1*ec779b8eSAndroid Build Coastguard Worker /* 2*ec779b8eSAndroid Build Coastguard Worker * Copyright 2024, The Android Open Source Project 3*ec779b8eSAndroid Build Coastguard Worker * 4*ec779b8eSAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License"); 5*ec779b8eSAndroid Build Coastguard Worker * you may not use this file except in compliance with the License. 6*ec779b8eSAndroid Build Coastguard Worker * You may obtain a copy of the License at 7*ec779b8eSAndroid Build Coastguard Worker * 8*ec779b8eSAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0 9*ec779b8eSAndroid Build Coastguard Worker * 10*ec779b8eSAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software 11*ec779b8eSAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS, 12*ec779b8eSAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13*ec779b8eSAndroid Build Coastguard Worker * See the License for the specific language governing permissions and 14*ec779b8eSAndroid Build Coastguard Worker * limitations under the License. 15*ec779b8eSAndroid Build Coastguard Worker */ 16*ec779b8eSAndroid Build Coastguard Worker 17*ec779b8eSAndroid Build Coastguard Worker #ifndef C2_OMX_NODE_H_ 18*ec779b8eSAndroid Build Coastguard Worker #define C2_OMX_NODE_H_ 19*ec779b8eSAndroid Build Coastguard Worker 20*ec779b8eSAndroid Build Coastguard Worker #include <android/IOMXBufferSource.h> 21*ec779b8eSAndroid Build Coastguard Worker #include <codec2/hidl/client.h> 22*ec779b8eSAndroid Build Coastguard Worker #include <media/IOMX.h> 23*ec779b8eSAndroid Build Coastguard Worker #include <media/OMXBuffer.h> 24*ec779b8eSAndroid Build Coastguard Worker 25*ec779b8eSAndroid Build Coastguard Worker namespace android { 26*ec779b8eSAndroid Build Coastguard Worker 27*ec779b8eSAndroid Build Coastguard Worker struct C2NodeImpl; 28*ec779b8eSAndroid Build Coastguard Worker 29*ec779b8eSAndroid Build Coastguard Worker /** 30*ec779b8eSAndroid Build Coastguard Worker * IOmxNode implementation around codec 2.0 component, only to be used in 31*ec779b8eSAndroid Build Coastguard Worker * IGraphicBufferSource::configure. Only subset of IOmxNode API is implemented 32*ec779b8eSAndroid Build Coastguard Worker * and others are left as stub. As a result, one cannot expect this IOmxNode 33*ec779b8eSAndroid Build Coastguard Worker * to work in any other usage than IGraphicBufferSource. 34*ec779b8eSAndroid Build Coastguard Worker */ 35*ec779b8eSAndroid Build Coastguard Worker struct C2OMXNode : public BnOMXNode { 36*ec779b8eSAndroid Build Coastguard Worker explicit C2OMXNode(const std::shared_ptr<Codec2Client::Component> &comp); 37*ec779b8eSAndroid Build Coastguard Worker ~C2OMXNode() override = default; 38*ec779b8eSAndroid Build Coastguard Worker 39*ec779b8eSAndroid Build Coastguard Worker // IOMXNode 40*ec779b8eSAndroid Build Coastguard Worker status_t freeNode() override; 41*ec779b8eSAndroid Build Coastguard Worker status_t sendCommand(OMX_COMMANDTYPE cmd, OMX_S32 param) override; 42*ec779b8eSAndroid Build Coastguard Worker status_t getParameter( 43*ec779b8eSAndroid Build Coastguard Worker OMX_INDEXTYPE index, void *params, size_t size) override; 44*ec779b8eSAndroid Build Coastguard Worker status_t setParameter( 45*ec779b8eSAndroid Build Coastguard Worker OMX_INDEXTYPE index, const void *params, size_t size) override; 46*ec779b8eSAndroid Build Coastguard Worker status_t getConfig( 47*ec779b8eSAndroid Build Coastguard Worker OMX_INDEXTYPE index, void *params, size_t size) override; 48*ec779b8eSAndroid Build Coastguard Worker status_t setConfig( 49*ec779b8eSAndroid Build Coastguard Worker OMX_INDEXTYPE index, const void *params, size_t size) override; 50*ec779b8eSAndroid Build Coastguard Worker status_t setPortMode(OMX_U32 port_index, IOMX::PortMode mode) override; 51*ec779b8eSAndroid Build Coastguard Worker status_t prepareForAdaptivePlayback( 52*ec779b8eSAndroid Build Coastguard Worker OMX_U32 portIndex, OMX_BOOL enable, 53*ec779b8eSAndroid Build Coastguard Worker OMX_U32 maxFrameWidth, OMX_U32 maxFrameHeight) override; 54*ec779b8eSAndroid Build Coastguard Worker status_t configureVideoTunnelMode( 55*ec779b8eSAndroid Build Coastguard Worker OMX_U32 portIndex, OMX_BOOL tunneled, 56*ec779b8eSAndroid Build Coastguard Worker OMX_U32 audioHwSync, native_handle_t **sidebandHandle) override; 57*ec779b8eSAndroid Build Coastguard Worker status_t getGraphicBufferUsage( 58*ec779b8eSAndroid Build Coastguard Worker OMX_U32 port_index, OMX_U32* usage) override; 59*ec779b8eSAndroid Build Coastguard Worker status_t setInputSurface( 60*ec779b8eSAndroid Build Coastguard Worker const sp<IOMXBufferSource> &bufferSource) override; 61*ec779b8eSAndroid Build Coastguard Worker status_t allocateSecureBuffer( 62*ec779b8eSAndroid Build Coastguard Worker OMX_U32 port_index, size_t size, buffer_id *buffer, 63*ec779b8eSAndroid Build Coastguard Worker void **buffer_data, sp<NativeHandle> *native_handle) override; 64*ec779b8eSAndroid Build Coastguard Worker status_t useBuffer( 65*ec779b8eSAndroid Build Coastguard Worker OMX_U32 port_index, const OMXBuffer &omxBuf, buffer_id *buffer) override; 66*ec779b8eSAndroid Build Coastguard Worker status_t freeBuffer( 67*ec779b8eSAndroid Build Coastguard Worker OMX_U32 port_index, buffer_id buffer) override; 68*ec779b8eSAndroid Build Coastguard Worker status_t fillBuffer( 69*ec779b8eSAndroid Build Coastguard Worker buffer_id buffer, const OMXBuffer &omxBuf, int fenceFd) override; 70*ec779b8eSAndroid Build Coastguard Worker status_t emptyBuffer( 71*ec779b8eSAndroid Build Coastguard Worker buffer_id buffer, const OMXBuffer &omxBuf, 72*ec779b8eSAndroid Build Coastguard Worker OMX_U32 flags, OMX_TICKS timestamp, int fenceFd) override; 73*ec779b8eSAndroid Build Coastguard Worker status_t getExtensionIndex( 74*ec779b8eSAndroid Build Coastguard Worker const char *parameter_name, 75*ec779b8eSAndroid Build Coastguard Worker OMX_INDEXTYPE *index) override; 76*ec779b8eSAndroid Build Coastguard Worker status_t dispatchMessage(const omx_message &msg) override; 77*ec779b8eSAndroid Build Coastguard Worker 78*ec779b8eSAndroid Build Coastguard Worker /** 79*ec779b8eSAndroid Build Coastguard Worker * Returns underlying IOMXBufferSource object. 80*ec779b8eSAndroid Build Coastguard Worker */ 81*ec779b8eSAndroid Build Coastguard Worker sp<IOMXBufferSource> getSource(); 82*ec779b8eSAndroid Build Coastguard Worker 83*ec779b8eSAndroid Build Coastguard Worker /** 84*ec779b8eSAndroid Build Coastguard Worker * Configure the frame size. 85*ec779b8eSAndroid Build Coastguard Worker */ 86*ec779b8eSAndroid Build Coastguard Worker void setFrameSize(uint32_t width, uint32_t height); 87*ec779b8eSAndroid Build Coastguard Worker 88*ec779b8eSAndroid Build Coastguard Worker /** 89*ec779b8eSAndroid Build Coastguard Worker * Notify that the input buffer reference is no longer needed by the component. 90*ec779b8eSAndroid Build Coastguard Worker * Clean up if necessary. 91*ec779b8eSAndroid Build Coastguard Worker * 92*ec779b8eSAndroid Build Coastguard Worker * \param index input work index 93*ec779b8eSAndroid Build Coastguard Worker */ 94*ec779b8eSAndroid Build Coastguard Worker void onInputBufferDone(c2_cntr64_t index); 95*ec779b8eSAndroid Build Coastguard Worker 96*ec779b8eSAndroid Build Coastguard Worker /** 97*ec779b8eSAndroid Build Coastguard Worker * Notify input buffer is emptied. 98*ec779b8eSAndroid Build Coastguard Worker */ 99*ec779b8eSAndroid Build Coastguard Worker void onInputBufferEmptied(); 100*ec779b8eSAndroid Build Coastguard Worker 101*ec779b8eSAndroid Build Coastguard Worker /** 102*ec779b8eSAndroid Build Coastguard Worker * Returns dataspace information from GraphicBufferSource. 103*ec779b8eSAndroid Build Coastguard Worker */ 104*ec779b8eSAndroid Build Coastguard Worker android_dataspace getDataspace(); 105*ec779b8eSAndroid Build Coastguard Worker 106*ec779b8eSAndroid Build Coastguard Worker /** 107*ec779b8eSAndroid Build Coastguard Worker * Returns dataspace information from GraphicBufferSource. 108*ec779b8eSAndroid Build Coastguard Worker */ 109*ec779b8eSAndroid Build Coastguard Worker uint32_t getPixelFormat(); 110*ec779b8eSAndroid Build Coastguard Worker 111*ec779b8eSAndroid Build Coastguard Worker /** 112*ec779b8eSAndroid Build Coastguard Worker * Sets priority of the queue thread. 113*ec779b8eSAndroid Build Coastguard Worker */ 114*ec779b8eSAndroid Build Coastguard Worker void setPriority(int priority); 115*ec779b8eSAndroid Build Coastguard Worker 116*ec779b8eSAndroid Build Coastguard Worker private: 117*ec779b8eSAndroid Build Coastguard Worker std::shared_ptr<C2NodeImpl> mImpl; 118*ec779b8eSAndroid Build Coastguard Worker }; 119*ec779b8eSAndroid Build Coastguard Worker 120*ec779b8eSAndroid Build Coastguard Worker } // namespace android 121*ec779b8eSAndroid Build Coastguard Worker 122*ec779b8eSAndroid Build Coastguard Worker #endif // C2_OMX_NODE_H_ 123