xref: /aosp_15_r20/external/webrtc/modules/video_coding/frame_buffer2.h (revision d9f758449e529ab9291ac668be2861e7a55c2422)
1*d9f75844SAndroid Build Coastguard Worker /*
2*d9f75844SAndroid Build Coastguard Worker  *  Copyright (c) 2016 The WebRTC project authors. All Rights Reserved.
3*d9f75844SAndroid Build Coastguard Worker  *
4*d9f75844SAndroid Build Coastguard Worker  *  Use of this source code is governed by a BSD-style license
5*d9f75844SAndroid Build Coastguard Worker  *  that can be found in the LICENSE file in the root of the source
6*d9f75844SAndroid Build Coastguard Worker  *  tree. An additional intellectual property rights grant can be found
7*d9f75844SAndroid Build Coastguard Worker  *  in the file PATENTS.  All contributing project authors may
8*d9f75844SAndroid Build Coastguard Worker  *  be found in the AUTHORS file in the root of the source tree.
9*d9f75844SAndroid Build Coastguard Worker  */
10*d9f75844SAndroid Build Coastguard Worker 
11*d9f75844SAndroid Build Coastguard Worker #ifndef MODULES_VIDEO_CODING_FRAME_BUFFER2_H_
12*d9f75844SAndroid Build Coastguard Worker #define MODULES_VIDEO_CODING_FRAME_BUFFER2_H_
13*d9f75844SAndroid Build Coastguard Worker 
14*d9f75844SAndroid Build Coastguard Worker #include <array>
15*d9f75844SAndroid Build Coastguard Worker #include <map>
16*d9f75844SAndroid Build Coastguard Worker #include <memory>
17*d9f75844SAndroid Build Coastguard Worker #include <utility>
18*d9f75844SAndroid Build Coastguard Worker #include <vector>
19*d9f75844SAndroid Build Coastguard Worker 
20*d9f75844SAndroid Build Coastguard Worker #include "absl/container/inlined_vector.h"
21*d9f75844SAndroid Build Coastguard Worker #include "api/field_trials_view.h"
22*d9f75844SAndroid Build Coastguard Worker #include "api/sequence_checker.h"
23*d9f75844SAndroid Build Coastguard Worker #include "api/task_queue/task_queue_base.h"
24*d9f75844SAndroid Build Coastguard Worker #include "api/video/encoded_frame.h"
25*d9f75844SAndroid Build Coastguard Worker #include "modules/video_coding/include/video_coding_defines.h"
26*d9f75844SAndroid Build Coastguard Worker #include "modules/video_coding/timing/inter_frame_delay.h"
27*d9f75844SAndroid Build Coastguard Worker #include "modules/video_coding/timing/jitter_estimator.h"
28*d9f75844SAndroid Build Coastguard Worker #include "modules/video_coding/utility/decoded_frames_history.h"
29*d9f75844SAndroid Build Coastguard Worker #include "rtc_base/event.h"
30*d9f75844SAndroid Build Coastguard Worker #include "rtc_base/experiments/field_trial_parser.h"
31*d9f75844SAndroid Build Coastguard Worker #include "rtc_base/experiments/rtt_mult_experiment.h"
32*d9f75844SAndroid Build Coastguard Worker #include "rtc_base/numerics/sequence_number_util.h"
33*d9f75844SAndroid Build Coastguard Worker #include "rtc_base/synchronization/mutex.h"
34*d9f75844SAndroid Build Coastguard Worker #include "rtc_base/system/no_unique_address.h"
35*d9f75844SAndroid Build Coastguard Worker #include "rtc_base/task_utils/repeating_task.h"
36*d9f75844SAndroid Build Coastguard Worker #include "rtc_base/thread_annotations.h"
37*d9f75844SAndroid Build Coastguard Worker 
38*d9f75844SAndroid Build Coastguard Worker namespace webrtc {
39*d9f75844SAndroid Build Coastguard Worker 
40*d9f75844SAndroid Build Coastguard Worker class Clock;
41*d9f75844SAndroid Build Coastguard Worker class VCMReceiveStatisticsCallback;
42*d9f75844SAndroid Build Coastguard Worker class JitterEstimator;
43*d9f75844SAndroid Build Coastguard Worker class VCMTiming;
44*d9f75844SAndroid Build Coastguard Worker 
45*d9f75844SAndroid Build Coastguard Worker namespace video_coding {
46*d9f75844SAndroid Build Coastguard Worker 
47*d9f75844SAndroid Build Coastguard Worker class FrameBuffer {
48*d9f75844SAndroid Build Coastguard Worker  public:
49*d9f75844SAndroid Build Coastguard Worker   FrameBuffer(Clock* clock,
50*d9f75844SAndroid Build Coastguard Worker               VCMTiming* timing,
51*d9f75844SAndroid Build Coastguard Worker               const FieldTrialsView& field_trials);
52*d9f75844SAndroid Build Coastguard Worker 
53*d9f75844SAndroid Build Coastguard Worker   FrameBuffer() = delete;
54*d9f75844SAndroid Build Coastguard Worker   FrameBuffer(const FrameBuffer&) = delete;
55*d9f75844SAndroid Build Coastguard Worker   FrameBuffer& operator=(const FrameBuffer&) = delete;
56*d9f75844SAndroid Build Coastguard Worker 
57*d9f75844SAndroid Build Coastguard Worker   virtual ~FrameBuffer();
58*d9f75844SAndroid Build Coastguard Worker 
59*d9f75844SAndroid Build Coastguard Worker   // Insert a frame into the frame buffer. Returns the picture id
60*d9f75844SAndroid Build Coastguard Worker   // of the last continuous frame or -1 if there is no continuous frame.
61*d9f75844SAndroid Build Coastguard Worker   int64_t InsertFrame(std::unique_ptr<EncodedFrame> frame);
62*d9f75844SAndroid Build Coastguard Worker 
63*d9f75844SAndroid Build Coastguard Worker   using NextFrameCallback = std::function<void(std::unique_ptr<EncodedFrame>)>;
64*d9f75844SAndroid Build Coastguard Worker   // Get the next frame for decoding. `handler` is invoked with the next frame
65*d9f75844SAndroid Build Coastguard Worker   // or with nullptr if no frame is ready for decoding after `max_wait_time_ms`.
66*d9f75844SAndroid Build Coastguard Worker   void NextFrame(int64_t max_wait_time_ms,
67*d9f75844SAndroid Build Coastguard Worker                  bool keyframe_required,
68*d9f75844SAndroid Build Coastguard Worker                  TaskQueueBase* callback_queue,
69*d9f75844SAndroid Build Coastguard Worker                  NextFrameCallback handler);
70*d9f75844SAndroid Build Coastguard Worker 
71*d9f75844SAndroid Build Coastguard Worker   // Tells the FrameBuffer which protection mode that is in use. Affects
72*d9f75844SAndroid Build Coastguard Worker   // the frame timing.
73*d9f75844SAndroid Build Coastguard Worker   // TODO(philipel): Remove this when new timing calculations has been
74*d9f75844SAndroid Build Coastguard Worker   //                 implemented.
75*d9f75844SAndroid Build Coastguard Worker   void SetProtectionMode(VCMVideoProtection mode);
76*d9f75844SAndroid Build Coastguard Worker 
77*d9f75844SAndroid Build Coastguard Worker   // Stop the frame buffer, causing any sleeping thread in NextFrame to
78*d9f75844SAndroid Build Coastguard Worker   // return immediately.
79*d9f75844SAndroid Build Coastguard Worker   void Stop();
80*d9f75844SAndroid Build Coastguard Worker 
81*d9f75844SAndroid Build Coastguard Worker   // Updates the RTT for jitter buffer estimation.
82*d9f75844SAndroid Build Coastguard Worker   void UpdateRtt(int64_t rtt_ms);
83*d9f75844SAndroid Build Coastguard Worker 
84*d9f75844SAndroid Build Coastguard Worker   // Clears the FrameBuffer, removing all the buffered frames.
85*d9f75844SAndroid Build Coastguard Worker   void Clear();
86*d9f75844SAndroid Build Coastguard Worker 
87*d9f75844SAndroid Build Coastguard Worker   int Size();
88*d9f75844SAndroid Build Coastguard Worker 
89*d9f75844SAndroid Build Coastguard Worker  private:
90*d9f75844SAndroid Build Coastguard Worker   struct FrameInfo {
91*d9f75844SAndroid Build Coastguard Worker     FrameInfo();
92*d9f75844SAndroid Build Coastguard Worker     FrameInfo(FrameInfo&&);
93*d9f75844SAndroid Build Coastguard Worker     ~FrameInfo();
94*d9f75844SAndroid Build Coastguard Worker 
95*d9f75844SAndroid Build Coastguard Worker     // Which other frames that have direct unfulfilled dependencies
96*d9f75844SAndroid Build Coastguard Worker     // on this frame.
97*d9f75844SAndroid Build Coastguard Worker     absl::InlinedVector<int64_t, 8> dependent_frames;
98*d9f75844SAndroid Build Coastguard Worker 
99*d9f75844SAndroid Build Coastguard Worker     // A frame is continiuous if it has all its referenced/indirectly
100*d9f75844SAndroid Build Coastguard Worker     // referenced frames.
101*d9f75844SAndroid Build Coastguard Worker     //
102*d9f75844SAndroid Build Coastguard Worker     // How many unfulfilled frames this frame have until it becomes continuous.
103*d9f75844SAndroid Build Coastguard Worker     size_t num_missing_continuous = 0;
104*d9f75844SAndroid Build Coastguard Worker 
105*d9f75844SAndroid Build Coastguard Worker     // A frame is decodable if all its referenced frames have been decoded.
106*d9f75844SAndroid Build Coastguard Worker     //
107*d9f75844SAndroid Build Coastguard Worker     // How many unfulfilled frames this frame have until it becomes decodable.
108*d9f75844SAndroid Build Coastguard Worker     size_t num_missing_decodable = 0;
109*d9f75844SAndroid Build Coastguard Worker 
110*d9f75844SAndroid Build Coastguard Worker     // If this frame is continuous or not.
111*d9f75844SAndroid Build Coastguard Worker     bool continuous = false;
112*d9f75844SAndroid Build Coastguard Worker 
113*d9f75844SAndroid Build Coastguard Worker     // The actual EncodedFrame.
114*d9f75844SAndroid Build Coastguard Worker     std::unique_ptr<EncodedFrame> frame;
115*d9f75844SAndroid Build Coastguard Worker   };
116*d9f75844SAndroid Build Coastguard Worker 
117*d9f75844SAndroid Build Coastguard Worker   using FrameMap = std::map<int64_t, FrameInfo>;
118*d9f75844SAndroid Build Coastguard Worker 
119*d9f75844SAndroid Build Coastguard Worker   // Check that the references of `frame` are valid.
120*d9f75844SAndroid Build Coastguard Worker   bool ValidReferences(const EncodedFrame& frame) const;
121*d9f75844SAndroid Build Coastguard Worker 
122*d9f75844SAndroid Build Coastguard Worker   int64_t FindNextFrame(Timestamp now) RTC_EXCLUSIVE_LOCKS_REQUIRED(mutex_);
123*d9f75844SAndroid Build Coastguard Worker   std::unique_ptr<EncodedFrame> GetNextFrame()
124*d9f75844SAndroid Build Coastguard Worker       RTC_EXCLUSIVE_LOCKS_REQUIRED(mutex_);
125*d9f75844SAndroid Build Coastguard Worker 
126*d9f75844SAndroid Build Coastguard Worker   void StartWaitForNextFrameOnQueue() RTC_EXCLUSIVE_LOCKS_REQUIRED(mutex_);
127*d9f75844SAndroid Build Coastguard Worker   void CancelCallback() RTC_EXCLUSIVE_LOCKS_REQUIRED(mutex_);
128*d9f75844SAndroid Build Coastguard Worker 
129*d9f75844SAndroid Build Coastguard Worker   // Update all directly dependent and indirectly dependent frames and mark
130*d9f75844SAndroid Build Coastguard Worker   // them as continuous if all their references has been fulfilled.
131*d9f75844SAndroid Build Coastguard Worker   void PropagateContinuity(FrameMap::iterator start)
132*d9f75844SAndroid Build Coastguard Worker       RTC_EXCLUSIVE_LOCKS_REQUIRED(mutex_);
133*d9f75844SAndroid Build Coastguard Worker 
134*d9f75844SAndroid Build Coastguard Worker   // Marks the frame as decoded and updates all directly dependent frames.
135*d9f75844SAndroid Build Coastguard Worker   void PropagateDecodability(const FrameInfo& info)
136*d9f75844SAndroid Build Coastguard Worker       RTC_EXCLUSIVE_LOCKS_REQUIRED(mutex_);
137*d9f75844SAndroid Build Coastguard Worker 
138*d9f75844SAndroid Build Coastguard Worker   // Update the corresponding FrameInfo of `frame` and all FrameInfos that
139*d9f75844SAndroid Build Coastguard Worker   // `frame` references.
140*d9f75844SAndroid Build Coastguard Worker   // Return false if `frame` will never be decodable, true otherwise.
141*d9f75844SAndroid Build Coastguard Worker   bool UpdateFrameInfoWithIncomingFrame(const EncodedFrame& frame,
142*d9f75844SAndroid Build Coastguard Worker                                         FrameMap::iterator info)
143*d9f75844SAndroid Build Coastguard Worker       RTC_EXCLUSIVE_LOCKS_REQUIRED(mutex_);
144*d9f75844SAndroid Build Coastguard Worker 
145*d9f75844SAndroid Build Coastguard Worker   void ClearFramesAndHistory() RTC_EXCLUSIVE_LOCKS_REQUIRED(mutex_);
146*d9f75844SAndroid Build Coastguard Worker 
147*d9f75844SAndroid Build Coastguard Worker   // The cleaner solution would be to have the NextFrame function return a
148*d9f75844SAndroid Build Coastguard Worker   // vector of frames, but until the decoding pipeline can support decoding
149*d9f75844SAndroid Build Coastguard Worker   // multiple frames at the same time we combine all frames to one frame and
150*d9f75844SAndroid Build Coastguard Worker   // return it. See bugs.webrtc.org/10064
151*d9f75844SAndroid Build Coastguard Worker   std::unique_ptr<EncodedFrame> CombineAndDeleteFrames(
152*d9f75844SAndroid Build Coastguard Worker       std::vector<std::unique_ptr<EncodedFrame>> frames) const;
153*d9f75844SAndroid Build Coastguard Worker 
154*d9f75844SAndroid Build Coastguard Worker   RTC_NO_UNIQUE_ADDRESS SequenceChecker construction_checker_;
155*d9f75844SAndroid Build Coastguard Worker   RTC_NO_UNIQUE_ADDRESS SequenceChecker callback_checker_;
156*d9f75844SAndroid Build Coastguard Worker 
157*d9f75844SAndroid Build Coastguard Worker   // Stores only undecoded frames.
158*d9f75844SAndroid Build Coastguard Worker   FrameMap frames_ RTC_GUARDED_BY(mutex_);
159*d9f75844SAndroid Build Coastguard Worker   DecodedFramesHistory decoded_frames_history_ RTC_GUARDED_BY(mutex_);
160*d9f75844SAndroid Build Coastguard Worker 
161*d9f75844SAndroid Build Coastguard Worker   Mutex mutex_;
162*d9f75844SAndroid Build Coastguard Worker   Clock* const clock_;
163*d9f75844SAndroid Build Coastguard Worker 
164*d9f75844SAndroid Build Coastguard Worker   TaskQueueBase* callback_queue_ RTC_GUARDED_BY(mutex_);
165*d9f75844SAndroid Build Coastguard Worker   RepeatingTaskHandle callback_task_ RTC_GUARDED_BY(mutex_);
166*d9f75844SAndroid Build Coastguard Worker   NextFrameCallback frame_handler_ RTC_GUARDED_BY(mutex_);
167*d9f75844SAndroid Build Coastguard Worker   int64_t latest_return_time_ms_ RTC_GUARDED_BY(mutex_);
168*d9f75844SAndroid Build Coastguard Worker   bool keyframe_required_ RTC_GUARDED_BY(mutex_);
169*d9f75844SAndroid Build Coastguard Worker 
170*d9f75844SAndroid Build Coastguard Worker   JitterEstimator jitter_estimator_ RTC_GUARDED_BY(mutex_);
171*d9f75844SAndroid Build Coastguard Worker   VCMTiming* const timing_ RTC_GUARDED_BY(mutex_);
172*d9f75844SAndroid Build Coastguard Worker   InterFrameDelay inter_frame_delay_ RTC_GUARDED_BY(mutex_);
173*d9f75844SAndroid Build Coastguard Worker   absl::optional<int64_t> last_continuous_frame_ RTC_GUARDED_BY(mutex_);
174*d9f75844SAndroid Build Coastguard Worker   std::vector<FrameMap::iterator> frames_to_decode_ RTC_GUARDED_BY(mutex_);
175*d9f75844SAndroid Build Coastguard Worker   bool stopped_ RTC_GUARDED_BY(mutex_);
176*d9f75844SAndroid Build Coastguard Worker   VCMVideoProtection protection_mode_ RTC_GUARDED_BY(mutex_);
177*d9f75844SAndroid Build Coastguard Worker   int64_t last_log_non_decoded_ms_ RTC_GUARDED_BY(mutex_);
178*d9f75844SAndroid Build Coastguard Worker 
179*d9f75844SAndroid Build Coastguard Worker   // rtt_mult experiment settings.
180*d9f75844SAndroid Build Coastguard Worker   const absl::optional<RttMultExperiment::Settings> rtt_mult_settings_;
181*d9f75844SAndroid Build Coastguard Worker 
182*d9f75844SAndroid Build Coastguard Worker   // Maximum number of frames in the decode queue to allow pacing. If the
183*d9f75844SAndroid Build Coastguard Worker   // queue grows beyond the max limit, pacing will be disabled and frames will
184*d9f75844SAndroid Build Coastguard Worker   // be pushed to the decoder as soon as possible. This only has an effect
185*d9f75844SAndroid Build Coastguard Worker   // when the low-latency rendering path is active, which is indicated by
186*d9f75844SAndroid Build Coastguard Worker   // the frame's render time == 0.
187*d9f75844SAndroid Build Coastguard Worker   FieldTrialParameter<unsigned> zero_playout_delay_max_decode_queue_size_;
188*d9f75844SAndroid Build Coastguard Worker };
189*d9f75844SAndroid Build Coastguard Worker 
190*d9f75844SAndroid Build Coastguard Worker }  // namespace video_coding
191*d9f75844SAndroid Build Coastguard Worker }  // namespace webrtc
192*d9f75844SAndroid Build Coastguard Worker 
193*d9f75844SAndroid Build Coastguard Worker #endif  // MODULES_VIDEO_CODING_FRAME_BUFFER2_H_
194