1*d9f75844SAndroid Build Coastguard Worker /* 2*d9f75844SAndroid Build Coastguard Worker * Copyright (c) 2016 The WebRTC project authors. All Rights Reserved. 3*d9f75844SAndroid Build Coastguard Worker * 4*d9f75844SAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license 5*d9f75844SAndroid Build Coastguard Worker * that can be found in the LICENSE file in the root of the source 6*d9f75844SAndroid Build Coastguard Worker * tree. An additional intellectual property rights grant can be found 7*d9f75844SAndroid Build Coastguard Worker * in the file PATENTS. All contributing project authors may 8*d9f75844SAndroid Build Coastguard Worker * be found in the AUTHORS file in the root of the source tree. 9*d9f75844SAndroid Build Coastguard Worker */ 10*d9f75844SAndroid Build Coastguard Worker 11*d9f75844SAndroid Build Coastguard Worker #ifndef API_VIDEO_VIDEO_SOURCE_INTERFACE_H_ 12*d9f75844SAndroid Build Coastguard Worker #define API_VIDEO_VIDEO_SOURCE_INTERFACE_H_ 13*d9f75844SAndroid Build Coastguard Worker 14*d9f75844SAndroid Build Coastguard Worker #include <limits> 15*d9f75844SAndroid Build Coastguard Worker #include <vector> 16*d9f75844SAndroid Build Coastguard Worker 17*d9f75844SAndroid Build Coastguard Worker #include "absl/types/optional.h" 18*d9f75844SAndroid Build Coastguard Worker #include "api/video/video_sink_interface.h" 19*d9f75844SAndroid Build Coastguard Worker #include "rtc_base/system/rtc_export.h" 20*d9f75844SAndroid Build Coastguard Worker 21*d9f75844SAndroid Build Coastguard Worker namespace rtc { 22*d9f75844SAndroid Build Coastguard Worker 23*d9f75844SAndroid Build Coastguard Worker // VideoSinkWants is used for notifying the source of properties a video frame 24*d9f75844SAndroid Build Coastguard Worker // should have when it is delivered to a certain sink. 25*d9f75844SAndroid Build Coastguard Worker struct RTC_EXPORT VideoSinkWants { 26*d9f75844SAndroid Build Coastguard Worker struct FrameSize { FrameSizeVideoSinkWants::FrameSize27*d9f75844SAndroid Build Coastguard Worker FrameSize(int width, int height) : width(width), height(height) {} 28*d9f75844SAndroid Build Coastguard Worker FrameSize(const FrameSize&) = default; 29*d9f75844SAndroid Build Coastguard Worker ~FrameSize() = default; 30*d9f75844SAndroid Build Coastguard Worker 31*d9f75844SAndroid Build Coastguard Worker int width; 32*d9f75844SAndroid Build Coastguard Worker int height; 33*d9f75844SAndroid Build Coastguard Worker }; 34*d9f75844SAndroid Build Coastguard Worker 35*d9f75844SAndroid Build Coastguard Worker VideoSinkWants(); 36*d9f75844SAndroid Build Coastguard Worker VideoSinkWants(const VideoSinkWants&); 37*d9f75844SAndroid Build Coastguard Worker ~VideoSinkWants(); 38*d9f75844SAndroid Build Coastguard Worker // Tells the source whether the sink wants frames with rotation applied. 39*d9f75844SAndroid Build Coastguard Worker // By default, any rotation must be applied by the sink. 40*d9f75844SAndroid Build Coastguard Worker bool rotation_applied = false; 41*d9f75844SAndroid Build Coastguard Worker 42*d9f75844SAndroid Build Coastguard Worker // Tells the source that the sink only wants black frames. 43*d9f75844SAndroid Build Coastguard Worker bool black_frames = false; 44*d9f75844SAndroid Build Coastguard Worker 45*d9f75844SAndroid Build Coastguard Worker // Tells the source the maximum number of pixels the sink wants. 46*d9f75844SAndroid Build Coastguard Worker int max_pixel_count = std::numeric_limits<int>::max(); 47*d9f75844SAndroid Build Coastguard Worker // Tells the source the desired number of pixels the sinks wants. This will 48*d9f75844SAndroid Build Coastguard Worker // typically be used when stepping the resolution up again when conditions 49*d9f75844SAndroid Build Coastguard Worker // have improved after an earlier downgrade. The source should select the 50*d9f75844SAndroid Build Coastguard Worker // closest resolution to this pixel count, but if max_pixel_count is set, it 51*d9f75844SAndroid Build Coastguard Worker // still sets the absolute upper bound. 52*d9f75844SAndroid Build Coastguard Worker absl::optional<int> target_pixel_count; 53*d9f75844SAndroid Build Coastguard Worker // Tells the source the maximum framerate the sink wants. 54*d9f75844SAndroid Build Coastguard Worker int max_framerate_fps = std::numeric_limits<int>::max(); 55*d9f75844SAndroid Build Coastguard Worker 56*d9f75844SAndroid Build Coastguard Worker // Tells the source that the sink wants width and height of the video frames 57*d9f75844SAndroid Build Coastguard Worker // to be divisible by `resolution_alignment`. 58*d9f75844SAndroid Build Coastguard Worker // For example: With I420, this value would be a multiple of 2. 59*d9f75844SAndroid Build Coastguard Worker // Note that this field is unrelated to any horizontal or vertical stride 60*d9f75844SAndroid Build Coastguard Worker // requirements the encoder has on the incoming video frame buffers. 61*d9f75844SAndroid Build Coastguard Worker int resolution_alignment = 1; 62*d9f75844SAndroid Build Coastguard Worker 63*d9f75844SAndroid Build Coastguard Worker // The resolutions that sink is configured to consume. If the sink is an 64*d9f75844SAndroid Build Coastguard Worker // encoder this is what the encoder is configured to encode. In singlecast we 65*d9f75844SAndroid Build Coastguard Worker // only encode one resolution, but in simulcast and SVC this can mean multiple 66*d9f75844SAndroid Build Coastguard Worker // resolutions per frame. 67*d9f75844SAndroid Build Coastguard Worker // 68*d9f75844SAndroid Build Coastguard Worker // The sink is always configured to consume a subset of the 69*d9f75844SAndroid Build Coastguard Worker // webrtc::VideoFrame's resolution. In the case of encoding, we usually encode 70*d9f75844SAndroid Build Coastguard Worker // at webrtc::VideoFrame's resolution but this may not always be the case due 71*d9f75844SAndroid Build Coastguard Worker // to scaleResolutionDownBy or turning off simulcast or SVC layers. 72*d9f75844SAndroid Build Coastguard Worker // 73*d9f75844SAndroid Build Coastguard Worker // For example, we may capture at 720p and due to adaptation (e.g. applying 74*d9f75844SAndroid Build Coastguard Worker // `max_pixel_count` constraints) create webrtc::VideoFrames of size 480p, but 75*d9f75844SAndroid Build Coastguard Worker // if we do scaleResolutionDownBy:2 then the only resolution we end up 76*d9f75844SAndroid Build Coastguard Worker // encoding is 240p. In this case we still need to provide webrtc::VideoFrames 77*d9f75844SAndroid Build Coastguard Worker // of size 480p but we can optimize internal buffers for 240p, avoiding 78*d9f75844SAndroid Build Coastguard Worker // downsampling to 480p if possible. 79*d9f75844SAndroid Build Coastguard Worker // 80*d9f75844SAndroid Build Coastguard Worker // Note that the `resolutions` can change while frames are in flight and 81*d9f75844SAndroid Build Coastguard Worker // should only be used as a hint when constructing the webrtc::VideoFrame. 82*d9f75844SAndroid Build Coastguard Worker std::vector<FrameSize> resolutions; 83*d9f75844SAndroid Build Coastguard Worker 84*d9f75844SAndroid Build Coastguard Worker // This is the resolution requested by the user using RtpEncodingParameters. 85*d9f75844SAndroid Build Coastguard Worker absl::optional<FrameSize> requested_resolution; 86*d9f75844SAndroid Build Coastguard Worker 87*d9f75844SAndroid Build Coastguard Worker // `active` : is (any) of the layers/sink(s) active. 88*d9f75844SAndroid Build Coastguard Worker bool is_active = true; 89*d9f75844SAndroid Build Coastguard Worker 90*d9f75844SAndroid Build Coastguard Worker // This sub-struct contains information computed by VideoBroadcaster 91*d9f75844SAndroid Build Coastguard Worker // that aggregates several VideoSinkWants (and sends them to 92*d9f75844SAndroid Build Coastguard Worker // AdaptedVideoTrackSource). 93*d9f75844SAndroid Build Coastguard Worker struct Aggregates { 94*d9f75844SAndroid Build Coastguard Worker // `active_without_requested_resolution` is set by VideoBroadcaster 95*d9f75844SAndroid Build Coastguard Worker // when aggregating sink wants if there exists any sink (encoder) that is 96*d9f75844SAndroid Build Coastguard Worker // active but has not set the `requested_resolution`, i.e is relying on 97*d9f75844SAndroid Build Coastguard Worker // OnOutputFormatRequest to handle encode resolution. 98*d9f75844SAndroid Build Coastguard Worker bool any_active_without_requested_resolution = false; 99*d9f75844SAndroid Build Coastguard Worker }; 100*d9f75844SAndroid Build Coastguard Worker absl::optional<Aggregates> aggregates; 101*d9f75844SAndroid Build Coastguard Worker }; 102*d9f75844SAndroid Build Coastguard Worker 103*d9f75844SAndroid Build Coastguard Worker inline bool operator==(const VideoSinkWants::FrameSize& a, 104*d9f75844SAndroid Build Coastguard Worker const VideoSinkWants::FrameSize& b) { 105*d9f75844SAndroid Build Coastguard Worker return a.width == b.width && a.height == b.height; 106*d9f75844SAndroid Build Coastguard Worker } 107*d9f75844SAndroid Build Coastguard Worker 108*d9f75844SAndroid Build Coastguard Worker inline bool operator!=(const VideoSinkWants::FrameSize& a, 109*d9f75844SAndroid Build Coastguard Worker const VideoSinkWants::FrameSize& b) { 110*d9f75844SAndroid Build Coastguard Worker return !(a == b); 111*d9f75844SAndroid Build Coastguard Worker } 112*d9f75844SAndroid Build Coastguard Worker 113*d9f75844SAndroid Build Coastguard Worker template <typename VideoFrameT> 114*d9f75844SAndroid Build Coastguard Worker class VideoSourceInterface { 115*d9f75844SAndroid Build Coastguard Worker public: 116*d9f75844SAndroid Build Coastguard Worker virtual ~VideoSourceInterface() = default; 117*d9f75844SAndroid Build Coastguard Worker 118*d9f75844SAndroid Build Coastguard Worker virtual void AddOrUpdateSink(VideoSinkInterface<VideoFrameT>* sink, 119*d9f75844SAndroid Build Coastguard Worker const VideoSinkWants& wants) = 0; 120*d9f75844SAndroid Build Coastguard Worker // RemoveSink must guarantee that at the time the method returns, 121*d9f75844SAndroid Build Coastguard Worker // there is no current and no future calls to VideoSinkInterface::OnFrame. 122*d9f75844SAndroid Build Coastguard Worker virtual void RemoveSink(VideoSinkInterface<VideoFrameT>* sink) = 0; 123*d9f75844SAndroid Build Coastguard Worker 124*d9f75844SAndroid Build Coastguard Worker // Request underlying source to capture a new frame. 125*d9f75844SAndroid Build Coastguard Worker // TODO(crbug/1255737): make pure virtual once downstream projects adapt. RequestRefreshFrame()126*d9f75844SAndroid Build Coastguard Worker virtual void RequestRefreshFrame() {} 127*d9f75844SAndroid Build Coastguard Worker }; 128*d9f75844SAndroid Build Coastguard Worker 129*d9f75844SAndroid Build Coastguard Worker } // namespace rtc 130*d9f75844SAndroid Build Coastguard Worker #endif // API_VIDEO_VIDEO_SOURCE_INTERFACE_H_ 131