1*d9f75844SAndroid Build Coastguard Worker /* 2*d9f75844SAndroid Build Coastguard Worker * Copyright (c) 2016 The WebRTC project authors. All Rights Reserved. 3*d9f75844SAndroid Build Coastguard Worker * 4*d9f75844SAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license 5*d9f75844SAndroid Build Coastguard Worker * that can be found in the LICENSE file in the root of the source 6*d9f75844SAndroid Build Coastguard Worker * tree. An additional intellectual property rights grant can be found 7*d9f75844SAndroid Build Coastguard Worker * in the file PATENTS. All contributing project authors may 8*d9f75844SAndroid Build Coastguard Worker * be found in the AUTHORS file in the root of the source tree. 9*d9f75844SAndroid Build Coastguard Worker */ 10*d9f75844SAndroid Build Coastguard Worker 11*d9f75844SAndroid Build Coastguard Worker #ifndef MODULES_VIDEO_CODING_FRAME_BUFFER2_H_ 12*d9f75844SAndroid Build Coastguard Worker #define MODULES_VIDEO_CODING_FRAME_BUFFER2_H_ 13*d9f75844SAndroid Build Coastguard Worker 14*d9f75844SAndroid Build Coastguard Worker #include <array> 15*d9f75844SAndroid Build Coastguard Worker #include <map> 16*d9f75844SAndroid Build Coastguard Worker #include <memory> 17*d9f75844SAndroid Build Coastguard Worker #include <utility> 18*d9f75844SAndroid Build Coastguard Worker #include <vector> 19*d9f75844SAndroid Build Coastguard Worker 20*d9f75844SAndroid Build Coastguard Worker #include "absl/container/inlined_vector.h" 21*d9f75844SAndroid Build Coastguard Worker #include "api/field_trials_view.h" 22*d9f75844SAndroid Build Coastguard Worker #include "api/sequence_checker.h" 23*d9f75844SAndroid Build Coastguard Worker #include "api/task_queue/task_queue_base.h" 24*d9f75844SAndroid Build Coastguard Worker #include "api/video/encoded_frame.h" 25*d9f75844SAndroid Build Coastguard Worker #include "modules/video_coding/include/video_coding_defines.h" 26*d9f75844SAndroid Build Coastguard Worker #include "modules/video_coding/timing/inter_frame_delay.h" 27*d9f75844SAndroid Build Coastguard Worker #include "modules/video_coding/timing/jitter_estimator.h" 28*d9f75844SAndroid Build Coastguard Worker #include "modules/video_coding/utility/decoded_frames_history.h" 29*d9f75844SAndroid Build Coastguard Worker #include "rtc_base/event.h" 30*d9f75844SAndroid Build Coastguard Worker #include "rtc_base/experiments/field_trial_parser.h" 31*d9f75844SAndroid Build Coastguard Worker #include "rtc_base/experiments/rtt_mult_experiment.h" 32*d9f75844SAndroid Build Coastguard Worker #include "rtc_base/numerics/sequence_number_util.h" 33*d9f75844SAndroid Build Coastguard Worker #include "rtc_base/synchronization/mutex.h" 34*d9f75844SAndroid Build Coastguard Worker #include "rtc_base/system/no_unique_address.h" 35*d9f75844SAndroid Build Coastguard Worker #include "rtc_base/task_utils/repeating_task.h" 36*d9f75844SAndroid Build Coastguard Worker #include "rtc_base/thread_annotations.h" 37*d9f75844SAndroid Build Coastguard Worker 38*d9f75844SAndroid Build Coastguard Worker namespace webrtc { 39*d9f75844SAndroid Build Coastguard Worker 40*d9f75844SAndroid Build Coastguard Worker class Clock; 41*d9f75844SAndroid Build Coastguard Worker class VCMReceiveStatisticsCallback; 42*d9f75844SAndroid Build Coastguard Worker class JitterEstimator; 43*d9f75844SAndroid Build Coastguard Worker class VCMTiming; 44*d9f75844SAndroid Build Coastguard Worker 45*d9f75844SAndroid Build Coastguard Worker namespace video_coding { 46*d9f75844SAndroid Build Coastguard Worker 47*d9f75844SAndroid Build Coastguard Worker class FrameBuffer { 48*d9f75844SAndroid Build Coastguard Worker public: 49*d9f75844SAndroid Build Coastguard Worker FrameBuffer(Clock* clock, 50*d9f75844SAndroid Build Coastguard Worker VCMTiming* timing, 51*d9f75844SAndroid Build Coastguard Worker const FieldTrialsView& field_trials); 52*d9f75844SAndroid Build Coastguard Worker 53*d9f75844SAndroid Build Coastguard Worker FrameBuffer() = delete; 54*d9f75844SAndroid Build Coastguard Worker FrameBuffer(const FrameBuffer&) = delete; 55*d9f75844SAndroid Build Coastguard Worker FrameBuffer& operator=(const FrameBuffer&) = delete; 56*d9f75844SAndroid Build Coastguard Worker 57*d9f75844SAndroid Build Coastguard Worker virtual ~FrameBuffer(); 58*d9f75844SAndroid Build Coastguard Worker 59*d9f75844SAndroid Build Coastguard Worker // Insert a frame into the frame buffer. Returns the picture id 60*d9f75844SAndroid Build Coastguard Worker // of the last continuous frame or -1 if there is no continuous frame. 61*d9f75844SAndroid Build Coastguard Worker int64_t InsertFrame(std::unique_ptr<EncodedFrame> frame); 62*d9f75844SAndroid Build Coastguard Worker 63*d9f75844SAndroid Build Coastguard Worker using NextFrameCallback = std::function<void(std::unique_ptr<EncodedFrame>)>; 64*d9f75844SAndroid Build Coastguard Worker // Get the next frame for decoding. `handler` is invoked with the next frame 65*d9f75844SAndroid Build Coastguard Worker // or with nullptr if no frame is ready for decoding after `max_wait_time_ms`. 66*d9f75844SAndroid Build Coastguard Worker void NextFrame(int64_t max_wait_time_ms, 67*d9f75844SAndroid Build Coastguard Worker bool keyframe_required, 68*d9f75844SAndroid Build Coastguard Worker TaskQueueBase* callback_queue, 69*d9f75844SAndroid Build Coastguard Worker NextFrameCallback handler); 70*d9f75844SAndroid Build Coastguard Worker 71*d9f75844SAndroid Build Coastguard Worker // Tells the FrameBuffer which protection mode that is in use. Affects 72*d9f75844SAndroid Build Coastguard Worker // the frame timing. 73*d9f75844SAndroid Build Coastguard Worker // TODO(philipel): Remove this when new timing calculations has been 74*d9f75844SAndroid Build Coastguard Worker // implemented. 75*d9f75844SAndroid Build Coastguard Worker void SetProtectionMode(VCMVideoProtection mode); 76*d9f75844SAndroid Build Coastguard Worker 77*d9f75844SAndroid Build Coastguard Worker // Stop the frame buffer, causing any sleeping thread in NextFrame to 78*d9f75844SAndroid Build Coastguard Worker // return immediately. 79*d9f75844SAndroid Build Coastguard Worker void Stop(); 80*d9f75844SAndroid Build Coastguard Worker 81*d9f75844SAndroid Build Coastguard Worker // Updates the RTT for jitter buffer estimation. 82*d9f75844SAndroid Build Coastguard Worker void UpdateRtt(int64_t rtt_ms); 83*d9f75844SAndroid Build Coastguard Worker 84*d9f75844SAndroid Build Coastguard Worker // Clears the FrameBuffer, removing all the buffered frames. 85*d9f75844SAndroid Build Coastguard Worker void Clear(); 86*d9f75844SAndroid Build Coastguard Worker 87*d9f75844SAndroid Build Coastguard Worker int Size(); 88*d9f75844SAndroid Build Coastguard Worker 89*d9f75844SAndroid Build Coastguard Worker private: 90*d9f75844SAndroid Build Coastguard Worker struct FrameInfo { 91*d9f75844SAndroid Build Coastguard Worker FrameInfo(); 92*d9f75844SAndroid Build Coastguard Worker FrameInfo(FrameInfo&&); 93*d9f75844SAndroid Build Coastguard Worker ~FrameInfo(); 94*d9f75844SAndroid Build Coastguard Worker 95*d9f75844SAndroid Build Coastguard Worker // Which other frames that have direct unfulfilled dependencies 96*d9f75844SAndroid Build Coastguard Worker // on this frame. 97*d9f75844SAndroid Build Coastguard Worker absl::InlinedVector<int64_t, 8> dependent_frames; 98*d9f75844SAndroid Build Coastguard Worker 99*d9f75844SAndroid Build Coastguard Worker // A frame is continiuous if it has all its referenced/indirectly 100*d9f75844SAndroid Build Coastguard Worker // referenced frames. 101*d9f75844SAndroid Build Coastguard Worker // 102*d9f75844SAndroid Build Coastguard Worker // How many unfulfilled frames this frame have until it becomes continuous. 103*d9f75844SAndroid Build Coastguard Worker size_t num_missing_continuous = 0; 104*d9f75844SAndroid Build Coastguard Worker 105*d9f75844SAndroid Build Coastguard Worker // A frame is decodable if all its referenced frames have been decoded. 106*d9f75844SAndroid Build Coastguard Worker // 107*d9f75844SAndroid Build Coastguard Worker // How many unfulfilled frames this frame have until it becomes decodable. 108*d9f75844SAndroid Build Coastguard Worker size_t num_missing_decodable = 0; 109*d9f75844SAndroid Build Coastguard Worker 110*d9f75844SAndroid Build Coastguard Worker // If this frame is continuous or not. 111*d9f75844SAndroid Build Coastguard Worker bool continuous = false; 112*d9f75844SAndroid Build Coastguard Worker 113*d9f75844SAndroid Build Coastguard Worker // The actual EncodedFrame. 114*d9f75844SAndroid Build Coastguard Worker std::unique_ptr<EncodedFrame> frame; 115*d9f75844SAndroid Build Coastguard Worker }; 116*d9f75844SAndroid Build Coastguard Worker 117*d9f75844SAndroid Build Coastguard Worker using FrameMap = std::map<int64_t, FrameInfo>; 118*d9f75844SAndroid Build Coastguard Worker 119*d9f75844SAndroid Build Coastguard Worker // Check that the references of `frame` are valid. 120*d9f75844SAndroid Build Coastguard Worker bool ValidReferences(const EncodedFrame& frame) const; 121*d9f75844SAndroid Build Coastguard Worker 122*d9f75844SAndroid Build Coastguard Worker int64_t FindNextFrame(Timestamp now) RTC_EXCLUSIVE_LOCKS_REQUIRED(mutex_); 123*d9f75844SAndroid Build Coastguard Worker std::unique_ptr<EncodedFrame> GetNextFrame() 124*d9f75844SAndroid Build Coastguard Worker RTC_EXCLUSIVE_LOCKS_REQUIRED(mutex_); 125*d9f75844SAndroid Build Coastguard Worker 126*d9f75844SAndroid Build Coastguard Worker void StartWaitForNextFrameOnQueue() RTC_EXCLUSIVE_LOCKS_REQUIRED(mutex_); 127*d9f75844SAndroid Build Coastguard Worker void CancelCallback() RTC_EXCLUSIVE_LOCKS_REQUIRED(mutex_); 128*d9f75844SAndroid Build Coastguard Worker 129*d9f75844SAndroid Build Coastguard Worker // Update all directly dependent and indirectly dependent frames and mark 130*d9f75844SAndroid Build Coastguard Worker // them as continuous if all their references has been fulfilled. 131*d9f75844SAndroid Build Coastguard Worker void PropagateContinuity(FrameMap::iterator start) 132*d9f75844SAndroid Build Coastguard Worker RTC_EXCLUSIVE_LOCKS_REQUIRED(mutex_); 133*d9f75844SAndroid Build Coastguard Worker 134*d9f75844SAndroid Build Coastguard Worker // Marks the frame as decoded and updates all directly dependent frames. 135*d9f75844SAndroid Build Coastguard Worker void PropagateDecodability(const FrameInfo& info) 136*d9f75844SAndroid Build Coastguard Worker RTC_EXCLUSIVE_LOCKS_REQUIRED(mutex_); 137*d9f75844SAndroid Build Coastguard Worker 138*d9f75844SAndroid Build Coastguard Worker // Update the corresponding FrameInfo of `frame` and all FrameInfos that 139*d9f75844SAndroid Build Coastguard Worker // `frame` references. 140*d9f75844SAndroid Build Coastguard Worker // Return false if `frame` will never be decodable, true otherwise. 141*d9f75844SAndroid Build Coastguard Worker bool UpdateFrameInfoWithIncomingFrame(const EncodedFrame& frame, 142*d9f75844SAndroid Build Coastguard Worker FrameMap::iterator info) 143*d9f75844SAndroid Build Coastguard Worker RTC_EXCLUSIVE_LOCKS_REQUIRED(mutex_); 144*d9f75844SAndroid Build Coastguard Worker 145*d9f75844SAndroid Build Coastguard Worker void ClearFramesAndHistory() RTC_EXCLUSIVE_LOCKS_REQUIRED(mutex_); 146*d9f75844SAndroid Build Coastguard Worker 147*d9f75844SAndroid Build Coastguard Worker // The cleaner solution would be to have the NextFrame function return a 148*d9f75844SAndroid Build Coastguard Worker // vector of frames, but until the decoding pipeline can support decoding 149*d9f75844SAndroid Build Coastguard Worker // multiple frames at the same time we combine all frames to one frame and 150*d9f75844SAndroid Build Coastguard Worker // return it. See bugs.webrtc.org/10064 151*d9f75844SAndroid Build Coastguard Worker std::unique_ptr<EncodedFrame> CombineAndDeleteFrames( 152*d9f75844SAndroid Build Coastguard Worker std::vector<std::unique_ptr<EncodedFrame>> frames) const; 153*d9f75844SAndroid Build Coastguard Worker 154*d9f75844SAndroid Build Coastguard Worker RTC_NO_UNIQUE_ADDRESS SequenceChecker construction_checker_; 155*d9f75844SAndroid Build Coastguard Worker RTC_NO_UNIQUE_ADDRESS SequenceChecker callback_checker_; 156*d9f75844SAndroid Build Coastguard Worker 157*d9f75844SAndroid Build Coastguard Worker // Stores only undecoded frames. 158*d9f75844SAndroid Build Coastguard Worker FrameMap frames_ RTC_GUARDED_BY(mutex_); 159*d9f75844SAndroid Build Coastguard Worker DecodedFramesHistory decoded_frames_history_ RTC_GUARDED_BY(mutex_); 160*d9f75844SAndroid Build Coastguard Worker 161*d9f75844SAndroid Build Coastguard Worker Mutex mutex_; 162*d9f75844SAndroid Build Coastguard Worker Clock* const clock_; 163*d9f75844SAndroid Build Coastguard Worker 164*d9f75844SAndroid Build Coastguard Worker TaskQueueBase* callback_queue_ RTC_GUARDED_BY(mutex_); 165*d9f75844SAndroid Build Coastguard Worker RepeatingTaskHandle callback_task_ RTC_GUARDED_BY(mutex_); 166*d9f75844SAndroid Build Coastguard Worker NextFrameCallback frame_handler_ RTC_GUARDED_BY(mutex_); 167*d9f75844SAndroid Build Coastguard Worker int64_t latest_return_time_ms_ RTC_GUARDED_BY(mutex_); 168*d9f75844SAndroid Build Coastguard Worker bool keyframe_required_ RTC_GUARDED_BY(mutex_); 169*d9f75844SAndroid Build Coastguard Worker 170*d9f75844SAndroid Build Coastguard Worker JitterEstimator jitter_estimator_ RTC_GUARDED_BY(mutex_); 171*d9f75844SAndroid Build Coastguard Worker VCMTiming* const timing_ RTC_GUARDED_BY(mutex_); 172*d9f75844SAndroid Build Coastguard Worker InterFrameDelay inter_frame_delay_ RTC_GUARDED_BY(mutex_); 173*d9f75844SAndroid Build Coastguard Worker absl::optional<int64_t> last_continuous_frame_ RTC_GUARDED_BY(mutex_); 174*d9f75844SAndroid Build Coastguard Worker std::vector<FrameMap::iterator> frames_to_decode_ RTC_GUARDED_BY(mutex_); 175*d9f75844SAndroid Build Coastguard Worker bool stopped_ RTC_GUARDED_BY(mutex_); 176*d9f75844SAndroid Build Coastguard Worker VCMVideoProtection protection_mode_ RTC_GUARDED_BY(mutex_); 177*d9f75844SAndroid Build Coastguard Worker int64_t last_log_non_decoded_ms_ RTC_GUARDED_BY(mutex_); 178*d9f75844SAndroid Build Coastguard Worker 179*d9f75844SAndroid Build Coastguard Worker // rtt_mult experiment settings. 180*d9f75844SAndroid Build Coastguard Worker const absl::optional<RttMultExperiment::Settings> rtt_mult_settings_; 181*d9f75844SAndroid Build Coastguard Worker 182*d9f75844SAndroid Build Coastguard Worker // Maximum number of frames in the decode queue to allow pacing. If the 183*d9f75844SAndroid Build Coastguard Worker // queue grows beyond the max limit, pacing will be disabled and frames will 184*d9f75844SAndroid Build Coastguard Worker // be pushed to the decoder as soon as possible. This only has an effect 185*d9f75844SAndroid Build Coastguard Worker // when the low-latency rendering path is active, which is indicated by 186*d9f75844SAndroid Build Coastguard Worker // the frame's render time == 0. 187*d9f75844SAndroid Build Coastguard Worker FieldTrialParameter<unsigned> zero_playout_delay_max_decode_queue_size_; 188*d9f75844SAndroid Build Coastguard Worker }; 189*d9f75844SAndroid Build Coastguard Worker 190*d9f75844SAndroid Build Coastguard Worker } // namespace video_coding 191*d9f75844SAndroid Build Coastguard Worker } // namespace webrtc 192*d9f75844SAndroid Build Coastguard Worker 193*d9f75844SAndroid Build Coastguard Worker #endif // MODULES_VIDEO_CODING_FRAME_BUFFER2_H_ 194