1*ec779b8eSAndroid Build Coastguard Worker /*
2*ec779b8eSAndroid Build Coastguard Worker * Copyright 2017, The Android Open Source Project
3*ec779b8eSAndroid Build Coastguard Worker *
4*ec779b8eSAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License");
5*ec779b8eSAndroid Build Coastguard Worker * you may not use this file except in compliance with the License.
6*ec779b8eSAndroid Build Coastguard Worker * You may obtain a copy of the License at
7*ec779b8eSAndroid Build Coastguard Worker *
8*ec779b8eSAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0
9*ec779b8eSAndroid Build Coastguard Worker *
10*ec779b8eSAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software
11*ec779b8eSAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS,
12*ec779b8eSAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*ec779b8eSAndroid Build Coastguard Worker * See the License for the specific language governing permissions and
14*ec779b8eSAndroid Build Coastguard Worker * limitations under the License.
15*ec779b8eSAndroid Build Coastguard Worker */
16*ec779b8eSAndroid Build Coastguard Worker
17*ec779b8eSAndroid Build Coastguard Worker //#define LOG_NDEBUG 0
18*ec779b8eSAndroid Build Coastguard Worker #include <utils/Errors.h>
19*ec779b8eSAndroid Build Coastguard Worker #define LOG_TAG "CCodecBufferChannel"
20*ec779b8eSAndroid Build Coastguard Worker #define ATRACE_TAG ATRACE_TAG_VIDEO
21*ec779b8eSAndroid Build Coastguard Worker #include <utils/Log.h>
22*ec779b8eSAndroid Build Coastguard Worker #include <utils/Trace.h>
23*ec779b8eSAndroid Build Coastguard Worker
24*ec779b8eSAndroid Build Coastguard Worker #include <algorithm>
25*ec779b8eSAndroid Build Coastguard Worker #include <atomic>
26*ec779b8eSAndroid Build Coastguard Worker #include <list>
27*ec779b8eSAndroid Build Coastguard Worker #include <numeric>
28*ec779b8eSAndroid Build Coastguard Worker #include <thread>
29*ec779b8eSAndroid Build Coastguard Worker #include <chrono>
30*ec779b8eSAndroid Build Coastguard Worker
31*ec779b8eSAndroid Build Coastguard Worker #include <android_media_codec.h>
32*ec779b8eSAndroid Build Coastguard Worker
33*ec779b8eSAndroid Build Coastguard Worker #include <C2AllocatorGralloc.h>
34*ec779b8eSAndroid Build Coastguard Worker #include <C2PlatformSupport.h>
35*ec779b8eSAndroid Build Coastguard Worker #include <C2BlockInternal.h>
36*ec779b8eSAndroid Build Coastguard Worker #include <C2Config.h>
37*ec779b8eSAndroid Build Coastguard Worker #include <C2Debug.h>
38*ec779b8eSAndroid Build Coastguard Worker
39*ec779b8eSAndroid Build Coastguard Worker #include <android/hardware/cas/native/1.0/IDescrambler.h>
40*ec779b8eSAndroid Build Coastguard Worker #include <android/hardware/drm/1.0/types.h>
41*ec779b8eSAndroid Build Coastguard Worker #include <android/sysprop/MediaProperties.sysprop.h>
42*ec779b8eSAndroid Build Coastguard Worker #include <android-base/parseint.h>
43*ec779b8eSAndroid Build Coastguard Worker #include <android-base/properties.h>
44*ec779b8eSAndroid Build Coastguard Worker #include <android-base/no_destructor.h>
45*ec779b8eSAndroid Build Coastguard Worker #include <android-base/stringprintf.h>
46*ec779b8eSAndroid Build Coastguard Worker #include <binder/MemoryBase.h>
47*ec779b8eSAndroid Build Coastguard Worker #include <binder/MemoryDealer.h>
48*ec779b8eSAndroid Build Coastguard Worker #include <cutils/properties.h>
49*ec779b8eSAndroid Build Coastguard Worker #include <gui/Surface.h>
50*ec779b8eSAndroid Build Coastguard Worker #include <hidlmemory/FrameworkUtils.h>
51*ec779b8eSAndroid Build Coastguard Worker #include <media/openmax/OMX_Core.h>
52*ec779b8eSAndroid Build Coastguard Worker #include <media/stagefright/foundation/ABuffer.h>
53*ec779b8eSAndroid Build Coastguard Worker #include <media/stagefright/foundation/ALookup.h>
54*ec779b8eSAndroid Build Coastguard Worker #include <media/stagefright/foundation/AMessage.h>
55*ec779b8eSAndroid Build Coastguard Worker #include <media/stagefright/foundation/AUtils.h>
56*ec779b8eSAndroid Build Coastguard Worker #include <media/stagefright/foundation/hexdump.h>
57*ec779b8eSAndroid Build Coastguard Worker #include <media/stagefright/MediaCodecConstants.h>
58*ec779b8eSAndroid Build Coastguard Worker #include <media/stagefright/SkipCutBuffer.h>
59*ec779b8eSAndroid Build Coastguard Worker #include <media/stagefright/SurfaceUtils.h>
60*ec779b8eSAndroid Build Coastguard Worker #include <media/MediaCodecBuffer.h>
61*ec779b8eSAndroid Build Coastguard Worker #include <mediadrm/ICrypto.h>
62*ec779b8eSAndroid Build Coastguard Worker #include <server_configurable_flags/get_flags.h>
63*ec779b8eSAndroid Build Coastguard Worker #include <system/window.h>
64*ec779b8eSAndroid Build Coastguard Worker
65*ec779b8eSAndroid Build Coastguard Worker #include "CCodecBufferChannel.h"
66*ec779b8eSAndroid Build Coastguard Worker #include "Codec2Buffer.h"
67*ec779b8eSAndroid Build Coastguard Worker
68*ec779b8eSAndroid Build Coastguard Worker namespace android {
69*ec779b8eSAndroid Build Coastguard Worker
70*ec779b8eSAndroid Build Coastguard Worker using android::base::StringPrintf;
71*ec779b8eSAndroid Build Coastguard Worker using hardware::hidl_handle;
72*ec779b8eSAndroid Build Coastguard Worker using hardware::hidl_string;
73*ec779b8eSAndroid Build Coastguard Worker using hardware::hidl_vec;
74*ec779b8eSAndroid Build Coastguard Worker using hardware::fromHeap;
75*ec779b8eSAndroid Build Coastguard Worker using hardware::HidlMemory;
76*ec779b8eSAndroid Build Coastguard Worker using server_configurable_flags::GetServerConfigurableFlag;
77*ec779b8eSAndroid Build Coastguard Worker
78*ec779b8eSAndroid Build Coastguard Worker using namespace hardware::cas::V1_0;
79*ec779b8eSAndroid Build Coastguard Worker using namespace hardware::cas::native::V1_0;
80*ec779b8eSAndroid Build Coastguard Worker
81*ec779b8eSAndroid Build Coastguard Worker using CasStatus = hardware::cas::V1_0::Status;
82*ec779b8eSAndroid Build Coastguard Worker using DrmBufferType = hardware::drm::V1_0::BufferType;
83*ec779b8eSAndroid Build Coastguard Worker
84*ec779b8eSAndroid Build Coastguard Worker namespace {
85*ec779b8eSAndroid Build Coastguard Worker
86*ec779b8eSAndroid Build Coastguard Worker constexpr size_t kSmoothnessFactor = 4;
87*ec779b8eSAndroid Build Coastguard Worker
88*ec779b8eSAndroid Build Coastguard Worker // This is for keeping IGBP's buffer dropping logic in legacy mode other
89*ec779b8eSAndroid Build Coastguard Worker // than making it non-blocking. Do not change this value.
90*ec779b8eSAndroid Build Coastguard Worker const static size_t kDequeueTimeoutNs = 0;
91*ec779b8eSAndroid Build Coastguard Worker
areRenderMetricsEnabled()92*ec779b8eSAndroid Build Coastguard Worker static bool areRenderMetricsEnabled() {
93*ec779b8eSAndroid Build Coastguard Worker std::string v = GetServerConfigurableFlag("media_native", "render_metrics_enabled", "false");
94*ec779b8eSAndroid Build Coastguard Worker return v == "true";
95*ec779b8eSAndroid Build Coastguard Worker }
96*ec779b8eSAndroid Build Coastguard Worker
97*ec779b8eSAndroid Build Coastguard Worker // Flags can come with individual BufferInfos
98*ec779b8eSAndroid Build Coastguard Worker // when used with large frame audio
99*ec779b8eSAndroid Build Coastguard Worker constexpr static std::initializer_list<std::pair<uint32_t, uint32_t>> flagList = {
100*ec779b8eSAndroid Build Coastguard Worker {BUFFER_FLAG_CODEC_CONFIG, C2FrameData::FLAG_CODEC_CONFIG},
101*ec779b8eSAndroid Build Coastguard Worker {BUFFER_FLAG_END_OF_STREAM, C2FrameData::FLAG_END_OF_STREAM},
102*ec779b8eSAndroid Build Coastguard Worker {BUFFER_FLAG_DECODE_ONLY, C2FrameData::FLAG_DROP_FRAME}
103*ec779b8eSAndroid Build Coastguard Worker };
104*ec779b8eSAndroid Build Coastguard Worker
convertFlags(uint32_t flags,bool toC2)105*ec779b8eSAndroid Build Coastguard Worker static uint32_t convertFlags(uint32_t flags, bool toC2) {
106*ec779b8eSAndroid Build Coastguard Worker return std::transform_reduce(
107*ec779b8eSAndroid Build Coastguard Worker flagList.begin(), flagList.end(),
108*ec779b8eSAndroid Build Coastguard Worker 0u,
109*ec779b8eSAndroid Build Coastguard Worker std::bit_or{},
110*ec779b8eSAndroid Build Coastguard Worker [flags, toC2](const std::pair<uint32_t, uint32_t> &entry) {
111*ec779b8eSAndroid Build Coastguard Worker if (toC2) {
112*ec779b8eSAndroid Build Coastguard Worker return (flags & entry.first) ? entry.second : 0;
113*ec779b8eSAndroid Build Coastguard Worker } else {
114*ec779b8eSAndroid Build Coastguard Worker return (flags & entry.second) ? entry.first : 0;
115*ec779b8eSAndroid Build Coastguard Worker }
116*ec779b8eSAndroid Build Coastguard Worker });
117*ec779b8eSAndroid Build Coastguard Worker }
118*ec779b8eSAndroid Build Coastguard Worker
119*ec779b8eSAndroid Build Coastguard Worker class SurfaceCallbackHandler {
120*ec779b8eSAndroid Build Coastguard Worker public:
121*ec779b8eSAndroid Build Coastguard Worker enum callback_type_t {
122*ec779b8eSAndroid Build Coastguard Worker ON_BUFFER_RELEASED = 0,
123*ec779b8eSAndroid Build Coastguard Worker ON_BUFFER_ATTACHED
124*ec779b8eSAndroid Build Coastguard Worker };
125*ec779b8eSAndroid Build Coastguard Worker
post(callback_type_t callback,std::shared_ptr<Codec2Client::Component> component,uint32_t generation)126*ec779b8eSAndroid Build Coastguard Worker void post(callback_type_t callback,
127*ec779b8eSAndroid Build Coastguard Worker std::shared_ptr<Codec2Client::Component> component,
128*ec779b8eSAndroid Build Coastguard Worker uint32_t generation) {
129*ec779b8eSAndroid Build Coastguard Worker if (!component) {
130*ec779b8eSAndroid Build Coastguard Worker ALOGW("surface callback psoted for invalid component");
131*ec779b8eSAndroid Build Coastguard Worker }
132*ec779b8eSAndroid Build Coastguard Worker std::shared_ptr<SurfaceCallbackItem> item =
133*ec779b8eSAndroid Build Coastguard Worker std::make_shared<SurfaceCallbackItem>(callback, component, generation);
134*ec779b8eSAndroid Build Coastguard Worker std::unique_lock<std::mutex> lock(mMutex);
135*ec779b8eSAndroid Build Coastguard Worker mItems.emplace_back(std::move(item));
136*ec779b8eSAndroid Build Coastguard Worker mCv.notify_one();
137*ec779b8eSAndroid Build Coastguard Worker }
138*ec779b8eSAndroid Build Coastguard Worker
~SurfaceCallbackHandler()139*ec779b8eSAndroid Build Coastguard Worker ~SurfaceCallbackHandler() {
140*ec779b8eSAndroid Build Coastguard Worker {
141*ec779b8eSAndroid Build Coastguard Worker std::unique_lock<std::mutex> lock(mMutex);
142*ec779b8eSAndroid Build Coastguard Worker mDone = true;
143*ec779b8eSAndroid Build Coastguard Worker mCv.notify_all();
144*ec779b8eSAndroid Build Coastguard Worker }
145*ec779b8eSAndroid Build Coastguard Worker if (mThread.joinable()) {
146*ec779b8eSAndroid Build Coastguard Worker mThread.join();
147*ec779b8eSAndroid Build Coastguard Worker }
148*ec779b8eSAndroid Build Coastguard Worker }
149*ec779b8eSAndroid Build Coastguard Worker
GetInstance()150*ec779b8eSAndroid Build Coastguard Worker static SurfaceCallbackHandler& GetInstance() {
151*ec779b8eSAndroid Build Coastguard Worker static base::NoDestructor<SurfaceCallbackHandler> sSurfaceCallbackHandler{};
152*ec779b8eSAndroid Build Coastguard Worker return *sSurfaceCallbackHandler;
153*ec779b8eSAndroid Build Coastguard Worker }
154*ec779b8eSAndroid Build Coastguard Worker
155*ec779b8eSAndroid Build Coastguard Worker private:
156*ec779b8eSAndroid Build Coastguard Worker struct SurfaceCallbackItem {
157*ec779b8eSAndroid Build Coastguard Worker callback_type_t mCallback;
158*ec779b8eSAndroid Build Coastguard Worker std::weak_ptr<Codec2Client::Component> mComp;
159*ec779b8eSAndroid Build Coastguard Worker uint32_t mGeneration;
160*ec779b8eSAndroid Build Coastguard Worker
SurfaceCallbackItemandroid::__anon154d4c550111::SurfaceCallbackHandler::SurfaceCallbackItem161*ec779b8eSAndroid Build Coastguard Worker SurfaceCallbackItem(
162*ec779b8eSAndroid Build Coastguard Worker callback_type_t callback,
163*ec779b8eSAndroid Build Coastguard Worker std::shared_ptr<Codec2Client::Component> comp,
164*ec779b8eSAndroid Build Coastguard Worker uint32_t generation)
165*ec779b8eSAndroid Build Coastguard Worker : mCallback(callback), mComp(comp), mGeneration(generation) {}
166*ec779b8eSAndroid Build Coastguard Worker };
167*ec779b8eSAndroid Build Coastguard Worker
SurfaceCallbackHandler()168*ec779b8eSAndroid Build Coastguard Worker SurfaceCallbackHandler() { mThread = std::thread(&SurfaceCallbackHandler::run, this); }
169*ec779b8eSAndroid Build Coastguard Worker
run()170*ec779b8eSAndroid Build Coastguard Worker void run() {
171*ec779b8eSAndroid Build Coastguard Worker std::unique_lock<std::mutex> lock(mMutex);
172*ec779b8eSAndroid Build Coastguard Worker while (!mDone) {
173*ec779b8eSAndroid Build Coastguard Worker while (!mItems.empty()) {
174*ec779b8eSAndroid Build Coastguard Worker std::deque<std::shared_ptr<SurfaceCallbackItem>> items = std::move(mItems);
175*ec779b8eSAndroid Build Coastguard Worker mItems.clear();
176*ec779b8eSAndroid Build Coastguard Worker lock.unlock();
177*ec779b8eSAndroid Build Coastguard Worker handle(items);
178*ec779b8eSAndroid Build Coastguard Worker lock.lock();
179*ec779b8eSAndroid Build Coastguard Worker }
180*ec779b8eSAndroid Build Coastguard Worker mCv.wait(lock);
181*ec779b8eSAndroid Build Coastguard Worker }
182*ec779b8eSAndroid Build Coastguard Worker }
183*ec779b8eSAndroid Build Coastguard Worker
handle(std::deque<std::shared_ptr<SurfaceCallbackItem>> & items)184*ec779b8eSAndroid Build Coastguard Worker void handle(std::deque<std::shared_ptr<SurfaceCallbackItem>> &items) {
185*ec779b8eSAndroid Build Coastguard Worker while (!items.empty()) {
186*ec779b8eSAndroid Build Coastguard Worker std::shared_ptr<SurfaceCallbackItem> item = items.front();
187*ec779b8eSAndroid Build Coastguard Worker items.pop_front();
188*ec779b8eSAndroid Build Coastguard Worker switch (item->mCallback) {
189*ec779b8eSAndroid Build Coastguard Worker case ON_BUFFER_RELEASED: {
190*ec779b8eSAndroid Build Coastguard Worker std::shared_ptr<Codec2Client::Component> comp = item->mComp.lock();;
191*ec779b8eSAndroid Build Coastguard Worker if (comp) {
192*ec779b8eSAndroid Build Coastguard Worker comp->onBufferReleasedFromOutputSurface(item->mGeneration);
193*ec779b8eSAndroid Build Coastguard Worker }
194*ec779b8eSAndroid Build Coastguard Worker break;
195*ec779b8eSAndroid Build Coastguard Worker }
196*ec779b8eSAndroid Build Coastguard Worker case ON_BUFFER_ATTACHED: {
197*ec779b8eSAndroid Build Coastguard Worker std::shared_ptr<Codec2Client::Component> comp = item->mComp.lock();
198*ec779b8eSAndroid Build Coastguard Worker if (comp) {
199*ec779b8eSAndroid Build Coastguard Worker comp->onBufferAttachedToOutputSurface(item->mGeneration);
200*ec779b8eSAndroid Build Coastguard Worker }
201*ec779b8eSAndroid Build Coastguard Worker break;
202*ec779b8eSAndroid Build Coastguard Worker }
203*ec779b8eSAndroid Build Coastguard Worker default:
204*ec779b8eSAndroid Build Coastguard Worker ALOGE("Non defined surface callback message");
205*ec779b8eSAndroid Build Coastguard Worker break;
206*ec779b8eSAndroid Build Coastguard Worker }
207*ec779b8eSAndroid Build Coastguard Worker }
208*ec779b8eSAndroid Build Coastguard Worker }
209*ec779b8eSAndroid Build Coastguard Worker
210*ec779b8eSAndroid Build Coastguard Worker std::thread mThread;
211*ec779b8eSAndroid Build Coastguard Worker bool mDone = false;
212*ec779b8eSAndroid Build Coastguard Worker std::deque<std::shared_ptr<SurfaceCallbackItem>> mItems;
213*ec779b8eSAndroid Build Coastguard Worker std::mutex mMutex;
214*ec779b8eSAndroid Build Coastguard Worker std::condition_variable mCv;
215*ec779b8eSAndroid Build Coastguard Worker
216*ec779b8eSAndroid Build Coastguard Worker
217*ec779b8eSAndroid Build Coastguard Worker friend class base::NoDestructor<SurfaceCallbackHandler>;
218*ec779b8eSAndroid Build Coastguard Worker
219*ec779b8eSAndroid Build Coastguard Worker DISALLOW_EVIL_CONSTRUCTORS(SurfaceCallbackHandler);
220*ec779b8eSAndroid Build Coastguard Worker };
221*ec779b8eSAndroid Build Coastguard Worker
222*ec779b8eSAndroid Build Coastguard Worker } // namespace
223*ec779b8eSAndroid Build Coastguard Worker
QueueGuard(CCodecBufferChannel::QueueSync & sync)224*ec779b8eSAndroid Build Coastguard Worker CCodecBufferChannel::QueueGuard::QueueGuard(
225*ec779b8eSAndroid Build Coastguard Worker CCodecBufferChannel::QueueSync &sync) : mSync(sync) {
226*ec779b8eSAndroid Build Coastguard Worker Mutex::Autolock l(mSync.mGuardLock);
227*ec779b8eSAndroid Build Coastguard Worker // At this point it's guaranteed that mSync is not under state transition,
228*ec779b8eSAndroid Build Coastguard Worker // as we are holding its mutex.
229*ec779b8eSAndroid Build Coastguard Worker
230*ec779b8eSAndroid Build Coastguard Worker Mutexed<CCodecBufferChannel::QueueSync::Counter>::Locked count(mSync.mCount);
231*ec779b8eSAndroid Build Coastguard Worker if (count->value == -1) {
232*ec779b8eSAndroid Build Coastguard Worker mRunning = false;
233*ec779b8eSAndroid Build Coastguard Worker } else {
234*ec779b8eSAndroid Build Coastguard Worker ++count->value;
235*ec779b8eSAndroid Build Coastguard Worker mRunning = true;
236*ec779b8eSAndroid Build Coastguard Worker }
237*ec779b8eSAndroid Build Coastguard Worker }
238*ec779b8eSAndroid Build Coastguard Worker
~QueueGuard()239*ec779b8eSAndroid Build Coastguard Worker CCodecBufferChannel::QueueGuard::~QueueGuard() {
240*ec779b8eSAndroid Build Coastguard Worker if (mRunning) {
241*ec779b8eSAndroid Build Coastguard Worker // We are not holding mGuardLock at this point so that QueueSync::stop() can
242*ec779b8eSAndroid Build Coastguard Worker // keep holding the lock until mCount reaches zero.
243*ec779b8eSAndroid Build Coastguard Worker Mutexed<CCodecBufferChannel::QueueSync::Counter>::Locked count(mSync.mCount);
244*ec779b8eSAndroid Build Coastguard Worker --count->value;
245*ec779b8eSAndroid Build Coastguard Worker count->cond.broadcast();
246*ec779b8eSAndroid Build Coastguard Worker }
247*ec779b8eSAndroid Build Coastguard Worker }
248*ec779b8eSAndroid Build Coastguard Worker
start()249*ec779b8eSAndroid Build Coastguard Worker void CCodecBufferChannel::QueueSync::start() {
250*ec779b8eSAndroid Build Coastguard Worker Mutex::Autolock l(mGuardLock);
251*ec779b8eSAndroid Build Coastguard Worker // If stopped, it goes to running state; otherwise no-op.
252*ec779b8eSAndroid Build Coastguard Worker Mutexed<Counter>::Locked count(mCount);
253*ec779b8eSAndroid Build Coastguard Worker if (count->value == -1) {
254*ec779b8eSAndroid Build Coastguard Worker count->value = 0;
255*ec779b8eSAndroid Build Coastguard Worker }
256*ec779b8eSAndroid Build Coastguard Worker }
257*ec779b8eSAndroid Build Coastguard Worker
stop()258*ec779b8eSAndroid Build Coastguard Worker void CCodecBufferChannel::QueueSync::stop() {
259*ec779b8eSAndroid Build Coastguard Worker Mutex::Autolock l(mGuardLock);
260*ec779b8eSAndroid Build Coastguard Worker Mutexed<Counter>::Locked count(mCount);
261*ec779b8eSAndroid Build Coastguard Worker if (count->value == -1) {
262*ec779b8eSAndroid Build Coastguard Worker // no-op
263*ec779b8eSAndroid Build Coastguard Worker return;
264*ec779b8eSAndroid Build Coastguard Worker }
265*ec779b8eSAndroid Build Coastguard Worker // Holding mGuardLock here blocks creation of additional QueueGuard objects, so
266*ec779b8eSAndroid Build Coastguard Worker // mCount can only decrement. In other words, threads that acquired the lock
267*ec779b8eSAndroid Build Coastguard Worker // are allowed to finish execution but additional threads trying to acquire
268*ec779b8eSAndroid Build Coastguard Worker // the lock at this point will block, and then get QueueGuard at STOPPED
269*ec779b8eSAndroid Build Coastguard Worker // state.
270*ec779b8eSAndroid Build Coastguard Worker while (count->value != 0) {
271*ec779b8eSAndroid Build Coastguard Worker count.waitForCondition(count->cond);
272*ec779b8eSAndroid Build Coastguard Worker }
273*ec779b8eSAndroid Build Coastguard Worker count->value = -1;
274*ec779b8eSAndroid Build Coastguard Worker }
275*ec779b8eSAndroid Build Coastguard Worker
276*ec779b8eSAndroid Build Coastguard Worker // Input
277*ec779b8eSAndroid Build Coastguard Worker
Input()278*ec779b8eSAndroid Build Coastguard Worker CCodecBufferChannel::Input::Input() : extraBuffers("extra") {}
279*ec779b8eSAndroid Build Coastguard Worker
280*ec779b8eSAndroid Build Coastguard Worker // CCodecBufferChannel
281*ec779b8eSAndroid Build Coastguard Worker
CCodecBufferChannel(const std::shared_ptr<CCodecCallback> & callback)282*ec779b8eSAndroid Build Coastguard Worker CCodecBufferChannel::CCodecBufferChannel(
283*ec779b8eSAndroid Build Coastguard Worker const std::shared_ptr<CCodecCallback> &callback)
284*ec779b8eSAndroid Build Coastguard Worker : mHeapSeqNum(-1),
285*ec779b8eSAndroid Build Coastguard Worker mCCodecCallback(callback),
286*ec779b8eSAndroid Build Coastguard Worker mFrameIndex(0u),
287*ec779b8eSAndroid Build Coastguard Worker mFirstValidFrameIndex(0u),
288*ec779b8eSAndroid Build Coastguard Worker mAreRenderMetricsEnabled(areRenderMetricsEnabled()),
289*ec779b8eSAndroid Build Coastguard Worker mIsSurfaceToDisplay(false),
290*ec779b8eSAndroid Build Coastguard Worker mHasPresentFenceTimes(false),
291*ec779b8eSAndroid Build Coastguard Worker mRenderingDepth(3u),
292*ec779b8eSAndroid Build Coastguard Worker mMetaMode(MODE_NONE),
293*ec779b8eSAndroid Build Coastguard Worker mInputMetEos(false),
294*ec779b8eSAndroid Build Coastguard Worker mSendEncryptedInfoBuffer(false) {
295*ec779b8eSAndroid Build Coastguard Worker {
296*ec779b8eSAndroid Build Coastguard Worker Mutexed<Input>::Locked input(mInput);
297*ec779b8eSAndroid Build Coastguard Worker input->buffers.reset(new DummyInputBuffers(""));
298*ec779b8eSAndroid Build Coastguard Worker input->extraBuffers.flush();
299*ec779b8eSAndroid Build Coastguard Worker input->inputDelay = 0u;
300*ec779b8eSAndroid Build Coastguard Worker input->pipelineDelay = 0u;
301*ec779b8eSAndroid Build Coastguard Worker input->numSlots = kSmoothnessFactor;
302*ec779b8eSAndroid Build Coastguard Worker input->numExtraSlots = 0u;
303*ec779b8eSAndroid Build Coastguard Worker input->lastFlushIndex = 0u;
304*ec779b8eSAndroid Build Coastguard Worker }
305*ec779b8eSAndroid Build Coastguard Worker {
306*ec779b8eSAndroid Build Coastguard Worker Mutexed<Output>::Locked output(mOutput);
307*ec779b8eSAndroid Build Coastguard Worker output->outputDelay = 0u;
308*ec779b8eSAndroid Build Coastguard Worker output->numSlots = kSmoothnessFactor;
309*ec779b8eSAndroid Build Coastguard Worker output->bounded = false;
310*ec779b8eSAndroid Build Coastguard Worker }
311*ec779b8eSAndroid Build Coastguard Worker {
312*ec779b8eSAndroid Build Coastguard Worker Mutexed<BlockPools>::Locked pools(mBlockPools);
313*ec779b8eSAndroid Build Coastguard Worker pools->outputPoolId = C2BlockPool::BASIC_LINEAR;
314*ec779b8eSAndroid Build Coastguard Worker }
315*ec779b8eSAndroid Build Coastguard Worker if (android::media::codec::provider_->rendering_depth_removal()) {
316*ec779b8eSAndroid Build Coastguard Worker constexpr int kAndroidApi202404 = 202404;
317*ec779b8eSAndroid Build Coastguard Worker int vendorVersion = ::android::base::GetIntProperty("ro.vendor.api_level", -1);
318*ec779b8eSAndroid Build Coastguard Worker using ::android::sysprop::MediaProperties::codec2_remove_rendering_depth;
319*ec779b8eSAndroid Build Coastguard Worker if (vendorVersion > kAndroidApi202404 || codec2_remove_rendering_depth().value_or(false)) {
320*ec779b8eSAndroid Build Coastguard Worker mRenderingDepth = 0;
321*ec779b8eSAndroid Build Coastguard Worker }
322*ec779b8eSAndroid Build Coastguard Worker } else {
323*ec779b8eSAndroid Build Coastguard Worker std::string value = GetServerConfigurableFlag(
324*ec779b8eSAndroid Build Coastguard Worker "media_native", "ccodec_rendering_depth", "3");
325*ec779b8eSAndroid Build Coastguard Worker android::base::ParseInt(value, &mRenderingDepth);
326*ec779b8eSAndroid Build Coastguard Worker }
327*ec779b8eSAndroid Build Coastguard Worker mOutputSurface.lock()->maxDequeueBuffers = kSmoothnessFactor + mRenderingDepth;
328*ec779b8eSAndroid Build Coastguard Worker }
329*ec779b8eSAndroid Build Coastguard Worker
~CCodecBufferChannel()330*ec779b8eSAndroid Build Coastguard Worker CCodecBufferChannel::~CCodecBufferChannel() {
331*ec779b8eSAndroid Build Coastguard Worker if (mCrypto != nullptr && mHeapSeqNum >= 0) {
332*ec779b8eSAndroid Build Coastguard Worker mCrypto->unsetHeap(mHeapSeqNum);
333*ec779b8eSAndroid Build Coastguard Worker }
334*ec779b8eSAndroid Build Coastguard Worker }
335*ec779b8eSAndroid Build Coastguard Worker
setComponent(const std::shared_ptr<Codec2Client::Component> & component)336*ec779b8eSAndroid Build Coastguard Worker void CCodecBufferChannel::setComponent(
337*ec779b8eSAndroid Build Coastguard Worker const std::shared_ptr<Codec2Client::Component> &component) {
338*ec779b8eSAndroid Build Coastguard Worker std::atomic_store(&mComponent, component);
339*ec779b8eSAndroid Build Coastguard Worker mComponentName = component->getName() + StringPrintf("#%d", int(uintptr_t(component.get()) % 997));
340*ec779b8eSAndroid Build Coastguard Worker mName = mComponentName.c_str();
341*ec779b8eSAndroid Build Coastguard Worker }
342*ec779b8eSAndroid Build Coastguard Worker
setInputSurface(const std::shared_ptr<InputSurfaceWrapper> & surface)343*ec779b8eSAndroid Build Coastguard Worker status_t CCodecBufferChannel::setInputSurface(
344*ec779b8eSAndroid Build Coastguard Worker const std::shared_ptr<InputSurfaceWrapper> &surface) {
345*ec779b8eSAndroid Build Coastguard Worker ALOGV("[%s] setInputSurface", mName);
346*ec779b8eSAndroid Build Coastguard Worker if (!surface) {
347*ec779b8eSAndroid Build Coastguard Worker ALOGE("[%s] setInputSurface: surface must not be null", mName);
348*ec779b8eSAndroid Build Coastguard Worker return BAD_VALUE;
349*ec779b8eSAndroid Build Coastguard Worker }
350*ec779b8eSAndroid Build Coastguard Worker Mutexed<InputSurface>::Locked inputSurface(mInputSurface);
351*ec779b8eSAndroid Build Coastguard Worker inputSurface->numProcessingBuffersBalance = 0;
352*ec779b8eSAndroid Build Coastguard Worker inputSurface->surface = surface;
353*ec779b8eSAndroid Build Coastguard Worker mHasInputSurface = true;
354*ec779b8eSAndroid Build Coastguard Worker return inputSurface->surface->connect(std::atomic_load(&mComponent));
355*ec779b8eSAndroid Build Coastguard Worker }
356*ec779b8eSAndroid Build Coastguard Worker
signalEndOfInputStream()357*ec779b8eSAndroid Build Coastguard Worker status_t CCodecBufferChannel::signalEndOfInputStream() {
358*ec779b8eSAndroid Build Coastguard Worker Mutexed<InputSurface>::Locked inputSurface(mInputSurface);
359*ec779b8eSAndroid Build Coastguard Worker if (inputSurface->surface == nullptr) {
360*ec779b8eSAndroid Build Coastguard Worker return INVALID_OPERATION;
361*ec779b8eSAndroid Build Coastguard Worker }
362*ec779b8eSAndroid Build Coastguard Worker return inputSurface->surface->signalEndOfInputStream();
363*ec779b8eSAndroid Build Coastguard Worker }
364*ec779b8eSAndroid Build Coastguard Worker
queueInputBufferInternal(sp<MediaCodecBuffer> buffer,std::shared_ptr<C2LinearBlock> encryptedBlock,size_t blockSize)365*ec779b8eSAndroid Build Coastguard Worker status_t CCodecBufferChannel::queueInputBufferInternal(
366*ec779b8eSAndroid Build Coastguard Worker sp<MediaCodecBuffer> buffer,
367*ec779b8eSAndroid Build Coastguard Worker std::shared_ptr<C2LinearBlock> encryptedBlock,
368*ec779b8eSAndroid Build Coastguard Worker size_t blockSize) {
369*ec779b8eSAndroid Build Coastguard Worker int64_t timeUs;
370*ec779b8eSAndroid Build Coastguard Worker CHECK(buffer->meta()->findInt64("timeUs", &timeUs));
371*ec779b8eSAndroid Build Coastguard Worker
372*ec779b8eSAndroid Build Coastguard Worker if (mInputMetEos) {
373*ec779b8eSAndroid Build Coastguard Worker ALOGD("[%s] buffers after EOS ignored (%lld us)", mName, (long long)timeUs);
374*ec779b8eSAndroid Build Coastguard Worker return OK;
375*ec779b8eSAndroid Build Coastguard Worker }
376*ec779b8eSAndroid Build Coastguard Worker
377*ec779b8eSAndroid Build Coastguard Worker int32_t flags = 0;
378*ec779b8eSAndroid Build Coastguard Worker int32_t tmp = 0;
379*ec779b8eSAndroid Build Coastguard Worker bool eos = false;
380*ec779b8eSAndroid Build Coastguard Worker bool tunnelFirstFrame = false;
381*ec779b8eSAndroid Build Coastguard Worker if (buffer->meta()->findInt32("eos", &tmp) && tmp) {
382*ec779b8eSAndroid Build Coastguard Worker eos = true;
383*ec779b8eSAndroid Build Coastguard Worker mInputMetEos = true;
384*ec779b8eSAndroid Build Coastguard Worker ALOGV("[%s] input EOS", mName);
385*ec779b8eSAndroid Build Coastguard Worker }
386*ec779b8eSAndroid Build Coastguard Worker if (buffer->meta()->findInt32("csd", &tmp) && tmp) {
387*ec779b8eSAndroid Build Coastguard Worker flags |= C2FrameData::FLAG_CODEC_CONFIG;
388*ec779b8eSAndroid Build Coastguard Worker }
389*ec779b8eSAndroid Build Coastguard Worker if (buffer->meta()->findInt32("tunnel-first-frame", &tmp) && tmp) {
390*ec779b8eSAndroid Build Coastguard Worker tunnelFirstFrame = true;
391*ec779b8eSAndroid Build Coastguard Worker }
392*ec779b8eSAndroid Build Coastguard Worker if (buffer->meta()->findInt32("decode-only", &tmp) && tmp) {
393*ec779b8eSAndroid Build Coastguard Worker flags |= C2FrameData::FLAG_DROP_FRAME;
394*ec779b8eSAndroid Build Coastguard Worker }
395*ec779b8eSAndroid Build Coastguard Worker ALOGV("[%s] queueInputBuffer: buffer->size() = %zu time: %lld",
396*ec779b8eSAndroid Build Coastguard Worker mName, buffer->size(), (long long)timeUs);
397*ec779b8eSAndroid Build Coastguard Worker std::list<std::unique_ptr<C2Work>> items;
398*ec779b8eSAndroid Build Coastguard Worker std::unique_ptr<C2Work> work(new C2Work);
399*ec779b8eSAndroid Build Coastguard Worker work->input.ordinal.timestamp = timeUs;
400*ec779b8eSAndroid Build Coastguard Worker work->input.ordinal.frameIndex = mFrameIndex++;
401*ec779b8eSAndroid Build Coastguard Worker // WORKAROUND: until codecs support handling work after EOS and max output sizing, use timestamp
402*ec779b8eSAndroid Build Coastguard Worker // manipulation to achieve image encoding via video codec, and to constrain encoded output.
403*ec779b8eSAndroid Build Coastguard Worker // Keep client timestamp in customOrdinal
404*ec779b8eSAndroid Build Coastguard Worker work->input.ordinal.customOrdinal = timeUs;
405*ec779b8eSAndroid Build Coastguard Worker work->input.buffers.clear();
406*ec779b8eSAndroid Build Coastguard Worker
407*ec779b8eSAndroid Build Coastguard Worker sp<Codec2Buffer> copy;
408*ec779b8eSAndroid Build Coastguard Worker bool usesFrameReassembler = false;
409*ec779b8eSAndroid Build Coastguard Worker
410*ec779b8eSAndroid Build Coastguard Worker if (buffer->size() > 0u) {
411*ec779b8eSAndroid Build Coastguard Worker Mutexed<Input>::Locked input(mInput);
412*ec779b8eSAndroid Build Coastguard Worker std::shared_ptr<C2Buffer> c2buffer;
413*ec779b8eSAndroid Build Coastguard Worker if (!input->buffers->releaseBuffer(buffer, &c2buffer, false)) {
414*ec779b8eSAndroid Build Coastguard Worker return -ENOENT;
415*ec779b8eSAndroid Build Coastguard Worker }
416*ec779b8eSAndroid Build Coastguard Worker // TODO: we want to delay copying buffers.
417*ec779b8eSAndroid Build Coastguard Worker if (input->extraBuffers.numComponentBuffers() < input->numExtraSlots) {
418*ec779b8eSAndroid Build Coastguard Worker copy = input->buffers->cloneAndReleaseBuffer(buffer);
419*ec779b8eSAndroid Build Coastguard Worker if (copy != nullptr) {
420*ec779b8eSAndroid Build Coastguard Worker (void)input->extraBuffers.assignSlot(copy);
421*ec779b8eSAndroid Build Coastguard Worker if (!input->extraBuffers.releaseSlot(copy, &c2buffer, false)) {
422*ec779b8eSAndroid Build Coastguard Worker return UNKNOWN_ERROR;
423*ec779b8eSAndroid Build Coastguard Worker }
424*ec779b8eSAndroid Build Coastguard Worker bool released = input->buffers->releaseBuffer(buffer, nullptr, true);
425*ec779b8eSAndroid Build Coastguard Worker ALOGV("[%s] queueInputBuffer: buffer copied; %sreleased",
426*ec779b8eSAndroid Build Coastguard Worker mName, released ? "" : "not ");
427*ec779b8eSAndroid Build Coastguard Worker buffer = copy;
428*ec779b8eSAndroid Build Coastguard Worker } else {
429*ec779b8eSAndroid Build Coastguard Worker ALOGW("[%s] queueInputBuffer: failed to copy a buffer; this may cause input "
430*ec779b8eSAndroid Build Coastguard Worker "buffer starvation on component.", mName);
431*ec779b8eSAndroid Build Coastguard Worker }
432*ec779b8eSAndroid Build Coastguard Worker }
433*ec779b8eSAndroid Build Coastguard Worker if (input->frameReassembler) {
434*ec779b8eSAndroid Build Coastguard Worker usesFrameReassembler = true;
435*ec779b8eSAndroid Build Coastguard Worker input->frameReassembler.process(buffer, &items);
436*ec779b8eSAndroid Build Coastguard Worker } else {
437*ec779b8eSAndroid Build Coastguard Worker int32_t cvo = 0;
438*ec779b8eSAndroid Build Coastguard Worker if (buffer->meta()->findInt32("cvo", &cvo)) {
439*ec779b8eSAndroid Build Coastguard Worker int32_t rotation = cvo % 360;
440*ec779b8eSAndroid Build Coastguard Worker // change rotation to counter-clock wise.
441*ec779b8eSAndroid Build Coastguard Worker rotation = ((rotation <= 0) ? 0 : 360) - rotation;
442*ec779b8eSAndroid Build Coastguard Worker
443*ec779b8eSAndroid Build Coastguard Worker Mutexed<OutputSurface>::Locked output(mOutputSurface);
444*ec779b8eSAndroid Build Coastguard Worker uint64_t frameIndex = work->input.ordinal.frameIndex.peeku();
445*ec779b8eSAndroid Build Coastguard Worker output->rotation[frameIndex] = rotation;
446*ec779b8eSAndroid Build Coastguard Worker }
447*ec779b8eSAndroid Build Coastguard Worker sp<RefBase> obj;
448*ec779b8eSAndroid Build Coastguard Worker if (buffer->meta()->findObject("accessUnitInfo", &obj)) {
449*ec779b8eSAndroid Build Coastguard Worker ALOGV("Filling C2Info from multiple access units");
450*ec779b8eSAndroid Build Coastguard Worker sp<WrapperObject<std::vector<AccessUnitInfo>>> infos{
451*ec779b8eSAndroid Build Coastguard Worker (decltype(infos.get()))obj.get()};
452*ec779b8eSAndroid Build Coastguard Worker std::vector<AccessUnitInfo> &accessUnitInfoVec = infos->value;
453*ec779b8eSAndroid Build Coastguard Worker std::vector<C2AccessUnitInfosStruct> multipleAccessUnitInfos;
454*ec779b8eSAndroid Build Coastguard Worker uint32_t outFlags = 0;
455*ec779b8eSAndroid Build Coastguard Worker for (int i = 0; i < accessUnitInfoVec.size(); i++) {
456*ec779b8eSAndroid Build Coastguard Worker outFlags = 0;
457*ec779b8eSAndroid Build Coastguard Worker outFlags = convertFlags(accessUnitInfoVec[i].mFlags, true);
458*ec779b8eSAndroid Build Coastguard Worker if (eos && (outFlags & C2FrameData::FLAG_END_OF_STREAM)) {
459*ec779b8eSAndroid Build Coastguard Worker outFlags &= (~C2FrameData::FLAG_END_OF_STREAM);
460*ec779b8eSAndroid Build Coastguard Worker }
461*ec779b8eSAndroid Build Coastguard Worker multipleAccessUnitInfos.emplace_back(
462*ec779b8eSAndroid Build Coastguard Worker outFlags,
463*ec779b8eSAndroid Build Coastguard Worker accessUnitInfoVec[i].mSize,
464*ec779b8eSAndroid Build Coastguard Worker accessUnitInfoVec[i].mTimestamp);
465*ec779b8eSAndroid Build Coastguard Worker ALOGV("%d) flags: %d, size: %d, time: %llu",
466*ec779b8eSAndroid Build Coastguard Worker i, outFlags, accessUnitInfoVec[i].mSize,
467*ec779b8eSAndroid Build Coastguard Worker (long long)accessUnitInfoVec[i].mTimestamp);
468*ec779b8eSAndroid Build Coastguard Worker
469*ec779b8eSAndroid Build Coastguard Worker }
470*ec779b8eSAndroid Build Coastguard Worker const std::shared_ptr<C2AccessUnitInfos::input> c2AccessUnitInfos =
471*ec779b8eSAndroid Build Coastguard Worker C2AccessUnitInfos::input::AllocShared(
472*ec779b8eSAndroid Build Coastguard Worker multipleAccessUnitInfos.size(), 0u, multipleAccessUnitInfos);
473*ec779b8eSAndroid Build Coastguard Worker c2buffer->setInfo(c2AccessUnitInfos);
474*ec779b8eSAndroid Build Coastguard Worker }
475*ec779b8eSAndroid Build Coastguard Worker work->input.buffers.push_back(c2buffer);
476*ec779b8eSAndroid Build Coastguard Worker if (encryptedBlock) {
477*ec779b8eSAndroid Build Coastguard Worker work->input.infoBuffers.emplace_back(C2InfoBuffer::CreateLinearBuffer(
478*ec779b8eSAndroid Build Coastguard Worker kParamIndexEncryptedBuffer,
479*ec779b8eSAndroid Build Coastguard Worker encryptedBlock->share(0, blockSize, C2Fence())));
480*ec779b8eSAndroid Build Coastguard Worker }
481*ec779b8eSAndroid Build Coastguard Worker }
482*ec779b8eSAndroid Build Coastguard Worker } else if (eos) {
483*ec779b8eSAndroid Build Coastguard Worker Mutexed<Input>::Locked input(mInput);
484*ec779b8eSAndroid Build Coastguard Worker if (input->frameReassembler) {
485*ec779b8eSAndroid Build Coastguard Worker usesFrameReassembler = true;
486*ec779b8eSAndroid Build Coastguard Worker // drain any pending items with eos
487*ec779b8eSAndroid Build Coastguard Worker input->frameReassembler.process(buffer, &items);
488*ec779b8eSAndroid Build Coastguard Worker }
489*ec779b8eSAndroid Build Coastguard Worker flags |= C2FrameData::FLAG_END_OF_STREAM;
490*ec779b8eSAndroid Build Coastguard Worker }
491*ec779b8eSAndroid Build Coastguard Worker if (usesFrameReassembler) {
492*ec779b8eSAndroid Build Coastguard Worker if (!items.empty()) {
493*ec779b8eSAndroid Build Coastguard Worker items.front()->input.configUpdate = std::move(mParamsToBeSet);
494*ec779b8eSAndroid Build Coastguard Worker mFrameIndex = (items.back()->input.ordinal.frameIndex + 1).peek();
495*ec779b8eSAndroid Build Coastguard Worker }
496*ec779b8eSAndroid Build Coastguard Worker } else {
497*ec779b8eSAndroid Build Coastguard Worker work->input.flags = (C2FrameData::flags_t)flags;
498*ec779b8eSAndroid Build Coastguard Worker
499*ec779b8eSAndroid Build Coastguard Worker // TODO: fill info's
500*ec779b8eSAndroid Build Coastguard Worker if (android::media::codec::provider_->region_of_interest()
501*ec779b8eSAndroid Build Coastguard Worker && android::media::codec::provider_->region_of_interest_support()) {
502*ec779b8eSAndroid Build Coastguard Worker if (mInfoBuffers.size()) {
503*ec779b8eSAndroid Build Coastguard Worker for (auto infoBuffer : mInfoBuffers) {
504*ec779b8eSAndroid Build Coastguard Worker work->input.infoBuffers.emplace_back(*infoBuffer);
505*ec779b8eSAndroid Build Coastguard Worker }
506*ec779b8eSAndroid Build Coastguard Worker mInfoBuffers.clear();
507*ec779b8eSAndroid Build Coastguard Worker }
508*ec779b8eSAndroid Build Coastguard Worker }
509*ec779b8eSAndroid Build Coastguard Worker
510*ec779b8eSAndroid Build Coastguard Worker work->input.configUpdate = std::move(mParamsToBeSet);
511*ec779b8eSAndroid Build Coastguard Worker if (tunnelFirstFrame) {
512*ec779b8eSAndroid Build Coastguard Worker C2StreamTunnelHoldRender::input tunnelHoldRender{
513*ec779b8eSAndroid Build Coastguard Worker 0u /* stream */,
514*ec779b8eSAndroid Build Coastguard Worker C2_TRUE /* value */
515*ec779b8eSAndroid Build Coastguard Worker };
516*ec779b8eSAndroid Build Coastguard Worker work->input.configUpdate.push_back(C2Param::Copy(tunnelHoldRender));
517*ec779b8eSAndroid Build Coastguard Worker }
518*ec779b8eSAndroid Build Coastguard Worker work->worklets.clear();
519*ec779b8eSAndroid Build Coastguard Worker work->worklets.emplace_back(new C2Worklet);
520*ec779b8eSAndroid Build Coastguard Worker
521*ec779b8eSAndroid Build Coastguard Worker items.push_back(std::move(work));
522*ec779b8eSAndroid Build Coastguard Worker
523*ec779b8eSAndroid Build Coastguard Worker eos = eos && buffer->size() > 0u;
524*ec779b8eSAndroid Build Coastguard Worker }
525*ec779b8eSAndroid Build Coastguard Worker if (eos) {
526*ec779b8eSAndroid Build Coastguard Worker work.reset(new C2Work);
527*ec779b8eSAndroid Build Coastguard Worker work->input.ordinal.timestamp = timeUs;
528*ec779b8eSAndroid Build Coastguard Worker work->input.ordinal.frameIndex = mFrameIndex++;
529*ec779b8eSAndroid Build Coastguard Worker // WORKAROUND: keep client timestamp in customOrdinal
530*ec779b8eSAndroid Build Coastguard Worker work->input.ordinal.customOrdinal = timeUs;
531*ec779b8eSAndroid Build Coastguard Worker work->input.buffers.clear();
532*ec779b8eSAndroid Build Coastguard Worker work->input.flags = C2FrameData::FLAG_END_OF_STREAM;
533*ec779b8eSAndroid Build Coastguard Worker work->worklets.emplace_back(new C2Worklet);
534*ec779b8eSAndroid Build Coastguard Worker items.push_back(std::move(work));
535*ec779b8eSAndroid Build Coastguard Worker }
536*ec779b8eSAndroid Build Coastguard Worker c2_status_t err = C2_OK;
537*ec779b8eSAndroid Build Coastguard Worker if (!items.empty()) {
538*ec779b8eSAndroid Build Coastguard Worker ScopedTrace trace(ATRACE_TAG, android::base::StringPrintf(
539*ec779b8eSAndroid Build Coastguard Worker "CCodecBufferChannel::queue(%s@ts=%lld)", mName, (long long)timeUs).c_str());
540*ec779b8eSAndroid Build Coastguard Worker {
541*ec779b8eSAndroid Build Coastguard Worker Mutexed<PipelineWatcher>::Locked watcher(mPipelineWatcher);
542*ec779b8eSAndroid Build Coastguard Worker PipelineWatcher::Clock::time_point now = PipelineWatcher::Clock::now();
543*ec779b8eSAndroid Build Coastguard Worker for (const std::unique_ptr<C2Work> &work : items) {
544*ec779b8eSAndroid Build Coastguard Worker watcher->onWorkQueued(
545*ec779b8eSAndroid Build Coastguard Worker work->input.ordinal.frameIndex.peeku(),
546*ec779b8eSAndroid Build Coastguard Worker std::vector(work->input.buffers),
547*ec779b8eSAndroid Build Coastguard Worker now);
548*ec779b8eSAndroid Build Coastguard Worker }
549*ec779b8eSAndroid Build Coastguard Worker }
550*ec779b8eSAndroid Build Coastguard Worker err = std::atomic_load(&mComponent)->queue(&items);
551*ec779b8eSAndroid Build Coastguard Worker }
552*ec779b8eSAndroid Build Coastguard Worker if (err != C2_OK) {
553*ec779b8eSAndroid Build Coastguard Worker Mutexed<PipelineWatcher>::Locked watcher(mPipelineWatcher);
554*ec779b8eSAndroid Build Coastguard Worker for (const std::unique_ptr<C2Work> &work : items) {
555*ec779b8eSAndroid Build Coastguard Worker watcher->onWorkDone(work->input.ordinal.frameIndex.peeku());
556*ec779b8eSAndroid Build Coastguard Worker }
557*ec779b8eSAndroid Build Coastguard Worker } else {
558*ec779b8eSAndroid Build Coastguard Worker Mutexed<Input>::Locked input(mInput);
559*ec779b8eSAndroid Build Coastguard Worker bool released = false;
560*ec779b8eSAndroid Build Coastguard Worker if (copy) {
561*ec779b8eSAndroid Build Coastguard Worker released = input->extraBuffers.releaseSlot(copy, nullptr, true);
562*ec779b8eSAndroid Build Coastguard Worker } else if (buffer) {
563*ec779b8eSAndroid Build Coastguard Worker released = input->buffers->releaseBuffer(buffer, nullptr, true);
564*ec779b8eSAndroid Build Coastguard Worker }
565*ec779b8eSAndroid Build Coastguard Worker ALOGV("[%s] queueInputBuffer: buffer%s %sreleased",
566*ec779b8eSAndroid Build Coastguard Worker mName, (buffer == nullptr) ? "(copy)" : "", released ? "" : "not ");
567*ec779b8eSAndroid Build Coastguard Worker }
568*ec779b8eSAndroid Build Coastguard Worker
569*ec779b8eSAndroid Build Coastguard Worker feedInputBufferIfAvailableInternal();
570*ec779b8eSAndroid Build Coastguard Worker return err;
571*ec779b8eSAndroid Build Coastguard Worker }
572*ec779b8eSAndroid Build Coastguard Worker
setParameters(std::vector<std::unique_ptr<C2Param>> & params)573*ec779b8eSAndroid Build Coastguard Worker status_t CCodecBufferChannel::setParameters(std::vector<std::unique_ptr<C2Param>> ¶ms) {
574*ec779b8eSAndroid Build Coastguard Worker QueueGuard guard(mSync);
575*ec779b8eSAndroid Build Coastguard Worker if (!guard.isRunning()) {
576*ec779b8eSAndroid Build Coastguard Worker ALOGD("[%s] setParameters is only supported in the running state.", mName);
577*ec779b8eSAndroid Build Coastguard Worker return -ENOSYS;
578*ec779b8eSAndroid Build Coastguard Worker }
579*ec779b8eSAndroid Build Coastguard Worker mParamsToBeSet.insert(mParamsToBeSet.end(),
580*ec779b8eSAndroid Build Coastguard Worker std::make_move_iterator(params.begin()),
581*ec779b8eSAndroid Build Coastguard Worker std::make_move_iterator(params.end()));
582*ec779b8eSAndroid Build Coastguard Worker params.clear();
583*ec779b8eSAndroid Build Coastguard Worker return OK;
584*ec779b8eSAndroid Build Coastguard Worker }
585*ec779b8eSAndroid Build Coastguard Worker
attachBuffer(const std::shared_ptr<C2Buffer> & c2Buffer,const sp<MediaCodecBuffer> & buffer)586*ec779b8eSAndroid Build Coastguard Worker status_t CCodecBufferChannel::attachBuffer(
587*ec779b8eSAndroid Build Coastguard Worker const std::shared_ptr<C2Buffer> &c2Buffer,
588*ec779b8eSAndroid Build Coastguard Worker const sp<MediaCodecBuffer> &buffer) {
589*ec779b8eSAndroid Build Coastguard Worker if (!buffer->copy(c2Buffer)) {
590*ec779b8eSAndroid Build Coastguard Worker return -ENOSYS;
591*ec779b8eSAndroid Build Coastguard Worker }
592*ec779b8eSAndroid Build Coastguard Worker return OK;
593*ec779b8eSAndroid Build Coastguard Worker }
594*ec779b8eSAndroid Build Coastguard Worker
ensureDecryptDestination(size_t size)595*ec779b8eSAndroid Build Coastguard Worker void CCodecBufferChannel::ensureDecryptDestination(size_t size) {
596*ec779b8eSAndroid Build Coastguard Worker if (!mDecryptDestination || mDecryptDestination->size() < size) {
597*ec779b8eSAndroid Build Coastguard Worker sp<IMemoryHeap> heap{new MemoryHeapBase(size * 2)};
598*ec779b8eSAndroid Build Coastguard Worker if (mDecryptDestination && mCrypto && mHeapSeqNum >= 0) {
599*ec779b8eSAndroid Build Coastguard Worker mCrypto->unsetHeap(mHeapSeqNum);
600*ec779b8eSAndroid Build Coastguard Worker }
601*ec779b8eSAndroid Build Coastguard Worker mDecryptDestination = new MemoryBase(heap, 0, size * 2);
602*ec779b8eSAndroid Build Coastguard Worker if (mCrypto) {
603*ec779b8eSAndroid Build Coastguard Worker mHeapSeqNum = mCrypto->setHeap(hardware::fromHeap(heap));
604*ec779b8eSAndroid Build Coastguard Worker }
605*ec779b8eSAndroid Build Coastguard Worker }
606*ec779b8eSAndroid Build Coastguard Worker }
607*ec779b8eSAndroid Build Coastguard Worker
getHeapSeqNum(const sp<HidlMemory> & memory)608*ec779b8eSAndroid Build Coastguard Worker int32_t CCodecBufferChannel::getHeapSeqNum(const sp<HidlMemory> &memory) {
609*ec779b8eSAndroid Build Coastguard Worker CHECK(mCrypto);
610*ec779b8eSAndroid Build Coastguard Worker auto it = mHeapSeqNumMap.find(memory);
611*ec779b8eSAndroid Build Coastguard Worker int32_t heapSeqNum = -1;
612*ec779b8eSAndroid Build Coastguard Worker if (it == mHeapSeqNumMap.end()) {
613*ec779b8eSAndroid Build Coastguard Worker heapSeqNum = mCrypto->setHeap(memory);
614*ec779b8eSAndroid Build Coastguard Worker mHeapSeqNumMap.emplace(memory, heapSeqNum);
615*ec779b8eSAndroid Build Coastguard Worker } else {
616*ec779b8eSAndroid Build Coastguard Worker heapSeqNum = it->second;
617*ec779b8eSAndroid Build Coastguard Worker }
618*ec779b8eSAndroid Build Coastguard Worker return heapSeqNum;
619*ec779b8eSAndroid Build Coastguard Worker }
620*ec779b8eSAndroid Build Coastguard Worker
621*ec779b8eSAndroid Build Coastguard Worker typedef WrapperObject<std::vector<AccessUnitInfo>> BufferInfosWrapper;
622*ec779b8eSAndroid Build Coastguard Worker typedef WrapperObject<std::vector<std::unique_ptr<CodecCryptoInfo>>> CryptoInfosWrapper;
attachEncryptedBuffers(const sp<hardware::HidlMemory> & memory,size_t offset,const sp<MediaCodecBuffer> & buffer,bool secure,AString * errorDetailMsg)623*ec779b8eSAndroid Build Coastguard Worker status_t CCodecBufferChannel::attachEncryptedBuffers(
624*ec779b8eSAndroid Build Coastguard Worker const sp<hardware::HidlMemory> &memory,
625*ec779b8eSAndroid Build Coastguard Worker size_t offset,
626*ec779b8eSAndroid Build Coastguard Worker const sp<MediaCodecBuffer> &buffer,
627*ec779b8eSAndroid Build Coastguard Worker bool secure,
628*ec779b8eSAndroid Build Coastguard Worker AString* errorDetailMsg) {
629*ec779b8eSAndroid Build Coastguard Worker static const C2MemoryUsage kDefaultReadWriteUsage{
630*ec779b8eSAndroid Build Coastguard Worker C2MemoryUsage::CPU_READ, C2MemoryUsage::CPU_WRITE};
631*ec779b8eSAndroid Build Coastguard Worker if (!hasCryptoOrDescrambler()) {
632*ec779b8eSAndroid Build Coastguard Worker ALOGE("attachEncryptedBuffers requires Crypto/descrambler object");
633*ec779b8eSAndroid Build Coastguard Worker return -ENOSYS;
634*ec779b8eSAndroid Build Coastguard Worker }
635*ec779b8eSAndroid Build Coastguard Worker size_t size = 0;
636*ec779b8eSAndroid Build Coastguard Worker CHECK(buffer->meta()->findSize("ssize", &size));
637*ec779b8eSAndroid Build Coastguard Worker if (size == 0) {
638*ec779b8eSAndroid Build Coastguard Worker buffer->setRange(0, 0);
639*ec779b8eSAndroid Build Coastguard Worker return OK;
640*ec779b8eSAndroid Build Coastguard Worker }
641*ec779b8eSAndroid Build Coastguard Worker sp<RefBase> obj;
642*ec779b8eSAndroid Build Coastguard Worker CHECK(buffer->meta()->findObject("cryptoInfos", &obj));
643*ec779b8eSAndroid Build Coastguard Worker sp<CryptoInfosWrapper> cryptoInfos{(CryptoInfosWrapper *)obj.get()};
644*ec779b8eSAndroid Build Coastguard Worker CHECK(buffer->meta()->findObject("accessUnitInfo", &obj));
645*ec779b8eSAndroid Build Coastguard Worker sp<BufferInfosWrapper> bufferInfos{(BufferInfosWrapper *)obj.get()};
646*ec779b8eSAndroid Build Coastguard Worker if (secure || (mCrypto == nullptr)) {
647*ec779b8eSAndroid Build Coastguard Worker if (cryptoInfos->value.size() != 1) {
648*ec779b8eSAndroid Build Coastguard Worker ALOGE("Cannot decrypt multiple access units");
649*ec779b8eSAndroid Build Coastguard Worker return -ENOSYS;
650*ec779b8eSAndroid Build Coastguard Worker }
651*ec779b8eSAndroid Build Coastguard Worker // we are dealing with just one cryptoInfo or descrambler.
652*ec779b8eSAndroid Build Coastguard Worker std::unique_ptr<CodecCryptoInfo> info = std::move(cryptoInfos->value[0]);
653*ec779b8eSAndroid Build Coastguard Worker if (info == nullptr) {
654*ec779b8eSAndroid Build Coastguard Worker ALOGE("Cannot decrypt, CryptoInfos are null.");
655*ec779b8eSAndroid Build Coastguard Worker return -ENOSYS;
656*ec779b8eSAndroid Build Coastguard Worker }
657*ec779b8eSAndroid Build Coastguard Worker return attachEncryptedBuffer(
658*ec779b8eSAndroid Build Coastguard Worker memory,
659*ec779b8eSAndroid Build Coastguard Worker secure,
660*ec779b8eSAndroid Build Coastguard Worker info->mKey,
661*ec779b8eSAndroid Build Coastguard Worker info->mIv,
662*ec779b8eSAndroid Build Coastguard Worker info->mMode,
663*ec779b8eSAndroid Build Coastguard Worker info->mPattern,
664*ec779b8eSAndroid Build Coastguard Worker offset,
665*ec779b8eSAndroid Build Coastguard Worker info->mSubSamples,
666*ec779b8eSAndroid Build Coastguard Worker info->mNumSubSamples,
667*ec779b8eSAndroid Build Coastguard Worker buffer,
668*ec779b8eSAndroid Build Coastguard Worker errorDetailMsg);
669*ec779b8eSAndroid Build Coastguard Worker }
670*ec779b8eSAndroid Build Coastguard Worker std::shared_ptr<C2BlockPool> pool = mBlockPools.lock()->inputPool;
671*ec779b8eSAndroid Build Coastguard Worker std::shared_ptr<C2LinearBlock> block;
672*ec779b8eSAndroid Build Coastguard Worker c2_status_t err = pool->fetchLinearBlock(
673*ec779b8eSAndroid Build Coastguard Worker size,
674*ec779b8eSAndroid Build Coastguard Worker kDefaultReadWriteUsage,
675*ec779b8eSAndroid Build Coastguard Worker &block);
676*ec779b8eSAndroid Build Coastguard Worker if (err != C2_OK) {
677*ec779b8eSAndroid Build Coastguard Worker ALOGI("[%s] attachEncryptedBuffers: fetchLinearBlock failed: size = %zu (%s) err = %d",
678*ec779b8eSAndroid Build Coastguard Worker mName, size, secure ? "secure" : "non-secure", err);
679*ec779b8eSAndroid Build Coastguard Worker return NO_MEMORY;
680*ec779b8eSAndroid Build Coastguard Worker }
681*ec779b8eSAndroid Build Coastguard Worker ensureDecryptDestination(size);
682*ec779b8eSAndroid Build Coastguard Worker C2WriteView wView = block->map().get();
683*ec779b8eSAndroid Build Coastguard Worker if (wView.error() != C2_OK) {
684*ec779b8eSAndroid Build Coastguard Worker ALOGI("[%s] attachEncryptedBuffers: block map error: %d (non-secure)",
685*ec779b8eSAndroid Build Coastguard Worker mName, wView.error());
686*ec779b8eSAndroid Build Coastguard Worker return UNKNOWN_ERROR;
687*ec779b8eSAndroid Build Coastguard Worker }
688*ec779b8eSAndroid Build Coastguard Worker
689*ec779b8eSAndroid Build Coastguard Worker ssize_t result = -1;
690*ec779b8eSAndroid Build Coastguard Worker size_t srcOffset = offset;
691*ec779b8eSAndroid Build Coastguard Worker size_t outBufferSize = 0;
692*ec779b8eSAndroid Build Coastguard Worker uint32_t cryptoInfoIdx = 0;
693*ec779b8eSAndroid Build Coastguard Worker int32_t heapSeqNum = getHeapSeqNum(memory);
694*ec779b8eSAndroid Build Coastguard Worker hardware::drm::V1_0::SharedBuffer src{(uint32_t)heapSeqNum, offset, size};
695*ec779b8eSAndroid Build Coastguard Worker hardware::drm::V1_0::DestinationBuffer dst;
696*ec779b8eSAndroid Build Coastguard Worker dst.type = DrmBufferType::SHARED_MEMORY;
697*ec779b8eSAndroid Build Coastguard Worker IMemoryToSharedBuffer(
698*ec779b8eSAndroid Build Coastguard Worker mDecryptDestination, mHeapSeqNum, &dst.nonsecureMemory);
699*ec779b8eSAndroid Build Coastguard Worker for (int i = 0; i < bufferInfos->value.size(); i++) {
700*ec779b8eSAndroid Build Coastguard Worker if (bufferInfos->value[i].mSize > 0) {
701*ec779b8eSAndroid Build Coastguard Worker std::unique_ptr<CodecCryptoInfo> info = std::move(cryptoInfos->value[cryptoInfoIdx++]);
702*ec779b8eSAndroid Build Coastguard Worker src.offset = srcOffset;
703*ec779b8eSAndroid Build Coastguard Worker src.size = bufferInfos->value[i].mSize;
704*ec779b8eSAndroid Build Coastguard Worker result = mCrypto->decrypt(
705*ec779b8eSAndroid Build Coastguard Worker (uint8_t*)info->mKey,
706*ec779b8eSAndroid Build Coastguard Worker (uint8_t*)info->mIv,
707*ec779b8eSAndroid Build Coastguard Worker info->mMode,
708*ec779b8eSAndroid Build Coastguard Worker info->mPattern,
709*ec779b8eSAndroid Build Coastguard Worker src,
710*ec779b8eSAndroid Build Coastguard Worker 0,
711*ec779b8eSAndroid Build Coastguard Worker info->mSubSamples,
712*ec779b8eSAndroid Build Coastguard Worker info->mNumSubSamples,
713*ec779b8eSAndroid Build Coastguard Worker dst,
714*ec779b8eSAndroid Build Coastguard Worker errorDetailMsg);
715*ec779b8eSAndroid Build Coastguard Worker srcOffset += bufferInfos->value[i].mSize;
716*ec779b8eSAndroid Build Coastguard Worker if (result < 0) {
717*ec779b8eSAndroid Build Coastguard Worker ALOGI("[%s] attachEncryptedBuffers: decrypt failed: result = %zd",
718*ec779b8eSAndroid Build Coastguard Worker mName, result);
719*ec779b8eSAndroid Build Coastguard Worker return result;
720*ec779b8eSAndroid Build Coastguard Worker }
721*ec779b8eSAndroid Build Coastguard Worker if (wView.error() == C2_OK) {
722*ec779b8eSAndroid Build Coastguard Worker if (wView.size() < result) {
723*ec779b8eSAndroid Build Coastguard Worker ALOGI("[%s] attachEncryptedBuffers: block size too small:"
724*ec779b8eSAndroid Build Coastguard Worker "size=%u result=%zd (non-secure)", mName, wView.size(), result);
725*ec779b8eSAndroid Build Coastguard Worker return UNKNOWN_ERROR;
726*ec779b8eSAndroid Build Coastguard Worker }
727*ec779b8eSAndroid Build Coastguard Worker memcpy(wView.data(), mDecryptDestination->unsecurePointer(), result);
728*ec779b8eSAndroid Build Coastguard Worker bufferInfos->value[i].mSize = result;
729*ec779b8eSAndroid Build Coastguard Worker wView.setOffset(wView.offset() + result);
730*ec779b8eSAndroid Build Coastguard Worker }
731*ec779b8eSAndroid Build Coastguard Worker outBufferSize += result;
732*ec779b8eSAndroid Build Coastguard Worker }
733*ec779b8eSAndroid Build Coastguard Worker }
734*ec779b8eSAndroid Build Coastguard Worker if (wView.error() == C2_OK) {
735*ec779b8eSAndroid Build Coastguard Worker wView.setOffset(0);
736*ec779b8eSAndroid Build Coastguard Worker }
737*ec779b8eSAndroid Build Coastguard Worker std::shared_ptr<C2Buffer> c2Buffer{C2Buffer::CreateLinearBuffer(
738*ec779b8eSAndroid Build Coastguard Worker block->share(0, outBufferSize, C2Fence{}))};
739*ec779b8eSAndroid Build Coastguard Worker if (!buffer->copy(c2Buffer)) {
740*ec779b8eSAndroid Build Coastguard Worker ALOGI("[%s] attachEncryptedBuffers: buffer copy failed", mName);
741*ec779b8eSAndroid Build Coastguard Worker return -ENOSYS;
742*ec779b8eSAndroid Build Coastguard Worker }
743*ec779b8eSAndroid Build Coastguard Worker return OK;
744*ec779b8eSAndroid Build Coastguard Worker }
745*ec779b8eSAndroid Build Coastguard Worker
attachEncryptedBuffer(const sp<hardware::HidlMemory> & memory,bool secure,const uint8_t * key,const uint8_t * iv,CryptoPlugin::Mode mode,CryptoPlugin::Pattern pattern,size_t offset,const CryptoPlugin::SubSample * subSamples,size_t numSubSamples,const sp<MediaCodecBuffer> & buffer,AString * errorDetailMsg)746*ec779b8eSAndroid Build Coastguard Worker status_t CCodecBufferChannel::attachEncryptedBuffer(
747*ec779b8eSAndroid Build Coastguard Worker const sp<hardware::HidlMemory> &memory,
748*ec779b8eSAndroid Build Coastguard Worker bool secure,
749*ec779b8eSAndroid Build Coastguard Worker const uint8_t *key,
750*ec779b8eSAndroid Build Coastguard Worker const uint8_t *iv,
751*ec779b8eSAndroid Build Coastguard Worker CryptoPlugin::Mode mode,
752*ec779b8eSAndroid Build Coastguard Worker CryptoPlugin::Pattern pattern,
753*ec779b8eSAndroid Build Coastguard Worker size_t offset,
754*ec779b8eSAndroid Build Coastguard Worker const CryptoPlugin::SubSample *subSamples,
755*ec779b8eSAndroid Build Coastguard Worker size_t numSubSamples,
756*ec779b8eSAndroid Build Coastguard Worker const sp<MediaCodecBuffer> &buffer,
757*ec779b8eSAndroid Build Coastguard Worker AString* errorDetailMsg) {
758*ec779b8eSAndroid Build Coastguard Worker static const C2MemoryUsage kSecureUsage{C2MemoryUsage::READ_PROTECTED, 0};
759*ec779b8eSAndroid Build Coastguard Worker static const C2MemoryUsage kDefaultReadWriteUsage{
760*ec779b8eSAndroid Build Coastguard Worker C2MemoryUsage::CPU_READ, C2MemoryUsage::CPU_WRITE};
761*ec779b8eSAndroid Build Coastguard Worker
762*ec779b8eSAndroid Build Coastguard Worker size_t size = 0;
763*ec779b8eSAndroid Build Coastguard Worker for (size_t i = 0; i < numSubSamples; ++i) {
764*ec779b8eSAndroid Build Coastguard Worker size += subSamples[i].mNumBytesOfClearData + subSamples[i].mNumBytesOfEncryptedData;
765*ec779b8eSAndroid Build Coastguard Worker }
766*ec779b8eSAndroid Build Coastguard Worker if (size == 0) {
767*ec779b8eSAndroid Build Coastguard Worker buffer->setRange(0, 0);
768*ec779b8eSAndroid Build Coastguard Worker return OK;
769*ec779b8eSAndroid Build Coastguard Worker }
770*ec779b8eSAndroid Build Coastguard Worker std::shared_ptr<C2BlockPool> pool = mBlockPools.lock()->inputPool;
771*ec779b8eSAndroid Build Coastguard Worker std::shared_ptr<C2LinearBlock> block;
772*ec779b8eSAndroid Build Coastguard Worker c2_status_t err = pool->fetchLinearBlock(
773*ec779b8eSAndroid Build Coastguard Worker size,
774*ec779b8eSAndroid Build Coastguard Worker secure ? kSecureUsage : kDefaultReadWriteUsage,
775*ec779b8eSAndroid Build Coastguard Worker &block);
776*ec779b8eSAndroid Build Coastguard Worker if (err != C2_OK) {
777*ec779b8eSAndroid Build Coastguard Worker ALOGI("[%s] attachEncryptedBuffer: fetchLinearBlock failed: size = %zu (%s) err = %d",
778*ec779b8eSAndroid Build Coastguard Worker mName, size, secure ? "secure" : "non-secure", err);
779*ec779b8eSAndroid Build Coastguard Worker return NO_MEMORY;
780*ec779b8eSAndroid Build Coastguard Worker }
781*ec779b8eSAndroid Build Coastguard Worker if (!secure) {
782*ec779b8eSAndroid Build Coastguard Worker ensureDecryptDestination(size);
783*ec779b8eSAndroid Build Coastguard Worker }
784*ec779b8eSAndroid Build Coastguard Worker ssize_t result = -1;
785*ec779b8eSAndroid Build Coastguard Worker ssize_t codecDataOffset = 0;
786*ec779b8eSAndroid Build Coastguard Worker if (mCrypto) {
787*ec779b8eSAndroid Build Coastguard Worker int32_t heapSeqNum = getHeapSeqNum(memory);
788*ec779b8eSAndroid Build Coastguard Worker hardware::drm::V1_0::SharedBuffer src{(uint32_t)heapSeqNum, offset, size};
789*ec779b8eSAndroid Build Coastguard Worker hardware::drm::V1_0::DestinationBuffer dst;
790*ec779b8eSAndroid Build Coastguard Worker if (secure) {
791*ec779b8eSAndroid Build Coastguard Worker dst.type = DrmBufferType::NATIVE_HANDLE;
792*ec779b8eSAndroid Build Coastguard Worker dst.secureMemory = hardware::hidl_handle(block->handle());
793*ec779b8eSAndroid Build Coastguard Worker } else {
794*ec779b8eSAndroid Build Coastguard Worker dst.type = DrmBufferType::SHARED_MEMORY;
795*ec779b8eSAndroid Build Coastguard Worker IMemoryToSharedBuffer(
796*ec779b8eSAndroid Build Coastguard Worker mDecryptDestination, mHeapSeqNum, &dst.nonsecureMemory);
797*ec779b8eSAndroid Build Coastguard Worker }
798*ec779b8eSAndroid Build Coastguard Worker result = mCrypto->decrypt(
799*ec779b8eSAndroid Build Coastguard Worker key, iv, mode, pattern, src, 0, subSamples, numSubSamples,
800*ec779b8eSAndroid Build Coastguard Worker dst, errorDetailMsg);
801*ec779b8eSAndroid Build Coastguard Worker if (result < 0) {
802*ec779b8eSAndroid Build Coastguard Worker ALOGI("[%s] attachEncryptedBuffer: decrypt failed: result = %zd", mName, result);
803*ec779b8eSAndroid Build Coastguard Worker return result;
804*ec779b8eSAndroid Build Coastguard Worker }
805*ec779b8eSAndroid Build Coastguard Worker } else {
806*ec779b8eSAndroid Build Coastguard Worker // Here we cast CryptoPlugin::SubSample to hardware::cas::native::V1_0::SubSample
807*ec779b8eSAndroid Build Coastguard Worker // directly, the structure definitions should match as checked in DescramblerImpl.cpp.
808*ec779b8eSAndroid Build Coastguard Worker hidl_vec<SubSample> hidlSubSamples;
809*ec779b8eSAndroid Build Coastguard Worker hidlSubSamples.setToExternal((SubSample *)subSamples, numSubSamples, false /*own*/);
810*ec779b8eSAndroid Build Coastguard Worker
811*ec779b8eSAndroid Build Coastguard Worker hardware::cas::native::V1_0::SharedBuffer src{*memory, offset, size};
812*ec779b8eSAndroid Build Coastguard Worker hardware::cas::native::V1_0::DestinationBuffer dst;
813*ec779b8eSAndroid Build Coastguard Worker if (secure) {
814*ec779b8eSAndroid Build Coastguard Worker dst.type = BufferType::NATIVE_HANDLE;
815*ec779b8eSAndroid Build Coastguard Worker dst.secureMemory = hardware::hidl_handle(block->handle());
816*ec779b8eSAndroid Build Coastguard Worker } else {
817*ec779b8eSAndroid Build Coastguard Worker dst.type = BufferType::SHARED_MEMORY;
818*ec779b8eSAndroid Build Coastguard Worker dst.nonsecureMemory = src;
819*ec779b8eSAndroid Build Coastguard Worker }
820*ec779b8eSAndroid Build Coastguard Worker
821*ec779b8eSAndroid Build Coastguard Worker CasStatus status = CasStatus::OK;
822*ec779b8eSAndroid Build Coastguard Worker hidl_string detailedError;
823*ec779b8eSAndroid Build Coastguard Worker ScramblingControl sctrl = ScramblingControl::UNSCRAMBLED;
824*ec779b8eSAndroid Build Coastguard Worker
825*ec779b8eSAndroid Build Coastguard Worker if (key != nullptr) {
826*ec779b8eSAndroid Build Coastguard Worker sctrl = (ScramblingControl)key[0];
827*ec779b8eSAndroid Build Coastguard Worker // Adjust for the PES offset
828*ec779b8eSAndroid Build Coastguard Worker codecDataOffset = key[2] | (key[3] << 8);
829*ec779b8eSAndroid Build Coastguard Worker }
830*ec779b8eSAndroid Build Coastguard Worker
831*ec779b8eSAndroid Build Coastguard Worker auto returnVoid = mDescrambler->descramble(
832*ec779b8eSAndroid Build Coastguard Worker sctrl,
833*ec779b8eSAndroid Build Coastguard Worker hidlSubSamples,
834*ec779b8eSAndroid Build Coastguard Worker src,
835*ec779b8eSAndroid Build Coastguard Worker 0,
836*ec779b8eSAndroid Build Coastguard Worker dst,
837*ec779b8eSAndroid Build Coastguard Worker 0,
838*ec779b8eSAndroid Build Coastguard Worker [&status, &result, &detailedError] (
839*ec779b8eSAndroid Build Coastguard Worker CasStatus _status, uint32_t _bytesWritten,
840*ec779b8eSAndroid Build Coastguard Worker const hidl_string& _detailedError) {
841*ec779b8eSAndroid Build Coastguard Worker status = _status;
842*ec779b8eSAndroid Build Coastguard Worker result = (ssize_t)_bytesWritten;
843*ec779b8eSAndroid Build Coastguard Worker detailedError = _detailedError;
844*ec779b8eSAndroid Build Coastguard Worker });
845*ec779b8eSAndroid Build Coastguard Worker if (errorDetailMsg) {
846*ec779b8eSAndroid Build Coastguard Worker errorDetailMsg->setTo(detailedError.c_str(), detailedError.size());
847*ec779b8eSAndroid Build Coastguard Worker }
848*ec779b8eSAndroid Build Coastguard Worker if (!returnVoid.isOk() || status != CasStatus::OK || result < 0) {
849*ec779b8eSAndroid Build Coastguard Worker ALOGI("[%s] descramble failed, trans=%s, status=%d, result=%zd",
850*ec779b8eSAndroid Build Coastguard Worker mName, returnVoid.description().c_str(), status, result);
851*ec779b8eSAndroid Build Coastguard Worker return UNKNOWN_ERROR;
852*ec779b8eSAndroid Build Coastguard Worker }
853*ec779b8eSAndroid Build Coastguard Worker
854*ec779b8eSAndroid Build Coastguard Worker if (result < codecDataOffset) {
855*ec779b8eSAndroid Build Coastguard Worker ALOGD("[%s] invalid codec data offset: %zd, result %zd",
856*ec779b8eSAndroid Build Coastguard Worker mName, codecDataOffset, result);
857*ec779b8eSAndroid Build Coastguard Worker return BAD_VALUE;
858*ec779b8eSAndroid Build Coastguard Worker }
859*ec779b8eSAndroid Build Coastguard Worker }
860*ec779b8eSAndroid Build Coastguard Worker if (!secure) {
861*ec779b8eSAndroid Build Coastguard Worker C2WriteView view = block->map().get();
862*ec779b8eSAndroid Build Coastguard Worker if (view.error() != C2_OK) {
863*ec779b8eSAndroid Build Coastguard Worker ALOGI("[%s] attachEncryptedBuffer: block map error: %d (non-secure)",
864*ec779b8eSAndroid Build Coastguard Worker mName, view.error());
865*ec779b8eSAndroid Build Coastguard Worker return UNKNOWN_ERROR;
866*ec779b8eSAndroid Build Coastguard Worker }
867*ec779b8eSAndroid Build Coastguard Worker if (view.size() < result) {
868*ec779b8eSAndroid Build Coastguard Worker ALOGI("[%s] attachEncryptedBuffer: block size too small: size=%u result=%zd "
869*ec779b8eSAndroid Build Coastguard Worker "(non-secure)",
870*ec779b8eSAndroid Build Coastguard Worker mName, view.size(), result);
871*ec779b8eSAndroid Build Coastguard Worker return UNKNOWN_ERROR;
872*ec779b8eSAndroid Build Coastguard Worker }
873*ec779b8eSAndroid Build Coastguard Worker memcpy(view.data(), mDecryptDestination->unsecurePointer(), result);
874*ec779b8eSAndroid Build Coastguard Worker }
875*ec779b8eSAndroid Build Coastguard Worker std::shared_ptr<C2Buffer> c2Buffer{C2Buffer::CreateLinearBuffer(
876*ec779b8eSAndroid Build Coastguard Worker block->share(codecDataOffset, result - codecDataOffset, C2Fence{}))};
877*ec779b8eSAndroid Build Coastguard Worker if (!buffer->copy(c2Buffer)) {
878*ec779b8eSAndroid Build Coastguard Worker ALOGI("[%s] attachEncryptedBuffer: buffer copy failed", mName);
879*ec779b8eSAndroid Build Coastguard Worker return -ENOSYS;
880*ec779b8eSAndroid Build Coastguard Worker }
881*ec779b8eSAndroid Build Coastguard Worker return OK;
882*ec779b8eSAndroid Build Coastguard Worker }
883*ec779b8eSAndroid Build Coastguard Worker
queueInputBuffer(const sp<MediaCodecBuffer> & buffer)884*ec779b8eSAndroid Build Coastguard Worker status_t CCodecBufferChannel::queueInputBuffer(const sp<MediaCodecBuffer> &buffer) {
885*ec779b8eSAndroid Build Coastguard Worker QueueGuard guard(mSync);
886*ec779b8eSAndroid Build Coastguard Worker if (!guard.isRunning()) {
887*ec779b8eSAndroid Build Coastguard Worker ALOGD("[%s] No more buffers should be queued at current state.", mName);
888*ec779b8eSAndroid Build Coastguard Worker return -ENOSYS;
889*ec779b8eSAndroid Build Coastguard Worker }
890*ec779b8eSAndroid Build Coastguard Worker return queueInputBufferInternal(buffer);
891*ec779b8eSAndroid Build Coastguard Worker }
892*ec779b8eSAndroid Build Coastguard Worker
queueSecureInputBuffer(const sp<MediaCodecBuffer> & buffer,bool secure,const uint8_t * key,const uint8_t * iv,CryptoPlugin::Mode mode,CryptoPlugin::Pattern pattern,const CryptoPlugin::SubSample * subSamples,size_t numSubSamples,AString * errorDetailMsg)893*ec779b8eSAndroid Build Coastguard Worker status_t CCodecBufferChannel::queueSecureInputBuffer(
894*ec779b8eSAndroid Build Coastguard Worker const sp<MediaCodecBuffer> &buffer, bool secure, const uint8_t *key,
895*ec779b8eSAndroid Build Coastguard Worker const uint8_t *iv, CryptoPlugin::Mode mode, CryptoPlugin::Pattern pattern,
896*ec779b8eSAndroid Build Coastguard Worker const CryptoPlugin::SubSample *subSamples, size_t numSubSamples,
897*ec779b8eSAndroid Build Coastguard Worker AString *errorDetailMsg) {
898*ec779b8eSAndroid Build Coastguard Worker QueueGuard guard(mSync);
899*ec779b8eSAndroid Build Coastguard Worker if (!guard.isRunning()) {
900*ec779b8eSAndroid Build Coastguard Worker ALOGD("[%s] No more buffers should be queued at current state.", mName);
901*ec779b8eSAndroid Build Coastguard Worker return -ENOSYS;
902*ec779b8eSAndroid Build Coastguard Worker }
903*ec779b8eSAndroid Build Coastguard Worker
904*ec779b8eSAndroid Build Coastguard Worker if (!hasCryptoOrDescrambler()) {
905*ec779b8eSAndroid Build Coastguard Worker return -ENOSYS;
906*ec779b8eSAndroid Build Coastguard Worker }
907*ec779b8eSAndroid Build Coastguard Worker sp<EncryptedLinearBlockBuffer> encryptedBuffer((EncryptedLinearBlockBuffer *)buffer.get());
908*ec779b8eSAndroid Build Coastguard Worker
909*ec779b8eSAndroid Build Coastguard Worker std::shared_ptr<C2LinearBlock> block;
910*ec779b8eSAndroid Build Coastguard Worker size_t allocSize = buffer->size();
911*ec779b8eSAndroid Build Coastguard Worker size_t bufferSize = 0;
912*ec779b8eSAndroid Build Coastguard Worker c2_status_t blockRes = C2_OK;
913*ec779b8eSAndroid Build Coastguard Worker bool copied = false;
914*ec779b8eSAndroid Build Coastguard Worker ScopedTrace trace(ATRACE_TAG, android::base::StringPrintf(
915*ec779b8eSAndroid Build Coastguard Worker "CCodecBufferChannel::decrypt(%s)", mName).c_str());
916*ec779b8eSAndroid Build Coastguard Worker if (mSendEncryptedInfoBuffer) {
917*ec779b8eSAndroid Build Coastguard Worker static const C2MemoryUsage kDefaultReadWriteUsage{
918*ec779b8eSAndroid Build Coastguard Worker C2MemoryUsage::CPU_READ, C2MemoryUsage::CPU_WRITE};
919*ec779b8eSAndroid Build Coastguard Worker constexpr int kAllocGranule0 = 1024 * 64;
920*ec779b8eSAndroid Build Coastguard Worker constexpr int kAllocGranule1 = 1024 * 1024;
921*ec779b8eSAndroid Build Coastguard Worker std::shared_ptr<C2BlockPool> pool = mBlockPools.lock()->inputPool;
922*ec779b8eSAndroid Build Coastguard Worker // round up encrypted sizes to limit fragmentation and encourage buffer reuse
923*ec779b8eSAndroid Build Coastguard Worker if (allocSize <= kAllocGranule1) {
924*ec779b8eSAndroid Build Coastguard Worker bufferSize = align(allocSize, kAllocGranule0);
925*ec779b8eSAndroid Build Coastguard Worker } else {
926*ec779b8eSAndroid Build Coastguard Worker bufferSize = align(allocSize, kAllocGranule1);
927*ec779b8eSAndroid Build Coastguard Worker }
928*ec779b8eSAndroid Build Coastguard Worker blockRes = pool->fetchLinearBlock(
929*ec779b8eSAndroid Build Coastguard Worker bufferSize, kDefaultReadWriteUsage, &block);
930*ec779b8eSAndroid Build Coastguard Worker
931*ec779b8eSAndroid Build Coastguard Worker if (blockRes == C2_OK) {
932*ec779b8eSAndroid Build Coastguard Worker C2WriteView view = block->map().get();
933*ec779b8eSAndroid Build Coastguard Worker if (view.error() == C2_OK && view.size() == bufferSize) {
934*ec779b8eSAndroid Build Coastguard Worker copied = true;
935*ec779b8eSAndroid Build Coastguard Worker // TODO: only copy clear sections
936*ec779b8eSAndroid Build Coastguard Worker memcpy(view.data(), buffer->data(), allocSize);
937*ec779b8eSAndroid Build Coastguard Worker }
938*ec779b8eSAndroid Build Coastguard Worker }
939*ec779b8eSAndroid Build Coastguard Worker }
940*ec779b8eSAndroid Build Coastguard Worker
941*ec779b8eSAndroid Build Coastguard Worker if (!copied) {
942*ec779b8eSAndroid Build Coastguard Worker block.reset();
943*ec779b8eSAndroid Build Coastguard Worker }
944*ec779b8eSAndroid Build Coastguard Worker
945*ec779b8eSAndroid Build Coastguard Worker ssize_t result = -1;
946*ec779b8eSAndroid Build Coastguard Worker ssize_t codecDataOffset = 0;
947*ec779b8eSAndroid Build Coastguard Worker if (numSubSamples == 1
948*ec779b8eSAndroid Build Coastguard Worker && subSamples[0].mNumBytesOfClearData == 0
949*ec779b8eSAndroid Build Coastguard Worker && subSamples[0].mNumBytesOfEncryptedData == 0) {
950*ec779b8eSAndroid Build Coastguard Worker // We don't need to go through crypto or descrambler if the input is empty.
951*ec779b8eSAndroid Build Coastguard Worker result = 0;
952*ec779b8eSAndroid Build Coastguard Worker } else if (mCrypto != nullptr) {
953*ec779b8eSAndroid Build Coastguard Worker hardware::drm::V1_0::DestinationBuffer destination;
954*ec779b8eSAndroid Build Coastguard Worker if (secure) {
955*ec779b8eSAndroid Build Coastguard Worker destination.type = DrmBufferType::NATIVE_HANDLE;
956*ec779b8eSAndroid Build Coastguard Worker destination.secureMemory = hidl_handle(encryptedBuffer->handle());
957*ec779b8eSAndroid Build Coastguard Worker } else {
958*ec779b8eSAndroid Build Coastguard Worker destination.type = DrmBufferType::SHARED_MEMORY;
959*ec779b8eSAndroid Build Coastguard Worker IMemoryToSharedBuffer(
960*ec779b8eSAndroid Build Coastguard Worker mDecryptDestination, mHeapSeqNum, &destination.nonsecureMemory);
961*ec779b8eSAndroid Build Coastguard Worker }
962*ec779b8eSAndroid Build Coastguard Worker hardware::drm::V1_0::SharedBuffer source;
963*ec779b8eSAndroid Build Coastguard Worker encryptedBuffer->fillSourceBuffer(&source);
964*ec779b8eSAndroid Build Coastguard Worker result = mCrypto->decrypt(
965*ec779b8eSAndroid Build Coastguard Worker key, iv, mode, pattern, source, buffer->offset(),
966*ec779b8eSAndroid Build Coastguard Worker subSamples, numSubSamples, destination, errorDetailMsg);
967*ec779b8eSAndroid Build Coastguard Worker if (result < 0) {
968*ec779b8eSAndroid Build Coastguard Worker ALOGI("[%s] decrypt failed: result=%zd", mName, result);
969*ec779b8eSAndroid Build Coastguard Worker return result;
970*ec779b8eSAndroid Build Coastguard Worker }
971*ec779b8eSAndroid Build Coastguard Worker if (destination.type == DrmBufferType::SHARED_MEMORY) {
972*ec779b8eSAndroid Build Coastguard Worker encryptedBuffer->copyDecryptedContent(mDecryptDestination, result);
973*ec779b8eSAndroid Build Coastguard Worker }
974*ec779b8eSAndroid Build Coastguard Worker } else {
975*ec779b8eSAndroid Build Coastguard Worker // Here we cast CryptoPlugin::SubSample to hardware::cas::native::V1_0::SubSample
976*ec779b8eSAndroid Build Coastguard Worker // directly, the structure definitions should match as checked in DescramblerImpl.cpp.
977*ec779b8eSAndroid Build Coastguard Worker hidl_vec<SubSample> hidlSubSamples;
978*ec779b8eSAndroid Build Coastguard Worker hidlSubSamples.setToExternal((SubSample *)subSamples, numSubSamples, false /*own*/);
979*ec779b8eSAndroid Build Coastguard Worker
980*ec779b8eSAndroid Build Coastguard Worker hardware::cas::native::V1_0::SharedBuffer srcBuffer;
981*ec779b8eSAndroid Build Coastguard Worker encryptedBuffer->fillSourceBuffer(&srcBuffer);
982*ec779b8eSAndroid Build Coastguard Worker
983*ec779b8eSAndroid Build Coastguard Worker DestinationBuffer dstBuffer;
984*ec779b8eSAndroid Build Coastguard Worker if (secure) {
985*ec779b8eSAndroid Build Coastguard Worker dstBuffer.type = BufferType::NATIVE_HANDLE;
986*ec779b8eSAndroid Build Coastguard Worker dstBuffer.secureMemory = hidl_handle(encryptedBuffer->handle());
987*ec779b8eSAndroid Build Coastguard Worker } else {
988*ec779b8eSAndroid Build Coastguard Worker dstBuffer.type = BufferType::SHARED_MEMORY;
989*ec779b8eSAndroid Build Coastguard Worker dstBuffer.nonsecureMemory = srcBuffer;
990*ec779b8eSAndroid Build Coastguard Worker }
991*ec779b8eSAndroid Build Coastguard Worker
992*ec779b8eSAndroid Build Coastguard Worker CasStatus status = CasStatus::OK;
993*ec779b8eSAndroid Build Coastguard Worker hidl_string detailedError;
994*ec779b8eSAndroid Build Coastguard Worker ScramblingControl sctrl = ScramblingControl::UNSCRAMBLED;
995*ec779b8eSAndroid Build Coastguard Worker
996*ec779b8eSAndroid Build Coastguard Worker if (key != nullptr) {
997*ec779b8eSAndroid Build Coastguard Worker sctrl = (ScramblingControl)key[0];
998*ec779b8eSAndroid Build Coastguard Worker // Adjust for the PES offset
999*ec779b8eSAndroid Build Coastguard Worker codecDataOffset = key[2] | (key[3] << 8);
1000*ec779b8eSAndroid Build Coastguard Worker }
1001*ec779b8eSAndroid Build Coastguard Worker
1002*ec779b8eSAndroid Build Coastguard Worker auto returnVoid = mDescrambler->descramble(
1003*ec779b8eSAndroid Build Coastguard Worker sctrl,
1004*ec779b8eSAndroid Build Coastguard Worker hidlSubSamples,
1005*ec779b8eSAndroid Build Coastguard Worker srcBuffer,
1006*ec779b8eSAndroid Build Coastguard Worker 0,
1007*ec779b8eSAndroid Build Coastguard Worker dstBuffer,
1008*ec779b8eSAndroid Build Coastguard Worker 0,
1009*ec779b8eSAndroid Build Coastguard Worker [&status, &result, &detailedError] (
1010*ec779b8eSAndroid Build Coastguard Worker CasStatus _status, uint32_t _bytesWritten,
1011*ec779b8eSAndroid Build Coastguard Worker const hidl_string& _detailedError) {
1012*ec779b8eSAndroid Build Coastguard Worker status = _status;
1013*ec779b8eSAndroid Build Coastguard Worker result = (ssize_t)_bytesWritten;
1014*ec779b8eSAndroid Build Coastguard Worker detailedError = _detailedError;
1015*ec779b8eSAndroid Build Coastguard Worker });
1016*ec779b8eSAndroid Build Coastguard Worker
1017*ec779b8eSAndroid Build Coastguard Worker if (!returnVoid.isOk() || status != CasStatus::OK || result < 0) {
1018*ec779b8eSAndroid Build Coastguard Worker ALOGI("[%s] descramble failed, trans=%s, status=%d, result=%zd",
1019*ec779b8eSAndroid Build Coastguard Worker mName, returnVoid.description().c_str(), status, result);
1020*ec779b8eSAndroid Build Coastguard Worker return UNKNOWN_ERROR;
1021*ec779b8eSAndroid Build Coastguard Worker }
1022*ec779b8eSAndroid Build Coastguard Worker
1023*ec779b8eSAndroid Build Coastguard Worker if (result < codecDataOffset) {
1024*ec779b8eSAndroid Build Coastguard Worker ALOGD("invalid codec data offset: %zd, result %zd", codecDataOffset, result);
1025*ec779b8eSAndroid Build Coastguard Worker return BAD_VALUE;
1026*ec779b8eSAndroid Build Coastguard Worker }
1027*ec779b8eSAndroid Build Coastguard Worker
1028*ec779b8eSAndroid Build Coastguard Worker ALOGV("[%s] descramble succeeded, %zd bytes", mName, result);
1029*ec779b8eSAndroid Build Coastguard Worker
1030*ec779b8eSAndroid Build Coastguard Worker if (dstBuffer.type == BufferType::SHARED_MEMORY) {
1031*ec779b8eSAndroid Build Coastguard Worker encryptedBuffer->copyDecryptedContentFromMemory(result);
1032*ec779b8eSAndroid Build Coastguard Worker }
1033*ec779b8eSAndroid Build Coastguard Worker }
1034*ec779b8eSAndroid Build Coastguard Worker
1035*ec779b8eSAndroid Build Coastguard Worker buffer->setRange(codecDataOffset, result - codecDataOffset);
1036*ec779b8eSAndroid Build Coastguard Worker
1037*ec779b8eSAndroid Build Coastguard Worker return queueInputBufferInternal(buffer, block, bufferSize);
1038*ec779b8eSAndroid Build Coastguard Worker }
1039*ec779b8eSAndroid Build Coastguard Worker
queueSecureInputBuffers(const sp<MediaCodecBuffer> & buffer,bool secure,AString * errorDetailMsg)1040*ec779b8eSAndroid Build Coastguard Worker status_t CCodecBufferChannel::queueSecureInputBuffers(
1041*ec779b8eSAndroid Build Coastguard Worker const sp<MediaCodecBuffer> &buffer,
1042*ec779b8eSAndroid Build Coastguard Worker bool secure,
1043*ec779b8eSAndroid Build Coastguard Worker AString *errorDetailMsg) {
1044*ec779b8eSAndroid Build Coastguard Worker QueueGuard guard(mSync);
1045*ec779b8eSAndroid Build Coastguard Worker if (!guard.isRunning()) {
1046*ec779b8eSAndroid Build Coastguard Worker ALOGD("[%s] No more buffers should be queued at current state.", mName);
1047*ec779b8eSAndroid Build Coastguard Worker return -ENOSYS;
1048*ec779b8eSAndroid Build Coastguard Worker }
1049*ec779b8eSAndroid Build Coastguard Worker
1050*ec779b8eSAndroid Build Coastguard Worker if (!hasCryptoOrDescrambler()) {
1051*ec779b8eSAndroid Build Coastguard Worker ALOGE("queueSecureInputBuffers requires a Crypto/descrambler Object");
1052*ec779b8eSAndroid Build Coastguard Worker return -ENOSYS;
1053*ec779b8eSAndroid Build Coastguard Worker }
1054*ec779b8eSAndroid Build Coastguard Worker sp<RefBase> obj;
1055*ec779b8eSAndroid Build Coastguard Worker CHECK(buffer->meta()->findObject("cryptoInfos", &obj));
1056*ec779b8eSAndroid Build Coastguard Worker sp<CryptoInfosWrapper> cryptoInfos{(CryptoInfosWrapper *)obj.get()};
1057*ec779b8eSAndroid Build Coastguard Worker CHECK(buffer->meta()->findObject("accessUnitInfo", &obj));
1058*ec779b8eSAndroid Build Coastguard Worker sp<BufferInfosWrapper> bufferInfos{(BufferInfosWrapper *)obj.get()};
1059*ec779b8eSAndroid Build Coastguard Worker if (secure || mCrypto == nullptr) {
1060*ec779b8eSAndroid Build Coastguard Worker if (cryptoInfos->value.size() != 1) {
1061*ec779b8eSAndroid Build Coastguard Worker ALOGE("Cannot decrypt multiple access units on native handles");
1062*ec779b8eSAndroid Build Coastguard Worker return -ENOSYS;
1063*ec779b8eSAndroid Build Coastguard Worker }
1064*ec779b8eSAndroid Build Coastguard Worker std::unique_ptr<CodecCryptoInfo> info = std::move(cryptoInfos->value[0]);
1065*ec779b8eSAndroid Build Coastguard Worker if (info == nullptr) {
1066*ec779b8eSAndroid Build Coastguard Worker ALOGE("Cannot decrypt, CryptoInfos are null");
1067*ec779b8eSAndroid Build Coastguard Worker return -ENOSYS;
1068*ec779b8eSAndroid Build Coastguard Worker }
1069*ec779b8eSAndroid Build Coastguard Worker return queueSecureInputBuffer(
1070*ec779b8eSAndroid Build Coastguard Worker buffer,
1071*ec779b8eSAndroid Build Coastguard Worker secure,
1072*ec779b8eSAndroid Build Coastguard Worker info->mKey,
1073*ec779b8eSAndroid Build Coastguard Worker info->mIv,
1074*ec779b8eSAndroid Build Coastguard Worker info->mMode,
1075*ec779b8eSAndroid Build Coastguard Worker info->mPattern,
1076*ec779b8eSAndroid Build Coastguard Worker info->mSubSamples,
1077*ec779b8eSAndroid Build Coastguard Worker info->mNumSubSamples,
1078*ec779b8eSAndroid Build Coastguard Worker errorDetailMsg);
1079*ec779b8eSAndroid Build Coastguard Worker }
1080*ec779b8eSAndroid Build Coastguard Worker sp<EncryptedLinearBlockBuffer> encryptedBuffer((EncryptedLinearBlockBuffer *)buffer.get());
1081*ec779b8eSAndroid Build Coastguard Worker
1082*ec779b8eSAndroid Build Coastguard Worker std::shared_ptr<C2LinearBlock> block;
1083*ec779b8eSAndroid Build Coastguard Worker size_t allocSize = buffer->size();
1084*ec779b8eSAndroid Build Coastguard Worker size_t bufferSize = 0;
1085*ec779b8eSAndroid Build Coastguard Worker c2_status_t blockRes = C2_OK;
1086*ec779b8eSAndroid Build Coastguard Worker bool copied = false;
1087*ec779b8eSAndroid Build Coastguard Worker ScopedTrace trace(ATRACE_TAG, android::base::StringPrintf(
1088*ec779b8eSAndroid Build Coastguard Worker "CCodecBufferChannel::decrypt(%s)", mName).c_str());
1089*ec779b8eSAndroid Build Coastguard Worker if (mSendEncryptedInfoBuffer) {
1090*ec779b8eSAndroid Build Coastguard Worker static const C2MemoryUsage kDefaultReadWriteUsage{
1091*ec779b8eSAndroid Build Coastguard Worker C2MemoryUsage::CPU_READ, C2MemoryUsage::CPU_WRITE};
1092*ec779b8eSAndroid Build Coastguard Worker constexpr int kAllocGranule0 = 1024 * 64;
1093*ec779b8eSAndroid Build Coastguard Worker constexpr int kAllocGranule1 = 1024 * 1024;
1094*ec779b8eSAndroid Build Coastguard Worker std::shared_ptr<C2BlockPool> pool = mBlockPools.lock()->inputPool;
1095*ec779b8eSAndroid Build Coastguard Worker // round up encrypted sizes to limit fragmentation and encourage buffer reuse
1096*ec779b8eSAndroid Build Coastguard Worker if (allocSize <= kAllocGranule1) {
1097*ec779b8eSAndroid Build Coastguard Worker bufferSize = align(allocSize, kAllocGranule0);
1098*ec779b8eSAndroid Build Coastguard Worker } else {
1099*ec779b8eSAndroid Build Coastguard Worker bufferSize = align(allocSize, kAllocGranule1);
1100*ec779b8eSAndroid Build Coastguard Worker }
1101*ec779b8eSAndroid Build Coastguard Worker blockRes = pool->fetchLinearBlock(
1102*ec779b8eSAndroid Build Coastguard Worker bufferSize, kDefaultReadWriteUsage, &block);
1103*ec779b8eSAndroid Build Coastguard Worker
1104*ec779b8eSAndroid Build Coastguard Worker if (blockRes == C2_OK) {
1105*ec779b8eSAndroid Build Coastguard Worker C2WriteView view = block->map().get();
1106*ec779b8eSAndroid Build Coastguard Worker if (view.error() == C2_OK && view.size() == bufferSize) {
1107*ec779b8eSAndroid Build Coastguard Worker copied = true;
1108*ec779b8eSAndroid Build Coastguard Worker // TODO: only copy clear sections
1109*ec779b8eSAndroid Build Coastguard Worker memcpy(view.data(), buffer->data(), allocSize);
1110*ec779b8eSAndroid Build Coastguard Worker }
1111*ec779b8eSAndroid Build Coastguard Worker }
1112*ec779b8eSAndroid Build Coastguard Worker }
1113*ec779b8eSAndroid Build Coastguard Worker
1114*ec779b8eSAndroid Build Coastguard Worker if (!copied) {
1115*ec779b8eSAndroid Build Coastguard Worker block.reset();
1116*ec779b8eSAndroid Build Coastguard Worker }
1117*ec779b8eSAndroid Build Coastguard Worker // size of cryptoInfo and accessUnitInfo should be the same?
1118*ec779b8eSAndroid Build Coastguard Worker ssize_t result = -1;
1119*ec779b8eSAndroid Build Coastguard Worker size_t srcOffset = 0;
1120*ec779b8eSAndroid Build Coastguard Worker size_t outBufferSize = 0;
1121*ec779b8eSAndroid Build Coastguard Worker uint32_t cryptoInfoIdx = 0;
1122*ec779b8eSAndroid Build Coastguard Worker {
1123*ec779b8eSAndroid Build Coastguard Worker // scoped this block to enable destruction of mappedBlock
1124*ec779b8eSAndroid Build Coastguard Worker std::unique_ptr<EncryptedLinearBlockBuffer::MappedBlock> mappedBlock = nullptr;
1125*ec779b8eSAndroid Build Coastguard Worker hardware::drm::V1_0::DestinationBuffer destination;
1126*ec779b8eSAndroid Build Coastguard Worker destination.type = DrmBufferType::SHARED_MEMORY;
1127*ec779b8eSAndroid Build Coastguard Worker IMemoryToSharedBuffer(
1128*ec779b8eSAndroid Build Coastguard Worker mDecryptDestination, mHeapSeqNum, &destination.nonsecureMemory);
1129*ec779b8eSAndroid Build Coastguard Worker encryptedBuffer->getMappedBlock(&mappedBlock);
1130*ec779b8eSAndroid Build Coastguard Worker hardware::drm::V1_0::SharedBuffer source;
1131*ec779b8eSAndroid Build Coastguard Worker encryptedBuffer->fillSourceBuffer(&source);
1132*ec779b8eSAndroid Build Coastguard Worker srcOffset = source.offset;
1133*ec779b8eSAndroid Build Coastguard Worker for (int i = 0 ; i < bufferInfos->value.size(); i++) {
1134*ec779b8eSAndroid Build Coastguard Worker if (bufferInfos->value[i].mSize > 0) {
1135*ec779b8eSAndroid Build Coastguard Worker std::unique_ptr<CodecCryptoInfo> info =
1136*ec779b8eSAndroid Build Coastguard Worker std::move(cryptoInfos->value[cryptoInfoIdx++]);
1137*ec779b8eSAndroid Build Coastguard Worker if (info->mNumSubSamples == 1
1138*ec779b8eSAndroid Build Coastguard Worker && info->mSubSamples[0].mNumBytesOfClearData == 0
1139*ec779b8eSAndroid Build Coastguard Worker && info->mSubSamples[0].mNumBytesOfEncryptedData == 0) {
1140*ec779b8eSAndroid Build Coastguard Worker // no data so we only populate the bufferInfo
1141*ec779b8eSAndroid Build Coastguard Worker result = 0;
1142*ec779b8eSAndroid Build Coastguard Worker } else {
1143*ec779b8eSAndroid Build Coastguard Worker source.offset = srcOffset;
1144*ec779b8eSAndroid Build Coastguard Worker source.size = bufferInfos->value[i].mSize;
1145*ec779b8eSAndroid Build Coastguard Worker result = mCrypto->decrypt(
1146*ec779b8eSAndroid Build Coastguard Worker (uint8_t*)info->mKey,
1147*ec779b8eSAndroid Build Coastguard Worker (uint8_t*)info->mIv,
1148*ec779b8eSAndroid Build Coastguard Worker info->mMode,
1149*ec779b8eSAndroid Build Coastguard Worker info->mPattern,
1150*ec779b8eSAndroid Build Coastguard Worker source,
1151*ec779b8eSAndroid Build Coastguard Worker buffer->offset(),
1152*ec779b8eSAndroid Build Coastguard Worker info->mSubSamples,
1153*ec779b8eSAndroid Build Coastguard Worker info->mNumSubSamples,
1154*ec779b8eSAndroid Build Coastguard Worker destination,
1155*ec779b8eSAndroid Build Coastguard Worker errorDetailMsg);
1156*ec779b8eSAndroid Build Coastguard Worker srcOffset += bufferInfos->value[i].mSize;
1157*ec779b8eSAndroid Build Coastguard Worker if (result < 0) {
1158*ec779b8eSAndroid Build Coastguard Worker ALOGI("[%s] decrypt failed: result=%zd", mName, result);
1159*ec779b8eSAndroid Build Coastguard Worker return result;
1160*ec779b8eSAndroid Build Coastguard Worker }
1161*ec779b8eSAndroid Build Coastguard Worker if (destination.type == DrmBufferType::SHARED_MEMORY && mappedBlock) {
1162*ec779b8eSAndroid Build Coastguard Worker mappedBlock->copyDecryptedContent(mDecryptDestination, result);
1163*ec779b8eSAndroid Build Coastguard Worker }
1164*ec779b8eSAndroid Build Coastguard Worker bufferInfos->value[i].mSize = result;
1165*ec779b8eSAndroid Build Coastguard Worker outBufferSize += result;
1166*ec779b8eSAndroid Build Coastguard Worker }
1167*ec779b8eSAndroid Build Coastguard Worker }
1168*ec779b8eSAndroid Build Coastguard Worker }
1169*ec779b8eSAndroid Build Coastguard Worker buffer->setRange(0, outBufferSize);
1170*ec779b8eSAndroid Build Coastguard Worker }
1171*ec779b8eSAndroid Build Coastguard Worker return queueInputBufferInternal(buffer, block, bufferSize);
1172*ec779b8eSAndroid Build Coastguard Worker }
1173*ec779b8eSAndroid Build Coastguard Worker
feedInputBufferIfAvailable()1174*ec779b8eSAndroid Build Coastguard Worker void CCodecBufferChannel::feedInputBufferIfAvailable() {
1175*ec779b8eSAndroid Build Coastguard Worker QueueGuard guard(mSync);
1176*ec779b8eSAndroid Build Coastguard Worker if (!guard.isRunning()) {
1177*ec779b8eSAndroid Build Coastguard Worker ALOGV("[%s] We're not running --- no input buffer reported", mName);
1178*ec779b8eSAndroid Build Coastguard Worker return;
1179*ec779b8eSAndroid Build Coastguard Worker }
1180*ec779b8eSAndroid Build Coastguard Worker feedInputBufferIfAvailableInternal();
1181*ec779b8eSAndroid Build Coastguard Worker }
1182*ec779b8eSAndroid Build Coastguard Worker
feedInputBufferIfAvailableInternal()1183*ec779b8eSAndroid Build Coastguard Worker void CCodecBufferChannel::feedInputBufferIfAvailableInternal() {
1184*ec779b8eSAndroid Build Coastguard Worker if (mInputMetEos) {
1185*ec779b8eSAndroid Build Coastguard Worker return;
1186*ec779b8eSAndroid Build Coastguard Worker }
1187*ec779b8eSAndroid Build Coastguard Worker int64_t numOutputSlots = 0;
1188*ec779b8eSAndroid Build Coastguard Worker bool outputFull = [this, &numOutputSlots]() {
1189*ec779b8eSAndroid Build Coastguard Worker Mutexed<Output>::Locked output(mOutput);
1190*ec779b8eSAndroid Build Coastguard Worker if (!output->buffers) {
1191*ec779b8eSAndroid Build Coastguard Worker ALOGV("[%s] feedInputBufferIfAvailableInternal: "
1192*ec779b8eSAndroid Build Coastguard Worker "return because output buffers are null", mName);
1193*ec779b8eSAndroid Build Coastguard Worker return true;
1194*ec779b8eSAndroid Build Coastguard Worker }
1195*ec779b8eSAndroid Build Coastguard Worker numOutputSlots = int64_t(output->numSlots);
1196*ec779b8eSAndroid Build Coastguard Worker if (output->buffers->hasPending() ||
1197*ec779b8eSAndroid Build Coastguard Worker (!output->bounded && output->buffers->numActiveSlots() >= output->numSlots)) {
1198*ec779b8eSAndroid Build Coastguard Worker ALOGV("[%s] feedInputBufferIfAvailableInternal: "
1199*ec779b8eSAndroid Build Coastguard Worker "return because there are no room for more output buffers", mName);
1200*ec779b8eSAndroid Build Coastguard Worker return true;
1201*ec779b8eSAndroid Build Coastguard Worker }
1202*ec779b8eSAndroid Build Coastguard Worker return false;
1203*ec779b8eSAndroid Build Coastguard Worker }();
1204*ec779b8eSAndroid Build Coastguard Worker if (android::media::codec::provider_->input_surface_throttle()) {
1205*ec779b8eSAndroid Build Coastguard Worker Mutexed<InputSurface>::Locked inputSurface(mInputSurface);
1206*ec779b8eSAndroid Build Coastguard Worker if (inputSurface->surface) {
1207*ec779b8eSAndroid Build Coastguard Worker if (inputSurface->numProcessingBuffersBalance <= numOutputSlots) {
1208*ec779b8eSAndroid Build Coastguard Worker ++inputSurface->numProcessingBuffersBalance;
1209*ec779b8eSAndroid Build Coastguard Worker ALOGV("[%s] feedInputBufferIfAvailableInternal: numProcessingBuffersBalance = %lld",
1210*ec779b8eSAndroid Build Coastguard Worker mName, static_cast<long long>(inputSurface->numProcessingBuffersBalance));
1211*ec779b8eSAndroid Build Coastguard Worker inputSurface->surface->onInputBufferEmptied();
1212*ec779b8eSAndroid Build Coastguard Worker }
1213*ec779b8eSAndroid Build Coastguard Worker }
1214*ec779b8eSAndroid Build Coastguard Worker }
1215*ec779b8eSAndroid Build Coastguard Worker if (outputFull) {
1216*ec779b8eSAndroid Build Coastguard Worker return;
1217*ec779b8eSAndroid Build Coastguard Worker }
1218*ec779b8eSAndroid Build Coastguard Worker size_t numActiveSlots = 0;
1219*ec779b8eSAndroid Build Coastguard Worker while (!mPipelineWatcher.lock()->pipelineFull()) {
1220*ec779b8eSAndroid Build Coastguard Worker sp<MediaCodecBuffer> inBuffer;
1221*ec779b8eSAndroid Build Coastguard Worker size_t index;
1222*ec779b8eSAndroid Build Coastguard Worker {
1223*ec779b8eSAndroid Build Coastguard Worker Mutexed<Input>::Locked input(mInput);
1224*ec779b8eSAndroid Build Coastguard Worker numActiveSlots = input->buffers->numActiveSlots();
1225*ec779b8eSAndroid Build Coastguard Worker if (numActiveSlots >= input->numSlots) {
1226*ec779b8eSAndroid Build Coastguard Worker break;
1227*ec779b8eSAndroid Build Coastguard Worker }
1228*ec779b8eSAndroid Build Coastguard Worker if (!input->buffers->requestNewBuffer(&index, &inBuffer)) {
1229*ec779b8eSAndroid Build Coastguard Worker ALOGV("[%s] no new buffer available", mName);
1230*ec779b8eSAndroid Build Coastguard Worker break;
1231*ec779b8eSAndroid Build Coastguard Worker }
1232*ec779b8eSAndroid Build Coastguard Worker }
1233*ec779b8eSAndroid Build Coastguard Worker ALOGV("[%s] new input index = %zu [%p]", mName, index, inBuffer.get());
1234*ec779b8eSAndroid Build Coastguard Worker mCallback->onInputBufferAvailable(index, inBuffer);
1235*ec779b8eSAndroid Build Coastguard Worker }
1236*ec779b8eSAndroid Build Coastguard Worker ALOGV("[%s] # active slots after feedInputBufferIfAvailable = %zu", mName, numActiveSlots);
1237*ec779b8eSAndroid Build Coastguard Worker }
1238*ec779b8eSAndroid Build Coastguard Worker
renderOutputBuffer(const sp<MediaCodecBuffer> & buffer,int64_t timestampNs)1239*ec779b8eSAndroid Build Coastguard Worker status_t CCodecBufferChannel::renderOutputBuffer(
1240*ec779b8eSAndroid Build Coastguard Worker const sp<MediaCodecBuffer> &buffer, int64_t timestampNs) {
1241*ec779b8eSAndroid Build Coastguard Worker ALOGV("[%s] renderOutputBuffer: %p", mName, buffer.get());
1242*ec779b8eSAndroid Build Coastguard Worker std::shared_ptr<C2Buffer> c2Buffer;
1243*ec779b8eSAndroid Build Coastguard Worker bool released = false;
1244*ec779b8eSAndroid Build Coastguard Worker {
1245*ec779b8eSAndroid Build Coastguard Worker Mutexed<Output>::Locked output(mOutput);
1246*ec779b8eSAndroid Build Coastguard Worker if (output->buffers) {
1247*ec779b8eSAndroid Build Coastguard Worker released = output->buffers->releaseBuffer(buffer, &c2Buffer);
1248*ec779b8eSAndroid Build Coastguard Worker }
1249*ec779b8eSAndroid Build Coastguard Worker }
1250*ec779b8eSAndroid Build Coastguard Worker // NOTE: some apps try to releaseOutputBuffer() with timestamp and/or render
1251*ec779b8eSAndroid Build Coastguard Worker // set to true.
1252*ec779b8eSAndroid Build Coastguard Worker sendOutputBuffers();
1253*ec779b8eSAndroid Build Coastguard Worker // input buffer feeding may have been gated by pending output buffers
1254*ec779b8eSAndroid Build Coastguard Worker feedInputBufferIfAvailable();
1255*ec779b8eSAndroid Build Coastguard Worker if (!c2Buffer) {
1256*ec779b8eSAndroid Build Coastguard Worker if (released) {
1257*ec779b8eSAndroid Build Coastguard Worker std::call_once(mRenderWarningFlag, [this] {
1258*ec779b8eSAndroid Build Coastguard Worker ALOGW("[%s] The app is calling releaseOutputBuffer() with "
1259*ec779b8eSAndroid Build Coastguard Worker "timestamp or render=true with non-video buffers. Apps should "
1260*ec779b8eSAndroid Build Coastguard Worker "call releaseOutputBuffer() with render=false for those.",
1261*ec779b8eSAndroid Build Coastguard Worker mName);
1262*ec779b8eSAndroid Build Coastguard Worker });
1263*ec779b8eSAndroid Build Coastguard Worker }
1264*ec779b8eSAndroid Build Coastguard Worker return INVALID_OPERATION;
1265*ec779b8eSAndroid Build Coastguard Worker }
1266*ec779b8eSAndroid Build Coastguard Worker
1267*ec779b8eSAndroid Build Coastguard Worker #if 0
1268*ec779b8eSAndroid Build Coastguard Worker const std::vector<std::shared_ptr<const C2Info>> infoParams = c2Buffer->info();
1269*ec779b8eSAndroid Build Coastguard Worker ALOGV("[%s] queuing gfx buffer with %zu infos", mName, infoParams.size());
1270*ec779b8eSAndroid Build Coastguard Worker for (const std::shared_ptr<const C2Info> &info : infoParams) {
1271*ec779b8eSAndroid Build Coastguard Worker AString res;
1272*ec779b8eSAndroid Build Coastguard Worker for (size_t ix = 0; ix + 3 < info->size(); ix += 4) {
1273*ec779b8eSAndroid Build Coastguard Worker if (ix) res.append(", ");
1274*ec779b8eSAndroid Build Coastguard Worker res.append(*((int32_t*)info.get() + (ix / 4)));
1275*ec779b8eSAndroid Build Coastguard Worker }
1276*ec779b8eSAndroid Build Coastguard Worker ALOGV(" [%s]", res.c_str());
1277*ec779b8eSAndroid Build Coastguard Worker }
1278*ec779b8eSAndroid Build Coastguard Worker #endif
1279*ec779b8eSAndroid Build Coastguard Worker std::shared_ptr<const C2StreamRotationInfo::output> rotation =
1280*ec779b8eSAndroid Build Coastguard Worker std::static_pointer_cast<const C2StreamRotationInfo::output>(
1281*ec779b8eSAndroid Build Coastguard Worker c2Buffer->getInfo(C2StreamRotationInfo::output::PARAM_TYPE));
1282*ec779b8eSAndroid Build Coastguard Worker bool flip = rotation && (rotation->flip & 1);
1283*ec779b8eSAndroid Build Coastguard Worker uint32_t quarters = ((rotation ? rotation->value : 0) / 90) & 3;
1284*ec779b8eSAndroid Build Coastguard Worker
1285*ec779b8eSAndroid Build Coastguard Worker {
1286*ec779b8eSAndroid Build Coastguard Worker Mutexed<OutputSurface>::Locked output(mOutputSurface);
1287*ec779b8eSAndroid Build Coastguard Worker if (output->surface == nullptr) {
1288*ec779b8eSAndroid Build Coastguard Worker ALOGI("[%s] cannot render buffer without surface", mName);
1289*ec779b8eSAndroid Build Coastguard Worker return OK;
1290*ec779b8eSAndroid Build Coastguard Worker }
1291*ec779b8eSAndroid Build Coastguard Worker int64_t frameIndex;
1292*ec779b8eSAndroid Build Coastguard Worker buffer->meta()->findInt64("frameIndex", &frameIndex);
1293*ec779b8eSAndroid Build Coastguard Worker if (output->rotation.count(frameIndex) != 0) {
1294*ec779b8eSAndroid Build Coastguard Worker auto it = output->rotation.find(frameIndex);
1295*ec779b8eSAndroid Build Coastguard Worker quarters = (it->second / 90) & 3;
1296*ec779b8eSAndroid Build Coastguard Worker output->rotation.erase(it);
1297*ec779b8eSAndroid Build Coastguard Worker }
1298*ec779b8eSAndroid Build Coastguard Worker }
1299*ec779b8eSAndroid Build Coastguard Worker
1300*ec779b8eSAndroid Build Coastguard Worker uint32_t transform = 0;
1301*ec779b8eSAndroid Build Coastguard Worker switch (quarters) {
1302*ec779b8eSAndroid Build Coastguard Worker case 0: // no rotation
1303*ec779b8eSAndroid Build Coastguard Worker transform = flip ? HAL_TRANSFORM_FLIP_H : 0;
1304*ec779b8eSAndroid Build Coastguard Worker break;
1305*ec779b8eSAndroid Build Coastguard Worker case 1: // 90 degrees counter-clockwise
1306*ec779b8eSAndroid Build Coastguard Worker transform = flip ? (HAL_TRANSFORM_FLIP_V | HAL_TRANSFORM_ROT_90)
1307*ec779b8eSAndroid Build Coastguard Worker : HAL_TRANSFORM_ROT_270;
1308*ec779b8eSAndroid Build Coastguard Worker break;
1309*ec779b8eSAndroid Build Coastguard Worker case 2: // 180 degrees
1310*ec779b8eSAndroid Build Coastguard Worker transform = flip ? HAL_TRANSFORM_FLIP_V : HAL_TRANSFORM_ROT_180;
1311*ec779b8eSAndroid Build Coastguard Worker break;
1312*ec779b8eSAndroid Build Coastguard Worker case 3: // 90 degrees clockwise
1313*ec779b8eSAndroid Build Coastguard Worker transform = flip ? (HAL_TRANSFORM_FLIP_H | HAL_TRANSFORM_ROT_90)
1314*ec779b8eSAndroid Build Coastguard Worker : HAL_TRANSFORM_ROT_90;
1315*ec779b8eSAndroid Build Coastguard Worker break;
1316*ec779b8eSAndroid Build Coastguard Worker }
1317*ec779b8eSAndroid Build Coastguard Worker
1318*ec779b8eSAndroid Build Coastguard Worker std::shared_ptr<const C2StreamSurfaceScalingInfo::output> surfaceScaling =
1319*ec779b8eSAndroid Build Coastguard Worker std::static_pointer_cast<const C2StreamSurfaceScalingInfo::output>(
1320*ec779b8eSAndroid Build Coastguard Worker c2Buffer->getInfo(C2StreamSurfaceScalingInfo::output::PARAM_TYPE));
1321*ec779b8eSAndroid Build Coastguard Worker uint32_t videoScalingMode = NATIVE_WINDOW_SCALING_MODE_SCALE_TO_WINDOW;
1322*ec779b8eSAndroid Build Coastguard Worker if (surfaceScaling) {
1323*ec779b8eSAndroid Build Coastguard Worker videoScalingMode = surfaceScaling->value;
1324*ec779b8eSAndroid Build Coastguard Worker }
1325*ec779b8eSAndroid Build Coastguard Worker
1326*ec779b8eSAndroid Build Coastguard Worker // Use dataspace from format as it has the default aspects already applied
1327*ec779b8eSAndroid Build Coastguard Worker android_dataspace_t dataSpace = HAL_DATASPACE_UNKNOWN; // this is 0
1328*ec779b8eSAndroid Build Coastguard Worker (void)buffer->format()->findInt32("android._dataspace", (int32_t *)&dataSpace);
1329*ec779b8eSAndroid Build Coastguard Worker
1330*ec779b8eSAndroid Build Coastguard Worker // HDR static info
1331*ec779b8eSAndroid Build Coastguard Worker std::shared_ptr<const C2StreamHdrStaticInfo::output> hdrStaticInfo =
1332*ec779b8eSAndroid Build Coastguard Worker std::static_pointer_cast<const C2StreamHdrStaticInfo::output>(
1333*ec779b8eSAndroid Build Coastguard Worker c2Buffer->getInfo(C2StreamHdrStaticInfo::output::PARAM_TYPE));
1334*ec779b8eSAndroid Build Coastguard Worker
1335*ec779b8eSAndroid Build Coastguard Worker // HDR10 plus info
1336*ec779b8eSAndroid Build Coastguard Worker std::shared_ptr<const C2StreamHdr10PlusInfo::output> hdr10PlusInfo =
1337*ec779b8eSAndroid Build Coastguard Worker std::static_pointer_cast<const C2StreamHdr10PlusInfo::output>(
1338*ec779b8eSAndroid Build Coastguard Worker c2Buffer->getInfo(C2StreamHdr10PlusInfo::output::PARAM_TYPE));
1339*ec779b8eSAndroid Build Coastguard Worker if (hdr10PlusInfo && hdr10PlusInfo->flexCount() == 0) {
1340*ec779b8eSAndroid Build Coastguard Worker hdr10PlusInfo.reset();
1341*ec779b8eSAndroid Build Coastguard Worker }
1342*ec779b8eSAndroid Build Coastguard Worker
1343*ec779b8eSAndroid Build Coastguard Worker // HDR dynamic info
1344*ec779b8eSAndroid Build Coastguard Worker std::shared_ptr<const C2StreamHdrDynamicMetadataInfo::output> hdrDynamicInfo =
1345*ec779b8eSAndroid Build Coastguard Worker std::static_pointer_cast<const C2StreamHdrDynamicMetadataInfo::output>(
1346*ec779b8eSAndroid Build Coastguard Worker c2Buffer->getInfo(C2StreamHdrDynamicMetadataInfo::output::PARAM_TYPE));
1347*ec779b8eSAndroid Build Coastguard Worker // TODO: make this sticky & enable unset
1348*ec779b8eSAndroid Build Coastguard Worker if (hdrDynamicInfo && hdrDynamicInfo->flexCount() == 0) {
1349*ec779b8eSAndroid Build Coastguard Worker hdrDynamicInfo.reset();
1350*ec779b8eSAndroid Build Coastguard Worker }
1351*ec779b8eSAndroid Build Coastguard Worker
1352*ec779b8eSAndroid Build Coastguard Worker if (hdr10PlusInfo) {
1353*ec779b8eSAndroid Build Coastguard Worker // C2StreamHdr10PlusInfo is deprecated; components should use
1354*ec779b8eSAndroid Build Coastguard Worker // C2StreamHdrDynamicMetadataInfo
1355*ec779b8eSAndroid Build Coastguard Worker // TODO: #metric
1356*ec779b8eSAndroid Build Coastguard Worker if (hdrDynamicInfo) {
1357*ec779b8eSAndroid Build Coastguard Worker // It is unexpected that C2StreamHdr10PlusInfo and
1358*ec779b8eSAndroid Build Coastguard Worker // C2StreamHdrDynamicMetadataInfo is both present.
1359*ec779b8eSAndroid Build Coastguard Worker // C2StreamHdrDynamicMetadataInfo takes priority.
1360*ec779b8eSAndroid Build Coastguard Worker // TODO: #metric
1361*ec779b8eSAndroid Build Coastguard Worker } else {
1362*ec779b8eSAndroid Build Coastguard Worker std::shared_ptr<C2StreamHdrDynamicMetadataInfo::output> info =
1363*ec779b8eSAndroid Build Coastguard Worker C2StreamHdrDynamicMetadataInfo::output::AllocShared(
1364*ec779b8eSAndroid Build Coastguard Worker hdr10PlusInfo->flexCount(),
1365*ec779b8eSAndroid Build Coastguard Worker 0u,
1366*ec779b8eSAndroid Build Coastguard Worker C2Config::HDR_DYNAMIC_METADATA_TYPE_SMPTE_2094_40);
1367*ec779b8eSAndroid Build Coastguard Worker memcpy(info->m.data, hdr10PlusInfo->m.value, hdr10PlusInfo->flexCount());
1368*ec779b8eSAndroid Build Coastguard Worker hdrDynamicInfo = info;
1369*ec779b8eSAndroid Build Coastguard Worker }
1370*ec779b8eSAndroid Build Coastguard Worker }
1371*ec779b8eSAndroid Build Coastguard Worker
1372*ec779b8eSAndroid Build Coastguard Worker std::vector<C2ConstGraphicBlock> blocks = c2Buffer->data().graphicBlocks();
1373*ec779b8eSAndroid Build Coastguard Worker if (blocks.size() != 1u) {
1374*ec779b8eSAndroid Build Coastguard Worker ALOGD("[%s] expected 1 graphic block, but got %zu", mName, blocks.size());
1375*ec779b8eSAndroid Build Coastguard Worker return UNKNOWN_ERROR;
1376*ec779b8eSAndroid Build Coastguard Worker }
1377*ec779b8eSAndroid Build Coastguard Worker const C2ConstGraphicBlock &block = blocks.front();
1378*ec779b8eSAndroid Build Coastguard Worker C2Fence c2fence = block.fence();
1379*ec779b8eSAndroid Build Coastguard Worker sp<Fence> fence = Fence::NO_FENCE;
1380*ec779b8eSAndroid Build Coastguard Worker // TODO: it's not sufficient to just check isHW() and then construct android::fence from it.
1381*ec779b8eSAndroid Build Coastguard Worker // Once C2Fence::type() is added, check the exact C2Fence type
1382*ec779b8eSAndroid Build Coastguard Worker if (c2fence.isHW()) {
1383*ec779b8eSAndroid Build Coastguard Worker int fenceFd = c2fence.fd();
1384*ec779b8eSAndroid Build Coastguard Worker fence = sp<Fence>::make(fenceFd);
1385*ec779b8eSAndroid Build Coastguard Worker if (!fence) {
1386*ec779b8eSAndroid Build Coastguard Worker ALOGE("[%s] Failed to allocate a fence", mName);
1387*ec779b8eSAndroid Build Coastguard Worker close(fenceFd);
1388*ec779b8eSAndroid Build Coastguard Worker return NO_MEMORY;
1389*ec779b8eSAndroid Build Coastguard Worker }
1390*ec779b8eSAndroid Build Coastguard Worker }
1391*ec779b8eSAndroid Build Coastguard Worker
1392*ec779b8eSAndroid Build Coastguard Worker // TODO: revisit this after C2Fence implementation.
1393*ec779b8eSAndroid Build Coastguard Worker IGraphicBufferProducer::QueueBufferInput qbi(
1394*ec779b8eSAndroid Build Coastguard Worker timestampNs,
1395*ec779b8eSAndroid Build Coastguard Worker false, // droppable
1396*ec779b8eSAndroid Build Coastguard Worker dataSpace,
1397*ec779b8eSAndroid Build Coastguard Worker Rect(blocks.front().crop().left,
1398*ec779b8eSAndroid Build Coastguard Worker blocks.front().crop().top,
1399*ec779b8eSAndroid Build Coastguard Worker blocks.front().crop().right(),
1400*ec779b8eSAndroid Build Coastguard Worker blocks.front().crop().bottom()),
1401*ec779b8eSAndroid Build Coastguard Worker videoScalingMode,
1402*ec779b8eSAndroid Build Coastguard Worker transform,
1403*ec779b8eSAndroid Build Coastguard Worker fence, 0);
1404*ec779b8eSAndroid Build Coastguard Worker if (hdrStaticInfo || hdrDynamicInfo) {
1405*ec779b8eSAndroid Build Coastguard Worker HdrMetadata hdr;
1406*ec779b8eSAndroid Build Coastguard Worker if (hdrStaticInfo) {
1407*ec779b8eSAndroid Build Coastguard Worker // If mastering max and min luminance fields are 0, do not use them.
1408*ec779b8eSAndroid Build Coastguard Worker // It indicates the value may not be present in the stream.
1409*ec779b8eSAndroid Build Coastguard Worker if (hdrStaticInfo->mastering.maxLuminance > 0.0f &&
1410*ec779b8eSAndroid Build Coastguard Worker hdrStaticInfo->mastering.minLuminance > 0.0f) {
1411*ec779b8eSAndroid Build Coastguard Worker struct android_smpte2086_metadata smpte2086_meta = {
1412*ec779b8eSAndroid Build Coastguard Worker .displayPrimaryRed = {
1413*ec779b8eSAndroid Build Coastguard Worker hdrStaticInfo->mastering.red.x, hdrStaticInfo->mastering.red.y
1414*ec779b8eSAndroid Build Coastguard Worker },
1415*ec779b8eSAndroid Build Coastguard Worker .displayPrimaryGreen = {
1416*ec779b8eSAndroid Build Coastguard Worker hdrStaticInfo->mastering.green.x, hdrStaticInfo->mastering.green.y
1417*ec779b8eSAndroid Build Coastguard Worker },
1418*ec779b8eSAndroid Build Coastguard Worker .displayPrimaryBlue = {
1419*ec779b8eSAndroid Build Coastguard Worker hdrStaticInfo->mastering.blue.x, hdrStaticInfo->mastering.blue.y
1420*ec779b8eSAndroid Build Coastguard Worker },
1421*ec779b8eSAndroid Build Coastguard Worker .whitePoint = {
1422*ec779b8eSAndroid Build Coastguard Worker hdrStaticInfo->mastering.white.x, hdrStaticInfo->mastering.white.y
1423*ec779b8eSAndroid Build Coastguard Worker },
1424*ec779b8eSAndroid Build Coastguard Worker .maxLuminance = hdrStaticInfo->mastering.maxLuminance,
1425*ec779b8eSAndroid Build Coastguard Worker .minLuminance = hdrStaticInfo->mastering.minLuminance,
1426*ec779b8eSAndroid Build Coastguard Worker };
1427*ec779b8eSAndroid Build Coastguard Worker hdr.validTypes |= HdrMetadata::SMPTE2086;
1428*ec779b8eSAndroid Build Coastguard Worker hdr.smpte2086 = smpte2086_meta;
1429*ec779b8eSAndroid Build Coastguard Worker }
1430*ec779b8eSAndroid Build Coastguard Worker // If the content light level fields are 0, do not use them, it
1431*ec779b8eSAndroid Build Coastguard Worker // indicates the value may not be present in the stream.
1432*ec779b8eSAndroid Build Coastguard Worker if (hdrStaticInfo->maxCll > 0.0f && hdrStaticInfo->maxFall > 0.0f) {
1433*ec779b8eSAndroid Build Coastguard Worker struct android_cta861_3_metadata cta861_meta = {
1434*ec779b8eSAndroid Build Coastguard Worker .maxContentLightLevel = hdrStaticInfo->maxCll,
1435*ec779b8eSAndroid Build Coastguard Worker .maxFrameAverageLightLevel = hdrStaticInfo->maxFall,
1436*ec779b8eSAndroid Build Coastguard Worker };
1437*ec779b8eSAndroid Build Coastguard Worker hdr.validTypes |= HdrMetadata::CTA861_3;
1438*ec779b8eSAndroid Build Coastguard Worker hdr.cta8613 = cta861_meta;
1439*ec779b8eSAndroid Build Coastguard Worker }
1440*ec779b8eSAndroid Build Coastguard Worker
1441*ec779b8eSAndroid Build Coastguard Worker // does not have valid info
1442*ec779b8eSAndroid Build Coastguard Worker if (!(hdr.validTypes & (HdrMetadata::SMPTE2086 | HdrMetadata::CTA861_3))) {
1443*ec779b8eSAndroid Build Coastguard Worker hdrStaticInfo.reset();
1444*ec779b8eSAndroid Build Coastguard Worker }
1445*ec779b8eSAndroid Build Coastguard Worker }
1446*ec779b8eSAndroid Build Coastguard Worker if (hdrDynamicInfo
1447*ec779b8eSAndroid Build Coastguard Worker && hdrDynamicInfo->m.type_ == C2Config::HDR_DYNAMIC_METADATA_TYPE_SMPTE_2094_40) {
1448*ec779b8eSAndroid Build Coastguard Worker hdr.validTypes |= HdrMetadata::HDR10PLUS;
1449*ec779b8eSAndroid Build Coastguard Worker hdr.hdr10plus.assign(
1450*ec779b8eSAndroid Build Coastguard Worker hdrDynamicInfo->m.data,
1451*ec779b8eSAndroid Build Coastguard Worker hdrDynamicInfo->m.data + hdrDynamicInfo->flexCount());
1452*ec779b8eSAndroid Build Coastguard Worker }
1453*ec779b8eSAndroid Build Coastguard Worker qbi.setHdrMetadata(hdr);
1454*ec779b8eSAndroid Build Coastguard Worker }
1455*ec779b8eSAndroid Build Coastguard Worker SetMetadataToGralloc4Handle(dataSpace, hdrStaticInfo, hdrDynamicInfo, block.handle());
1456*ec779b8eSAndroid Build Coastguard Worker
1457*ec779b8eSAndroid Build Coastguard Worker qbi.setSurfaceDamage(Region::INVALID_REGION); // we don't have dirty regions
1458*ec779b8eSAndroid Build Coastguard Worker qbi.getFrameTimestamps = true; // we need to know when a frame is rendered
1459*ec779b8eSAndroid Build Coastguard Worker IGraphicBufferProducer::QueueBufferOutput qbo;
1460*ec779b8eSAndroid Build Coastguard Worker status_t result = std::atomic_load(&mComponent)->queueToOutputSurface(block, qbi, &qbo);
1461*ec779b8eSAndroid Build Coastguard Worker if (result != OK) {
1462*ec779b8eSAndroid Build Coastguard Worker ALOGI("[%s] queueBuffer failed: %d", mName, result);
1463*ec779b8eSAndroid Build Coastguard Worker if (result == NO_INIT) {
1464*ec779b8eSAndroid Build Coastguard Worker mCCodecCallback->onError(UNKNOWN_ERROR, ACTION_CODE_FATAL);
1465*ec779b8eSAndroid Build Coastguard Worker }
1466*ec779b8eSAndroid Build Coastguard Worker return result;
1467*ec779b8eSAndroid Build Coastguard Worker }
1468*ec779b8eSAndroid Build Coastguard Worker
1469*ec779b8eSAndroid Build Coastguard Worker if(android::base::GetBoolProperty("debug.stagefright.fps", false)) {
1470*ec779b8eSAndroid Build Coastguard Worker ALOGD("[%s] queue buffer successful", mName);
1471*ec779b8eSAndroid Build Coastguard Worker } else {
1472*ec779b8eSAndroid Build Coastguard Worker ALOGV("[%s] queue buffer successful", mName);
1473*ec779b8eSAndroid Build Coastguard Worker }
1474*ec779b8eSAndroid Build Coastguard Worker
1475*ec779b8eSAndroid Build Coastguard Worker int64_t mediaTimeUs = 0;
1476*ec779b8eSAndroid Build Coastguard Worker (void)buffer->meta()->findInt64("timeUs", &mediaTimeUs);
1477*ec779b8eSAndroid Build Coastguard Worker if (mAreRenderMetricsEnabled && mIsSurfaceToDisplay) {
1478*ec779b8eSAndroid Build Coastguard Worker trackReleasedFrame(qbo, mediaTimeUs, timestampNs);
1479*ec779b8eSAndroid Build Coastguard Worker processRenderedFrames(qbo.frameTimestamps);
1480*ec779b8eSAndroid Build Coastguard Worker } else {
1481*ec779b8eSAndroid Build Coastguard Worker // When the surface is an intermediate surface, onFrameRendered is triggered immediately
1482*ec779b8eSAndroid Build Coastguard Worker // when the frame is queued to the non-display surface
1483*ec779b8eSAndroid Build Coastguard Worker mCCodecCallback->onOutputFramesRendered(mediaTimeUs, timestampNs);
1484*ec779b8eSAndroid Build Coastguard Worker }
1485*ec779b8eSAndroid Build Coastguard Worker
1486*ec779b8eSAndroid Build Coastguard Worker return OK;
1487*ec779b8eSAndroid Build Coastguard Worker }
1488*ec779b8eSAndroid Build Coastguard Worker
initializeFrameTrackingFor(ANativeWindow * window)1489*ec779b8eSAndroid Build Coastguard Worker void CCodecBufferChannel::initializeFrameTrackingFor(ANativeWindow * window) {
1490*ec779b8eSAndroid Build Coastguard Worker mTrackedFrames.clear();
1491*ec779b8eSAndroid Build Coastguard Worker
1492*ec779b8eSAndroid Build Coastguard Worker int isSurfaceToDisplay = 0;
1493*ec779b8eSAndroid Build Coastguard Worker window->query(window, NATIVE_WINDOW_QUEUES_TO_WINDOW_COMPOSER, &isSurfaceToDisplay);
1494*ec779b8eSAndroid Build Coastguard Worker mIsSurfaceToDisplay = isSurfaceToDisplay == 1;
1495*ec779b8eSAndroid Build Coastguard Worker // No frame tracking is needed if we're not sending frames to the display
1496*ec779b8eSAndroid Build Coastguard Worker if (!mIsSurfaceToDisplay) {
1497*ec779b8eSAndroid Build Coastguard Worker // Return early so we don't call into SurfaceFlinger (requiring permissions)
1498*ec779b8eSAndroid Build Coastguard Worker return;
1499*ec779b8eSAndroid Build Coastguard Worker }
1500*ec779b8eSAndroid Build Coastguard Worker
1501*ec779b8eSAndroid Build Coastguard Worker int hasPresentFenceTimes = 0;
1502*ec779b8eSAndroid Build Coastguard Worker window->query(window, NATIVE_WINDOW_FRAME_TIMESTAMPS_SUPPORTS_PRESENT, &hasPresentFenceTimes);
1503*ec779b8eSAndroid Build Coastguard Worker mHasPresentFenceTimes = hasPresentFenceTimes == 1;
1504*ec779b8eSAndroid Build Coastguard Worker if (!mHasPresentFenceTimes) {
1505*ec779b8eSAndroid Build Coastguard Worker ALOGI("Using latch times for frame rendered signals - present fences not supported");
1506*ec779b8eSAndroid Build Coastguard Worker }
1507*ec779b8eSAndroid Build Coastguard Worker }
1508*ec779b8eSAndroid Build Coastguard Worker
trackReleasedFrame(const IGraphicBufferProducer::QueueBufferOutput & qbo,int64_t mediaTimeUs,int64_t desiredRenderTimeNs)1509*ec779b8eSAndroid Build Coastguard Worker void CCodecBufferChannel::trackReleasedFrame(const IGraphicBufferProducer::QueueBufferOutput& qbo,
1510*ec779b8eSAndroid Build Coastguard Worker int64_t mediaTimeUs, int64_t desiredRenderTimeNs) {
1511*ec779b8eSAndroid Build Coastguard Worker // If the render time is earlier than now, then we're suggesting it should be rendered ASAP,
1512*ec779b8eSAndroid Build Coastguard Worker // so track the frame as if the desired render time is now.
1513*ec779b8eSAndroid Build Coastguard Worker int64_t nowNs = systemTime(SYSTEM_TIME_MONOTONIC);
1514*ec779b8eSAndroid Build Coastguard Worker if (desiredRenderTimeNs < nowNs) {
1515*ec779b8eSAndroid Build Coastguard Worker desiredRenderTimeNs = nowNs;
1516*ec779b8eSAndroid Build Coastguard Worker }
1517*ec779b8eSAndroid Build Coastguard Worker
1518*ec779b8eSAndroid Build Coastguard Worker // If the render time is more than a second from now, then pretend the frame is supposed to be
1519*ec779b8eSAndroid Build Coastguard Worker // rendered immediately, because that's what SurfaceFlinger heuristics will do. This is a tight
1520*ec779b8eSAndroid Build Coastguard Worker // coupling, but is really the only way to optimize away unnecessary present fence checks in
1521*ec779b8eSAndroid Build Coastguard Worker // processRenderedFrames.
1522*ec779b8eSAndroid Build Coastguard Worker if (desiredRenderTimeNs > nowNs + 1*1000*1000*1000LL) {
1523*ec779b8eSAndroid Build Coastguard Worker desiredRenderTimeNs = nowNs;
1524*ec779b8eSAndroid Build Coastguard Worker }
1525*ec779b8eSAndroid Build Coastguard Worker
1526*ec779b8eSAndroid Build Coastguard Worker // We've just queued a frame to the surface, so keep track of it and later check to see if it is
1527*ec779b8eSAndroid Build Coastguard Worker // actually rendered.
1528*ec779b8eSAndroid Build Coastguard Worker TrackedFrame frame;
1529*ec779b8eSAndroid Build Coastguard Worker frame.number = qbo.nextFrameNumber - 1;
1530*ec779b8eSAndroid Build Coastguard Worker frame.mediaTimeUs = mediaTimeUs;
1531*ec779b8eSAndroid Build Coastguard Worker frame.desiredRenderTimeNs = desiredRenderTimeNs;
1532*ec779b8eSAndroid Build Coastguard Worker frame.latchTime = -1;
1533*ec779b8eSAndroid Build Coastguard Worker frame.presentFence = nullptr;
1534*ec779b8eSAndroid Build Coastguard Worker mTrackedFrames.push_back(frame);
1535*ec779b8eSAndroid Build Coastguard Worker }
1536*ec779b8eSAndroid Build Coastguard Worker
processRenderedFrames(const FrameEventHistoryDelta & deltas)1537*ec779b8eSAndroid Build Coastguard Worker void CCodecBufferChannel::processRenderedFrames(const FrameEventHistoryDelta& deltas) {
1538*ec779b8eSAndroid Build Coastguard Worker // Grab the latch times and present fences from the frame event deltas
1539*ec779b8eSAndroid Build Coastguard Worker for (const auto& delta : deltas) {
1540*ec779b8eSAndroid Build Coastguard Worker for (auto& frame : mTrackedFrames) {
1541*ec779b8eSAndroid Build Coastguard Worker if (delta.getFrameNumber() == frame.number) {
1542*ec779b8eSAndroid Build Coastguard Worker delta.getLatchTime(&frame.latchTime);
1543*ec779b8eSAndroid Build Coastguard Worker delta.getDisplayPresentFence(&frame.presentFence);
1544*ec779b8eSAndroid Build Coastguard Worker }
1545*ec779b8eSAndroid Build Coastguard Worker }
1546*ec779b8eSAndroid Build Coastguard Worker }
1547*ec779b8eSAndroid Build Coastguard Worker
1548*ec779b8eSAndroid Build Coastguard Worker // Scan all frames and check to see if the frames that SHOULD have been rendered by now, have,
1549*ec779b8eSAndroid Build Coastguard Worker // in fact, been rendered.
1550*ec779b8eSAndroid Build Coastguard Worker int64_t nowNs = systemTime(SYSTEM_TIME_MONOTONIC);
1551*ec779b8eSAndroid Build Coastguard Worker while (!mTrackedFrames.empty()) {
1552*ec779b8eSAndroid Build Coastguard Worker TrackedFrame & frame = mTrackedFrames.front();
1553*ec779b8eSAndroid Build Coastguard Worker // Frames that should have been rendered at least 100ms in the past are checked
1554*ec779b8eSAndroid Build Coastguard Worker if (frame.desiredRenderTimeNs > nowNs - 100*1000*1000LL) {
1555*ec779b8eSAndroid Build Coastguard Worker break;
1556*ec779b8eSAndroid Build Coastguard Worker }
1557*ec779b8eSAndroid Build Coastguard Worker
1558*ec779b8eSAndroid Build Coastguard Worker // If we don't have a render time by now, then consider the frame as dropped
1559*ec779b8eSAndroid Build Coastguard Worker int64_t renderTimeNs = getRenderTimeNs(frame);
1560*ec779b8eSAndroid Build Coastguard Worker if (renderTimeNs != -1) {
1561*ec779b8eSAndroid Build Coastguard Worker mCCodecCallback->onOutputFramesRendered(frame.mediaTimeUs, renderTimeNs);
1562*ec779b8eSAndroid Build Coastguard Worker }
1563*ec779b8eSAndroid Build Coastguard Worker mTrackedFrames.pop_front();
1564*ec779b8eSAndroid Build Coastguard Worker }
1565*ec779b8eSAndroid Build Coastguard Worker }
1566*ec779b8eSAndroid Build Coastguard Worker
getRenderTimeNs(const TrackedFrame & frame)1567*ec779b8eSAndroid Build Coastguard Worker int64_t CCodecBufferChannel::getRenderTimeNs(const TrackedFrame& frame) {
1568*ec779b8eSAndroid Build Coastguard Worker // If the device doesn't have accurate present fence times, then use the latch time as a proxy
1569*ec779b8eSAndroid Build Coastguard Worker if (!mHasPresentFenceTimes) {
1570*ec779b8eSAndroid Build Coastguard Worker if (frame.latchTime == -1) {
1571*ec779b8eSAndroid Build Coastguard Worker ALOGD("no latch time for frame %d", (int) frame.number);
1572*ec779b8eSAndroid Build Coastguard Worker return -1;
1573*ec779b8eSAndroid Build Coastguard Worker }
1574*ec779b8eSAndroid Build Coastguard Worker return frame.latchTime;
1575*ec779b8eSAndroid Build Coastguard Worker }
1576*ec779b8eSAndroid Build Coastguard Worker
1577*ec779b8eSAndroid Build Coastguard Worker if (frame.presentFence == nullptr) {
1578*ec779b8eSAndroid Build Coastguard Worker ALOGW("no present fence for frame %d", (int) frame.number);
1579*ec779b8eSAndroid Build Coastguard Worker return -1;
1580*ec779b8eSAndroid Build Coastguard Worker }
1581*ec779b8eSAndroid Build Coastguard Worker
1582*ec779b8eSAndroid Build Coastguard Worker nsecs_t actualRenderTimeNs = frame.presentFence->getSignalTime();
1583*ec779b8eSAndroid Build Coastguard Worker
1584*ec779b8eSAndroid Build Coastguard Worker if (actualRenderTimeNs == Fence::SIGNAL_TIME_INVALID) {
1585*ec779b8eSAndroid Build Coastguard Worker ALOGW("invalid signal time for frame %d", (int) frame.number);
1586*ec779b8eSAndroid Build Coastguard Worker return -1;
1587*ec779b8eSAndroid Build Coastguard Worker }
1588*ec779b8eSAndroid Build Coastguard Worker
1589*ec779b8eSAndroid Build Coastguard Worker if (actualRenderTimeNs == Fence::SIGNAL_TIME_PENDING) {
1590*ec779b8eSAndroid Build Coastguard Worker ALOGD("present fence has not fired for frame %d", (int) frame.number);
1591*ec779b8eSAndroid Build Coastguard Worker return -1;
1592*ec779b8eSAndroid Build Coastguard Worker }
1593*ec779b8eSAndroid Build Coastguard Worker
1594*ec779b8eSAndroid Build Coastguard Worker return actualRenderTimeNs;
1595*ec779b8eSAndroid Build Coastguard Worker }
1596*ec779b8eSAndroid Build Coastguard Worker
pollForRenderedBuffers()1597*ec779b8eSAndroid Build Coastguard Worker void CCodecBufferChannel::pollForRenderedBuffers() {
1598*ec779b8eSAndroid Build Coastguard Worker FrameEventHistoryDelta delta;
1599*ec779b8eSAndroid Build Coastguard Worker std::atomic_load(&mComponent)->pollForRenderedFrames(&delta);
1600*ec779b8eSAndroid Build Coastguard Worker processRenderedFrames(delta);
1601*ec779b8eSAndroid Build Coastguard Worker }
1602*ec779b8eSAndroid Build Coastguard Worker
onBufferReleasedFromOutputSurface(uint32_t generation)1603*ec779b8eSAndroid Build Coastguard Worker void CCodecBufferChannel::onBufferReleasedFromOutputSurface(uint32_t generation) {
1604*ec779b8eSAndroid Build Coastguard Worker // Note: Since this is called asynchronously from IProducerListener not
1605*ec779b8eSAndroid Build Coastguard Worker // knowing the internal state of CCodec/CCodecBufferChannel,
1606*ec779b8eSAndroid Build Coastguard Worker // prevent mComponent from being destroyed by holding the shared reference
1607*ec779b8eSAndroid Build Coastguard Worker // during this interface being executed.
1608*ec779b8eSAndroid Build Coastguard Worker std::shared_ptr<Codec2Client::Component> comp = std::atomic_load(&mComponent);
1609*ec779b8eSAndroid Build Coastguard Worker if (comp) {
1610*ec779b8eSAndroid Build Coastguard Worker SurfaceCallbackHandler::GetInstance().post(
1611*ec779b8eSAndroid Build Coastguard Worker SurfaceCallbackHandler::ON_BUFFER_RELEASED, comp, generation);
1612*ec779b8eSAndroid Build Coastguard Worker }
1613*ec779b8eSAndroid Build Coastguard Worker }
1614*ec779b8eSAndroid Build Coastguard Worker
onBufferAttachedToOutputSurface(uint32_t generation)1615*ec779b8eSAndroid Build Coastguard Worker void CCodecBufferChannel::onBufferAttachedToOutputSurface(uint32_t generation) {
1616*ec779b8eSAndroid Build Coastguard Worker // Note: Since this is called asynchronously from IProducerListener not
1617*ec779b8eSAndroid Build Coastguard Worker // knowing the internal state of CCodec/CCodecBufferChannel,
1618*ec779b8eSAndroid Build Coastguard Worker // prevent mComponent from being destroyed by holding the shared reference
1619*ec779b8eSAndroid Build Coastguard Worker // during this interface being executed.
1620*ec779b8eSAndroid Build Coastguard Worker std::shared_ptr<Codec2Client::Component> comp = std::atomic_load(&mComponent);
1621*ec779b8eSAndroid Build Coastguard Worker if (comp) {
1622*ec779b8eSAndroid Build Coastguard Worker SurfaceCallbackHandler::GetInstance().post(
1623*ec779b8eSAndroid Build Coastguard Worker SurfaceCallbackHandler::ON_BUFFER_ATTACHED, comp, generation);
1624*ec779b8eSAndroid Build Coastguard Worker }
1625*ec779b8eSAndroid Build Coastguard Worker }
1626*ec779b8eSAndroid Build Coastguard Worker
discardBuffer(const sp<MediaCodecBuffer> & buffer)1627*ec779b8eSAndroid Build Coastguard Worker status_t CCodecBufferChannel::discardBuffer(const sp<MediaCodecBuffer> &buffer) {
1628*ec779b8eSAndroid Build Coastguard Worker ALOGV("[%s] discardBuffer: %p", mName, buffer.get());
1629*ec779b8eSAndroid Build Coastguard Worker bool released = false;
1630*ec779b8eSAndroid Build Coastguard Worker {
1631*ec779b8eSAndroid Build Coastguard Worker Mutexed<Input>::Locked input(mInput);
1632*ec779b8eSAndroid Build Coastguard Worker if (input->buffers && input->buffers->releaseBuffer(buffer, nullptr, true)) {
1633*ec779b8eSAndroid Build Coastguard Worker released = true;
1634*ec779b8eSAndroid Build Coastguard Worker }
1635*ec779b8eSAndroid Build Coastguard Worker }
1636*ec779b8eSAndroid Build Coastguard Worker {
1637*ec779b8eSAndroid Build Coastguard Worker Mutexed<Output>::Locked output(mOutput);
1638*ec779b8eSAndroid Build Coastguard Worker if (output->buffers && output->buffers->releaseBuffer(buffer, nullptr)) {
1639*ec779b8eSAndroid Build Coastguard Worker released = true;
1640*ec779b8eSAndroid Build Coastguard Worker }
1641*ec779b8eSAndroid Build Coastguard Worker }
1642*ec779b8eSAndroid Build Coastguard Worker if (released) {
1643*ec779b8eSAndroid Build Coastguard Worker sendOutputBuffers();
1644*ec779b8eSAndroid Build Coastguard Worker feedInputBufferIfAvailable();
1645*ec779b8eSAndroid Build Coastguard Worker } else {
1646*ec779b8eSAndroid Build Coastguard Worker ALOGD("[%s] MediaCodec discarded an unknown buffer", mName);
1647*ec779b8eSAndroid Build Coastguard Worker }
1648*ec779b8eSAndroid Build Coastguard Worker return OK;
1649*ec779b8eSAndroid Build Coastguard Worker }
1650*ec779b8eSAndroid Build Coastguard Worker
getInputBufferArray(Vector<sp<MediaCodecBuffer>> * array)1651*ec779b8eSAndroid Build Coastguard Worker void CCodecBufferChannel::getInputBufferArray(Vector<sp<MediaCodecBuffer>> *array) {
1652*ec779b8eSAndroid Build Coastguard Worker array->clear();
1653*ec779b8eSAndroid Build Coastguard Worker Mutexed<Input>::Locked input(mInput);
1654*ec779b8eSAndroid Build Coastguard Worker
1655*ec779b8eSAndroid Build Coastguard Worker if (!input->buffers) {
1656*ec779b8eSAndroid Build Coastguard Worker ALOGE("getInputBufferArray: No Input Buffers allocated");
1657*ec779b8eSAndroid Build Coastguard Worker return;
1658*ec779b8eSAndroid Build Coastguard Worker }
1659*ec779b8eSAndroid Build Coastguard Worker if (!input->buffers->isArrayMode()) {
1660*ec779b8eSAndroid Build Coastguard Worker input->buffers = input->buffers->toArrayMode(input->numSlots);
1661*ec779b8eSAndroid Build Coastguard Worker }
1662*ec779b8eSAndroid Build Coastguard Worker
1663*ec779b8eSAndroid Build Coastguard Worker input->buffers->getArray(array);
1664*ec779b8eSAndroid Build Coastguard Worker }
1665*ec779b8eSAndroid Build Coastguard Worker
getOutputBufferArray(Vector<sp<MediaCodecBuffer>> * array)1666*ec779b8eSAndroid Build Coastguard Worker void CCodecBufferChannel::getOutputBufferArray(Vector<sp<MediaCodecBuffer>> *array) {
1667*ec779b8eSAndroid Build Coastguard Worker array->clear();
1668*ec779b8eSAndroid Build Coastguard Worker Mutexed<Output>::Locked output(mOutput);
1669*ec779b8eSAndroid Build Coastguard Worker if (!output->buffers) {
1670*ec779b8eSAndroid Build Coastguard Worker ALOGE("getOutputBufferArray: No Output Buffers allocated");
1671*ec779b8eSAndroid Build Coastguard Worker return;
1672*ec779b8eSAndroid Build Coastguard Worker }
1673*ec779b8eSAndroid Build Coastguard Worker if (!output->buffers->isArrayMode()) {
1674*ec779b8eSAndroid Build Coastguard Worker output->buffers = output->buffers->toArrayMode(output->numSlots);
1675*ec779b8eSAndroid Build Coastguard Worker }
1676*ec779b8eSAndroid Build Coastguard Worker
1677*ec779b8eSAndroid Build Coastguard Worker output->buffers->getArray(array);
1678*ec779b8eSAndroid Build Coastguard Worker }
1679*ec779b8eSAndroid Build Coastguard Worker
start(const sp<AMessage> & inputFormat,const sp<AMessage> & outputFormat,bool buffersBoundToCodec)1680*ec779b8eSAndroid Build Coastguard Worker status_t CCodecBufferChannel::start(
1681*ec779b8eSAndroid Build Coastguard Worker const sp<AMessage> &inputFormat,
1682*ec779b8eSAndroid Build Coastguard Worker const sp<AMessage> &outputFormat,
1683*ec779b8eSAndroid Build Coastguard Worker bool buffersBoundToCodec) {
1684*ec779b8eSAndroid Build Coastguard Worker C2StreamBufferTypeSetting::input iStreamFormat(0u);
1685*ec779b8eSAndroid Build Coastguard Worker C2StreamBufferTypeSetting::output oStreamFormat(0u);
1686*ec779b8eSAndroid Build Coastguard Worker C2ComponentKindSetting kind;
1687*ec779b8eSAndroid Build Coastguard Worker C2PortReorderBufferDepthTuning::output reorderDepth;
1688*ec779b8eSAndroid Build Coastguard Worker C2PortReorderKeySetting::output reorderKey;
1689*ec779b8eSAndroid Build Coastguard Worker C2PortActualDelayTuning::input inputDelay(0);
1690*ec779b8eSAndroid Build Coastguard Worker C2PortActualDelayTuning::output outputDelay(0);
1691*ec779b8eSAndroid Build Coastguard Worker C2ActualPipelineDelayTuning pipelineDelay(0);
1692*ec779b8eSAndroid Build Coastguard Worker C2SecureModeTuning secureMode(C2Config::SM_UNPROTECTED);
1693*ec779b8eSAndroid Build Coastguard Worker
1694*ec779b8eSAndroid Build Coastguard Worker c2_status_t err = std::atomic_load(&mComponent)->query(
1695*ec779b8eSAndroid Build Coastguard Worker {
1696*ec779b8eSAndroid Build Coastguard Worker &iStreamFormat,
1697*ec779b8eSAndroid Build Coastguard Worker &oStreamFormat,
1698*ec779b8eSAndroid Build Coastguard Worker &kind,
1699*ec779b8eSAndroid Build Coastguard Worker &reorderDepth,
1700*ec779b8eSAndroid Build Coastguard Worker &reorderKey,
1701*ec779b8eSAndroid Build Coastguard Worker &inputDelay,
1702*ec779b8eSAndroid Build Coastguard Worker &pipelineDelay,
1703*ec779b8eSAndroid Build Coastguard Worker &outputDelay,
1704*ec779b8eSAndroid Build Coastguard Worker &secureMode,
1705*ec779b8eSAndroid Build Coastguard Worker },
1706*ec779b8eSAndroid Build Coastguard Worker {},
1707*ec779b8eSAndroid Build Coastguard Worker C2_DONT_BLOCK,
1708*ec779b8eSAndroid Build Coastguard Worker nullptr);
1709*ec779b8eSAndroid Build Coastguard Worker if (err == C2_BAD_INDEX) {
1710*ec779b8eSAndroid Build Coastguard Worker if (!iStreamFormat || !oStreamFormat || !kind) {
1711*ec779b8eSAndroid Build Coastguard Worker return UNKNOWN_ERROR;
1712*ec779b8eSAndroid Build Coastguard Worker }
1713*ec779b8eSAndroid Build Coastguard Worker } else if (err != C2_OK) {
1714*ec779b8eSAndroid Build Coastguard Worker return UNKNOWN_ERROR;
1715*ec779b8eSAndroid Build Coastguard Worker }
1716*ec779b8eSAndroid Build Coastguard Worker
1717*ec779b8eSAndroid Build Coastguard Worker uint32_t inputDelayValue = inputDelay ? inputDelay.value : 0;
1718*ec779b8eSAndroid Build Coastguard Worker uint32_t pipelineDelayValue = pipelineDelay ? pipelineDelay.value : 0;
1719*ec779b8eSAndroid Build Coastguard Worker uint32_t outputDelayValue = outputDelay ? outputDelay.value : 0;
1720*ec779b8eSAndroid Build Coastguard Worker
1721*ec779b8eSAndroid Build Coastguard Worker size_t numInputSlots = inputDelayValue + pipelineDelayValue + kSmoothnessFactor;
1722*ec779b8eSAndroid Build Coastguard Worker size_t numOutputSlots = outputDelayValue + kSmoothnessFactor;
1723*ec779b8eSAndroid Build Coastguard Worker
1724*ec779b8eSAndroid Build Coastguard Worker // TODO: get this from input format
1725*ec779b8eSAndroid Build Coastguard Worker bool secure = std::atomic_load(&mComponent)->getName().find(".secure") != std::string::npos;
1726*ec779b8eSAndroid Build Coastguard Worker
1727*ec779b8eSAndroid Build Coastguard Worker // secure mode is a static parameter (shall not change in the executing state)
1728*ec779b8eSAndroid Build Coastguard Worker mSendEncryptedInfoBuffer = secureMode.value == C2Config::SM_READ_PROTECTED_WITH_ENCRYPTED;
1729*ec779b8eSAndroid Build Coastguard Worker
1730*ec779b8eSAndroid Build Coastguard Worker std::shared_ptr<C2AllocatorStore> allocatorStore = GetCodec2PlatformAllocatorStore();
1731*ec779b8eSAndroid Build Coastguard Worker int poolMask = GetCodec2PoolMask();
1732*ec779b8eSAndroid Build Coastguard Worker C2PlatformAllocatorStore::id_t preferredLinearId = GetPreferredLinearAllocatorId(poolMask);
1733*ec779b8eSAndroid Build Coastguard Worker
1734*ec779b8eSAndroid Build Coastguard Worker if (inputFormat != nullptr) {
1735*ec779b8eSAndroid Build Coastguard Worker bool graphic = (iStreamFormat.value == C2BufferData::GRAPHIC);
1736*ec779b8eSAndroid Build Coastguard Worker bool audioEncoder = !graphic && (kind.value == C2Component::KIND_ENCODER);
1737*ec779b8eSAndroid Build Coastguard Worker C2Config::api_feature_t apiFeatures = C2Config::api_feature_t(
1738*ec779b8eSAndroid Build Coastguard Worker API_REFLECTION |
1739*ec779b8eSAndroid Build Coastguard Worker API_VALUES |
1740*ec779b8eSAndroid Build Coastguard Worker API_CURRENT_VALUES |
1741*ec779b8eSAndroid Build Coastguard Worker API_DEPENDENCY |
1742*ec779b8eSAndroid Build Coastguard Worker API_SAME_INPUT_BUFFER);
1743*ec779b8eSAndroid Build Coastguard Worker C2StreamAudioFrameSizeInfo::input encoderFrameSize(0u);
1744*ec779b8eSAndroid Build Coastguard Worker C2StreamSampleRateInfo::input sampleRate(0u);
1745*ec779b8eSAndroid Build Coastguard Worker C2StreamChannelCountInfo::input channelCount(0u);
1746*ec779b8eSAndroid Build Coastguard Worker C2StreamPcmEncodingInfo::input pcmEncoding(0u);
1747*ec779b8eSAndroid Build Coastguard Worker std::shared_ptr<C2BlockPool> pool;
1748*ec779b8eSAndroid Build Coastguard Worker {
1749*ec779b8eSAndroid Build Coastguard Worker Mutexed<BlockPools>::Locked pools(mBlockPools);
1750*ec779b8eSAndroid Build Coastguard Worker
1751*ec779b8eSAndroid Build Coastguard Worker // set default allocator ID.
1752*ec779b8eSAndroid Build Coastguard Worker pools->inputAllocatorId = (graphic) ? C2PlatformAllocatorStore::GRALLOC
1753*ec779b8eSAndroid Build Coastguard Worker : preferredLinearId;
1754*ec779b8eSAndroid Build Coastguard Worker
1755*ec779b8eSAndroid Build Coastguard Worker // query C2PortAllocatorsTuning::input from component. If an allocator ID is obtained
1756*ec779b8eSAndroid Build Coastguard Worker // from component, create the input block pool with given ID. Otherwise, use default IDs.
1757*ec779b8eSAndroid Build Coastguard Worker std::vector<std::unique_ptr<C2Param>> params;
1758*ec779b8eSAndroid Build Coastguard Worker C2ApiFeaturesSetting featuresSetting{apiFeatures};
1759*ec779b8eSAndroid Build Coastguard Worker std::vector<C2Param *> stackParams({&featuresSetting});
1760*ec779b8eSAndroid Build Coastguard Worker if (audioEncoder) {
1761*ec779b8eSAndroid Build Coastguard Worker stackParams.push_back(&encoderFrameSize);
1762*ec779b8eSAndroid Build Coastguard Worker stackParams.push_back(&sampleRate);
1763*ec779b8eSAndroid Build Coastguard Worker stackParams.push_back(&channelCount);
1764*ec779b8eSAndroid Build Coastguard Worker stackParams.push_back(&pcmEncoding);
1765*ec779b8eSAndroid Build Coastguard Worker } else {
1766*ec779b8eSAndroid Build Coastguard Worker encoderFrameSize.invalidate();
1767*ec779b8eSAndroid Build Coastguard Worker sampleRate.invalidate();
1768*ec779b8eSAndroid Build Coastguard Worker channelCount.invalidate();
1769*ec779b8eSAndroid Build Coastguard Worker pcmEncoding.invalidate();
1770*ec779b8eSAndroid Build Coastguard Worker }
1771*ec779b8eSAndroid Build Coastguard Worker err = std::atomic_load(&mComponent)->query(stackParams,
1772*ec779b8eSAndroid Build Coastguard Worker { C2PortAllocatorsTuning::input::PARAM_TYPE },
1773*ec779b8eSAndroid Build Coastguard Worker C2_DONT_BLOCK,
1774*ec779b8eSAndroid Build Coastguard Worker ¶ms);
1775*ec779b8eSAndroid Build Coastguard Worker if ((err != C2_OK && err != C2_BAD_INDEX) || params.size() != 1) {
1776*ec779b8eSAndroid Build Coastguard Worker ALOGD("[%s] Query input allocators returned %zu params => %s (%u)",
1777*ec779b8eSAndroid Build Coastguard Worker mName, params.size(), asString(err), err);
1778*ec779b8eSAndroid Build Coastguard Worker } else if (params.size() == 1) {
1779*ec779b8eSAndroid Build Coastguard Worker C2PortAllocatorsTuning::input *inputAllocators =
1780*ec779b8eSAndroid Build Coastguard Worker C2PortAllocatorsTuning::input::From(params[0].get());
1781*ec779b8eSAndroid Build Coastguard Worker if (inputAllocators && inputAllocators->flexCount() > 0) {
1782*ec779b8eSAndroid Build Coastguard Worker std::shared_ptr<C2Allocator> allocator;
1783*ec779b8eSAndroid Build Coastguard Worker // verify allocator IDs and resolve default allocator
1784*ec779b8eSAndroid Build Coastguard Worker allocatorStore->fetchAllocator(inputAllocators->m.values[0], &allocator);
1785*ec779b8eSAndroid Build Coastguard Worker if (allocator) {
1786*ec779b8eSAndroid Build Coastguard Worker pools->inputAllocatorId = allocator->getId();
1787*ec779b8eSAndroid Build Coastguard Worker } else {
1788*ec779b8eSAndroid Build Coastguard Worker ALOGD("[%s] component requested invalid input allocator ID %u",
1789*ec779b8eSAndroid Build Coastguard Worker mName, inputAllocators->m.values[0]);
1790*ec779b8eSAndroid Build Coastguard Worker }
1791*ec779b8eSAndroid Build Coastguard Worker }
1792*ec779b8eSAndroid Build Coastguard Worker }
1793*ec779b8eSAndroid Build Coastguard Worker if (featuresSetting) {
1794*ec779b8eSAndroid Build Coastguard Worker apiFeatures = featuresSetting.value;
1795*ec779b8eSAndroid Build Coastguard Worker }
1796*ec779b8eSAndroid Build Coastguard Worker
1797*ec779b8eSAndroid Build Coastguard Worker // TODO: use C2Component wrapper to associate this pool with ourselves
1798*ec779b8eSAndroid Build Coastguard Worker if ((poolMask >> pools->inputAllocatorId) & 1) {
1799*ec779b8eSAndroid Build Coastguard Worker err = CreateCodec2BlockPool(pools->inputAllocatorId, nullptr, &pool);
1800*ec779b8eSAndroid Build Coastguard Worker ALOGD("[%s] Created input block pool with allocatorID %u => poolID %llu - %s (%d)",
1801*ec779b8eSAndroid Build Coastguard Worker mName, pools->inputAllocatorId,
1802*ec779b8eSAndroid Build Coastguard Worker (unsigned long long)(pool ? pool->getLocalId() : 111000111),
1803*ec779b8eSAndroid Build Coastguard Worker asString(err), err);
1804*ec779b8eSAndroid Build Coastguard Worker } else {
1805*ec779b8eSAndroid Build Coastguard Worker err = C2_NOT_FOUND;
1806*ec779b8eSAndroid Build Coastguard Worker }
1807*ec779b8eSAndroid Build Coastguard Worker if (err != C2_OK) {
1808*ec779b8eSAndroid Build Coastguard Worker C2BlockPool::local_id_t inputPoolId =
1809*ec779b8eSAndroid Build Coastguard Worker graphic ? C2BlockPool::BASIC_GRAPHIC : C2BlockPool::BASIC_LINEAR;
1810*ec779b8eSAndroid Build Coastguard Worker err = GetCodec2BlockPool(inputPoolId, nullptr, &pool);
1811*ec779b8eSAndroid Build Coastguard Worker ALOGD("[%s] Using basic input block pool with poolID %llu => got %llu - %s (%d)",
1812*ec779b8eSAndroid Build Coastguard Worker mName, (unsigned long long)inputPoolId,
1813*ec779b8eSAndroid Build Coastguard Worker (unsigned long long)(pool ? pool->getLocalId() : 111000111),
1814*ec779b8eSAndroid Build Coastguard Worker asString(err), err);
1815*ec779b8eSAndroid Build Coastguard Worker if (err != C2_OK) {
1816*ec779b8eSAndroid Build Coastguard Worker return NO_MEMORY;
1817*ec779b8eSAndroid Build Coastguard Worker }
1818*ec779b8eSAndroid Build Coastguard Worker }
1819*ec779b8eSAndroid Build Coastguard Worker pools->inputPool = pool;
1820*ec779b8eSAndroid Build Coastguard Worker }
1821*ec779b8eSAndroid Build Coastguard Worker
1822*ec779b8eSAndroid Build Coastguard Worker bool forceArrayMode = false;
1823*ec779b8eSAndroid Build Coastguard Worker Mutexed<Input>::Locked input(mInput);
1824*ec779b8eSAndroid Build Coastguard Worker input->inputDelay = inputDelayValue;
1825*ec779b8eSAndroid Build Coastguard Worker input->pipelineDelay = pipelineDelayValue;
1826*ec779b8eSAndroid Build Coastguard Worker input->numSlots = numInputSlots;
1827*ec779b8eSAndroid Build Coastguard Worker input->extraBuffers.flush();
1828*ec779b8eSAndroid Build Coastguard Worker input->numExtraSlots = 0u;
1829*ec779b8eSAndroid Build Coastguard Worker input->lastFlushIndex = mFrameIndex.load(std::memory_order_relaxed);
1830*ec779b8eSAndroid Build Coastguard Worker if (audioEncoder && encoderFrameSize && sampleRate && channelCount) {
1831*ec779b8eSAndroid Build Coastguard Worker input->frameReassembler.init(
1832*ec779b8eSAndroid Build Coastguard Worker pool,
1833*ec779b8eSAndroid Build Coastguard Worker {C2MemoryUsage::CPU_READ, C2MemoryUsage::CPU_WRITE},
1834*ec779b8eSAndroid Build Coastguard Worker encoderFrameSize.value,
1835*ec779b8eSAndroid Build Coastguard Worker sampleRate.value,
1836*ec779b8eSAndroid Build Coastguard Worker channelCount.value,
1837*ec779b8eSAndroid Build Coastguard Worker pcmEncoding ? pcmEncoding.value : C2Config::PCM_16);
1838*ec779b8eSAndroid Build Coastguard Worker }
1839*ec779b8eSAndroid Build Coastguard Worker if (!buffersBoundToCodec) {
1840*ec779b8eSAndroid Build Coastguard Worker inputFormat->setInt32(KEY_NUM_SLOTS, numInputSlots);
1841*ec779b8eSAndroid Build Coastguard Worker }
1842*ec779b8eSAndroid Build Coastguard Worker bool conforming = (apiFeatures & API_SAME_INPUT_BUFFER);
1843*ec779b8eSAndroid Build Coastguard Worker // For encrypted content, framework decrypts source buffer (ashmem) into
1844*ec779b8eSAndroid Build Coastguard Worker // C2Buffers. Thus non-conforming codecs can process these.
1845*ec779b8eSAndroid Build Coastguard Worker if (!buffersBoundToCodec
1846*ec779b8eSAndroid Build Coastguard Worker && !input->frameReassembler
1847*ec779b8eSAndroid Build Coastguard Worker && (hasCryptoOrDescrambler() || conforming)) {
1848*ec779b8eSAndroid Build Coastguard Worker input->buffers.reset(new SlotInputBuffers(mName));
1849*ec779b8eSAndroid Build Coastguard Worker } else if (graphic) {
1850*ec779b8eSAndroid Build Coastguard Worker if (mHasInputSurface) {
1851*ec779b8eSAndroid Build Coastguard Worker input->buffers.reset(new DummyInputBuffers(mName));
1852*ec779b8eSAndroid Build Coastguard Worker } else if (mMetaMode == MODE_ANW) {
1853*ec779b8eSAndroid Build Coastguard Worker input->buffers.reset(new GraphicMetadataInputBuffers(mName));
1854*ec779b8eSAndroid Build Coastguard Worker // This is to ensure buffers do not get released prematurely.
1855*ec779b8eSAndroid Build Coastguard Worker // TODO: handle this without going into array mode
1856*ec779b8eSAndroid Build Coastguard Worker forceArrayMode = true;
1857*ec779b8eSAndroid Build Coastguard Worker } else {
1858*ec779b8eSAndroid Build Coastguard Worker input->buffers.reset(new GraphicInputBuffers(mName));
1859*ec779b8eSAndroid Build Coastguard Worker }
1860*ec779b8eSAndroid Build Coastguard Worker } else {
1861*ec779b8eSAndroid Build Coastguard Worker if (hasCryptoOrDescrambler()) {
1862*ec779b8eSAndroid Build Coastguard Worker int32_t capacity = kLinearBufferSize;
1863*ec779b8eSAndroid Build Coastguard Worker (void)inputFormat->findInt32(KEY_MAX_INPUT_SIZE, &capacity);
1864*ec779b8eSAndroid Build Coastguard Worker if ((size_t)capacity > kMaxLinearBufferSize) {
1865*ec779b8eSAndroid Build Coastguard Worker ALOGD("client requested %d, capped to %zu", capacity, kMaxLinearBufferSize);
1866*ec779b8eSAndroid Build Coastguard Worker capacity = kMaxLinearBufferSize;
1867*ec779b8eSAndroid Build Coastguard Worker }
1868*ec779b8eSAndroid Build Coastguard Worker if (mDealer == nullptr) {
1869*ec779b8eSAndroid Build Coastguard Worker mDealer = new MemoryDealer(
1870*ec779b8eSAndroid Build Coastguard Worker align(capacity, MemoryDealer::getAllocationAlignment())
1871*ec779b8eSAndroid Build Coastguard Worker * (numInputSlots + 1),
1872*ec779b8eSAndroid Build Coastguard Worker "EncryptedLinearInputBuffers");
1873*ec779b8eSAndroid Build Coastguard Worker mDecryptDestination = mDealer->allocate((size_t)capacity);
1874*ec779b8eSAndroid Build Coastguard Worker }
1875*ec779b8eSAndroid Build Coastguard Worker if (mCrypto != nullptr && mHeapSeqNum < 0) {
1876*ec779b8eSAndroid Build Coastguard Worker sp<HidlMemory> heap = fromHeap(mDealer->getMemoryHeap());
1877*ec779b8eSAndroid Build Coastguard Worker mHeapSeqNum = mCrypto->setHeap(heap);
1878*ec779b8eSAndroid Build Coastguard Worker } else {
1879*ec779b8eSAndroid Build Coastguard Worker mHeapSeqNum = -1;
1880*ec779b8eSAndroid Build Coastguard Worker }
1881*ec779b8eSAndroid Build Coastguard Worker input->buffers.reset(new EncryptedLinearInputBuffers(
1882*ec779b8eSAndroid Build Coastguard Worker secure, mDealer, mCrypto, mHeapSeqNum, (size_t)capacity,
1883*ec779b8eSAndroid Build Coastguard Worker numInputSlots, mName));
1884*ec779b8eSAndroid Build Coastguard Worker forceArrayMode = true;
1885*ec779b8eSAndroid Build Coastguard Worker } else {
1886*ec779b8eSAndroid Build Coastguard Worker input->buffers.reset(new LinearInputBuffers(mName));
1887*ec779b8eSAndroid Build Coastguard Worker }
1888*ec779b8eSAndroid Build Coastguard Worker }
1889*ec779b8eSAndroid Build Coastguard Worker input->buffers->setFormat(inputFormat);
1890*ec779b8eSAndroid Build Coastguard Worker
1891*ec779b8eSAndroid Build Coastguard Worker if (err == C2_OK) {
1892*ec779b8eSAndroid Build Coastguard Worker input->buffers->setPool(pool);
1893*ec779b8eSAndroid Build Coastguard Worker } else {
1894*ec779b8eSAndroid Build Coastguard Worker // TODO: error
1895*ec779b8eSAndroid Build Coastguard Worker }
1896*ec779b8eSAndroid Build Coastguard Worker
1897*ec779b8eSAndroid Build Coastguard Worker if (forceArrayMode) {
1898*ec779b8eSAndroid Build Coastguard Worker input->buffers = input->buffers->toArrayMode(numInputSlots);
1899*ec779b8eSAndroid Build Coastguard Worker }
1900*ec779b8eSAndroid Build Coastguard Worker }
1901*ec779b8eSAndroid Build Coastguard Worker
1902*ec779b8eSAndroid Build Coastguard Worker if (outputFormat != nullptr) {
1903*ec779b8eSAndroid Build Coastguard Worker sp<IGraphicBufferProducer> outputSurface;
1904*ec779b8eSAndroid Build Coastguard Worker uint32_t outputGeneration;
1905*ec779b8eSAndroid Build Coastguard Worker int maxDequeueCount = 0;
1906*ec779b8eSAndroid Build Coastguard Worker {
1907*ec779b8eSAndroid Build Coastguard Worker Mutexed<OutputSurface>::Locked output(mOutputSurface);
1908*ec779b8eSAndroid Build Coastguard Worker maxDequeueCount = output->maxDequeueBuffers = numOutputSlots +
1909*ec779b8eSAndroid Build Coastguard Worker reorderDepth.value + mRenderingDepth;
1910*ec779b8eSAndroid Build Coastguard Worker outputSurface = output->surface ?
1911*ec779b8eSAndroid Build Coastguard Worker output->surface->getIGraphicBufferProducer() : nullptr;
1912*ec779b8eSAndroid Build Coastguard Worker if (outputSurface) {
1913*ec779b8eSAndroid Build Coastguard Worker (void)SurfaceCallbackHandler::GetInstance();
1914*ec779b8eSAndroid Build Coastguard Worker output->surface->setMaxDequeuedBufferCount(output->maxDequeueBuffers);
1915*ec779b8eSAndroid Build Coastguard Worker }
1916*ec779b8eSAndroid Build Coastguard Worker outputGeneration = output->generation;
1917*ec779b8eSAndroid Build Coastguard Worker }
1918*ec779b8eSAndroid Build Coastguard Worker
1919*ec779b8eSAndroid Build Coastguard Worker bool graphic = (oStreamFormat.value == C2BufferData::GRAPHIC);
1920*ec779b8eSAndroid Build Coastguard Worker C2BlockPool::local_id_t outputPoolId_;
1921*ec779b8eSAndroid Build Coastguard Worker C2BlockPool::local_id_t prevOutputPoolId;
1922*ec779b8eSAndroid Build Coastguard Worker
1923*ec779b8eSAndroid Build Coastguard Worker {
1924*ec779b8eSAndroid Build Coastguard Worker Mutexed<BlockPools>::Locked pools(mBlockPools);
1925*ec779b8eSAndroid Build Coastguard Worker
1926*ec779b8eSAndroid Build Coastguard Worker prevOutputPoolId = pools->outputPoolId;
1927*ec779b8eSAndroid Build Coastguard Worker
1928*ec779b8eSAndroid Build Coastguard Worker // set default allocator ID.
1929*ec779b8eSAndroid Build Coastguard Worker pools->outputAllocatorId = (graphic) ? C2PlatformAllocatorStore::GRALLOC
1930*ec779b8eSAndroid Build Coastguard Worker : preferredLinearId;
1931*ec779b8eSAndroid Build Coastguard Worker
1932*ec779b8eSAndroid Build Coastguard Worker // query C2PortAllocatorsTuning::output from component, or use default allocator if
1933*ec779b8eSAndroid Build Coastguard Worker // unsuccessful.
1934*ec779b8eSAndroid Build Coastguard Worker std::vector<std::unique_ptr<C2Param>> params;
1935*ec779b8eSAndroid Build Coastguard Worker err = std::atomic_load(&mComponent)->query({ },
1936*ec779b8eSAndroid Build Coastguard Worker { C2PortAllocatorsTuning::output::PARAM_TYPE },
1937*ec779b8eSAndroid Build Coastguard Worker C2_DONT_BLOCK,
1938*ec779b8eSAndroid Build Coastguard Worker ¶ms);
1939*ec779b8eSAndroid Build Coastguard Worker if ((err != C2_OK && err != C2_BAD_INDEX) || params.size() != 1) {
1940*ec779b8eSAndroid Build Coastguard Worker ALOGD("[%s] Query output allocators returned %zu params => %s (%u)",
1941*ec779b8eSAndroid Build Coastguard Worker mName, params.size(), asString(err), err);
1942*ec779b8eSAndroid Build Coastguard Worker } else if (err == C2_OK && params.size() == 1) {
1943*ec779b8eSAndroid Build Coastguard Worker C2PortAllocatorsTuning::output *outputAllocators =
1944*ec779b8eSAndroid Build Coastguard Worker C2PortAllocatorsTuning::output::From(params[0].get());
1945*ec779b8eSAndroid Build Coastguard Worker if (outputAllocators && outputAllocators->flexCount() > 0) {
1946*ec779b8eSAndroid Build Coastguard Worker std::shared_ptr<C2Allocator> allocator;
1947*ec779b8eSAndroid Build Coastguard Worker // verify allocator IDs and resolve default allocator
1948*ec779b8eSAndroid Build Coastguard Worker allocatorStore->fetchAllocator(outputAllocators->m.values[0], &allocator);
1949*ec779b8eSAndroid Build Coastguard Worker if (allocator) {
1950*ec779b8eSAndroid Build Coastguard Worker pools->outputAllocatorId = allocator->getId();
1951*ec779b8eSAndroid Build Coastguard Worker } else {
1952*ec779b8eSAndroid Build Coastguard Worker ALOGD("[%s] component requested invalid output allocator ID %u",
1953*ec779b8eSAndroid Build Coastguard Worker mName, outputAllocators->m.values[0]);
1954*ec779b8eSAndroid Build Coastguard Worker }
1955*ec779b8eSAndroid Build Coastguard Worker }
1956*ec779b8eSAndroid Build Coastguard Worker }
1957*ec779b8eSAndroid Build Coastguard Worker
1958*ec779b8eSAndroid Build Coastguard Worker // use bufferqueue if outputting to a surface.
1959*ec779b8eSAndroid Build Coastguard Worker // query C2PortSurfaceAllocatorTuning::output from component, or use default allocator
1960*ec779b8eSAndroid Build Coastguard Worker // if unsuccessful.
1961*ec779b8eSAndroid Build Coastguard Worker if (outputSurface) {
1962*ec779b8eSAndroid Build Coastguard Worker params.clear();
1963*ec779b8eSAndroid Build Coastguard Worker err = std::atomic_load(&mComponent)->query({ },
1964*ec779b8eSAndroid Build Coastguard Worker { C2PortSurfaceAllocatorTuning::output::PARAM_TYPE },
1965*ec779b8eSAndroid Build Coastguard Worker C2_DONT_BLOCK,
1966*ec779b8eSAndroid Build Coastguard Worker ¶ms);
1967*ec779b8eSAndroid Build Coastguard Worker if ((err != C2_OK && err != C2_BAD_INDEX) || params.size() != 1) {
1968*ec779b8eSAndroid Build Coastguard Worker ALOGD("[%s] Query output surface allocator returned %zu params => %s (%u)",
1969*ec779b8eSAndroid Build Coastguard Worker mName, params.size(), asString(err), err);
1970*ec779b8eSAndroid Build Coastguard Worker } else if (err == C2_OK && params.size() == 1) {
1971*ec779b8eSAndroid Build Coastguard Worker C2PortSurfaceAllocatorTuning::output *surfaceAllocator =
1972*ec779b8eSAndroid Build Coastguard Worker C2PortSurfaceAllocatorTuning::output::From(params[0].get());
1973*ec779b8eSAndroid Build Coastguard Worker if (surfaceAllocator) {
1974*ec779b8eSAndroid Build Coastguard Worker std::shared_ptr<C2Allocator> allocator;
1975*ec779b8eSAndroid Build Coastguard Worker // verify allocator IDs and resolve default allocator
1976*ec779b8eSAndroid Build Coastguard Worker allocatorStore->fetchAllocator(surfaceAllocator->value, &allocator);
1977*ec779b8eSAndroid Build Coastguard Worker if (allocator) {
1978*ec779b8eSAndroid Build Coastguard Worker pools->outputAllocatorId = allocator->getId();
1979*ec779b8eSAndroid Build Coastguard Worker } else {
1980*ec779b8eSAndroid Build Coastguard Worker ALOGD("[%s] component requested invalid surface output allocator ID %u",
1981*ec779b8eSAndroid Build Coastguard Worker mName, surfaceAllocator->value);
1982*ec779b8eSAndroid Build Coastguard Worker err = C2_BAD_VALUE;
1983*ec779b8eSAndroid Build Coastguard Worker }
1984*ec779b8eSAndroid Build Coastguard Worker }
1985*ec779b8eSAndroid Build Coastguard Worker }
1986*ec779b8eSAndroid Build Coastguard Worker if (pools->outputAllocatorId == C2PlatformAllocatorStore::GRALLOC
1987*ec779b8eSAndroid Build Coastguard Worker && err != C2_OK
1988*ec779b8eSAndroid Build Coastguard Worker && ((poolMask >> C2PlatformAllocatorStore::BUFFERQUEUE) & 1)) {
1989*ec779b8eSAndroid Build Coastguard Worker pools->outputAllocatorId = C2PlatformAllocatorStore::BUFFERQUEUE;
1990*ec779b8eSAndroid Build Coastguard Worker }
1991*ec779b8eSAndroid Build Coastguard Worker }
1992*ec779b8eSAndroid Build Coastguard Worker
1993*ec779b8eSAndroid Build Coastguard Worker if ((poolMask >> pools->outputAllocatorId) & 1) {
1994*ec779b8eSAndroid Build Coastguard Worker err = std::atomic_load(&mComponent)->createBlockPool(
1995*ec779b8eSAndroid Build Coastguard Worker pools->outputAllocatorId, &pools->outputPoolId, &pools->outputPoolIntf);
1996*ec779b8eSAndroid Build Coastguard Worker ALOGI("[%s] Created output block pool with allocatorID %u => poolID %llu - %s",
1997*ec779b8eSAndroid Build Coastguard Worker mName, pools->outputAllocatorId,
1998*ec779b8eSAndroid Build Coastguard Worker (unsigned long long)pools->outputPoolId,
1999*ec779b8eSAndroid Build Coastguard Worker asString(err));
2000*ec779b8eSAndroid Build Coastguard Worker } else {
2001*ec779b8eSAndroid Build Coastguard Worker err = C2_NOT_FOUND;
2002*ec779b8eSAndroid Build Coastguard Worker }
2003*ec779b8eSAndroid Build Coastguard Worker if (err != C2_OK) {
2004*ec779b8eSAndroid Build Coastguard Worker // use basic pool instead
2005*ec779b8eSAndroid Build Coastguard Worker pools->outputPoolId =
2006*ec779b8eSAndroid Build Coastguard Worker graphic ? C2BlockPool::BASIC_GRAPHIC : C2BlockPool::BASIC_LINEAR;
2007*ec779b8eSAndroid Build Coastguard Worker }
2008*ec779b8eSAndroid Build Coastguard Worker
2009*ec779b8eSAndroid Build Coastguard Worker // Configure output block pool ID as parameter C2PortBlockPoolsTuning::output to
2010*ec779b8eSAndroid Build Coastguard Worker // component.
2011*ec779b8eSAndroid Build Coastguard Worker std::unique_ptr<C2PortBlockPoolsTuning::output> poolIdsTuning =
2012*ec779b8eSAndroid Build Coastguard Worker C2PortBlockPoolsTuning::output::AllocUnique({ pools->outputPoolId });
2013*ec779b8eSAndroid Build Coastguard Worker
2014*ec779b8eSAndroid Build Coastguard Worker std::vector<std::unique_ptr<C2SettingResult>> failures;
2015*ec779b8eSAndroid Build Coastguard Worker err = std::atomic_load(&mComponent)->config(
2016*ec779b8eSAndroid Build Coastguard Worker { poolIdsTuning.get() }, C2_MAY_BLOCK, &failures);
2017*ec779b8eSAndroid Build Coastguard Worker ALOGD("[%s] Configured output block pool ids %llu => %s",
2018*ec779b8eSAndroid Build Coastguard Worker mName, (unsigned long long)poolIdsTuning->m.values[0], asString(err));
2019*ec779b8eSAndroid Build Coastguard Worker outputPoolId_ = pools->outputPoolId;
2020*ec779b8eSAndroid Build Coastguard Worker }
2021*ec779b8eSAndroid Build Coastguard Worker
2022*ec779b8eSAndroid Build Coastguard Worker if (prevOutputPoolId != C2BlockPool::BASIC_LINEAR
2023*ec779b8eSAndroid Build Coastguard Worker && prevOutputPoolId != C2BlockPool::BASIC_GRAPHIC) {
2024*ec779b8eSAndroid Build Coastguard Worker c2_status_t err = std::atomic_load(&mComponent)->destroyBlockPool(prevOutputPoolId);
2025*ec779b8eSAndroid Build Coastguard Worker if (err != C2_OK) {
2026*ec779b8eSAndroid Build Coastguard Worker ALOGW("Failed to clean up previous block pool %llu - %s (%d)\n",
2027*ec779b8eSAndroid Build Coastguard Worker (unsigned long long) prevOutputPoolId, asString(err), err);
2028*ec779b8eSAndroid Build Coastguard Worker }
2029*ec779b8eSAndroid Build Coastguard Worker }
2030*ec779b8eSAndroid Build Coastguard Worker
2031*ec779b8eSAndroid Build Coastguard Worker Mutexed<Output>::Locked output(mOutput);
2032*ec779b8eSAndroid Build Coastguard Worker output->outputDelay = outputDelayValue;
2033*ec779b8eSAndroid Build Coastguard Worker output->numSlots = numOutputSlots;
2034*ec779b8eSAndroid Build Coastguard Worker output->bounded = bool(outputSurface);
2035*ec779b8eSAndroid Build Coastguard Worker if (graphic) {
2036*ec779b8eSAndroid Build Coastguard Worker if (outputSurface || !buffersBoundToCodec) {
2037*ec779b8eSAndroid Build Coastguard Worker output->buffers.reset(new GraphicOutputBuffers(mName));
2038*ec779b8eSAndroid Build Coastguard Worker } else {
2039*ec779b8eSAndroid Build Coastguard Worker output->buffers.reset(new RawGraphicOutputBuffers(mName));
2040*ec779b8eSAndroid Build Coastguard Worker }
2041*ec779b8eSAndroid Build Coastguard Worker } else {
2042*ec779b8eSAndroid Build Coastguard Worker output->buffers.reset(new LinearOutputBuffers(mName));
2043*ec779b8eSAndroid Build Coastguard Worker }
2044*ec779b8eSAndroid Build Coastguard Worker output->buffers->setFormat(outputFormat);
2045*ec779b8eSAndroid Build Coastguard Worker
2046*ec779b8eSAndroid Build Coastguard Worker output->buffers->clearStash();
2047*ec779b8eSAndroid Build Coastguard Worker if (reorderDepth) {
2048*ec779b8eSAndroid Build Coastguard Worker output->buffers->setReorderDepth(reorderDepth.value);
2049*ec779b8eSAndroid Build Coastguard Worker }
2050*ec779b8eSAndroid Build Coastguard Worker if (reorderKey) {
2051*ec779b8eSAndroid Build Coastguard Worker output->buffers->setReorderKey(reorderKey.value);
2052*ec779b8eSAndroid Build Coastguard Worker }
2053*ec779b8eSAndroid Build Coastguard Worker
2054*ec779b8eSAndroid Build Coastguard Worker // Try to set output surface to created block pool if given.
2055*ec779b8eSAndroid Build Coastguard Worker if (outputSurface) {
2056*ec779b8eSAndroid Build Coastguard Worker std::atomic_load(&mComponent)->setOutputSurface(
2057*ec779b8eSAndroid Build Coastguard Worker outputPoolId_,
2058*ec779b8eSAndroid Build Coastguard Worker outputSurface,
2059*ec779b8eSAndroid Build Coastguard Worker outputGeneration,
2060*ec779b8eSAndroid Build Coastguard Worker maxDequeueCount);
2061*ec779b8eSAndroid Build Coastguard Worker } else {
2062*ec779b8eSAndroid Build Coastguard Worker // configure CPU read consumer usage
2063*ec779b8eSAndroid Build Coastguard Worker C2StreamUsageTuning::output outputUsage{0u, C2MemoryUsage::CPU_READ};
2064*ec779b8eSAndroid Build Coastguard Worker std::vector<std::unique_ptr<C2SettingResult>> failures;
2065*ec779b8eSAndroid Build Coastguard Worker err = std::atomic_load(&mComponent)->config({ &outputUsage }, C2_MAY_BLOCK, &failures);
2066*ec779b8eSAndroid Build Coastguard Worker // do not print error message for now as most components may not yet
2067*ec779b8eSAndroid Build Coastguard Worker // support this setting
2068*ec779b8eSAndroid Build Coastguard Worker ALOGD_IF(err != C2_BAD_INDEX, "[%s] Configured output usage [%#llx]",
2069*ec779b8eSAndroid Build Coastguard Worker mName, (long long)outputUsage.value);
2070*ec779b8eSAndroid Build Coastguard Worker }
2071*ec779b8eSAndroid Build Coastguard Worker
2072*ec779b8eSAndroid Build Coastguard Worker if (oStreamFormat.value == C2BufferData::LINEAR) {
2073*ec779b8eSAndroid Build Coastguard Worker if (buffersBoundToCodec) {
2074*ec779b8eSAndroid Build Coastguard Worker // WORKAROUND: if we're using early CSD workaround we convert to
2075*ec779b8eSAndroid Build Coastguard Worker // array mode, to appease apps assuming the output
2076*ec779b8eSAndroid Build Coastguard Worker // buffers to be of the same size.
2077*ec779b8eSAndroid Build Coastguard Worker output->buffers = output->buffers->toArrayMode(numOutputSlots);
2078*ec779b8eSAndroid Build Coastguard Worker }
2079*ec779b8eSAndroid Build Coastguard Worker
2080*ec779b8eSAndroid Build Coastguard Worker int32_t channelCount;
2081*ec779b8eSAndroid Build Coastguard Worker int32_t sampleRate;
2082*ec779b8eSAndroid Build Coastguard Worker if (outputFormat->findInt32(KEY_CHANNEL_COUNT, &channelCount)
2083*ec779b8eSAndroid Build Coastguard Worker && outputFormat->findInt32(KEY_SAMPLE_RATE, &sampleRate)) {
2084*ec779b8eSAndroid Build Coastguard Worker int32_t delay = 0;
2085*ec779b8eSAndroid Build Coastguard Worker int32_t padding = 0;;
2086*ec779b8eSAndroid Build Coastguard Worker if (!outputFormat->findInt32("encoder-delay", &delay)) {
2087*ec779b8eSAndroid Build Coastguard Worker delay = 0;
2088*ec779b8eSAndroid Build Coastguard Worker }
2089*ec779b8eSAndroid Build Coastguard Worker if (!outputFormat->findInt32("encoder-padding", &padding)) {
2090*ec779b8eSAndroid Build Coastguard Worker padding = 0;
2091*ec779b8eSAndroid Build Coastguard Worker }
2092*ec779b8eSAndroid Build Coastguard Worker if (delay || padding) {
2093*ec779b8eSAndroid Build Coastguard Worker // We need write access to the buffers, so turn them into array mode.
2094*ec779b8eSAndroid Build Coastguard Worker // TODO: b/321930152 - define SkipCutOutputBuffers that takes output from
2095*ec779b8eSAndroid Build Coastguard Worker // component, runs it through SkipCutBuffer and allocate local buffer to be
2096*ec779b8eSAndroid Build Coastguard Worker // used by fwk. Make initSkipCutBuffer() return OutputBuffers similar to
2097*ec779b8eSAndroid Build Coastguard Worker // toArrayMode().
2098*ec779b8eSAndroid Build Coastguard Worker if (!output->buffers->isArrayMode()) {
2099*ec779b8eSAndroid Build Coastguard Worker output->buffers = output->buffers->toArrayMode(numOutputSlots);
2100*ec779b8eSAndroid Build Coastguard Worker }
2101*ec779b8eSAndroid Build Coastguard Worker output->buffers->initSkipCutBuffer(delay, padding, sampleRate, channelCount);
2102*ec779b8eSAndroid Build Coastguard Worker }
2103*ec779b8eSAndroid Build Coastguard Worker }
2104*ec779b8eSAndroid Build Coastguard Worker }
2105*ec779b8eSAndroid Build Coastguard Worker
2106*ec779b8eSAndroid Build Coastguard Worker int32_t tunneled = 0;
2107*ec779b8eSAndroid Build Coastguard Worker if (!outputFormat->findInt32("android._tunneled", &tunneled)) {
2108*ec779b8eSAndroid Build Coastguard Worker tunneled = 0;
2109*ec779b8eSAndroid Build Coastguard Worker }
2110*ec779b8eSAndroid Build Coastguard Worker mTunneled = (tunneled != 0);
2111*ec779b8eSAndroid Build Coastguard Worker }
2112*ec779b8eSAndroid Build Coastguard Worker
2113*ec779b8eSAndroid Build Coastguard Worker // Set up pipeline control. This has to be done after mInputBuffers and
2114*ec779b8eSAndroid Build Coastguard Worker // mOutputBuffers are initialized to make sure that lingering callbacks
2115*ec779b8eSAndroid Build Coastguard Worker // about buffers from the previous generation do not interfere with the
2116*ec779b8eSAndroid Build Coastguard Worker // newly initialized pipeline capacity.
2117*ec779b8eSAndroid Build Coastguard Worker
2118*ec779b8eSAndroid Build Coastguard Worker if (inputFormat || outputFormat) {
2119*ec779b8eSAndroid Build Coastguard Worker Mutexed<PipelineWatcher>::Locked watcher(mPipelineWatcher);
2120*ec779b8eSAndroid Build Coastguard Worker watcher->inputDelay(inputDelayValue)
2121*ec779b8eSAndroid Build Coastguard Worker .pipelineDelay(pipelineDelayValue)
2122*ec779b8eSAndroid Build Coastguard Worker .outputDelay(outputDelayValue)
2123*ec779b8eSAndroid Build Coastguard Worker .smoothnessFactor(kSmoothnessFactor)
2124*ec779b8eSAndroid Build Coastguard Worker .tunneled(mTunneled);
2125*ec779b8eSAndroid Build Coastguard Worker watcher->flush();
2126*ec779b8eSAndroid Build Coastguard Worker }
2127*ec779b8eSAndroid Build Coastguard Worker
2128*ec779b8eSAndroid Build Coastguard Worker mInputMetEos = false;
2129*ec779b8eSAndroid Build Coastguard Worker mSync.start();
2130*ec779b8eSAndroid Build Coastguard Worker return OK;
2131*ec779b8eSAndroid Build Coastguard Worker }
2132*ec779b8eSAndroid Build Coastguard Worker
prepareInitialInputBuffers(std::map<size_t,sp<MediaCodecBuffer>> * clientInputBuffers,bool retry)2133*ec779b8eSAndroid Build Coastguard Worker status_t CCodecBufferChannel::prepareInitialInputBuffers(
2134*ec779b8eSAndroid Build Coastguard Worker std::map<size_t, sp<MediaCodecBuffer>> *clientInputBuffers, bool retry) {
2135*ec779b8eSAndroid Build Coastguard Worker if (mHasInputSurface) {
2136*ec779b8eSAndroid Build Coastguard Worker return OK;
2137*ec779b8eSAndroid Build Coastguard Worker }
2138*ec779b8eSAndroid Build Coastguard Worker
2139*ec779b8eSAndroid Build Coastguard Worker size_t numInputSlots = mInput.lock()->numSlots;
2140*ec779b8eSAndroid Build Coastguard Worker int retryCount = 1;
2141*ec779b8eSAndroid Build Coastguard Worker for (; clientInputBuffers->empty() && retryCount >= 0; retryCount--) {
2142*ec779b8eSAndroid Build Coastguard Worker {
2143*ec779b8eSAndroid Build Coastguard Worker Mutexed<Input>::Locked input(mInput);
2144*ec779b8eSAndroid Build Coastguard Worker while (clientInputBuffers->size() < numInputSlots) {
2145*ec779b8eSAndroid Build Coastguard Worker size_t index;
2146*ec779b8eSAndroid Build Coastguard Worker sp<MediaCodecBuffer> buffer;
2147*ec779b8eSAndroid Build Coastguard Worker if (!input->buffers->requestNewBuffer(&index, &buffer)) {
2148*ec779b8eSAndroid Build Coastguard Worker break;
2149*ec779b8eSAndroid Build Coastguard Worker }
2150*ec779b8eSAndroid Build Coastguard Worker clientInputBuffers->emplace(index, buffer);
2151*ec779b8eSAndroid Build Coastguard Worker }
2152*ec779b8eSAndroid Build Coastguard Worker }
2153*ec779b8eSAndroid Build Coastguard Worker if (!retry || (retryCount <= 0)) {
2154*ec779b8eSAndroid Build Coastguard Worker break;
2155*ec779b8eSAndroid Build Coastguard Worker }
2156*ec779b8eSAndroid Build Coastguard Worker if (clientInputBuffers->empty()) {
2157*ec779b8eSAndroid Build Coastguard Worker // wait: buffer may be in transit from component.
2158*ec779b8eSAndroid Build Coastguard Worker std::this_thread::sleep_for(std::chrono::milliseconds(4));
2159*ec779b8eSAndroid Build Coastguard Worker }
2160*ec779b8eSAndroid Build Coastguard Worker }
2161*ec779b8eSAndroid Build Coastguard Worker if (clientInputBuffers->empty()) {
2162*ec779b8eSAndroid Build Coastguard Worker ALOGW("[%s] start: cannot allocate memory at all", mName);
2163*ec779b8eSAndroid Build Coastguard Worker return NO_MEMORY;
2164*ec779b8eSAndroid Build Coastguard Worker } else if (clientInputBuffers->size() < numInputSlots) {
2165*ec779b8eSAndroid Build Coastguard Worker ALOGD("[%s] start: cannot allocate memory for all slots, "
2166*ec779b8eSAndroid Build Coastguard Worker "only %zu buffers allocated",
2167*ec779b8eSAndroid Build Coastguard Worker mName, clientInputBuffers->size());
2168*ec779b8eSAndroid Build Coastguard Worker } else {
2169*ec779b8eSAndroid Build Coastguard Worker ALOGV("[%s] %zu initial input buffers available",
2170*ec779b8eSAndroid Build Coastguard Worker mName, clientInputBuffers->size());
2171*ec779b8eSAndroid Build Coastguard Worker }
2172*ec779b8eSAndroid Build Coastguard Worker return OK;
2173*ec779b8eSAndroid Build Coastguard Worker }
2174*ec779b8eSAndroid Build Coastguard Worker
requestInitialInputBuffers(std::map<size_t,sp<MediaCodecBuffer>> && clientInputBuffers)2175*ec779b8eSAndroid Build Coastguard Worker status_t CCodecBufferChannel::requestInitialInputBuffers(
2176*ec779b8eSAndroid Build Coastguard Worker std::map<size_t, sp<MediaCodecBuffer>> &&clientInputBuffers) {
2177*ec779b8eSAndroid Build Coastguard Worker std::optional<QueueGuard> guard;
2178*ec779b8eSAndroid Build Coastguard Worker if (android::media::codec::provider_->codec_buffer_state_cleanup()) {
2179*ec779b8eSAndroid Build Coastguard Worker guard.emplace(mSync);
2180*ec779b8eSAndroid Build Coastguard Worker if (!guard->isRunning()) {
2181*ec779b8eSAndroid Build Coastguard Worker ALOGD("[%s] skip requestInitialInputBuffers when not running", mName);
2182*ec779b8eSAndroid Build Coastguard Worker return OK;
2183*ec779b8eSAndroid Build Coastguard Worker }
2184*ec779b8eSAndroid Build Coastguard Worker }
2185*ec779b8eSAndroid Build Coastguard Worker C2StreamBufferTypeSetting::output oStreamFormat(0u);
2186*ec779b8eSAndroid Build Coastguard Worker C2PrependHeaderModeSetting prepend(PREPEND_HEADER_TO_NONE);
2187*ec779b8eSAndroid Build Coastguard Worker c2_status_t err = std::atomic_load(&mComponent)->query(
2188*ec779b8eSAndroid Build Coastguard Worker { &oStreamFormat, &prepend }, {}, C2_DONT_BLOCK, nullptr);
2189*ec779b8eSAndroid Build Coastguard Worker if (err != C2_OK && err != C2_BAD_INDEX) {
2190*ec779b8eSAndroid Build Coastguard Worker return UNKNOWN_ERROR;
2191*ec779b8eSAndroid Build Coastguard Worker }
2192*ec779b8eSAndroid Build Coastguard Worker
2193*ec779b8eSAndroid Build Coastguard Worker std::list<std::unique_ptr<C2Work>> flushedConfigs;
2194*ec779b8eSAndroid Build Coastguard Worker mFlushedConfigs.lock()->swap(flushedConfigs);
2195*ec779b8eSAndroid Build Coastguard Worker if (!flushedConfigs.empty()) {
2196*ec779b8eSAndroid Build Coastguard Worker {
2197*ec779b8eSAndroid Build Coastguard Worker Mutexed<PipelineWatcher>::Locked watcher(mPipelineWatcher);
2198*ec779b8eSAndroid Build Coastguard Worker PipelineWatcher::Clock::time_point now = PipelineWatcher::Clock::now();
2199*ec779b8eSAndroid Build Coastguard Worker for (const std::unique_ptr<C2Work> &work : flushedConfigs) {
2200*ec779b8eSAndroid Build Coastguard Worker watcher->onWorkQueued(
2201*ec779b8eSAndroid Build Coastguard Worker work->input.ordinal.frameIndex.peeku(),
2202*ec779b8eSAndroid Build Coastguard Worker std::vector(work->input.buffers),
2203*ec779b8eSAndroid Build Coastguard Worker now);
2204*ec779b8eSAndroid Build Coastguard Worker }
2205*ec779b8eSAndroid Build Coastguard Worker }
2206*ec779b8eSAndroid Build Coastguard Worker err = std::atomic_load(&mComponent)->queue(&flushedConfigs);
2207*ec779b8eSAndroid Build Coastguard Worker if (err != C2_OK) {
2208*ec779b8eSAndroid Build Coastguard Worker ALOGW("[%s] Error while queueing a flushed config", mName);
2209*ec779b8eSAndroid Build Coastguard Worker return UNKNOWN_ERROR;
2210*ec779b8eSAndroid Build Coastguard Worker }
2211*ec779b8eSAndroid Build Coastguard Worker }
2212*ec779b8eSAndroid Build Coastguard Worker if (oStreamFormat.value == C2BufferData::LINEAR &&
2213*ec779b8eSAndroid Build Coastguard Worker (!prepend || prepend.value == PREPEND_HEADER_TO_NONE) &&
2214*ec779b8eSAndroid Build Coastguard Worker !clientInputBuffers.empty()) {
2215*ec779b8eSAndroid Build Coastguard Worker size_t minIndex = clientInputBuffers.begin()->first;
2216*ec779b8eSAndroid Build Coastguard Worker sp<MediaCodecBuffer> minBuffer = clientInputBuffers.begin()->second;
2217*ec779b8eSAndroid Build Coastguard Worker for (const auto &[index, buffer] : clientInputBuffers) {
2218*ec779b8eSAndroid Build Coastguard Worker if (minBuffer->capacity() > buffer->capacity()) {
2219*ec779b8eSAndroid Build Coastguard Worker minIndex = index;
2220*ec779b8eSAndroid Build Coastguard Worker minBuffer = buffer;
2221*ec779b8eSAndroid Build Coastguard Worker }
2222*ec779b8eSAndroid Build Coastguard Worker }
2223*ec779b8eSAndroid Build Coastguard Worker // WORKAROUND: Some apps expect CSD available without queueing
2224*ec779b8eSAndroid Build Coastguard Worker // any input. Queue an empty buffer to get the CSD.
2225*ec779b8eSAndroid Build Coastguard Worker minBuffer->setRange(0, 0);
2226*ec779b8eSAndroid Build Coastguard Worker minBuffer->meta()->clear();
2227*ec779b8eSAndroid Build Coastguard Worker minBuffer->meta()->setInt64("timeUs", 0);
2228*ec779b8eSAndroid Build Coastguard Worker if (queueInputBufferInternal(minBuffer) != OK) {
2229*ec779b8eSAndroid Build Coastguard Worker ALOGW("[%s] Error while queueing an empty buffer to get CSD",
2230*ec779b8eSAndroid Build Coastguard Worker mName);
2231*ec779b8eSAndroid Build Coastguard Worker return UNKNOWN_ERROR;
2232*ec779b8eSAndroid Build Coastguard Worker }
2233*ec779b8eSAndroid Build Coastguard Worker clientInputBuffers.erase(minIndex);
2234*ec779b8eSAndroid Build Coastguard Worker }
2235*ec779b8eSAndroid Build Coastguard Worker
2236*ec779b8eSAndroid Build Coastguard Worker for (const auto &[index, buffer] : clientInputBuffers) {
2237*ec779b8eSAndroid Build Coastguard Worker mCallback->onInputBufferAvailable(index, buffer);
2238*ec779b8eSAndroid Build Coastguard Worker }
2239*ec779b8eSAndroid Build Coastguard Worker
2240*ec779b8eSAndroid Build Coastguard Worker return OK;
2241*ec779b8eSAndroid Build Coastguard Worker }
2242*ec779b8eSAndroid Build Coastguard Worker
stop()2243*ec779b8eSAndroid Build Coastguard Worker void CCodecBufferChannel::stop() {
2244*ec779b8eSAndroid Build Coastguard Worker mSync.stop();
2245*ec779b8eSAndroid Build Coastguard Worker mFirstValidFrameIndex = mFrameIndex.load(std::memory_order_relaxed);
2246*ec779b8eSAndroid Build Coastguard Worker mInfoBuffers.clear();
2247*ec779b8eSAndroid Build Coastguard Worker }
2248*ec779b8eSAndroid Build Coastguard Worker
stopUseOutputSurface(bool pushBlankBuffer)2249*ec779b8eSAndroid Build Coastguard Worker void CCodecBufferChannel::stopUseOutputSurface(bool pushBlankBuffer) {
2250*ec779b8eSAndroid Build Coastguard Worker sp<Surface> surface = mOutputSurface.lock()->surface;
2251*ec779b8eSAndroid Build Coastguard Worker if (surface) {
2252*ec779b8eSAndroid Build Coastguard Worker C2BlockPool::local_id_t outputPoolId;
2253*ec779b8eSAndroid Build Coastguard Worker {
2254*ec779b8eSAndroid Build Coastguard Worker Mutexed<BlockPools>::Locked pools(mBlockPools);
2255*ec779b8eSAndroid Build Coastguard Worker outputPoolId = pools->outputPoolId;
2256*ec779b8eSAndroid Build Coastguard Worker }
2257*ec779b8eSAndroid Build Coastguard Worker std::shared_ptr<Codec2Client::Component> comp = std::atomic_load(&mComponent);
2258*ec779b8eSAndroid Build Coastguard Worker if (comp) comp->stopUsingOutputSurface(outputPoolId);
2259*ec779b8eSAndroid Build Coastguard Worker
2260*ec779b8eSAndroid Build Coastguard Worker if (pushBlankBuffer) {
2261*ec779b8eSAndroid Build Coastguard Worker sp<ANativeWindow> anw = static_cast<ANativeWindow *>(surface.get());
2262*ec779b8eSAndroid Build Coastguard Worker if (anw) {
2263*ec779b8eSAndroid Build Coastguard Worker pushBlankBuffersToNativeWindow(anw.get());
2264*ec779b8eSAndroid Build Coastguard Worker }
2265*ec779b8eSAndroid Build Coastguard Worker }
2266*ec779b8eSAndroid Build Coastguard Worker }
2267*ec779b8eSAndroid Build Coastguard Worker }
2268*ec779b8eSAndroid Build Coastguard Worker
reset()2269*ec779b8eSAndroid Build Coastguard Worker void CCodecBufferChannel::reset() {
2270*ec779b8eSAndroid Build Coastguard Worker stop();
2271*ec779b8eSAndroid Build Coastguard Worker mPipelineWatcher.lock()->flush();
2272*ec779b8eSAndroid Build Coastguard Worker {
2273*ec779b8eSAndroid Build Coastguard Worker mHasInputSurface = false;
2274*ec779b8eSAndroid Build Coastguard Worker Mutexed<InputSurface>::Locked inputSurface(mInputSurface);
2275*ec779b8eSAndroid Build Coastguard Worker inputSurface->surface.reset();
2276*ec779b8eSAndroid Build Coastguard Worker }
2277*ec779b8eSAndroid Build Coastguard Worker {
2278*ec779b8eSAndroid Build Coastguard Worker Mutexed<Input>::Locked input(mInput);
2279*ec779b8eSAndroid Build Coastguard Worker input->buffers.reset(new DummyInputBuffers(""));
2280*ec779b8eSAndroid Build Coastguard Worker input->extraBuffers.flush();
2281*ec779b8eSAndroid Build Coastguard Worker }
2282*ec779b8eSAndroid Build Coastguard Worker {
2283*ec779b8eSAndroid Build Coastguard Worker Mutexed<Output>::Locked output(mOutput);
2284*ec779b8eSAndroid Build Coastguard Worker output->buffers.reset();
2285*ec779b8eSAndroid Build Coastguard Worker }
2286*ec779b8eSAndroid Build Coastguard Worker // reset the frames that are being tracked for onFrameRendered callbacks
2287*ec779b8eSAndroid Build Coastguard Worker mTrackedFrames.clear();
2288*ec779b8eSAndroid Build Coastguard Worker }
2289*ec779b8eSAndroid Build Coastguard Worker
release()2290*ec779b8eSAndroid Build Coastguard Worker void CCodecBufferChannel::release() {
2291*ec779b8eSAndroid Build Coastguard Worker mInfoBuffers.clear();
2292*ec779b8eSAndroid Build Coastguard Worker std::shared_ptr<Codec2Client::Component> nullComp;
2293*ec779b8eSAndroid Build Coastguard Worker std::atomic_store(&mComponent, nullComp);
2294*ec779b8eSAndroid Build Coastguard Worker mInputAllocator.reset();
2295*ec779b8eSAndroid Build Coastguard Worker mOutputSurface.lock()->surface.clear();
2296*ec779b8eSAndroid Build Coastguard Worker {
2297*ec779b8eSAndroid Build Coastguard Worker Mutexed<BlockPools>::Locked blockPools{mBlockPools};
2298*ec779b8eSAndroid Build Coastguard Worker blockPools->inputPool.reset();
2299*ec779b8eSAndroid Build Coastguard Worker blockPools->outputPoolIntf.reset();
2300*ec779b8eSAndroid Build Coastguard Worker }
2301*ec779b8eSAndroid Build Coastguard Worker setCrypto(nullptr);
2302*ec779b8eSAndroid Build Coastguard Worker setDescrambler(nullptr);
2303*ec779b8eSAndroid Build Coastguard Worker }
2304*ec779b8eSAndroid Build Coastguard Worker
flush(const std::list<std::unique_ptr<C2Work>> & flushedWork)2305*ec779b8eSAndroid Build Coastguard Worker void CCodecBufferChannel::flush(const std::list<std::unique_ptr<C2Work>> &flushedWork) {
2306*ec779b8eSAndroid Build Coastguard Worker ALOGV("[%s] flush", mName);
2307*ec779b8eSAndroid Build Coastguard Worker std::list<std::unique_ptr<C2Work>> configs;
2308*ec779b8eSAndroid Build Coastguard Worker mInput.lock()->lastFlushIndex = mFrameIndex.load(std::memory_order_relaxed);
2309*ec779b8eSAndroid Build Coastguard Worker {
2310*ec779b8eSAndroid Build Coastguard Worker Mutexed<PipelineWatcher>::Locked watcher(mPipelineWatcher);
2311*ec779b8eSAndroid Build Coastguard Worker for (const std::unique_ptr<C2Work> &work : flushedWork) {
2312*ec779b8eSAndroid Build Coastguard Worker uint64_t frameIndex = work->input.ordinal.frameIndex.peeku();
2313*ec779b8eSAndroid Build Coastguard Worker if (!(work->input.flags & C2FrameData::FLAG_CODEC_CONFIG)) {
2314*ec779b8eSAndroid Build Coastguard Worker watcher->onWorkDone(frameIndex);
2315*ec779b8eSAndroid Build Coastguard Worker continue;
2316*ec779b8eSAndroid Build Coastguard Worker }
2317*ec779b8eSAndroid Build Coastguard Worker if (work->input.buffers.empty()
2318*ec779b8eSAndroid Build Coastguard Worker || work->input.buffers.front() == nullptr
2319*ec779b8eSAndroid Build Coastguard Worker || work->input.buffers.front()->data().linearBlocks().empty()) {
2320*ec779b8eSAndroid Build Coastguard Worker ALOGD("[%s] no linear codec config data found", mName);
2321*ec779b8eSAndroid Build Coastguard Worker watcher->onWorkDone(frameIndex);
2322*ec779b8eSAndroid Build Coastguard Worker continue;
2323*ec779b8eSAndroid Build Coastguard Worker }
2324*ec779b8eSAndroid Build Coastguard Worker std::unique_ptr<C2Work> copy(new C2Work);
2325*ec779b8eSAndroid Build Coastguard Worker copy->input.flags = C2FrameData::flags_t(
2326*ec779b8eSAndroid Build Coastguard Worker work->input.flags | C2FrameData::FLAG_DROP_FRAME);
2327*ec779b8eSAndroid Build Coastguard Worker copy->input.ordinal = work->input.ordinal;
2328*ec779b8eSAndroid Build Coastguard Worker copy->input.ordinal.frameIndex = mFrameIndex++;
2329*ec779b8eSAndroid Build Coastguard Worker for (size_t i = 0; i < work->input.buffers.size(); ++i) {
2330*ec779b8eSAndroid Build Coastguard Worker copy->input.buffers.push_back(watcher->onInputBufferReleased(frameIndex, i));
2331*ec779b8eSAndroid Build Coastguard Worker }
2332*ec779b8eSAndroid Build Coastguard Worker for (const std::unique_ptr<C2Param> ¶m : work->input.configUpdate) {
2333*ec779b8eSAndroid Build Coastguard Worker copy->input.configUpdate.push_back(C2Param::Copy(*param));
2334*ec779b8eSAndroid Build Coastguard Worker }
2335*ec779b8eSAndroid Build Coastguard Worker copy->input.infoBuffers.insert(
2336*ec779b8eSAndroid Build Coastguard Worker copy->input.infoBuffers.begin(),
2337*ec779b8eSAndroid Build Coastguard Worker work->input.infoBuffers.begin(),
2338*ec779b8eSAndroid Build Coastguard Worker work->input.infoBuffers.end());
2339*ec779b8eSAndroid Build Coastguard Worker copy->worklets.emplace_back(new C2Worklet);
2340*ec779b8eSAndroid Build Coastguard Worker configs.push_back(std::move(copy));
2341*ec779b8eSAndroid Build Coastguard Worker watcher->onWorkDone(frameIndex);
2342*ec779b8eSAndroid Build Coastguard Worker ALOGV("[%s] stashed flushed codec config data", mName);
2343*ec779b8eSAndroid Build Coastguard Worker }
2344*ec779b8eSAndroid Build Coastguard Worker }
2345*ec779b8eSAndroid Build Coastguard Worker mFlushedConfigs.lock()->swap(configs);
2346*ec779b8eSAndroid Build Coastguard Worker {
2347*ec779b8eSAndroid Build Coastguard Worker Mutexed<Input>::Locked input(mInput);
2348*ec779b8eSAndroid Build Coastguard Worker input->buffers->flush();
2349*ec779b8eSAndroid Build Coastguard Worker input->extraBuffers.flush();
2350*ec779b8eSAndroid Build Coastguard Worker }
2351*ec779b8eSAndroid Build Coastguard Worker {
2352*ec779b8eSAndroid Build Coastguard Worker Mutexed<Output>::Locked output(mOutput);
2353*ec779b8eSAndroid Build Coastguard Worker if (output->buffers) {
2354*ec779b8eSAndroid Build Coastguard Worker output->buffers->flush(flushedWork);
2355*ec779b8eSAndroid Build Coastguard Worker output->buffers->flushStash();
2356*ec779b8eSAndroid Build Coastguard Worker }
2357*ec779b8eSAndroid Build Coastguard Worker }
2358*ec779b8eSAndroid Build Coastguard Worker mInfoBuffers.clear();
2359*ec779b8eSAndroid Build Coastguard Worker }
2360*ec779b8eSAndroid Build Coastguard Worker
onWorkDone(std::unique_ptr<C2Work> work,const sp<AMessage> & inputFormat,const sp<AMessage> & outputFormat,const C2StreamInitDataInfo::output * initData)2361*ec779b8eSAndroid Build Coastguard Worker void CCodecBufferChannel::onWorkDone(
2362*ec779b8eSAndroid Build Coastguard Worker std::unique_ptr<C2Work> work,
2363*ec779b8eSAndroid Build Coastguard Worker const sp<AMessage> &inputFormat,
2364*ec779b8eSAndroid Build Coastguard Worker const sp<AMessage> &outputFormat,
2365*ec779b8eSAndroid Build Coastguard Worker const C2StreamInitDataInfo::output *initData) {
2366*ec779b8eSAndroid Build Coastguard Worker if (handleWork(std::move(work), inputFormat, outputFormat, initData)) {
2367*ec779b8eSAndroid Build Coastguard Worker feedInputBufferIfAvailable();
2368*ec779b8eSAndroid Build Coastguard Worker }
2369*ec779b8eSAndroid Build Coastguard Worker }
2370*ec779b8eSAndroid Build Coastguard Worker
onInputBufferDone(uint64_t frameIndex,size_t arrayIndex)2371*ec779b8eSAndroid Build Coastguard Worker void CCodecBufferChannel::onInputBufferDone(
2372*ec779b8eSAndroid Build Coastguard Worker uint64_t frameIndex, size_t arrayIndex) {
2373*ec779b8eSAndroid Build Coastguard Worker std::shared_ptr<C2Buffer> buffer =
2374*ec779b8eSAndroid Build Coastguard Worker mPipelineWatcher.lock()->onInputBufferReleased(frameIndex, arrayIndex);
2375*ec779b8eSAndroid Build Coastguard Worker bool newInputSlotAvailable = false;
2376*ec779b8eSAndroid Build Coastguard Worker {
2377*ec779b8eSAndroid Build Coastguard Worker Mutexed<Input>::Locked input(mInput);
2378*ec779b8eSAndroid Build Coastguard Worker if (input->lastFlushIndex >= frameIndex) {
2379*ec779b8eSAndroid Build Coastguard Worker ALOGD("[%s] Ignoring stale input buffer done callback: "
2380*ec779b8eSAndroid Build Coastguard Worker "last flush index = %lld, frameIndex = %lld",
2381*ec779b8eSAndroid Build Coastguard Worker mName, input->lastFlushIndex.peekll(), (long long)frameIndex);
2382*ec779b8eSAndroid Build Coastguard Worker } else {
2383*ec779b8eSAndroid Build Coastguard Worker newInputSlotAvailable = input->buffers->expireComponentBuffer(buffer);
2384*ec779b8eSAndroid Build Coastguard Worker if (!newInputSlotAvailable) {
2385*ec779b8eSAndroid Build Coastguard Worker (void)input->extraBuffers.expireComponentBuffer(buffer);
2386*ec779b8eSAndroid Build Coastguard Worker }
2387*ec779b8eSAndroid Build Coastguard Worker }
2388*ec779b8eSAndroid Build Coastguard Worker }
2389*ec779b8eSAndroid Build Coastguard Worker if (newInputSlotAvailable) {
2390*ec779b8eSAndroid Build Coastguard Worker feedInputBufferIfAvailable();
2391*ec779b8eSAndroid Build Coastguard Worker }
2392*ec779b8eSAndroid Build Coastguard Worker }
2393*ec779b8eSAndroid Build Coastguard Worker
handleWork(std::unique_ptr<C2Work> work,const sp<AMessage> & inputFormat,const sp<AMessage> & outputFormat,const C2StreamInitDataInfo::output * initData)2394*ec779b8eSAndroid Build Coastguard Worker bool CCodecBufferChannel::handleWork(
2395*ec779b8eSAndroid Build Coastguard Worker std::unique_ptr<C2Work> work,
2396*ec779b8eSAndroid Build Coastguard Worker const sp<AMessage> &inputFormat,
2397*ec779b8eSAndroid Build Coastguard Worker const sp<AMessage> &outputFormat,
2398*ec779b8eSAndroid Build Coastguard Worker const C2StreamInitDataInfo::output *initData) {
2399*ec779b8eSAndroid Build Coastguard Worker {
2400*ec779b8eSAndroid Build Coastguard Worker Mutexed<Output>::Locked output(mOutput);
2401*ec779b8eSAndroid Build Coastguard Worker if (!output->buffers) {
2402*ec779b8eSAndroid Build Coastguard Worker return false;
2403*ec779b8eSAndroid Build Coastguard Worker }
2404*ec779b8eSAndroid Build Coastguard Worker }
2405*ec779b8eSAndroid Build Coastguard Worker
2406*ec779b8eSAndroid Build Coastguard Worker // Whether the output buffer should be reported to the client or not.
2407*ec779b8eSAndroid Build Coastguard Worker bool notifyClient = false;
2408*ec779b8eSAndroid Build Coastguard Worker
2409*ec779b8eSAndroid Build Coastguard Worker if (work->result == C2_OK){
2410*ec779b8eSAndroid Build Coastguard Worker notifyClient = true;
2411*ec779b8eSAndroid Build Coastguard Worker } else if (work->result == C2_NOT_FOUND) {
2412*ec779b8eSAndroid Build Coastguard Worker ALOGD("[%s] flushed work; ignored.", mName);
2413*ec779b8eSAndroid Build Coastguard Worker } else {
2414*ec779b8eSAndroid Build Coastguard Worker // C2_OK and C2_NOT_FOUND are the only results that we accept for processing
2415*ec779b8eSAndroid Build Coastguard Worker // the config update.
2416*ec779b8eSAndroid Build Coastguard Worker ALOGD("[%s] work failed to complete: %d", mName, work->result);
2417*ec779b8eSAndroid Build Coastguard Worker mCCodecCallback->onError(work->result, ACTION_CODE_FATAL);
2418*ec779b8eSAndroid Build Coastguard Worker return false;
2419*ec779b8eSAndroid Build Coastguard Worker }
2420*ec779b8eSAndroid Build Coastguard Worker
2421*ec779b8eSAndroid Build Coastguard Worker if ((work->input.ordinal.frameIndex -
2422*ec779b8eSAndroid Build Coastguard Worker mFirstValidFrameIndex.load()).peek() < 0) {
2423*ec779b8eSAndroid Build Coastguard Worker // Discard frames from previous generation.
2424*ec779b8eSAndroid Build Coastguard Worker ALOGD("[%s] Discard frames from previous generation.", mName);
2425*ec779b8eSAndroid Build Coastguard Worker notifyClient = false;
2426*ec779b8eSAndroid Build Coastguard Worker }
2427*ec779b8eSAndroid Build Coastguard Worker
2428*ec779b8eSAndroid Build Coastguard Worker if (!mHasInputSurface && (work->worklets.size() != 1u
2429*ec779b8eSAndroid Build Coastguard Worker || !work->worklets.front()
2430*ec779b8eSAndroid Build Coastguard Worker || !(work->worklets.front()->output.flags &
2431*ec779b8eSAndroid Build Coastguard Worker C2FrameData::FLAG_INCOMPLETE))) {
2432*ec779b8eSAndroid Build Coastguard Worker mPipelineWatcher.lock()->onWorkDone(
2433*ec779b8eSAndroid Build Coastguard Worker work->input.ordinal.frameIndex.peeku());
2434*ec779b8eSAndroid Build Coastguard Worker }
2435*ec779b8eSAndroid Build Coastguard Worker
2436*ec779b8eSAndroid Build Coastguard Worker // NOTE: MediaCodec usage supposedly have only one worklet
2437*ec779b8eSAndroid Build Coastguard Worker if (work->worklets.size() != 1u) {
2438*ec779b8eSAndroid Build Coastguard Worker ALOGI("[%s] onWorkDone: incorrect number of worklets: %zu",
2439*ec779b8eSAndroid Build Coastguard Worker mName, work->worklets.size());
2440*ec779b8eSAndroid Build Coastguard Worker mCCodecCallback->onError(UNKNOWN_ERROR, ACTION_CODE_FATAL);
2441*ec779b8eSAndroid Build Coastguard Worker return false;
2442*ec779b8eSAndroid Build Coastguard Worker }
2443*ec779b8eSAndroid Build Coastguard Worker
2444*ec779b8eSAndroid Build Coastguard Worker const std::unique_ptr<C2Worklet> &worklet = work->worklets.front();
2445*ec779b8eSAndroid Build Coastguard Worker
2446*ec779b8eSAndroid Build Coastguard Worker std::shared_ptr<C2Buffer> buffer;
2447*ec779b8eSAndroid Build Coastguard Worker // NOTE: MediaCodec usage supposedly have only one output stream.
2448*ec779b8eSAndroid Build Coastguard Worker if (worklet->output.buffers.size() > 1u) {
2449*ec779b8eSAndroid Build Coastguard Worker ALOGI("[%s] onWorkDone: incorrect number of output buffers: %zu",
2450*ec779b8eSAndroid Build Coastguard Worker mName, worklet->output.buffers.size());
2451*ec779b8eSAndroid Build Coastguard Worker mCCodecCallback->onError(UNKNOWN_ERROR, ACTION_CODE_FATAL);
2452*ec779b8eSAndroid Build Coastguard Worker return false;
2453*ec779b8eSAndroid Build Coastguard Worker } else if (worklet->output.buffers.size() == 1u) {
2454*ec779b8eSAndroid Build Coastguard Worker buffer = worklet->output.buffers[0];
2455*ec779b8eSAndroid Build Coastguard Worker if (!buffer) {
2456*ec779b8eSAndroid Build Coastguard Worker ALOGD("[%s] onWorkDone: nullptr found in buffers; ignored.", mName);
2457*ec779b8eSAndroid Build Coastguard Worker }
2458*ec779b8eSAndroid Build Coastguard Worker }
2459*ec779b8eSAndroid Build Coastguard Worker
2460*ec779b8eSAndroid Build Coastguard Worker std::optional<uint32_t> newInputDelay, newPipelineDelay, newOutputDelay, newReorderDepth;
2461*ec779b8eSAndroid Build Coastguard Worker std::optional<C2Config::ordinal_key_t> newReorderKey;
2462*ec779b8eSAndroid Build Coastguard Worker bool needMaxDequeueBufferCountUpdate = false;
2463*ec779b8eSAndroid Build Coastguard Worker while (!worklet->output.configUpdate.empty()) {
2464*ec779b8eSAndroid Build Coastguard Worker std::unique_ptr<C2Param> param;
2465*ec779b8eSAndroid Build Coastguard Worker worklet->output.configUpdate.back().swap(param);
2466*ec779b8eSAndroid Build Coastguard Worker worklet->output.configUpdate.pop_back();
2467*ec779b8eSAndroid Build Coastguard Worker switch (param->coreIndex().coreIndex()) {
2468*ec779b8eSAndroid Build Coastguard Worker case C2PortReorderBufferDepthTuning::CORE_INDEX: {
2469*ec779b8eSAndroid Build Coastguard Worker C2PortReorderBufferDepthTuning::output reorderDepth;
2470*ec779b8eSAndroid Build Coastguard Worker if (reorderDepth.updateFrom(*param)) {
2471*ec779b8eSAndroid Build Coastguard Worker ALOGV("[%s] onWorkDone: updated reorder depth to %u",
2472*ec779b8eSAndroid Build Coastguard Worker mName, reorderDepth.value);
2473*ec779b8eSAndroid Build Coastguard Worker newReorderDepth = reorderDepth.value;
2474*ec779b8eSAndroid Build Coastguard Worker needMaxDequeueBufferCountUpdate = true;
2475*ec779b8eSAndroid Build Coastguard Worker } else {
2476*ec779b8eSAndroid Build Coastguard Worker ALOGD("[%s] onWorkDone: failed to read reorder depth",
2477*ec779b8eSAndroid Build Coastguard Worker mName);
2478*ec779b8eSAndroid Build Coastguard Worker }
2479*ec779b8eSAndroid Build Coastguard Worker break;
2480*ec779b8eSAndroid Build Coastguard Worker }
2481*ec779b8eSAndroid Build Coastguard Worker case C2PortReorderKeySetting::CORE_INDEX: {
2482*ec779b8eSAndroid Build Coastguard Worker C2PortReorderKeySetting::output reorderKey;
2483*ec779b8eSAndroid Build Coastguard Worker if (reorderKey.updateFrom(*param)) {
2484*ec779b8eSAndroid Build Coastguard Worker newReorderKey = reorderKey.value;
2485*ec779b8eSAndroid Build Coastguard Worker ALOGV("[%s] onWorkDone: updated reorder key to %u",
2486*ec779b8eSAndroid Build Coastguard Worker mName, reorderKey.value);
2487*ec779b8eSAndroid Build Coastguard Worker } else {
2488*ec779b8eSAndroid Build Coastguard Worker ALOGD("[%s] onWorkDone: failed to read reorder key", mName);
2489*ec779b8eSAndroid Build Coastguard Worker }
2490*ec779b8eSAndroid Build Coastguard Worker break;
2491*ec779b8eSAndroid Build Coastguard Worker }
2492*ec779b8eSAndroid Build Coastguard Worker case C2PortActualDelayTuning::CORE_INDEX: {
2493*ec779b8eSAndroid Build Coastguard Worker if (param->isGlobal()) {
2494*ec779b8eSAndroid Build Coastguard Worker C2ActualPipelineDelayTuning pipelineDelay;
2495*ec779b8eSAndroid Build Coastguard Worker if (pipelineDelay.updateFrom(*param)) {
2496*ec779b8eSAndroid Build Coastguard Worker ALOGV("[%s] onWorkDone: updating pipeline delay %u",
2497*ec779b8eSAndroid Build Coastguard Worker mName, pipelineDelay.value);
2498*ec779b8eSAndroid Build Coastguard Worker newPipelineDelay = pipelineDelay.value;
2499*ec779b8eSAndroid Build Coastguard Worker (void)mPipelineWatcher.lock()->pipelineDelay(
2500*ec779b8eSAndroid Build Coastguard Worker pipelineDelay.value);
2501*ec779b8eSAndroid Build Coastguard Worker }
2502*ec779b8eSAndroid Build Coastguard Worker }
2503*ec779b8eSAndroid Build Coastguard Worker if (param->forInput()) {
2504*ec779b8eSAndroid Build Coastguard Worker C2PortActualDelayTuning::input inputDelay;
2505*ec779b8eSAndroid Build Coastguard Worker if (inputDelay.updateFrom(*param)) {
2506*ec779b8eSAndroid Build Coastguard Worker ALOGV("[%s] onWorkDone: updating input delay %u",
2507*ec779b8eSAndroid Build Coastguard Worker mName, inputDelay.value);
2508*ec779b8eSAndroid Build Coastguard Worker newInputDelay = inputDelay.value;
2509*ec779b8eSAndroid Build Coastguard Worker (void)mPipelineWatcher.lock()->inputDelay(
2510*ec779b8eSAndroid Build Coastguard Worker inputDelay.value);
2511*ec779b8eSAndroid Build Coastguard Worker }
2512*ec779b8eSAndroid Build Coastguard Worker }
2513*ec779b8eSAndroid Build Coastguard Worker if (param->forOutput()) {
2514*ec779b8eSAndroid Build Coastguard Worker C2PortActualDelayTuning::output outputDelay;
2515*ec779b8eSAndroid Build Coastguard Worker if (outputDelay.updateFrom(*param)) {
2516*ec779b8eSAndroid Build Coastguard Worker ALOGV("[%s] onWorkDone: updating output delay %u",
2517*ec779b8eSAndroid Build Coastguard Worker mName, outputDelay.value);
2518*ec779b8eSAndroid Build Coastguard Worker (void)mPipelineWatcher.lock()->outputDelay(outputDelay.value);
2519*ec779b8eSAndroid Build Coastguard Worker newOutputDelay = outputDelay.value;
2520*ec779b8eSAndroid Build Coastguard Worker needMaxDequeueBufferCountUpdate = true;
2521*ec779b8eSAndroid Build Coastguard Worker
2522*ec779b8eSAndroid Build Coastguard Worker }
2523*ec779b8eSAndroid Build Coastguard Worker }
2524*ec779b8eSAndroid Build Coastguard Worker break;
2525*ec779b8eSAndroid Build Coastguard Worker }
2526*ec779b8eSAndroid Build Coastguard Worker case C2PortTunnelSystemTime::CORE_INDEX: {
2527*ec779b8eSAndroid Build Coastguard Worker C2PortTunnelSystemTime::output frameRenderTime;
2528*ec779b8eSAndroid Build Coastguard Worker if (frameRenderTime.updateFrom(*param)) {
2529*ec779b8eSAndroid Build Coastguard Worker ALOGV("[%s] onWorkDone: frame rendered (sys:%lld ns, media:%lld us)",
2530*ec779b8eSAndroid Build Coastguard Worker mName, (long long)frameRenderTime.value,
2531*ec779b8eSAndroid Build Coastguard Worker (long long)worklet->output.ordinal.timestamp.peekll());
2532*ec779b8eSAndroid Build Coastguard Worker mCCodecCallback->onOutputFramesRendered(
2533*ec779b8eSAndroid Build Coastguard Worker worklet->output.ordinal.timestamp.peek(), frameRenderTime.value);
2534*ec779b8eSAndroid Build Coastguard Worker }
2535*ec779b8eSAndroid Build Coastguard Worker break;
2536*ec779b8eSAndroid Build Coastguard Worker }
2537*ec779b8eSAndroid Build Coastguard Worker case C2StreamTunnelHoldRender::CORE_INDEX: {
2538*ec779b8eSAndroid Build Coastguard Worker C2StreamTunnelHoldRender::output firstTunnelFrameHoldRender;
2539*ec779b8eSAndroid Build Coastguard Worker if (!(worklet->output.flags & C2FrameData::FLAG_INCOMPLETE)) break;
2540*ec779b8eSAndroid Build Coastguard Worker if (!firstTunnelFrameHoldRender.updateFrom(*param)) break;
2541*ec779b8eSAndroid Build Coastguard Worker if (firstTunnelFrameHoldRender.value != C2_TRUE) break;
2542*ec779b8eSAndroid Build Coastguard Worker ALOGV("[%s] onWorkDone: first tunnel frame ready", mName);
2543*ec779b8eSAndroid Build Coastguard Worker mCCodecCallback->onFirstTunnelFrameReady();
2544*ec779b8eSAndroid Build Coastguard Worker break;
2545*ec779b8eSAndroid Build Coastguard Worker }
2546*ec779b8eSAndroid Build Coastguard Worker default:
2547*ec779b8eSAndroid Build Coastguard Worker ALOGV("[%s] onWorkDone: unrecognized config update (%08X)",
2548*ec779b8eSAndroid Build Coastguard Worker mName, param->index());
2549*ec779b8eSAndroid Build Coastguard Worker break;
2550*ec779b8eSAndroid Build Coastguard Worker }
2551*ec779b8eSAndroid Build Coastguard Worker }
2552*ec779b8eSAndroid Build Coastguard Worker if (newInputDelay || newPipelineDelay) {
2553*ec779b8eSAndroid Build Coastguard Worker Mutexed<Input>::Locked input(mInput);
2554*ec779b8eSAndroid Build Coastguard Worker size_t newNumSlots =
2555*ec779b8eSAndroid Build Coastguard Worker newInputDelay.value_or(input->inputDelay) +
2556*ec779b8eSAndroid Build Coastguard Worker newPipelineDelay.value_or(input->pipelineDelay) +
2557*ec779b8eSAndroid Build Coastguard Worker kSmoothnessFactor;
2558*ec779b8eSAndroid Build Coastguard Worker input->inputDelay = newInputDelay.value_or(input->inputDelay);
2559*ec779b8eSAndroid Build Coastguard Worker if (input->buffers->isArrayMode()) {
2560*ec779b8eSAndroid Build Coastguard Worker if (input->numSlots >= newNumSlots) {
2561*ec779b8eSAndroid Build Coastguard Worker input->numExtraSlots = 0;
2562*ec779b8eSAndroid Build Coastguard Worker } else {
2563*ec779b8eSAndroid Build Coastguard Worker input->numExtraSlots = newNumSlots - input->numSlots;
2564*ec779b8eSAndroid Build Coastguard Worker }
2565*ec779b8eSAndroid Build Coastguard Worker ALOGV("[%s] onWorkDone: updated number of extra slots to %zu (input array mode)",
2566*ec779b8eSAndroid Build Coastguard Worker mName, input->numExtraSlots);
2567*ec779b8eSAndroid Build Coastguard Worker } else {
2568*ec779b8eSAndroid Build Coastguard Worker input->numSlots = newNumSlots;
2569*ec779b8eSAndroid Build Coastguard Worker }
2570*ec779b8eSAndroid Build Coastguard Worker if (inputFormat->contains(KEY_NUM_SLOTS)) {
2571*ec779b8eSAndroid Build Coastguard Worker inputFormat->setInt32(KEY_NUM_SLOTS, input->numSlots);
2572*ec779b8eSAndroid Build Coastguard Worker }
2573*ec779b8eSAndroid Build Coastguard Worker }
2574*ec779b8eSAndroid Build Coastguard Worker size_t numOutputSlots = 0;
2575*ec779b8eSAndroid Build Coastguard Worker uint32_t reorderDepth = 0;
2576*ec779b8eSAndroid Build Coastguard Worker bool outputBuffersChanged = false;
2577*ec779b8eSAndroid Build Coastguard Worker if (newReorderKey || newReorderDepth || needMaxDequeueBufferCountUpdate) {
2578*ec779b8eSAndroid Build Coastguard Worker Mutexed<Output>::Locked output(mOutput);
2579*ec779b8eSAndroid Build Coastguard Worker if (!output->buffers) {
2580*ec779b8eSAndroid Build Coastguard Worker return false;
2581*ec779b8eSAndroid Build Coastguard Worker }
2582*ec779b8eSAndroid Build Coastguard Worker numOutputSlots = output->numSlots;
2583*ec779b8eSAndroid Build Coastguard Worker if (newReorderKey) {
2584*ec779b8eSAndroid Build Coastguard Worker output->buffers->setReorderKey(newReorderKey.value());
2585*ec779b8eSAndroid Build Coastguard Worker }
2586*ec779b8eSAndroid Build Coastguard Worker if (newReorderDepth) {
2587*ec779b8eSAndroid Build Coastguard Worker output->buffers->setReorderDepth(newReorderDepth.value());
2588*ec779b8eSAndroid Build Coastguard Worker }
2589*ec779b8eSAndroid Build Coastguard Worker reorderDepth = output->buffers->getReorderDepth();
2590*ec779b8eSAndroid Build Coastguard Worker if (newOutputDelay) {
2591*ec779b8eSAndroid Build Coastguard Worker output->outputDelay = newOutputDelay.value();
2592*ec779b8eSAndroid Build Coastguard Worker numOutputSlots = newOutputDelay.value() + kSmoothnessFactor;
2593*ec779b8eSAndroid Build Coastguard Worker if (output->numSlots < numOutputSlots) {
2594*ec779b8eSAndroid Build Coastguard Worker output->numSlots = numOutputSlots;
2595*ec779b8eSAndroid Build Coastguard Worker if (output->buffers->isArrayMode()) {
2596*ec779b8eSAndroid Build Coastguard Worker OutputBuffersArray *array =
2597*ec779b8eSAndroid Build Coastguard Worker (OutputBuffersArray *)output->buffers.get();
2598*ec779b8eSAndroid Build Coastguard Worker ALOGV("[%s] onWorkDone: growing output buffer array to %zu",
2599*ec779b8eSAndroid Build Coastguard Worker mName, numOutputSlots);
2600*ec779b8eSAndroid Build Coastguard Worker array->grow(numOutputSlots);
2601*ec779b8eSAndroid Build Coastguard Worker outputBuffersChanged = true;
2602*ec779b8eSAndroid Build Coastguard Worker }
2603*ec779b8eSAndroid Build Coastguard Worker }
2604*ec779b8eSAndroid Build Coastguard Worker }
2605*ec779b8eSAndroid Build Coastguard Worker numOutputSlots = output->numSlots;
2606*ec779b8eSAndroid Build Coastguard Worker }
2607*ec779b8eSAndroid Build Coastguard Worker if (outputBuffersChanged) {
2608*ec779b8eSAndroid Build Coastguard Worker mCCodecCallback->onOutputBuffersChanged();
2609*ec779b8eSAndroid Build Coastguard Worker }
2610*ec779b8eSAndroid Build Coastguard Worker if (needMaxDequeueBufferCountUpdate) {
2611*ec779b8eSAndroid Build Coastguard Worker int maxDequeueCount = 0;
2612*ec779b8eSAndroid Build Coastguard Worker {
2613*ec779b8eSAndroid Build Coastguard Worker Mutexed<OutputSurface>::Locked output(mOutputSurface);
2614*ec779b8eSAndroid Build Coastguard Worker maxDequeueCount = output->maxDequeueBuffers =
2615*ec779b8eSAndroid Build Coastguard Worker numOutputSlots + reorderDepth + mRenderingDepth;
2616*ec779b8eSAndroid Build Coastguard Worker if (output->surface) {
2617*ec779b8eSAndroid Build Coastguard Worker output->surface->setMaxDequeuedBufferCount(output->maxDequeueBuffers);
2618*ec779b8eSAndroid Build Coastguard Worker }
2619*ec779b8eSAndroid Build Coastguard Worker }
2620*ec779b8eSAndroid Build Coastguard Worker if (maxDequeueCount > 0) {
2621*ec779b8eSAndroid Build Coastguard Worker std::atomic_load(&mComponent)->setOutputSurfaceMaxDequeueCount(maxDequeueCount);
2622*ec779b8eSAndroid Build Coastguard Worker }
2623*ec779b8eSAndroid Build Coastguard Worker }
2624*ec779b8eSAndroid Build Coastguard Worker
2625*ec779b8eSAndroid Build Coastguard Worker int32_t flags = 0;
2626*ec779b8eSAndroid Build Coastguard Worker if (worklet->output.flags & C2FrameData::FLAG_END_OF_STREAM) {
2627*ec779b8eSAndroid Build Coastguard Worker flags |= BUFFER_FLAG_END_OF_STREAM;
2628*ec779b8eSAndroid Build Coastguard Worker ALOGV("[%s] onWorkDone: output EOS", mName);
2629*ec779b8eSAndroid Build Coastguard Worker }
2630*ec779b8eSAndroid Build Coastguard Worker
2631*ec779b8eSAndroid Build Coastguard Worker // WORKAROUND: adjust output timestamp based on client input timestamp and codec
2632*ec779b8eSAndroid Build Coastguard Worker // input timestamp. Codec output timestamp (in the timestamp field) shall correspond to
2633*ec779b8eSAndroid Build Coastguard Worker // the codec input timestamp, but client output timestamp should (reported in timeUs)
2634*ec779b8eSAndroid Build Coastguard Worker // shall correspond to the client input timesamp (in customOrdinal). By using the
2635*ec779b8eSAndroid Build Coastguard Worker // delta between the two, this allows for some timestamp deviation - e.g. if one input
2636*ec779b8eSAndroid Build Coastguard Worker // produces multiple output.
2637*ec779b8eSAndroid Build Coastguard Worker c2_cntr64_t timestamp =
2638*ec779b8eSAndroid Build Coastguard Worker worklet->output.ordinal.timestamp + work->input.ordinal.customOrdinal
2639*ec779b8eSAndroid Build Coastguard Worker - work->input.ordinal.timestamp;
2640*ec779b8eSAndroid Build Coastguard Worker if (mHasInputSurface) {
2641*ec779b8eSAndroid Build Coastguard Worker // When using input surface we need to restore the original input timestamp.
2642*ec779b8eSAndroid Build Coastguard Worker timestamp = work->input.ordinal.customOrdinal;
2643*ec779b8eSAndroid Build Coastguard Worker }
2644*ec779b8eSAndroid Build Coastguard Worker ScopedTrace trace(ATRACE_TAG, android::base::StringPrintf(
2645*ec779b8eSAndroid Build Coastguard Worker "CCodecBufferChannel::onWorkDone(%s@ts=%lld)", mName, timestamp.peekll()).c_str());
2646*ec779b8eSAndroid Build Coastguard Worker ALOGV("[%s] onWorkDone: input %lld, codec %lld => output %lld => %lld",
2647*ec779b8eSAndroid Build Coastguard Worker mName,
2648*ec779b8eSAndroid Build Coastguard Worker work->input.ordinal.customOrdinal.peekll(),
2649*ec779b8eSAndroid Build Coastguard Worker work->input.ordinal.timestamp.peekll(),
2650*ec779b8eSAndroid Build Coastguard Worker worklet->output.ordinal.timestamp.peekll(),
2651*ec779b8eSAndroid Build Coastguard Worker timestamp.peekll());
2652*ec779b8eSAndroid Build Coastguard Worker
2653*ec779b8eSAndroid Build Coastguard Worker // csd cannot be re-ordered and will always arrive first.
2654*ec779b8eSAndroid Build Coastguard Worker if (initData != nullptr) {
2655*ec779b8eSAndroid Build Coastguard Worker Mutexed<Output>::Locked output(mOutput);
2656*ec779b8eSAndroid Build Coastguard Worker if (!output->buffers) {
2657*ec779b8eSAndroid Build Coastguard Worker return false;
2658*ec779b8eSAndroid Build Coastguard Worker }
2659*ec779b8eSAndroid Build Coastguard Worker if (outputFormat) {
2660*ec779b8eSAndroid Build Coastguard Worker output->buffers->updateSkipCutBuffer(outputFormat);
2661*ec779b8eSAndroid Build Coastguard Worker output->buffers->setFormat(outputFormat);
2662*ec779b8eSAndroid Build Coastguard Worker }
2663*ec779b8eSAndroid Build Coastguard Worker if (!notifyClient) {
2664*ec779b8eSAndroid Build Coastguard Worker return false;
2665*ec779b8eSAndroid Build Coastguard Worker }
2666*ec779b8eSAndroid Build Coastguard Worker size_t index;
2667*ec779b8eSAndroid Build Coastguard Worker sp<MediaCodecBuffer> outBuffer;
2668*ec779b8eSAndroid Build Coastguard Worker if (output->buffers->registerCsd(initData, &index, &outBuffer) == OK) {
2669*ec779b8eSAndroid Build Coastguard Worker outBuffer->meta()->setInt64("timeUs", timestamp.peek());
2670*ec779b8eSAndroid Build Coastguard Worker outBuffer->meta()->setInt32("flags", BUFFER_FLAG_CODEC_CONFIG);
2671*ec779b8eSAndroid Build Coastguard Worker ALOGV("[%s] onWorkDone: csd index = %zu [%p]", mName, index, outBuffer.get());
2672*ec779b8eSAndroid Build Coastguard Worker
2673*ec779b8eSAndroid Build Coastguard Worker // TRICKY: we want popped buffers reported in order, so sending
2674*ec779b8eSAndroid Build Coastguard Worker // the callback while holding the lock here. This assumes that
2675*ec779b8eSAndroid Build Coastguard Worker // onOutputBufferAvailable() does not block. onOutputBufferAvailable()
2676*ec779b8eSAndroid Build Coastguard Worker // callbacks are always sent with the Output lock held.
2677*ec779b8eSAndroid Build Coastguard Worker mCallback->onOutputBufferAvailable(index, outBuffer);
2678*ec779b8eSAndroid Build Coastguard Worker } else {
2679*ec779b8eSAndroid Build Coastguard Worker ALOGD("[%s] onWorkDone: unable to register csd", mName);
2680*ec779b8eSAndroid Build Coastguard Worker output.unlock();
2681*ec779b8eSAndroid Build Coastguard Worker mCCodecCallback->onError(UNKNOWN_ERROR, ACTION_CODE_FATAL);
2682*ec779b8eSAndroid Build Coastguard Worker return false;
2683*ec779b8eSAndroid Build Coastguard Worker }
2684*ec779b8eSAndroid Build Coastguard Worker }
2685*ec779b8eSAndroid Build Coastguard Worker
2686*ec779b8eSAndroid Build Coastguard Worker bool drop = false;
2687*ec779b8eSAndroid Build Coastguard Worker if (worklet->output.flags & C2FrameData::FLAG_DROP_FRAME) {
2688*ec779b8eSAndroid Build Coastguard Worker ALOGV("[%s] onWorkDone: drop buffer but keep metadata", mName);
2689*ec779b8eSAndroid Build Coastguard Worker drop = true;
2690*ec779b8eSAndroid Build Coastguard Worker }
2691*ec779b8eSAndroid Build Coastguard Worker
2692*ec779b8eSAndroid Build Coastguard Worker // Workaround: if C2FrameData::FLAG_DROP_FRAME is not implemented in
2693*ec779b8eSAndroid Build Coastguard Worker // HAL, the flag is then removed in the corresponding output buffer.
2694*ec779b8eSAndroid Build Coastguard Worker if (work->input.flags & C2FrameData::FLAG_DROP_FRAME) {
2695*ec779b8eSAndroid Build Coastguard Worker flags |= BUFFER_FLAG_DECODE_ONLY;
2696*ec779b8eSAndroid Build Coastguard Worker }
2697*ec779b8eSAndroid Build Coastguard Worker
2698*ec779b8eSAndroid Build Coastguard Worker if (notifyClient && !buffer && !flags) {
2699*ec779b8eSAndroid Build Coastguard Worker if (mTunneled && drop && outputFormat) {
2700*ec779b8eSAndroid Build Coastguard Worker if (mOutputFormat != outputFormat) {
2701*ec779b8eSAndroid Build Coastguard Worker ALOGV("[%s] onWorkDone: Keep tunneled, drop frame with format change (%lld)",
2702*ec779b8eSAndroid Build Coastguard Worker mName, work->input.ordinal.frameIndex.peekull());
2703*ec779b8eSAndroid Build Coastguard Worker mOutputFormat = outputFormat;
2704*ec779b8eSAndroid Build Coastguard Worker } else {
2705*ec779b8eSAndroid Build Coastguard Worker ALOGV("[%s] onWorkDone: Not reporting output buffer without format change (%lld)",
2706*ec779b8eSAndroid Build Coastguard Worker mName, work->input.ordinal.frameIndex.peekull());
2707*ec779b8eSAndroid Build Coastguard Worker notifyClient = false;
2708*ec779b8eSAndroid Build Coastguard Worker }
2709*ec779b8eSAndroid Build Coastguard Worker } else {
2710*ec779b8eSAndroid Build Coastguard Worker ALOGV("[%s] onWorkDone: Not reporting output buffer (%lld)",
2711*ec779b8eSAndroid Build Coastguard Worker mName, work->input.ordinal.frameIndex.peekull());
2712*ec779b8eSAndroid Build Coastguard Worker notifyClient = false;
2713*ec779b8eSAndroid Build Coastguard Worker }
2714*ec779b8eSAndroid Build Coastguard Worker }
2715*ec779b8eSAndroid Build Coastguard Worker
2716*ec779b8eSAndroid Build Coastguard Worker if (buffer) {
2717*ec779b8eSAndroid Build Coastguard Worker for (const std::shared_ptr<const C2Info> &info : buffer->info()) {
2718*ec779b8eSAndroid Build Coastguard Worker // TODO: properly translate these to metadata
2719*ec779b8eSAndroid Build Coastguard Worker switch (info->coreIndex().coreIndex()) {
2720*ec779b8eSAndroid Build Coastguard Worker case C2StreamPictureTypeMaskInfo::CORE_INDEX:
2721*ec779b8eSAndroid Build Coastguard Worker if (((C2StreamPictureTypeMaskInfo *)info.get())->value & C2Config::SYNC_FRAME) {
2722*ec779b8eSAndroid Build Coastguard Worker flags |= BUFFER_FLAG_KEY_FRAME;
2723*ec779b8eSAndroid Build Coastguard Worker }
2724*ec779b8eSAndroid Build Coastguard Worker break;
2725*ec779b8eSAndroid Build Coastguard Worker default:
2726*ec779b8eSAndroid Build Coastguard Worker break;
2727*ec779b8eSAndroid Build Coastguard Worker }
2728*ec779b8eSAndroid Build Coastguard Worker }
2729*ec779b8eSAndroid Build Coastguard Worker }
2730*ec779b8eSAndroid Build Coastguard Worker
2731*ec779b8eSAndroid Build Coastguard Worker {
2732*ec779b8eSAndroid Build Coastguard Worker Mutexed<Output>::Locked output(mOutput);
2733*ec779b8eSAndroid Build Coastguard Worker if (!output->buffers) {
2734*ec779b8eSAndroid Build Coastguard Worker return false;
2735*ec779b8eSAndroid Build Coastguard Worker }
2736*ec779b8eSAndroid Build Coastguard Worker output->buffers->pushToStash(
2737*ec779b8eSAndroid Build Coastguard Worker buffer,
2738*ec779b8eSAndroid Build Coastguard Worker notifyClient,
2739*ec779b8eSAndroid Build Coastguard Worker timestamp.peek(),
2740*ec779b8eSAndroid Build Coastguard Worker flags,
2741*ec779b8eSAndroid Build Coastguard Worker outputFormat,
2742*ec779b8eSAndroid Build Coastguard Worker worklet->output.ordinal);
2743*ec779b8eSAndroid Build Coastguard Worker }
2744*ec779b8eSAndroid Build Coastguard Worker sendOutputBuffers();
2745*ec779b8eSAndroid Build Coastguard Worker return true;
2746*ec779b8eSAndroid Build Coastguard Worker }
2747*ec779b8eSAndroid Build Coastguard Worker
sendOutputBuffers()2748*ec779b8eSAndroid Build Coastguard Worker void CCodecBufferChannel::sendOutputBuffers() {
2749*ec779b8eSAndroid Build Coastguard Worker OutputBuffers::BufferAction action;
2750*ec779b8eSAndroid Build Coastguard Worker size_t index;
2751*ec779b8eSAndroid Build Coastguard Worker sp<MediaCodecBuffer> outBuffer;
2752*ec779b8eSAndroid Build Coastguard Worker std::shared_ptr<C2Buffer> c2Buffer;
2753*ec779b8eSAndroid Build Coastguard Worker
2754*ec779b8eSAndroid Build Coastguard Worker constexpr int kMaxReallocTry = 5;
2755*ec779b8eSAndroid Build Coastguard Worker int reallocTryNum = 0;
2756*ec779b8eSAndroid Build Coastguard Worker
2757*ec779b8eSAndroid Build Coastguard Worker while (true) {
2758*ec779b8eSAndroid Build Coastguard Worker Mutexed<Output>::Locked output(mOutput);
2759*ec779b8eSAndroid Build Coastguard Worker if (!output->buffers) {
2760*ec779b8eSAndroid Build Coastguard Worker return;
2761*ec779b8eSAndroid Build Coastguard Worker }
2762*ec779b8eSAndroid Build Coastguard Worker action = output->buffers->popFromStashAndRegister(
2763*ec779b8eSAndroid Build Coastguard Worker &c2Buffer, &index, &outBuffer);
2764*ec779b8eSAndroid Build Coastguard Worker if (action != OutputBuffers::REALLOCATE) {
2765*ec779b8eSAndroid Build Coastguard Worker reallocTryNum = 0;
2766*ec779b8eSAndroid Build Coastguard Worker }
2767*ec779b8eSAndroid Build Coastguard Worker switch (action) {
2768*ec779b8eSAndroid Build Coastguard Worker case OutputBuffers::SKIP:
2769*ec779b8eSAndroid Build Coastguard Worker return;
2770*ec779b8eSAndroid Build Coastguard Worker case OutputBuffers::NOTIFY_CLIENT:
2771*ec779b8eSAndroid Build Coastguard Worker {
2772*ec779b8eSAndroid Build Coastguard Worker // TRICKY: we want popped buffers reported in order, so sending
2773*ec779b8eSAndroid Build Coastguard Worker // the callback while holding the lock here. This assumes that
2774*ec779b8eSAndroid Build Coastguard Worker // onOutputBufferAvailable() does not block. onOutputBufferAvailable()
2775*ec779b8eSAndroid Build Coastguard Worker // callbacks are always sent with the Output lock held.
2776*ec779b8eSAndroid Build Coastguard Worker if (c2Buffer) {
2777*ec779b8eSAndroid Build Coastguard Worker std::shared_ptr<const C2AccessUnitInfos::output> bufferMetadata =
2778*ec779b8eSAndroid Build Coastguard Worker std::static_pointer_cast<const C2AccessUnitInfos::output>(
2779*ec779b8eSAndroid Build Coastguard Worker c2Buffer->getInfo(C2AccessUnitInfos::output::PARAM_TYPE));
2780*ec779b8eSAndroid Build Coastguard Worker if (bufferMetadata && bufferMetadata->flexCount() > 0) {
2781*ec779b8eSAndroid Build Coastguard Worker uint32_t flag = 0;
2782*ec779b8eSAndroid Build Coastguard Worker std::vector<AccessUnitInfo> accessUnitInfos;
2783*ec779b8eSAndroid Build Coastguard Worker for (int nMeta = 0; nMeta < bufferMetadata->flexCount(); nMeta++) {
2784*ec779b8eSAndroid Build Coastguard Worker const C2AccessUnitInfosStruct &bufferMetadataStruct =
2785*ec779b8eSAndroid Build Coastguard Worker bufferMetadata->m.values[nMeta];
2786*ec779b8eSAndroid Build Coastguard Worker flag = convertFlags(bufferMetadataStruct.flags, false);
2787*ec779b8eSAndroid Build Coastguard Worker accessUnitInfos.emplace_back(flag,
2788*ec779b8eSAndroid Build Coastguard Worker bufferMetadataStruct.size,
2789*ec779b8eSAndroid Build Coastguard Worker bufferMetadataStruct.timestamp);
2790*ec779b8eSAndroid Build Coastguard Worker }
2791*ec779b8eSAndroid Build Coastguard Worker sp<WrapperObject<std::vector<AccessUnitInfo>>> obj{
2792*ec779b8eSAndroid Build Coastguard Worker new WrapperObject<std::vector<AccessUnitInfo>>{accessUnitInfos}};
2793*ec779b8eSAndroid Build Coastguard Worker outBuffer->meta()->setObject("accessUnitInfo", obj);
2794*ec779b8eSAndroid Build Coastguard Worker }
2795*ec779b8eSAndroid Build Coastguard Worker }
2796*ec779b8eSAndroid Build Coastguard Worker mCallback->onOutputBufferAvailable(index, outBuffer);
2797*ec779b8eSAndroid Build Coastguard Worker [[fallthrough]];
2798*ec779b8eSAndroid Build Coastguard Worker }
2799*ec779b8eSAndroid Build Coastguard Worker case OutputBuffers::DISCARD: {
2800*ec779b8eSAndroid Build Coastguard Worker if (mHasInputSurface && android::media::codec::provider_->input_surface_throttle()) {
2801*ec779b8eSAndroid Build Coastguard Worker Mutexed<InputSurface>::Locked inputSurface(mInputSurface);
2802*ec779b8eSAndroid Build Coastguard Worker --inputSurface->numProcessingBuffersBalance;
2803*ec779b8eSAndroid Build Coastguard Worker ALOGV("[%s] onWorkDone: numProcessingBuffersBalance = %lld",
2804*ec779b8eSAndroid Build Coastguard Worker mName, static_cast<long long>(inputSurface->numProcessingBuffersBalance));
2805*ec779b8eSAndroid Build Coastguard Worker }
2806*ec779b8eSAndroid Build Coastguard Worker break;
2807*ec779b8eSAndroid Build Coastguard Worker }
2808*ec779b8eSAndroid Build Coastguard Worker case OutputBuffers::REALLOCATE:
2809*ec779b8eSAndroid Build Coastguard Worker if (++reallocTryNum > kMaxReallocTry) {
2810*ec779b8eSAndroid Build Coastguard Worker output.unlock();
2811*ec779b8eSAndroid Build Coastguard Worker ALOGE("[%s] sendOutputBuffers: tried %d realloc and failed",
2812*ec779b8eSAndroid Build Coastguard Worker mName, kMaxReallocTry);
2813*ec779b8eSAndroid Build Coastguard Worker mCCodecCallback->onError(UNKNOWN_ERROR, ACTION_CODE_FATAL);
2814*ec779b8eSAndroid Build Coastguard Worker return;
2815*ec779b8eSAndroid Build Coastguard Worker }
2816*ec779b8eSAndroid Build Coastguard Worker if (!output->buffers->isArrayMode()) {
2817*ec779b8eSAndroid Build Coastguard Worker output->buffers =
2818*ec779b8eSAndroid Build Coastguard Worker output->buffers->toArrayMode(output->numSlots);
2819*ec779b8eSAndroid Build Coastguard Worker }
2820*ec779b8eSAndroid Build Coastguard Worker static_cast<OutputBuffersArray*>(output->buffers.get())->
2821*ec779b8eSAndroid Build Coastguard Worker realloc(c2Buffer);
2822*ec779b8eSAndroid Build Coastguard Worker output.unlock();
2823*ec779b8eSAndroid Build Coastguard Worker mCCodecCallback->onOutputBuffersChanged();
2824*ec779b8eSAndroid Build Coastguard Worker break;
2825*ec779b8eSAndroid Build Coastguard Worker case OutputBuffers::RETRY:
2826*ec779b8eSAndroid Build Coastguard Worker ALOGV("[%s] sendOutputBuffers: unable to register output buffer",
2827*ec779b8eSAndroid Build Coastguard Worker mName);
2828*ec779b8eSAndroid Build Coastguard Worker return;
2829*ec779b8eSAndroid Build Coastguard Worker default:
2830*ec779b8eSAndroid Build Coastguard Worker LOG_ALWAYS_FATAL("[%s] sendOutputBuffers: "
2831*ec779b8eSAndroid Build Coastguard Worker "corrupted BufferAction value (%d) "
2832*ec779b8eSAndroid Build Coastguard Worker "returned from popFromStashAndRegister.",
2833*ec779b8eSAndroid Build Coastguard Worker mName, int(action));
2834*ec779b8eSAndroid Build Coastguard Worker return;
2835*ec779b8eSAndroid Build Coastguard Worker }
2836*ec779b8eSAndroid Build Coastguard Worker }
2837*ec779b8eSAndroid Build Coastguard Worker }
2838*ec779b8eSAndroid Build Coastguard Worker
setSurface(const sp<Surface> & newSurface,uint32_t generation,bool pushBlankBuffer)2839*ec779b8eSAndroid Build Coastguard Worker status_t CCodecBufferChannel::setSurface(const sp<Surface> &newSurface,
2840*ec779b8eSAndroid Build Coastguard Worker uint32_t generation, bool pushBlankBuffer) {
2841*ec779b8eSAndroid Build Coastguard Worker sp<IGraphicBufferProducer> producer;
2842*ec779b8eSAndroid Build Coastguard Worker int maxDequeueCount;
2843*ec779b8eSAndroid Build Coastguard Worker sp<Surface> oldSurface;
2844*ec779b8eSAndroid Build Coastguard Worker {
2845*ec779b8eSAndroid Build Coastguard Worker Mutexed<OutputSurface>::Locked outputSurface(mOutputSurface);
2846*ec779b8eSAndroid Build Coastguard Worker maxDequeueCount = outputSurface->maxDequeueBuffers;
2847*ec779b8eSAndroid Build Coastguard Worker oldSurface = outputSurface->surface;
2848*ec779b8eSAndroid Build Coastguard Worker }
2849*ec779b8eSAndroid Build Coastguard Worker if (newSurface) {
2850*ec779b8eSAndroid Build Coastguard Worker (void)SurfaceCallbackHandler::GetInstance();
2851*ec779b8eSAndroid Build Coastguard Worker newSurface->setScalingMode(NATIVE_WINDOW_SCALING_MODE_SCALE_TO_WINDOW);
2852*ec779b8eSAndroid Build Coastguard Worker newSurface->setDequeueTimeout(kDequeueTimeoutNs);
2853*ec779b8eSAndroid Build Coastguard Worker newSurface->setMaxDequeuedBufferCount(maxDequeueCount);
2854*ec779b8eSAndroid Build Coastguard Worker producer = newSurface->getIGraphicBufferProducer();
2855*ec779b8eSAndroid Build Coastguard Worker } else {
2856*ec779b8eSAndroid Build Coastguard Worker ALOGE("[%s] setting output surface to null", mName);
2857*ec779b8eSAndroid Build Coastguard Worker return INVALID_OPERATION;
2858*ec779b8eSAndroid Build Coastguard Worker }
2859*ec779b8eSAndroid Build Coastguard Worker
2860*ec779b8eSAndroid Build Coastguard Worker std::shared_ptr<Codec2Client::Configurable> outputPoolIntf;
2861*ec779b8eSAndroid Build Coastguard Worker C2BlockPool::local_id_t outputPoolId;
2862*ec779b8eSAndroid Build Coastguard Worker {
2863*ec779b8eSAndroid Build Coastguard Worker Mutexed<BlockPools>::Locked pools(mBlockPools);
2864*ec779b8eSAndroid Build Coastguard Worker outputPoolId = pools->outputPoolId;
2865*ec779b8eSAndroid Build Coastguard Worker outputPoolIntf = pools->outputPoolIntf;
2866*ec779b8eSAndroid Build Coastguard Worker }
2867*ec779b8eSAndroid Build Coastguard Worker
2868*ec779b8eSAndroid Build Coastguard Worker if (outputPoolIntf) {
2869*ec779b8eSAndroid Build Coastguard Worker if (std::atomic_load(&mComponent)->setOutputSurface(
2870*ec779b8eSAndroid Build Coastguard Worker outputPoolId,
2871*ec779b8eSAndroid Build Coastguard Worker producer,
2872*ec779b8eSAndroid Build Coastguard Worker generation,
2873*ec779b8eSAndroid Build Coastguard Worker maxDequeueCount) != C2_OK) {
2874*ec779b8eSAndroid Build Coastguard Worker ALOGI("[%s] setSurface: component setOutputSurface failed", mName);
2875*ec779b8eSAndroid Build Coastguard Worker return INVALID_OPERATION;
2876*ec779b8eSAndroid Build Coastguard Worker }
2877*ec779b8eSAndroid Build Coastguard Worker }
2878*ec779b8eSAndroid Build Coastguard Worker
2879*ec779b8eSAndroid Build Coastguard Worker {
2880*ec779b8eSAndroid Build Coastguard Worker Mutexed<OutputSurface>::Locked output(mOutputSurface);
2881*ec779b8eSAndroid Build Coastguard Worker output->surface = newSurface;
2882*ec779b8eSAndroid Build Coastguard Worker output->generation = generation;
2883*ec779b8eSAndroid Build Coastguard Worker initializeFrameTrackingFor(static_cast<ANativeWindow *>(newSurface.get()));
2884*ec779b8eSAndroid Build Coastguard Worker }
2885*ec779b8eSAndroid Build Coastguard Worker
2886*ec779b8eSAndroid Build Coastguard Worker if (oldSurface && pushBlankBuffer) {
2887*ec779b8eSAndroid Build Coastguard Worker // When ReleaseSurface was set from MediaCodec,
2888*ec779b8eSAndroid Build Coastguard Worker // pushing a blank buffer at the end might be necessary.
2889*ec779b8eSAndroid Build Coastguard Worker sp<ANativeWindow> anw = static_cast<ANativeWindow *>(oldSurface.get());
2890*ec779b8eSAndroid Build Coastguard Worker if (anw) {
2891*ec779b8eSAndroid Build Coastguard Worker pushBlankBuffersToNativeWindow(anw.get());
2892*ec779b8eSAndroid Build Coastguard Worker }
2893*ec779b8eSAndroid Build Coastguard Worker }
2894*ec779b8eSAndroid Build Coastguard Worker
2895*ec779b8eSAndroid Build Coastguard Worker return OK;
2896*ec779b8eSAndroid Build Coastguard Worker }
2897*ec779b8eSAndroid Build Coastguard Worker
elapsed()2898*ec779b8eSAndroid Build Coastguard Worker PipelineWatcher::Clock::duration CCodecBufferChannel::elapsed() {
2899*ec779b8eSAndroid Build Coastguard Worker // Otherwise, component may have stalled work due to input starvation up to
2900*ec779b8eSAndroid Build Coastguard Worker // the sum of the delay in the pipeline.
2901*ec779b8eSAndroid Build Coastguard Worker // TODO(b/231253301): When client pushed EOS, the pipeline could have less
2902*ec779b8eSAndroid Build Coastguard Worker // number of frames.
2903*ec779b8eSAndroid Build Coastguard Worker size_t n = 0;
2904*ec779b8eSAndroid Build Coastguard Worker size_t outputDelay = mOutput.lock()->outputDelay;
2905*ec779b8eSAndroid Build Coastguard Worker {
2906*ec779b8eSAndroid Build Coastguard Worker Mutexed<Input>::Locked input(mInput);
2907*ec779b8eSAndroid Build Coastguard Worker n = input->inputDelay + input->pipelineDelay + outputDelay;
2908*ec779b8eSAndroid Build Coastguard Worker }
2909*ec779b8eSAndroid Build Coastguard Worker return mPipelineWatcher.lock()->elapsed(PipelineWatcher::Clock::now(), n);
2910*ec779b8eSAndroid Build Coastguard Worker }
2911*ec779b8eSAndroid Build Coastguard Worker
setMetaMode(MetaMode mode)2912*ec779b8eSAndroid Build Coastguard Worker void CCodecBufferChannel::setMetaMode(MetaMode mode) {
2913*ec779b8eSAndroid Build Coastguard Worker mMetaMode = mode;
2914*ec779b8eSAndroid Build Coastguard Worker }
2915*ec779b8eSAndroid Build Coastguard Worker
setCrypto(const sp<ICrypto> & crypto)2916*ec779b8eSAndroid Build Coastguard Worker void CCodecBufferChannel::setCrypto(const sp<ICrypto> &crypto) {
2917*ec779b8eSAndroid Build Coastguard Worker if (mCrypto != nullptr) {
2918*ec779b8eSAndroid Build Coastguard Worker for (std::pair<wp<HidlMemory>, int32_t> entry : mHeapSeqNumMap) {
2919*ec779b8eSAndroid Build Coastguard Worker mCrypto->unsetHeap(entry.second);
2920*ec779b8eSAndroid Build Coastguard Worker }
2921*ec779b8eSAndroid Build Coastguard Worker mHeapSeqNumMap.clear();
2922*ec779b8eSAndroid Build Coastguard Worker if (mHeapSeqNum >= 0) {
2923*ec779b8eSAndroid Build Coastguard Worker mCrypto->unsetHeap(mHeapSeqNum);
2924*ec779b8eSAndroid Build Coastguard Worker mHeapSeqNum = -1;
2925*ec779b8eSAndroid Build Coastguard Worker }
2926*ec779b8eSAndroid Build Coastguard Worker }
2927*ec779b8eSAndroid Build Coastguard Worker mCrypto = crypto;
2928*ec779b8eSAndroid Build Coastguard Worker }
2929*ec779b8eSAndroid Build Coastguard Worker
setDescrambler(const sp<IDescrambler> & descrambler)2930*ec779b8eSAndroid Build Coastguard Worker void CCodecBufferChannel::setDescrambler(const sp<IDescrambler> &descrambler) {
2931*ec779b8eSAndroid Build Coastguard Worker mDescrambler = descrambler;
2932*ec779b8eSAndroid Build Coastguard Worker }
2933*ec779b8eSAndroid Build Coastguard Worker
getBuffersPixelFormat(bool isEncoder)2934*ec779b8eSAndroid Build Coastguard Worker uint32_t CCodecBufferChannel::getBuffersPixelFormat(bool isEncoder) {
2935*ec779b8eSAndroid Build Coastguard Worker if (isEncoder) {
2936*ec779b8eSAndroid Build Coastguard Worker return getInputBuffersPixelFormat();
2937*ec779b8eSAndroid Build Coastguard Worker } else {
2938*ec779b8eSAndroid Build Coastguard Worker return getOutputBuffersPixelFormat();
2939*ec779b8eSAndroid Build Coastguard Worker }
2940*ec779b8eSAndroid Build Coastguard Worker }
2941*ec779b8eSAndroid Build Coastguard Worker
getInputBuffersPixelFormat()2942*ec779b8eSAndroid Build Coastguard Worker uint32_t CCodecBufferChannel::getInputBuffersPixelFormat() {
2943*ec779b8eSAndroid Build Coastguard Worker Mutexed<Input>::Locked input(mInput);
2944*ec779b8eSAndroid Build Coastguard Worker if (input->buffers == nullptr) {
2945*ec779b8eSAndroid Build Coastguard Worker return PIXEL_FORMAT_UNKNOWN;
2946*ec779b8eSAndroid Build Coastguard Worker }
2947*ec779b8eSAndroid Build Coastguard Worker return input->buffers->getPixelFormatIfApplicable();
2948*ec779b8eSAndroid Build Coastguard Worker }
2949*ec779b8eSAndroid Build Coastguard Worker
getOutputBuffersPixelFormat()2950*ec779b8eSAndroid Build Coastguard Worker uint32_t CCodecBufferChannel::getOutputBuffersPixelFormat() {
2951*ec779b8eSAndroid Build Coastguard Worker Mutexed<Output>::Locked output(mOutput);
2952*ec779b8eSAndroid Build Coastguard Worker if (output->buffers == nullptr) {
2953*ec779b8eSAndroid Build Coastguard Worker return PIXEL_FORMAT_UNKNOWN;
2954*ec779b8eSAndroid Build Coastguard Worker }
2955*ec779b8eSAndroid Build Coastguard Worker return output->buffers->getPixelFormatIfApplicable();
2956*ec779b8eSAndroid Build Coastguard Worker }
2957*ec779b8eSAndroid Build Coastguard Worker
resetBuffersPixelFormat(bool isEncoder)2958*ec779b8eSAndroid Build Coastguard Worker void CCodecBufferChannel::resetBuffersPixelFormat(bool isEncoder) {
2959*ec779b8eSAndroid Build Coastguard Worker if (isEncoder) {
2960*ec779b8eSAndroid Build Coastguard Worker Mutexed<Input>::Locked input(mInput);
2961*ec779b8eSAndroid Build Coastguard Worker if (input->buffers == nullptr) {
2962*ec779b8eSAndroid Build Coastguard Worker return;
2963*ec779b8eSAndroid Build Coastguard Worker }
2964*ec779b8eSAndroid Build Coastguard Worker input->buffers->resetPixelFormatIfApplicable();
2965*ec779b8eSAndroid Build Coastguard Worker } else {
2966*ec779b8eSAndroid Build Coastguard Worker Mutexed<Output>::Locked output(mOutput);
2967*ec779b8eSAndroid Build Coastguard Worker if (output->buffers == nullptr) {
2968*ec779b8eSAndroid Build Coastguard Worker return;
2969*ec779b8eSAndroid Build Coastguard Worker }
2970*ec779b8eSAndroid Build Coastguard Worker output->buffers->resetPixelFormatIfApplicable();
2971*ec779b8eSAndroid Build Coastguard Worker }
2972*ec779b8eSAndroid Build Coastguard Worker }
2973*ec779b8eSAndroid Build Coastguard Worker
setInfoBuffer(const std::shared_ptr<C2InfoBuffer> & buffer)2974*ec779b8eSAndroid Build Coastguard Worker void CCodecBufferChannel::setInfoBuffer(const std::shared_ptr<C2InfoBuffer> &buffer) {
2975*ec779b8eSAndroid Build Coastguard Worker if (!mHasInputSurface) {
2976*ec779b8eSAndroid Build Coastguard Worker mInfoBuffers.push_back(buffer);
2977*ec779b8eSAndroid Build Coastguard Worker } else {
2978*ec779b8eSAndroid Build Coastguard Worker std::list<std::unique_ptr<C2Work>> items;
2979*ec779b8eSAndroid Build Coastguard Worker std::unique_ptr<C2Work> work(new C2Work);
2980*ec779b8eSAndroid Build Coastguard Worker work->input.infoBuffers.emplace_back(*buffer);
2981*ec779b8eSAndroid Build Coastguard Worker work->worklets.emplace_back(new C2Worklet);
2982*ec779b8eSAndroid Build Coastguard Worker items.push_back(std::move(work));
2983*ec779b8eSAndroid Build Coastguard Worker }
2984*ec779b8eSAndroid Build Coastguard Worker }
2985*ec779b8eSAndroid Build Coastguard Worker
toStatusT(c2_status_t c2s,c2_operation_t c2op)2986*ec779b8eSAndroid Build Coastguard Worker status_t toStatusT(c2_status_t c2s, c2_operation_t c2op) {
2987*ec779b8eSAndroid Build Coastguard Worker // C2_OK is always translated to OK.
2988*ec779b8eSAndroid Build Coastguard Worker if (c2s == C2_OK) {
2989*ec779b8eSAndroid Build Coastguard Worker return OK;
2990*ec779b8eSAndroid Build Coastguard Worker }
2991*ec779b8eSAndroid Build Coastguard Worker
2992*ec779b8eSAndroid Build Coastguard Worker // Operation-dependent translation
2993*ec779b8eSAndroid Build Coastguard Worker // TODO: Add as necessary
2994*ec779b8eSAndroid Build Coastguard Worker switch (c2op) {
2995*ec779b8eSAndroid Build Coastguard Worker case C2_OPERATION_Component_start:
2996*ec779b8eSAndroid Build Coastguard Worker switch (c2s) {
2997*ec779b8eSAndroid Build Coastguard Worker case C2_NO_MEMORY:
2998*ec779b8eSAndroid Build Coastguard Worker return NO_MEMORY;
2999*ec779b8eSAndroid Build Coastguard Worker default:
3000*ec779b8eSAndroid Build Coastguard Worker return UNKNOWN_ERROR;
3001*ec779b8eSAndroid Build Coastguard Worker }
3002*ec779b8eSAndroid Build Coastguard Worker default:
3003*ec779b8eSAndroid Build Coastguard Worker break;
3004*ec779b8eSAndroid Build Coastguard Worker }
3005*ec779b8eSAndroid Build Coastguard Worker
3006*ec779b8eSAndroid Build Coastguard Worker // Backup operation-agnostic translation
3007*ec779b8eSAndroid Build Coastguard Worker switch (c2s) {
3008*ec779b8eSAndroid Build Coastguard Worker case C2_BAD_INDEX:
3009*ec779b8eSAndroid Build Coastguard Worker return BAD_INDEX;
3010*ec779b8eSAndroid Build Coastguard Worker case C2_BAD_VALUE:
3011*ec779b8eSAndroid Build Coastguard Worker return BAD_VALUE;
3012*ec779b8eSAndroid Build Coastguard Worker case C2_BLOCKING:
3013*ec779b8eSAndroid Build Coastguard Worker return WOULD_BLOCK;
3014*ec779b8eSAndroid Build Coastguard Worker case C2_DUPLICATE:
3015*ec779b8eSAndroid Build Coastguard Worker return ALREADY_EXISTS;
3016*ec779b8eSAndroid Build Coastguard Worker case C2_NO_INIT:
3017*ec779b8eSAndroid Build Coastguard Worker return NO_INIT;
3018*ec779b8eSAndroid Build Coastguard Worker case C2_NO_MEMORY:
3019*ec779b8eSAndroid Build Coastguard Worker return NO_MEMORY;
3020*ec779b8eSAndroid Build Coastguard Worker case C2_NOT_FOUND:
3021*ec779b8eSAndroid Build Coastguard Worker return NAME_NOT_FOUND;
3022*ec779b8eSAndroid Build Coastguard Worker case C2_TIMED_OUT:
3023*ec779b8eSAndroid Build Coastguard Worker return TIMED_OUT;
3024*ec779b8eSAndroid Build Coastguard Worker case C2_BAD_STATE:
3025*ec779b8eSAndroid Build Coastguard Worker case C2_CANCELED:
3026*ec779b8eSAndroid Build Coastguard Worker case C2_CANNOT_DO:
3027*ec779b8eSAndroid Build Coastguard Worker case C2_CORRUPTED:
3028*ec779b8eSAndroid Build Coastguard Worker case C2_OMITTED:
3029*ec779b8eSAndroid Build Coastguard Worker case C2_REFUSED:
3030*ec779b8eSAndroid Build Coastguard Worker return UNKNOWN_ERROR;
3031*ec779b8eSAndroid Build Coastguard Worker default:
3032*ec779b8eSAndroid Build Coastguard Worker return -static_cast<status_t>(c2s);
3033*ec779b8eSAndroid Build Coastguard Worker }
3034*ec779b8eSAndroid Build Coastguard Worker }
3035*ec779b8eSAndroid Build Coastguard Worker
3036*ec779b8eSAndroid Build Coastguard Worker } // namespace android
3037