xref: /aosp_15_r20/frameworks/av/media/libaudiohal/impl/EffectBufferHalAidl.cpp (revision ec779b8e0859a360c3d303172224686826e6e0e1)
1*ec779b8eSAndroid Build Coastguard Worker /*
2*ec779b8eSAndroid Build Coastguard Worker  * Copyright (C) 2022 The Android Open Source Project
3*ec779b8eSAndroid Build Coastguard Worker  *
4*ec779b8eSAndroid Build Coastguard Worker  * Licensed under the Apache License, Version 2.0 (the "License");
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6*ec779b8eSAndroid Build Coastguard Worker  * You may obtain a copy of the License at
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8*ec779b8eSAndroid Build Coastguard Worker  *      http://www.apache.org/licenses/LICENSE-2.0
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13*ec779b8eSAndroid Build Coastguard Worker  * See the License for the specific language governing permissions and
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16*ec779b8eSAndroid Build Coastguard Worker 
17*ec779b8eSAndroid Build Coastguard Worker #include <algorithm>
18*ec779b8eSAndroid Build Coastguard Worker #include <cstdint>
19*ec779b8eSAndroid Build Coastguard Worker #include <cstring>
20*ec779b8eSAndroid Build Coastguard Worker #include <sys/mman.h>
21*ec779b8eSAndroid Build Coastguard Worker #define LOG_TAG "EffectBufferHalAidl"
22*ec779b8eSAndroid Build Coastguard Worker //#define LOG_NDEBUG 0
23*ec779b8eSAndroid Build Coastguard Worker 
24*ec779b8eSAndroid Build Coastguard Worker #include <cutils/ashmem.h>
25*ec779b8eSAndroid Build Coastguard Worker #include <utils/Log.h>
26*ec779b8eSAndroid Build Coastguard Worker 
27*ec779b8eSAndroid Build Coastguard Worker #include "EffectBufferHalAidl.h"
28*ec779b8eSAndroid Build Coastguard Worker 
29*ec779b8eSAndroid Build Coastguard Worker using ndk::ScopedFileDescriptor;
30*ec779b8eSAndroid Build Coastguard Worker 
31*ec779b8eSAndroid Build Coastguard Worker namespace android {
32*ec779b8eSAndroid Build Coastguard Worker namespace effect {
33*ec779b8eSAndroid Build Coastguard Worker 
34*ec779b8eSAndroid Build Coastguard Worker // static
allocate(size_t size,sp<EffectBufferHalInterface> * buffer)35*ec779b8eSAndroid Build Coastguard Worker status_t EffectBufferHalAidl::allocate(size_t size, sp<EffectBufferHalInterface>* buffer) {
36*ec779b8eSAndroid Build Coastguard Worker     return mirror(nullptr, size, buffer);
37*ec779b8eSAndroid Build Coastguard Worker }
38*ec779b8eSAndroid Build Coastguard Worker 
mirror(void * external,size_t size,sp<EffectBufferHalInterface> * buffer)39*ec779b8eSAndroid Build Coastguard Worker status_t EffectBufferHalAidl::mirror(void* external, size_t size,
40*ec779b8eSAndroid Build Coastguard Worker                                      sp<EffectBufferHalInterface>* buffer) {
41*ec779b8eSAndroid Build Coastguard Worker     sp<EffectBufferHalAidl> tempBuffer = new EffectBufferHalAidl(size);
42*ec779b8eSAndroid Build Coastguard Worker     status_t status = tempBuffer.get()->init();
43*ec779b8eSAndroid Build Coastguard Worker     if (status != OK) {
44*ec779b8eSAndroid Build Coastguard Worker         ALOGE("%s init failed %d", __func__, status);
45*ec779b8eSAndroid Build Coastguard Worker         return status;
46*ec779b8eSAndroid Build Coastguard Worker     }
47*ec779b8eSAndroid Build Coastguard Worker 
48*ec779b8eSAndroid Build Coastguard Worker     tempBuffer->setExternalData(external);
49*ec779b8eSAndroid Build Coastguard Worker     *buffer = tempBuffer;
50*ec779b8eSAndroid Build Coastguard Worker     return OK;
51*ec779b8eSAndroid Build Coastguard Worker }
52*ec779b8eSAndroid Build Coastguard Worker 
EffectBufferHalAidl(size_t size)53*ec779b8eSAndroid Build Coastguard Worker EffectBufferHalAidl::EffectBufferHalAidl(size_t size)
54*ec779b8eSAndroid Build Coastguard Worker     : mBufferSize(size),
55*ec779b8eSAndroid Build Coastguard Worker       mFrameCountChanged(false),
56*ec779b8eSAndroid Build Coastguard Worker       mExternalData(nullptr),
57*ec779b8eSAndroid Build Coastguard Worker       mAudioBuffer{0, {nullptr}} {
58*ec779b8eSAndroid Build Coastguard Worker }
59*ec779b8eSAndroid Build Coastguard Worker 
~EffectBufferHalAidl()60*ec779b8eSAndroid Build Coastguard Worker EffectBufferHalAidl::~EffectBufferHalAidl() {
61*ec779b8eSAndroid Build Coastguard Worker     if (mAudioBuffer.raw) free(mAudioBuffer.raw);
62*ec779b8eSAndroid Build Coastguard Worker }
63*ec779b8eSAndroid Build Coastguard Worker 
init()64*ec779b8eSAndroid Build Coastguard Worker status_t EffectBufferHalAidl::init() {
65*ec779b8eSAndroid Build Coastguard Worker     if (0 != posix_memalign(&mAudioBuffer.raw, 32, mBufferSize)) {
66*ec779b8eSAndroid Build Coastguard Worker         return NO_MEMORY;
67*ec779b8eSAndroid Build Coastguard Worker     }
68*ec779b8eSAndroid Build Coastguard Worker 
69*ec779b8eSAndroid Build Coastguard Worker     return OK;
70*ec779b8eSAndroid Build Coastguard Worker }
71*ec779b8eSAndroid Build Coastguard Worker 
audioBuffer()72*ec779b8eSAndroid Build Coastguard Worker audio_buffer_t* EffectBufferHalAidl::audioBuffer() {
73*ec779b8eSAndroid Build Coastguard Worker     return &mAudioBuffer;
74*ec779b8eSAndroid Build Coastguard Worker }
75*ec779b8eSAndroid Build Coastguard Worker 
externalData() const76*ec779b8eSAndroid Build Coastguard Worker void* EffectBufferHalAidl::externalData() const {
77*ec779b8eSAndroid Build Coastguard Worker     return mExternalData;
78*ec779b8eSAndroid Build Coastguard Worker }
79*ec779b8eSAndroid Build Coastguard Worker 
setFrameCount(size_t frameCount)80*ec779b8eSAndroid Build Coastguard Worker void EffectBufferHalAidl::setFrameCount(size_t frameCount) {
81*ec779b8eSAndroid Build Coastguard Worker     mAudioBuffer.frameCount = frameCount;
82*ec779b8eSAndroid Build Coastguard Worker     mFrameCountChanged = true;
83*ec779b8eSAndroid Build Coastguard Worker }
84*ec779b8eSAndroid Build Coastguard Worker 
checkFrameCountChange()85*ec779b8eSAndroid Build Coastguard Worker bool EffectBufferHalAidl::checkFrameCountChange() {
86*ec779b8eSAndroid Build Coastguard Worker     bool result = mFrameCountChanged;
87*ec779b8eSAndroid Build Coastguard Worker     mFrameCountChanged = false;
88*ec779b8eSAndroid Build Coastguard Worker     return result;
89*ec779b8eSAndroid Build Coastguard Worker }
90*ec779b8eSAndroid Build Coastguard Worker 
setExternalData(void * external)91*ec779b8eSAndroid Build Coastguard Worker void EffectBufferHalAidl::setExternalData(void* external) {
92*ec779b8eSAndroid Build Coastguard Worker     mExternalData = external;
93*ec779b8eSAndroid Build Coastguard Worker }
94*ec779b8eSAndroid Build Coastguard Worker 
update()95*ec779b8eSAndroid Build Coastguard Worker void EffectBufferHalAidl::update() {
96*ec779b8eSAndroid Build Coastguard Worker     update(mBufferSize);
97*ec779b8eSAndroid Build Coastguard Worker }
98*ec779b8eSAndroid Build Coastguard Worker 
commit()99*ec779b8eSAndroid Build Coastguard Worker void EffectBufferHalAidl::commit() {
100*ec779b8eSAndroid Build Coastguard Worker     commit(mBufferSize);
101*ec779b8eSAndroid Build Coastguard Worker }
102*ec779b8eSAndroid Build Coastguard Worker 
copy(void * dst,const void * src,size_t n) const103*ec779b8eSAndroid Build Coastguard Worker void EffectBufferHalAidl::copy(void* dst, const void* src, size_t n) const {
104*ec779b8eSAndroid Build Coastguard Worker     if (!dst || !src) {
105*ec779b8eSAndroid Build Coastguard Worker         return;
106*ec779b8eSAndroid Build Coastguard Worker     }
107*ec779b8eSAndroid Build Coastguard Worker     std::memcpy(dst, src, std::min(n, mBufferSize));
108*ec779b8eSAndroid Build Coastguard Worker }
109*ec779b8eSAndroid Build Coastguard Worker 
update(size_t n)110*ec779b8eSAndroid Build Coastguard Worker void EffectBufferHalAidl::update(size_t n) {
111*ec779b8eSAndroid Build Coastguard Worker     copy(mAudioBuffer.raw, mExternalData, n);
112*ec779b8eSAndroid Build Coastguard Worker }
113*ec779b8eSAndroid Build Coastguard Worker 
commit(size_t n)114*ec779b8eSAndroid Build Coastguard Worker void EffectBufferHalAidl::commit(size_t n) {
115*ec779b8eSAndroid Build Coastguard Worker     copy(mExternalData, mAudioBuffer.raw, n);
116*ec779b8eSAndroid Build Coastguard Worker }
117*ec779b8eSAndroid Build Coastguard Worker 
118*ec779b8eSAndroid Build Coastguard Worker } // namespace effect
119*ec779b8eSAndroid Build Coastguard Worker } // namespace android
120