1*d9f75844SAndroid Build Coastguard Worker /* 2*d9f75844SAndroid Build Coastguard Worker * Copyright (c) 2018 The WebRTC project authors. All Rights Reserved. 3*d9f75844SAndroid Build Coastguard Worker * 4*d9f75844SAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license 5*d9f75844SAndroid Build Coastguard Worker * that can be found in the LICENSE file in the root of the source 6*d9f75844SAndroid Build Coastguard Worker * tree. An additional intellectual property rights grant can be found 7*d9f75844SAndroid Build Coastguard Worker * in the file PATENTS. All contributing project authors may 8*d9f75844SAndroid Build Coastguard Worker * be found in the AUTHORS file in the root of the source tree. 9*d9f75844SAndroid Build Coastguard Worker */ 10*d9f75844SAndroid Build Coastguard Worker 11*d9f75844SAndroid Build Coastguard Worker #ifndef API_TEST_VIDEOCODEC_TEST_FIXTURE_H_ 12*d9f75844SAndroid Build Coastguard Worker #define API_TEST_VIDEOCODEC_TEST_FIXTURE_H_ 13*d9f75844SAndroid Build Coastguard Worker 14*d9f75844SAndroid Build Coastguard Worker #include <string> 15*d9f75844SAndroid Build Coastguard Worker #include <vector> 16*d9f75844SAndroid Build Coastguard Worker 17*d9f75844SAndroid Build Coastguard Worker #include "api/test/videocodec_test_stats.h" 18*d9f75844SAndroid Build Coastguard Worker #include "api/video_codecs/h264_profile_level_id.h" 19*d9f75844SAndroid Build Coastguard Worker #include "api/video_codecs/video_decoder_factory.h" 20*d9f75844SAndroid Build Coastguard Worker #include "api/video_codecs/video_encoder_factory.h" 21*d9f75844SAndroid Build Coastguard Worker #include "modules/video_coding/include/video_codec_interface.h" 22*d9f75844SAndroid Build Coastguard Worker 23*d9f75844SAndroid Build Coastguard Worker namespace webrtc { 24*d9f75844SAndroid Build Coastguard Worker namespace test { 25*d9f75844SAndroid Build Coastguard Worker 26*d9f75844SAndroid Build Coastguard Worker // Rates for the encoder and the frame number when to apply profile. 27*d9f75844SAndroid Build Coastguard Worker struct RateProfile { 28*d9f75844SAndroid Build Coastguard Worker size_t target_kbps; 29*d9f75844SAndroid Build Coastguard Worker double input_fps; 30*d9f75844SAndroid Build Coastguard Worker size_t frame_num; 31*d9f75844SAndroid Build Coastguard Worker }; 32*d9f75844SAndroid Build Coastguard Worker 33*d9f75844SAndroid Build Coastguard Worker struct RateControlThresholds { 34*d9f75844SAndroid Build Coastguard Worker double max_avg_bitrate_mismatch_percent; 35*d9f75844SAndroid Build Coastguard Worker double max_time_to_reach_target_bitrate_sec; 36*d9f75844SAndroid Build Coastguard Worker // TODO(ssilkin): Use absolute threshold for framerate. 37*d9f75844SAndroid Build Coastguard Worker double max_avg_framerate_mismatch_percent; 38*d9f75844SAndroid Build Coastguard Worker double max_avg_buffer_level_sec; 39*d9f75844SAndroid Build Coastguard Worker double max_max_key_frame_delay_sec; 40*d9f75844SAndroid Build Coastguard Worker double max_max_delta_frame_delay_sec; 41*d9f75844SAndroid Build Coastguard Worker size_t max_num_spatial_resizes; 42*d9f75844SAndroid Build Coastguard Worker size_t max_num_key_frames; 43*d9f75844SAndroid Build Coastguard Worker }; 44*d9f75844SAndroid Build Coastguard Worker 45*d9f75844SAndroid Build Coastguard Worker struct QualityThresholds { 46*d9f75844SAndroid Build Coastguard Worker double min_avg_psnr; 47*d9f75844SAndroid Build Coastguard Worker double min_min_psnr; 48*d9f75844SAndroid Build Coastguard Worker double min_avg_ssim; 49*d9f75844SAndroid Build Coastguard Worker double min_min_ssim; 50*d9f75844SAndroid Build Coastguard Worker }; 51*d9f75844SAndroid Build Coastguard Worker 52*d9f75844SAndroid Build Coastguard Worker struct BitstreamThresholds { 53*d9f75844SAndroid Build Coastguard Worker size_t max_max_nalu_size_bytes; 54*d9f75844SAndroid Build Coastguard Worker }; 55*d9f75844SAndroid Build Coastguard Worker 56*d9f75844SAndroid Build Coastguard Worker // NOTE: This class is still under development and may change without notice. 57*d9f75844SAndroid Build Coastguard Worker class VideoCodecTestFixture { 58*d9f75844SAndroid Build Coastguard Worker public: 59*d9f75844SAndroid Build Coastguard Worker class EncodedFrameChecker { 60*d9f75844SAndroid Build Coastguard Worker public: 61*d9f75844SAndroid Build Coastguard Worker virtual ~EncodedFrameChecker() = default; 62*d9f75844SAndroid Build Coastguard Worker virtual void CheckEncodedFrame(VideoCodecType codec, 63*d9f75844SAndroid Build Coastguard Worker const EncodedImage& encoded_frame) const = 0; 64*d9f75844SAndroid Build Coastguard Worker }; 65*d9f75844SAndroid Build Coastguard Worker 66*d9f75844SAndroid Build Coastguard Worker struct Config { 67*d9f75844SAndroid Build Coastguard Worker Config(); 68*d9f75844SAndroid Build Coastguard Worker void SetCodecSettings(std::string codec_name, 69*d9f75844SAndroid Build Coastguard Worker size_t num_simulcast_streams, 70*d9f75844SAndroid Build Coastguard Worker size_t num_spatial_layers, 71*d9f75844SAndroid Build Coastguard Worker size_t num_temporal_layers, 72*d9f75844SAndroid Build Coastguard Worker bool denoising_on, 73*d9f75844SAndroid Build Coastguard Worker bool frame_dropper_on, 74*d9f75844SAndroid Build Coastguard Worker bool spatial_resize_on, 75*d9f75844SAndroid Build Coastguard Worker size_t width, 76*d9f75844SAndroid Build Coastguard Worker size_t height); 77*d9f75844SAndroid Build Coastguard Worker 78*d9f75844SAndroid Build Coastguard Worker size_t NumberOfCores() const; 79*d9f75844SAndroid Build Coastguard Worker size_t NumberOfTemporalLayers() const; 80*d9f75844SAndroid Build Coastguard Worker size_t NumberOfSpatialLayers() const; 81*d9f75844SAndroid Build Coastguard Worker size_t NumberOfSimulcastStreams() const; 82*d9f75844SAndroid Build Coastguard Worker 83*d9f75844SAndroid Build Coastguard Worker std::string ToString() const; 84*d9f75844SAndroid Build Coastguard Worker std::string CodecName() const; 85*d9f75844SAndroid Build Coastguard Worker 86*d9f75844SAndroid Build Coastguard Worker // Name of this config, to be used for accounting by the test runner. 87*d9f75844SAndroid Build Coastguard Worker std::string test_name; 88*d9f75844SAndroid Build Coastguard Worker 89*d9f75844SAndroid Build Coastguard Worker // Plain name of YUV file to process without file extension. 90*d9f75844SAndroid Build Coastguard Worker std::string filename; 91*d9f75844SAndroid Build Coastguard Worker // Dimensions of test clip. Falls back to (codec_settings.width/height) if 92*d9f75844SAndroid Build Coastguard Worker // not set. 93*d9f75844SAndroid Build Coastguard Worker absl::optional<int> clip_width; 94*d9f75844SAndroid Build Coastguard Worker absl::optional<int> clip_height; 95*d9f75844SAndroid Build Coastguard Worker // Framerate of input clip. Defaults to 30fps if not set. 96*d9f75844SAndroid Build Coastguard Worker absl::optional<int> clip_fps; 97*d9f75844SAndroid Build Coastguard Worker 98*d9f75844SAndroid Build Coastguard Worker // The resolution at which psnr/ssim comparisons should be made. Frames 99*d9f75844SAndroid Build Coastguard Worker // will be scaled to this size if different. 100*d9f75844SAndroid Build Coastguard Worker absl::optional<int> reference_width; 101*d9f75844SAndroid Build Coastguard Worker absl::optional<int> reference_height; 102*d9f75844SAndroid Build Coastguard Worker 103*d9f75844SAndroid Build Coastguard Worker // File to process. This must be a video file in the YUV format. 104*d9f75844SAndroid Build Coastguard Worker std::string filepath; 105*d9f75844SAndroid Build Coastguard Worker 106*d9f75844SAndroid Build Coastguard Worker // Number of frames to process. 107*d9f75844SAndroid Build Coastguard Worker size_t num_frames = 0; 108*d9f75844SAndroid Build Coastguard Worker 109*d9f75844SAndroid Build Coastguard Worker // Bitstream constraints. 110*d9f75844SAndroid Build Coastguard Worker size_t max_payload_size_bytes = 1440; 111*d9f75844SAndroid Build Coastguard Worker 112*d9f75844SAndroid Build Coastguard Worker // Should we decode the encoded frames? 113*d9f75844SAndroid Build Coastguard Worker bool decode = true; 114*d9f75844SAndroid Build Coastguard Worker 115*d9f75844SAndroid Build Coastguard Worker // Force the encoder and decoder to use a single core for processing. 116*d9f75844SAndroid Build Coastguard Worker bool use_single_core = false; 117*d9f75844SAndroid Build Coastguard Worker 118*d9f75844SAndroid Build Coastguard Worker // Should cpu usage be measured? 119*d9f75844SAndroid Build Coastguard Worker // If set to true, the encoding will run in real-time. 120*d9f75844SAndroid Build Coastguard Worker bool measure_cpu = false; 121*d9f75844SAndroid Build Coastguard Worker 122*d9f75844SAndroid Build Coastguard Worker // Simulate frames arriving in real-time by adding delays between frames. 123*d9f75844SAndroid Build Coastguard Worker bool encode_in_real_time = false; 124*d9f75844SAndroid Build Coastguard Worker 125*d9f75844SAndroid Build Coastguard Worker // Codec settings to use. 126*d9f75844SAndroid Build Coastguard Worker VideoCodec codec_settings; 127*d9f75844SAndroid Build Coastguard Worker 128*d9f75844SAndroid Build Coastguard Worker // Name of the codec being tested. 129*d9f75844SAndroid Build Coastguard Worker std::string codec_name; 130*d9f75844SAndroid Build Coastguard Worker 131*d9f75844SAndroid Build Coastguard Worker // Encoder and decoder format and parameters. If provided, format is used to 132*d9f75844SAndroid Build Coastguard Worker // instantiate the codec. If not provided, the test creates and uses the 133*d9f75844SAndroid Build Coastguard Worker // default `SdpVideoFormat` based on `codec_name`. 134*d9f75844SAndroid Build Coastguard Worker // Encoder and decoder name (`SdpVideoFormat::name`) should be the same as 135*d9f75844SAndroid Build Coastguard Worker // `codec_name`. 136*d9f75844SAndroid Build Coastguard Worker absl::optional<SdpVideoFormat> encoder_format; 137*d9f75844SAndroid Build Coastguard Worker absl::optional<SdpVideoFormat> decoder_format; 138*d9f75844SAndroid Build Coastguard Worker 139*d9f75844SAndroid Build Coastguard Worker // H.264 specific settings. 140*d9f75844SAndroid Build Coastguard Worker struct H264CodecSettings { 141*d9f75844SAndroid Build Coastguard Worker H264Profile profile = H264Profile::kProfileConstrainedBaseline; 142*d9f75844SAndroid Build Coastguard Worker H264PacketizationMode packetization_mode = 143*d9f75844SAndroid Build Coastguard Worker H264PacketizationMode::NonInterleaved; 144*d9f75844SAndroid Build Coastguard Worker } h264_codec_settings; 145*d9f75844SAndroid Build Coastguard Worker 146*d9f75844SAndroid Build Coastguard Worker // Custom checker that will be called for each frame. 147*d9f75844SAndroid Build Coastguard Worker const EncodedFrameChecker* encoded_frame_checker = nullptr; 148*d9f75844SAndroid Build Coastguard Worker 149*d9f75844SAndroid Build Coastguard Worker // Print out frame level stats. 150*d9f75844SAndroid Build Coastguard Worker bool print_frame_level_stats = false; 151*d9f75844SAndroid Build Coastguard Worker 152*d9f75844SAndroid Build Coastguard Worker // Path to a directory where encoded or/and decoded video should be saved. 153*d9f75844SAndroid Build Coastguard Worker std::string output_path; 154*d9f75844SAndroid Build Coastguard Worker 155*d9f75844SAndroid Build Coastguard Worker // Should video be saved persistently to disk for post-run visualization? 156*d9f75844SAndroid Build Coastguard Worker struct VisualizationParams { 157*d9f75844SAndroid Build Coastguard Worker bool save_encoded_ivf = false; 158*d9f75844SAndroid Build Coastguard Worker bool save_decoded_y4m = false; 159*d9f75844SAndroid Build Coastguard Worker } visualization_params; 160*d9f75844SAndroid Build Coastguard Worker 161*d9f75844SAndroid Build Coastguard Worker // Enables quality analysis for dropped frames. 162*d9f75844SAndroid Build Coastguard Worker bool analyze_quality_of_dropped_frames = false; 163*d9f75844SAndroid Build Coastguard Worker }; 164*d9f75844SAndroid Build Coastguard Worker 165*d9f75844SAndroid Build Coastguard Worker virtual ~VideoCodecTestFixture() = default; 166*d9f75844SAndroid Build Coastguard Worker 167*d9f75844SAndroid Build Coastguard Worker virtual void RunTest(const std::vector<RateProfile>& rate_profiles, 168*d9f75844SAndroid Build Coastguard Worker const std::vector<RateControlThresholds>* rc_thresholds, 169*d9f75844SAndroid Build Coastguard Worker const std::vector<QualityThresholds>* quality_thresholds, 170*d9f75844SAndroid Build Coastguard Worker const BitstreamThresholds* bs_thresholds) = 0; 171*d9f75844SAndroid Build Coastguard Worker virtual VideoCodecTestStats& GetStats() = 0; 172*d9f75844SAndroid Build Coastguard Worker }; 173*d9f75844SAndroid Build Coastguard Worker 174*d9f75844SAndroid Build Coastguard Worker } // namespace test 175*d9f75844SAndroid Build Coastguard Worker } // namespace webrtc 176*d9f75844SAndroid Build Coastguard Worker 177*d9f75844SAndroid Build Coastguard Worker #endif // API_TEST_VIDEOCODEC_TEST_FIXTURE_H_ 178