xref: /aosp_15_r20/frameworks/av/media/codec2/sfplugin/C2OMXNode.h (revision ec779b8e0859a360c3d303172224686826e6e0e1)
1*ec779b8eSAndroid Build Coastguard Worker /*
2*ec779b8eSAndroid Build Coastguard Worker  * Copyright 2024, The Android Open Source Project
3*ec779b8eSAndroid Build Coastguard Worker  *
4*ec779b8eSAndroid Build Coastguard Worker  * Licensed under the Apache License, Version 2.0 (the "License");
5*ec779b8eSAndroid Build Coastguard Worker  * you may not use this file except in compliance with the License.
6*ec779b8eSAndroid Build Coastguard Worker  * You may obtain a copy of the License at
7*ec779b8eSAndroid Build Coastguard Worker  *
8*ec779b8eSAndroid Build Coastguard Worker  *      http://www.apache.org/licenses/LICENSE-2.0
9*ec779b8eSAndroid Build Coastguard Worker  *
10*ec779b8eSAndroid Build Coastguard Worker  * Unless required by applicable law or agreed to in writing, software
11*ec779b8eSAndroid Build Coastguard Worker  * distributed under the License is distributed on an "AS IS" BASIS,
12*ec779b8eSAndroid Build Coastguard Worker  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*ec779b8eSAndroid Build Coastguard Worker  * See the License for the specific language governing permissions and
14*ec779b8eSAndroid Build Coastguard Worker  * limitations under the License.
15*ec779b8eSAndroid Build Coastguard Worker  */
16*ec779b8eSAndroid Build Coastguard Worker 
17*ec779b8eSAndroid Build Coastguard Worker #ifndef C2_OMX_NODE_H_
18*ec779b8eSAndroid Build Coastguard Worker #define C2_OMX_NODE_H_
19*ec779b8eSAndroid Build Coastguard Worker 
20*ec779b8eSAndroid Build Coastguard Worker #include <android/IOMXBufferSource.h>
21*ec779b8eSAndroid Build Coastguard Worker #include <codec2/hidl/client.h>
22*ec779b8eSAndroid Build Coastguard Worker #include <media/IOMX.h>
23*ec779b8eSAndroid Build Coastguard Worker #include <media/OMXBuffer.h>
24*ec779b8eSAndroid Build Coastguard Worker 
25*ec779b8eSAndroid Build Coastguard Worker namespace android {
26*ec779b8eSAndroid Build Coastguard Worker 
27*ec779b8eSAndroid Build Coastguard Worker struct C2NodeImpl;
28*ec779b8eSAndroid Build Coastguard Worker 
29*ec779b8eSAndroid Build Coastguard Worker /**
30*ec779b8eSAndroid Build Coastguard Worker  * IOmxNode implementation around codec 2.0 component, only to be used in
31*ec779b8eSAndroid Build Coastguard Worker  * IGraphicBufferSource::configure. Only subset of IOmxNode API is implemented
32*ec779b8eSAndroid Build Coastguard Worker  * and others are left as stub. As a result, one cannot expect this IOmxNode
33*ec779b8eSAndroid Build Coastguard Worker  * to work in any other usage than IGraphicBufferSource.
34*ec779b8eSAndroid Build Coastguard Worker  */
35*ec779b8eSAndroid Build Coastguard Worker struct C2OMXNode : public BnOMXNode {
36*ec779b8eSAndroid Build Coastguard Worker     explicit C2OMXNode(const std::shared_ptr<Codec2Client::Component> &comp);
37*ec779b8eSAndroid Build Coastguard Worker     ~C2OMXNode() override = default;
38*ec779b8eSAndroid Build Coastguard Worker 
39*ec779b8eSAndroid Build Coastguard Worker     // IOMXNode
40*ec779b8eSAndroid Build Coastguard Worker     status_t freeNode() override;
41*ec779b8eSAndroid Build Coastguard Worker     status_t sendCommand(OMX_COMMANDTYPE cmd, OMX_S32 param) override;
42*ec779b8eSAndroid Build Coastguard Worker     status_t getParameter(
43*ec779b8eSAndroid Build Coastguard Worker             OMX_INDEXTYPE index, void *params, size_t size) override;
44*ec779b8eSAndroid Build Coastguard Worker     status_t setParameter(
45*ec779b8eSAndroid Build Coastguard Worker             OMX_INDEXTYPE index, const void *params, size_t size) override;
46*ec779b8eSAndroid Build Coastguard Worker     status_t getConfig(
47*ec779b8eSAndroid Build Coastguard Worker             OMX_INDEXTYPE index, void *params, size_t size) override;
48*ec779b8eSAndroid Build Coastguard Worker     status_t setConfig(
49*ec779b8eSAndroid Build Coastguard Worker             OMX_INDEXTYPE index, const void *params, size_t size) override;
50*ec779b8eSAndroid Build Coastguard Worker     status_t setPortMode(OMX_U32 port_index, IOMX::PortMode mode) override;
51*ec779b8eSAndroid Build Coastguard Worker     status_t prepareForAdaptivePlayback(
52*ec779b8eSAndroid Build Coastguard Worker             OMX_U32 portIndex, OMX_BOOL enable,
53*ec779b8eSAndroid Build Coastguard Worker             OMX_U32 maxFrameWidth, OMX_U32 maxFrameHeight) override;
54*ec779b8eSAndroid Build Coastguard Worker     status_t configureVideoTunnelMode(
55*ec779b8eSAndroid Build Coastguard Worker             OMX_U32 portIndex, OMX_BOOL tunneled,
56*ec779b8eSAndroid Build Coastguard Worker             OMX_U32 audioHwSync, native_handle_t **sidebandHandle) override;
57*ec779b8eSAndroid Build Coastguard Worker     status_t getGraphicBufferUsage(
58*ec779b8eSAndroid Build Coastguard Worker             OMX_U32 port_index, OMX_U32* usage) override;
59*ec779b8eSAndroid Build Coastguard Worker     status_t setInputSurface(
60*ec779b8eSAndroid Build Coastguard Worker             const sp<IOMXBufferSource> &bufferSource) override;
61*ec779b8eSAndroid Build Coastguard Worker     status_t allocateSecureBuffer(
62*ec779b8eSAndroid Build Coastguard Worker             OMX_U32 port_index, size_t size, buffer_id *buffer,
63*ec779b8eSAndroid Build Coastguard Worker             void **buffer_data, sp<NativeHandle> *native_handle) override;
64*ec779b8eSAndroid Build Coastguard Worker     status_t useBuffer(
65*ec779b8eSAndroid Build Coastguard Worker             OMX_U32 port_index, const OMXBuffer &omxBuf, buffer_id *buffer) override;
66*ec779b8eSAndroid Build Coastguard Worker     status_t freeBuffer(
67*ec779b8eSAndroid Build Coastguard Worker             OMX_U32 port_index, buffer_id buffer) override;
68*ec779b8eSAndroid Build Coastguard Worker     status_t fillBuffer(
69*ec779b8eSAndroid Build Coastguard Worker             buffer_id buffer, const OMXBuffer &omxBuf, int fenceFd) override;
70*ec779b8eSAndroid Build Coastguard Worker     status_t emptyBuffer(
71*ec779b8eSAndroid Build Coastguard Worker             buffer_id buffer, const OMXBuffer &omxBuf,
72*ec779b8eSAndroid Build Coastguard Worker             OMX_U32 flags, OMX_TICKS timestamp, int fenceFd) override;
73*ec779b8eSAndroid Build Coastguard Worker     status_t getExtensionIndex(
74*ec779b8eSAndroid Build Coastguard Worker             const char *parameter_name,
75*ec779b8eSAndroid Build Coastguard Worker             OMX_INDEXTYPE *index) override;
76*ec779b8eSAndroid Build Coastguard Worker     status_t dispatchMessage(const omx_message &msg) override;
77*ec779b8eSAndroid Build Coastguard Worker 
78*ec779b8eSAndroid Build Coastguard Worker     /**
79*ec779b8eSAndroid Build Coastguard Worker      * Returns underlying IOMXBufferSource object.
80*ec779b8eSAndroid Build Coastguard Worker      */
81*ec779b8eSAndroid Build Coastguard Worker     sp<IOMXBufferSource> getSource();
82*ec779b8eSAndroid Build Coastguard Worker 
83*ec779b8eSAndroid Build Coastguard Worker     /**
84*ec779b8eSAndroid Build Coastguard Worker      * Configure the frame size.
85*ec779b8eSAndroid Build Coastguard Worker      */
86*ec779b8eSAndroid Build Coastguard Worker     void setFrameSize(uint32_t width, uint32_t height);
87*ec779b8eSAndroid Build Coastguard Worker 
88*ec779b8eSAndroid Build Coastguard Worker     /**
89*ec779b8eSAndroid Build Coastguard Worker      * Notify that the input buffer reference is no longer needed by the component.
90*ec779b8eSAndroid Build Coastguard Worker      * Clean up if necessary.
91*ec779b8eSAndroid Build Coastguard Worker      *
92*ec779b8eSAndroid Build Coastguard Worker      * \param index input work index
93*ec779b8eSAndroid Build Coastguard Worker      */
94*ec779b8eSAndroid Build Coastguard Worker     void onInputBufferDone(c2_cntr64_t index);
95*ec779b8eSAndroid Build Coastguard Worker 
96*ec779b8eSAndroid Build Coastguard Worker     /**
97*ec779b8eSAndroid Build Coastguard Worker      * Notify input buffer is emptied.
98*ec779b8eSAndroid Build Coastguard Worker      */
99*ec779b8eSAndroid Build Coastguard Worker     void onInputBufferEmptied();
100*ec779b8eSAndroid Build Coastguard Worker 
101*ec779b8eSAndroid Build Coastguard Worker     /**
102*ec779b8eSAndroid Build Coastguard Worker      * Returns dataspace information from GraphicBufferSource.
103*ec779b8eSAndroid Build Coastguard Worker      */
104*ec779b8eSAndroid Build Coastguard Worker     android_dataspace getDataspace();
105*ec779b8eSAndroid Build Coastguard Worker 
106*ec779b8eSAndroid Build Coastguard Worker     /**
107*ec779b8eSAndroid Build Coastguard Worker      * Returns dataspace information from GraphicBufferSource.
108*ec779b8eSAndroid Build Coastguard Worker      */
109*ec779b8eSAndroid Build Coastguard Worker     uint32_t getPixelFormat();
110*ec779b8eSAndroid Build Coastguard Worker 
111*ec779b8eSAndroid Build Coastguard Worker     /**
112*ec779b8eSAndroid Build Coastguard Worker      * Sets priority of the queue thread.
113*ec779b8eSAndroid Build Coastguard Worker      */
114*ec779b8eSAndroid Build Coastguard Worker     void setPriority(int priority);
115*ec779b8eSAndroid Build Coastguard Worker 
116*ec779b8eSAndroid Build Coastguard Worker private:
117*ec779b8eSAndroid Build Coastguard Worker     std::shared_ptr<C2NodeImpl> mImpl;
118*ec779b8eSAndroid Build Coastguard Worker };
119*ec779b8eSAndroid Build Coastguard Worker 
120*ec779b8eSAndroid Build Coastguard Worker }  // namespace android
121*ec779b8eSAndroid Build Coastguard Worker 
122*ec779b8eSAndroid Build Coastguard Worker #endif  // C2_OMX_NODE_H_
123