xref: /aosp_15_r20/external/webrtc/api/video_codecs/video_codec.h (revision d9f758449e529ab9291ac668be2861e7a55c2422)
1*d9f75844SAndroid Build Coastguard Worker /*
2*d9f75844SAndroid Build Coastguard Worker  *  Copyright (c) 2018 The WebRTC project authors. All Rights Reserved.
3*d9f75844SAndroid Build Coastguard Worker  *
4*d9f75844SAndroid Build Coastguard Worker  *  Use of this source code is governed by a BSD-style license
5*d9f75844SAndroid Build Coastguard Worker  *  that can be found in the LICENSE file in the root of the source
6*d9f75844SAndroid Build Coastguard Worker  *  tree. An additional intellectual property rights grant can be found
7*d9f75844SAndroid Build Coastguard Worker  *  in the file PATENTS.  All contributing project authors may
8*d9f75844SAndroid Build Coastguard Worker  *  be found in the AUTHORS file in the root of the source tree.
9*d9f75844SAndroid Build Coastguard Worker  */
10*d9f75844SAndroid Build Coastguard Worker 
11*d9f75844SAndroid Build Coastguard Worker #ifndef API_VIDEO_CODECS_VIDEO_CODEC_H_
12*d9f75844SAndroid Build Coastguard Worker #define API_VIDEO_CODECS_VIDEO_CODEC_H_
13*d9f75844SAndroid Build Coastguard Worker 
14*d9f75844SAndroid Build Coastguard Worker #include <stddef.h>
15*d9f75844SAndroid Build Coastguard Worker #include <stdint.h>
16*d9f75844SAndroid Build Coastguard Worker 
17*d9f75844SAndroid Build Coastguard Worker #include <string>
18*d9f75844SAndroid Build Coastguard Worker 
19*d9f75844SAndroid Build Coastguard Worker #include "absl/strings/string_view.h"
20*d9f75844SAndroid Build Coastguard Worker #include "api/video/video_bitrate_allocation.h"
21*d9f75844SAndroid Build Coastguard Worker #include "api/video/video_codec_type.h"
22*d9f75844SAndroid Build Coastguard Worker #include "api/video_codecs/scalability_mode.h"
23*d9f75844SAndroid Build Coastguard Worker #include "api/video_codecs/simulcast_stream.h"
24*d9f75844SAndroid Build Coastguard Worker #include "api/video_codecs/spatial_layer.h"
25*d9f75844SAndroid Build Coastguard Worker #include "rtc_base/system/rtc_export.h"
26*d9f75844SAndroid Build Coastguard Worker 
27*d9f75844SAndroid Build Coastguard Worker namespace webrtc {
28*d9f75844SAndroid Build Coastguard Worker 
29*d9f75844SAndroid Build Coastguard Worker // The VideoCodec class represents an old defacto-apis, which we're migrating
30*d9f75844SAndroid Build Coastguard Worker // away from slowly.
31*d9f75844SAndroid Build Coastguard Worker 
32*d9f75844SAndroid Build Coastguard Worker // Video codec
33*d9f75844SAndroid Build Coastguard Worker enum class VideoCodecComplexity {
34*d9f75844SAndroid Build Coastguard Worker   kComplexityLow = -1,
35*d9f75844SAndroid Build Coastguard Worker   kComplexityNormal = 0,
36*d9f75844SAndroid Build Coastguard Worker   kComplexityHigh = 1,
37*d9f75844SAndroid Build Coastguard Worker   kComplexityHigher = 2,
38*d9f75844SAndroid Build Coastguard Worker   kComplexityMax = 3
39*d9f75844SAndroid Build Coastguard Worker };
40*d9f75844SAndroid Build Coastguard Worker 
41*d9f75844SAndroid Build Coastguard Worker // VP8 specific
42*d9f75844SAndroid Build Coastguard Worker struct VideoCodecVP8 {
43*d9f75844SAndroid Build Coastguard Worker   bool operator==(const VideoCodecVP8& other) const;
44*d9f75844SAndroid Build Coastguard Worker   bool operator!=(const VideoCodecVP8& other) const {
45*d9f75844SAndroid Build Coastguard Worker     return !(*this == other);
46*d9f75844SAndroid Build Coastguard Worker   }
47*d9f75844SAndroid Build Coastguard Worker   // Temporary utility method for transition deleting numberOfTemporalLayers
48*d9f75844SAndroid Build Coastguard Worker   // setting (replaced by ScalabilityMode).
SetNumberOfTemporalLayersVideoCodecVP849*d9f75844SAndroid Build Coastguard Worker   void SetNumberOfTemporalLayers(unsigned char n) {
50*d9f75844SAndroid Build Coastguard Worker     numberOfTemporalLayers = n;
51*d9f75844SAndroid Build Coastguard Worker   }
52*d9f75844SAndroid Build Coastguard Worker   unsigned char numberOfTemporalLayers;
53*d9f75844SAndroid Build Coastguard Worker   bool denoisingOn;
54*d9f75844SAndroid Build Coastguard Worker   bool automaticResizeOn;
55*d9f75844SAndroid Build Coastguard Worker   int keyFrameInterval;
56*d9f75844SAndroid Build Coastguard Worker };
57*d9f75844SAndroid Build Coastguard Worker 
58*d9f75844SAndroid Build Coastguard Worker enum class InterLayerPredMode : int {
59*d9f75844SAndroid Build Coastguard Worker   kOff = 0,      // Inter-layer prediction is disabled.
60*d9f75844SAndroid Build Coastguard Worker   kOn = 1,       // Inter-layer prediction is enabled.
61*d9f75844SAndroid Build Coastguard Worker   kOnKeyPic = 2  // Inter-layer prediction is enabled but limited to key frames.
62*d9f75844SAndroid Build Coastguard Worker };
63*d9f75844SAndroid Build Coastguard Worker 
64*d9f75844SAndroid Build Coastguard Worker // VP9 specific.
65*d9f75844SAndroid Build Coastguard Worker struct VideoCodecVP9 {
66*d9f75844SAndroid Build Coastguard Worker   bool operator==(const VideoCodecVP9& other) const;
67*d9f75844SAndroid Build Coastguard Worker   bool operator!=(const VideoCodecVP9& other) const {
68*d9f75844SAndroid Build Coastguard Worker     return !(*this == other);
69*d9f75844SAndroid Build Coastguard Worker   }
70*d9f75844SAndroid Build Coastguard Worker   // Temporary utility method for transition deleting numberOfTemporalLayers
71*d9f75844SAndroid Build Coastguard Worker   // setting (replaced by ScalabilityMode).
SetNumberOfTemporalLayersVideoCodecVP972*d9f75844SAndroid Build Coastguard Worker   void SetNumberOfTemporalLayers(unsigned char n) {
73*d9f75844SAndroid Build Coastguard Worker     numberOfTemporalLayers = n;
74*d9f75844SAndroid Build Coastguard Worker   }
75*d9f75844SAndroid Build Coastguard Worker   unsigned char numberOfTemporalLayers;
76*d9f75844SAndroid Build Coastguard Worker   bool denoisingOn;
77*d9f75844SAndroid Build Coastguard Worker   int keyFrameInterval;
78*d9f75844SAndroid Build Coastguard Worker   bool adaptiveQpMode;
79*d9f75844SAndroid Build Coastguard Worker   bool automaticResizeOn;
80*d9f75844SAndroid Build Coastguard Worker   unsigned char numberOfSpatialLayers;
81*d9f75844SAndroid Build Coastguard Worker   bool flexibleMode;
82*d9f75844SAndroid Build Coastguard Worker   InterLayerPredMode interLayerPred;
83*d9f75844SAndroid Build Coastguard Worker };
84*d9f75844SAndroid Build Coastguard Worker 
85*d9f75844SAndroid Build Coastguard Worker // H264 specific.
86*d9f75844SAndroid Build Coastguard Worker struct VideoCodecH264 {
87*d9f75844SAndroid Build Coastguard Worker   bool operator==(const VideoCodecH264& other) const;
88*d9f75844SAndroid Build Coastguard Worker   bool operator!=(const VideoCodecH264& other) const {
89*d9f75844SAndroid Build Coastguard Worker     return !(*this == other);
90*d9f75844SAndroid Build Coastguard Worker   }
91*d9f75844SAndroid Build Coastguard Worker   // Temporary utility method for transition deleting numberOfTemporalLayers
92*d9f75844SAndroid Build Coastguard Worker   // setting (replaced by ScalabilityMode).
SetNumberOfTemporalLayersVideoCodecH26493*d9f75844SAndroid Build Coastguard Worker   void SetNumberOfTemporalLayers(unsigned char n) {
94*d9f75844SAndroid Build Coastguard Worker     numberOfTemporalLayers = n;
95*d9f75844SAndroid Build Coastguard Worker   }
96*d9f75844SAndroid Build Coastguard Worker   int keyFrameInterval;
97*d9f75844SAndroid Build Coastguard Worker   uint8_t numberOfTemporalLayers;
98*d9f75844SAndroid Build Coastguard Worker };
99*d9f75844SAndroid Build Coastguard Worker 
100*d9f75844SAndroid Build Coastguard Worker // Translates from name of codec to codec type and vice versa.
101*d9f75844SAndroid Build Coastguard Worker RTC_EXPORT const char* CodecTypeToPayloadString(VideoCodecType type);
102*d9f75844SAndroid Build Coastguard Worker RTC_EXPORT VideoCodecType PayloadStringToCodecType(const std::string& name);
103*d9f75844SAndroid Build Coastguard Worker 
104*d9f75844SAndroid Build Coastguard Worker union VideoCodecUnion {
105*d9f75844SAndroid Build Coastguard Worker   VideoCodecVP8 VP8;
106*d9f75844SAndroid Build Coastguard Worker   VideoCodecVP9 VP9;
107*d9f75844SAndroid Build Coastguard Worker   VideoCodecH264 H264;
108*d9f75844SAndroid Build Coastguard Worker };
109*d9f75844SAndroid Build Coastguard Worker 
110*d9f75844SAndroid Build Coastguard Worker enum class VideoCodecMode { kRealtimeVideo, kScreensharing };
111*d9f75844SAndroid Build Coastguard Worker 
112*d9f75844SAndroid Build Coastguard Worker // Common video codec properties
113*d9f75844SAndroid Build Coastguard Worker class RTC_EXPORT VideoCodec {
114*d9f75844SAndroid Build Coastguard Worker  public:
115*d9f75844SAndroid Build Coastguard Worker   VideoCodec();
116*d9f75844SAndroid Build Coastguard Worker 
117*d9f75844SAndroid Build Coastguard Worker   // Scalability mode as described in
118*d9f75844SAndroid Build Coastguard Worker   // https://www.w3.org/TR/webrtc-svc/#scalabilitymodes*
GetScalabilityMode()119*d9f75844SAndroid Build Coastguard Worker   absl::optional<ScalabilityMode> GetScalabilityMode() const {
120*d9f75844SAndroid Build Coastguard Worker     return scalability_mode_;
121*d9f75844SAndroid Build Coastguard Worker   }
SetScalabilityMode(ScalabilityMode scalability_mode)122*d9f75844SAndroid Build Coastguard Worker   void SetScalabilityMode(ScalabilityMode scalability_mode) {
123*d9f75844SAndroid Build Coastguard Worker     scalability_mode_ = scalability_mode;
124*d9f75844SAndroid Build Coastguard Worker   }
UnsetScalabilityMode()125*d9f75844SAndroid Build Coastguard Worker   void UnsetScalabilityMode() { scalability_mode_ = absl::nullopt; }
126*d9f75844SAndroid Build Coastguard Worker 
127*d9f75844SAndroid Build Coastguard Worker   VideoCodecComplexity GetVideoEncoderComplexity() const;
128*d9f75844SAndroid Build Coastguard Worker   void SetVideoEncoderComplexity(VideoCodecComplexity complexity_setting);
129*d9f75844SAndroid Build Coastguard Worker 
130*d9f75844SAndroid Build Coastguard Worker   bool GetFrameDropEnabled() const;
131*d9f75844SAndroid Build Coastguard Worker   void SetFrameDropEnabled(bool enabled);
132*d9f75844SAndroid Build Coastguard Worker 
133*d9f75844SAndroid Build Coastguard Worker   // Public variables. TODO(hta): Make them private with accessors.
134*d9f75844SAndroid Build Coastguard Worker   VideoCodecType codecType;
135*d9f75844SAndroid Build Coastguard Worker 
136*d9f75844SAndroid Build Coastguard Worker   // TODO(nisse): Change to int, for consistency.
137*d9f75844SAndroid Build Coastguard Worker   uint16_t width;
138*d9f75844SAndroid Build Coastguard Worker   uint16_t height;
139*d9f75844SAndroid Build Coastguard Worker 
140*d9f75844SAndroid Build Coastguard Worker   unsigned int startBitrate;  // kilobits/sec.
141*d9f75844SAndroid Build Coastguard Worker   unsigned int maxBitrate;    // kilobits/sec.
142*d9f75844SAndroid Build Coastguard Worker   unsigned int minBitrate;    // kilobits/sec.
143*d9f75844SAndroid Build Coastguard Worker 
144*d9f75844SAndroid Build Coastguard Worker   uint32_t maxFramerate;
145*d9f75844SAndroid Build Coastguard Worker 
146*d9f75844SAndroid Build Coastguard Worker   // This enables/disables encoding and sending when there aren't multiple
147*d9f75844SAndroid Build Coastguard Worker   // simulcast streams,by allocating 0 bitrate if inactive.
148*d9f75844SAndroid Build Coastguard Worker   bool active;
149*d9f75844SAndroid Build Coastguard Worker 
150*d9f75844SAndroid Build Coastguard Worker   unsigned int qpMax;
151*d9f75844SAndroid Build Coastguard Worker   unsigned char numberOfSimulcastStreams;
152*d9f75844SAndroid Build Coastguard Worker   SimulcastStream simulcastStream[kMaxSimulcastStreams];
153*d9f75844SAndroid Build Coastguard Worker   SpatialLayer spatialLayers[kMaxSpatialLayers];
154*d9f75844SAndroid Build Coastguard Worker 
155*d9f75844SAndroid Build Coastguard Worker   VideoCodecMode mode;
156*d9f75844SAndroid Build Coastguard Worker   bool expect_encode_from_texture;
157*d9f75844SAndroid Build Coastguard Worker 
158*d9f75844SAndroid Build Coastguard Worker   // Timing frames configuration. There is delay of delay_ms between two
159*d9f75844SAndroid Build Coastguard Worker   // consequent timing frames, excluding outliers. Frame is always made a
160*d9f75844SAndroid Build Coastguard Worker   // timing frame if it's at least outlier_ratio in percent of "ideal" average
161*d9f75844SAndroid Build Coastguard Worker   // frame given bitrate and framerate, i.e. if it's bigger than
162*d9f75844SAndroid Build Coastguard Worker   // |outlier_ratio / 100.0 * bitrate_bps / fps| in bits. This way, timing
163*d9f75844SAndroid Build Coastguard Worker   // frames will not be sent too often usually. Yet large frames will always
164*d9f75844SAndroid Build Coastguard Worker   // have timing information for debug purposes because they are more likely to
165*d9f75844SAndroid Build Coastguard Worker   // cause extra delays.
166*d9f75844SAndroid Build Coastguard Worker   struct TimingFrameTriggerThresholds {
167*d9f75844SAndroid Build Coastguard Worker     int64_t delay_ms;
168*d9f75844SAndroid Build Coastguard Worker     uint16_t outlier_ratio_percent;
169*d9f75844SAndroid Build Coastguard Worker   } timing_frame_thresholds;
170*d9f75844SAndroid Build Coastguard Worker 
171*d9f75844SAndroid Build Coastguard Worker   // Legacy Google conference mode flag for simulcast screenshare
172*d9f75844SAndroid Build Coastguard Worker   bool legacy_conference_mode;
173*d9f75844SAndroid Build Coastguard Worker 
174*d9f75844SAndroid Build Coastguard Worker   bool operator==(const VideoCodec& other) const = delete;
175*d9f75844SAndroid Build Coastguard Worker   bool operator!=(const VideoCodec& other) const = delete;
176*d9f75844SAndroid Build Coastguard Worker 
177*d9f75844SAndroid Build Coastguard Worker   // Accessors for codec specific information.
178*d9f75844SAndroid Build Coastguard Worker   // There is a const version of each that returns a reference,
179*d9f75844SAndroid Build Coastguard Worker   // and a non-const version that returns a pointer, in order
180*d9f75844SAndroid Build Coastguard Worker   // to allow modification of the parameters.
181*d9f75844SAndroid Build Coastguard Worker   VideoCodecVP8* VP8();
182*d9f75844SAndroid Build Coastguard Worker   const VideoCodecVP8& VP8() const;
183*d9f75844SAndroid Build Coastguard Worker   VideoCodecVP9* VP9();
184*d9f75844SAndroid Build Coastguard Worker   const VideoCodecVP9& VP9() const;
185*d9f75844SAndroid Build Coastguard Worker   VideoCodecH264* H264();
186*d9f75844SAndroid Build Coastguard Worker   const VideoCodecH264& H264() const;
187*d9f75844SAndroid Build Coastguard Worker 
188*d9f75844SAndroid Build Coastguard Worker  private:
189*d9f75844SAndroid Build Coastguard Worker   // TODO(hta): Consider replacing the union with a pointer type.
190*d9f75844SAndroid Build Coastguard Worker   // This will allow removing the VideoCodec* types from this file.
191*d9f75844SAndroid Build Coastguard Worker   VideoCodecUnion codec_specific_;
192*d9f75844SAndroid Build Coastguard Worker   absl::optional<ScalabilityMode> scalability_mode_;
193*d9f75844SAndroid Build Coastguard Worker   // 'complexity_' indicates the CPU capability of the client. It's used to
194*d9f75844SAndroid Build Coastguard Worker   // determine encoder CPU complexity (e.g., cpu_used for VP8, VP9. and AV1).
195*d9f75844SAndroid Build Coastguard Worker   VideoCodecComplexity complexity_;
196*d9f75844SAndroid Build Coastguard Worker   bool frame_drop_enabled_ = false;
197*d9f75844SAndroid Build Coastguard Worker };
198*d9f75844SAndroid Build Coastguard Worker 
199*d9f75844SAndroid Build Coastguard Worker }  // namespace webrtc
200*d9f75844SAndroid Build Coastguard Worker #endif  // API_VIDEO_CODECS_VIDEO_CODEC_H_
201