1*ec779b8eSAndroid Build Coastguard Worker /*
2*ec779b8eSAndroid Build Coastguard Worker * Copyright (C) 2012 The Android Open Source Project
3*ec779b8eSAndroid Build Coastguard Worker *
4*ec779b8eSAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License");
5*ec779b8eSAndroid Build Coastguard Worker * you may not use this file except in compliance with the License.
6*ec779b8eSAndroid Build Coastguard Worker * You may obtain a copy of the License at
7*ec779b8eSAndroid Build Coastguard Worker *
8*ec779b8eSAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0
9*ec779b8eSAndroid Build Coastguard Worker *
10*ec779b8eSAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software
11*ec779b8eSAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS,
12*ec779b8eSAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*ec779b8eSAndroid Build Coastguard Worker * See the License for the specific language governing permissions and
14*ec779b8eSAndroid Build Coastguard Worker * limitations under the License.
15*ec779b8eSAndroid Build Coastguard Worker */
16*ec779b8eSAndroid Build Coastguard Worker
17*ec779b8eSAndroid Build Coastguard Worker #define LOG_TAG "LibsndfileSource"
18*ec779b8eSAndroid Build Coastguard Worker //#define LOG_NDEBUG 0
19*ec779b8eSAndroid Build Coastguard Worker
20*ec779b8eSAndroid Build Coastguard Worker #include <utils/Errors.h>
21*ec779b8eSAndroid Build Coastguard Worker #include <utils/Log.h>
22*ec779b8eSAndroid Build Coastguard Worker #include <media/nbaio/LibsndfileSource.h>
23*ec779b8eSAndroid Build Coastguard Worker
24*ec779b8eSAndroid Build Coastguard Worker namespace android {
25*ec779b8eSAndroid Build Coastguard Worker
LibsndfileSource(SNDFILE * sndfile,const SF_INFO & sfinfo,bool loop)26*ec779b8eSAndroid Build Coastguard Worker LibsndfileSource::LibsndfileSource(SNDFILE *sndfile, const SF_INFO &sfinfo, bool loop) :
27*ec779b8eSAndroid Build Coastguard Worker NBAIO_Source(Format_from_SR_C(sfinfo.samplerate, sfinfo.channels)),
28*ec779b8eSAndroid Build Coastguard Worker mSndfile(sndfile),
29*ec779b8eSAndroid Build Coastguard Worker mEstimatedFramesUntilEOF(sfinfo.frames),
30*ec779b8eSAndroid Build Coastguard Worker mLooping(loop && sfinfo.seekable),
31*ec779b8eSAndroid Build Coastguard Worker mReadAnyFramesThisLoopCycle(false)
32*ec779b8eSAndroid Build Coastguard Worker {
33*ec779b8eSAndroid Build Coastguard Worker }
34*ec779b8eSAndroid Build Coastguard Worker
~LibsndfileSource()35*ec779b8eSAndroid Build Coastguard Worker LibsndfileSource::~LibsndfileSource()
36*ec779b8eSAndroid Build Coastguard Worker {
37*ec779b8eSAndroid Build Coastguard Worker // do not close mSndfile; we don't own it
38*ec779b8eSAndroid Build Coastguard Worker }
39*ec779b8eSAndroid Build Coastguard Worker
availableToRead()40*ec779b8eSAndroid Build Coastguard Worker ssize_t LibsndfileSource::availableToRead()
41*ec779b8eSAndroid Build Coastguard Worker {
42*ec779b8eSAndroid Build Coastguard Worker // after we reach the presumed EOF, report infinity just in case there's actually more
43*ec779b8eSAndroid Build Coastguard Worker return !mLooping && mEstimatedFramesUntilEOF > 0 ? mEstimatedFramesUntilEOF : SSIZE_MAX;
44*ec779b8eSAndroid Build Coastguard Worker }
45*ec779b8eSAndroid Build Coastguard Worker
read(void * buffer,size_t count)46*ec779b8eSAndroid Build Coastguard Worker ssize_t LibsndfileSource::read(void *buffer, size_t count)
47*ec779b8eSAndroid Build Coastguard Worker {
48*ec779b8eSAndroid Build Coastguard Worker if (!mNegotiated) {
49*ec779b8eSAndroid Build Coastguard Worker return (ssize_t) NEGOTIATE;
50*ec779b8eSAndroid Build Coastguard Worker }
51*ec779b8eSAndroid Build Coastguard Worker if (mSndfile == NULL) {
52*ec779b8eSAndroid Build Coastguard Worker return (ssize_t) NO_INIT;
53*ec779b8eSAndroid Build Coastguard Worker }
54*ec779b8eSAndroid Build Coastguard Worker sf_count_t actual = sf_readf_short(mSndfile, (short *) buffer, (sf_count_t) count);
55*ec779b8eSAndroid Build Coastguard Worker // Detect EOF by zero frames read, not by mFramesUntilEOF as it could be inaccurate
56*ec779b8eSAndroid Build Coastguard Worker if (actual == 0) {
57*ec779b8eSAndroid Build Coastguard Worker if (mLooping) {
58*ec779b8eSAndroid Build Coastguard Worker if (mReadAnyFramesThisLoopCycle) {
59*ec779b8eSAndroid Build Coastguard Worker (void) sf_seek(mSndfile, (sf_count_t) 0, SEEK_SET);
60*ec779b8eSAndroid Build Coastguard Worker mReadAnyFramesThisLoopCycle = false;
61*ec779b8eSAndroid Build Coastguard Worker } else {
62*ec779b8eSAndroid Build Coastguard Worker // We didn't read any frames during the current loop cycle, so disable
63*ec779b8eSAndroid Build Coastguard Worker // further looping to prevent the caller from busy waiting at read().
64*ec779b8eSAndroid Build Coastguard Worker // This is especially important when looping an empty file.
65*ec779b8eSAndroid Build Coastguard Worker mLooping = false;
66*ec779b8eSAndroid Build Coastguard Worker }
67*ec779b8eSAndroid Build Coastguard Worker }
68*ec779b8eSAndroid Build Coastguard Worker } else {
69*ec779b8eSAndroid Build Coastguard Worker mFramesRead += actual;
70*ec779b8eSAndroid Build Coastguard Worker if (actual >= mEstimatedFramesUntilEOF) {
71*ec779b8eSAndroid Build Coastguard Worker mEstimatedFramesUntilEOF = 0;
72*ec779b8eSAndroid Build Coastguard Worker } else {
73*ec779b8eSAndroid Build Coastguard Worker mEstimatedFramesUntilEOF -= actual;
74*ec779b8eSAndroid Build Coastguard Worker }
75*ec779b8eSAndroid Build Coastguard Worker mReadAnyFramesThisLoopCycle = true;
76*ec779b8eSAndroid Build Coastguard Worker }
77*ec779b8eSAndroid Build Coastguard Worker return actual;
78*ec779b8eSAndroid Build Coastguard Worker }
79*ec779b8eSAndroid Build Coastguard Worker
80*ec779b8eSAndroid Build Coastguard Worker } // namespace android
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