1*ec779b8eSAndroid Build Coastguard Worker /*
2*ec779b8eSAndroid Build Coastguard Worker *
3*ec779b8eSAndroid Build Coastguard Worker * Copyright 2015, The Android Open Source Project
4*ec779b8eSAndroid Build Coastguard Worker *
5*ec779b8eSAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License");
6*ec779b8eSAndroid Build Coastguard Worker * you may not use this file except in compliance with the License.
7*ec779b8eSAndroid Build Coastguard Worker * You may obtain a copy of the License at
8*ec779b8eSAndroid Build Coastguard Worker *
9*ec779b8eSAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0
10*ec779b8eSAndroid Build Coastguard Worker *
11*ec779b8eSAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software
12*ec779b8eSAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS,
13*ec779b8eSAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14*ec779b8eSAndroid Build Coastguard Worker * See the License for the specific language governing permissions and
15*ec779b8eSAndroid Build Coastguard Worker * limitations under the License.
16*ec779b8eSAndroid Build Coastguard Worker */
17*ec779b8eSAndroid Build Coastguard Worker
18*ec779b8eSAndroid Build Coastguard Worker #define LOG_TAG "AudioFlinger"
19*ec779b8eSAndroid Build Coastguard Worker //#define LOG_NDEBUG 0
20*ec779b8eSAndroid Build Coastguard Worker
21*ec779b8eSAndroid Build Coastguard Worker #include "AudioStreamOut.h"
22*ec779b8eSAndroid Build Coastguard Worker
23*ec779b8eSAndroid Build Coastguard Worker #include <media/audiohal/DeviceHalInterface.h>
24*ec779b8eSAndroid Build Coastguard Worker #include <media/audiohal/StreamHalInterface.h>
25*ec779b8eSAndroid Build Coastguard Worker #include <system/audio.h>
26*ec779b8eSAndroid Build Coastguard Worker #include <utils/Log.h>
27*ec779b8eSAndroid Build Coastguard Worker
28*ec779b8eSAndroid Build Coastguard Worker #include "AudioHwDevice.h"
29*ec779b8eSAndroid Build Coastguard Worker
30*ec779b8eSAndroid Build Coastguard Worker namespace android {
31*ec779b8eSAndroid Build Coastguard Worker
32*ec779b8eSAndroid Build Coastguard Worker // ----------------------------------------------------------------------------
AudioStreamOut(AudioHwDevice * dev)33*ec779b8eSAndroid Build Coastguard Worker AudioStreamOut::AudioStreamOut(AudioHwDevice *dev)
34*ec779b8eSAndroid Build Coastguard Worker : audioHwDev(dev)
35*ec779b8eSAndroid Build Coastguard Worker {
36*ec779b8eSAndroid Build Coastguard Worker }
37*ec779b8eSAndroid Build Coastguard Worker
38*ec779b8eSAndroid Build Coastguard Worker // This must be defined here together with the HAL includes above and
39*ec779b8eSAndroid Build Coastguard Worker // not solely in the header.
40*ec779b8eSAndroid Build Coastguard Worker AudioStreamOut::~AudioStreamOut() = default;
41*ec779b8eSAndroid Build Coastguard Worker
hwDev() const42*ec779b8eSAndroid Build Coastguard Worker sp<DeviceHalInterface> AudioStreamOut::hwDev() const
43*ec779b8eSAndroid Build Coastguard Worker {
44*ec779b8eSAndroid Build Coastguard Worker return audioHwDev->hwDevice();
45*ec779b8eSAndroid Build Coastguard Worker }
46*ec779b8eSAndroid Build Coastguard Worker
getRenderPosition(uint64_t * frames)47*ec779b8eSAndroid Build Coastguard Worker status_t AudioStreamOut::getRenderPosition(uint64_t *frames)
48*ec779b8eSAndroid Build Coastguard Worker {
49*ec779b8eSAndroid Build Coastguard Worker if (stream == nullptr) {
50*ec779b8eSAndroid Build Coastguard Worker return NO_INIT;
51*ec779b8eSAndroid Build Coastguard Worker }
52*ec779b8eSAndroid Build Coastguard Worker
53*ec779b8eSAndroid Build Coastguard Worker uint64_t halPosition = 0;
54*ec779b8eSAndroid Build Coastguard Worker const status_t status = stream->getRenderPosition(&halPosition);
55*ec779b8eSAndroid Build Coastguard Worker if (status != NO_ERROR) {
56*ec779b8eSAndroid Build Coastguard Worker return status;
57*ec779b8eSAndroid Build Coastguard Worker }
58*ec779b8eSAndroid Build Coastguard Worker // Scale from HAL sample rate to application rate.
59*ec779b8eSAndroid Build Coastguard Worker *frames = halPosition / mRateMultiplier;
60*ec779b8eSAndroid Build Coastguard Worker
61*ec779b8eSAndroid Build Coastguard Worker return status;
62*ec779b8eSAndroid Build Coastguard Worker }
63*ec779b8eSAndroid Build Coastguard Worker
getPresentationPosition(uint64_t * frames,struct timespec * timestamp)64*ec779b8eSAndroid Build Coastguard Worker status_t AudioStreamOut::getPresentationPosition(uint64_t *frames, struct timespec *timestamp)
65*ec779b8eSAndroid Build Coastguard Worker {
66*ec779b8eSAndroid Build Coastguard Worker if (stream == nullptr) {
67*ec779b8eSAndroid Build Coastguard Worker return NO_INIT;
68*ec779b8eSAndroid Build Coastguard Worker }
69*ec779b8eSAndroid Build Coastguard Worker
70*ec779b8eSAndroid Build Coastguard Worker uint64_t halPosition = 0;
71*ec779b8eSAndroid Build Coastguard Worker const status_t status = stream->getPresentationPosition(&halPosition, timestamp);
72*ec779b8eSAndroid Build Coastguard Worker if (status != NO_ERROR) {
73*ec779b8eSAndroid Build Coastguard Worker return status;
74*ec779b8eSAndroid Build Coastguard Worker }
75*ec779b8eSAndroid Build Coastguard Worker
76*ec779b8eSAndroid Build Coastguard Worker if (mHalFormatHasProportionalFrames &&
77*ec779b8eSAndroid Build Coastguard Worker (flags & AUDIO_OUTPUT_FLAG_DIRECT) == AUDIO_OUTPUT_FLAG_DIRECT) {
78*ec779b8eSAndroid Build Coastguard Worker // For DirectTrack reset position to 0 on standby.
79*ec779b8eSAndroid Build Coastguard Worker const uint64_t adjustedPosition = (halPosition <= mFramesWrittenAtStandby) ?
80*ec779b8eSAndroid Build Coastguard Worker 0 : (halPosition - mFramesWrittenAtStandby);
81*ec779b8eSAndroid Build Coastguard Worker // Scale from HAL sample rate to application rate.
82*ec779b8eSAndroid Build Coastguard Worker *frames = adjustedPosition / mRateMultiplier;
83*ec779b8eSAndroid Build Coastguard Worker } else {
84*ec779b8eSAndroid Build Coastguard Worker // For offloaded MP3 and other compressed formats, and linear PCM.
85*ec779b8eSAndroid Build Coastguard Worker *frames = halPosition;
86*ec779b8eSAndroid Build Coastguard Worker }
87*ec779b8eSAndroid Build Coastguard Worker
88*ec779b8eSAndroid Build Coastguard Worker return status;
89*ec779b8eSAndroid Build Coastguard Worker }
90*ec779b8eSAndroid Build Coastguard Worker
open(audio_io_handle_t handle,audio_devices_t deviceType,struct audio_config * config,audio_output_flags_t * flagsPtr,const char * address,const std::vector<playback_track_metadata_v7_t> & sourceMetadata)91*ec779b8eSAndroid Build Coastguard Worker status_t AudioStreamOut::open(
92*ec779b8eSAndroid Build Coastguard Worker audio_io_handle_t handle,
93*ec779b8eSAndroid Build Coastguard Worker audio_devices_t deviceType,
94*ec779b8eSAndroid Build Coastguard Worker struct audio_config *config,
95*ec779b8eSAndroid Build Coastguard Worker audio_output_flags_t *flagsPtr,
96*ec779b8eSAndroid Build Coastguard Worker const char *address,
97*ec779b8eSAndroid Build Coastguard Worker const std::vector<playback_track_metadata_v7_t>& sourceMetadata)
98*ec779b8eSAndroid Build Coastguard Worker {
99*ec779b8eSAndroid Build Coastguard Worker sp<StreamOutHalInterface> outStream;
100*ec779b8eSAndroid Build Coastguard Worker
101*ec779b8eSAndroid Build Coastguard Worker audio_output_flags_t customFlags = (config->format == AUDIO_FORMAT_IEC61937)
102*ec779b8eSAndroid Build Coastguard Worker ? (audio_output_flags_t)(*flagsPtr | AUDIO_OUTPUT_FLAG_IEC958_NONAUDIO)
103*ec779b8eSAndroid Build Coastguard Worker : *flagsPtr;
104*ec779b8eSAndroid Build Coastguard Worker *flagsPtr = flags = customFlags;
105*ec779b8eSAndroid Build Coastguard Worker
106*ec779b8eSAndroid Build Coastguard Worker int status = hwDev()->openOutputStream(
107*ec779b8eSAndroid Build Coastguard Worker handle,
108*ec779b8eSAndroid Build Coastguard Worker deviceType,
109*ec779b8eSAndroid Build Coastguard Worker customFlags,
110*ec779b8eSAndroid Build Coastguard Worker config,
111*ec779b8eSAndroid Build Coastguard Worker address,
112*ec779b8eSAndroid Build Coastguard Worker &outStream,
113*ec779b8eSAndroid Build Coastguard Worker sourceMetadata);
114*ec779b8eSAndroid Build Coastguard Worker ALOGV("AudioStreamOut::open(), HAL returned stream %p, sampleRate %d, format %#x,"
115*ec779b8eSAndroid Build Coastguard Worker " channelMask %#x, status %d", outStream.get(), config->sample_rate, config->format,
116*ec779b8eSAndroid Build Coastguard Worker config->channel_mask, status);
117*ec779b8eSAndroid Build Coastguard Worker
118*ec779b8eSAndroid Build Coastguard Worker // Some HALs may not recognize AUDIO_FORMAT_IEC61937. But if we declare
119*ec779b8eSAndroid Build Coastguard Worker // it as PCM then it will probably work.
120*ec779b8eSAndroid Build Coastguard Worker if (status != NO_ERROR && config->format == AUDIO_FORMAT_IEC61937) {
121*ec779b8eSAndroid Build Coastguard Worker struct audio_config customConfig = *config;
122*ec779b8eSAndroid Build Coastguard Worker customConfig.format = AUDIO_FORMAT_PCM_16_BIT;
123*ec779b8eSAndroid Build Coastguard Worker
124*ec779b8eSAndroid Build Coastguard Worker status = hwDev()->openOutputStream(
125*ec779b8eSAndroid Build Coastguard Worker handle,
126*ec779b8eSAndroid Build Coastguard Worker deviceType,
127*ec779b8eSAndroid Build Coastguard Worker customFlags,
128*ec779b8eSAndroid Build Coastguard Worker &customConfig,
129*ec779b8eSAndroid Build Coastguard Worker address,
130*ec779b8eSAndroid Build Coastguard Worker &outStream,
131*ec779b8eSAndroid Build Coastguard Worker sourceMetadata);
132*ec779b8eSAndroid Build Coastguard Worker ALOGV("AudioStreamOut::open(), treat IEC61937 as PCM, status = %d", status);
133*ec779b8eSAndroid Build Coastguard Worker }
134*ec779b8eSAndroid Build Coastguard Worker
135*ec779b8eSAndroid Build Coastguard Worker if (status == NO_ERROR) {
136*ec779b8eSAndroid Build Coastguard Worker stream = outStream;
137*ec779b8eSAndroid Build Coastguard Worker mHalFormatHasProportionalFrames = audio_has_proportional_frames(config->format);
138*ec779b8eSAndroid Build Coastguard Worker status = stream->getFrameSize(&mHalFrameSize);
139*ec779b8eSAndroid Build Coastguard Worker LOG_ALWAYS_FATAL_IF(status != OK, "Error retrieving frame size from HAL: %d", status);
140*ec779b8eSAndroid Build Coastguard Worker LOG_ALWAYS_FATAL_IF(mHalFrameSize == 0, "Error frame size was %zu but must be greater than"
141*ec779b8eSAndroid Build Coastguard Worker " zero", mHalFrameSize);
142*ec779b8eSAndroid Build Coastguard Worker
143*ec779b8eSAndroid Build Coastguard Worker }
144*ec779b8eSAndroid Build Coastguard Worker
145*ec779b8eSAndroid Build Coastguard Worker return status;
146*ec779b8eSAndroid Build Coastguard Worker }
147*ec779b8eSAndroid Build Coastguard Worker
getAudioProperties() const148*ec779b8eSAndroid Build Coastguard Worker audio_config_base_t AudioStreamOut::getAudioProperties() const
149*ec779b8eSAndroid Build Coastguard Worker {
150*ec779b8eSAndroid Build Coastguard Worker audio_config_base_t result = AUDIO_CONFIG_BASE_INITIALIZER;
151*ec779b8eSAndroid Build Coastguard Worker if (stream->getAudioProperties(&result) != OK) {
152*ec779b8eSAndroid Build Coastguard Worker result.sample_rate = 0;
153*ec779b8eSAndroid Build Coastguard Worker result.channel_mask = AUDIO_CHANNEL_INVALID;
154*ec779b8eSAndroid Build Coastguard Worker result.format = AUDIO_FORMAT_INVALID;
155*ec779b8eSAndroid Build Coastguard Worker }
156*ec779b8eSAndroid Build Coastguard Worker return result;
157*ec779b8eSAndroid Build Coastguard Worker }
158*ec779b8eSAndroid Build Coastguard Worker
flush()159*ec779b8eSAndroid Build Coastguard Worker int AudioStreamOut::flush()
160*ec779b8eSAndroid Build Coastguard Worker {
161*ec779b8eSAndroid Build Coastguard Worker mFramesWritten = 0;
162*ec779b8eSAndroid Build Coastguard Worker mFramesWrittenAtStandby = 0;
163*ec779b8eSAndroid Build Coastguard Worker const status_t result = stream->flush();
164*ec779b8eSAndroid Build Coastguard Worker return result != INVALID_OPERATION ? result : NO_ERROR;
165*ec779b8eSAndroid Build Coastguard Worker }
166*ec779b8eSAndroid Build Coastguard Worker
standby()167*ec779b8eSAndroid Build Coastguard Worker int AudioStreamOut::standby()
168*ec779b8eSAndroid Build Coastguard Worker {
169*ec779b8eSAndroid Build Coastguard Worker mFramesWrittenAtStandby = mFramesWritten;
170*ec779b8eSAndroid Build Coastguard Worker return stream->standby();
171*ec779b8eSAndroid Build Coastguard Worker }
172*ec779b8eSAndroid Build Coastguard Worker
presentationComplete()173*ec779b8eSAndroid Build Coastguard Worker void AudioStreamOut::presentationComplete() {
174*ec779b8eSAndroid Build Coastguard Worker stream->presentationComplete();
175*ec779b8eSAndroid Build Coastguard Worker }
176*ec779b8eSAndroid Build Coastguard Worker
write(const void * buffer,size_t numBytes)177*ec779b8eSAndroid Build Coastguard Worker ssize_t AudioStreamOut::write(const void *buffer, size_t numBytes)
178*ec779b8eSAndroid Build Coastguard Worker {
179*ec779b8eSAndroid Build Coastguard Worker size_t bytesWritten;
180*ec779b8eSAndroid Build Coastguard Worker const status_t result = stream->write(buffer, numBytes, &bytesWritten);
181*ec779b8eSAndroid Build Coastguard Worker if (result == OK && bytesWritten > 0 && mHalFrameSize > 0) {
182*ec779b8eSAndroid Build Coastguard Worker mFramesWritten += bytesWritten / mHalFrameSize;
183*ec779b8eSAndroid Build Coastguard Worker }
184*ec779b8eSAndroid Build Coastguard Worker return result == OK ? bytesWritten : result;
185*ec779b8eSAndroid Build Coastguard Worker }
186*ec779b8eSAndroid Build Coastguard Worker
187*ec779b8eSAndroid Build Coastguard Worker } // namespace android
188