1*ec779b8eSAndroid Build Coastguard Worker /*
2*ec779b8eSAndroid Build Coastguard Worker * Copyright (C) 2012 The Android Open Source Project
3*ec779b8eSAndroid Build Coastguard Worker *
4*ec779b8eSAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License");
5*ec779b8eSAndroid Build Coastguard Worker * you may not use this file except in compliance with the License.
6*ec779b8eSAndroid Build Coastguard Worker * You may obtain a copy of the License at
7*ec779b8eSAndroid Build Coastguard Worker *
8*ec779b8eSAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0
9*ec779b8eSAndroid Build Coastguard Worker *
10*ec779b8eSAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software
11*ec779b8eSAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS,
12*ec779b8eSAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*ec779b8eSAndroid Build Coastguard Worker * See the License for the specific language governing permissions and
14*ec779b8eSAndroid Build Coastguard Worker * limitations under the License.
15*ec779b8eSAndroid Build Coastguard Worker */
16*ec779b8eSAndroid Build Coastguard Worker
17*ec779b8eSAndroid Build Coastguard Worker #define LOG_TAG "AudioStreamInSource"
18*ec779b8eSAndroid Build Coastguard Worker //#define LOG_NDEBUG 0
19*ec779b8eSAndroid Build Coastguard Worker
20*ec779b8eSAndroid Build Coastguard Worker #include <cutils/compiler.h>
21*ec779b8eSAndroid Build Coastguard Worker #include <utils/Log.h>
22*ec779b8eSAndroid Build Coastguard Worker #include <media/audiohal/StreamHalInterface.h>
23*ec779b8eSAndroid Build Coastguard Worker #include <media/nbaio/AudioStreamInSource.h>
24*ec779b8eSAndroid Build Coastguard Worker
25*ec779b8eSAndroid Build Coastguard Worker namespace android {
26*ec779b8eSAndroid Build Coastguard Worker
AudioStreamInSource(sp<StreamInHalInterface> stream)27*ec779b8eSAndroid Build Coastguard Worker AudioStreamInSource::AudioStreamInSource(sp<StreamInHalInterface> stream) :
28*ec779b8eSAndroid Build Coastguard Worker NBAIO_Source(),
29*ec779b8eSAndroid Build Coastguard Worker mStream(stream),
30*ec779b8eSAndroid Build Coastguard Worker mStreamBufferSizeBytes(0),
31*ec779b8eSAndroid Build Coastguard Worker mFramesOverrun(0),
32*ec779b8eSAndroid Build Coastguard Worker mOverruns(0)
33*ec779b8eSAndroid Build Coastguard Worker {
34*ec779b8eSAndroid Build Coastguard Worker ALOG_ASSERT(stream != 0);
35*ec779b8eSAndroid Build Coastguard Worker }
36*ec779b8eSAndroid Build Coastguard Worker
~AudioStreamInSource()37*ec779b8eSAndroid Build Coastguard Worker AudioStreamInSource::~AudioStreamInSource()
38*ec779b8eSAndroid Build Coastguard Worker {
39*ec779b8eSAndroid Build Coastguard Worker mStream.clear();
40*ec779b8eSAndroid Build Coastguard Worker }
41*ec779b8eSAndroid Build Coastguard Worker
negotiate(const NBAIO_Format offers[],size_t numOffers,NBAIO_Format counterOffers[],size_t & numCounterOffers)42*ec779b8eSAndroid Build Coastguard Worker ssize_t AudioStreamInSource::negotiate(const NBAIO_Format offers[], size_t numOffers,
43*ec779b8eSAndroid Build Coastguard Worker NBAIO_Format counterOffers[], size_t& numCounterOffers)
44*ec779b8eSAndroid Build Coastguard Worker {
45*ec779b8eSAndroid Build Coastguard Worker if (!Format_isValid(mFormat)) {
46*ec779b8eSAndroid Build Coastguard Worker status_t result;
47*ec779b8eSAndroid Build Coastguard Worker result = mStream->getBufferSize(&mStreamBufferSizeBytes);
48*ec779b8eSAndroid Build Coastguard Worker if (result != OK) return result;
49*ec779b8eSAndroid Build Coastguard Worker audio_config_base_t config = AUDIO_CONFIG_BASE_INITIALIZER;
50*ec779b8eSAndroid Build Coastguard Worker result = mStream->getAudioProperties(&config);
51*ec779b8eSAndroid Build Coastguard Worker if (result != OK) return result;
52*ec779b8eSAndroid Build Coastguard Worker mFormat = Format_from_SR_C(config.sample_rate,
53*ec779b8eSAndroid Build Coastguard Worker audio_channel_count_from_in_mask(config.channel_mask), config.format);
54*ec779b8eSAndroid Build Coastguard Worker mFrameSize = Format_frameSize(mFormat);
55*ec779b8eSAndroid Build Coastguard Worker }
56*ec779b8eSAndroid Build Coastguard Worker return NBAIO_Source::negotiate(offers, numOffers, counterOffers, numCounterOffers);
57*ec779b8eSAndroid Build Coastguard Worker }
58*ec779b8eSAndroid Build Coastguard Worker
framesOverrun()59*ec779b8eSAndroid Build Coastguard Worker int64_t AudioStreamInSource::framesOverrun()
60*ec779b8eSAndroid Build Coastguard Worker {
61*ec779b8eSAndroid Build Coastguard Worker uint32_t framesOverrun;
62*ec779b8eSAndroid Build Coastguard Worker status_t result = mStream->getInputFramesLost(&framesOverrun);
63*ec779b8eSAndroid Build Coastguard Worker if (result == OK && framesOverrun > 0) {
64*ec779b8eSAndroid Build Coastguard Worker mFramesOverrun += framesOverrun;
65*ec779b8eSAndroid Build Coastguard Worker // FIXME only increment for contiguous ranges
66*ec779b8eSAndroid Build Coastguard Worker ++mOverruns;
67*ec779b8eSAndroid Build Coastguard Worker } else if (result != OK) {
68*ec779b8eSAndroid Build Coastguard Worker ALOGE("Error when retrieving lost frames count from HAL: %d", result);
69*ec779b8eSAndroid Build Coastguard Worker }
70*ec779b8eSAndroid Build Coastguard Worker return mFramesOverrun;
71*ec779b8eSAndroid Build Coastguard Worker }
72*ec779b8eSAndroid Build Coastguard Worker
read(void * buffer,size_t count)73*ec779b8eSAndroid Build Coastguard Worker ssize_t AudioStreamInSource::read(void *buffer, size_t count)
74*ec779b8eSAndroid Build Coastguard Worker {
75*ec779b8eSAndroid Build Coastguard Worker if (CC_UNLIKELY(!Format_isValid(mFormat))) {
76*ec779b8eSAndroid Build Coastguard Worker return NEGOTIATE;
77*ec779b8eSAndroid Build Coastguard Worker }
78*ec779b8eSAndroid Build Coastguard Worker size_t bytesRead;
79*ec779b8eSAndroid Build Coastguard Worker status_t result = mStream->read(buffer, count * mFrameSize, &bytesRead);
80*ec779b8eSAndroid Build Coastguard Worker if (result == OK && bytesRead > 0) {
81*ec779b8eSAndroid Build Coastguard Worker size_t framesRead = bytesRead / mFrameSize;
82*ec779b8eSAndroid Build Coastguard Worker mFramesRead += framesRead;
83*ec779b8eSAndroid Build Coastguard Worker return framesRead;
84*ec779b8eSAndroid Build Coastguard Worker } else {
85*ec779b8eSAndroid Build Coastguard Worker ALOGE_IF(result != OK, "Error while reading data from HAL: %d", result);
86*ec779b8eSAndroid Build Coastguard Worker return bytesRead;
87*ec779b8eSAndroid Build Coastguard Worker }
88*ec779b8eSAndroid Build Coastguard Worker }
89*ec779b8eSAndroid Build Coastguard Worker
90*ec779b8eSAndroid Build Coastguard Worker } // namespace android
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