1*d9f75844SAndroid Build Coastguard Worker /* 2*d9f75844SAndroid Build Coastguard Worker * Copyright 2004 The WebRTC Project Authors. All rights reserved. 3*d9f75844SAndroid Build Coastguard Worker * 4*d9f75844SAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license 5*d9f75844SAndroid Build Coastguard Worker * that can be found in the LICENSE file in the root of the source 6*d9f75844SAndroid Build Coastguard Worker * tree. An additional intellectual property rights grant can be found 7*d9f75844SAndroid Build Coastguard Worker * in the file PATENTS. All contributing project authors may 8*d9f75844SAndroid Build Coastguard Worker * be found in the AUTHORS file in the root of the source tree. 9*d9f75844SAndroid Build Coastguard Worker */ 10*d9f75844SAndroid Build Coastguard Worker 11*d9f75844SAndroid Build Coastguard Worker #include "p2p/base/p2p_constants.h" 12*d9f75844SAndroid Build Coastguard Worker 13*d9f75844SAndroid Build Coastguard Worker namespace cricket { 14*d9f75844SAndroid Build Coastguard Worker 15*d9f75844SAndroid Build Coastguard Worker const char CN_AUDIO[] = "audio"; 16*d9f75844SAndroid Build Coastguard Worker const char CN_VIDEO[] = "video"; 17*d9f75844SAndroid Build Coastguard Worker const char CN_DATA[] = "data"; 18*d9f75844SAndroid Build Coastguard Worker const char CN_OTHER[] = "main"; 19*d9f75844SAndroid Build Coastguard Worker 20*d9f75844SAndroid Build Coastguard Worker const char GROUP_TYPE_BUNDLE[] = "BUNDLE"; 21*d9f75844SAndroid Build Coastguard Worker 22*d9f75844SAndroid Build Coastguard Worker // Minimum ufrag length is 4 characters as per RFC5245. 23*d9f75844SAndroid Build Coastguard Worker const int ICE_UFRAG_LENGTH = 4; 24*d9f75844SAndroid Build Coastguard Worker // Minimum password length of 22 characters as per RFC5245. We chose 24 because 25*d9f75844SAndroid Build Coastguard Worker // some internal systems expect password to be multiple of 4. 26*d9f75844SAndroid Build Coastguard Worker const int ICE_PWD_LENGTH = 24; 27*d9f75844SAndroid Build Coastguard Worker const size_t ICE_UFRAG_MIN_LENGTH = 4; 28*d9f75844SAndroid Build Coastguard Worker const size_t ICE_PWD_MIN_LENGTH = 22; 29*d9f75844SAndroid Build Coastguard Worker const size_t ICE_UFRAG_MAX_LENGTH = 256; 30*d9f75844SAndroid Build Coastguard Worker const size_t ICE_PWD_MAX_LENGTH = 256; 31*d9f75844SAndroid Build Coastguard Worker 32*d9f75844SAndroid Build Coastguard Worker // This is media-specific, so might belong 33*d9f75844SAndroid Build Coastguard Worker // somewhere like media/base/mediaconstants.h 34*d9f75844SAndroid Build Coastguard Worker const int ICE_CANDIDATE_COMPONENT_RTP = 1; 35*d9f75844SAndroid Build Coastguard Worker const int ICE_CANDIDATE_COMPONENT_RTCP = 2; 36*d9f75844SAndroid Build Coastguard Worker const int ICE_CANDIDATE_COMPONENT_DEFAULT = 1; 37*d9f75844SAndroid Build Coastguard Worker 38*d9f75844SAndroid Build Coastguard Worker // From RFC 4145, SDP setup attribute values. 39*d9f75844SAndroid Build Coastguard Worker const char CONNECTIONROLE_ACTIVE_STR[] = "active"; 40*d9f75844SAndroid Build Coastguard Worker const char CONNECTIONROLE_PASSIVE_STR[] = "passive"; 41*d9f75844SAndroid Build Coastguard Worker const char CONNECTIONROLE_ACTPASS_STR[] = "actpass"; 42*d9f75844SAndroid Build Coastguard Worker const char CONNECTIONROLE_HOLDCONN_STR[] = "holdconn"; 43*d9f75844SAndroid Build Coastguard Worker 44*d9f75844SAndroid Build Coastguard Worker const char LOCAL_TLD[] = ".local"; 45*d9f75844SAndroid Build Coastguard Worker 46*d9f75844SAndroid Build Coastguard Worker const int MIN_CHECK_RECEIVING_INTERVAL = 50; 47*d9f75844SAndroid Build Coastguard Worker const int RECEIVING_TIMEOUT = MIN_CHECK_RECEIVING_INTERVAL * 50; 48*d9f75844SAndroid Build Coastguard Worker const int RECEIVING_SWITCHING_DELAY = 1000; 49*d9f75844SAndroid Build Coastguard Worker const int BACKUP_CONNECTION_PING_INTERVAL = 25 * 1000; 50*d9f75844SAndroid Build Coastguard Worker const int REGATHER_ON_FAILED_NETWORKS_INTERVAL = 5 * 60 * 1000; 51*d9f75844SAndroid Build Coastguard Worker 52*d9f75844SAndroid Build Coastguard Worker // When the socket is unwritable, we will use 10 Kbps (ignoring IP+UDP headers) 53*d9f75844SAndroid Build Coastguard Worker // for pinging. When the socket is writable, we will use only 1 Kbps because we 54*d9f75844SAndroid Build Coastguard Worker // don't want to degrade the quality on a modem. These numbers should work well 55*d9f75844SAndroid Build Coastguard Worker // on a 28.8K modem, which is the slowest connection on which the voice quality 56*d9f75844SAndroid Build Coastguard Worker // is reasonable at all. 57*d9f75844SAndroid Build Coastguard Worker const int STUN_PING_PACKET_SIZE = 60 * 8; 58*d9f75844SAndroid Build Coastguard Worker const int STRONG_PING_INTERVAL = 1000 * STUN_PING_PACKET_SIZE / 1000; // 480ms. 59*d9f75844SAndroid Build Coastguard Worker const int WEAK_PING_INTERVAL = 1000 * STUN_PING_PACKET_SIZE / 10000; // 48ms. 60*d9f75844SAndroid Build Coastguard Worker const int WEAK_OR_STABILIZING_WRITABLE_CONNECTION_PING_INTERVAL = 900; 61*d9f75844SAndroid Build Coastguard Worker const int STRONG_AND_STABLE_WRITABLE_CONNECTION_PING_INTERVAL = 2500; 62*d9f75844SAndroid Build Coastguard Worker const int CONNECTION_WRITE_CONNECT_TIMEOUT = 5 * 1000; // 5 seconds 63*d9f75844SAndroid Build Coastguard Worker const uint32_t CONNECTION_WRITE_CONNECT_FAILURES = 5; // 5 pings 64*d9f75844SAndroid Build Coastguard Worker 65*d9f75844SAndroid Build Coastguard Worker const int STUN_KEEPALIVE_INTERVAL = 10 * 1000; // 10 seconds 66*d9f75844SAndroid Build Coastguard Worker 67*d9f75844SAndroid Build Coastguard Worker const int MIN_CONNECTION_LIFETIME = 10 * 1000; // 10 seconds. 68*d9f75844SAndroid Build Coastguard Worker const int DEAD_CONNECTION_RECEIVE_TIMEOUT = 30 * 1000; // 30 seconds. 69*d9f75844SAndroid Build Coastguard Worker const int WEAK_CONNECTION_RECEIVE_TIMEOUT = 2500; // 2.5 seconds 70*d9f75844SAndroid Build Coastguard Worker const int CONNECTION_WRITE_TIMEOUT = 15 * 1000; // 15 seconds 71*d9f75844SAndroid Build Coastguard Worker // There is no harm to keep this value high other than a small amount 72*d9f75844SAndroid Build Coastguard Worker // of increased memory, but in some networks (2G), we observe up to 60s RTTs. 73*d9f75844SAndroid Build Coastguard Worker const int CONNECTION_RESPONSE_TIMEOUT = 60 * 1000; // 60 seconds 74*d9f75844SAndroid Build Coastguard Worker 75*d9f75844SAndroid Build Coastguard Worker } // namespace cricket 76