worker 14*d9f75844SAndroid Build Coastguard Worker #include <memory> 15*d9f75844SAndroid Build Coastguard Worker #include <vector> 16*d9f75844SAndroid Build Coastguard Worker 17*d9f75844SAndroid Build Coastguard Worker #include "modules/audio_processing/include/audio_processing.h" 18*d9f75844SAndroid Build Coastguard Worker 19*d9f75844SAndroid Build Coastguard Worker namespace webrtc { 20*d9f75844SAndroid Build Coastguard Worker namespace test { 21*d9f75844SAndroid Build Coastguard Worker 22*d9f75844SAndroid Build Coastguard Worker // This is an interface for the audio processing simulation utility. This 23*d9f75844SAndroid Build Coastguard Worker // utility can be used to simulate the audioprocessing module using a recording 24*d9f75844SAndroid Build Coastguard Worker // (either an AEC dump or wav files), and generate the output as a wav file. 25*d9f75844SAndroid Build Coastguard Worker // Any audio_processing object specified in the input is used for the 26*d9f75844SAndroid Build Coastguard Worker // simulation. The optional `audio_processing` object provides the 27*d9f75844SAndroid Build Coastguard Worker // AudioProcessing instance that is used during the simulation. Note that when 28*d9f75844SAndroid Build Coastguard Worker // the audio_processing object is specified all functionality that relies on 29*d9f75844SAndroid Build Coastguard Worker // using the AudioProcessingBuilder is deactivated, since the AudioProcessing 30*d9f75844SAndroid Build Coastguard Worker // object is already created and the builder is not used in the simulation. It 31*d9f75844SAndroid Build Coastguard Worker // is needed to pass the command line flags as `argc` and `argv`, so these can 32*d9f75844SAndroid Build Coastguard Worker // be interpreted properly by the utility. To see a list of all supported 33*d9f75844SAndroid Build Coastguard Worker // command line flags, run the executable with the '--help' flag. 34*d9f75844SAndroid Build Coastguard Worker int AudioprocFloat(rtc::scoped_refptr<AudioProcessing> audio_processing, 35*d9f75844SAndroid Build Coastguard Worker int argc, 36*d9f75844SAndroid Build Coastguard Worker char* argv[]); 37*d9f75844SAndroid Build Coastguard Worker 38*d9f75844SAndroid Build Coastguard Worker // This is an interface for the audio processing simulation utility. This 39*d9f75844SAndroid Build Coastguard Worker // utility can be used to simulate the audioprocessing module using a recording 40*d9f75844SAndroid Build Coastguard Worker // (either an AEC dump or wav files), and generate the output as a wav file. 41*d9f75844SAndroid Build Coastguard Worker // The `ap_builder` object will be used to create the AudioProcessing instance 42*d9f75844SAndroid Build Coastguard Worker // that is used during the simulation. The `ap_builder` supports setting of 43*d9f75844SAndroid Build Coastguard Worker // injectable components, which will be passed on to the created AudioProcessing 44*d9f75844SAndroid Build Coastguard Worker // instance. It is needed to pass the command line flags as `argc` and `argv`, 45*d9f75844SAndroid Build Coastguard Worker // so these can be interpreted properly by the utility. 46*d9f75844SAndroid Build Coastguard Worker // To get a fully-working audioproc_f utility, all that is needed is to write a 47*d9f75844SAndroid Build Coastguard Worker // main function, create an AudioProcessingBuilder, optionally set custom 48*d9f75844SAndroid Build Coastguard Worker // processing components on it, and pass the builder together with the command 49*d9f75844SAndroid Build Coastguard Worker // line arguments into this function. 50*d9f75844SAndroid Build Coastguard Worker // To see a list of all supported command line flags, run the executable with 51*d9f75844SAndroid Build Coastguard Worker // the '--help' flag. 52*d9f75844SAndroid Build Coastguard Worker int AudioprocFloat(std::unique_ptr<AudioProcessingBuilder> ap_builder, 53*d9f75844SAndroid Build Coastguard Worker int argc, 54*d9f75844SAndroid Build Coastguard Worker char* argv[]); 55*d9f75844SAndroid Build Coastguard Worker 56*d9f75844SAndroid Build Coastguard Worker // Interface for the audio processing simulation utility, which is similar to 57*d9f75844SAndroid Build Coastguard Worker // the one above, but which adds the option of receiving the input as a string 58*d9f75844SAndroid Build Coastguard Worker // and returning the output as an array. The first three arguments fulfill the 59*d9f75844SAndroid Build Coastguard Worker // same purpose as above. Pass the `input_aecdump` to provide the content of an 60*d9f75844SAndroid Build Coastguard Worker // AEC dump file as a string. After the simulation is completed, 61*d9f75844SAndroid Build Coastguard Worker // `processed_capture_samples` will contain the the samples processed on the 62*d9f75844SAndroid Build Coastguard Worker // capture side. 63*d9f75844SAndroid Build Coastguard Worker int AudioprocFloat(std::unique_ptr<AudioProcessingBuilder> ap_builder, 64*d9f75844SAndroid Build Coastguard Worker int argc, 65*d9f75844SAndroid Build Coastguard Worker char* argv[], 66*d9f75844SAndroid Build Coastguard Worker absl::string_view input_aecdump, 67*d9f75844SAndroid Build Coastguard Worker std::vector<float>* processed_capture_samples); 68*d9f75844SAndroid Build Coastguard Worker } // namespace test 69*d9f75844SAndroid Build Coastguard Worker } // namespace webrtc 70*d9f75844SAndroid Build Coastguard Worker 71*d9f75844SAndroid Build Coastguard Worker #endif // API_TEST_AUDIOPROC_FLOAT_H_ 72