xref: /aosp_15_r20/external/webrtc/rtc_base/task_queue_stdlib.cc (revision d9f758449e529ab9291ac668be2861e7a55c2422)
1*d9f75844SAndroid Build Coastguard Worker /*
2*d9f75844SAndroid Build Coastguard Worker  *  Copyright 2018 The WebRTC Project Authors. All rights reserved.
3*d9f75844SAndroid Build Coastguard Worker  *
4*d9f75844SAndroid Build Coastguard Worker  *  Use of this source code is governed by a BSD-style license
5*d9f75844SAndroid Build Coastguard Worker  *  that can be found in the LICENSE file in the root of the source
6*d9f75844SAndroid Build Coastguard Worker  *  tree. An additional intellectual property rights grant can be found
7*d9f75844SAndroid Build Coastguard Worker  *  in the file PATENTS.  All contributing project authors may
8*d9f75844SAndroid Build Coastguard Worker  *  be found in the AUTHORS file in the root of the source tree.
9*d9f75844SAndroid Build Coastguard Worker  */
10*d9f75844SAndroid Build Coastguard Worker 
11*d9f75844SAndroid Build Coastguard Worker #include "rtc_base/task_queue_stdlib.h"
12*d9f75844SAndroid Build Coastguard Worker 
13*d9f75844SAndroid Build Coastguard Worker #include <string.h>
14*d9f75844SAndroid Build Coastguard Worker 
15*d9f75844SAndroid Build Coastguard Worker #include <algorithm>
16*d9f75844SAndroid Build Coastguard Worker #include <map>
17*d9f75844SAndroid Build Coastguard Worker #include <memory>
18*d9f75844SAndroid Build Coastguard Worker #include <queue>
19*d9f75844SAndroid Build Coastguard Worker #include <utility>
20*d9f75844SAndroid Build Coastguard Worker 
21*d9f75844SAndroid Build Coastguard Worker #include "absl/functional/any_invocable.h"
22*d9f75844SAndroid Build Coastguard Worker #include "absl/strings/string_view.h"
23*d9f75844SAndroid Build Coastguard Worker #include "api/task_queue/task_queue_base.h"
24*d9f75844SAndroid Build Coastguard Worker #include "api/units/time_delta.h"
25*d9f75844SAndroid Build Coastguard Worker #include "rtc_base/checks.h"
26*d9f75844SAndroid Build Coastguard Worker #include "rtc_base/event.h"
27*d9f75844SAndroid Build Coastguard Worker #include "rtc_base/logging.h"
28*d9f75844SAndroid Build Coastguard Worker #include "rtc_base/numerics/divide_round.h"
29*d9f75844SAndroid Build Coastguard Worker #include "rtc_base/platform_thread.h"
30*d9f75844SAndroid Build Coastguard Worker #include "rtc_base/synchronization/mutex.h"
31*d9f75844SAndroid Build Coastguard Worker #include "rtc_base/thread_annotations.h"
32*d9f75844SAndroid Build Coastguard Worker #include "rtc_base/time_utils.h"
33*d9f75844SAndroid Build Coastguard Worker 
34*d9f75844SAndroid Build Coastguard Worker namespace webrtc {
35*d9f75844SAndroid Build Coastguard Worker namespace {
36*d9f75844SAndroid Build Coastguard Worker 
TaskQueuePriorityToThreadPriority(TaskQueueFactory::Priority priority)37*d9f75844SAndroid Build Coastguard Worker rtc::ThreadPriority TaskQueuePriorityToThreadPriority(
38*d9f75844SAndroid Build Coastguard Worker     TaskQueueFactory::Priority priority) {
39*d9f75844SAndroid Build Coastguard Worker   switch (priority) {
40*d9f75844SAndroid Build Coastguard Worker     case TaskQueueFactory::Priority::HIGH:
41*d9f75844SAndroid Build Coastguard Worker       return rtc::ThreadPriority::kRealtime;
42*d9f75844SAndroid Build Coastguard Worker     case TaskQueueFactory::Priority::LOW:
43*d9f75844SAndroid Build Coastguard Worker       return rtc::ThreadPriority::kLow;
44*d9f75844SAndroid Build Coastguard Worker     case TaskQueueFactory::Priority::NORMAL:
45*d9f75844SAndroid Build Coastguard Worker       return rtc::ThreadPriority::kNormal;
46*d9f75844SAndroid Build Coastguard Worker   }
47*d9f75844SAndroid Build Coastguard Worker }
48*d9f75844SAndroid Build Coastguard Worker 
49*d9f75844SAndroid Build Coastguard Worker class TaskQueueStdlib final : public TaskQueueBase {
50*d9f75844SAndroid Build Coastguard Worker  public:
51*d9f75844SAndroid Build Coastguard Worker   TaskQueueStdlib(absl::string_view queue_name, rtc::ThreadPriority priority);
52*d9f75844SAndroid Build Coastguard Worker   ~TaskQueueStdlib() override = default;
53*d9f75844SAndroid Build Coastguard Worker 
54*d9f75844SAndroid Build Coastguard Worker   void Delete() override;
55*d9f75844SAndroid Build Coastguard Worker   void PostTask(absl::AnyInvocable<void() &&> task) override;
56*d9f75844SAndroid Build Coastguard Worker   void PostDelayedTask(absl::AnyInvocable<void() &&> task,
57*d9f75844SAndroid Build Coastguard Worker                        TimeDelta delay) override;
58*d9f75844SAndroid Build Coastguard Worker   void PostDelayedHighPrecisionTask(absl::AnyInvocable<void() &&> task,
59*d9f75844SAndroid Build Coastguard Worker                                     TimeDelta delay) override;
60*d9f75844SAndroid Build Coastguard Worker 
61*d9f75844SAndroid Build Coastguard Worker  private:
62*d9f75844SAndroid Build Coastguard Worker   using OrderId = uint64_t;
63*d9f75844SAndroid Build Coastguard Worker 
64*d9f75844SAndroid Build Coastguard Worker   struct DelayedEntryTimeout {
65*d9f75844SAndroid Build Coastguard Worker     // TODO(bugs.webrtc.org/13756): Migrate to Timestamp.
66*d9f75844SAndroid Build Coastguard Worker     int64_t next_fire_at_us{};
67*d9f75844SAndroid Build Coastguard Worker     OrderId order{};
68*d9f75844SAndroid Build Coastguard Worker 
operator <webrtc::__anon0fef845b0111::TaskQueueStdlib::DelayedEntryTimeout69*d9f75844SAndroid Build Coastguard Worker     bool operator<(const DelayedEntryTimeout& o) const {
70*d9f75844SAndroid Build Coastguard Worker       return std::tie(next_fire_at_us, order) <
71*d9f75844SAndroid Build Coastguard Worker              std::tie(o.next_fire_at_us, o.order);
72*d9f75844SAndroid Build Coastguard Worker     }
73*d9f75844SAndroid Build Coastguard Worker   };
74*d9f75844SAndroid Build Coastguard Worker 
75*d9f75844SAndroid Build Coastguard Worker   struct NextTask {
76*d9f75844SAndroid Build Coastguard Worker     bool final_task = false;
77*d9f75844SAndroid Build Coastguard Worker     absl::AnyInvocable<void() &&> run_task;
78*d9f75844SAndroid Build Coastguard Worker     TimeDelta sleep_time = rtc::Event::kForever;
79*d9f75844SAndroid Build Coastguard Worker   };
80*d9f75844SAndroid Build Coastguard Worker 
81*d9f75844SAndroid Build Coastguard Worker   static rtc::PlatformThread InitializeThread(TaskQueueStdlib* me,
82*d9f75844SAndroid Build Coastguard Worker                                               absl::string_view queue_name,
83*d9f75844SAndroid Build Coastguard Worker                                               rtc::ThreadPriority priority);
84*d9f75844SAndroid Build Coastguard Worker 
85*d9f75844SAndroid Build Coastguard Worker   NextTask GetNextTask();
86*d9f75844SAndroid Build Coastguard Worker 
87*d9f75844SAndroid Build Coastguard Worker   void ProcessTasks();
88*d9f75844SAndroid Build Coastguard Worker 
89*d9f75844SAndroid Build Coastguard Worker   void NotifyWake();
90*d9f75844SAndroid Build Coastguard Worker 
91*d9f75844SAndroid Build Coastguard Worker   // Signaled whenever a new task is pending.
92*d9f75844SAndroid Build Coastguard Worker   rtc::Event flag_notify_;
93*d9f75844SAndroid Build Coastguard Worker 
94*d9f75844SAndroid Build Coastguard Worker   Mutex pending_lock_;
95*d9f75844SAndroid Build Coastguard Worker 
96*d9f75844SAndroid Build Coastguard Worker   // Indicates if the worker thread needs to shutdown now.
97*d9f75844SAndroid Build Coastguard Worker   bool thread_should_quit_ RTC_GUARDED_BY(pending_lock_) = false;
98*d9f75844SAndroid Build Coastguard Worker 
99*d9f75844SAndroid Build Coastguard Worker   // Holds the next order to use for the next task to be
100*d9f75844SAndroid Build Coastguard Worker   // put into one of the pending queues.
101*d9f75844SAndroid Build Coastguard Worker   OrderId thread_posting_order_ RTC_GUARDED_BY(pending_lock_) = 0;
102*d9f75844SAndroid Build Coastguard Worker 
103*d9f75844SAndroid Build Coastguard Worker   // The list of all pending tasks that need to be processed in the
104*d9f75844SAndroid Build Coastguard Worker   // FIFO queue ordering on the worker thread.
105*d9f75844SAndroid Build Coastguard Worker   std::queue<std::pair<OrderId, absl::AnyInvocable<void() &&>>> pending_queue_
106*d9f75844SAndroid Build Coastguard Worker       RTC_GUARDED_BY(pending_lock_);
107*d9f75844SAndroid Build Coastguard Worker 
108*d9f75844SAndroid Build Coastguard Worker   // The list of all pending tasks that need to be processed at a future
109*d9f75844SAndroid Build Coastguard Worker   // time based upon a delay. On the off change the delayed task should
110*d9f75844SAndroid Build Coastguard Worker   // happen at exactly the same time interval as another task then the
111*d9f75844SAndroid Build Coastguard Worker   // task is processed based on FIFO ordering. std::priority_queue was
112*d9f75844SAndroid Build Coastguard Worker   // considered but rejected due to its inability to extract the
113*d9f75844SAndroid Build Coastguard Worker   // move-only value out of the queue without the presence of a hack.
114*d9f75844SAndroid Build Coastguard Worker   std::map<DelayedEntryTimeout, absl::AnyInvocable<void() &&>> delayed_queue_
115*d9f75844SAndroid Build Coastguard Worker       RTC_GUARDED_BY(pending_lock_);
116*d9f75844SAndroid Build Coastguard Worker 
117*d9f75844SAndroid Build Coastguard Worker   // Contains the active worker thread assigned to processing
118*d9f75844SAndroid Build Coastguard Worker   // tasks (including delayed tasks).
119*d9f75844SAndroid Build Coastguard Worker   // Placing this last ensures the thread doesn't touch uninitialized attributes
120*d9f75844SAndroid Build Coastguard Worker   // throughout it's lifetime.
121*d9f75844SAndroid Build Coastguard Worker   rtc::PlatformThread thread_;
122*d9f75844SAndroid Build Coastguard Worker };
123*d9f75844SAndroid Build Coastguard Worker 
TaskQueueStdlib(absl::string_view queue_name,rtc::ThreadPriority priority)124*d9f75844SAndroid Build Coastguard Worker TaskQueueStdlib::TaskQueueStdlib(absl::string_view queue_name,
125*d9f75844SAndroid Build Coastguard Worker                                  rtc::ThreadPriority priority)
126*d9f75844SAndroid Build Coastguard Worker     : flag_notify_(/*manual_reset=*/false, /*initially_signaled=*/false),
127*d9f75844SAndroid Build Coastguard Worker       thread_(InitializeThread(this, queue_name, priority)) {}
128*d9f75844SAndroid Build Coastguard Worker 
129*d9f75844SAndroid Build Coastguard Worker // static
InitializeThread(TaskQueueStdlib * me,absl::string_view queue_name,rtc::ThreadPriority priority)130*d9f75844SAndroid Build Coastguard Worker rtc::PlatformThread TaskQueueStdlib::InitializeThread(
131*d9f75844SAndroid Build Coastguard Worker     TaskQueueStdlib* me,
132*d9f75844SAndroid Build Coastguard Worker     absl::string_view queue_name,
133*d9f75844SAndroid Build Coastguard Worker     rtc::ThreadPriority priority) {
134*d9f75844SAndroid Build Coastguard Worker   rtc::Event started;
135*d9f75844SAndroid Build Coastguard Worker   auto thread = rtc::PlatformThread::SpawnJoinable(
136*d9f75844SAndroid Build Coastguard Worker       [&started, me] {
137*d9f75844SAndroid Build Coastguard Worker         CurrentTaskQueueSetter set_current(me);
138*d9f75844SAndroid Build Coastguard Worker         started.Set();
139*d9f75844SAndroid Build Coastguard Worker         me->ProcessTasks();
140*d9f75844SAndroid Build Coastguard Worker       },
141*d9f75844SAndroid Build Coastguard Worker       queue_name, rtc::ThreadAttributes().SetPriority(priority));
142*d9f75844SAndroid Build Coastguard Worker   started.Wait(rtc::Event::kForever);
143*d9f75844SAndroid Build Coastguard Worker   return thread;
144*d9f75844SAndroid Build Coastguard Worker }
145*d9f75844SAndroid Build Coastguard Worker 
Delete()146*d9f75844SAndroid Build Coastguard Worker void TaskQueueStdlib::Delete() {
147*d9f75844SAndroid Build Coastguard Worker   RTC_DCHECK(!IsCurrent());
148*d9f75844SAndroid Build Coastguard Worker 
149*d9f75844SAndroid Build Coastguard Worker   {
150*d9f75844SAndroid Build Coastguard Worker     MutexLock lock(&pending_lock_);
151*d9f75844SAndroid Build Coastguard Worker     thread_should_quit_ = true;
152*d9f75844SAndroid Build Coastguard Worker   }
153*d9f75844SAndroid Build Coastguard Worker 
154*d9f75844SAndroid Build Coastguard Worker   NotifyWake();
155*d9f75844SAndroid Build Coastguard Worker 
156*d9f75844SAndroid Build Coastguard Worker   delete this;
157*d9f75844SAndroid Build Coastguard Worker }
158*d9f75844SAndroid Build Coastguard Worker 
PostTask(absl::AnyInvocable<void ()&&> task)159*d9f75844SAndroid Build Coastguard Worker void TaskQueueStdlib::PostTask(absl::AnyInvocable<void() &&> task) {
160*d9f75844SAndroid Build Coastguard Worker   {
161*d9f75844SAndroid Build Coastguard Worker     MutexLock lock(&pending_lock_);
162*d9f75844SAndroid Build Coastguard Worker     pending_queue_.push(
163*d9f75844SAndroid Build Coastguard Worker         std::make_pair(++thread_posting_order_, std::move(task)));
164*d9f75844SAndroid Build Coastguard Worker   }
165*d9f75844SAndroid Build Coastguard Worker 
166*d9f75844SAndroid Build Coastguard Worker   NotifyWake();
167*d9f75844SAndroid Build Coastguard Worker }
168*d9f75844SAndroid Build Coastguard Worker 
PostDelayedTask(absl::AnyInvocable<void ()&&> task,TimeDelta delay)169*d9f75844SAndroid Build Coastguard Worker void TaskQueueStdlib::PostDelayedTask(absl::AnyInvocable<void() &&> task,
170*d9f75844SAndroid Build Coastguard Worker                                       TimeDelta delay) {
171*d9f75844SAndroid Build Coastguard Worker   DelayedEntryTimeout delayed_entry;
172*d9f75844SAndroid Build Coastguard Worker   delayed_entry.next_fire_at_us = rtc::TimeMicros() + delay.us();
173*d9f75844SAndroid Build Coastguard Worker 
174*d9f75844SAndroid Build Coastguard Worker   {
175*d9f75844SAndroid Build Coastguard Worker     MutexLock lock(&pending_lock_);
176*d9f75844SAndroid Build Coastguard Worker     delayed_entry.order = ++thread_posting_order_;
177*d9f75844SAndroid Build Coastguard Worker     delayed_queue_[delayed_entry] = std::move(task);
178*d9f75844SAndroid Build Coastguard Worker   }
179*d9f75844SAndroid Build Coastguard Worker 
180*d9f75844SAndroid Build Coastguard Worker   NotifyWake();
181*d9f75844SAndroid Build Coastguard Worker }
182*d9f75844SAndroid Build Coastguard Worker 
PostDelayedHighPrecisionTask(absl::AnyInvocable<void ()&&> task,TimeDelta delay)183*d9f75844SAndroid Build Coastguard Worker void TaskQueueStdlib::PostDelayedHighPrecisionTask(
184*d9f75844SAndroid Build Coastguard Worker     absl::AnyInvocable<void() &&> task,
185*d9f75844SAndroid Build Coastguard Worker     TimeDelta delay) {
186*d9f75844SAndroid Build Coastguard Worker   PostDelayedTask(std::move(task), delay);
187*d9f75844SAndroid Build Coastguard Worker }
188*d9f75844SAndroid Build Coastguard Worker 
GetNextTask()189*d9f75844SAndroid Build Coastguard Worker TaskQueueStdlib::NextTask TaskQueueStdlib::GetNextTask() {
190*d9f75844SAndroid Build Coastguard Worker   NextTask result;
191*d9f75844SAndroid Build Coastguard Worker 
192*d9f75844SAndroid Build Coastguard Worker   const int64_t tick_us = rtc::TimeMicros();
193*d9f75844SAndroid Build Coastguard Worker 
194*d9f75844SAndroid Build Coastguard Worker   MutexLock lock(&pending_lock_);
195*d9f75844SAndroid Build Coastguard Worker 
196*d9f75844SAndroid Build Coastguard Worker   if (thread_should_quit_) {
197*d9f75844SAndroid Build Coastguard Worker     result.final_task = true;
198*d9f75844SAndroid Build Coastguard Worker     return result;
199*d9f75844SAndroid Build Coastguard Worker   }
200*d9f75844SAndroid Build Coastguard Worker 
201*d9f75844SAndroid Build Coastguard Worker   if (delayed_queue_.size() > 0) {
202*d9f75844SAndroid Build Coastguard Worker     auto delayed_entry = delayed_queue_.begin();
203*d9f75844SAndroid Build Coastguard Worker     const auto& delay_info = delayed_entry->first;
204*d9f75844SAndroid Build Coastguard Worker     auto& delay_run = delayed_entry->second;
205*d9f75844SAndroid Build Coastguard Worker     if (tick_us >= delay_info.next_fire_at_us) {
206*d9f75844SAndroid Build Coastguard Worker       if (pending_queue_.size() > 0) {
207*d9f75844SAndroid Build Coastguard Worker         auto& entry = pending_queue_.front();
208*d9f75844SAndroid Build Coastguard Worker         auto& entry_order = entry.first;
209*d9f75844SAndroid Build Coastguard Worker         auto& entry_run = entry.second;
210*d9f75844SAndroid Build Coastguard Worker         if (entry_order < delay_info.order) {
211*d9f75844SAndroid Build Coastguard Worker           result.run_task = std::move(entry_run);
212*d9f75844SAndroid Build Coastguard Worker           pending_queue_.pop();
213*d9f75844SAndroid Build Coastguard Worker           return result;
214*d9f75844SAndroid Build Coastguard Worker         }
215*d9f75844SAndroid Build Coastguard Worker       }
216*d9f75844SAndroid Build Coastguard Worker 
217*d9f75844SAndroid Build Coastguard Worker       result.run_task = std::move(delay_run);
218*d9f75844SAndroid Build Coastguard Worker       delayed_queue_.erase(delayed_entry);
219*d9f75844SAndroid Build Coastguard Worker       return result;
220*d9f75844SAndroid Build Coastguard Worker     }
221*d9f75844SAndroid Build Coastguard Worker 
222*d9f75844SAndroid Build Coastguard Worker     result.sleep_time = TimeDelta::Millis(
223*d9f75844SAndroid Build Coastguard Worker         DivideRoundUp(delay_info.next_fire_at_us - tick_us, 1'000));
224*d9f75844SAndroid Build Coastguard Worker   }
225*d9f75844SAndroid Build Coastguard Worker 
226*d9f75844SAndroid Build Coastguard Worker   if (pending_queue_.size() > 0) {
227*d9f75844SAndroid Build Coastguard Worker     auto& entry = pending_queue_.front();
228*d9f75844SAndroid Build Coastguard Worker     result.run_task = std::move(entry.second);
229*d9f75844SAndroid Build Coastguard Worker     pending_queue_.pop();
230*d9f75844SAndroid Build Coastguard Worker   }
231*d9f75844SAndroid Build Coastguard Worker 
232*d9f75844SAndroid Build Coastguard Worker   return result;
233*d9f75844SAndroid Build Coastguard Worker }
234*d9f75844SAndroid Build Coastguard Worker 
ProcessTasks()235*d9f75844SAndroid Build Coastguard Worker void TaskQueueStdlib::ProcessTasks() {
236*d9f75844SAndroid Build Coastguard Worker   while (true) {
237*d9f75844SAndroid Build Coastguard Worker     auto task = GetNextTask();
238*d9f75844SAndroid Build Coastguard Worker 
239*d9f75844SAndroid Build Coastguard Worker     if (task.final_task)
240*d9f75844SAndroid Build Coastguard Worker       break;
241*d9f75844SAndroid Build Coastguard Worker 
242*d9f75844SAndroid Build Coastguard Worker     if (task.run_task) {
243*d9f75844SAndroid Build Coastguard Worker       // process entry immediately then try again
244*d9f75844SAndroid Build Coastguard Worker       std::move(task.run_task)();
245*d9f75844SAndroid Build Coastguard Worker 
246*d9f75844SAndroid Build Coastguard Worker       // Attempt to run more tasks before going to sleep.
247*d9f75844SAndroid Build Coastguard Worker       continue;
248*d9f75844SAndroid Build Coastguard Worker     }
249*d9f75844SAndroid Build Coastguard Worker 
250*d9f75844SAndroid Build Coastguard Worker     flag_notify_.Wait(task.sleep_time);
251*d9f75844SAndroid Build Coastguard Worker   }
252*d9f75844SAndroid Build Coastguard Worker }
253*d9f75844SAndroid Build Coastguard Worker 
NotifyWake()254*d9f75844SAndroid Build Coastguard Worker void TaskQueueStdlib::NotifyWake() {
255*d9f75844SAndroid Build Coastguard Worker   // The queue holds pending tasks to complete. Either tasks are to be
256*d9f75844SAndroid Build Coastguard Worker   // executed immediately or tasks are to be run at some future delayed time.
257*d9f75844SAndroid Build Coastguard Worker   // For immediate tasks the task queue's thread is busy running the task and
258*d9f75844SAndroid Build Coastguard Worker   // the thread will not be waiting on the flag_notify_ event. If no immediate
259*d9f75844SAndroid Build Coastguard Worker   // tasks are available but a delayed task is pending then the thread will be
260*d9f75844SAndroid Build Coastguard Worker   // waiting on flag_notify_ with a delayed time-out of the nearest timed task
261*d9f75844SAndroid Build Coastguard Worker   // to run. If no immediate or pending tasks are available, the thread will
262*d9f75844SAndroid Build Coastguard Worker   // wait on flag_notify_ until signaled that a task has been added (or the
263*d9f75844SAndroid Build Coastguard Worker   // thread to be told to shutdown).
264*d9f75844SAndroid Build Coastguard Worker 
265*d9f75844SAndroid Build Coastguard Worker   // In all cases, when a new immediate task, delayed task, or request to
266*d9f75844SAndroid Build Coastguard Worker   // shutdown the thread is added the flag_notify_ is signaled after. If the
267*d9f75844SAndroid Build Coastguard Worker   // thread was waiting then the thread will wake up immediately and re-assess
268*d9f75844SAndroid Build Coastguard Worker   // what task needs to be run next (i.e. run a task now, wait for the nearest
269*d9f75844SAndroid Build Coastguard Worker   // timed delayed task, or shutdown the thread). If the thread was not waiting
270*d9f75844SAndroid Build Coastguard Worker   // then the thread will remained signaled to wake up the next time any
271*d9f75844SAndroid Build Coastguard Worker   // attempt to wait on the flag_notify_ event occurs.
272*d9f75844SAndroid Build Coastguard Worker 
273*d9f75844SAndroid Build Coastguard Worker   // Any immediate or delayed pending task (or request to shutdown the thread)
274*d9f75844SAndroid Build Coastguard Worker   // must always be added to the queue prior to signaling flag_notify_ to wake
275*d9f75844SAndroid Build Coastguard Worker   // up the possibly sleeping thread. This prevents a race condition where the
276*d9f75844SAndroid Build Coastguard Worker   // thread is notified to wake up but the task queue's thread finds nothing to
277*d9f75844SAndroid Build Coastguard Worker   // do so it waits once again to be signaled where such a signal may never
278*d9f75844SAndroid Build Coastguard Worker   // happen.
279*d9f75844SAndroid Build Coastguard Worker   flag_notify_.Set();
280*d9f75844SAndroid Build Coastguard Worker }
281*d9f75844SAndroid Build Coastguard Worker 
282*d9f75844SAndroid Build Coastguard Worker class TaskQueueStdlibFactory final : public TaskQueueFactory {
283*d9f75844SAndroid Build Coastguard Worker  public:
CreateTaskQueue(absl::string_view name,Priority priority) const284*d9f75844SAndroid Build Coastguard Worker   std::unique_ptr<TaskQueueBase, TaskQueueDeleter> CreateTaskQueue(
285*d9f75844SAndroid Build Coastguard Worker       absl::string_view name,
286*d9f75844SAndroid Build Coastguard Worker       Priority priority) const override {
287*d9f75844SAndroid Build Coastguard Worker     return std::unique_ptr<TaskQueueBase, TaskQueueDeleter>(
288*d9f75844SAndroid Build Coastguard Worker         new TaskQueueStdlib(name, TaskQueuePriorityToThreadPriority(priority)));
289*d9f75844SAndroid Build Coastguard Worker   }
290*d9f75844SAndroid Build Coastguard Worker };
291*d9f75844SAndroid Build Coastguard Worker 
292*d9f75844SAndroid Build Coastguard Worker }  // namespace
293*d9f75844SAndroid Build Coastguard Worker 
CreateTaskQueueStdlibFactory()294*d9f75844SAndroid Build Coastguard Worker std::unique_ptr<TaskQueueFactory> CreateTaskQueueStdlibFactory() {
295*d9f75844SAndroid Build Coastguard Worker   return std::make_unique<TaskQueueStdlibFactory>();
296*d9f75844SAndroid Build Coastguard Worker }
297*d9f75844SAndroid Build Coastguard Worker 
298*d9f75844SAndroid Build Coastguard Worker }  // namespace webrtc
299