xref: /aosp_15_r20/external/webrtc/modules/audio_coding/test/TestStereo.cc (revision d9f758449e529ab9291ac668be2861e7a55c2422)
1*d9f75844SAndroid Build Coastguard Worker /*
2*d9f75844SAndroid Build Coastguard Worker  *  Copyright (c) 2012 The WebRTC project authors. All Rights Reserved.
3*d9f75844SAndroid Build Coastguard Worker  *
4*d9f75844SAndroid Build Coastguard Worker  *  Use of this source code is governed by a BSD-style license
5*d9f75844SAndroid Build Coastguard Worker  *  that can be found in the LICENSE file in the root of the source
6*d9f75844SAndroid Build Coastguard Worker  *  tree. An additional intellectual property rights grant can be found
7*d9f75844SAndroid Build Coastguard Worker  *  in the file PATENTS.  All contributing project authors may
8*d9f75844SAndroid Build Coastguard Worker  *  be found in the AUTHORS file in the root of the source tree.
9*d9f75844SAndroid Build Coastguard Worker  */
10*d9f75844SAndroid Build Coastguard Worker 
11*d9f75844SAndroid Build Coastguard Worker #include "modules/audio_coding/test/TestStereo.h"
12*d9f75844SAndroid Build Coastguard Worker 
13*d9f75844SAndroid Build Coastguard Worker #include <string>
14*d9f75844SAndroid Build Coastguard Worker 
15*d9f75844SAndroid Build Coastguard Worker #include "absl/strings/match.h"
16*d9f75844SAndroid Build Coastguard Worker #include "api/audio_codecs/builtin_audio_decoder_factory.h"
17*d9f75844SAndroid Build Coastguard Worker #include "api/audio_codecs/builtin_audio_encoder_factory.h"
18*d9f75844SAndroid Build Coastguard Worker #include "modules/audio_coding/include/audio_coding_module_typedefs.h"
19*d9f75844SAndroid Build Coastguard Worker #include "modules/include/module_common_types.h"
20*d9f75844SAndroid Build Coastguard Worker #include "rtc_base/strings/string_builder.h"
21*d9f75844SAndroid Build Coastguard Worker #include "test/gtest.h"
22*d9f75844SAndroid Build Coastguard Worker #include "test/testsupport/file_utils.h"
23*d9f75844SAndroid Build Coastguard Worker 
24*d9f75844SAndroid Build Coastguard Worker namespace webrtc {
25*d9f75844SAndroid Build Coastguard Worker 
26*d9f75844SAndroid Build Coastguard Worker // Class for simulating packet handling
TestPackStereo()27*d9f75844SAndroid Build Coastguard Worker TestPackStereo::TestPackStereo()
28*d9f75844SAndroid Build Coastguard Worker     : receiver_acm_(NULL),
29*d9f75844SAndroid Build Coastguard Worker       seq_no_(0),
30*d9f75844SAndroid Build Coastguard Worker       timestamp_diff_(0),
31*d9f75844SAndroid Build Coastguard Worker       last_in_timestamp_(0),
32*d9f75844SAndroid Build Coastguard Worker       total_bytes_(0),
33*d9f75844SAndroid Build Coastguard Worker       payload_size_(0),
34*d9f75844SAndroid Build Coastguard Worker       lost_packet_(false) {}
35*d9f75844SAndroid Build Coastguard Worker 
~TestPackStereo()36*d9f75844SAndroid Build Coastguard Worker TestPackStereo::~TestPackStereo() {}
37*d9f75844SAndroid Build Coastguard Worker 
RegisterReceiverACM(AudioCodingModule * acm)38*d9f75844SAndroid Build Coastguard Worker void TestPackStereo::RegisterReceiverACM(AudioCodingModule* acm) {
39*d9f75844SAndroid Build Coastguard Worker   receiver_acm_ = acm;
40*d9f75844SAndroid Build Coastguard Worker   return;
41*d9f75844SAndroid Build Coastguard Worker }
42*d9f75844SAndroid Build Coastguard Worker 
SendData(const AudioFrameType frame_type,const uint8_t payload_type,const uint32_t timestamp,const uint8_t * payload_data,const size_t payload_size,int64_t absolute_capture_timestamp_ms)43*d9f75844SAndroid Build Coastguard Worker int32_t TestPackStereo::SendData(const AudioFrameType frame_type,
44*d9f75844SAndroid Build Coastguard Worker                                  const uint8_t payload_type,
45*d9f75844SAndroid Build Coastguard Worker                                  const uint32_t timestamp,
46*d9f75844SAndroid Build Coastguard Worker                                  const uint8_t* payload_data,
47*d9f75844SAndroid Build Coastguard Worker                                  const size_t payload_size,
48*d9f75844SAndroid Build Coastguard Worker                                  int64_t absolute_capture_timestamp_ms) {
49*d9f75844SAndroid Build Coastguard Worker   RTPHeader rtp_header;
50*d9f75844SAndroid Build Coastguard Worker   int32_t status = 0;
51*d9f75844SAndroid Build Coastguard Worker 
52*d9f75844SAndroid Build Coastguard Worker   rtp_header.markerBit = false;
53*d9f75844SAndroid Build Coastguard Worker   rtp_header.ssrc = 0;
54*d9f75844SAndroid Build Coastguard Worker   rtp_header.sequenceNumber = seq_no_++;
55*d9f75844SAndroid Build Coastguard Worker   rtp_header.payloadType = payload_type;
56*d9f75844SAndroid Build Coastguard Worker   rtp_header.timestamp = timestamp;
57*d9f75844SAndroid Build Coastguard Worker   if (frame_type == AudioFrameType::kEmptyFrame) {
58*d9f75844SAndroid Build Coastguard Worker     // Skip this frame
59*d9f75844SAndroid Build Coastguard Worker     return 0;
60*d9f75844SAndroid Build Coastguard Worker   }
61*d9f75844SAndroid Build Coastguard Worker 
62*d9f75844SAndroid Build Coastguard Worker   if (lost_packet_ == false) {
63*d9f75844SAndroid Build Coastguard Worker     status =
64*d9f75844SAndroid Build Coastguard Worker         receiver_acm_->IncomingPacket(payload_data, payload_size, rtp_header);
65*d9f75844SAndroid Build Coastguard Worker 
66*d9f75844SAndroid Build Coastguard Worker     if (frame_type != AudioFrameType::kAudioFrameCN) {
67*d9f75844SAndroid Build Coastguard Worker       payload_size_ = static_cast<int>(payload_size);
68*d9f75844SAndroid Build Coastguard Worker     } else {
69*d9f75844SAndroid Build Coastguard Worker       payload_size_ = -1;
70*d9f75844SAndroid Build Coastguard Worker     }
71*d9f75844SAndroid Build Coastguard Worker 
72*d9f75844SAndroid Build Coastguard Worker     timestamp_diff_ = timestamp - last_in_timestamp_;
73*d9f75844SAndroid Build Coastguard Worker     last_in_timestamp_ = timestamp;
74*d9f75844SAndroid Build Coastguard Worker     total_bytes_ += payload_size;
75*d9f75844SAndroid Build Coastguard Worker   }
76*d9f75844SAndroid Build Coastguard Worker   return status;
77*d9f75844SAndroid Build Coastguard Worker }
78*d9f75844SAndroid Build Coastguard Worker 
payload_size()79*d9f75844SAndroid Build Coastguard Worker uint16_t TestPackStereo::payload_size() {
80*d9f75844SAndroid Build Coastguard Worker   return static_cast<uint16_t>(payload_size_);
81*d9f75844SAndroid Build Coastguard Worker }
82*d9f75844SAndroid Build Coastguard Worker 
timestamp_diff()83*d9f75844SAndroid Build Coastguard Worker uint32_t TestPackStereo::timestamp_diff() {
84*d9f75844SAndroid Build Coastguard Worker   return timestamp_diff_;
85*d9f75844SAndroid Build Coastguard Worker }
86*d9f75844SAndroid Build Coastguard Worker 
reset_payload_size()87*d9f75844SAndroid Build Coastguard Worker void TestPackStereo::reset_payload_size() {
88*d9f75844SAndroid Build Coastguard Worker   payload_size_ = 0;
89*d9f75844SAndroid Build Coastguard Worker }
90*d9f75844SAndroid Build Coastguard Worker 
set_codec_mode(enum StereoMonoMode mode)91*d9f75844SAndroid Build Coastguard Worker void TestPackStereo::set_codec_mode(enum StereoMonoMode mode) {
92*d9f75844SAndroid Build Coastguard Worker   codec_mode_ = mode;
93*d9f75844SAndroid Build Coastguard Worker }
94*d9f75844SAndroid Build Coastguard Worker 
set_lost_packet(bool lost)95*d9f75844SAndroid Build Coastguard Worker void TestPackStereo::set_lost_packet(bool lost) {
96*d9f75844SAndroid Build Coastguard Worker   lost_packet_ = lost;
97*d9f75844SAndroid Build Coastguard Worker }
98*d9f75844SAndroid Build Coastguard Worker 
TestStereo()99*d9f75844SAndroid Build Coastguard Worker TestStereo::TestStereo()
100*d9f75844SAndroid Build Coastguard Worker     : acm_a_(AudioCodingModule::Create(
101*d9f75844SAndroid Build Coastguard Worker           AudioCodingModule::Config(CreateBuiltinAudioDecoderFactory()))),
102*d9f75844SAndroid Build Coastguard Worker       acm_b_(AudioCodingModule::Create(
103*d9f75844SAndroid Build Coastguard Worker           AudioCodingModule::Config(CreateBuiltinAudioDecoderFactory()))),
104*d9f75844SAndroid Build Coastguard Worker       channel_a2b_(NULL),
105*d9f75844SAndroid Build Coastguard Worker       test_cntr_(0),
106*d9f75844SAndroid Build Coastguard Worker       pack_size_samp_(0),
107*d9f75844SAndroid Build Coastguard Worker       pack_size_bytes_(0),
108*d9f75844SAndroid Build Coastguard Worker       counter_(0) {}
109*d9f75844SAndroid Build Coastguard Worker 
~TestStereo()110*d9f75844SAndroid Build Coastguard Worker TestStereo::~TestStereo() {
111*d9f75844SAndroid Build Coastguard Worker   if (channel_a2b_ != NULL) {
112*d9f75844SAndroid Build Coastguard Worker     delete channel_a2b_;
113*d9f75844SAndroid Build Coastguard Worker     channel_a2b_ = NULL;
114*d9f75844SAndroid Build Coastguard Worker   }
115*d9f75844SAndroid Build Coastguard Worker }
116*d9f75844SAndroid Build Coastguard Worker 
Perform()117*d9f75844SAndroid Build Coastguard Worker void TestStereo::Perform() {
118*d9f75844SAndroid Build Coastguard Worker   uint16_t frequency_hz;
119*d9f75844SAndroid Build Coastguard Worker   int audio_channels;
120*d9f75844SAndroid Build Coastguard Worker   int codec_channels;
121*d9f75844SAndroid Build Coastguard Worker 
122*d9f75844SAndroid Build Coastguard Worker   // Open both mono and stereo test files in 32 kHz.
123*d9f75844SAndroid Build Coastguard Worker   const std::string file_name_stereo =
124*d9f75844SAndroid Build Coastguard Worker       webrtc::test::ResourcePath("audio_coding/teststereo32kHz", "pcm");
125*d9f75844SAndroid Build Coastguard Worker   const std::string file_name_mono =
126*d9f75844SAndroid Build Coastguard Worker       webrtc::test::ResourcePath("audio_coding/testfile32kHz", "pcm");
127*d9f75844SAndroid Build Coastguard Worker   frequency_hz = 32000;
128*d9f75844SAndroid Build Coastguard Worker   in_file_stereo_ = new PCMFile();
129*d9f75844SAndroid Build Coastguard Worker   in_file_mono_ = new PCMFile();
130*d9f75844SAndroid Build Coastguard Worker   in_file_stereo_->Open(file_name_stereo, frequency_hz, "rb");
131*d9f75844SAndroid Build Coastguard Worker   in_file_stereo_->ReadStereo(true);
132*d9f75844SAndroid Build Coastguard Worker   in_file_mono_->Open(file_name_mono, frequency_hz, "rb");
133*d9f75844SAndroid Build Coastguard Worker   in_file_mono_->ReadStereo(false);
134*d9f75844SAndroid Build Coastguard Worker 
135*d9f75844SAndroid Build Coastguard Worker   // Create and initialize two ACMs, one for each side of a one-to-one call.
136*d9f75844SAndroid Build Coastguard Worker   ASSERT_TRUE((acm_a_.get() != NULL) && (acm_b_.get() != NULL));
137*d9f75844SAndroid Build Coastguard Worker   EXPECT_EQ(0, acm_a_->InitializeReceiver());
138*d9f75844SAndroid Build Coastguard Worker   EXPECT_EQ(0, acm_b_->InitializeReceiver());
139*d9f75844SAndroid Build Coastguard Worker 
140*d9f75844SAndroid Build Coastguard Worker   acm_b_->SetReceiveCodecs({{103, {"ISAC", 16000, 1}},
141*d9f75844SAndroid Build Coastguard Worker                             {104, {"ISAC", 32000, 1}},
142*d9f75844SAndroid Build Coastguard Worker                             {107, {"L16", 8000, 1}},
143*d9f75844SAndroid Build Coastguard Worker                             {108, {"L16", 16000, 1}},
144*d9f75844SAndroid Build Coastguard Worker                             {109, {"L16", 32000, 1}},
145*d9f75844SAndroid Build Coastguard Worker                             {111, {"L16", 8000, 2}},
146*d9f75844SAndroid Build Coastguard Worker                             {112, {"L16", 16000, 2}},
147*d9f75844SAndroid Build Coastguard Worker                             {113, {"L16", 32000, 2}},
148*d9f75844SAndroid Build Coastguard Worker                             {0, {"PCMU", 8000, 1}},
149*d9f75844SAndroid Build Coastguard Worker                             {110, {"PCMU", 8000, 2}},
150*d9f75844SAndroid Build Coastguard Worker                             {8, {"PCMA", 8000, 1}},
151*d9f75844SAndroid Build Coastguard Worker                             {118, {"PCMA", 8000, 2}},
152*d9f75844SAndroid Build Coastguard Worker                             {102, {"ILBC", 8000, 1}},
153*d9f75844SAndroid Build Coastguard Worker                             {9, {"G722", 8000, 1}},
154*d9f75844SAndroid Build Coastguard Worker                             {119, {"G722", 8000, 2}},
155*d9f75844SAndroid Build Coastguard Worker                             {120, {"OPUS", 48000, 2, {{"stereo", "1"}}}},
156*d9f75844SAndroid Build Coastguard Worker                             {13, {"CN", 8000, 1}},
157*d9f75844SAndroid Build Coastguard Worker                             {98, {"CN", 16000, 1}},
158*d9f75844SAndroid Build Coastguard Worker                             {99, {"CN", 32000, 1}}});
159*d9f75844SAndroid Build Coastguard Worker 
160*d9f75844SAndroid Build Coastguard Worker   // Create and connect the channel.
161*d9f75844SAndroid Build Coastguard Worker   channel_a2b_ = new TestPackStereo;
162*d9f75844SAndroid Build Coastguard Worker   EXPECT_EQ(0, acm_a_->RegisterTransportCallback(channel_a2b_));
163*d9f75844SAndroid Build Coastguard Worker   channel_a2b_->RegisterReceiverACM(acm_b_.get());
164*d9f75844SAndroid Build Coastguard Worker 
165*d9f75844SAndroid Build Coastguard Worker   char codec_pcma_temp[] = "PCMA";
166*d9f75844SAndroid Build Coastguard Worker   RegisterSendCodec('A', codec_pcma_temp, 8000, 64000, 80, 2);
167*d9f75844SAndroid Build Coastguard Worker 
168*d9f75844SAndroid Build Coastguard Worker   //
169*d9f75844SAndroid Build Coastguard Worker   // Test Stereo-To-Stereo for all codecs.
170*d9f75844SAndroid Build Coastguard Worker   //
171*d9f75844SAndroid Build Coastguard Worker   audio_channels = 2;
172*d9f75844SAndroid Build Coastguard Worker   codec_channels = 2;
173*d9f75844SAndroid Build Coastguard Worker 
174*d9f75844SAndroid Build Coastguard Worker   // All codecs are tested for all allowed sampling frequencies, rates and
175*d9f75844SAndroid Build Coastguard Worker   // packet sizes.
176*d9f75844SAndroid Build Coastguard Worker   channel_a2b_->set_codec_mode(kStereo);
177*d9f75844SAndroid Build Coastguard Worker   test_cntr_++;
178*d9f75844SAndroid Build Coastguard Worker   OpenOutFile(test_cntr_);
179*d9f75844SAndroid Build Coastguard Worker   char codec_g722[] = "G722";
180*d9f75844SAndroid Build Coastguard Worker   RegisterSendCodec('A', codec_g722, 16000, 64000, 160, codec_channels);
181*d9f75844SAndroid Build Coastguard Worker   Run(channel_a2b_, audio_channels, codec_channels);
182*d9f75844SAndroid Build Coastguard Worker   RegisterSendCodec('A', codec_g722, 16000, 64000, 320, codec_channels);
183*d9f75844SAndroid Build Coastguard Worker   Run(channel_a2b_, audio_channels, codec_channels);
184*d9f75844SAndroid Build Coastguard Worker   RegisterSendCodec('A', codec_g722, 16000, 64000, 480, codec_channels);
185*d9f75844SAndroid Build Coastguard Worker   Run(channel_a2b_, audio_channels, codec_channels);
186*d9f75844SAndroid Build Coastguard Worker   RegisterSendCodec('A', codec_g722, 16000, 64000, 640, codec_channels);
187*d9f75844SAndroid Build Coastguard Worker   Run(channel_a2b_, audio_channels, codec_channels);
188*d9f75844SAndroid Build Coastguard Worker   RegisterSendCodec('A', codec_g722, 16000, 64000, 800, codec_channels);
189*d9f75844SAndroid Build Coastguard Worker   Run(channel_a2b_, audio_channels, codec_channels);
190*d9f75844SAndroid Build Coastguard Worker   RegisterSendCodec('A', codec_g722, 16000, 64000, 960, codec_channels);
191*d9f75844SAndroid Build Coastguard Worker   Run(channel_a2b_, audio_channels, codec_channels);
192*d9f75844SAndroid Build Coastguard Worker   out_file_.Close();
193*d9f75844SAndroid Build Coastguard Worker 
194*d9f75844SAndroid Build Coastguard Worker   channel_a2b_->set_codec_mode(kStereo);
195*d9f75844SAndroid Build Coastguard Worker   test_cntr_++;
196*d9f75844SAndroid Build Coastguard Worker   OpenOutFile(test_cntr_);
197*d9f75844SAndroid Build Coastguard Worker   char codec_l16[] = "L16";
198*d9f75844SAndroid Build Coastguard Worker   RegisterSendCodec('A', codec_l16, 8000, 128000, 80, codec_channels);
199*d9f75844SAndroid Build Coastguard Worker   Run(channel_a2b_, audio_channels, codec_channels);
200*d9f75844SAndroid Build Coastguard Worker   RegisterSendCodec('A', codec_l16, 8000, 128000, 160, codec_channels);
201*d9f75844SAndroid Build Coastguard Worker   Run(channel_a2b_, audio_channels, codec_channels);
202*d9f75844SAndroid Build Coastguard Worker   RegisterSendCodec('A', codec_l16, 8000, 128000, 240, codec_channels);
203*d9f75844SAndroid Build Coastguard Worker   Run(channel_a2b_, audio_channels, codec_channels);
204*d9f75844SAndroid Build Coastguard Worker   RegisterSendCodec('A', codec_l16, 8000, 128000, 320, codec_channels);
205*d9f75844SAndroid Build Coastguard Worker   Run(channel_a2b_, audio_channels, codec_channels);
206*d9f75844SAndroid Build Coastguard Worker   out_file_.Close();
207*d9f75844SAndroid Build Coastguard Worker 
208*d9f75844SAndroid Build Coastguard Worker   test_cntr_++;
209*d9f75844SAndroid Build Coastguard Worker   OpenOutFile(test_cntr_);
210*d9f75844SAndroid Build Coastguard Worker   RegisterSendCodec('A', codec_l16, 16000, 256000, 160, codec_channels);
211*d9f75844SAndroid Build Coastguard Worker   Run(channel_a2b_, audio_channels, codec_channels);
212*d9f75844SAndroid Build Coastguard Worker   RegisterSendCodec('A', codec_l16, 16000, 256000, 320, codec_channels);
213*d9f75844SAndroid Build Coastguard Worker   Run(channel_a2b_, audio_channels, codec_channels);
214*d9f75844SAndroid Build Coastguard Worker   RegisterSendCodec('A', codec_l16, 16000, 256000, 480, codec_channels);
215*d9f75844SAndroid Build Coastguard Worker   Run(channel_a2b_, audio_channels, codec_channels);
216*d9f75844SAndroid Build Coastguard Worker   RegisterSendCodec('A', codec_l16, 16000, 256000, 640, codec_channels);
217*d9f75844SAndroid Build Coastguard Worker   Run(channel_a2b_, audio_channels, codec_channels);
218*d9f75844SAndroid Build Coastguard Worker   out_file_.Close();
219*d9f75844SAndroid Build Coastguard Worker 
220*d9f75844SAndroid Build Coastguard Worker   test_cntr_++;
221*d9f75844SAndroid Build Coastguard Worker   OpenOutFile(test_cntr_);
222*d9f75844SAndroid Build Coastguard Worker   RegisterSendCodec('A', codec_l16, 32000, 512000, 320, codec_channels);
223*d9f75844SAndroid Build Coastguard Worker   Run(channel_a2b_, audio_channels, codec_channels);
224*d9f75844SAndroid Build Coastguard Worker   RegisterSendCodec('A', codec_l16, 32000, 512000, 640, codec_channels);
225*d9f75844SAndroid Build Coastguard Worker   Run(channel_a2b_, audio_channels, codec_channels);
226*d9f75844SAndroid Build Coastguard Worker   out_file_.Close();
227*d9f75844SAndroid Build Coastguard Worker #ifdef PCMA_AND_PCMU
228*d9f75844SAndroid Build Coastguard Worker   channel_a2b_->set_codec_mode(kStereo);
229*d9f75844SAndroid Build Coastguard Worker   audio_channels = 2;
230*d9f75844SAndroid Build Coastguard Worker   codec_channels = 2;
231*d9f75844SAndroid Build Coastguard Worker   test_cntr_++;
232*d9f75844SAndroid Build Coastguard Worker   OpenOutFile(test_cntr_);
233*d9f75844SAndroid Build Coastguard Worker   char codec_pcma[] = "PCMA";
234*d9f75844SAndroid Build Coastguard Worker   RegisterSendCodec('A', codec_pcma, 8000, 64000, 80, codec_channels);
235*d9f75844SAndroid Build Coastguard Worker   Run(channel_a2b_, audio_channels, codec_channels);
236*d9f75844SAndroid Build Coastguard Worker   RegisterSendCodec('A', codec_pcma, 8000, 64000, 160, codec_channels);
237*d9f75844SAndroid Build Coastguard Worker   Run(channel_a2b_, audio_channels, codec_channels);
238*d9f75844SAndroid Build Coastguard Worker   RegisterSendCodec('A', codec_pcma, 8000, 64000, 240, codec_channels);
239*d9f75844SAndroid Build Coastguard Worker   Run(channel_a2b_, audio_channels, codec_channels);
240*d9f75844SAndroid Build Coastguard Worker   RegisterSendCodec('A', codec_pcma, 8000, 64000, 320, codec_channels);
241*d9f75844SAndroid Build Coastguard Worker   Run(channel_a2b_, audio_channels, codec_channels);
242*d9f75844SAndroid Build Coastguard Worker   RegisterSendCodec('A', codec_pcma, 8000, 64000, 400, codec_channels);
243*d9f75844SAndroid Build Coastguard Worker   Run(channel_a2b_, audio_channels, codec_channels);
244*d9f75844SAndroid Build Coastguard Worker   RegisterSendCodec('A', codec_pcma, 8000, 64000, 480, codec_channels);
245*d9f75844SAndroid Build Coastguard Worker   Run(channel_a2b_, audio_channels, codec_channels);
246*d9f75844SAndroid Build Coastguard Worker   out_file_.Close();
247*d9f75844SAndroid Build Coastguard Worker 
248*d9f75844SAndroid Build Coastguard Worker   test_cntr_++;
249*d9f75844SAndroid Build Coastguard Worker   OpenOutFile(test_cntr_);
250*d9f75844SAndroid Build Coastguard Worker   char codec_pcmu[] = "PCMU";
251*d9f75844SAndroid Build Coastguard Worker   RegisterSendCodec('A', codec_pcmu, 8000, 64000, 80, codec_channels);
252*d9f75844SAndroid Build Coastguard Worker   Run(channel_a2b_, audio_channels, codec_channels);
253*d9f75844SAndroid Build Coastguard Worker   RegisterSendCodec('A', codec_pcmu, 8000, 64000, 160, codec_channels);
254*d9f75844SAndroid Build Coastguard Worker   Run(channel_a2b_, audio_channels, codec_channels);
255*d9f75844SAndroid Build Coastguard Worker   RegisterSendCodec('A', codec_pcmu, 8000, 64000, 240, codec_channels);
256*d9f75844SAndroid Build Coastguard Worker   Run(channel_a2b_, audio_channels, codec_channels);
257*d9f75844SAndroid Build Coastguard Worker   RegisterSendCodec('A', codec_pcmu, 8000, 64000, 320, codec_channels);
258*d9f75844SAndroid Build Coastguard Worker   Run(channel_a2b_, audio_channels, codec_channels);
259*d9f75844SAndroid Build Coastguard Worker   RegisterSendCodec('A', codec_pcmu, 8000, 64000, 400, codec_channels);
260*d9f75844SAndroid Build Coastguard Worker   Run(channel_a2b_, audio_channels, codec_channels);
261*d9f75844SAndroid Build Coastguard Worker   RegisterSendCodec('A', codec_pcmu, 8000, 64000, 480, codec_channels);
262*d9f75844SAndroid Build Coastguard Worker   Run(channel_a2b_, audio_channels, codec_channels);
263*d9f75844SAndroid Build Coastguard Worker   out_file_.Close();
264*d9f75844SAndroid Build Coastguard Worker #endif
265*d9f75844SAndroid Build Coastguard Worker #ifdef WEBRTC_CODEC_OPUS
266*d9f75844SAndroid Build Coastguard Worker   channel_a2b_->set_codec_mode(kStereo);
267*d9f75844SAndroid Build Coastguard Worker   audio_channels = 2;
268*d9f75844SAndroid Build Coastguard Worker   codec_channels = 2;
269*d9f75844SAndroid Build Coastguard Worker   test_cntr_++;
270*d9f75844SAndroid Build Coastguard Worker   OpenOutFile(test_cntr_);
271*d9f75844SAndroid Build Coastguard Worker 
272*d9f75844SAndroid Build Coastguard Worker   char codec_opus[] = "opus";
273*d9f75844SAndroid Build Coastguard Worker   // Run Opus with 10 ms frame size.
274*d9f75844SAndroid Build Coastguard Worker   RegisterSendCodec('A', codec_opus, 48000, 64000, 480, codec_channels);
275*d9f75844SAndroid Build Coastguard Worker   Run(channel_a2b_, audio_channels, codec_channels);
276*d9f75844SAndroid Build Coastguard Worker   // Run Opus with 20 ms frame size.
277*d9f75844SAndroid Build Coastguard Worker   RegisterSendCodec('A', codec_opus, 48000, 64000, 480 * 2, codec_channels);
278*d9f75844SAndroid Build Coastguard Worker   Run(channel_a2b_, audio_channels, codec_channels);
279*d9f75844SAndroid Build Coastguard Worker   // Run Opus with 40 ms frame size.
280*d9f75844SAndroid Build Coastguard Worker   RegisterSendCodec('A', codec_opus, 48000, 64000, 480 * 4, codec_channels);
281*d9f75844SAndroid Build Coastguard Worker   Run(channel_a2b_, audio_channels, codec_channels);
282*d9f75844SAndroid Build Coastguard Worker   // Run Opus with 60 ms frame size.
283*d9f75844SAndroid Build Coastguard Worker   RegisterSendCodec('A', codec_opus, 48000, 64000, 480 * 6, codec_channels);
284*d9f75844SAndroid Build Coastguard Worker   Run(channel_a2b_, audio_channels, codec_channels);
285*d9f75844SAndroid Build Coastguard Worker   // Run Opus with 20 ms frame size and different bitrates.
286*d9f75844SAndroid Build Coastguard Worker   RegisterSendCodec('A', codec_opus, 48000, 40000, 960, codec_channels);
287*d9f75844SAndroid Build Coastguard Worker   Run(channel_a2b_, audio_channels, codec_channels);
288*d9f75844SAndroid Build Coastguard Worker   RegisterSendCodec('A', codec_opus, 48000, 510000, 960, codec_channels);
289*d9f75844SAndroid Build Coastguard Worker   Run(channel_a2b_, audio_channels, codec_channels);
290*d9f75844SAndroid Build Coastguard Worker   out_file_.Close();
291*d9f75844SAndroid Build Coastguard Worker #endif
292*d9f75844SAndroid Build Coastguard Worker   //
293*d9f75844SAndroid Build Coastguard Worker   // Test Mono-To-Stereo for all codecs.
294*d9f75844SAndroid Build Coastguard Worker   //
295*d9f75844SAndroid Build Coastguard Worker   audio_channels = 1;
296*d9f75844SAndroid Build Coastguard Worker   codec_channels = 2;
297*d9f75844SAndroid Build Coastguard Worker 
298*d9f75844SAndroid Build Coastguard Worker   test_cntr_++;
299*d9f75844SAndroid Build Coastguard Worker   channel_a2b_->set_codec_mode(kStereo);
300*d9f75844SAndroid Build Coastguard Worker   OpenOutFile(test_cntr_);
301*d9f75844SAndroid Build Coastguard Worker   RegisterSendCodec('A', codec_g722, 16000, 64000, 160, codec_channels);
302*d9f75844SAndroid Build Coastguard Worker   Run(channel_a2b_, audio_channels, codec_channels);
303*d9f75844SAndroid Build Coastguard Worker   out_file_.Close();
304*d9f75844SAndroid Build Coastguard Worker 
305*d9f75844SAndroid Build Coastguard Worker   test_cntr_++;
306*d9f75844SAndroid Build Coastguard Worker   channel_a2b_->set_codec_mode(kStereo);
307*d9f75844SAndroid Build Coastguard Worker   OpenOutFile(test_cntr_);
308*d9f75844SAndroid Build Coastguard Worker   RegisterSendCodec('A', codec_l16, 8000, 128000, 80, codec_channels);
309*d9f75844SAndroid Build Coastguard Worker   Run(channel_a2b_, audio_channels, codec_channels);
310*d9f75844SAndroid Build Coastguard Worker   out_file_.Close();
311*d9f75844SAndroid Build Coastguard Worker 
312*d9f75844SAndroid Build Coastguard Worker   test_cntr_++;
313*d9f75844SAndroid Build Coastguard Worker   OpenOutFile(test_cntr_);
314*d9f75844SAndroid Build Coastguard Worker   RegisterSendCodec('A', codec_l16, 16000, 256000, 160, codec_channels);
315*d9f75844SAndroid Build Coastguard Worker   Run(channel_a2b_, audio_channels, codec_channels);
316*d9f75844SAndroid Build Coastguard Worker   out_file_.Close();
317*d9f75844SAndroid Build Coastguard Worker 
318*d9f75844SAndroid Build Coastguard Worker   test_cntr_++;
319*d9f75844SAndroid Build Coastguard Worker   OpenOutFile(test_cntr_);
320*d9f75844SAndroid Build Coastguard Worker   RegisterSendCodec('A', codec_l16, 32000, 512000, 320, codec_channels);
321*d9f75844SAndroid Build Coastguard Worker   Run(channel_a2b_, audio_channels, codec_channels);
322*d9f75844SAndroid Build Coastguard Worker   out_file_.Close();
323*d9f75844SAndroid Build Coastguard Worker #ifdef PCMA_AND_PCMU
324*d9f75844SAndroid Build Coastguard Worker   test_cntr_++;
325*d9f75844SAndroid Build Coastguard Worker   channel_a2b_->set_codec_mode(kStereo);
326*d9f75844SAndroid Build Coastguard Worker   OpenOutFile(test_cntr_);
327*d9f75844SAndroid Build Coastguard Worker   RegisterSendCodec('A', codec_pcmu, 8000, 64000, 80, codec_channels);
328*d9f75844SAndroid Build Coastguard Worker   Run(channel_a2b_, audio_channels, codec_channels);
329*d9f75844SAndroid Build Coastguard Worker   RegisterSendCodec('A', codec_pcma, 8000, 64000, 80, codec_channels);
330*d9f75844SAndroid Build Coastguard Worker   Run(channel_a2b_, audio_channels, codec_channels);
331*d9f75844SAndroid Build Coastguard Worker   out_file_.Close();
332*d9f75844SAndroid Build Coastguard Worker #endif
333*d9f75844SAndroid Build Coastguard Worker #ifdef WEBRTC_CODEC_OPUS
334*d9f75844SAndroid Build Coastguard Worker   // Keep encode and decode in stereo.
335*d9f75844SAndroid Build Coastguard Worker   test_cntr_++;
336*d9f75844SAndroid Build Coastguard Worker   channel_a2b_->set_codec_mode(kStereo);
337*d9f75844SAndroid Build Coastguard Worker   OpenOutFile(test_cntr_);
338*d9f75844SAndroid Build Coastguard Worker   RegisterSendCodec('A', codec_opus, 48000, 64000, 960, codec_channels);
339*d9f75844SAndroid Build Coastguard Worker   Run(channel_a2b_, audio_channels, codec_channels);
340*d9f75844SAndroid Build Coastguard Worker 
341*d9f75844SAndroid Build Coastguard Worker   // Encode in mono, decode in stereo mode.
342*d9f75844SAndroid Build Coastguard Worker   RegisterSendCodec('A', codec_opus, 48000, 64000, 960, 1);
343*d9f75844SAndroid Build Coastguard Worker   Run(channel_a2b_, audio_channels, codec_channels);
344*d9f75844SAndroid Build Coastguard Worker   out_file_.Close();
345*d9f75844SAndroid Build Coastguard Worker #endif
346*d9f75844SAndroid Build Coastguard Worker 
347*d9f75844SAndroid Build Coastguard Worker   //
348*d9f75844SAndroid Build Coastguard Worker   // Test Stereo-To-Mono for all codecs.
349*d9f75844SAndroid Build Coastguard Worker   //
350*d9f75844SAndroid Build Coastguard Worker   audio_channels = 2;
351*d9f75844SAndroid Build Coastguard Worker   codec_channels = 1;
352*d9f75844SAndroid Build Coastguard Worker   channel_a2b_->set_codec_mode(kMono);
353*d9f75844SAndroid Build Coastguard Worker 
354*d9f75844SAndroid Build Coastguard Worker   // Run stereo audio and mono codec.
355*d9f75844SAndroid Build Coastguard Worker   test_cntr_++;
356*d9f75844SAndroid Build Coastguard Worker   OpenOutFile(test_cntr_);
357*d9f75844SAndroid Build Coastguard Worker   RegisterSendCodec('A', codec_g722, 16000, 64000, 160, codec_channels);
358*d9f75844SAndroid Build Coastguard Worker   Run(channel_a2b_, audio_channels, codec_channels);
359*d9f75844SAndroid Build Coastguard Worker   out_file_.Close();
360*d9f75844SAndroid Build Coastguard Worker 
361*d9f75844SAndroid Build Coastguard Worker   test_cntr_++;
362*d9f75844SAndroid Build Coastguard Worker   OpenOutFile(test_cntr_);
363*d9f75844SAndroid Build Coastguard Worker   RegisterSendCodec('A', codec_l16, 8000, 128000, 80, codec_channels);
364*d9f75844SAndroid Build Coastguard Worker   Run(channel_a2b_, audio_channels, codec_channels);
365*d9f75844SAndroid Build Coastguard Worker   out_file_.Close();
366*d9f75844SAndroid Build Coastguard Worker 
367*d9f75844SAndroid Build Coastguard Worker   test_cntr_++;
368*d9f75844SAndroid Build Coastguard Worker   OpenOutFile(test_cntr_);
369*d9f75844SAndroid Build Coastguard Worker   RegisterSendCodec('A', codec_l16, 16000, 256000, 160, codec_channels);
370*d9f75844SAndroid Build Coastguard Worker   Run(channel_a2b_, audio_channels, codec_channels);
371*d9f75844SAndroid Build Coastguard Worker   out_file_.Close();
372*d9f75844SAndroid Build Coastguard Worker 
373*d9f75844SAndroid Build Coastguard Worker   test_cntr_++;
374*d9f75844SAndroid Build Coastguard Worker   OpenOutFile(test_cntr_);
375*d9f75844SAndroid Build Coastguard Worker   RegisterSendCodec('A', codec_l16, 32000, 512000, 320, codec_channels);
376*d9f75844SAndroid Build Coastguard Worker   Run(channel_a2b_, audio_channels, codec_channels);
377*d9f75844SAndroid Build Coastguard Worker   out_file_.Close();
378*d9f75844SAndroid Build Coastguard Worker #ifdef PCMA_AND_PCMU
379*d9f75844SAndroid Build Coastguard Worker   test_cntr_++;
380*d9f75844SAndroid Build Coastguard Worker   OpenOutFile(test_cntr_);
381*d9f75844SAndroid Build Coastguard Worker   RegisterSendCodec('A', codec_pcmu, 8000, 64000, 80, codec_channels);
382*d9f75844SAndroid Build Coastguard Worker   Run(channel_a2b_, audio_channels, codec_channels);
383*d9f75844SAndroid Build Coastguard Worker   RegisterSendCodec('A', codec_pcma, 8000, 64000, 80, codec_channels);
384*d9f75844SAndroid Build Coastguard Worker   Run(channel_a2b_, audio_channels, codec_channels);
385*d9f75844SAndroid Build Coastguard Worker   out_file_.Close();
386*d9f75844SAndroid Build Coastguard Worker #endif
387*d9f75844SAndroid Build Coastguard Worker #ifdef WEBRTC_CODEC_OPUS
388*d9f75844SAndroid Build Coastguard Worker   test_cntr_++;
389*d9f75844SAndroid Build Coastguard Worker   OpenOutFile(test_cntr_);
390*d9f75844SAndroid Build Coastguard Worker   // Encode and decode in mono.
391*d9f75844SAndroid Build Coastguard Worker   RegisterSendCodec('A', codec_opus, 48000, 32000, 960, codec_channels);
392*d9f75844SAndroid Build Coastguard Worker   acm_b_->SetReceiveCodecs({{120, {"OPUS", 48000, 2}}});
393*d9f75844SAndroid Build Coastguard Worker   Run(channel_a2b_, audio_channels, codec_channels);
394*d9f75844SAndroid Build Coastguard Worker 
395*d9f75844SAndroid Build Coastguard Worker   // Encode in stereo, decode in mono.
396*d9f75844SAndroid Build Coastguard Worker   RegisterSendCodec('A', codec_opus, 48000, 32000, 960, 2);
397*d9f75844SAndroid Build Coastguard Worker   Run(channel_a2b_, audio_channels, codec_channels);
398*d9f75844SAndroid Build Coastguard Worker 
399*d9f75844SAndroid Build Coastguard Worker   out_file_.Close();
400*d9f75844SAndroid Build Coastguard Worker 
401*d9f75844SAndroid Build Coastguard Worker   // Test switching between decoding mono and stereo for Opus.
402*d9f75844SAndroid Build Coastguard Worker 
403*d9f75844SAndroid Build Coastguard Worker   // Decode in mono.
404*d9f75844SAndroid Build Coastguard Worker   test_cntr_++;
405*d9f75844SAndroid Build Coastguard Worker   OpenOutFile(test_cntr_);
406*d9f75844SAndroid Build Coastguard Worker   Run(channel_a2b_, audio_channels, codec_channels);
407*d9f75844SAndroid Build Coastguard Worker   out_file_.Close();
408*d9f75844SAndroid Build Coastguard Worker   // Decode in stereo.
409*d9f75844SAndroid Build Coastguard Worker   test_cntr_++;
410*d9f75844SAndroid Build Coastguard Worker   OpenOutFile(test_cntr_);
411*d9f75844SAndroid Build Coastguard Worker   acm_b_->SetReceiveCodecs({{120, {"OPUS", 48000, 2, {{"stereo", "1"}}}}});
412*d9f75844SAndroid Build Coastguard Worker   Run(channel_a2b_, audio_channels, 2);
413*d9f75844SAndroid Build Coastguard Worker   out_file_.Close();
414*d9f75844SAndroid Build Coastguard Worker   // Decode in mono.
415*d9f75844SAndroid Build Coastguard Worker   test_cntr_++;
416*d9f75844SAndroid Build Coastguard Worker   OpenOutFile(test_cntr_);
417*d9f75844SAndroid Build Coastguard Worker   acm_b_->SetReceiveCodecs({{120, {"OPUS", 48000, 2}}});
418*d9f75844SAndroid Build Coastguard Worker   Run(channel_a2b_, audio_channels, codec_channels);
419*d9f75844SAndroid Build Coastguard Worker   out_file_.Close();
420*d9f75844SAndroid Build Coastguard Worker #endif
421*d9f75844SAndroid Build Coastguard Worker 
422*d9f75844SAndroid Build Coastguard Worker   // Delete the file pointers.
423*d9f75844SAndroid Build Coastguard Worker   delete in_file_stereo_;
424*d9f75844SAndroid Build Coastguard Worker   delete in_file_mono_;
425*d9f75844SAndroid Build Coastguard Worker }
426*d9f75844SAndroid Build Coastguard Worker 
427*d9f75844SAndroid Build Coastguard Worker // Register Codec to use in the test
428*d9f75844SAndroid Build Coastguard Worker //
429*d9f75844SAndroid Build Coastguard Worker // Input:   side             - which ACM to use, 'A' or 'B'
430*d9f75844SAndroid Build Coastguard Worker //          codec_name       - name to use when register the codec
431*d9f75844SAndroid Build Coastguard Worker //          sampling_freq_hz - sampling frequency in Herz
432*d9f75844SAndroid Build Coastguard Worker //          rate             - bitrate in bytes
433*d9f75844SAndroid Build Coastguard Worker //          pack_size        - packet size in samples
434*d9f75844SAndroid Build Coastguard Worker //          channels         - number of channels; 1 for mono, 2 for stereo
RegisterSendCodec(char side,char * codec_name,int32_t sampling_freq_hz,int rate,int pack_size,int channels)435*d9f75844SAndroid Build Coastguard Worker void TestStereo::RegisterSendCodec(char side,
436*d9f75844SAndroid Build Coastguard Worker                                    char* codec_name,
437*d9f75844SAndroid Build Coastguard Worker                                    int32_t sampling_freq_hz,
438*d9f75844SAndroid Build Coastguard Worker                                    int rate,
439*d9f75844SAndroid Build Coastguard Worker                                    int pack_size,
440*d9f75844SAndroid Build Coastguard Worker                                    int channels) {
441*d9f75844SAndroid Build Coastguard Worker   // Store packet size in samples, used to validate the received packet
442*d9f75844SAndroid Build Coastguard Worker   pack_size_samp_ = pack_size;
443*d9f75844SAndroid Build Coastguard Worker 
444*d9f75844SAndroid Build Coastguard Worker   // Store the expected packet size in bytes, used to validate the received
445*d9f75844SAndroid Build Coastguard Worker   // packet. Add 0.875 to always round up to a whole byte.
446*d9f75844SAndroid Build Coastguard Worker   pack_size_bytes_ = (uint16_t)(static_cast<float>(pack_size * rate) /
447*d9f75844SAndroid Build Coastguard Worker                                     static_cast<float>(sampling_freq_hz * 8) +
448*d9f75844SAndroid Build Coastguard Worker                                 0.875);
449*d9f75844SAndroid Build Coastguard Worker 
450*d9f75844SAndroid Build Coastguard Worker   // Set pointer to the ACM where to register the codec
451*d9f75844SAndroid Build Coastguard Worker   AudioCodingModule* my_acm = NULL;
452*d9f75844SAndroid Build Coastguard Worker   switch (side) {
453*d9f75844SAndroid Build Coastguard Worker     case 'A': {
454*d9f75844SAndroid Build Coastguard Worker       my_acm = acm_a_.get();
455*d9f75844SAndroid Build Coastguard Worker       break;
456*d9f75844SAndroid Build Coastguard Worker     }
457*d9f75844SAndroid Build Coastguard Worker     case 'B': {
458*d9f75844SAndroid Build Coastguard Worker       my_acm = acm_b_.get();
459*d9f75844SAndroid Build Coastguard Worker       break;
460*d9f75844SAndroid Build Coastguard Worker     }
461*d9f75844SAndroid Build Coastguard Worker     default:
462*d9f75844SAndroid Build Coastguard Worker       break;
463*d9f75844SAndroid Build Coastguard Worker   }
464*d9f75844SAndroid Build Coastguard Worker   ASSERT_TRUE(my_acm != NULL);
465*d9f75844SAndroid Build Coastguard Worker 
466*d9f75844SAndroid Build Coastguard Worker   auto encoder_factory = CreateBuiltinAudioEncoderFactory();
467*d9f75844SAndroid Build Coastguard Worker   const int clockrate_hz = absl::EqualsIgnoreCase(codec_name, "g722")
468*d9f75844SAndroid Build Coastguard Worker                                ? sampling_freq_hz / 2
469*d9f75844SAndroid Build Coastguard Worker                                : sampling_freq_hz;
470*d9f75844SAndroid Build Coastguard Worker   const std::string ptime = rtc::ToString(rtc::CheckedDivExact(
471*d9f75844SAndroid Build Coastguard Worker       pack_size, rtc::CheckedDivExact(sampling_freq_hz, 1000)));
472*d9f75844SAndroid Build Coastguard Worker   SdpAudioFormat::Parameters params = {{"ptime", ptime}};
473*d9f75844SAndroid Build Coastguard Worker   RTC_CHECK(channels == 1 || channels == 2);
474*d9f75844SAndroid Build Coastguard Worker   if (absl::EqualsIgnoreCase(codec_name, "opus")) {
475*d9f75844SAndroid Build Coastguard Worker     if (channels == 2) {
476*d9f75844SAndroid Build Coastguard Worker       params["stereo"] = "1";
477*d9f75844SAndroid Build Coastguard Worker     }
478*d9f75844SAndroid Build Coastguard Worker     channels = 2;
479*d9f75844SAndroid Build Coastguard Worker     params["maxaveragebitrate"] = rtc::ToString(rate);
480*d9f75844SAndroid Build Coastguard Worker   }
481*d9f75844SAndroid Build Coastguard Worker   constexpr int payload_type = 17;
482*d9f75844SAndroid Build Coastguard Worker   auto encoder = encoder_factory->MakeAudioEncoder(
483*d9f75844SAndroid Build Coastguard Worker       payload_type, SdpAudioFormat(codec_name, clockrate_hz, channels, params),
484*d9f75844SAndroid Build Coastguard Worker       absl::nullopt);
485*d9f75844SAndroid Build Coastguard Worker   EXPECT_NE(nullptr, encoder);
486*d9f75844SAndroid Build Coastguard Worker   my_acm->SetEncoder(std::move(encoder));
487*d9f75844SAndroid Build Coastguard Worker 
488*d9f75844SAndroid Build Coastguard Worker   send_codec_name_ = codec_name;
489*d9f75844SAndroid Build Coastguard Worker }
490*d9f75844SAndroid Build Coastguard Worker 
Run(TestPackStereo * channel,int in_channels,int out_channels,int percent_loss)491*d9f75844SAndroid Build Coastguard Worker void TestStereo::Run(TestPackStereo* channel,
492*d9f75844SAndroid Build Coastguard Worker                      int in_channels,
493*d9f75844SAndroid Build Coastguard Worker                      int out_channels,
494*d9f75844SAndroid Build Coastguard Worker                      int percent_loss) {
495*d9f75844SAndroid Build Coastguard Worker   AudioFrame audio_frame;
496*d9f75844SAndroid Build Coastguard Worker 
497*d9f75844SAndroid Build Coastguard Worker   int32_t out_freq_hz_b = out_file_.SamplingFrequency();
498*d9f75844SAndroid Build Coastguard Worker   uint16_t rec_size;
499*d9f75844SAndroid Build Coastguard Worker   uint32_t time_stamp_diff;
500*d9f75844SAndroid Build Coastguard Worker   channel->reset_payload_size();
501*d9f75844SAndroid Build Coastguard Worker   int error_count = 0;
502*d9f75844SAndroid Build Coastguard Worker   int variable_bytes = 0;
503*d9f75844SAndroid Build Coastguard Worker   int variable_packets = 0;
504*d9f75844SAndroid Build Coastguard Worker   // Set test length to 500 ms (50 blocks of 10 ms each).
505*d9f75844SAndroid Build Coastguard Worker   in_file_mono_->SetNum10MsBlocksToRead(50);
506*d9f75844SAndroid Build Coastguard Worker   in_file_stereo_->SetNum10MsBlocksToRead(50);
507*d9f75844SAndroid Build Coastguard Worker   // Fast-forward 1 second (100 blocks) since the files start with silence.
508*d9f75844SAndroid Build Coastguard Worker   in_file_stereo_->FastForward(100);
509*d9f75844SAndroid Build Coastguard Worker   in_file_mono_->FastForward(100);
510*d9f75844SAndroid Build Coastguard Worker 
511*d9f75844SAndroid Build Coastguard Worker   while (true) {
512*d9f75844SAndroid Build Coastguard Worker     // Simulate packet loss by setting `packet_loss_` to "true" in
513*d9f75844SAndroid Build Coastguard Worker     // `percent_loss` percent of the loops.
514*d9f75844SAndroid Build Coastguard Worker     if (percent_loss > 0) {
515*d9f75844SAndroid Build Coastguard Worker       if (counter_ == floor((100 / percent_loss) + 0.5)) {
516*d9f75844SAndroid Build Coastguard Worker         counter_ = 0;
517*d9f75844SAndroid Build Coastguard Worker         channel->set_lost_packet(true);
518*d9f75844SAndroid Build Coastguard Worker       } else {
519*d9f75844SAndroid Build Coastguard Worker         channel->set_lost_packet(false);
520*d9f75844SAndroid Build Coastguard Worker       }
521*d9f75844SAndroid Build Coastguard Worker       counter_++;
522*d9f75844SAndroid Build Coastguard Worker     }
523*d9f75844SAndroid Build Coastguard Worker 
524*d9f75844SAndroid Build Coastguard Worker     // Add 10 msec to ACM
525*d9f75844SAndroid Build Coastguard Worker     if (in_channels == 1) {
526*d9f75844SAndroid Build Coastguard Worker       if (in_file_mono_->EndOfFile()) {
527*d9f75844SAndroid Build Coastguard Worker         break;
528*d9f75844SAndroid Build Coastguard Worker       }
529*d9f75844SAndroid Build Coastguard Worker       in_file_mono_->Read10MsData(audio_frame);
530*d9f75844SAndroid Build Coastguard Worker     } else {
531*d9f75844SAndroid Build Coastguard Worker       if (in_file_stereo_->EndOfFile()) {
532*d9f75844SAndroid Build Coastguard Worker         break;
533*d9f75844SAndroid Build Coastguard Worker       }
534*d9f75844SAndroid Build Coastguard Worker       in_file_stereo_->Read10MsData(audio_frame);
535*d9f75844SAndroid Build Coastguard Worker     }
536*d9f75844SAndroid Build Coastguard Worker     EXPECT_GE(acm_a_->Add10MsData(audio_frame), 0);
537*d9f75844SAndroid Build Coastguard Worker 
538*d9f75844SAndroid Build Coastguard Worker     // Verify that the received packet size matches the settings.
539*d9f75844SAndroid Build Coastguard Worker     rec_size = channel->payload_size();
540*d9f75844SAndroid Build Coastguard Worker     if ((0 < rec_size) & (rec_size < 65535)) {
541*d9f75844SAndroid Build Coastguard Worker       if (strcmp(send_codec_name_, "opus") == 0) {
542*d9f75844SAndroid Build Coastguard Worker         // Opus is a variable rate codec, hence calculate the average packet
543*d9f75844SAndroid Build Coastguard Worker         // size, and later make sure the average is in the right range.
544*d9f75844SAndroid Build Coastguard Worker         variable_bytes += rec_size;
545*d9f75844SAndroid Build Coastguard Worker         variable_packets++;
546*d9f75844SAndroid Build Coastguard Worker       } else {
547*d9f75844SAndroid Build Coastguard Worker         // For fixed rate codecs, check that packet size is correct.
548*d9f75844SAndroid Build Coastguard Worker         if ((rec_size != pack_size_bytes_ * out_channels) &&
549*d9f75844SAndroid Build Coastguard Worker             (pack_size_bytes_ < 65535)) {
550*d9f75844SAndroid Build Coastguard Worker           error_count++;
551*d9f75844SAndroid Build Coastguard Worker         }
552*d9f75844SAndroid Build Coastguard Worker       }
553*d9f75844SAndroid Build Coastguard Worker       // Verify that the timestamp is updated with expected length
554*d9f75844SAndroid Build Coastguard Worker       time_stamp_diff = channel->timestamp_diff();
555*d9f75844SAndroid Build Coastguard Worker       if ((counter_ > 10) && (time_stamp_diff != pack_size_samp_)) {
556*d9f75844SAndroid Build Coastguard Worker         error_count++;
557*d9f75844SAndroid Build Coastguard Worker       }
558*d9f75844SAndroid Build Coastguard Worker     }
559*d9f75844SAndroid Build Coastguard Worker 
560*d9f75844SAndroid Build Coastguard Worker     // Run receive side of ACM
561*d9f75844SAndroid Build Coastguard Worker     bool muted;
562*d9f75844SAndroid Build Coastguard Worker     EXPECT_EQ(0, acm_b_->PlayoutData10Ms(out_freq_hz_b, &audio_frame, &muted));
563*d9f75844SAndroid Build Coastguard Worker     ASSERT_FALSE(muted);
564*d9f75844SAndroid Build Coastguard Worker 
565*d9f75844SAndroid Build Coastguard Worker     // Write output speech to file
566*d9f75844SAndroid Build Coastguard Worker     out_file_.Write10MsData(
567*d9f75844SAndroid Build Coastguard Worker         audio_frame.data(),
568*d9f75844SAndroid Build Coastguard Worker         audio_frame.samples_per_channel_ * audio_frame.num_channels_);
569*d9f75844SAndroid Build Coastguard Worker   }
570*d9f75844SAndroid Build Coastguard Worker 
571*d9f75844SAndroid Build Coastguard Worker   EXPECT_EQ(0, error_count);
572*d9f75844SAndroid Build Coastguard Worker 
573*d9f75844SAndroid Build Coastguard Worker   // Check that packet size is in the right range for variable rate codecs,
574*d9f75844SAndroid Build Coastguard Worker   // such as Opus.
575*d9f75844SAndroid Build Coastguard Worker   if (variable_packets > 0) {
576*d9f75844SAndroid Build Coastguard Worker     variable_bytes /= variable_packets;
577*d9f75844SAndroid Build Coastguard Worker     EXPECT_NEAR(variable_bytes, pack_size_bytes_, 18);
578*d9f75844SAndroid Build Coastguard Worker   }
579*d9f75844SAndroid Build Coastguard Worker 
580*d9f75844SAndroid Build Coastguard Worker   if (in_file_mono_->EndOfFile()) {
581*d9f75844SAndroid Build Coastguard Worker     in_file_mono_->Rewind();
582*d9f75844SAndroid Build Coastguard Worker   }
583*d9f75844SAndroid Build Coastguard Worker   if (in_file_stereo_->EndOfFile()) {
584*d9f75844SAndroid Build Coastguard Worker     in_file_stereo_->Rewind();
585*d9f75844SAndroid Build Coastguard Worker   }
586*d9f75844SAndroid Build Coastguard Worker   // Reset in case we ended with a lost packet
587*d9f75844SAndroid Build Coastguard Worker   channel->set_lost_packet(false);
588*d9f75844SAndroid Build Coastguard Worker }
589*d9f75844SAndroid Build Coastguard Worker 
OpenOutFile(int16_t test_number)590*d9f75844SAndroid Build Coastguard Worker void TestStereo::OpenOutFile(int16_t test_number) {
591*d9f75844SAndroid Build Coastguard Worker   std::string file_name;
592*d9f75844SAndroid Build Coastguard Worker   rtc::StringBuilder file_stream;
593*d9f75844SAndroid Build Coastguard Worker   file_stream << webrtc::test::OutputPath() << "teststereo_out_" << test_number
594*d9f75844SAndroid Build Coastguard Worker               << ".pcm";
595*d9f75844SAndroid Build Coastguard Worker   file_name = file_stream.str();
596*d9f75844SAndroid Build Coastguard Worker   out_file_.Open(file_name, 32000, "wb");
597*d9f75844SAndroid Build Coastguard Worker }
598*d9f75844SAndroid Build Coastguard Worker 
599*d9f75844SAndroid Build Coastguard Worker }  // namespace webrtc
600