1*ec779b8eSAndroid Build Coastguard Worker /* 2*ec779b8eSAndroid Build Coastguard Worker * Copyright 2024, The Android Open Source Project 3*ec779b8eSAndroid Build Coastguard Worker * 4*ec779b8eSAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License"); 5*ec779b8eSAndroid Build Coastguard Worker * you may not use this file except in compliance with the License. 6*ec779b8eSAndroid Build Coastguard Worker * You may obtain a copy of the License at 7*ec779b8eSAndroid Build Coastguard Worker * 8*ec779b8eSAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0 9*ec779b8eSAndroid Build Coastguard Worker * 10*ec779b8eSAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software 11*ec779b8eSAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS, 12*ec779b8eSAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13*ec779b8eSAndroid Build Coastguard Worker * See the License for the specific language governing permissions and 14*ec779b8eSAndroid Build Coastguard Worker * limitations under the License. 15*ec779b8eSAndroid Build Coastguard Worker */ 16*ec779b8eSAndroid Build Coastguard Worker 17*ec779b8eSAndroid Build Coastguard Worker #pragma once 18*ec779b8eSAndroid Build Coastguard Worker 19*ec779b8eSAndroid Build Coastguard Worker #include <aidl/android/media/BnAidlNode.h> 20*ec779b8eSAndroid Build Coastguard Worker #include <codec2/hidl/client.h> 21*ec779b8eSAndroid Build Coastguard Worker 22*ec779b8eSAndroid Build Coastguard Worker namespace android { 23*ec779b8eSAndroid Build Coastguard Worker 24*ec779b8eSAndroid Build Coastguard Worker struct C2NodeImpl; 25*ec779b8eSAndroid Build Coastguard Worker 26*ec779b8eSAndroid Build Coastguard Worker /** 27*ec779b8eSAndroid Build Coastguard Worker * Thin Codec2 AIdL encoder HAL wrapper for InputSurface 28*ec779b8eSAndroid Build Coastguard Worker */ 29*ec779b8eSAndroid Build Coastguard Worker class C2AidlNode : public ::aidl::android::media::BnAidlNode { 30*ec779b8eSAndroid Build Coastguard Worker public: 31*ec779b8eSAndroid Build Coastguard Worker explicit C2AidlNode(const std::shared_ptr<Codec2Client::Component> &comp); 32*ec779b8eSAndroid Build Coastguard Worker ~C2AidlNode() override = default; 33*ec779b8eSAndroid Build Coastguard Worker 34*ec779b8eSAndroid Build Coastguard Worker // IAidlNode 35*ec779b8eSAndroid Build Coastguard Worker ::ndk::ScopedAStatus freeNode() override; 36*ec779b8eSAndroid Build Coastguard Worker 37*ec779b8eSAndroid Build Coastguard Worker ::ndk::ScopedAStatus getConsumerUsage(int64_t *_aidl_return) override; 38*ec779b8eSAndroid Build Coastguard Worker 39*ec779b8eSAndroid Build Coastguard Worker ::ndk::ScopedAStatus getInputBufferParams( 40*ec779b8eSAndroid Build Coastguard Worker ::aidl::android::media::IAidlNode::InputBufferParams *_aidl_return) override; 41*ec779b8eSAndroid Build Coastguard Worker 42*ec779b8eSAndroid Build Coastguard Worker ::ndk::ScopedAStatus setConsumerUsage(int64_t usage) override; 43*ec779b8eSAndroid Build Coastguard Worker 44*ec779b8eSAndroid Build Coastguard Worker ::ndk::ScopedAStatus setAdjustTimestampGapUs(int32_t gapUs) override; 45*ec779b8eSAndroid Build Coastguard Worker 46*ec779b8eSAndroid Build Coastguard Worker ::ndk::ScopedAStatus setInputSurface( 47*ec779b8eSAndroid Build Coastguard Worker const std::shared_ptr<::aidl::android::media::IAidlBufferSource>& 48*ec779b8eSAndroid Build Coastguard Worker bufferSource) override; 49*ec779b8eSAndroid Build Coastguard Worker 50*ec779b8eSAndroid Build Coastguard Worker ::ndk::ScopedAStatus submitBuffer( 51*ec779b8eSAndroid Build Coastguard Worker int32_t buffer, 52*ec779b8eSAndroid Build Coastguard Worker const std::optional<::aidl::android::hardware::HardwareBuffer>& hBuffer, 53*ec779b8eSAndroid Build Coastguard Worker int32_t flags, 54*ec779b8eSAndroid Build Coastguard Worker int64_t timestampUs, 55*ec779b8eSAndroid Build Coastguard Worker const ::ndk::ScopedFileDescriptor& fence) override; 56*ec779b8eSAndroid Build Coastguard Worker 57*ec779b8eSAndroid Build Coastguard Worker ::ndk::ScopedAStatus onDataSpaceChanged( 58*ec779b8eSAndroid Build Coastguard Worker int dataSpace, int aspects, int pixelFormat) override; 59*ec779b8eSAndroid Build Coastguard Worker 60*ec779b8eSAndroid Build Coastguard Worker /** 61*ec779b8eSAndroid Build Coastguard Worker * Returns underlying IAidlBufferSource object. 62*ec779b8eSAndroid Build Coastguard Worker */ 63*ec779b8eSAndroid Build Coastguard Worker std::shared_ptr<::aidl::android::media::IAidlBufferSource> getSource(); 64*ec779b8eSAndroid Build Coastguard Worker 65*ec779b8eSAndroid Build Coastguard Worker /** 66*ec779b8eSAndroid Build Coastguard Worker * Configure the frame size. 67*ec779b8eSAndroid Build Coastguard Worker */ 68*ec779b8eSAndroid Build Coastguard Worker void setFrameSize(uint32_t width, uint32_t height); 69*ec779b8eSAndroid Build Coastguard Worker 70*ec779b8eSAndroid Build Coastguard Worker /** 71*ec779b8eSAndroid Build Coastguard Worker * Notify that the input buffer reference is no longer needed by the component. 72*ec779b8eSAndroid Build Coastguard Worker * Clean up if necessary. 73*ec779b8eSAndroid Build Coastguard Worker * 74*ec779b8eSAndroid Build Coastguard Worker * \param index input work index 75*ec779b8eSAndroid Build Coastguard Worker */ 76*ec779b8eSAndroid Build Coastguard Worker void onInputBufferDone(c2_cntr64_t index); 77*ec779b8eSAndroid Build Coastguard Worker 78*ec779b8eSAndroid Build Coastguard Worker /** 79*ec779b8eSAndroid Build Coastguard Worker * Notify input buffer is emptied. 80*ec779b8eSAndroid Build Coastguard Worker */ 81*ec779b8eSAndroid Build Coastguard Worker void onInputBufferEmptied(); 82*ec779b8eSAndroid Build Coastguard Worker 83*ec779b8eSAndroid Build Coastguard Worker /** 84*ec779b8eSAndroid Build Coastguard Worker * Returns dataspace information from GraphicBufferSource. 85*ec779b8eSAndroid Build Coastguard Worker */ 86*ec779b8eSAndroid Build Coastguard Worker android_dataspace getDataspace(); 87*ec779b8eSAndroid Build Coastguard Worker 88*ec779b8eSAndroid Build Coastguard Worker /** 89*ec779b8eSAndroid Build Coastguard Worker * Returns dataspace information from GraphicBufferSource. 90*ec779b8eSAndroid Build Coastguard Worker */ 91*ec779b8eSAndroid Build Coastguard Worker uint32_t getPixelFormat(); 92*ec779b8eSAndroid Build Coastguard Worker 93*ec779b8eSAndroid Build Coastguard Worker /** 94*ec779b8eSAndroid Build Coastguard Worker * Sets priority of the queue thread. 95*ec779b8eSAndroid Build Coastguard Worker */ 96*ec779b8eSAndroid Build Coastguard Worker void setPriority(int priority); 97*ec779b8eSAndroid Build Coastguard Worker 98*ec779b8eSAndroid Build Coastguard Worker private: 99*ec779b8eSAndroid Build Coastguard Worker std::shared_ptr<C2NodeImpl> mImpl; 100*ec779b8eSAndroid Build Coastguard Worker }; 101*ec779b8eSAndroid Build Coastguard Worker 102*ec779b8eSAndroid Build Coastguard Worker } // namespace android 103*ec779b8eSAndroid Build Coastguard Worker 104