xref: /aosp_15_r20/frameworks/av/media/libheadtracking/Pose-test.cpp (revision ec779b8e0859a360c3d303172224686826e6e0e1)
1*ec779b8eSAndroid Build Coastguard Worker /*
2*ec779b8eSAndroid Build Coastguard Worker  * Copyright (C) 2021 The Android Open Source Project
3*ec779b8eSAndroid Build Coastguard Worker  *
4*ec779b8eSAndroid Build Coastguard Worker  * Licensed under the Apache License, Version 2.0 (the "License");
5*ec779b8eSAndroid Build Coastguard Worker  * you may not use this file except in compliance with the License.
6*ec779b8eSAndroid Build Coastguard Worker  * You may obtain a copy of the License at
7*ec779b8eSAndroid Build Coastguard Worker  *
8*ec779b8eSAndroid Build Coastguard Worker  *      http://www.apache.org/licenses/LICENSE-2.0
9*ec779b8eSAndroid Build Coastguard Worker  *
10*ec779b8eSAndroid Build Coastguard Worker  * Unless required by applicable law or agreed to in writing, software
11*ec779b8eSAndroid Build Coastguard Worker  * distributed under the License is distributed on an "AS IS" BASIS,
12*ec779b8eSAndroid Build Coastguard Worker  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*ec779b8eSAndroid Build Coastguard Worker  * See the License for the specific language governing permissions and
14*ec779b8eSAndroid Build Coastguard Worker  * limitations under the License.
15*ec779b8eSAndroid Build Coastguard Worker  */
16*ec779b8eSAndroid Build Coastguard Worker 
17*ec779b8eSAndroid Build Coastguard Worker #include "media/Pose.h"
18*ec779b8eSAndroid Build Coastguard Worker 
19*ec779b8eSAndroid Build Coastguard Worker #include <gtest/gtest.h>
20*ec779b8eSAndroid Build Coastguard Worker 
21*ec779b8eSAndroid Build Coastguard Worker #include "media/QuaternionUtil.h"
22*ec779b8eSAndroid Build Coastguard Worker #include "TestUtil.h"
23*ec779b8eSAndroid Build Coastguard Worker 
24*ec779b8eSAndroid Build Coastguard Worker using android::media::Pose3f;
25*ec779b8eSAndroid Build Coastguard Worker using Eigen::Quaternionf;
26*ec779b8eSAndroid Build Coastguard Worker using Eigen::Vector3f;
27*ec779b8eSAndroid Build Coastguard Worker 
28*ec779b8eSAndroid Build Coastguard Worker namespace android {
29*ec779b8eSAndroid Build Coastguard Worker namespace media {
30*ec779b8eSAndroid Build Coastguard Worker namespace {
31*ec779b8eSAndroid Build Coastguard Worker 
TEST(Pose,CtorDefault)32*ec779b8eSAndroid Build Coastguard Worker TEST(Pose, CtorDefault) {
33*ec779b8eSAndroid Build Coastguard Worker     Pose3f pose;
34*ec779b8eSAndroid Build Coastguard Worker     EXPECT_EQ(pose.translation(), Vector3f::Zero());
35*ec779b8eSAndroid Build Coastguard Worker     EXPECT_EQ(pose.rotation(), Quaternionf::Identity());
36*ec779b8eSAndroid Build Coastguard Worker }
37*ec779b8eSAndroid Build Coastguard Worker 
TEST(Pose,CtorRotation)38*ec779b8eSAndroid Build Coastguard Worker TEST(Pose, CtorRotation) {
39*ec779b8eSAndroid Build Coastguard Worker     Quaternionf rot = Quaternionf::UnitRandom();
40*ec779b8eSAndroid Build Coastguard Worker     Pose3f pose(rot);
41*ec779b8eSAndroid Build Coastguard Worker     EXPECT_EQ(pose.translation(), Vector3f::Zero());
42*ec779b8eSAndroid Build Coastguard Worker     EXPECT_EQ(pose.rotation(), rot);
43*ec779b8eSAndroid Build Coastguard Worker }
44*ec779b8eSAndroid Build Coastguard Worker 
TEST(Pose,CtorTranslation)45*ec779b8eSAndroid Build Coastguard Worker TEST(Pose, CtorTranslation) {
46*ec779b8eSAndroid Build Coastguard Worker     Vector3f trans{1, 2, 3};
47*ec779b8eSAndroid Build Coastguard Worker     Pose3f pose(trans);
48*ec779b8eSAndroid Build Coastguard Worker     EXPECT_EQ(pose.translation(), trans);
49*ec779b8eSAndroid Build Coastguard Worker     EXPECT_EQ(pose.rotation(), Quaternionf::Identity());
50*ec779b8eSAndroid Build Coastguard Worker }
51*ec779b8eSAndroid Build Coastguard Worker 
TEST(Pose,CtorTranslationRotation)52*ec779b8eSAndroid Build Coastguard Worker TEST(Pose, CtorTranslationRotation) {
53*ec779b8eSAndroid Build Coastguard Worker     Quaternionf rot = Quaternionf::UnitRandom();
54*ec779b8eSAndroid Build Coastguard Worker     Vector3f trans{1, 2, 3};
55*ec779b8eSAndroid Build Coastguard Worker     Pose3f pose(trans, rot);
56*ec779b8eSAndroid Build Coastguard Worker     EXPECT_EQ(pose.translation(), trans);
57*ec779b8eSAndroid Build Coastguard Worker     EXPECT_EQ(pose.rotation(), rot);
58*ec779b8eSAndroid Build Coastguard Worker }
59*ec779b8eSAndroid Build Coastguard Worker 
TEST(Pose,Inverse)60*ec779b8eSAndroid Build Coastguard Worker TEST(Pose, Inverse) {
61*ec779b8eSAndroid Build Coastguard Worker     Pose3f pose({1, 2, 3}, Quaternionf::UnitRandom());
62*ec779b8eSAndroid Build Coastguard Worker     EXPECT_EQ(pose.inverse() * pose, Pose3f());
63*ec779b8eSAndroid Build Coastguard Worker     EXPECT_EQ(pose * pose.inverse(), Pose3f());
64*ec779b8eSAndroid Build Coastguard Worker }
65*ec779b8eSAndroid Build Coastguard Worker 
TEST(Pose,IsApprox)66*ec779b8eSAndroid Build Coastguard Worker TEST(Pose, IsApprox) {
67*ec779b8eSAndroid Build Coastguard Worker     constexpr float eps = std::numeric_limits<float>::epsilon();
68*ec779b8eSAndroid Build Coastguard Worker 
69*ec779b8eSAndroid Build Coastguard Worker     EXPECT_EQ(Pose3f({1, 2, 3}, rotationVectorToQuaternion({4, 5, 6})),
70*ec779b8eSAndroid Build Coastguard Worker               Pose3f({1 + eps, 2 + eps, 3 + eps},
71*ec779b8eSAndroid Build Coastguard Worker                      rotationVectorToQuaternion({4 + eps, 5 + eps, 6 + eps})));
72*ec779b8eSAndroid Build Coastguard Worker 
73*ec779b8eSAndroid Build Coastguard Worker     EXPECT_NE(Pose3f({1, 2, 3}, rotationVectorToQuaternion({4, 5, 6})),
74*ec779b8eSAndroid Build Coastguard Worker               Pose3f({1.01, 2, 3}, rotationVectorToQuaternion({4, 5, 6})));
75*ec779b8eSAndroid Build Coastguard Worker 
76*ec779b8eSAndroid Build Coastguard Worker     EXPECT_NE(Pose3f({1, 2, 3}, rotationVectorToQuaternion({4, 5, 6})),
77*ec779b8eSAndroid Build Coastguard Worker               Pose3f({1, 2, 3}, rotationVectorToQuaternion({4.01, 5, 6})));
78*ec779b8eSAndroid Build Coastguard Worker }
79*ec779b8eSAndroid Build Coastguard Worker 
TEST(Pose,Compose)80*ec779b8eSAndroid Build Coastguard Worker TEST(Pose, Compose) {
81*ec779b8eSAndroid Build Coastguard Worker     Pose3f p1({1, 2, 3}, rotateZ(M_PI_2));
82*ec779b8eSAndroid Build Coastguard Worker     Pose3f p2({4, 5, 6}, rotateX(M_PI_2));
83*ec779b8eSAndroid Build Coastguard Worker     Pose3f p3({-4, 6, 9}, p1.rotation() * p2.rotation());
84*ec779b8eSAndroid Build Coastguard Worker     EXPECT_EQ(p1 * p2, p3);
85*ec779b8eSAndroid Build Coastguard Worker }
86*ec779b8eSAndroid Build Coastguard Worker 
TEST(Pose,MoveWithRateLimit_NoLimit)87*ec779b8eSAndroid Build Coastguard Worker TEST(Pose, MoveWithRateLimit_NoLimit) {
88*ec779b8eSAndroid Build Coastguard Worker     Pose3f from({1, 1, 1}, Quaternionf::Identity());
89*ec779b8eSAndroid Build Coastguard Worker     Pose3f to({1, 1, 2}, rotateZ(M_PI_2));
90*ec779b8eSAndroid Build Coastguard Worker     auto result = moveWithRateLimit(from, to, 1, 10, 10);
91*ec779b8eSAndroid Build Coastguard Worker     EXPECT_EQ(std::get<0>(result), to);
92*ec779b8eSAndroid Build Coastguard Worker     EXPECT_FALSE(std::get<1>(result));
93*ec779b8eSAndroid Build Coastguard Worker }
94*ec779b8eSAndroid Build Coastguard Worker 
TEST(Pose,MoveWithRateLimit_TranslationLimit)95*ec779b8eSAndroid Build Coastguard Worker TEST(Pose, MoveWithRateLimit_TranslationLimit) {
96*ec779b8eSAndroid Build Coastguard Worker     Pose3f from({1, 1, 1}, Quaternionf::Identity());
97*ec779b8eSAndroid Build Coastguard Worker     Pose3f to({1, 1, 2}, rotateZ(M_PI_2));
98*ec779b8eSAndroid Build Coastguard Worker     auto result = moveWithRateLimit(from, to, 1, 0.5f, 10);
99*ec779b8eSAndroid Build Coastguard Worker     Pose3f expected({1, 1, 1.5f}, rotateZ(M_PI_4));
100*ec779b8eSAndroid Build Coastguard Worker     EXPECT_EQ(std::get<0>(result), expected);
101*ec779b8eSAndroid Build Coastguard Worker     EXPECT_TRUE(std::get<1>(result));
102*ec779b8eSAndroid Build Coastguard Worker }
103*ec779b8eSAndroid Build Coastguard Worker 
TEST(Pose,MoveWithRateLimit_RotationLimit)104*ec779b8eSAndroid Build Coastguard Worker TEST(Pose, MoveWithRateLimit_RotationLimit) {
105*ec779b8eSAndroid Build Coastguard Worker     Pose3f from({1, 1, 1}, Quaternionf::Identity());
106*ec779b8eSAndroid Build Coastguard Worker     Pose3f to({1, 1, 2}, rotateZ(M_PI_2));
107*ec779b8eSAndroid Build Coastguard Worker     auto result = moveWithRateLimit(from, to, 1, 10, M_PI_4);
108*ec779b8eSAndroid Build Coastguard Worker     Pose3f expected({1, 1, 1.5f}, rotateZ(M_PI_4));
109*ec779b8eSAndroid Build Coastguard Worker     EXPECT_EQ(std::get<0>(result), expected);
110*ec779b8eSAndroid Build Coastguard Worker     EXPECT_TRUE(std::get<1>(result));
111*ec779b8eSAndroid Build Coastguard Worker }
112*ec779b8eSAndroid Build Coastguard Worker 
TEST(Pose,FloatVectorRoundTrip1)113*ec779b8eSAndroid Build Coastguard Worker TEST(Pose, FloatVectorRoundTrip1) {
114*ec779b8eSAndroid Build Coastguard Worker     // Rotation vector magnitude must be less than Pi.
115*ec779b8eSAndroid Build Coastguard Worker     std::vector<float> vec = { 1, 2, 3, 0.4, 0.5, 0.6};
116*ec779b8eSAndroid Build Coastguard Worker     std::optional<Pose3f> pose = Pose3f::fromVector(vec);
117*ec779b8eSAndroid Build Coastguard Worker     ASSERT_TRUE(pose.has_value());
118*ec779b8eSAndroid Build Coastguard Worker     std::vector<float> reconstructed = pose->toVector();
119*ec779b8eSAndroid Build Coastguard Worker     EXPECT_EQ(vec, reconstructed);
120*ec779b8eSAndroid Build Coastguard Worker }
121*ec779b8eSAndroid Build Coastguard Worker 
TEST(Pose,FloatVectorRoundTrip2)122*ec779b8eSAndroid Build Coastguard Worker TEST(Pose, FloatVectorRoundTrip2) {
123*ec779b8eSAndroid Build Coastguard Worker     Pose3f pose({1, 2, 3}, Quaternionf::UnitRandom());
124*ec779b8eSAndroid Build Coastguard Worker     std::vector<float> vec = pose.toVector();
125*ec779b8eSAndroid Build Coastguard Worker     std::optional<Pose3f> reconstructed = Pose3f::fromVector(vec);
126*ec779b8eSAndroid Build Coastguard Worker     ASSERT_TRUE(reconstructed.has_value());
127*ec779b8eSAndroid Build Coastguard Worker     EXPECT_EQ(pose, reconstructed.value());
128*ec779b8eSAndroid Build Coastguard Worker }
129*ec779b8eSAndroid Build Coastguard Worker 
TEST(Pose,FloatVectorInvalid)130*ec779b8eSAndroid Build Coastguard Worker TEST(Pose, FloatVectorInvalid) {
131*ec779b8eSAndroid Build Coastguard Worker     EXPECT_FALSE(Pose3f::fromVector({}).has_value());
132*ec779b8eSAndroid Build Coastguard Worker     EXPECT_FALSE(Pose3f::fromVector({1, 2, 3, 4, 5}).has_value());
133*ec779b8eSAndroid Build Coastguard Worker     EXPECT_FALSE(Pose3f::fromVector({1, 2, 3, 4, 5, 6, 7}).has_value());
134*ec779b8eSAndroid Build Coastguard Worker }
135*ec779b8eSAndroid Build Coastguard Worker 
136*ec779b8eSAndroid Build Coastguard Worker }  // namespace
137*ec779b8eSAndroid Build Coastguard Worker }  // namespace media
138*ec779b8eSAndroid Build Coastguard Worker }  // namespace android
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