1*ec779b8eSAndroid Build Coastguard Worker /*
2*ec779b8eSAndroid Build Coastguard Worker * Copyright (C) 2009 The Android Open Source Project
3*ec779b8eSAndroid Build Coastguard Worker *
4*ec779b8eSAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License");
5*ec779b8eSAndroid Build Coastguard Worker * you may not use this file except in compliance with the License.
6*ec779b8eSAndroid Build Coastguard Worker * You may obtain a copy of the License at
7*ec779b8eSAndroid Build Coastguard Worker *
8*ec779b8eSAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0
9*ec779b8eSAndroid Build Coastguard Worker *
10*ec779b8eSAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software
11*ec779b8eSAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS,
12*ec779b8eSAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*ec779b8eSAndroid Build Coastguard Worker * See the License for the specific language governing permissions and
14*ec779b8eSAndroid Build Coastguard Worker * limitations under the License.
15*ec779b8eSAndroid Build Coastguard Worker */
16*ec779b8eSAndroid Build Coastguard Worker
17*ec779b8eSAndroid Build Coastguard Worker #define LOG_TAG "APM_AudioPolicyManager"
18*ec779b8eSAndroid Build Coastguard Worker
19*ec779b8eSAndroid Build Coastguard Worker // Need to keep the log statements even in production builds
20*ec779b8eSAndroid Build Coastguard Worker // to enable VERBOSE logging dynamically.
21*ec779b8eSAndroid Build Coastguard Worker // You can enable VERBOSE logging as follows:
22*ec779b8eSAndroid Build Coastguard Worker // adb shell setprop log.tag.APM_AudioPolicyManager V
23*ec779b8eSAndroid Build Coastguard Worker #define LOG_NDEBUG 0
24*ec779b8eSAndroid Build Coastguard Worker
25*ec779b8eSAndroid Build Coastguard Worker //#define VERY_VERBOSE_LOGGING
26*ec779b8eSAndroid Build Coastguard Worker #ifdef VERY_VERBOSE_LOGGING
27*ec779b8eSAndroid Build Coastguard Worker #define ALOGVV ALOGV
28*ec779b8eSAndroid Build Coastguard Worker #else
29*ec779b8eSAndroid Build Coastguard Worker #define ALOGVV(a...) do { } while(0)
30*ec779b8eSAndroid Build Coastguard Worker #endif
31*ec779b8eSAndroid Build Coastguard Worker
32*ec779b8eSAndroid Build Coastguard Worker #include <algorithm>
33*ec779b8eSAndroid Build Coastguard Worker #include <inttypes.h>
34*ec779b8eSAndroid Build Coastguard Worker #include <map>
35*ec779b8eSAndroid Build Coastguard Worker #include <math.h>
36*ec779b8eSAndroid Build Coastguard Worker #include <set>
37*ec779b8eSAndroid Build Coastguard Worker #include <type_traits>
38*ec779b8eSAndroid Build Coastguard Worker #include <unordered_set>
39*ec779b8eSAndroid Build Coastguard Worker #include <vector>
40*ec779b8eSAndroid Build Coastguard Worker
41*ec779b8eSAndroid Build Coastguard Worker #include <Serializer.h>
42*ec779b8eSAndroid Build Coastguard Worker #include <android/media/audio/common/AudioMMapPolicy.h>
43*ec779b8eSAndroid Build Coastguard Worker #include <android/media/audio/common/AudioPort.h>
44*ec779b8eSAndroid Build Coastguard Worker #include <com_android_media_audio.h>
45*ec779b8eSAndroid Build Coastguard Worker #include <android_media_audiopolicy.h>
46*ec779b8eSAndroid Build Coastguard Worker #include <com_android_media_audioserver.h>
47*ec779b8eSAndroid Build Coastguard Worker #include <cutils/bitops.h>
48*ec779b8eSAndroid Build Coastguard Worker #include <error/expected_utils.h>
49*ec779b8eSAndroid Build Coastguard Worker #include <media/AudioParameter.h>
50*ec779b8eSAndroid Build Coastguard Worker #include <policy.h>
51*ec779b8eSAndroid Build Coastguard Worker #include <private/android_filesystem_config.h>
52*ec779b8eSAndroid Build Coastguard Worker #include <system/audio.h>
53*ec779b8eSAndroid Build Coastguard Worker #include <system/audio_config.h>
54*ec779b8eSAndroid Build Coastguard Worker #include <system/audio_effects/effect_hapticgenerator.h>
55*ec779b8eSAndroid Build Coastguard Worker #include <utils/Log.h>
56*ec779b8eSAndroid Build Coastguard Worker
57*ec779b8eSAndroid Build Coastguard Worker #include "AudioPolicyManager.h"
58*ec779b8eSAndroid Build Coastguard Worker #include "SpatializerHelper.h"
59*ec779b8eSAndroid Build Coastguard Worker #include "TypeConverter.h"
60*ec779b8eSAndroid Build Coastguard Worker
61*ec779b8eSAndroid Build Coastguard Worker namespace android {
62*ec779b8eSAndroid Build Coastguard Worker
63*ec779b8eSAndroid Build Coastguard Worker
64*ec779b8eSAndroid Build Coastguard Worker namespace audio_flags = android::media::audiopolicy;
65*ec779b8eSAndroid Build Coastguard Worker
66*ec779b8eSAndroid Build Coastguard Worker using android::media::audio::common::AudioDevice;
67*ec779b8eSAndroid Build Coastguard Worker using android::media::audio::common::AudioDeviceAddress;
68*ec779b8eSAndroid Build Coastguard Worker using android::media::audio::common::AudioDeviceDescription;
69*ec779b8eSAndroid Build Coastguard Worker using android::media::audio::common::AudioMMapPolicy;
70*ec779b8eSAndroid Build Coastguard Worker using android::media::audio::common::AudioMMapPolicyInfo;
71*ec779b8eSAndroid Build Coastguard Worker using android::media::audio::common::AudioMMapPolicyType;
72*ec779b8eSAndroid Build Coastguard Worker using android::media::audio::common::AudioPortDeviceExt;
73*ec779b8eSAndroid Build Coastguard Worker using android::media::audio::common::AudioPortExt;
74*ec779b8eSAndroid Build Coastguard Worker using android::media::audio::common::AudioConfigBase;
75*ec779b8eSAndroid Build Coastguard Worker using binder::Status;
76*ec779b8eSAndroid Build Coastguard Worker using com::android::media::audioserver::fix_call_audio_patch;
77*ec779b8eSAndroid Build Coastguard Worker using content::AttributionSourceState;
78*ec779b8eSAndroid Build Coastguard Worker
79*ec779b8eSAndroid Build Coastguard Worker //FIXME: workaround for truncated touch sounds
80*ec779b8eSAndroid Build Coastguard Worker // to be removed when the problem is handled by system UI
81*ec779b8eSAndroid Build Coastguard Worker #define TOUCH_SOUND_FIXED_DELAY_MS 100
82*ec779b8eSAndroid Build Coastguard Worker
83*ec779b8eSAndroid Build Coastguard Worker // Largest difference in dB on earpiece in call between the voice volume and another
84*ec779b8eSAndroid Build Coastguard Worker // media / notification / system volume.
85*ec779b8eSAndroid Build Coastguard Worker constexpr float IN_CALL_EARPIECE_HEADROOM_DB = 3.f;
86*ec779b8eSAndroid Build Coastguard Worker
87*ec779b8eSAndroid Build Coastguard Worker template <typename T>
operator ==(const SortedVector<T> & left,const SortedVector<T> & right)88*ec779b8eSAndroid Build Coastguard Worker bool operator== (const SortedVector<T> &left, const SortedVector<T> &right)
89*ec779b8eSAndroid Build Coastguard Worker {
90*ec779b8eSAndroid Build Coastguard Worker if (left.size() != right.size()) {
91*ec779b8eSAndroid Build Coastguard Worker return false;
92*ec779b8eSAndroid Build Coastguard Worker }
93*ec779b8eSAndroid Build Coastguard Worker for (size_t index = 0; index < right.size(); index++) {
94*ec779b8eSAndroid Build Coastguard Worker if (left[index] != right[index]) {
95*ec779b8eSAndroid Build Coastguard Worker return false;
96*ec779b8eSAndroid Build Coastguard Worker }
97*ec779b8eSAndroid Build Coastguard Worker }
98*ec779b8eSAndroid Build Coastguard Worker return true;
99*ec779b8eSAndroid Build Coastguard Worker }
100*ec779b8eSAndroid Build Coastguard Worker
101*ec779b8eSAndroid Build Coastguard Worker template <typename T>
operator !=(const SortedVector<T> & left,const SortedVector<T> & right)102*ec779b8eSAndroid Build Coastguard Worker bool operator!= (const SortedVector<T> &left, const SortedVector<T> &right)
103*ec779b8eSAndroid Build Coastguard Worker {
104*ec779b8eSAndroid Build Coastguard Worker return !(left == right);
105*ec779b8eSAndroid Build Coastguard Worker }
106*ec779b8eSAndroid Build Coastguard Worker
107*ec779b8eSAndroid Build Coastguard Worker // ----------------------------------------------------------------------------
108*ec779b8eSAndroid Build Coastguard Worker // AudioPolicyInterface implementation
109*ec779b8eSAndroid Build Coastguard Worker // ----------------------------------------------------------------------------
110*ec779b8eSAndroid Build Coastguard Worker
setDeviceConnectionState(audio_policy_dev_state_t state,const android::media::audio::common::AudioPort & port,audio_format_t encodedFormat)111*ec779b8eSAndroid Build Coastguard Worker status_t AudioPolicyManager::setDeviceConnectionState(audio_policy_dev_state_t state,
112*ec779b8eSAndroid Build Coastguard Worker const android::media::audio::common::AudioPort& port, audio_format_t encodedFormat) {
113*ec779b8eSAndroid Build Coastguard Worker status_t status = setDeviceConnectionStateInt(state, port, encodedFormat);
114*ec779b8eSAndroid Build Coastguard Worker nextAudioPortGeneration();
115*ec779b8eSAndroid Build Coastguard Worker return status;
116*ec779b8eSAndroid Build Coastguard Worker }
117*ec779b8eSAndroid Build Coastguard Worker
setDeviceConnectionState(audio_devices_t device,audio_policy_dev_state_t state,const char * device_address,const char * device_name,audio_format_t encodedFormat)118*ec779b8eSAndroid Build Coastguard Worker status_t AudioPolicyManager::setDeviceConnectionState(audio_devices_t device,
119*ec779b8eSAndroid Build Coastguard Worker audio_policy_dev_state_t state,
120*ec779b8eSAndroid Build Coastguard Worker const char* device_address,
121*ec779b8eSAndroid Build Coastguard Worker const char* device_name,
122*ec779b8eSAndroid Build Coastguard Worker audio_format_t encodedFormat) {
123*ec779b8eSAndroid Build Coastguard Worker media::AudioPortFw aidlPort;
124*ec779b8eSAndroid Build Coastguard Worker if (status_t status = deviceToAudioPort(device, device_address, device_name, &aidlPort);
125*ec779b8eSAndroid Build Coastguard Worker status == OK) {
126*ec779b8eSAndroid Build Coastguard Worker return setDeviceConnectionState(state, aidlPort.hal, encodedFormat);
127*ec779b8eSAndroid Build Coastguard Worker } else {
128*ec779b8eSAndroid Build Coastguard Worker ALOGE("Failed to convert to AudioPort Parcelable: %s", statusToString(status).c_str());
129*ec779b8eSAndroid Build Coastguard Worker return status;
130*ec779b8eSAndroid Build Coastguard Worker }
131*ec779b8eSAndroid Build Coastguard Worker }
132*ec779b8eSAndroid Build Coastguard Worker
broadcastDeviceConnectionState(const sp<DeviceDescriptor> & device,media::DeviceConnectedState state)133*ec779b8eSAndroid Build Coastguard Worker status_t AudioPolicyManager::broadcastDeviceConnectionState(const sp<DeviceDescriptor> &device,
134*ec779b8eSAndroid Build Coastguard Worker media::DeviceConnectedState state)
135*ec779b8eSAndroid Build Coastguard Worker {
136*ec779b8eSAndroid Build Coastguard Worker audio_port_v7 devicePort;
137*ec779b8eSAndroid Build Coastguard Worker device->toAudioPort(&devicePort);
138*ec779b8eSAndroid Build Coastguard Worker status_t status = mpClientInterface->setDeviceConnectedState(&devicePort, state);
139*ec779b8eSAndroid Build Coastguard Worker ALOGE_IF(status != OK, "Error %d while setting connected state %d for device %s", status,
140*ec779b8eSAndroid Build Coastguard Worker static_cast<int>(state), device->getDeviceTypeAddr().toString(false).c_str());
141*ec779b8eSAndroid Build Coastguard Worker
142*ec779b8eSAndroid Build Coastguard Worker return status;
143*ec779b8eSAndroid Build Coastguard Worker }
144*ec779b8eSAndroid Build Coastguard Worker
setDeviceConnectionStateInt(audio_policy_dev_state_t state,const android::media::audio::common::AudioPort & port,audio_format_t encodedFormat)145*ec779b8eSAndroid Build Coastguard Worker status_t AudioPolicyManager::setDeviceConnectionStateInt(
146*ec779b8eSAndroid Build Coastguard Worker audio_policy_dev_state_t state, const android::media::audio::common::AudioPort& port,
147*ec779b8eSAndroid Build Coastguard Worker audio_format_t encodedFormat) {
148*ec779b8eSAndroid Build Coastguard Worker if (port.ext.getTag() != AudioPortExt::device) {
149*ec779b8eSAndroid Build Coastguard Worker return BAD_VALUE;
150*ec779b8eSAndroid Build Coastguard Worker }
151*ec779b8eSAndroid Build Coastguard Worker audio_devices_t device_type;
152*ec779b8eSAndroid Build Coastguard Worker std::string device_address;
153*ec779b8eSAndroid Build Coastguard Worker if (status_t status = aidl2legacy_AudioDevice_audio_device(
154*ec779b8eSAndroid Build Coastguard Worker port.ext.get<AudioPortExt::device>().device, &device_type, &device_address);
155*ec779b8eSAndroid Build Coastguard Worker status != OK) {
156*ec779b8eSAndroid Build Coastguard Worker return status;
157*ec779b8eSAndroid Build Coastguard Worker };
158*ec779b8eSAndroid Build Coastguard Worker const char* device_name = port.name.c_str();
159*ec779b8eSAndroid Build Coastguard Worker // connect/disconnect only 1 device at a time
160*ec779b8eSAndroid Build Coastguard Worker if (!audio_is_output_device(device_type) && !audio_is_input_device(device_type))
161*ec779b8eSAndroid Build Coastguard Worker return BAD_VALUE;
162*ec779b8eSAndroid Build Coastguard Worker
163*ec779b8eSAndroid Build Coastguard Worker sp<DeviceDescriptor> device = mHwModules.getDeviceDescriptor(
164*ec779b8eSAndroid Build Coastguard Worker device_type, device_address.c_str(), device_name, encodedFormat,
165*ec779b8eSAndroid Build Coastguard Worker state == AUDIO_POLICY_DEVICE_STATE_AVAILABLE);
166*ec779b8eSAndroid Build Coastguard Worker if (device == nullptr) {
167*ec779b8eSAndroid Build Coastguard Worker return INVALID_OPERATION;
168*ec779b8eSAndroid Build Coastguard Worker }
169*ec779b8eSAndroid Build Coastguard Worker if (state == AUDIO_POLICY_DEVICE_STATE_AVAILABLE) {
170*ec779b8eSAndroid Build Coastguard Worker device->setExtraAudioDescriptors(port.extraAudioDescriptors);
171*ec779b8eSAndroid Build Coastguard Worker }
172*ec779b8eSAndroid Build Coastguard Worker return setDeviceConnectionStateInt(device, state);
173*ec779b8eSAndroid Build Coastguard Worker }
174*ec779b8eSAndroid Build Coastguard Worker
setDeviceConnectionStateInt(audio_devices_t deviceType,audio_policy_dev_state_t state,const char * device_address,const char * device_name,audio_format_t encodedFormat)175*ec779b8eSAndroid Build Coastguard Worker status_t AudioPolicyManager::setDeviceConnectionStateInt(audio_devices_t deviceType,
176*ec779b8eSAndroid Build Coastguard Worker audio_policy_dev_state_t state,
177*ec779b8eSAndroid Build Coastguard Worker const char* device_address,
178*ec779b8eSAndroid Build Coastguard Worker const char* device_name,
179*ec779b8eSAndroid Build Coastguard Worker audio_format_t encodedFormat) {
180*ec779b8eSAndroid Build Coastguard Worker media::AudioPortFw aidlPort;
181*ec779b8eSAndroid Build Coastguard Worker if (status_t status = deviceToAudioPort(deviceType, device_address, device_name, &aidlPort);
182*ec779b8eSAndroid Build Coastguard Worker status == OK) {
183*ec779b8eSAndroid Build Coastguard Worker return setDeviceConnectionStateInt(state, aidlPort.hal, encodedFormat);
184*ec779b8eSAndroid Build Coastguard Worker } else {
185*ec779b8eSAndroid Build Coastguard Worker ALOGE("Failed to convert to AudioPort Parcelable: %s", statusToString(status).c_str());
186*ec779b8eSAndroid Build Coastguard Worker return status;
187*ec779b8eSAndroid Build Coastguard Worker }
188*ec779b8eSAndroid Build Coastguard Worker }
189*ec779b8eSAndroid Build Coastguard Worker
setDeviceConnectionStateInt(const sp<DeviceDescriptor> & device,audio_policy_dev_state_t state)190*ec779b8eSAndroid Build Coastguard Worker status_t AudioPolicyManager::setDeviceConnectionStateInt(const sp<DeviceDescriptor> &device,
191*ec779b8eSAndroid Build Coastguard Worker audio_policy_dev_state_t state)
192*ec779b8eSAndroid Build Coastguard Worker {
193*ec779b8eSAndroid Build Coastguard Worker // handle output devices
194*ec779b8eSAndroid Build Coastguard Worker if (audio_is_output_device(device->type())) {
195*ec779b8eSAndroid Build Coastguard Worker SortedVector <audio_io_handle_t> outputs;
196*ec779b8eSAndroid Build Coastguard Worker
197*ec779b8eSAndroid Build Coastguard Worker ssize_t index = mAvailableOutputDevices.indexOf(device);
198*ec779b8eSAndroid Build Coastguard Worker
199*ec779b8eSAndroid Build Coastguard Worker // save a copy of the opened output descriptors before any output is opened or closed
200*ec779b8eSAndroid Build Coastguard Worker // by checkOutputsForDevice(). This will be needed by checkOutputForAllStrategies()
201*ec779b8eSAndroid Build Coastguard Worker mPreviousOutputs = mOutputs;
202*ec779b8eSAndroid Build Coastguard Worker
203*ec779b8eSAndroid Build Coastguard Worker bool wasLeUnicastActive = isLeUnicastActive();
204*ec779b8eSAndroid Build Coastguard Worker
205*ec779b8eSAndroid Build Coastguard Worker switch (state)
206*ec779b8eSAndroid Build Coastguard Worker {
207*ec779b8eSAndroid Build Coastguard Worker // handle output device connection
208*ec779b8eSAndroid Build Coastguard Worker case AUDIO_POLICY_DEVICE_STATE_AVAILABLE: {
209*ec779b8eSAndroid Build Coastguard Worker if (index >= 0) {
210*ec779b8eSAndroid Build Coastguard Worker ALOGW("%s() device already connected: %s", __func__, device->toString().c_str());
211*ec779b8eSAndroid Build Coastguard Worker return INVALID_OPERATION;
212*ec779b8eSAndroid Build Coastguard Worker }
213*ec779b8eSAndroid Build Coastguard Worker ALOGV("%s() connecting device %s format %x",
214*ec779b8eSAndroid Build Coastguard Worker __func__, device->toString().c_str(), device->getEncodedFormat());
215*ec779b8eSAndroid Build Coastguard Worker
216*ec779b8eSAndroid Build Coastguard Worker // register new device as available
217*ec779b8eSAndroid Build Coastguard Worker if (mAvailableOutputDevices.add(device) < 0) {
218*ec779b8eSAndroid Build Coastguard Worker return NO_MEMORY;
219*ec779b8eSAndroid Build Coastguard Worker }
220*ec779b8eSAndroid Build Coastguard Worker
221*ec779b8eSAndroid Build Coastguard Worker // Before checking outputs, broadcast connect event to allow HAL to retrieve dynamic
222*ec779b8eSAndroid Build Coastguard Worker // parameters on newly connected devices (instead of opening the outputs...)
223*ec779b8eSAndroid Build Coastguard Worker if (broadcastDeviceConnectionState(
224*ec779b8eSAndroid Build Coastguard Worker device, media::DeviceConnectedState::CONNECTED) != NO_ERROR) {
225*ec779b8eSAndroid Build Coastguard Worker mAvailableOutputDevices.remove(device);
226*ec779b8eSAndroid Build Coastguard Worker mHwModules.cleanUpForDevice(device);
227*ec779b8eSAndroid Build Coastguard Worker ALOGE("%s() device %s format %x connection failed", __func__,
228*ec779b8eSAndroid Build Coastguard Worker device->toString().c_str(), device->getEncodedFormat());
229*ec779b8eSAndroid Build Coastguard Worker return INVALID_OPERATION;
230*ec779b8eSAndroid Build Coastguard Worker }
231*ec779b8eSAndroid Build Coastguard Worker
232*ec779b8eSAndroid Build Coastguard Worker if (checkOutputsForDevice(device, state, outputs) != NO_ERROR) {
233*ec779b8eSAndroid Build Coastguard Worker mAvailableOutputDevices.remove(device);
234*ec779b8eSAndroid Build Coastguard Worker
235*ec779b8eSAndroid Build Coastguard Worker broadcastDeviceConnectionState(device, media::DeviceConnectedState::DISCONNECTED);
236*ec779b8eSAndroid Build Coastguard Worker
237*ec779b8eSAndroid Build Coastguard Worker mHwModules.cleanUpForDevice(device);
238*ec779b8eSAndroid Build Coastguard Worker return INVALID_OPERATION;
239*ec779b8eSAndroid Build Coastguard Worker }
240*ec779b8eSAndroid Build Coastguard Worker
241*ec779b8eSAndroid Build Coastguard Worker // Populate encapsulation information when a output device is connected.
242*ec779b8eSAndroid Build Coastguard Worker device->setEncapsulationInfoFromHal(mpClientInterface);
243*ec779b8eSAndroid Build Coastguard Worker
244*ec779b8eSAndroid Build Coastguard Worker // outputs should never be empty here
245*ec779b8eSAndroid Build Coastguard Worker ALOG_ASSERT(outputs.size() != 0, "setDeviceConnectionState():"
246*ec779b8eSAndroid Build Coastguard Worker "checkOutputsForDevice() returned no outputs but status OK");
247*ec779b8eSAndroid Build Coastguard Worker ALOGV("%s() checkOutputsForDevice() returned %zu outputs", __func__, outputs.size());
248*ec779b8eSAndroid Build Coastguard Worker
249*ec779b8eSAndroid Build Coastguard Worker } break;
250*ec779b8eSAndroid Build Coastguard Worker // handle output device disconnection
251*ec779b8eSAndroid Build Coastguard Worker case AUDIO_POLICY_DEVICE_STATE_UNAVAILABLE: {
252*ec779b8eSAndroid Build Coastguard Worker if (index < 0) {
253*ec779b8eSAndroid Build Coastguard Worker ALOGW("%s() device not connected: %s", __func__, device->toString().c_str());
254*ec779b8eSAndroid Build Coastguard Worker return INVALID_OPERATION;
255*ec779b8eSAndroid Build Coastguard Worker }
256*ec779b8eSAndroid Build Coastguard Worker
257*ec779b8eSAndroid Build Coastguard Worker ALOGV("%s() disconnecting output device %s", __func__, device->toString().c_str());
258*ec779b8eSAndroid Build Coastguard Worker
259*ec779b8eSAndroid Build Coastguard Worker // Notify the HAL to prepare to disconnect device
260*ec779b8eSAndroid Build Coastguard Worker broadcastDeviceConnectionState(
261*ec779b8eSAndroid Build Coastguard Worker device, media::DeviceConnectedState::PREPARE_TO_DISCONNECT);
262*ec779b8eSAndroid Build Coastguard Worker
263*ec779b8eSAndroid Build Coastguard Worker // remove device from available output devices
264*ec779b8eSAndroid Build Coastguard Worker mAvailableOutputDevices.remove(device);
265*ec779b8eSAndroid Build Coastguard Worker
266*ec779b8eSAndroid Build Coastguard Worker mOutputs.clearSessionRoutesForDevice(device);
267*ec779b8eSAndroid Build Coastguard Worker
268*ec779b8eSAndroid Build Coastguard Worker checkOutputsForDevice(device, state, outputs);
269*ec779b8eSAndroid Build Coastguard Worker
270*ec779b8eSAndroid Build Coastguard Worker // Send Disconnect to HALs
271*ec779b8eSAndroid Build Coastguard Worker broadcastDeviceConnectionState(device, media::DeviceConnectedState::DISCONNECTED);
272*ec779b8eSAndroid Build Coastguard Worker
273*ec779b8eSAndroid Build Coastguard Worker // Reset active device codec
274*ec779b8eSAndroid Build Coastguard Worker device->setEncodedFormat(AUDIO_FORMAT_DEFAULT);
275*ec779b8eSAndroid Build Coastguard Worker
276*ec779b8eSAndroid Build Coastguard Worker // remove device from mReportedFormatsMap cache
277*ec779b8eSAndroid Build Coastguard Worker mReportedFormatsMap.erase(device);
278*ec779b8eSAndroid Build Coastguard Worker
279*ec779b8eSAndroid Build Coastguard Worker // remove preferred mixer configurations
280*ec779b8eSAndroid Build Coastguard Worker mPreferredMixerAttrInfos.erase(device->getId());
281*ec779b8eSAndroid Build Coastguard Worker
282*ec779b8eSAndroid Build Coastguard Worker } break;
283*ec779b8eSAndroid Build Coastguard Worker
284*ec779b8eSAndroid Build Coastguard Worker default:
285*ec779b8eSAndroid Build Coastguard Worker ALOGE("%s() invalid state: %x", __func__, state);
286*ec779b8eSAndroid Build Coastguard Worker return BAD_VALUE;
287*ec779b8eSAndroid Build Coastguard Worker }
288*ec779b8eSAndroid Build Coastguard Worker
289*ec779b8eSAndroid Build Coastguard Worker // Propagate device availability to Engine
290*ec779b8eSAndroid Build Coastguard Worker setEngineDeviceConnectionState(device, state);
291*ec779b8eSAndroid Build Coastguard Worker
292*ec779b8eSAndroid Build Coastguard Worker // No need to evaluate playback routing when connecting a remote submix
293*ec779b8eSAndroid Build Coastguard Worker // output device used by a dynamic policy of type recorder as no
294*ec779b8eSAndroid Build Coastguard Worker // playback use case is affected.
295*ec779b8eSAndroid Build Coastguard Worker bool doCheckForDeviceAndOutputChanges = true;
296*ec779b8eSAndroid Build Coastguard Worker if (device->type() == AUDIO_DEVICE_OUT_REMOTE_SUBMIX && device->address() != "0") {
297*ec779b8eSAndroid Build Coastguard Worker for (audio_io_handle_t output : outputs) {
298*ec779b8eSAndroid Build Coastguard Worker sp<SwAudioOutputDescriptor> desc = mOutputs.valueFor(output);
299*ec779b8eSAndroid Build Coastguard Worker sp<AudioPolicyMix> policyMix = desc->mPolicyMix.promote();
300*ec779b8eSAndroid Build Coastguard Worker if (policyMix != nullptr
301*ec779b8eSAndroid Build Coastguard Worker && policyMix->mMixType == MIX_TYPE_RECORDERS
302*ec779b8eSAndroid Build Coastguard Worker && device->address() == policyMix->mDeviceAddress.c_str()) {
303*ec779b8eSAndroid Build Coastguard Worker doCheckForDeviceAndOutputChanges = false;
304*ec779b8eSAndroid Build Coastguard Worker break;
305*ec779b8eSAndroid Build Coastguard Worker }
306*ec779b8eSAndroid Build Coastguard Worker }
307*ec779b8eSAndroid Build Coastguard Worker }
308*ec779b8eSAndroid Build Coastguard Worker
309*ec779b8eSAndroid Build Coastguard Worker auto checkCloseOutputs = [&]() {
310*ec779b8eSAndroid Build Coastguard Worker // outputs must be closed after checkOutputForAllStrategies() is executed
311*ec779b8eSAndroid Build Coastguard Worker if (!outputs.isEmpty()) {
312*ec779b8eSAndroid Build Coastguard Worker for (audio_io_handle_t output : outputs) {
313*ec779b8eSAndroid Build Coastguard Worker sp<SwAudioOutputDescriptor> desc = mOutputs.valueFor(output);
314*ec779b8eSAndroid Build Coastguard Worker // close unused outputs after device disconnection or direct outputs that have
315*ec779b8eSAndroid Build Coastguard Worker // been opened by checkOutputsForDevice() to query dynamic parameters
316*ec779b8eSAndroid Build Coastguard Worker // "outputs" vector never contains duplicated outputs
317*ec779b8eSAndroid Build Coastguard Worker if ((state == AUDIO_POLICY_DEVICE_STATE_UNAVAILABLE)
318*ec779b8eSAndroid Build Coastguard Worker || (((desc->mFlags & AUDIO_OUTPUT_FLAG_DIRECT) != 0) &&
319*ec779b8eSAndroid Build Coastguard Worker (desc->mDirectOpenCount == 0))
320*ec779b8eSAndroid Build Coastguard Worker || (((desc->mFlags & AUDIO_OUTPUT_FLAG_SPATIALIZER) != 0) &&
321*ec779b8eSAndroid Build Coastguard Worker !isOutputOnlyAvailableRouteToSomeDevice(desc))) {
322*ec779b8eSAndroid Build Coastguard Worker clearAudioSourcesForOutput(output);
323*ec779b8eSAndroid Build Coastguard Worker closeOutput(output);
324*ec779b8eSAndroid Build Coastguard Worker }
325*ec779b8eSAndroid Build Coastguard Worker }
326*ec779b8eSAndroid Build Coastguard Worker // check A2DP again after closing A2DP output to reset mA2dpSuspended if needed
327*ec779b8eSAndroid Build Coastguard Worker return true;
328*ec779b8eSAndroid Build Coastguard Worker }
329*ec779b8eSAndroid Build Coastguard Worker return false;
330*ec779b8eSAndroid Build Coastguard Worker };
331*ec779b8eSAndroid Build Coastguard Worker
332*ec779b8eSAndroid Build Coastguard Worker if (doCheckForDeviceAndOutputChanges) {
333*ec779b8eSAndroid Build Coastguard Worker checkForDeviceAndOutputChanges(checkCloseOutputs);
334*ec779b8eSAndroid Build Coastguard Worker } else {
335*ec779b8eSAndroid Build Coastguard Worker checkCloseOutputs();
336*ec779b8eSAndroid Build Coastguard Worker }
337*ec779b8eSAndroid Build Coastguard Worker (void)updateCallRouting(false /*fromCache*/);
338*ec779b8eSAndroid Build Coastguard Worker const DeviceVector msdOutDevices = getMsdAudioOutDevices();
339*ec779b8eSAndroid Build Coastguard Worker const DeviceVector activeMediaDevices =
340*ec779b8eSAndroid Build Coastguard Worker mEngine->getActiveMediaDevices(mAvailableOutputDevices);
341*ec779b8eSAndroid Build Coastguard Worker std::map<audio_io_handle_t, DeviceVector> outputsToReopenWithDevices;
342*ec779b8eSAndroid Build Coastguard Worker for (size_t i = 0; i < mOutputs.size(); i++) {
343*ec779b8eSAndroid Build Coastguard Worker sp<SwAudioOutputDescriptor> desc = mOutputs.valueAt(i);
344*ec779b8eSAndroid Build Coastguard Worker if (desc->isActive() && ((mEngine->getPhoneState() != AUDIO_MODE_IN_CALL) ||
345*ec779b8eSAndroid Build Coastguard Worker (desc != mPrimaryOutput))) {
346*ec779b8eSAndroid Build Coastguard Worker DeviceVector newDevices = getNewOutputDevices(desc, true /*fromCache*/);
347*ec779b8eSAndroid Build Coastguard Worker // do not force device change on duplicated output because if device is 0, it will
348*ec779b8eSAndroid Build Coastguard Worker // also force a device 0 for the two outputs it is duplicated to which may override
349*ec779b8eSAndroid Build Coastguard Worker // a valid device selection on those outputs.
350*ec779b8eSAndroid Build Coastguard Worker bool force = (msdOutDevices.isEmpty() || msdOutDevices != desc->devices())
351*ec779b8eSAndroid Build Coastguard Worker && !desc->isDuplicated()
352*ec779b8eSAndroid Build Coastguard Worker && (!device_distinguishes_on_address(device->type())
353*ec779b8eSAndroid Build Coastguard Worker // always force when disconnecting (a non-duplicated device)
354*ec779b8eSAndroid Build Coastguard Worker || (state == AUDIO_POLICY_DEVICE_STATE_UNAVAILABLE));
355*ec779b8eSAndroid Build Coastguard Worker if (desc->mPreferredAttrInfo != nullptr && newDevices != desc->devices()) {
356*ec779b8eSAndroid Build Coastguard Worker // If the device is using preferred mixer attributes, the output need to reopen
357*ec779b8eSAndroid Build Coastguard Worker // with default configuration when the new selected devices are different from
358*ec779b8eSAndroid Build Coastguard Worker // current routing devices
359*ec779b8eSAndroid Build Coastguard Worker outputsToReopenWithDevices.emplace(mOutputs.keyAt(i), newDevices);
360*ec779b8eSAndroid Build Coastguard Worker continue;
361*ec779b8eSAndroid Build Coastguard Worker }
362*ec779b8eSAndroid Build Coastguard Worker setOutputDevices(__func__, desc, newDevices, force, 0);
363*ec779b8eSAndroid Build Coastguard Worker }
364*ec779b8eSAndroid Build Coastguard Worker if (!desc->isDuplicated() && desc->mProfile->hasDynamicAudioProfile() &&
365*ec779b8eSAndroid Build Coastguard Worker !activeMediaDevices.empty() && desc->devices() != activeMediaDevices &&
366*ec779b8eSAndroid Build Coastguard Worker desc->supportsDevicesForPlayback(activeMediaDevices)) {
367*ec779b8eSAndroid Build Coastguard Worker // Reopen the output to query the dynamic profiles when there is not active
368*ec779b8eSAndroid Build Coastguard Worker // clients or all active clients will be rerouted. Otherwise, set the flag
369*ec779b8eSAndroid Build Coastguard Worker // `mPendingReopenToQueryProfiles` in the SwOutputDescriptor so that the output
370*ec779b8eSAndroid Build Coastguard Worker // can be reopened to query dynamic profiles when all clients are inactive.
371*ec779b8eSAndroid Build Coastguard Worker if (areAllActiveTracksRerouted(desc)) {
372*ec779b8eSAndroid Build Coastguard Worker outputsToReopenWithDevices.emplace(mOutputs.keyAt(i), activeMediaDevices);
373*ec779b8eSAndroid Build Coastguard Worker } else {
374*ec779b8eSAndroid Build Coastguard Worker desc->mPendingReopenToQueryProfiles = true;
375*ec779b8eSAndroid Build Coastguard Worker }
376*ec779b8eSAndroid Build Coastguard Worker }
377*ec779b8eSAndroid Build Coastguard Worker if (!desc->supportsDevicesForPlayback(activeMediaDevices)) {
378*ec779b8eSAndroid Build Coastguard Worker // Clear the flag that previously set for re-querying profiles.
379*ec779b8eSAndroid Build Coastguard Worker desc->mPendingReopenToQueryProfiles = false;
380*ec779b8eSAndroid Build Coastguard Worker }
381*ec779b8eSAndroid Build Coastguard Worker }
382*ec779b8eSAndroid Build Coastguard Worker reopenOutputsWithDevices(outputsToReopenWithDevices);
383*ec779b8eSAndroid Build Coastguard Worker
384*ec779b8eSAndroid Build Coastguard Worker if (state == AUDIO_POLICY_DEVICE_STATE_UNAVAILABLE) {
385*ec779b8eSAndroid Build Coastguard Worker cleanUpForDevice(device);
386*ec779b8eSAndroid Build Coastguard Worker }
387*ec779b8eSAndroid Build Coastguard Worker
388*ec779b8eSAndroid Build Coastguard Worker checkLeBroadcastRoutes(wasLeUnicastActive, nullptr, 0);
389*ec779b8eSAndroid Build Coastguard Worker
390*ec779b8eSAndroid Build Coastguard Worker mpClientInterface->onAudioPortListUpdate();
391*ec779b8eSAndroid Build Coastguard Worker ALOGV("%s() completed for device: %s", __func__, device->toString().c_str());
392*ec779b8eSAndroid Build Coastguard Worker return NO_ERROR;
393*ec779b8eSAndroid Build Coastguard Worker } // end if is output device
394*ec779b8eSAndroid Build Coastguard Worker
395*ec779b8eSAndroid Build Coastguard Worker // handle input devices
396*ec779b8eSAndroid Build Coastguard Worker if (audio_is_input_device(device->type())) {
397*ec779b8eSAndroid Build Coastguard Worker ssize_t index = mAvailableInputDevices.indexOf(device);
398*ec779b8eSAndroid Build Coastguard Worker switch (state)
399*ec779b8eSAndroid Build Coastguard Worker {
400*ec779b8eSAndroid Build Coastguard Worker // handle input device connection
401*ec779b8eSAndroid Build Coastguard Worker case AUDIO_POLICY_DEVICE_STATE_AVAILABLE: {
402*ec779b8eSAndroid Build Coastguard Worker if (index >= 0) {
403*ec779b8eSAndroid Build Coastguard Worker ALOGW("%s() device already connected: %s", __func__, device->toString().c_str());
404*ec779b8eSAndroid Build Coastguard Worker return INVALID_OPERATION;
405*ec779b8eSAndroid Build Coastguard Worker }
406*ec779b8eSAndroid Build Coastguard Worker
407*ec779b8eSAndroid Build Coastguard Worker ALOGV("%s() connecting device %s", __func__, device->toString().c_str());
408*ec779b8eSAndroid Build Coastguard Worker
409*ec779b8eSAndroid Build Coastguard Worker if (mAvailableInputDevices.add(device) < 0) {
410*ec779b8eSAndroid Build Coastguard Worker return NO_MEMORY;
411*ec779b8eSAndroid Build Coastguard Worker }
412*ec779b8eSAndroid Build Coastguard Worker
413*ec779b8eSAndroid Build Coastguard Worker // Before checking intputs, broadcast connect event to allow HAL to retrieve dynamic
414*ec779b8eSAndroid Build Coastguard Worker // parameters on newly connected devices (instead of opening the inputs...)
415*ec779b8eSAndroid Build Coastguard Worker if (broadcastDeviceConnectionState(
416*ec779b8eSAndroid Build Coastguard Worker device, media::DeviceConnectedState::CONNECTED) != NO_ERROR) {
417*ec779b8eSAndroid Build Coastguard Worker mAvailableInputDevices.remove(device);
418*ec779b8eSAndroid Build Coastguard Worker mHwModules.cleanUpForDevice(device);
419*ec779b8eSAndroid Build Coastguard Worker ALOGE("%s() device %s format %x connection failed", __func__,
420*ec779b8eSAndroid Build Coastguard Worker device->toString().c_str(), device->getEncodedFormat());
421*ec779b8eSAndroid Build Coastguard Worker return INVALID_OPERATION;
422*ec779b8eSAndroid Build Coastguard Worker }
423*ec779b8eSAndroid Build Coastguard Worker // Propagate device availability to Engine
424*ec779b8eSAndroid Build Coastguard Worker setEngineDeviceConnectionState(device, state);
425*ec779b8eSAndroid Build Coastguard Worker
426*ec779b8eSAndroid Build Coastguard Worker if (checkInputsForDevice(device, state) != NO_ERROR) {
427*ec779b8eSAndroid Build Coastguard Worker setEngineDeviceConnectionState(device, AUDIO_POLICY_DEVICE_STATE_UNAVAILABLE);
428*ec779b8eSAndroid Build Coastguard Worker
429*ec779b8eSAndroid Build Coastguard Worker mAvailableInputDevices.remove(device);
430*ec779b8eSAndroid Build Coastguard Worker
431*ec779b8eSAndroid Build Coastguard Worker broadcastDeviceConnectionState(device, media::DeviceConnectedState::DISCONNECTED);
432*ec779b8eSAndroid Build Coastguard Worker
433*ec779b8eSAndroid Build Coastguard Worker mHwModules.cleanUpForDevice(device);
434*ec779b8eSAndroid Build Coastguard Worker
435*ec779b8eSAndroid Build Coastguard Worker return INVALID_OPERATION;
436*ec779b8eSAndroid Build Coastguard Worker }
437*ec779b8eSAndroid Build Coastguard Worker
438*ec779b8eSAndroid Build Coastguard Worker } break;
439*ec779b8eSAndroid Build Coastguard Worker
440*ec779b8eSAndroid Build Coastguard Worker // handle input device disconnection
441*ec779b8eSAndroid Build Coastguard Worker case AUDIO_POLICY_DEVICE_STATE_UNAVAILABLE: {
442*ec779b8eSAndroid Build Coastguard Worker if (index < 0) {
443*ec779b8eSAndroid Build Coastguard Worker ALOGW("%s() device not connected: %s", __func__, device->toString().c_str());
444*ec779b8eSAndroid Build Coastguard Worker return INVALID_OPERATION;
445*ec779b8eSAndroid Build Coastguard Worker }
446*ec779b8eSAndroid Build Coastguard Worker
447*ec779b8eSAndroid Build Coastguard Worker ALOGV("%s() disconnecting input device %s", __func__, device->toString().c_str());
448*ec779b8eSAndroid Build Coastguard Worker
449*ec779b8eSAndroid Build Coastguard Worker // Notify the HAL to prepare to disconnect device
450*ec779b8eSAndroid Build Coastguard Worker broadcastDeviceConnectionState(
451*ec779b8eSAndroid Build Coastguard Worker device, media::DeviceConnectedState::PREPARE_TO_DISCONNECT);
452*ec779b8eSAndroid Build Coastguard Worker
453*ec779b8eSAndroid Build Coastguard Worker mAvailableInputDevices.remove(device);
454*ec779b8eSAndroid Build Coastguard Worker
455*ec779b8eSAndroid Build Coastguard Worker checkInputsForDevice(device, state);
456*ec779b8eSAndroid Build Coastguard Worker
457*ec779b8eSAndroid Build Coastguard Worker // Set Disconnect to HALs
458*ec779b8eSAndroid Build Coastguard Worker broadcastDeviceConnectionState(device, media::DeviceConnectedState::DISCONNECTED);
459*ec779b8eSAndroid Build Coastguard Worker
460*ec779b8eSAndroid Build Coastguard Worker // remove device from mReportedFormatsMap cache
461*ec779b8eSAndroid Build Coastguard Worker mReportedFormatsMap.erase(device);
462*ec779b8eSAndroid Build Coastguard Worker
463*ec779b8eSAndroid Build Coastguard Worker // Propagate device availability to Engine
464*ec779b8eSAndroid Build Coastguard Worker setEngineDeviceConnectionState(device, state);
465*ec779b8eSAndroid Build Coastguard Worker } break;
466*ec779b8eSAndroid Build Coastguard Worker
467*ec779b8eSAndroid Build Coastguard Worker default:
468*ec779b8eSAndroid Build Coastguard Worker ALOGE("%s() invalid state: %x", __func__, state);
469*ec779b8eSAndroid Build Coastguard Worker return BAD_VALUE;
470*ec779b8eSAndroid Build Coastguard Worker }
471*ec779b8eSAndroid Build Coastguard Worker
472*ec779b8eSAndroid Build Coastguard Worker checkCloseInputs();
473*ec779b8eSAndroid Build Coastguard Worker // As the input device list can impact the output device selection, update
474*ec779b8eSAndroid Build Coastguard Worker // getDeviceForStrategy() cache
475*ec779b8eSAndroid Build Coastguard Worker updateDevicesAndOutputs();
476*ec779b8eSAndroid Build Coastguard Worker
477*ec779b8eSAndroid Build Coastguard Worker (void)updateCallRouting(false /*fromCache*/);
478*ec779b8eSAndroid Build Coastguard Worker // Reconnect Audio Source
479*ec779b8eSAndroid Build Coastguard Worker for (const auto &strategy : mEngine->getOrderedProductStrategies()) {
480*ec779b8eSAndroid Build Coastguard Worker auto attributes = mEngine->getAllAttributesForProductStrategy(strategy).front();
481*ec779b8eSAndroid Build Coastguard Worker checkAudioSourceForAttributes(attributes);
482*ec779b8eSAndroid Build Coastguard Worker }
483*ec779b8eSAndroid Build Coastguard Worker if (state == AUDIO_POLICY_DEVICE_STATE_UNAVAILABLE) {
484*ec779b8eSAndroid Build Coastguard Worker cleanUpForDevice(device);
485*ec779b8eSAndroid Build Coastguard Worker }
486*ec779b8eSAndroid Build Coastguard Worker
487*ec779b8eSAndroid Build Coastguard Worker mpClientInterface->onAudioPortListUpdate();
488*ec779b8eSAndroid Build Coastguard Worker ALOGV("%s() completed for device: %s", __func__, device->toString().c_str());
489*ec779b8eSAndroid Build Coastguard Worker return NO_ERROR;
490*ec779b8eSAndroid Build Coastguard Worker } // end if is input device
491*ec779b8eSAndroid Build Coastguard Worker
492*ec779b8eSAndroid Build Coastguard Worker ALOGW("%s() invalid device: %s", __func__, device->toString().c_str());
493*ec779b8eSAndroid Build Coastguard Worker return BAD_VALUE;
494*ec779b8eSAndroid Build Coastguard Worker }
495*ec779b8eSAndroid Build Coastguard Worker
deviceToAudioPort(audio_devices_t device,const char * device_address,const char * device_name,media::AudioPortFw * aidlPort)496*ec779b8eSAndroid Build Coastguard Worker status_t AudioPolicyManager::deviceToAudioPort(audio_devices_t device, const char* device_address,
497*ec779b8eSAndroid Build Coastguard Worker const char* device_name,
498*ec779b8eSAndroid Build Coastguard Worker media::AudioPortFw* aidlPort) {
499*ec779b8eSAndroid Build Coastguard Worker const auto devDescr = sp<DeviceDescriptorBase>::make(device, device_address);
500*ec779b8eSAndroid Build Coastguard Worker devDescr->setName(device_name);
501*ec779b8eSAndroid Build Coastguard Worker return devDescr->writeToParcelable(aidlPort);
502*ec779b8eSAndroid Build Coastguard Worker }
503*ec779b8eSAndroid Build Coastguard Worker
setEngineDeviceConnectionState(const sp<DeviceDescriptor> device,audio_policy_dev_state_t state)504*ec779b8eSAndroid Build Coastguard Worker void AudioPolicyManager::setEngineDeviceConnectionState(const sp<DeviceDescriptor> device,
505*ec779b8eSAndroid Build Coastguard Worker audio_policy_dev_state_t state) {
506*ec779b8eSAndroid Build Coastguard Worker
507*ec779b8eSAndroid Build Coastguard Worker // the Engine does not have to know about remote submix devices used by dynamic audio policies
508*ec779b8eSAndroid Build Coastguard Worker if (audio_is_remote_submix_device(device->type()) && device->address() != "0") {
509*ec779b8eSAndroid Build Coastguard Worker return;
510*ec779b8eSAndroid Build Coastguard Worker }
511*ec779b8eSAndroid Build Coastguard Worker mEngine->setDeviceConnectionState(device, state);
512*ec779b8eSAndroid Build Coastguard Worker }
513*ec779b8eSAndroid Build Coastguard Worker
514*ec779b8eSAndroid Build Coastguard Worker
getDeviceConnectionState(audio_devices_t device,const char * device_address)515*ec779b8eSAndroid Build Coastguard Worker audio_policy_dev_state_t AudioPolicyManager::getDeviceConnectionState(audio_devices_t device,
516*ec779b8eSAndroid Build Coastguard Worker const char *device_address)
517*ec779b8eSAndroid Build Coastguard Worker {
518*ec779b8eSAndroid Build Coastguard Worker sp<DeviceDescriptor> devDesc =
519*ec779b8eSAndroid Build Coastguard Worker mHwModules.getDeviceDescriptor(device, device_address, "", AUDIO_FORMAT_DEFAULT,
520*ec779b8eSAndroid Build Coastguard Worker false /* allowToCreate */,
521*ec779b8eSAndroid Build Coastguard Worker (strlen(device_address) != 0)/*matchAddress*/);
522*ec779b8eSAndroid Build Coastguard Worker
523*ec779b8eSAndroid Build Coastguard Worker if (devDesc == 0) {
524*ec779b8eSAndroid Build Coastguard Worker ALOGV("getDeviceConnectionState() undeclared device, type %08x, address: %s",
525*ec779b8eSAndroid Build Coastguard Worker device, device_address);
526*ec779b8eSAndroid Build Coastguard Worker return AUDIO_POLICY_DEVICE_STATE_UNAVAILABLE;
527*ec779b8eSAndroid Build Coastguard Worker }
528*ec779b8eSAndroid Build Coastguard Worker
529*ec779b8eSAndroid Build Coastguard Worker DeviceVector *deviceVector;
530*ec779b8eSAndroid Build Coastguard Worker
531*ec779b8eSAndroid Build Coastguard Worker if (audio_is_output_device(device)) {
532*ec779b8eSAndroid Build Coastguard Worker deviceVector = &mAvailableOutputDevices;
533*ec779b8eSAndroid Build Coastguard Worker } else if (audio_is_input_device(device)) {
534*ec779b8eSAndroid Build Coastguard Worker deviceVector = &mAvailableInputDevices;
535*ec779b8eSAndroid Build Coastguard Worker } else {
536*ec779b8eSAndroid Build Coastguard Worker ALOGW("%s() invalid device type %08x", __func__, device);
537*ec779b8eSAndroid Build Coastguard Worker return AUDIO_POLICY_DEVICE_STATE_UNAVAILABLE;
538*ec779b8eSAndroid Build Coastguard Worker }
539*ec779b8eSAndroid Build Coastguard Worker
540*ec779b8eSAndroid Build Coastguard Worker return (deviceVector->getDevice(
541*ec779b8eSAndroid Build Coastguard Worker device, String8(device_address), AUDIO_FORMAT_DEFAULT) != 0) ?
542*ec779b8eSAndroid Build Coastguard Worker AUDIO_POLICY_DEVICE_STATE_AVAILABLE : AUDIO_POLICY_DEVICE_STATE_UNAVAILABLE;
543*ec779b8eSAndroid Build Coastguard Worker }
544*ec779b8eSAndroid Build Coastguard Worker
handleDeviceConfigChange(audio_devices_t device,const char * device_address,const char * device_name,audio_format_t encodedFormat)545*ec779b8eSAndroid Build Coastguard Worker status_t AudioPolicyManager::handleDeviceConfigChange(audio_devices_t device,
546*ec779b8eSAndroid Build Coastguard Worker const char *device_address,
547*ec779b8eSAndroid Build Coastguard Worker const char *device_name,
548*ec779b8eSAndroid Build Coastguard Worker audio_format_t encodedFormat)
549*ec779b8eSAndroid Build Coastguard Worker {
550*ec779b8eSAndroid Build Coastguard Worker ALOGV("handleDeviceConfigChange(() device: 0x%X, address %s name %s encodedFormat: 0x%X",
551*ec779b8eSAndroid Build Coastguard Worker device, device_address, device_name, encodedFormat);
552*ec779b8eSAndroid Build Coastguard Worker
553*ec779b8eSAndroid Build Coastguard Worker // connect/disconnect only 1 device at a time
554*ec779b8eSAndroid Build Coastguard Worker if (!audio_is_output_device(device) && !audio_is_input_device(device)) return BAD_VALUE;
555*ec779b8eSAndroid Build Coastguard Worker
556*ec779b8eSAndroid Build Coastguard Worker // Check if the device is currently connected
557*ec779b8eSAndroid Build Coastguard Worker DeviceVector deviceList = mAvailableOutputDevices.getDevicesFromType(device);
558*ec779b8eSAndroid Build Coastguard Worker if (deviceList.empty()) {
559*ec779b8eSAndroid Build Coastguard Worker // Nothing to do: device is not connected
560*ec779b8eSAndroid Build Coastguard Worker return NO_ERROR;
561*ec779b8eSAndroid Build Coastguard Worker }
562*ec779b8eSAndroid Build Coastguard Worker sp<DeviceDescriptor> devDesc = deviceList.itemAt(0);
563*ec779b8eSAndroid Build Coastguard Worker
564*ec779b8eSAndroid Build Coastguard Worker // For offloaded A2DP, Hw modules may have the capability to
565*ec779b8eSAndroid Build Coastguard Worker // configure codecs.
566*ec779b8eSAndroid Build Coastguard Worker // Handle two specific cases by sending a set parameter to
567*ec779b8eSAndroid Build Coastguard Worker // configure A2DP codecs. No need to toggle device state.
568*ec779b8eSAndroid Build Coastguard Worker // Case 1: A2DP active device switches from primary to primary
569*ec779b8eSAndroid Build Coastguard Worker // module
570*ec779b8eSAndroid Build Coastguard Worker // Case 2: A2DP device config changes on primary module.
571*ec779b8eSAndroid Build Coastguard Worker if (device_has_encoding_capability(device) && hasPrimaryOutput()) {
572*ec779b8eSAndroid Build Coastguard Worker sp<HwModule> module = mHwModules.getModuleForDeviceType(device, encodedFormat);
573*ec779b8eSAndroid Build Coastguard Worker audio_module_handle_t primaryHandle = mPrimaryOutput->getModuleHandle();
574*ec779b8eSAndroid Build Coastguard Worker if (availablePrimaryOutputDevices().contains(devDesc) &&
575*ec779b8eSAndroid Build Coastguard Worker (module != 0 && module->getHandle() == primaryHandle)) {
576*ec779b8eSAndroid Build Coastguard Worker bool isA2dp = audio_is_a2dp_out_device(device);
577*ec779b8eSAndroid Build Coastguard Worker const String8 supportKey = isA2dp ? String8(AudioParameter::keyReconfigA2dpSupported)
578*ec779b8eSAndroid Build Coastguard Worker : String8(AudioParameter::keyReconfigLeSupported);
579*ec779b8eSAndroid Build Coastguard Worker String8 reply = mpClientInterface->getParameters(AUDIO_IO_HANDLE_NONE, supportKey);
580*ec779b8eSAndroid Build Coastguard Worker AudioParameter repliedParameters(reply);
581*ec779b8eSAndroid Build Coastguard Worker int isReconfigSupported;
582*ec779b8eSAndroid Build Coastguard Worker repliedParameters.getInt(supportKey, isReconfigSupported);
583*ec779b8eSAndroid Build Coastguard Worker if (isReconfigSupported) {
584*ec779b8eSAndroid Build Coastguard Worker const String8 key = isA2dp ? String8(AudioParameter::keyReconfigA2dp)
585*ec779b8eSAndroid Build Coastguard Worker : String8(AudioParameter::keyReconfigLe);
586*ec779b8eSAndroid Build Coastguard Worker AudioParameter param;
587*ec779b8eSAndroid Build Coastguard Worker param.add(key, String8("true"));
588*ec779b8eSAndroid Build Coastguard Worker mpClientInterface->setParameters(AUDIO_IO_HANDLE_NONE, param.toString());
589*ec779b8eSAndroid Build Coastguard Worker devDesc->setEncodedFormat(encodedFormat);
590*ec779b8eSAndroid Build Coastguard Worker return NO_ERROR;
591*ec779b8eSAndroid Build Coastguard Worker }
592*ec779b8eSAndroid Build Coastguard Worker }
593*ec779b8eSAndroid Build Coastguard Worker }
594*ec779b8eSAndroid Build Coastguard Worker auto musicStrategy = streamToStrategy(AUDIO_STREAM_MUSIC);
595*ec779b8eSAndroid Build Coastguard Worker uint32_t muteWaitMs = 0;
596*ec779b8eSAndroid Build Coastguard Worker for (size_t i = 0; i < mOutputs.size(); i++) {
597*ec779b8eSAndroid Build Coastguard Worker sp<SwAudioOutputDescriptor> desc = mOutputs.valueAt(i);
598*ec779b8eSAndroid Build Coastguard Worker // mute media strategies to avoid sending the music tail into
599*ec779b8eSAndroid Build Coastguard Worker // the earpiece or headset.
600*ec779b8eSAndroid Build Coastguard Worker if (desc->isStrategyActive(musicStrategy)) {
601*ec779b8eSAndroid Build Coastguard Worker uint32_t tempRecommendedMuteDuration = desc->getRecommendedMuteDurationMs();
602*ec779b8eSAndroid Build Coastguard Worker uint32_t tempMuteDurationMs = tempRecommendedMuteDuration > 0 ?
603*ec779b8eSAndroid Build Coastguard Worker tempRecommendedMuteDuration : desc->latency() * 4;
604*ec779b8eSAndroid Build Coastguard Worker if (muteWaitMs < tempMuteDurationMs) {
605*ec779b8eSAndroid Build Coastguard Worker muteWaitMs = tempMuteDurationMs;
606*ec779b8eSAndroid Build Coastguard Worker }
607*ec779b8eSAndroid Build Coastguard Worker }
608*ec779b8eSAndroid Build Coastguard Worker setStrategyMute(musicStrategy, true, desc);
609*ec779b8eSAndroid Build Coastguard Worker setStrategyMute(musicStrategy, false, desc, MUTE_TIME_MS,
610*ec779b8eSAndroid Build Coastguard Worker mEngine->getOutputDevicesForAttributes(attributes_initializer(AUDIO_USAGE_MEDIA),
611*ec779b8eSAndroid Build Coastguard Worker nullptr, true /*fromCache*/).types());
612*ec779b8eSAndroid Build Coastguard Worker }
613*ec779b8eSAndroid Build Coastguard Worker // Wait for the muted audio to propagate down the audio path see checkDeviceMuteStrategies().
614*ec779b8eSAndroid Build Coastguard Worker // We assume that MUTE_TIME_MS is way larger than muteWaitMs so that unmuting still
615*ec779b8eSAndroid Build Coastguard Worker // happens after the actual device switch.
616*ec779b8eSAndroid Build Coastguard Worker if (muteWaitMs > 0) {
617*ec779b8eSAndroid Build Coastguard Worker ALOGW_IF(MUTE_TIME_MS < muteWaitMs * 2, "%s excessive mute wait %d", __func__, muteWaitMs);
618*ec779b8eSAndroid Build Coastguard Worker usleep(muteWaitMs * 1000);
619*ec779b8eSAndroid Build Coastguard Worker }
620*ec779b8eSAndroid Build Coastguard Worker // Toggle the device state: UNAVAILABLE -> AVAILABLE
621*ec779b8eSAndroid Build Coastguard Worker // This will force reading again the device configuration
622*ec779b8eSAndroid Build Coastguard Worker status_t status = setDeviceConnectionState(device,
623*ec779b8eSAndroid Build Coastguard Worker AUDIO_POLICY_DEVICE_STATE_UNAVAILABLE,
624*ec779b8eSAndroid Build Coastguard Worker device_address, device_name,
625*ec779b8eSAndroid Build Coastguard Worker devDesc->getEncodedFormat());
626*ec779b8eSAndroid Build Coastguard Worker if (status != NO_ERROR) {
627*ec779b8eSAndroid Build Coastguard Worker ALOGW("handleDeviceConfigChange() error disabling connection state: %d",
628*ec779b8eSAndroid Build Coastguard Worker status);
629*ec779b8eSAndroid Build Coastguard Worker return status;
630*ec779b8eSAndroid Build Coastguard Worker }
631*ec779b8eSAndroid Build Coastguard Worker
632*ec779b8eSAndroid Build Coastguard Worker status = setDeviceConnectionState(device,
633*ec779b8eSAndroid Build Coastguard Worker AUDIO_POLICY_DEVICE_STATE_AVAILABLE,
634*ec779b8eSAndroid Build Coastguard Worker device_address, device_name, encodedFormat);
635*ec779b8eSAndroid Build Coastguard Worker if (status != NO_ERROR) {
636*ec779b8eSAndroid Build Coastguard Worker ALOGW("handleDeviceConfigChange() error enabling connection state: %d",
637*ec779b8eSAndroid Build Coastguard Worker status);
638*ec779b8eSAndroid Build Coastguard Worker return status;
639*ec779b8eSAndroid Build Coastguard Worker }
640*ec779b8eSAndroid Build Coastguard Worker
641*ec779b8eSAndroid Build Coastguard Worker return NO_ERROR;
642*ec779b8eSAndroid Build Coastguard Worker }
643*ec779b8eSAndroid Build Coastguard Worker
getHwOffloadFormatsSupportedForBluetoothMedia(audio_devices_t device,std::vector<audio_format_t> * formats)644*ec779b8eSAndroid Build Coastguard Worker status_t AudioPolicyManager::getHwOffloadFormatsSupportedForBluetoothMedia(
645*ec779b8eSAndroid Build Coastguard Worker audio_devices_t device, std::vector<audio_format_t> *formats)
646*ec779b8eSAndroid Build Coastguard Worker {
647*ec779b8eSAndroid Build Coastguard Worker ALOGV("getHwOffloadFormatsSupportedForBluetoothMedia()");
648*ec779b8eSAndroid Build Coastguard Worker status_t status = NO_ERROR;
649*ec779b8eSAndroid Build Coastguard Worker std::unordered_set<audio_format_t> formatSet;
650*ec779b8eSAndroid Build Coastguard Worker sp<HwModule> primaryModule =
651*ec779b8eSAndroid Build Coastguard Worker mHwModules.getModuleFromName(AUDIO_HARDWARE_MODULE_ID_PRIMARY);
652*ec779b8eSAndroid Build Coastguard Worker if (primaryModule == nullptr) {
653*ec779b8eSAndroid Build Coastguard Worker ALOGE("%s() unable to get primary module", __func__);
654*ec779b8eSAndroid Build Coastguard Worker return NO_INIT;
655*ec779b8eSAndroid Build Coastguard Worker }
656*ec779b8eSAndroid Build Coastguard Worker
657*ec779b8eSAndroid Build Coastguard Worker DeviceTypeSet audioDeviceSet;
658*ec779b8eSAndroid Build Coastguard Worker
659*ec779b8eSAndroid Build Coastguard Worker switch(device) {
660*ec779b8eSAndroid Build Coastguard Worker case AUDIO_DEVICE_OUT_BLUETOOTH_A2DP:
661*ec779b8eSAndroid Build Coastguard Worker audioDeviceSet = getAudioDeviceOutAllA2dpSet();
662*ec779b8eSAndroid Build Coastguard Worker break;
663*ec779b8eSAndroid Build Coastguard Worker case AUDIO_DEVICE_OUT_BLE_HEADSET:
664*ec779b8eSAndroid Build Coastguard Worker audioDeviceSet = getAudioDeviceOutLeAudioUnicastSet();
665*ec779b8eSAndroid Build Coastguard Worker break;
666*ec779b8eSAndroid Build Coastguard Worker case AUDIO_DEVICE_OUT_BLE_BROADCAST:
667*ec779b8eSAndroid Build Coastguard Worker audioDeviceSet = getAudioDeviceOutLeAudioBroadcastSet();
668*ec779b8eSAndroid Build Coastguard Worker break;
669*ec779b8eSAndroid Build Coastguard Worker default:
670*ec779b8eSAndroid Build Coastguard Worker ALOGE("%s() device type 0x%08x not supported", __func__, device);
671*ec779b8eSAndroid Build Coastguard Worker return BAD_VALUE;
672*ec779b8eSAndroid Build Coastguard Worker }
673*ec779b8eSAndroid Build Coastguard Worker
674*ec779b8eSAndroid Build Coastguard Worker DeviceVector declaredDevices = primaryModule->getDeclaredDevices().getDevicesFromTypes(
675*ec779b8eSAndroid Build Coastguard Worker audioDeviceSet);
676*ec779b8eSAndroid Build Coastguard Worker for (const auto& device : declaredDevices) {
677*ec779b8eSAndroid Build Coastguard Worker formatSet.insert(device->encodedFormats().begin(), device->encodedFormats().end());
678*ec779b8eSAndroid Build Coastguard Worker }
679*ec779b8eSAndroid Build Coastguard Worker formats->assign(formatSet.begin(), formatSet.end());
680*ec779b8eSAndroid Build Coastguard Worker return status;
681*ec779b8eSAndroid Build Coastguard Worker }
682*ec779b8eSAndroid Build Coastguard Worker
selectBestRxSinkDevicesForCall(bool fromCache)683*ec779b8eSAndroid Build Coastguard Worker DeviceVector AudioPolicyManager::selectBestRxSinkDevicesForCall(bool fromCache)
684*ec779b8eSAndroid Build Coastguard Worker {
685*ec779b8eSAndroid Build Coastguard Worker DeviceVector rxSinkdevices{};
686*ec779b8eSAndroid Build Coastguard Worker rxSinkdevices = mEngine->getOutputDevicesForAttributes(
687*ec779b8eSAndroid Build Coastguard Worker attributes_initializer(AUDIO_USAGE_VOICE_COMMUNICATION), nullptr, fromCache);
688*ec779b8eSAndroid Build Coastguard Worker if (!rxSinkdevices.isEmpty() && mAvailableOutputDevices.contains(rxSinkdevices.itemAt(0))) {
689*ec779b8eSAndroid Build Coastguard Worker auto rxSinkDevice = rxSinkdevices.itemAt(0);
690*ec779b8eSAndroid Build Coastguard Worker auto telephonyRxModule = mHwModules.getModuleForDeviceType(
691*ec779b8eSAndroid Build Coastguard Worker AUDIO_DEVICE_IN_TELEPHONY_RX, AUDIO_FORMAT_DEFAULT);
692*ec779b8eSAndroid Build Coastguard Worker // retrieve Rx Source device descriptor
693*ec779b8eSAndroid Build Coastguard Worker sp<DeviceDescriptor> rxSourceDevice = mAvailableInputDevices.getDevice(
694*ec779b8eSAndroid Build Coastguard Worker AUDIO_DEVICE_IN_TELEPHONY_RX, String8(), AUDIO_FORMAT_DEFAULT);
695*ec779b8eSAndroid Build Coastguard Worker
696*ec779b8eSAndroid Build Coastguard Worker // RX Telephony and Rx sink devices are declared by Primary Audio HAL
697*ec779b8eSAndroid Build Coastguard Worker if (isPrimaryModule(telephonyRxModule) && (telephonyRxModule->getHalVersionMajor() >= 3) &&
698*ec779b8eSAndroid Build Coastguard Worker telephonyRxModule->supportsPatch(rxSourceDevice, rxSinkDevice)) {
699*ec779b8eSAndroid Build Coastguard Worker ALOGI("%s() device %s using HW Bridge", __func__, rxSinkDevice->toString().c_str());
700*ec779b8eSAndroid Build Coastguard Worker return DeviceVector(rxSinkDevice);
701*ec779b8eSAndroid Build Coastguard Worker }
702*ec779b8eSAndroid Build Coastguard Worker }
703*ec779b8eSAndroid Build Coastguard Worker // Note that despite the fact that getNewOutputDevices() is called on the primary output,
704*ec779b8eSAndroid Build Coastguard Worker // the device returned is not necessarily reachable via this output
705*ec779b8eSAndroid Build Coastguard Worker // (filter later by setOutputDevices())
706*ec779b8eSAndroid Build Coastguard Worker return getNewOutputDevices(mPrimaryOutput, fromCache);
707*ec779b8eSAndroid Build Coastguard Worker }
708*ec779b8eSAndroid Build Coastguard Worker
updateCallRouting(bool fromCache,uint32_t delayMs,uint32_t * waitMs)709*ec779b8eSAndroid Build Coastguard Worker status_t AudioPolicyManager::updateCallRouting(bool fromCache, uint32_t delayMs, uint32_t *waitMs)
710*ec779b8eSAndroid Build Coastguard Worker {
711*ec779b8eSAndroid Build Coastguard Worker if (mEngine->getPhoneState() == AUDIO_MODE_IN_CALL) {
712*ec779b8eSAndroid Build Coastguard Worker DeviceVector rxDevices = selectBestRxSinkDevicesForCall(fromCache);
713*ec779b8eSAndroid Build Coastguard Worker return updateCallRoutingInternal(rxDevices, delayMs, waitMs);
714*ec779b8eSAndroid Build Coastguard Worker }
715*ec779b8eSAndroid Build Coastguard Worker return INVALID_OPERATION;
716*ec779b8eSAndroid Build Coastguard Worker }
717*ec779b8eSAndroid Build Coastguard Worker
updateCallRoutingInternal(const DeviceVector & rxDevices,uint32_t delayMs,uint32_t * waitMs)718*ec779b8eSAndroid Build Coastguard Worker status_t AudioPolicyManager::updateCallRoutingInternal(
719*ec779b8eSAndroid Build Coastguard Worker const DeviceVector &rxDevices, uint32_t delayMs, uint32_t *waitMs)
720*ec779b8eSAndroid Build Coastguard Worker {
721*ec779b8eSAndroid Build Coastguard Worker bool createTxPatch = false;
722*ec779b8eSAndroid Build Coastguard Worker bool createRxPatch = false;
723*ec779b8eSAndroid Build Coastguard Worker uint32_t muteWaitMs = 0;
724*ec779b8eSAndroid Build Coastguard Worker if (hasPrimaryOutput() &&
725*ec779b8eSAndroid Build Coastguard Worker mPrimaryOutput->devices().onlyContainsDevicesWithType(AUDIO_DEVICE_OUT_STUB)) {
726*ec779b8eSAndroid Build Coastguard Worker return INVALID_OPERATION;
727*ec779b8eSAndroid Build Coastguard Worker }
728*ec779b8eSAndroid Build Coastguard Worker
729*ec779b8eSAndroid Build Coastguard Worker audio_attributes_t attr = { .source = AUDIO_SOURCE_VOICE_COMMUNICATION };
730*ec779b8eSAndroid Build Coastguard Worker auto txSourceDevice = mEngine->getInputDeviceForAttributes(attr);
731*ec779b8eSAndroid Build Coastguard Worker
732*ec779b8eSAndroid Build Coastguard Worker if (!fix_call_audio_patch()) {
733*ec779b8eSAndroid Build Coastguard Worker disconnectTelephonyAudioSource(mCallRxSourceClient);
734*ec779b8eSAndroid Build Coastguard Worker disconnectTelephonyAudioSource(mCallTxSourceClient);
735*ec779b8eSAndroid Build Coastguard Worker }
736*ec779b8eSAndroid Build Coastguard Worker
737*ec779b8eSAndroid Build Coastguard Worker if (rxDevices.isEmpty()) {
738*ec779b8eSAndroid Build Coastguard Worker ALOGW("%s() no selected output device", __func__);
739*ec779b8eSAndroid Build Coastguard Worker return INVALID_OPERATION;
740*ec779b8eSAndroid Build Coastguard Worker }
741*ec779b8eSAndroid Build Coastguard Worker if (txSourceDevice == nullptr) {
742*ec779b8eSAndroid Build Coastguard Worker ALOGE("%s() selected input device not available", __func__);
743*ec779b8eSAndroid Build Coastguard Worker return INVALID_OPERATION;
744*ec779b8eSAndroid Build Coastguard Worker }
745*ec779b8eSAndroid Build Coastguard Worker
746*ec779b8eSAndroid Build Coastguard Worker ALOGV("%s device rxDevice %s txDevice %s", __func__,
747*ec779b8eSAndroid Build Coastguard Worker rxDevices.itemAt(0)->toString().c_str(), txSourceDevice->toString().c_str());
748*ec779b8eSAndroid Build Coastguard Worker
749*ec779b8eSAndroid Build Coastguard Worker auto telephonyRxModule =
750*ec779b8eSAndroid Build Coastguard Worker mHwModules.getModuleForDeviceType(AUDIO_DEVICE_IN_TELEPHONY_RX, AUDIO_FORMAT_DEFAULT);
751*ec779b8eSAndroid Build Coastguard Worker auto telephonyTxModule =
752*ec779b8eSAndroid Build Coastguard Worker mHwModules.getModuleForDeviceType(AUDIO_DEVICE_OUT_TELEPHONY_TX, AUDIO_FORMAT_DEFAULT);
753*ec779b8eSAndroid Build Coastguard Worker // retrieve Rx Source and Tx Sink device descriptors
754*ec779b8eSAndroid Build Coastguard Worker sp<DeviceDescriptor> rxSourceDevice =
755*ec779b8eSAndroid Build Coastguard Worker mAvailableInputDevices.getDevice(AUDIO_DEVICE_IN_TELEPHONY_RX,
756*ec779b8eSAndroid Build Coastguard Worker String8(),
757*ec779b8eSAndroid Build Coastguard Worker AUDIO_FORMAT_DEFAULT);
758*ec779b8eSAndroid Build Coastguard Worker sp<DeviceDescriptor> txSinkDevice =
759*ec779b8eSAndroid Build Coastguard Worker mAvailableOutputDevices.getDevice(AUDIO_DEVICE_OUT_TELEPHONY_TX,
760*ec779b8eSAndroid Build Coastguard Worker String8(),
761*ec779b8eSAndroid Build Coastguard Worker AUDIO_FORMAT_DEFAULT);
762*ec779b8eSAndroid Build Coastguard Worker
763*ec779b8eSAndroid Build Coastguard Worker // RX and TX Telephony device are declared by Primary Audio HAL
764*ec779b8eSAndroid Build Coastguard Worker if (isPrimaryModule(telephonyRxModule) && isPrimaryModule(telephonyTxModule) &&
765*ec779b8eSAndroid Build Coastguard Worker (telephonyRxModule->getHalVersionMajor() >= 3)) {
766*ec779b8eSAndroid Build Coastguard Worker if (rxSourceDevice == 0 || txSinkDevice == 0) {
767*ec779b8eSAndroid Build Coastguard Worker // RX / TX Telephony device(s) is(are) not currently available
768*ec779b8eSAndroid Build Coastguard Worker ALOGE("%s() no telephony Tx and/or RX device", __func__);
769*ec779b8eSAndroid Build Coastguard Worker return INVALID_OPERATION;
770*ec779b8eSAndroid Build Coastguard Worker }
771*ec779b8eSAndroid Build Coastguard Worker // createAudioPatchInternal now supports both HW / SW bridging
772*ec779b8eSAndroid Build Coastguard Worker createRxPatch = true;
773*ec779b8eSAndroid Build Coastguard Worker createTxPatch = true;
774*ec779b8eSAndroid Build Coastguard Worker } else {
775*ec779b8eSAndroid Build Coastguard Worker // If the RX device is on the primary HW module, then use legacy routing method for
776*ec779b8eSAndroid Build Coastguard Worker // voice calls via setOutputDevice() on primary output.
777*ec779b8eSAndroid Build Coastguard Worker // Otherwise, create two audio patches for TX and RX path.
778*ec779b8eSAndroid Build Coastguard Worker createRxPatch = !(availablePrimaryOutputDevices().contains(rxDevices.itemAt(0))) &&
779*ec779b8eSAndroid Build Coastguard Worker (rxSourceDevice != 0);
780*ec779b8eSAndroid Build Coastguard Worker // If the TX device is also on the primary HW module, setOutputDevice() will take care
781*ec779b8eSAndroid Build Coastguard Worker // of it due to legacy implementation. If not, create a patch.
782*ec779b8eSAndroid Build Coastguard Worker createTxPatch = !(availablePrimaryModuleInputDevices().contains(txSourceDevice)) &&
783*ec779b8eSAndroid Build Coastguard Worker (txSinkDevice != 0);
784*ec779b8eSAndroid Build Coastguard Worker }
785*ec779b8eSAndroid Build Coastguard Worker // Use legacy routing method for voice calls via setOutputDevice() on primary output.
786*ec779b8eSAndroid Build Coastguard Worker // Otherwise, create two audio patches for TX and RX path.
787*ec779b8eSAndroid Build Coastguard Worker if (!createRxPatch) {
788*ec779b8eSAndroid Build Coastguard Worker if (fix_call_audio_patch()) {
789*ec779b8eSAndroid Build Coastguard Worker disconnectTelephonyAudioSource(mCallRxSourceClient);
790*ec779b8eSAndroid Build Coastguard Worker }
791*ec779b8eSAndroid Build Coastguard Worker if (!hasPrimaryOutput()) {
792*ec779b8eSAndroid Build Coastguard Worker ALOGW("%s() no primary output available", __func__);
793*ec779b8eSAndroid Build Coastguard Worker return INVALID_OPERATION;
794*ec779b8eSAndroid Build Coastguard Worker }
795*ec779b8eSAndroid Build Coastguard Worker muteWaitMs = setOutputDevices(__func__, mPrimaryOutput, rxDevices, true, delayMs);
796*ec779b8eSAndroid Build Coastguard Worker } else { // create RX path audio patch
797*ec779b8eSAndroid Build Coastguard Worker connectTelephonyRxAudioSource(delayMs);
798*ec779b8eSAndroid Build Coastguard Worker // If the TX device is on the primary HW module but RX device is
799*ec779b8eSAndroid Build Coastguard Worker // on other HW module, SinkMetaData of telephony input should handle it
800*ec779b8eSAndroid Build Coastguard Worker // assuming the device uses audio HAL V5.0 and above
801*ec779b8eSAndroid Build Coastguard Worker }
802*ec779b8eSAndroid Build Coastguard Worker if (createTxPatch) { // create TX path audio patch
803*ec779b8eSAndroid Build Coastguard Worker // terminate active capture if on the same HW module as the call TX source device
804*ec779b8eSAndroid Build Coastguard Worker // FIXME: would be better to refine to only inputs whose profile connects to the
805*ec779b8eSAndroid Build Coastguard Worker // call TX device but this information is not in the audio patch and logic here must be
806*ec779b8eSAndroid Build Coastguard Worker // symmetric to the one in startInput()
807*ec779b8eSAndroid Build Coastguard Worker for (const auto& activeDesc : mInputs.getActiveInputs()) {
808*ec779b8eSAndroid Build Coastguard Worker if (activeDesc->hasSameHwModuleAs(txSourceDevice)) {
809*ec779b8eSAndroid Build Coastguard Worker closeActiveClients(activeDesc);
810*ec779b8eSAndroid Build Coastguard Worker }
811*ec779b8eSAndroid Build Coastguard Worker }
812*ec779b8eSAndroid Build Coastguard Worker connectTelephonyTxAudioSource(txSourceDevice, txSinkDevice, delayMs);
813*ec779b8eSAndroid Build Coastguard Worker } else if (fix_call_audio_patch()) {
814*ec779b8eSAndroid Build Coastguard Worker disconnectTelephonyAudioSource(mCallTxSourceClient);
815*ec779b8eSAndroid Build Coastguard Worker }
816*ec779b8eSAndroid Build Coastguard Worker if (waitMs != nullptr) {
817*ec779b8eSAndroid Build Coastguard Worker *waitMs = muteWaitMs;
818*ec779b8eSAndroid Build Coastguard Worker }
819*ec779b8eSAndroid Build Coastguard Worker return NO_ERROR;
820*ec779b8eSAndroid Build Coastguard Worker }
821*ec779b8eSAndroid Build Coastguard Worker
isDeviceOfModule(const sp<DeviceDescriptor> & devDesc,const char * moduleId) const822*ec779b8eSAndroid Build Coastguard Worker bool AudioPolicyManager::isDeviceOfModule(
823*ec779b8eSAndroid Build Coastguard Worker const sp<DeviceDescriptor>& devDesc, const char *moduleId) const {
824*ec779b8eSAndroid Build Coastguard Worker sp<HwModule> module = mHwModules.getModuleFromName(moduleId);
825*ec779b8eSAndroid Build Coastguard Worker if (module != 0) {
826*ec779b8eSAndroid Build Coastguard Worker return mAvailableOutputDevices.getDevicesFromHwModule(module->getHandle())
827*ec779b8eSAndroid Build Coastguard Worker .indexOf(devDesc) != NAME_NOT_FOUND
828*ec779b8eSAndroid Build Coastguard Worker || mAvailableInputDevices.getDevicesFromHwModule(module->getHandle())
829*ec779b8eSAndroid Build Coastguard Worker .indexOf(devDesc) != NAME_NOT_FOUND;
830*ec779b8eSAndroid Build Coastguard Worker }
831*ec779b8eSAndroid Build Coastguard Worker return false;
832*ec779b8eSAndroid Build Coastguard Worker }
833*ec779b8eSAndroid Build Coastguard Worker
connectTelephonyRxAudioSource(uint32_t delayMs)834*ec779b8eSAndroid Build Coastguard Worker void AudioPolicyManager::connectTelephonyRxAudioSource(uint32_t delayMs)
835*ec779b8eSAndroid Build Coastguard Worker {
836*ec779b8eSAndroid Build Coastguard Worker const auto aa = mEngine->getAttributesForStreamType(AUDIO_STREAM_VOICE_CALL);
837*ec779b8eSAndroid Build Coastguard Worker
838*ec779b8eSAndroid Build Coastguard Worker if (fix_call_audio_patch()) {
839*ec779b8eSAndroid Build Coastguard Worker if (mCallRxSourceClient != nullptr) {
840*ec779b8eSAndroid Build Coastguard Worker DeviceVector rxDevices =
841*ec779b8eSAndroid Build Coastguard Worker mEngine->getOutputDevicesForAttributes(aa, nullptr, false /*fromCache*/);
842*ec779b8eSAndroid Build Coastguard Worker ALOG_ASSERT(!rxDevices.isEmpty() || !mCallRxSourceClient->isConnected(),
843*ec779b8eSAndroid Build Coastguard Worker "connectTelephonyRxAudioSource(): no device found for call RX source");
844*ec779b8eSAndroid Build Coastguard Worker sp<DeviceDescriptor> rxDevice = rxDevices.itemAt(0);
845*ec779b8eSAndroid Build Coastguard Worker if (mCallRxSourceClient->isConnected()
846*ec779b8eSAndroid Build Coastguard Worker && mCallRxSourceClient->sinkDevice()->equals(rxDevice)) {
847*ec779b8eSAndroid Build Coastguard Worker return;
848*ec779b8eSAndroid Build Coastguard Worker }
849*ec779b8eSAndroid Build Coastguard Worker disconnectTelephonyAudioSource(mCallRxSourceClient);
850*ec779b8eSAndroid Build Coastguard Worker }
851*ec779b8eSAndroid Build Coastguard Worker } else {
852*ec779b8eSAndroid Build Coastguard Worker disconnectTelephonyAudioSource(mCallRxSourceClient);
853*ec779b8eSAndroid Build Coastguard Worker }
854*ec779b8eSAndroid Build Coastguard Worker
855*ec779b8eSAndroid Build Coastguard Worker const struct audio_port_config source = {
856*ec779b8eSAndroid Build Coastguard Worker .role = AUDIO_PORT_ROLE_SOURCE, .type = AUDIO_PORT_TYPE_DEVICE,
857*ec779b8eSAndroid Build Coastguard Worker .ext.device.type = AUDIO_DEVICE_IN_TELEPHONY_RX, .ext.device.address = ""
858*ec779b8eSAndroid Build Coastguard Worker };
859*ec779b8eSAndroid Build Coastguard Worker audio_port_handle_t portId = AUDIO_PORT_HANDLE_NONE;
860*ec779b8eSAndroid Build Coastguard Worker
861*ec779b8eSAndroid Build Coastguard Worker status_t status = startAudioSourceInternal(&source, &aa, &portId, 0 /*uid*/,
862*ec779b8eSAndroid Build Coastguard Worker true /*internal*/, true /*isCallRx*/, delayMs);
863*ec779b8eSAndroid Build Coastguard Worker ALOGE_IF(status != OK, "%s: failed to start audio source (%d)", __func__, status);
864*ec779b8eSAndroid Build Coastguard Worker mCallRxSourceClient = mAudioSources.valueFor(portId);
865*ec779b8eSAndroid Build Coastguard Worker ALOGV_IF(mCallRxSourceClient != nullptr, "%s portdID %d between source %s and sink %s",
866*ec779b8eSAndroid Build Coastguard Worker __func__, portId, mCallRxSourceClient->srcDevice()->toString().c_str(),
867*ec779b8eSAndroid Build Coastguard Worker mCallRxSourceClient->sinkDevice()->toString().c_str());
868*ec779b8eSAndroid Build Coastguard Worker ALOGE_IF(mCallRxSourceClient == nullptr,
869*ec779b8eSAndroid Build Coastguard Worker "%s failed to start Telephony Rx AudioSource", __func__);
870*ec779b8eSAndroid Build Coastguard Worker }
871*ec779b8eSAndroid Build Coastguard Worker
disconnectTelephonyAudioSource(sp<SourceClientDescriptor> & clientDesc)872*ec779b8eSAndroid Build Coastguard Worker void AudioPolicyManager::disconnectTelephonyAudioSource(sp<SourceClientDescriptor> &clientDesc)
873*ec779b8eSAndroid Build Coastguard Worker {
874*ec779b8eSAndroid Build Coastguard Worker if (clientDesc == nullptr) {
875*ec779b8eSAndroid Build Coastguard Worker return;
876*ec779b8eSAndroid Build Coastguard Worker }
877*ec779b8eSAndroid Build Coastguard Worker ALOGW_IF(stopAudioSource(clientDesc->portId()) != NO_ERROR,
878*ec779b8eSAndroid Build Coastguard Worker "%s error stopping audio source", __func__);
879*ec779b8eSAndroid Build Coastguard Worker clientDesc.clear();
880*ec779b8eSAndroid Build Coastguard Worker }
881*ec779b8eSAndroid Build Coastguard Worker
connectTelephonyTxAudioSource(const sp<DeviceDescriptor> & srcDevice,const sp<DeviceDescriptor> & sinkDevice,uint32_t delayMs)882*ec779b8eSAndroid Build Coastguard Worker void AudioPolicyManager::connectTelephonyTxAudioSource(
883*ec779b8eSAndroid Build Coastguard Worker const sp<DeviceDescriptor> &srcDevice, const sp<DeviceDescriptor> &sinkDevice,
884*ec779b8eSAndroid Build Coastguard Worker uint32_t delayMs)
885*ec779b8eSAndroid Build Coastguard Worker {
886*ec779b8eSAndroid Build Coastguard Worker if (srcDevice == nullptr || sinkDevice == nullptr) {
887*ec779b8eSAndroid Build Coastguard Worker ALOGW("%s could not create patch, invalid sink and/or source device(s)", __func__);
888*ec779b8eSAndroid Build Coastguard Worker return;
889*ec779b8eSAndroid Build Coastguard Worker }
890*ec779b8eSAndroid Build Coastguard Worker
891*ec779b8eSAndroid Build Coastguard Worker if (fix_call_audio_patch()) {
892*ec779b8eSAndroid Build Coastguard Worker if (mCallTxSourceClient != nullptr) {
893*ec779b8eSAndroid Build Coastguard Worker if (mCallTxSourceClient->isConnected()
894*ec779b8eSAndroid Build Coastguard Worker && mCallTxSourceClient->srcDevice()->equals(srcDevice)) {
895*ec779b8eSAndroid Build Coastguard Worker return;
896*ec779b8eSAndroid Build Coastguard Worker }
897*ec779b8eSAndroid Build Coastguard Worker disconnectTelephonyAudioSource(mCallTxSourceClient);
898*ec779b8eSAndroid Build Coastguard Worker }
899*ec779b8eSAndroid Build Coastguard Worker } else {
900*ec779b8eSAndroid Build Coastguard Worker disconnectTelephonyAudioSource(mCallTxSourceClient);
901*ec779b8eSAndroid Build Coastguard Worker }
902*ec779b8eSAndroid Build Coastguard Worker
903*ec779b8eSAndroid Build Coastguard Worker PatchBuilder patchBuilder;
904*ec779b8eSAndroid Build Coastguard Worker patchBuilder.addSource(srcDevice).addSink(sinkDevice);
905*ec779b8eSAndroid Build Coastguard Worker
906*ec779b8eSAndroid Build Coastguard Worker auto callTxSourceClientPortId = PolicyAudioPort::getNextUniqueId();
907*ec779b8eSAndroid Build Coastguard Worker const auto aa = mEngine->getAttributesForStreamType(AUDIO_STREAM_VOICE_CALL);
908*ec779b8eSAndroid Build Coastguard Worker
909*ec779b8eSAndroid Build Coastguard Worker struct audio_port_config source = {};
910*ec779b8eSAndroid Build Coastguard Worker srcDevice->toAudioPortConfig(&source);
911*ec779b8eSAndroid Build Coastguard Worker mCallTxSourceClient = new SourceClientDescriptor(
912*ec779b8eSAndroid Build Coastguard Worker callTxSourceClientPortId, mUidCached, aa, source, srcDevice, AUDIO_STREAM_PATCH,
913*ec779b8eSAndroid Build Coastguard Worker mCommunnicationStrategy, toVolumeSource(aa), true,
914*ec779b8eSAndroid Build Coastguard Worker false /*isCallRx*/, true /*isCallTx*/);
915*ec779b8eSAndroid Build Coastguard Worker mCallTxSourceClient->setPreferredDeviceId(sinkDevice->getId());
916*ec779b8eSAndroid Build Coastguard Worker
917*ec779b8eSAndroid Build Coastguard Worker audio_patch_handle_t patchHandle = AUDIO_PATCH_HANDLE_NONE;
918*ec779b8eSAndroid Build Coastguard Worker status_t status = connectAudioSourceToSink(
919*ec779b8eSAndroid Build Coastguard Worker mCallTxSourceClient, sinkDevice, patchBuilder.patch(), patchHandle, mUidCached,
920*ec779b8eSAndroid Build Coastguard Worker delayMs);
921*ec779b8eSAndroid Build Coastguard Worker ALOGE_IF(status != NO_ERROR, "%s() error %d creating TX audio patch", __func__, status);
922*ec779b8eSAndroid Build Coastguard Worker ALOGV("%s portdID %d between source %s and sink %s", __func__, callTxSourceClientPortId,
923*ec779b8eSAndroid Build Coastguard Worker srcDevice->toString().c_str(), sinkDevice->toString().c_str());
924*ec779b8eSAndroid Build Coastguard Worker if (status == NO_ERROR) {
925*ec779b8eSAndroid Build Coastguard Worker mAudioSources.add(callTxSourceClientPortId, mCallTxSourceClient);
926*ec779b8eSAndroid Build Coastguard Worker }
927*ec779b8eSAndroid Build Coastguard Worker }
928*ec779b8eSAndroid Build Coastguard Worker
setPhoneState(audio_mode_t state)929*ec779b8eSAndroid Build Coastguard Worker void AudioPolicyManager::setPhoneState(audio_mode_t state)
930*ec779b8eSAndroid Build Coastguard Worker {
931*ec779b8eSAndroid Build Coastguard Worker ALOGV("setPhoneState() state %d", state);
932*ec779b8eSAndroid Build Coastguard Worker // store previous phone state for management of sonification strategy below
933*ec779b8eSAndroid Build Coastguard Worker int oldState = mEngine->getPhoneState();
934*ec779b8eSAndroid Build Coastguard Worker bool wasLeUnicastActive = isLeUnicastActive();
935*ec779b8eSAndroid Build Coastguard Worker
936*ec779b8eSAndroid Build Coastguard Worker if (mEngine->setPhoneState(state) != NO_ERROR) {
937*ec779b8eSAndroid Build Coastguard Worker ALOGW("setPhoneState() invalid or same state %d", state);
938*ec779b8eSAndroid Build Coastguard Worker return;
939*ec779b8eSAndroid Build Coastguard Worker }
940*ec779b8eSAndroid Build Coastguard Worker /// Opens: can these line be executed after the switch of volume curves???
941*ec779b8eSAndroid Build Coastguard Worker if (isStateInCall(oldState)) {
942*ec779b8eSAndroid Build Coastguard Worker ALOGV("setPhoneState() in call state management: new state is %d", state);
943*ec779b8eSAndroid Build Coastguard Worker // force reevaluating accessibility routing when call stops
944*ec779b8eSAndroid Build Coastguard Worker invalidateStreams({AUDIO_STREAM_ACCESSIBILITY});
945*ec779b8eSAndroid Build Coastguard Worker }
946*ec779b8eSAndroid Build Coastguard Worker
947*ec779b8eSAndroid Build Coastguard Worker /**
948*ec779b8eSAndroid Build Coastguard Worker * Switching to or from incall state or switching between telephony and VoIP lead to force
949*ec779b8eSAndroid Build Coastguard Worker * routing command.
950*ec779b8eSAndroid Build Coastguard Worker */
951*ec779b8eSAndroid Build Coastguard Worker bool force = ((isStateInCall(oldState) != isStateInCall(state))
952*ec779b8eSAndroid Build Coastguard Worker || (isStateInCall(state) && (state != oldState)));
953*ec779b8eSAndroid Build Coastguard Worker
954*ec779b8eSAndroid Build Coastguard Worker // check for device and output changes triggered by new phone state
955*ec779b8eSAndroid Build Coastguard Worker checkForDeviceAndOutputChanges();
956*ec779b8eSAndroid Build Coastguard Worker
957*ec779b8eSAndroid Build Coastguard Worker int delayMs = 0;
958*ec779b8eSAndroid Build Coastguard Worker if (isStateInCall(state)) {
959*ec779b8eSAndroid Build Coastguard Worker nsecs_t sysTime = systemTime();
960*ec779b8eSAndroid Build Coastguard Worker auto musicStrategy = streamToStrategy(AUDIO_STREAM_MUSIC);
961*ec779b8eSAndroid Build Coastguard Worker auto sonificationStrategy = streamToStrategy(AUDIO_STREAM_ALARM);
962*ec779b8eSAndroid Build Coastguard Worker for (size_t i = 0; i < mOutputs.size(); i++) {
963*ec779b8eSAndroid Build Coastguard Worker sp<SwAudioOutputDescriptor> desc = mOutputs.valueAt(i);
964*ec779b8eSAndroid Build Coastguard Worker // mute media and sonification strategies and delay device switch by the largest
965*ec779b8eSAndroid Build Coastguard Worker // latency of any output where either strategy is active.
966*ec779b8eSAndroid Build Coastguard Worker // This avoid sending the ring tone or music tail into the earpiece or headset.
967*ec779b8eSAndroid Build Coastguard Worker if ((desc->isStrategyActive(musicStrategy, SONIFICATION_HEADSET_MUSIC_DELAY, sysTime) ||
968*ec779b8eSAndroid Build Coastguard Worker desc->isStrategyActive(sonificationStrategy, SONIFICATION_HEADSET_MUSIC_DELAY,
969*ec779b8eSAndroid Build Coastguard Worker sysTime)) &&
970*ec779b8eSAndroid Build Coastguard Worker (delayMs < (int)desc->latency()*2)) {
971*ec779b8eSAndroid Build Coastguard Worker delayMs = desc->latency()*2;
972*ec779b8eSAndroid Build Coastguard Worker }
973*ec779b8eSAndroid Build Coastguard Worker setStrategyMute(musicStrategy, true, desc);
974*ec779b8eSAndroid Build Coastguard Worker setStrategyMute(musicStrategy, false, desc, MUTE_TIME_MS,
975*ec779b8eSAndroid Build Coastguard Worker mEngine->getOutputDevicesForAttributes(attributes_initializer(AUDIO_USAGE_MEDIA),
976*ec779b8eSAndroid Build Coastguard Worker nullptr, true /*fromCache*/).types());
977*ec779b8eSAndroid Build Coastguard Worker setStrategyMute(sonificationStrategy, true, desc);
978*ec779b8eSAndroid Build Coastguard Worker setStrategyMute(sonificationStrategy, false, desc, MUTE_TIME_MS,
979*ec779b8eSAndroid Build Coastguard Worker mEngine->getOutputDevicesForAttributes(attributes_initializer(AUDIO_USAGE_ALARM),
980*ec779b8eSAndroid Build Coastguard Worker nullptr, true /*fromCache*/).types());
981*ec779b8eSAndroid Build Coastguard Worker }
982*ec779b8eSAndroid Build Coastguard Worker }
983*ec779b8eSAndroid Build Coastguard Worker
984*ec779b8eSAndroid Build Coastguard Worker if (state == AUDIO_MODE_IN_CALL) {
985*ec779b8eSAndroid Build Coastguard Worker (void)updateCallRouting(false /*fromCache*/, delayMs);
986*ec779b8eSAndroid Build Coastguard Worker } else {
987*ec779b8eSAndroid Build Coastguard Worker if (oldState == AUDIO_MODE_IN_CALL) {
988*ec779b8eSAndroid Build Coastguard Worker disconnectTelephonyAudioSource(mCallRxSourceClient);
989*ec779b8eSAndroid Build Coastguard Worker disconnectTelephonyAudioSource(mCallTxSourceClient);
990*ec779b8eSAndroid Build Coastguard Worker }
991*ec779b8eSAndroid Build Coastguard Worker if (hasPrimaryOutput()) {
992*ec779b8eSAndroid Build Coastguard Worker DeviceVector rxDevices = getNewOutputDevices(mPrimaryOutput, false /*fromCache*/);
993*ec779b8eSAndroid Build Coastguard Worker // force routing command to audio hardware when ending call
994*ec779b8eSAndroid Build Coastguard Worker // even if no device change is needed
995*ec779b8eSAndroid Build Coastguard Worker if (isStateInCall(oldState) && rxDevices.isEmpty()) {
996*ec779b8eSAndroid Build Coastguard Worker rxDevices = mPrimaryOutput->devices();
997*ec779b8eSAndroid Build Coastguard Worker }
998*ec779b8eSAndroid Build Coastguard Worker setOutputDevices(__func__, mPrimaryOutput, rxDevices, force, 0);
999*ec779b8eSAndroid Build Coastguard Worker }
1000*ec779b8eSAndroid Build Coastguard Worker }
1001*ec779b8eSAndroid Build Coastguard Worker
1002*ec779b8eSAndroid Build Coastguard Worker std::map<audio_io_handle_t, DeviceVector> outputsToReopen;
1003*ec779b8eSAndroid Build Coastguard Worker // reevaluate routing on all outputs in case tracks have been started during the call
1004*ec779b8eSAndroid Build Coastguard Worker for (size_t i = 0; i < mOutputs.size(); i++) {
1005*ec779b8eSAndroid Build Coastguard Worker sp<SwAudioOutputDescriptor> desc = mOutputs.valueAt(i);
1006*ec779b8eSAndroid Build Coastguard Worker DeviceVector newDevices = getNewOutputDevices(desc, true /*fromCache*/);
1007*ec779b8eSAndroid Build Coastguard Worker if (state != AUDIO_MODE_NORMAL && oldState == AUDIO_MODE_NORMAL
1008*ec779b8eSAndroid Build Coastguard Worker && desc->mPreferredAttrInfo != nullptr) {
1009*ec779b8eSAndroid Build Coastguard Worker // If the output is using preferred mixer attributes and the audio mode is not normal,
1010*ec779b8eSAndroid Build Coastguard Worker // the output need to reopen with default configuration.
1011*ec779b8eSAndroid Build Coastguard Worker outputsToReopen.emplace(mOutputs.keyAt(i), newDevices);
1012*ec779b8eSAndroid Build Coastguard Worker continue;
1013*ec779b8eSAndroid Build Coastguard Worker }
1014*ec779b8eSAndroid Build Coastguard Worker if (state != AUDIO_MODE_IN_CALL || (desc != mPrimaryOutput && !isTelephonyRxOrTx(desc))) {
1015*ec779b8eSAndroid Build Coastguard Worker bool forceRouting = !newDevices.isEmpty();
1016*ec779b8eSAndroid Build Coastguard Worker setOutputDevices(__func__, desc, newDevices, forceRouting, 0 /*delayMs*/, nullptr,
1017*ec779b8eSAndroid Build Coastguard Worker true /*requiresMuteCheck*/, !forceRouting /*requiresVolumeCheck*/);
1018*ec779b8eSAndroid Build Coastguard Worker }
1019*ec779b8eSAndroid Build Coastguard Worker }
1020*ec779b8eSAndroid Build Coastguard Worker reopenOutputsWithDevices(outputsToReopen);
1021*ec779b8eSAndroid Build Coastguard Worker
1022*ec779b8eSAndroid Build Coastguard Worker checkLeBroadcastRoutes(wasLeUnicastActive, nullptr, delayMs);
1023*ec779b8eSAndroid Build Coastguard Worker
1024*ec779b8eSAndroid Build Coastguard Worker if (isStateInCall(state)) {
1025*ec779b8eSAndroid Build Coastguard Worker ALOGV("setPhoneState() in call state management: new state is %d", state);
1026*ec779b8eSAndroid Build Coastguard Worker // force reevaluating accessibility routing when call starts
1027*ec779b8eSAndroid Build Coastguard Worker invalidateStreams({AUDIO_STREAM_ACCESSIBILITY});
1028*ec779b8eSAndroid Build Coastguard Worker }
1029*ec779b8eSAndroid Build Coastguard Worker
1030*ec779b8eSAndroid Build Coastguard Worker // Flag that ringtone volume must be limited to music volume until we exit MODE_RINGTONE
1031*ec779b8eSAndroid Build Coastguard Worker mLimitRingtoneVolume = (state == AUDIO_MODE_RINGTONE &&
1032*ec779b8eSAndroid Build Coastguard Worker isStreamActive(AUDIO_STREAM_MUSIC, SONIFICATION_HEADSET_MUSIC_DELAY));
1033*ec779b8eSAndroid Build Coastguard Worker }
1034*ec779b8eSAndroid Build Coastguard Worker
getPhoneState()1035*ec779b8eSAndroid Build Coastguard Worker audio_mode_t AudioPolicyManager::getPhoneState() {
1036*ec779b8eSAndroid Build Coastguard Worker return mEngine->getPhoneState();
1037*ec779b8eSAndroid Build Coastguard Worker }
1038*ec779b8eSAndroid Build Coastguard Worker
setForceUse(audio_policy_force_use_t usage,audio_policy_forced_cfg_t config)1039*ec779b8eSAndroid Build Coastguard Worker void AudioPolicyManager::setForceUse(audio_policy_force_use_t usage,
1040*ec779b8eSAndroid Build Coastguard Worker audio_policy_forced_cfg_t config)
1041*ec779b8eSAndroid Build Coastguard Worker {
1042*ec779b8eSAndroid Build Coastguard Worker ALOGV("setForceUse() usage %d, config %d, mPhoneState %d", usage, config, mEngine->getPhoneState());
1043*ec779b8eSAndroid Build Coastguard Worker if (config == mEngine->getForceUse(usage)) {
1044*ec779b8eSAndroid Build Coastguard Worker return;
1045*ec779b8eSAndroid Build Coastguard Worker }
1046*ec779b8eSAndroid Build Coastguard Worker
1047*ec779b8eSAndroid Build Coastguard Worker if (mEngine->setForceUse(usage, config) != NO_ERROR) {
1048*ec779b8eSAndroid Build Coastguard Worker ALOGW("setForceUse() could not set force cfg %d for usage %d", config, usage);
1049*ec779b8eSAndroid Build Coastguard Worker return;
1050*ec779b8eSAndroid Build Coastguard Worker }
1051*ec779b8eSAndroid Build Coastguard Worker bool forceVolumeReeval = (usage == AUDIO_POLICY_FORCE_FOR_COMMUNICATION) ||
1052*ec779b8eSAndroid Build Coastguard Worker (usage == AUDIO_POLICY_FORCE_FOR_DOCK) ||
1053*ec779b8eSAndroid Build Coastguard Worker (usage == AUDIO_POLICY_FORCE_FOR_SYSTEM);
1054*ec779b8eSAndroid Build Coastguard Worker
1055*ec779b8eSAndroid Build Coastguard Worker // check for device and output changes triggered by new force usage
1056*ec779b8eSAndroid Build Coastguard Worker checkForDeviceAndOutputChanges();
1057*ec779b8eSAndroid Build Coastguard Worker
1058*ec779b8eSAndroid Build Coastguard Worker // force client reconnection to reevaluate flag AUDIO_FLAG_AUDIBILITY_ENFORCED
1059*ec779b8eSAndroid Build Coastguard Worker if (usage == AUDIO_POLICY_FORCE_FOR_SYSTEM) {
1060*ec779b8eSAndroid Build Coastguard Worker invalidateStreams({AUDIO_STREAM_SYSTEM, AUDIO_STREAM_ENFORCED_AUDIBLE});
1061*ec779b8eSAndroid Build Coastguard Worker }
1062*ec779b8eSAndroid Build Coastguard Worker
1063*ec779b8eSAndroid Build Coastguard Worker //FIXME: workaround for truncated touch sounds
1064*ec779b8eSAndroid Build Coastguard Worker // to be removed when the problem is handled by system UI
1065*ec779b8eSAndroid Build Coastguard Worker uint32_t delayMs = 0;
1066*ec779b8eSAndroid Build Coastguard Worker if (usage == AUDIO_POLICY_FORCE_FOR_COMMUNICATION) {
1067*ec779b8eSAndroid Build Coastguard Worker delayMs = TOUCH_SOUND_FIXED_DELAY_MS;
1068*ec779b8eSAndroid Build Coastguard Worker }
1069*ec779b8eSAndroid Build Coastguard Worker
1070*ec779b8eSAndroid Build Coastguard Worker updateCallAndOutputRouting(forceVolumeReeval, delayMs);
1071*ec779b8eSAndroid Build Coastguard Worker updateInputRouting();
1072*ec779b8eSAndroid Build Coastguard Worker }
1073*ec779b8eSAndroid Build Coastguard Worker
setSystemProperty(const char * property,const char * value)1074*ec779b8eSAndroid Build Coastguard Worker void AudioPolicyManager::setSystemProperty(const char* property, const char* value)
1075*ec779b8eSAndroid Build Coastguard Worker {
1076*ec779b8eSAndroid Build Coastguard Worker ALOGV("setSystemProperty() property %s, value %s", property, value);
1077*ec779b8eSAndroid Build Coastguard Worker }
1078*ec779b8eSAndroid Build Coastguard Worker
1079*ec779b8eSAndroid Build Coastguard Worker // Find an MSD output profile compatible with the parameters passed.
1080*ec779b8eSAndroid Build Coastguard Worker // When "directOnly" is set, restrict search to profiles for direct outputs.
getMsdProfileForOutput(const DeviceVector & devices,uint32_t samplingRate,audio_format_t format,audio_channel_mask_t channelMask,audio_output_flags_t flags,bool directOnly)1081*ec779b8eSAndroid Build Coastguard Worker sp<IOProfile> AudioPolicyManager::getMsdProfileForOutput(
1082*ec779b8eSAndroid Build Coastguard Worker const DeviceVector& devices,
1083*ec779b8eSAndroid Build Coastguard Worker uint32_t samplingRate,
1084*ec779b8eSAndroid Build Coastguard Worker audio_format_t format,
1085*ec779b8eSAndroid Build Coastguard Worker audio_channel_mask_t channelMask,
1086*ec779b8eSAndroid Build Coastguard Worker audio_output_flags_t flags,
1087*ec779b8eSAndroid Build Coastguard Worker bool directOnly)
1088*ec779b8eSAndroid Build Coastguard Worker {
1089*ec779b8eSAndroid Build Coastguard Worker flags = getRelevantFlags(flags, directOnly);
1090*ec779b8eSAndroid Build Coastguard Worker
1091*ec779b8eSAndroid Build Coastguard Worker sp<HwModule> msdModule = mHwModules.getModuleFromName(AUDIO_HARDWARE_MODULE_ID_MSD);
1092*ec779b8eSAndroid Build Coastguard Worker if (msdModule != nullptr) {
1093*ec779b8eSAndroid Build Coastguard Worker // for the msd module check if there are patches to the output devices
1094*ec779b8eSAndroid Build Coastguard Worker if (msdHasPatchesToAllDevices(devices.toTypeAddrVector())) {
1095*ec779b8eSAndroid Build Coastguard Worker HwModuleCollection modules;
1096*ec779b8eSAndroid Build Coastguard Worker modules.add(msdModule);
1097*ec779b8eSAndroid Build Coastguard Worker return searchCompatibleProfileHwModules(
1098*ec779b8eSAndroid Build Coastguard Worker modules, getMsdAudioOutDevices(), samplingRate, format, channelMask,
1099*ec779b8eSAndroid Build Coastguard Worker flags, directOnly);
1100*ec779b8eSAndroid Build Coastguard Worker }
1101*ec779b8eSAndroid Build Coastguard Worker }
1102*ec779b8eSAndroid Build Coastguard Worker return nullptr;
1103*ec779b8eSAndroid Build Coastguard Worker }
1104*ec779b8eSAndroid Build Coastguard Worker
1105*ec779b8eSAndroid Build Coastguard Worker // Find an output profile compatible with the parameters passed. When "directOnly" is set, restrict
1106*ec779b8eSAndroid Build Coastguard Worker // search to profiles for direct outputs.
getProfileForOutput(const DeviceVector & devices,uint32_t samplingRate,audio_format_t format,audio_channel_mask_t channelMask,audio_output_flags_t flags,bool directOnly)1107*ec779b8eSAndroid Build Coastguard Worker sp<IOProfile> AudioPolicyManager::getProfileForOutput(
1108*ec779b8eSAndroid Build Coastguard Worker const DeviceVector& devices,
1109*ec779b8eSAndroid Build Coastguard Worker uint32_t samplingRate,
1110*ec779b8eSAndroid Build Coastguard Worker audio_format_t format,
1111*ec779b8eSAndroid Build Coastguard Worker audio_channel_mask_t channelMask,
1112*ec779b8eSAndroid Build Coastguard Worker audio_output_flags_t flags,
1113*ec779b8eSAndroid Build Coastguard Worker bool directOnly)
1114*ec779b8eSAndroid Build Coastguard Worker {
1115*ec779b8eSAndroid Build Coastguard Worker flags = getRelevantFlags(flags, directOnly);
1116*ec779b8eSAndroid Build Coastguard Worker
1117*ec779b8eSAndroid Build Coastguard Worker return searchCompatibleProfileHwModules(
1118*ec779b8eSAndroid Build Coastguard Worker mHwModules, devices, samplingRate, format, channelMask, flags, directOnly);
1119*ec779b8eSAndroid Build Coastguard Worker }
1120*ec779b8eSAndroid Build Coastguard Worker
getRelevantFlags(audio_output_flags_t flags,bool directOnly)1121*ec779b8eSAndroid Build Coastguard Worker audio_output_flags_t AudioPolicyManager::getRelevantFlags (
1122*ec779b8eSAndroid Build Coastguard Worker audio_output_flags_t flags, bool directOnly) {
1123*ec779b8eSAndroid Build Coastguard Worker if (directOnly) {
1124*ec779b8eSAndroid Build Coastguard Worker // only retain flags that will drive the direct output profile selection
1125*ec779b8eSAndroid Build Coastguard Worker // if explicitly requested
1126*ec779b8eSAndroid Build Coastguard Worker static const uint32_t kRelevantFlags =
1127*ec779b8eSAndroid Build Coastguard Worker (AUDIO_OUTPUT_FLAG_HW_AV_SYNC | AUDIO_OUTPUT_FLAG_COMPRESS_OFFLOAD |
1128*ec779b8eSAndroid Build Coastguard Worker AUDIO_OUTPUT_FLAG_VOIP_RX | AUDIO_OUTPUT_FLAG_MMAP_NOIRQ);
1129*ec779b8eSAndroid Build Coastguard Worker flags = (audio_output_flags_t)((flags & kRelevantFlags) | AUDIO_OUTPUT_FLAG_DIRECT);
1130*ec779b8eSAndroid Build Coastguard Worker }
1131*ec779b8eSAndroid Build Coastguard Worker return flags;
1132*ec779b8eSAndroid Build Coastguard Worker }
1133*ec779b8eSAndroid Build Coastguard Worker
searchCompatibleProfileHwModules(const HwModuleCollection & hwModules,const DeviceVector & devices,uint32_t samplingRate,audio_format_t format,audio_channel_mask_t channelMask,audio_output_flags_t flags,bool directOnly)1134*ec779b8eSAndroid Build Coastguard Worker sp<IOProfile> AudioPolicyManager::searchCompatibleProfileHwModules (
1135*ec779b8eSAndroid Build Coastguard Worker const HwModuleCollection& hwModules,
1136*ec779b8eSAndroid Build Coastguard Worker const DeviceVector& devices,
1137*ec779b8eSAndroid Build Coastguard Worker uint32_t samplingRate,
1138*ec779b8eSAndroid Build Coastguard Worker audio_format_t format,
1139*ec779b8eSAndroid Build Coastguard Worker audio_channel_mask_t channelMask,
1140*ec779b8eSAndroid Build Coastguard Worker audio_output_flags_t flags,
1141*ec779b8eSAndroid Build Coastguard Worker bool directOnly) {
1142*ec779b8eSAndroid Build Coastguard Worker sp<IOProfile> profile;
1143*ec779b8eSAndroid Build Coastguard Worker for (const auto& hwModule : hwModules) {
1144*ec779b8eSAndroid Build Coastguard Worker for (const auto& curProfile : hwModule->getOutputProfiles()) {
1145*ec779b8eSAndroid Build Coastguard Worker if (curProfile->getCompatibilityScore(devices,
1146*ec779b8eSAndroid Build Coastguard Worker samplingRate, NULL /*updatedSamplingRate*/,
1147*ec779b8eSAndroid Build Coastguard Worker format, NULL /*updatedFormat*/,
1148*ec779b8eSAndroid Build Coastguard Worker channelMask, NULL /*updatedChannelMask*/,
1149*ec779b8eSAndroid Build Coastguard Worker flags) == IOProfile::NO_MATCH) {
1150*ec779b8eSAndroid Build Coastguard Worker continue;
1151*ec779b8eSAndroid Build Coastguard Worker }
1152*ec779b8eSAndroid Build Coastguard Worker // reject profiles not corresponding to a device currently available
1153*ec779b8eSAndroid Build Coastguard Worker if (!mAvailableOutputDevices.containsAtLeastOne(curProfile->getSupportedDevices())) {
1154*ec779b8eSAndroid Build Coastguard Worker continue;
1155*ec779b8eSAndroid Build Coastguard Worker }
1156*ec779b8eSAndroid Build Coastguard Worker // reject profiles if connected device does not support codec
1157*ec779b8eSAndroid Build Coastguard Worker if (!curProfile->devicesSupportEncodedFormats(devices.types())) {
1158*ec779b8eSAndroid Build Coastguard Worker continue;
1159*ec779b8eSAndroid Build Coastguard Worker }
1160*ec779b8eSAndroid Build Coastguard Worker if (!directOnly) {
1161*ec779b8eSAndroid Build Coastguard Worker return curProfile;
1162*ec779b8eSAndroid Build Coastguard Worker }
1163*ec779b8eSAndroid Build Coastguard Worker
1164*ec779b8eSAndroid Build Coastguard Worker // when searching for direct outputs, if several profiles are compatible, give priority
1165*ec779b8eSAndroid Build Coastguard Worker // to one with offload capability
1166*ec779b8eSAndroid Build Coastguard Worker if (profile != 0 &&
1167*ec779b8eSAndroid Build Coastguard Worker ((curProfile->getFlags() & AUDIO_OUTPUT_FLAG_COMPRESS_OFFLOAD) == 0)) {
1168*ec779b8eSAndroid Build Coastguard Worker continue;
1169*ec779b8eSAndroid Build Coastguard Worker }
1170*ec779b8eSAndroid Build Coastguard Worker profile = curProfile;
1171*ec779b8eSAndroid Build Coastguard Worker if ((profile->getFlags() & AUDIO_OUTPUT_FLAG_COMPRESS_OFFLOAD) != 0) {
1172*ec779b8eSAndroid Build Coastguard Worker break;
1173*ec779b8eSAndroid Build Coastguard Worker }
1174*ec779b8eSAndroid Build Coastguard Worker }
1175*ec779b8eSAndroid Build Coastguard Worker }
1176*ec779b8eSAndroid Build Coastguard Worker return profile;
1177*ec779b8eSAndroid Build Coastguard Worker }
1178*ec779b8eSAndroid Build Coastguard Worker
getSpatializerOutputProfile(const audio_config_t * config __unused,const AudioDeviceTypeAddrVector & devices) const1179*ec779b8eSAndroid Build Coastguard Worker sp<IOProfile> AudioPolicyManager::getSpatializerOutputProfile(
1180*ec779b8eSAndroid Build Coastguard Worker const audio_config_t *config __unused, const AudioDeviceTypeAddrVector &devices) const
1181*ec779b8eSAndroid Build Coastguard Worker {
1182*ec779b8eSAndroid Build Coastguard Worker for (const auto& hwModule : mHwModules) {
1183*ec779b8eSAndroid Build Coastguard Worker for (const auto& curProfile : hwModule->getOutputProfiles()) {
1184*ec779b8eSAndroid Build Coastguard Worker if (curProfile->getFlags() != AUDIO_OUTPUT_FLAG_SPATIALIZER) {
1185*ec779b8eSAndroid Build Coastguard Worker continue;
1186*ec779b8eSAndroid Build Coastguard Worker }
1187*ec779b8eSAndroid Build Coastguard Worker if (!devices.empty()) {
1188*ec779b8eSAndroid Build Coastguard Worker // reject profiles not corresponding to a device currently available
1189*ec779b8eSAndroid Build Coastguard Worker DeviceVector supportedDevices = curProfile->getSupportedDevices();
1190*ec779b8eSAndroid Build Coastguard Worker if (!mAvailableOutputDevices.containsAtLeastOne(supportedDevices)) {
1191*ec779b8eSAndroid Build Coastguard Worker continue;
1192*ec779b8eSAndroid Build Coastguard Worker }
1193*ec779b8eSAndroid Build Coastguard Worker if (supportedDevices.getDevicesFromDeviceTypeAddrVec(devices).size()
1194*ec779b8eSAndroid Build Coastguard Worker != devices.size()) {
1195*ec779b8eSAndroid Build Coastguard Worker continue;
1196*ec779b8eSAndroid Build Coastguard Worker }
1197*ec779b8eSAndroid Build Coastguard Worker }
1198*ec779b8eSAndroid Build Coastguard Worker ALOGV("%s found profile %s", __func__, curProfile->getName().c_str());
1199*ec779b8eSAndroid Build Coastguard Worker return curProfile;
1200*ec779b8eSAndroid Build Coastguard Worker }
1201*ec779b8eSAndroid Build Coastguard Worker }
1202*ec779b8eSAndroid Build Coastguard Worker return nullptr;
1203*ec779b8eSAndroid Build Coastguard Worker }
1204*ec779b8eSAndroid Build Coastguard Worker
getOutput(audio_stream_type_t stream)1205*ec779b8eSAndroid Build Coastguard Worker audio_io_handle_t AudioPolicyManager::getOutput(audio_stream_type_t stream)
1206*ec779b8eSAndroid Build Coastguard Worker {
1207*ec779b8eSAndroid Build Coastguard Worker DeviceVector devices = mEngine->getOutputDevicesForStream(stream, false /*fromCache*/);
1208*ec779b8eSAndroid Build Coastguard Worker
1209*ec779b8eSAndroid Build Coastguard Worker // Note that related method getOutputForAttr() uses getOutputForDevice() not selectOutput().
1210*ec779b8eSAndroid Build Coastguard Worker // We use selectOutput() here since we don't have the desired AudioTrack sample rate,
1211*ec779b8eSAndroid Build Coastguard Worker // format, flags, etc. This may result in some discrepancy for functions that utilize
1212*ec779b8eSAndroid Build Coastguard Worker // getOutput() solely on audio_stream_type such as AudioSystem::getOutputFrameCount()
1213*ec779b8eSAndroid Build Coastguard Worker // and AudioSystem::getOutputSamplingRate().
1214*ec779b8eSAndroid Build Coastguard Worker
1215*ec779b8eSAndroid Build Coastguard Worker SortedVector<audio_io_handle_t> outputs = getOutputsForDevices(devices, mOutputs);
1216*ec779b8eSAndroid Build Coastguard Worker audio_output_flags_t flags = AUDIO_OUTPUT_FLAG_NONE;
1217*ec779b8eSAndroid Build Coastguard Worker if (stream == AUDIO_STREAM_MUSIC && mConfig->useDeepBufferForMedia()) {
1218*ec779b8eSAndroid Build Coastguard Worker flags = AUDIO_OUTPUT_FLAG_DEEP_BUFFER;
1219*ec779b8eSAndroid Build Coastguard Worker }
1220*ec779b8eSAndroid Build Coastguard Worker const audio_io_handle_t output = selectOutput(outputs, flags);
1221*ec779b8eSAndroid Build Coastguard Worker
1222*ec779b8eSAndroid Build Coastguard Worker ALOGV("getOutput() stream %d selected devices %s, output %d", stream,
1223*ec779b8eSAndroid Build Coastguard Worker devices.toString().c_str(), output);
1224*ec779b8eSAndroid Build Coastguard Worker return output;
1225*ec779b8eSAndroid Build Coastguard Worker }
1226*ec779b8eSAndroid Build Coastguard Worker
getAudioAttributes(audio_attributes_t * dstAttr,const audio_attributes_t * srcAttr,audio_stream_type_t srcStream)1227*ec779b8eSAndroid Build Coastguard Worker status_t AudioPolicyManager::getAudioAttributes(audio_attributes_t *dstAttr,
1228*ec779b8eSAndroid Build Coastguard Worker const audio_attributes_t *srcAttr,
1229*ec779b8eSAndroid Build Coastguard Worker audio_stream_type_t srcStream)
1230*ec779b8eSAndroid Build Coastguard Worker {
1231*ec779b8eSAndroid Build Coastguard Worker if (srcAttr != NULL) {
1232*ec779b8eSAndroid Build Coastguard Worker if (!isValidAttributes(srcAttr)) {
1233*ec779b8eSAndroid Build Coastguard Worker ALOGE("%s invalid attributes: usage=%d content=%d flags=0x%x tags=[%s]",
1234*ec779b8eSAndroid Build Coastguard Worker __func__,
1235*ec779b8eSAndroid Build Coastguard Worker srcAttr->usage, srcAttr->content_type, srcAttr->flags,
1236*ec779b8eSAndroid Build Coastguard Worker srcAttr->tags);
1237*ec779b8eSAndroid Build Coastguard Worker return BAD_VALUE;
1238*ec779b8eSAndroid Build Coastguard Worker }
1239*ec779b8eSAndroid Build Coastguard Worker *dstAttr = *srcAttr;
1240*ec779b8eSAndroid Build Coastguard Worker } else {
1241*ec779b8eSAndroid Build Coastguard Worker if (srcStream < AUDIO_STREAM_MIN || srcStream >= AUDIO_STREAM_PUBLIC_CNT) {
1242*ec779b8eSAndroid Build Coastguard Worker ALOGE("%s: invalid stream type", __func__);
1243*ec779b8eSAndroid Build Coastguard Worker return BAD_VALUE;
1244*ec779b8eSAndroid Build Coastguard Worker }
1245*ec779b8eSAndroid Build Coastguard Worker *dstAttr = mEngine->getAttributesForStreamType(srcStream);
1246*ec779b8eSAndroid Build Coastguard Worker }
1247*ec779b8eSAndroid Build Coastguard Worker
1248*ec779b8eSAndroid Build Coastguard Worker // Only honor audibility enforced when required. The client will be
1249*ec779b8eSAndroid Build Coastguard Worker // forced to reconnect if the forced usage changes.
1250*ec779b8eSAndroid Build Coastguard Worker if (mEngine->getForceUse(AUDIO_POLICY_FORCE_FOR_SYSTEM) != AUDIO_POLICY_FORCE_SYSTEM_ENFORCED) {
1251*ec779b8eSAndroid Build Coastguard Worker dstAttr->flags = static_cast<audio_flags_mask_t>(
1252*ec779b8eSAndroid Build Coastguard Worker dstAttr->flags & ~AUDIO_FLAG_AUDIBILITY_ENFORCED);
1253*ec779b8eSAndroid Build Coastguard Worker }
1254*ec779b8eSAndroid Build Coastguard Worker
1255*ec779b8eSAndroid Build Coastguard Worker return NO_ERROR;
1256*ec779b8eSAndroid Build Coastguard Worker }
1257*ec779b8eSAndroid Build Coastguard Worker
getOutputForAttrInt(audio_attributes_t * resultAttr,audio_io_handle_t * output,audio_session_t session,const audio_attributes_t * attr,audio_stream_type_t * stream,uid_t uid,audio_config_t * config,audio_output_flags_t * flags,DeviceIdVector * selectedDeviceIds,bool * isRequestedDeviceForExclusiveUse,std::vector<sp<AudioPolicyMix>> * secondaryMixes,output_type_t * outputType,bool * isSpatialized,bool * isBitPerfect)1258*ec779b8eSAndroid Build Coastguard Worker status_t AudioPolicyManager::getOutputForAttrInt(
1259*ec779b8eSAndroid Build Coastguard Worker audio_attributes_t *resultAttr,
1260*ec779b8eSAndroid Build Coastguard Worker audio_io_handle_t *output,
1261*ec779b8eSAndroid Build Coastguard Worker audio_session_t session,
1262*ec779b8eSAndroid Build Coastguard Worker const audio_attributes_t *attr,
1263*ec779b8eSAndroid Build Coastguard Worker audio_stream_type_t *stream,
1264*ec779b8eSAndroid Build Coastguard Worker uid_t uid,
1265*ec779b8eSAndroid Build Coastguard Worker audio_config_t *config,
1266*ec779b8eSAndroid Build Coastguard Worker audio_output_flags_t *flags,
1267*ec779b8eSAndroid Build Coastguard Worker DeviceIdVector *selectedDeviceIds,
1268*ec779b8eSAndroid Build Coastguard Worker bool *isRequestedDeviceForExclusiveUse,
1269*ec779b8eSAndroid Build Coastguard Worker std::vector<sp<AudioPolicyMix>> *secondaryMixes,
1270*ec779b8eSAndroid Build Coastguard Worker output_type_t *outputType,
1271*ec779b8eSAndroid Build Coastguard Worker bool *isSpatialized,
1272*ec779b8eSAndroid Build Coastguard Worker bool *isBitPerfect)
1273*ec779b8eSAndroid Build Coastguard Worker {
1274*ec779b8eSAndroid Build Coastguard Worker DeviceVector outputDevices;
1275*ec779b8eSAndroid Build Coastguard Worker audio_port_handle_t requestedPortId = getFirstDeviceId(*selectedDeviceIds);
1276*ec779b8eSAndroid Build Coastguard Worker selectedDeviceIds->clear();
1277*ec779b8eSAndroid Build Coastguard Worker DeviceVector msdDevices = getMsdAudioOutDevices();
1278*ec779b8eSAndroid Build Coastguard Worker const sp<DeviceDescriptor> requestedDevice =
1279*ec779b8eSAndroid Build Coastguard Worker mAvailableOutputDevices.getDeviceFromId(requestedPortId);
1280*ec779b8eSAndroid Build Coastguard Worker
1281*ec779b8eSAndroid Build Coastguard Worker *outputType = API_OUTPUT_INVALID;
1282*ec779b8eSAndroid Build Coastguard Worker *isSpatialized = false;
1283*ec779b8eSAndroid Build Coastguard Worker
1284*ec779b8eSAndroid Build Coastguard Worker status_t status = getAudioAttributes(resultAttr, attr, *stream);
1285*ec779b8eSAndroid Build Coastguard Worker if (status != NO_ERROR) {
1286*ec779b8eSAndroid Build Coastguard Worker return status;
1287*ec779b8eSAndroid Build Coastguard Worker }
1288*ec779b8eSAndroid Build Coastguard Worker if (auto it = mAllowedCapturePolicies.find(uid); it != end(mAllowedCapturePolicies)) {
1289*ec779b8eSAndroid Build Coastguard Worker resultAttr->flags = static_cast<audio_flags_mask_t>(resultAttr->flags | it->second);
1290*ec779b8eSAndroid Build Coastguard Worker }
1291*ec779b8eSAndroid Build Coastguard Worker *stream = mEngine->getStreamTypeForAttributes(*resultAttr);
1292*ec779b8eSAndroid Build Coastguard Worker
1293*ec779b8eSAndroid Build Coastguard Worker ALOGV("%s() attributes=%s stream=%s session %d selectedDeviceId %d", __func__,
1294*ec779b8eSAndroid Build Coastguard Worker toString(*resultAttr).c_str(), toString(*stream).c_str(), session, requestedPortId);
1295*ec779b8eSAndroid Build Coastguard Worker
1296*ec779b8eSAndroid Build Coastguard Worker bool usePrimaryOutputFromPolicyMixes = false;
1297*ec779b8eSAndroid Build Coastguard Worker
1298*ec779b8eSAndroid Build Coastguard Worker // The primary output is the explicit routing (eg. setPreferredDevice) if specified,
1299*ec779b8eSAndroid Build Coastguard Worker // otherwise, fallback to the dynamic policies, if none match, query the engine.
1300*ec779b8eSAndroid Build Coastguard Worker // Secondary outputs are always found by dynamic policies as the engine do not support them
1301*ec779b8eSAndroid Build Coastguard Worker sp<AudioPolicyMix> primaryMix;
1302*ec779b8eSAndroid Build Coastguard Worker const audio_config_base_t clientConfig = {.sample_rate = config->sample_rate,
1303*ec779b8eSAndroid Build Coastguard Worker .channel_mask = config->channel_mask,
1304*ec779b8eSAndroid Build Coastguard Worker .format = config->format,
1305*ec779b8eSAndroid Build Coastguard Worker };
1306*ec779b8eSAndroid Build Coastguard Worker status = mPolicyMixes.getOutputForAttr(*resultAttr, clientConfig, uid, session, *flags,
1307*ec779b8eSAndroid Build Coastguard Worker mAvailableOutputDevices, requestedDevice, primaryMix,
1308*ec779b8eSAndroid Build Coastguard Worker secondaryMixes, usePrimaryOutputFromPolicyMixes);
1309*ec779b8eSAndroid Build Coastguard Worker if (status != OK) {
1310*ec779b8eSAndroid Build Coastguard Worker return status;
1311*ec779b8eSAndroid Build Coastguard Worker }
1312*ec779b8eSAndroid Build Coastguard Worker
1313*ec779b8eSAndroid Build Coastguard Worker // FIXME: in case of RENDER policy, the output capabilities should be checked
1314*ec779b8eSAndroid Build Coastguard Worker if ((secondaryMixes != nullptr && !secondaryMixes->empty())
1315*ec779b8eSAndroid Build Coastguard Worker && (!audio_is_linear_pcm(config->format) ||
1316*ec779b8eSAndroid Build Coastguard Worker *flags & AUDIO_OUTPUT_FLAG_COMPRESS_OFFLOAD)) {
1317*ec779b8eSAndroid Build Coastguard Worker ALOGD("%s: rejecting request as secondary mixes only support pcm", __func__);
1318*ec779b8eSAndroid Build Coastguard Worker return BAD_VALUE;
1319*ec779b8eSAndroid Build Coastguard Worker }
1320*ec779b8eSAndroid Build Coastguard Worker if (usePrimaryOutputFromPolicyMixes) {
1321*ec779b8eSAndroid Build Coastguard Worker sp<DeviceDescriptor> policyMixDevice =
1322*ec779b8eSAndroid Build Coastguard Worker mAvailableOutputDevices.getDevice(primaryMix->mDeviceType,
1323*ec779b8eSAndroid Build Coastguard Worker primaryMix->mDeviceAddress,
1324*ec779b8eSAndroid Build Coastguard Worker AUDIO_FORMAT_DEFAULT);
1325*ec779b8eSAndroid Build Coastguard Worker sp<SwAudioOutputDescriptor> policyDesc = primaryMix->getOutput();
1326*ec779b8eSAndroid Build Coastguard Worker bool tryDirectForFlags = policyDesc == nullptr ||
1327*ec779b8eSAndroid Build Coastguard Worker (policyDesc->mFlags & AUDIO_OUTPUT_FLAG_DIRECT) ||
1328*ec779b8eSAndroid Build Coastguard Worker (*flags & (AUDIO_OUTPUT_FLAG_HW_AV_SYNC | AUDIO_OUTPUT_FLAG_MMAP_NOIRQ));
1329*ec779b8eSAndroid Build Coastguard Worker // if a direct output can be opened to deliver the track's multi-channel content to the
1330*ec779b8eSAndroid Build Coastguard Worker // output rather than being downmixed by the primary output, then use this direct
1331*ec779b8eSAndroid Build Coastguard Worker // output by by-passing the primary mix if possible, otherwise fall-through to primary
1332*ec779b8eSAndroid Build Coastguard Worker // mix.
1333*ec779b8eSAndroid Build Coastguard Worker bool tryDirectForChannelMask = policyDesc != nullptr
1334*ec779b8eSAndroid Build Coastguard Worker && (audio_channel_count_from_out_mask(policyDesc->getConfig().channel_mask) <
1335*ec779b8eSAndroid Build Coastguard Worker audio_channel_count_from_out_mask(config->channel_mask));
1336*ec779b8eSAndroid Build Coastguard Worker if (policyMixDevice != nullptr && (tryDirectForFlags || tryDirectForChannelMask)) {
1337*ec779b8eSAndroid Build Coastguard Worker audio_io_handle_t newOutput;
1338*ec779b8eSAndroid Build Coastguard Worker status = openDirectOutput(
1339*ec779b8eSAndroid Build Coastguard Worker *stream, session, config,
1340*ec779b8eSAndroid Build Coastguard Worker (audio_output_flags_t)(*flags | AUDIO_OUTPUT_FLAG_DIRECT),
1341*ec779b8eSAndroid Build Coastguard Worker DeviceVector(policyMixDevice), &newOutput, *resultAttr);
1342*ec779b8eSAndroid Build Coastguard Worker if (status == NO_ERROR) {
1343*ec779b8eSAndroid Build Coastguard Worker policyDesc = mOutputs.valueFor(newOutput);
1344*ec779b8eSAndroid Build Coastguard Worker primaryMix->setOutput(policyDesc);
1345*ec779b8eSAndroid Build Coastguard Worker } else if (tryDirectForFlags) {
1346*ec779b8eSAndroid Build Coastguard Worker ALOGW("%s, failed open direct, status: %d", __func__, status);
1347*ec779b8eSAndroid Build Coastguard Worker policyDesc = nullptr;
1348*ec779b8eSAndroid Build Coastguard Worker } // otherwise use primary if available.
1349*ec779b8eSAndroid Build Coastguard Worker }
1350*ec779b8eSAndroid Build Coastguard Worker if (policyDesc != nullptr) {
1351*ec779b8eSAndroid Build Coastguard Worker policyDesc->mPolicyMix = primaryMix;
1352*ec779b8eSAndroid Build Coastguard Worker *output = policyDesc->mIoHandle;
1353*ec779b8eSAndroid Build Coastguard Worker if (policyMixDevice != nullptr) {
1354*ec779b8eSAndroid Build Coastguard Worker selectedDeviceIds->push_back(policyMixDevice->getId());
1355*ec779b8eSAndroid Build Coastguard Worker }
1356*ec779b8eSAndroid Build Coastguard Worker if ((policyDesc->mFlags & AUDIO_OUTPUT_FLAG_DIRECT) != AUDIO_OUTPUT_FLAG_DIRECT) {
1357*ec779b8eSAndroid Build Coastguard Worker // Remove direct flag as it is not on a direct output.
1358*ec779b8eSAndroid Build Coastguard Worker *flags = (audio_output_flags_t) (*flags & ~AUDIO_OUTPUT_FLAG_DIRECT);
1359*ec779b8eSAndroid Build Coastguard Worker }
1360*ec779b8eSAndroid Build Coastguard Worker
1361*ec779b8eSAndroid Build Coastguard Worker ALOGV("getOutputForAttr() returns output %d", *output);
1362*ec779b8eSAndroid Build Coastguard Worker if (resultAttr->usage == AUDIO_USAGE_VIRTUAL_SOURCE) {
1363*ec779b8eSAndroid Build Coastguard Worker *outputType = API_OUT_MIX_PLAYBACK;
1364*ec779b8eSAndroid Build Coastguard Worker } else {
1365*ec779b8eSAndroid Build Coastguard Worker *outputType = API_OUTPUT_LEGACY;
1366*ec779b8eSAndroid Build Coastguard Worker }
1367*ec779b8eSAndroid Build Coastguard Worker return NO_ERROR;
1368*ec779b8eSAndroid Build Coastguard Worker } else {
1369*ec779b8eSAndroid Build Coastguard Worker if (policyMixDevice != nullptr) {
1370*ec779b8eSAndroid Build Coastguard Worker ALOGE("%s, try to use primary mix but no output found", __func__);
1371*ec779b8eSAndroid Build Coastguard Worker return INVALID_OPERATION;
1372*ec779b8eSAndroid Build Coastguard Worker }
1373*ec779b8eSAndroid Build Coastguard Worker // Fallback to default engine selection as the selected primary mix device is not
1374*ec779b8eSAndroid Build Coastguard Worker // available.
1375*ec779b8eSAndroid Build Coastguard Worker }
1376*ec779b8eSAndroid Build Coastguard Worker }
1377*ec779b8eSAndroid Build Coastguard Worker // Virtual sources must always be dynamicaly or explicitly routed
1378*ec779b8eSAndroid Build Coastguard Worker if (resultAttr->usage == AUDIO_USAGE_VIRTUAL_SOURCE) {
1379*ec779b8eSAndroid Build Coastguard Worker ALOGW("getOutputForAttr() no policy mix found for usage AUDIO_USAGE_VIRTUAL_SOURCE");
1380*ec779b8eSAndroid Build Coastguard Worker return BAD_VALUE;
1381*ec779b8eSAndroid Build Coastguard Worker }
1382*ec779b8eSAndroid Build Coastguard Worker // explicit routing managed by getDeviceForStrategy in APM is now handled by engine
1383*ec779b8eSAndroid Build Coastguard Worker // in order to let the choice of the order to future vendor engine
1384*ec779b8eSAndroid Build Coastguard Worker outputDevices = mEngine->getOutputDevicesForAttributes(*resultAttr, requestedDevice, false);
1385*ec779b8eSAndroid Build Coastguard Worker
1386*ec779b8eSAndroid Build Coastguard Worker if ((resultAttr->flags & AUDIO_FLAG_HW_AV_SYNC) != 0) {
1387*ec779b8eSAndroid Build Coastguard Worker *flags = (audio_output_flags_t)(*flags | AUDIO_OUTPUT_FLAG_HW_AV_SYNC);
1388*ec779b8eSAndroid Build Coastguard Worker }
1389*ec779b8eSAndroid Build Coastguard Worker
1390*ec779b8eSAndroid Build Coastguard Worker // Set incall music only if device was explicitly set, and fallback to the device which is
1391*ec779b8eSAndroid Build Coastguard Worker // chosen by the engine if not.
1392*ec779b8eSAndroid Build Coastguard Worker // FIXME: provide a more generic approach which is not device specific and move this back
1393*ec779b8eSAndroid Build Coastguard Worker // to getOutputForDevice.
1394*ec779b8eSAndroid Build Coastguard Worker // TODO: Remove check of AUDIO_STREAM_MUSIC once migration is completed on the app side.
1395*ec779b8eSAndroid Build Coastguard Worker if (outputDevices.onlyContainsDevicesWithType(AUDIO_DEVICE_OUT_TELEPHONY_TX) &&
1396*ec779b8eSAndroid Build Coastguard Worker (*stream == AUDIO_STREAM_MUSIC || resultAttr->usage == AUDIO_USAGE_VOICE_COMMUNICATION) &&
1397*ec779b8eSAndroid Build Coastguard Worker audio_is_linear_pcm(config->format) &&
1398*ec779b8eSAndroid Build Coastguard Worker isCallAudioAccessible()) {
1399*ec779b8eSAndroid Build Coastguard Worker if (requestedPortId != AUDIO_PORT_HANDLE_NONE) {
1400*ec779b8eSAndroid Build Coastguard Worker *flags = (audio_output_flags_t)AUDIO_OUTPUT_FLAG_INCALL_MUSIC;
1401*ec779b8eSAndroid Build Coastguard Worker *isRequestedDeviceForExclusiveUse = true;
1402*ec779b8eSAndroid Build Coastguard Worker }
1403*ec779b8eSAndroid Build Coastguard Worker }
1404*ec779b8eSAndroid Build Coastguard Worker
1405*ec779b8eSAndroid Build Coastguard Worker ALOGV("%s() device %s, sampling rate %d, format %#x, channel mask %#x, flags %#x stream %s",
1406*ec779b8eSAndroid Build Coastguard Worker __func__, outputDevices.toString().c_str(), config->sample_rate, config->format,
1407*ec779b8eSAndroid Build Coastguard Worker config->channel_mask, *flags, toString(*stream).c_str());
1408*ec779b8eSAndroid Build Coastguard Worker
1409*ec779b8eSAndroid Build Coastguard Worker *output = AUDIO_IO_HANDLE_NONE;
1410*ec779b8eSAndroid Build Coastguard Worker if (!msdDevices.isEmpty()) {
1411*ec779b8eSAndroid Build Coastguard Worker *output = getOutputForDevices(msdDevices, session, resultAttr, config, flags, isSpatialized);
1412*ec779b8eSAndroid Build Coastguard Worker if (*output != AUDIO_IO_HANDLE_NONE && setMsdOutputPatches(&outputDevices) == NO_ERROR) {
1413*ec779b8eSAndroid Build Coastguard Worker ALOGV("%s() Using MSD devices %s instead of devices %s",
1414*ec779b8eSAndroid Build Coastguard Worker __func__, msdDevices.toString().c_str(), outputDevices.toString().c_str());
1415*ec779b8eSAndroid Build Coastguard Worker } else {
1416*ec779b8eSAndroid Build Coastguard Worker *output = AUDIO_IO_HANDLE_NONE;
1417*ec779b8eSAndroid Build Coastguard Worker }
1418*ec779b8eSAndroid Build Coastguard Worker }
1419*ec779b8eSAndroid Build Coastguard Worker if (*output == AUDIO_IO_HANDLE_NONE) {
1420*ec779b8eSAndroid Build Coastguard Worker sp<PreferredMixerAttributesInfo> info = nullptr;
1421*ec779b8eSAndroid Build Coastguard Worker if (outputDevices.size() == 1) {
1422*ec779b8eSAndroid Build Coastguard Worker info = getPreferredMixerAttributesInfo(
1423*ec779b8eSAndroid Build Coastguard Worker outputDevices.itemAt(0)->getId(),
1424*ec779b8eSAndroid Build Coastguard Worker mEngine->getProductStrategyForAttributes(*resultAttr),
1425*ec779b8eSAndroid Build Coastguard Worker true /*activeBitPerfectPreferred*/);
1426*ec779b8eSAndroid Build Coastguard Worker // Only use preferred mixer if the uid matches or the preferred mixer is bit-perfect
1427*ec779b8eSAndroid Build Coastguard Worker // and it is currently active.
1428*ec779b8eSAndroid Build Coastguard Worker if (info != nullptr && info->getUid() != uid &&
1429*ec779b8eSAndroid Build Coastguard Worker (!info->isBitPerfect() || info->getActiveClientCount() == 0)) {
1430*ec779b8eSAndroid Build Coastguard Worker info = nullptr;
1431*ec779b8eSAndroid Build Coastguard Worker }
1432*ec779b8eSAndroid Build Coastguard Worker
1433*ec779b8eSAndroid Build Coastguard Worker if (info != nullptr && info->isBitPerfect() &&
1434*ec779b8eSAndroid Build Coastguard Worker (*flags & (AUDIO_OUTPUT_FLAG_DIRECT | AUDIO_OUTPUT_FLAG_COMPRESS_OFFLOAD |
1435*ec779b8eSAndroid Build Coastguard Worker AUDIO_OUTPUT_FLAG_HW_AV_SYNC | AUDIO_OUTPUT_FLAG_MMAP_NOIRQ)) != 0) {
1436*ec779b8eSAndroid Build Coastguard Worker // Reject direct request if a preferred mixer config in use is bit-perfect.
1437*ec779b8eSAndroid Build Coastguard Worker ALOGD("%s reject direct request as bit-perfect mixer attributes is active",
1438*ec779b8eSAndroid Build Coastguard Worker __func__);
1439*ec779b8eSAndroid Build Coastguard Worker return BAD_VALUE;
1440*ec779b8eSAndroid Build Coastguard Worker }
1441*ec779b8eSAndroid Build Coastguard Worker
1442*ec779b8eSAndroid Build Coastguard Worker if (com::android::media::audioserver::
1443*ec779b8eSAndroid Build Coastguard Worker fix_concurrent_playback_behavior_with_bit_perfect_client()) {
1444*ec779b8eSAndroid Build Coastguard Worker if (info != nullptr && info->getUid() == uid &&
1445*ec779b8eSAndroid Build Coastguard Worker info->configMatches(*config) &&
1446*ec779b8eSAndroid Build Coastguard Worker (mEngine->getPhoneState() != AUDIO_MODE_NORMAL ||
1447*ec779b8eSAndroid Build Coastguard Worker std::any_of(gHighPriorityUseCases.begin(), gHighPriorityUseCases.end(),
1448*ec779b8eSAndroid Build Coastguard Worker [this, &outputDevices](audio_usage_t usage) {
1449*ec779b8eSAndroid Build Coastguard Worker return mOutputs.isUsageActiveOnDevice(
1450*ec779b8eSAndroid Build Coastguard Worker usage, outputDevices[0]); }))) {
1451*ec779b8eSAndroid Build Coastguard Worker // Bit-perfect request is not allowed when the phone mode is not normal or
1452*ec779b8eSAndroid Build Coastguard Worker // there is any higher priority user case active.
1453*ec779b8eSAndroid Build Coastguard Worker return INVALID_OPERATION;
1454*ec779b8eSAndroid Build Coastguard Worker }
1455*ec779b8eSAndroid Build Coastguard Worker }
1456*ec779b8eSAndroid Build Coastguard Worker }
1457*ec779b8eSAndroid Build Coastguard Worker *output = getOutputForDevices(outputDevices, session, resultAttr, config,
1458*ec779b8eSAndroid Build Coastguard Worker flags, isSpatialized, info, resultAttr->flags & AUDIO_FLAG_MUTE_HAPTIC);
1459*ec779b8eSAndroid Build Coastguard Worker // The client will be active if the client is currently preferred mixer owner and the
1460*ec779b8eSAndroid Build Coastguard Worker // requested configuration matches the preferred mixer configuration.
1461*ec779b8eSAndroid Build Coastguard Worker *isBitPerfect = (info != nullptr
1462*ec779b8eSAndroid Build Coastguard Worker && info->isBitPerfect()
1463*ec779b8eSAndroid Build Coastguard Worker && info->getUid() == uid
1464*ec779b8eSAndroid Build Coastguard Worker && *output != AUDIO_IO_HANDLE_NONE
1465*ec779b8eSAndroid Build Coastguard Worker // When bit-perfect output is selected for the preferred mixer attributes owner,
1466*ec779b8eSAndroid Build Coastguard Worker // only need to consider the config matches.
1467*ec779b8eSAndroid Build Coastguard Worker && mOutputs.valueFor(*output)->isConfigurationMatched(
1468*ec779b8eSAndroid Build Coastguard Worker clientConfig, AUDIO_OUTPUT_FLAG_NONE));
1469*ec779b8eSAndroid Build Coastguard Worker
1470*ec779b8eSAndroid Build Coastguard Worker if (*isBitPerfect) {
1471*ec779b8eSAndroid Build Coastguard Worker *flags = (audio_output_flags_t)(*flags | AUDIO_OUTPUT_FLAG_BIT_PERFECT);
1472*ec779b8eSAndroid Build Coastguard Worker }
1473*ec779b8eSAndroid Build Coastguard Worker }
1474*ec779b8eSAndroid Build Coastguard Worker if (*output == AUDIO_IO_HANDLE_NONE) {
1475*ec779b8eSAndroid Build Coastguard Worker AudioProfileVector profiles;
1476*ec779b8eSAndroid Build Coastguard Worker status_t ret = getProfilesForDevices(outputDevices, profiles, *flags, false /*isInput*/);
1477*ec779b8eSAndroid Build Coastguard Worker if (ret == NO_ERROR && !profiles.empty()) {
1478*ec779b8eSAndroid Build Coastguard Worker const auto channels = profiles[0]->getChannels();
1479*ec779b8eSAndroid Build Coastguard Worker if (!channels.empty() && (channels.find(config->channel_mask) == channels.end())) {
1480*ec779b8eSAndroid Build Coastguard Worker config->channel_mask = *channels.begin();
1481*ec779b8eSAndroid Build Coastguard Worker }
1482*ec779b8eSAndroid Build Coastguard Worker const auto sampleRates = profiles[0]->getSampleRates();
1483*ec779b8eSAndroid Build Coastguard Worker if (!sampleRates.empty() &&
1484*ec779b8eSAndroid Build Coastguard Worker (sampleRates.find(config->sample_rate) == sampleRates.end())) {
1485*ec779b8eSAndroid Build Coastguard Worker config->sample_rate = *sampleRates.begin();
1486*ec779b8eSAndroid Build Coastguard Worker }
1487*ec779b8eSAndroid Build Coastguard Worker config->format = profiles[0]->getFormat();
1488*ec779b8eSAndroid Build Coastguard Worker }
1489*ec779b8eSAndroid Build Coastguard Worker return INVALID_OPERATION;
1490*ec779b8eSAndroid Build Coastguard Worker }
1491*ec779b8eSAndroid Build Coastguard Worker
1492*ec779b8eSAndroid Build Coastguard Worker for (auto &outputDevice : outputDevices) {
1493*ec779b8eSAndroid Build Coastguard Worker if (std::find(selectedDeviceIds->begin(), selectedDeviceIds->end(),
1494*ec779b8eSAndroid Build Coastguard Worker outputDevice->getId()) == selectedDeviceIds->end()) {
1495*ec779b8eSAndroid Build Coastguard Worker selectedDeviceIds->push_back(outputDevice->getId());
1496*ec779b8eSAndroid Build Coastguard Worker if (outputDevice->getId() == mConfig->getDefaultOutputDevice()->getId()) {
1497*ec779b8eSAndroid Build Coastguard Worker std::swap(selectedDeviceIds->front(), selectedDeviceIds->back());
1498*ec779b8eSAndroid Build Coastguard Worker }
1499*ec779b8eSAndroid Build Coastguard Worker }
1500*ec779b8eSAndroid Build Coastguard Worker }
1501*ec779b8eSAndroid Build Coastguard Worker
1502*ec779b8eSAndroid Build Coastguard Worker if (outputDevices.onlyContainsDevicesWithType(AUDIO_DEVICE_OUT_TELEPHONY_TX)) {
1503*ec779b8eSAndroid Build Coastguard Worker *outputType = API_OUTPUT_TELEPHONY_TX;
1504*ec779b8eSAndroid Build Coastguard Worker } else {
1505*ec779b8eSAndroid Build Coastguard Worker *outputType = API_OUTPUT_LEGACY;
1506*ec779b8eSAndroid Build Coastguard Worker }
1507*ec779b8eSAndroid Build Coastguard Worker
1508*ec779b8eSAndroid Build Coastguard Worker ALOGV("%s returns output %d selectedDeviceIds %s", __func__, *output,
1509*ec779b8eSAndroid Build Coastguard Worker toString(*selectedDeviceIds).c_str());
1510*ec779b8eSAndroid Build Coastguard Worker
1511*ec779b8eSAndroid Build Coastguard Worker return NO_ERROR;
1512*ec779b8eSAndroid Build Coastguard Worker }
1513*ec779b8eSAndroid Build Coastguard Worker
getOutputForAttr(const audio_attributes_t * attr,audio_io_handle_t * output,audio_session_t session,audio_stream_type_t * stream,const AttributionSourceState & attributionSource,audio_config_t * config,audio_output_flags_t * flags,DeviceIdVector * selectedDeviceIds,audio_port_handle_t * portId,std::vector<audio_io_handle_t> * secondaryOutputs,output_type_t * outputType,bool * isSpatialized,bool * isBitPerfect,float * volume,bool * muted)1514*ec779b8eSAndroid Build Coastguard Worker status_t AudioPolicyManager::getOutputForAttr(const audio_attributes_t *attr,
1515*ec779b8eSAndroid Build Coastguard Worker audio_io_handle_t *output,
1516*ec779b8eSAndroid Build Coastguard Worker audio_session_t session,
1517*ec779b8eSAndroid Build Coastguard Worker audio_stream_type_t *stream,
1518*ec779b8eSAndroid Build Coastguard Worker const AttributionSourceState& attributionSource,
1519*ec779b8eSAndroid Build Coastguard Worker audio_config_t *config,
1520*ec779b8eSAndroid Build Coastguard Worker audio_output_flags_t *flags,
1521*ec779b8eSAndroid Build Coastguard Worker DeviceIdVector *selectedDeviceIds,
1522*ec779b8eSAndroid Build Coastguard Worker audio_port_handle_t *portId,
1523*ec779b8eSAndroid Build Coastguard Worker std::vector<audio_io_handle_t> *secondaryOutputs,
1524*ec779b8eSAndroid Build Coastguard Worker output_type_t *outputType,
1525*ec779b8eSAndroid Build Coastguard Worker bool *isSpatialized,
1526*ec779b8eSAndroid Build Coastguard Worker bool *isBitPerfect,
1527*ec779b8eSAndroid Build Coastguard Worker float *volume,
1528*ec779b8eSAndroid Build Coastguard Worker bool *muted)
1529*ec779b8eSAndroid Build Coastguard Worker {
1530*ec779b8eSAndroid Build Coastguard Worker // The supplied portId must be AUDIO_PORT_HANDLE_NONE
1531*ec779b8eSAndroid Build Coastguard Worker if (*portId != AUDIO_PORT_HANDLE_NONE) {
1532*ec779b8eSAndroid Build Coastguard Worker return INVALID_OPERATION;
1533*ec779b8eSAndroid Build Coastguard Worker }
1534*ec779b8eSAndroid Build Coastguard Worker const uid_t uid = VALUE_OR_RETURN_STATUS(
1535*ec779b8eSAndroid Build Coastguard Worker aidl2legacy_int32_t_uid_t(attributionSource.uid));
1536*ec779b8eSAndroid Build Coastguard Worker audio_attributes_t resultAttr;
1537*ec779b8eSAndroid Build Coastguard Worker bool isRequestedDeviceForExclusiveUse = false;
1538*ec779b8eSAndroid Build Coastguard Worker std::vector<sp<AudioPolicyMix>> secondaryMixes;
1539*ec779b8eSAndroid Build Coastguard Worker DeviceIdVector requestedDeviceIds = *selectedDeviceIds;
1540*ec779b8eSAndroid Build Coastguard Worker
1541*ec779b8eSAndroid Build Coastguard Worker // Prevent from storing invalid requested device id in clients
1542*ec779b8eSAndroid Build Coastguard Worker DeviceIdVector sanitizedRequestedPortIds;
1543*ec779b8eSAndroid Build Coastguard Worker for (auto deviceId : *selectedDeviceIds) {
1544*ec779b8eSAndroid Build Coastguard Worker if (mAvailableOutputDevices.getDeviceFromId(deviceId) != nullptr) {
1545*ec779b8eSAndroid Build Coastguard Worker sanitizedRequestedPortIds.push_back(deviceId);
1546*ec779b8eSAndroid Build Coastguard Worker }
1547*ec779b8eSAndroid Build Coastguard Worker }
1548*ec779b8eSAndroid Build Coastguard Worker *selectedDeviceIds = sanitizedRequestedPortIds;
1549*ec779b8eSAndroid Build Coastguard Worker
1550*ec779b8eSAndroid Build Coastguard Worker status_t status = getOutputForAttrInt(&resultAttr, output, session, attr, stream, uid,
1551*ec779b8eSAndroid Build Coastguard Worker config, flags, selectedDeviceIds, &isRequestedDeviceForExclusiveUse,
1552*ec779b8eSAndroid Build Coastguard Worker secondaryOutputs != nullptr ? &secondaryMixes : nullptr, outputType, isSpatialized,
1553*ec779b8eSAndroid Build Coastguard Worker isBitPerfect);
1554*ec779b8eSAndroid Build Coastguard Worker if (status != NO_ERROR) {
1555*ec779b8eSAndroid Build Coastguard Worker return status;
1556*ec779b8eSAndroid Build Coastguard Worker }
1557*ec779b8eSAndroid Build Coastguard Worker std::vector<wp<SwAudioOutputDescriptor>> weakSecondaryOutputDescs;
1558*ec779b8eSAndroid Build Coastguard Worker if (secondaryOutputs != nullptr) {
1559*ec779b8eSAndroid Build Coastguard Worker for (auto &secondaryMix : secondaryMixes) {
1560*ec779b8eSAndroid Build Coastguard Worker sp<SwAudioOutputDescriptor> outputDesc = secondaryMix->getOutput();
1561*ec779b8eSAndroid Build Coastguard Worker if (outputDesc != nullptr &&
1562*ec779b8eSAndroid Build Coastguard Worker outputDesc->mIoHandle != AUDIO_IO_HANDLE_NONE &&
1563*ec779b8eSAndroid Build Coastguard Worker outputDesc->mIoHandle != *output) {
1564*ec779b8eSAndroid Build Coastguard Worker secondaryOutputs->push_back(outputDesc->mIoHandle);
1565*ec779b8eSAndroid Build Coastguard Worker weakSecondaryOutputDescs.push_back(outputDesc);
1566*ec779b8eSAndroid Build Coastguard Worker }
1567*ec779b8eSAndroid Build Coastguard Worker }
1568*ec779b8eSAndroid Build Coastguard Worker }
1569*ec779b8eSAndroid Build Coastguard Worker
1570*ec779b8eSAndroid Build Coastguard Worker audio_config_base_t clientConfig = {.sample_rate = config->sample_rate,
1571*ec779b8eSAndroid Build Coastguard Worker .channel_mask = config->channel_mask,
1572*ec779b8eSAndroid Build Coastguard Worker .format = config->format,
1573*ec779b8eSAndroid Build Coastguard Worker };
1574*ec779b8eSAndroid Build Coastguard Worker *portId = PolicyAudioPort::getNextUniqueId();
1575*ec779b8eSAndroid Build Coastguard Worker
1576*ec779b8eSAndroid Build Coastguard Worker sp<SwAudioOutputDescriptor> outputDesc = mOutputs.valueFor(*output);
1577*ec779b8eSAndroid Build Coastguard Worker // TODO(b/367816690): Add device id sets to TrackClientDescriptor
1578*ec779b8eSAndroid Build Coastguard Worker sp<TrackClientDescriptor> clientDesc =
1579*ec779b8eSAndroid Build Coastguard Worker new TrackClientDescriptor(*portId, uid, session, resultAttr, clientConfig,
1580*ec779b8eSAndroid Build Coastguard Worker getFirstDeviceId(sanitizedRequestedPortIds), *stream,
1581*ec779b8eSAndroid Build Coastguard Worker mEngine->getProductStrategyForAttributes(resultAttr),
1582*ec779b8eSAndroid Build Coastguard Worker toVolumeSource(resultAttr),
1583*ec779b8eSAndroid Build Coastguard Worker *flags, isRequestedDeviceForExclusiveUse,
1584*ec779b8eSAndroid Build Coastguard Worker std::move(weakSecondaryOutputDescs),
1585*ec779b8eSAndroid Build Coastguard Worker outputDesc->mPolicyMix);
1586*ec779b8eSAndroid Build Coastguard Worker outputDesc->addClient(clientDesc);
1587*ec779b8eSAndroid Build Coastguard Worker
1588*ec779b8eSAndroid Build Coastguard Worker *volume = Volume::DbToAmpl(outputDesc->getCurVolume(toVolumeSource(resultAttr)));
1589*ec779b8eSAndroid Build Coastguard Worker *muted = outputDesc->isMutedByGroup(toVolumeSource(resultAttr));
1590*ec779b8eSAndroid Build Coastguard Worker
1591*ec779b8eSAndroid Build Coastguard Worker ALOGV("%s() returns output %d requestedPortIds %s selectedDeviceIds %s for port ID %d",
1592*ec779b8eSAndroid Build Coastguard Worker __func__, *output, toString(requestedDeviceIds).c_str(),
1593*ec779b8eSAndroid Build Coastguard Worker toString(*selectedDeviceIds).c_str(), *portId);
1594*ec779b8eSAndroid Build Coastguard Worker
1595*ec779b8eSAndroid Build Coastguard Worker return NO_ERROR;
1596*ec779b8eSAndroid Build Coastguard Worker }
1597*ec779b8eSAndroid Build Coastguard Worker
openDirectOutput(audio_stream_type_t stream,audio_session_t session,const audio_config_t * config,audio_output_flags_t flags,const DeviceVector & devices,audio_io_handle_t * output,audio_attributes_t attributes)1598*ec779b8eSAndroid Build Coastguard Worker status_t AudioPolicyManager::openDirectOutput(audio_stream_type_t stream,
1599*ec779b8eSAndroid Build Coastguard Worker audio_session_t session,
1600*ec779b8eSAndroid Build Coastguard Worker const audio_config_t *config,
1601*ec779b8eSAndroid Build Coastguard Worker audio_output_flags_t flags,
1602*ec779b8eSAndroid Build Coastguard Worker const DeviceVector &devices,
1603*ec779b8eSAndroid Build Coastguard Worker audio_io_handle_t *output,
1604*ec779b8eSAndroid Build Coastguard Worker audio_attributes_t attributes) {
1605*ec779b8eSAndroid Build Coastguard Worker
1606*ec779b8eSAndroid Build Coastguard Worker *output = AUDIO_IO_HANDLE_NONE;
1607*ec779b8eSAndroid Build Coastguard Worker
1608*ec779b8eSAndroid Build Coastguard Worker // skip direct output selection if the request can obviously be attached to a mixed output
1609*ec779b8eSAndroid Build Coastguard Worker // and not explicitly requested
1610*ec779b8eSAndroid Build Coastguard Worker if (((flags & AUDIO_OUTPUT_FLAG_DIRECT) == 0) &&
1611*ec779b8eSAndroid Build Coastguard Worker audio_is_linear_pcm(config->format) && config->sample_rate <= SAMPLE_RATE_HZ_MAX &&
1612*ec779b8eSAndroid Build Coastguard Worker audio_channel_count_from_out_mask(config->channel_mask) <= 2) {
1613*ec779b8eSAndroid Build Coastguard Worker return NAME_NOT_FOUND;
1614*ec779b8eSAndroid Build Coastguard Worker }
1615*ec779b8eSAndroid Build Coastguard Worker
1616*ec779b8eSAndroid Build Coastguard Worker // Reject flag combinations that do not make sense. Note that the requested flags might not
1617*ec779b8eSAndroid Build Coastguard Worker // have the 'DIRECT' flag set, however once a direct-capable profile is found, it will
1618*ec779b8eSAndroid Build Coastguard Worker // combine the requested flags with its own flags, yielding an unsupported combination.
1619*ec779b8eSAndroid Build Coastguard Worker if ((flags & AUDIO_OUTPUT_FLAG_DEEP_BUFFER) != 0) {
1620*ec779b8eSAndroid Build Coastguard Worker return NAME_NOT_FOUND;
1621*ec779b8eSAndroid Build Coastguard Worker }
1622*ec779b8eSAndroid Build Coastguard Worker
1623*ec779b8eSAndroid Build Coastguard Worker // Do not allow offloading if one non offloadable effect is enabled or MasterMono is enabled.
1624*ec779b8eSAndroid Build Coastguard Worker // This prevents creating an offloaded track and tearing it down immediately after start
1625*ec779b8eSAndroid Build Coastguard Worker // when audioflinger detects there is an active non offloadable effect.
1626*ec779b8eSAndroid Build Coastguard Worker // FIXME: We should check the audio session here but we do not have it in this context.
1627*ec779b8eSAndroid Build Coastguard Worker // This may prevent offloading in rare situations where effects are left active by apps
1628*ec779b8eSAndroid Build Coastguard Worker // in the background.
1629*ec779b8eSAndroid Build Coastguard Worker sp<IOProfile> profile;
1630*ec779b8eSAndroid Build Coastguard Worker if (((flags & AUDIO_OUTPUT_FLAG_COMPRESS_OFFLOAD) == 0) ||
1631*ec779b8eSAndroid Build Coastguard Worker !(mEffects.isNonOffloadableEffectEnabled() || mMasterMono)) {
1632*ec779b8eSAndroid Build Coastguard Worker profile = getProfileForOutput(
1633*ec779b8eSAndroid Build Coastguard Worker devices, config->sample_rate, config->format, config->channel_mask,
1634*ec779b8eSAndroid Build Coastguard Worker flags, true /* directOnly */);
1635*ec779b8eSAndroid Build Coastguard Worker }
1636*ec779b8eSAndroid Build Coastguard Worker
1637*ec779b8eSAndroid Build Coastguard Worker if (profile == nullptr) {
1638*ec779b8eSAndroid Build Coastguard Worker return NAME_NOT_FOUND;
1639*ec779b8eSAndroid Build Coastguard Worker }
1640*ec779b8eSAndroid Build Coastguard Worker
1641*ec779b8eSAndroid Build Coastguard Worker // exclusive outputs for MMAP and Offload are enforced by different session ids.
1642*ec779b8eSAndroid Build Coastguard Worker for (size_t i = 0; i < mOutputs.size(); i++) {
1643*ec779b8eSAndroid Build Coastguard Worker sp<SwAudioOutputDescriptor> desc = mOutputs.valueAt(i);
1644*ec779b8eSAndroid Build Coastguard Worker if (!desc->isDuplicated() && (profile == desc->mProfile)) {
1645*ec779b8eSAndroid Build Coastguard Worker // reuse direct output if currently open by the same client
1646*ec779b8eSAndroid Build Coastguard Worker // and configured with same parameters
1647*ec779b8eSAndroid Build Coastguard Worker if ((config->sample_rate == desc->getSamplingRate()) &&
1648*ec779b8eSAndroid Build Coastguard Worker (config->format == desc->getFormat()) &&
1649*ec779b8eSAndroid Build Coastguard Worker (config->channel_mask == desc->getChannelMask()) &&
1650*ec779b8eSAndroid Build Coastguard Worker (session == desc->mDirectClientSession)) {
1651*ec779b8eSAndroid Build Coastguard Worker desc->mDirectOpenCount++;
1652*ec779b8eSAndroid Build Coastguard Worker ALOGI("%s reusing direct output %d for session %d", __func__,
1653*ec779b8eSAndroid Build Coastguard Worker mOutputs.keyAt(i), session);
1654*ec779b8eSAndroid Build Coastguard Worker *output = mOutputs.keyAt(i);
1655*ec779b8eSAndroid Build Coastguard Worker return NO_ERROR;
1656*ec779b8eSAndroid Build Coastguard Worker }
1657*ec779b8eSAndroid Build Coastguard Worker }
1658*ec779b8eSAndroid Build Coastguard Worker }
1659*ec779b8eSAndroid Build Coastguard Worker
1660*ec779b8eSAndroid Build Coastguard Worker if (!profile->canOpenNewIo()) {
1661*ec779b8eSAndroid Build Coastguard Worker if (!com::android::media::audioserver::direct_track_reprioritization()) {
1662*ec779b8eSAndroid Build Coastguard Worker ALOGW("%s profile %s can't open new output maxOpenCount reached", __func__,
1663*ec779b8eSAndroid Build Coastguard Worker profile->getName().c_str());
1664*ec779b8eSAndroid Build Coastguard Worker return NAME_NOT_FOUND;
1665*ec779b8eSAndroid Build Coastguard Worker } else if ((profile->getFlags() & AUDIO_OUTPUT_FLAG_MMAP_NOIRQ) != 0) {
1666*ec779b8eSAndroid Build Coastguard Worker // MMAP gracefully handles lack of an exclusive track resource by mixing
1667*ec779b8eSAndroid Build Coastguard Worker // above the audio framework. For AAudio to know that the limit is reached,
1668*ec779b8eSAndroid Build Coastguard Worker // return an error.
1669*ec779b8eSAndroid Build Coastguard Worker ALOGW("%s profile %s can't open new mmap output maxOpenCount reached", __func__,
1670*ec779b8eSAndroid Build Coastguard Worker profile->getName().c_str());
1671*ec779b8eSAndroid Build Coastguard Worker return NAME_NOT_FOUND;
1672*ec779b8eSAndroid Build Coastguard Worker } else {
1673*ec779b8eSAndroid Build Coastguard Worker // Close outputs on this profile, if available, to free resources for this request
1674*ec779b8eSAndroid Build Coastguard Worker for (int i = 0; i < mOutputs.size() && !profile->canOpenNewIo(); i++) {
1675*ec779b8eSAndroid Build Coastguard Worker const auto desc = mOutputs.valueAt(i);
1676*ec779b8eSAndroid Build Coastguard Worker if (desc->mProfile == profile) {
1677*ec779b8eSAndroid Build Coastguard Worker ALOGV("%s closeOutput %d to prioritize session %d on profile %s", __func__,
1678*ec779b8eSAndroid Build Coastguard Worker desc->mIoHandle, session, profile->getName().c_str());
1679*ec779b8eSAndroid Build Coastguard Worker closeOutput(desc->mIoHandle);
1680*ec779b8eSAndroid Build Coastguard Worker }
1681*ec779b8eSAndroid Build Coastguard Worker }
1682*ec779b8eSAndroid Build Coastguard Worker }
1683*ec779b8eSAndroid Build Coastguard Worker }
1684*ec779b8eSAndroid Build Coastguard Worker
1685*ec779b8eSAndroid Build Coastguard Worker // Unable to close streams to find free resources for this request
1686*ec779b8eSAndroid Build Coastguard Worker if (!profile->canOpenNewIo()) {
1687*ec779b8eSAndroid Build Coastguard Worker ALOGW("%s profile %s can't open new output maxOpenCount reached", __func__,
1688*ec779b8eSAndroid Build Coastguard Worker profile->getName().c_str());
1689*ec779b8eSAndroid Build Coastguard Worker return NAME_NOT_FOUND;
1690*ec779b8eSAndroid Build Coastguard Worker }
1691*ec779b8eSAndroid Build Coastguard Worker
1692*ec779b8eSAndroid Build Coastguard Worker auto outputDesc = sp<SwAudioOutputDescriptor>::make(profile, mpClientInterface);
1693*ec779b8eSAndroid Build Coastguard Worker
1694*ec779b8eSAndroid Build Coastguard Worker // An MSD patch may be using the only output stream that can service this request. Release
1695*ec779b8eSAndroid Build Coastguard Worker // all MSD patches to prioritize this request over any active output on MSD.
1696*ec779b8eSAndroid Build Coastguard Worker releaseMsdOutputPatches(devices);
1697*ec779b8eSAndroid Build Coastguard Worker
1698*ec779b8eSAndroid Build Coastguard Worker status_t status =
1699*ec779b8eSAndroid Build Coastguard Worker outputDesc->open(config, nullptr /* mixerConfig */, devices, stream, &flags, output,
1700*ec779b8eSAndroid Build Coastguard Worker attributes);
1701*ec779b8eSAndroid Build Coastguard Worker
1702*ec779b8eSAndroid Build Coastguard Worker // only accept an output with the requested parameters, unless the format can be IEC61937
1703*ec779b8eSAndroid Build Coastguard Worker // encapsulated and opened by AudioFlinger as wrapped IEC61937.
1704*ec779b8eSAndroid Build Coastguard Worker const bool ignoreRequestedParametersCheck = audio_is_iec61937_compatible(config->format)
1705*ec779b8eSAndroid Build Coastguard Worker && (flags & AUDIO_OUTPUT_FLAG_IEC958_NONAUDIO)
1706*ec779b8eSAndroid Build Coastguard Worker && audio_has_proportional_frames(outputDesc->getFormat());
1707*ec779b8eSAndroid Build Coastguard Worker if (status != NO_ERROR ||
1708*ec779b8eSAndroid Build Coastguard Worker (!ignoreRequestedParametersCheck &&
1709*ec779b8eSAndroid Build Coastguard Worker ((config->sample_rate != 0 && config->sample_rate != outputDesc->getSamplingRate()) ||
1710*ec779b8eSAndroid Build Coastguard Worker (config->format != AUDIO_FORMAT_DEFAULT && config->format != outputDesc->getFormat()) ||
1711*ec779b8eSAndroid Build Coastguard Worker (config->channel_mask != 0 && config->channel_mask != outputDesc->getChannelMask())))) {
1712*ec779b8eSAndroid Build Coastguard Worker ALOGV("%s failed opening direct output: output %d sample rate %d %d,"
1713*ec779b8eSAndroid Build Coastguard Worker "format %d %d, channel mask %04x %04x", __func__, *output, config->sample_rate,
1714*ec779b8eSAndroid Build Coastguard Worker outputDesc->getSamplingRate(), config->format, outputDesc->getFormat(),
1715*ec779b8eSAndroid Build Coastguard Worker config->channel_mask, outputDesc->getChannelMask());
1716*ec779b8eSAndroid Build Coastguard Worker if (*output != AUDIO_IO_HANDLE_NONE) {
1717*ec779b8eSAndroid Build Coastguard Worker outputDesc->close();
1718*ec779b8eSAndroid Build Coastguard Worker }
1719*ec779b8eSAndroid Build Coastguard Worker // fall back to mixer output if possible when the direct output could not be open
1720*ec779b8eSAndroid Build Coastguard Worker if (audio_is_linear_pcm(config->format) &&
1721*ec779b8eSAndroid Build Coastguard Worker config->sample_rate <= SAMPLE_RATE_HZ_MAX) {
1722*ec779b8eSAndroid Build Coastguard Worker return NAME_NOT_FOUND;
1723*ec779b8eSAndroid Build Coastguard Worker }
1724*ec779b8eSAndroid Build Coastguard Worker *output = AUDIO_IO_HANDLE_NONE;
1725*ec779b8eSAndroid Build Coastguard Worker return BAD_VALUE;
1726*ec779b8eSAndroid Build Coastguard Worker }
1727*ec779b8eSAndroid Build Coastguard Worker outputDesc->mDirectOpenCount = 1;
1728*ec779b8eSAndroid Build Coastguard Worker outputDesc->mDirectClientSession = session;
1729*ec779b8eSAndroid Build Coastguard Worker
1730*ec779b8eSAndroid Build Coastguard Worker addOutput(*output, outputDesc);
1731*ec779b8eSAndroid Build Coastguard Worker // The version check is essentially to avoid making this call in the case of the HIDL HAL.
1732*ec779b8eSAndroid Build Coastguard Worker if (auto hwModule = mHwModules.getModuleFromHandle(mPrimaryModuleHandle); hwModule &&
1733*ec779b8eSAndroid Build Coastguard Worker hwModule->getHalVersionMajor() >= 3) {
1734*ec779b8eSAndroid Build Coastguard Worker setOutputDevices(__func__, outputDesc, devices, true, 0, NULL);
1735*ec779b8eSAndroid Build Coastguard Worker }
1736*ec779b8eSAndroid Build Coastguard Worker mPreviousOutputs = mOutputs;
1737*ec779b8eSAndroid Build Coastguard Worker ALOGV("%s returns new direct output %d", __func__, *output);
1738*ec779b8eSAndroid Build Coastguard Worker mpClientInterface->onAudioPortListUpdate();
1739*ec779b8eSAndroid Build Coastguard Worker return NO_ERROR;
1740*ec779b8eSAndroid Build Coastguard Worker }
1741*ec779b8eSAndroid Build Coastguard Worker
getOutputForDevices(const DeviceVector & devices,audio_session_t session,const audio_attributes_t * attr,const audio_config_t * config,audio_output_flags_t * flags,bool * isSpatialized,sp<PreferredMixerAttributesInfo> prefMixerConfigInfo,bool forceMutingHaptic)1742*ec779b8eSAndroid Build Coastguard Worker audio_io_handle_t AudioPolicyManager::getOutputForDevices(
1743*ec779b8eSAndroid Build Coastguard Worker const DeviceVector &devices,
1744*ec779b8eSAndroid Build Coastguard Worker audio_session_t session,
1745*ec779b8eSAndroid Build Coastguard Worker const audio_attributes_t *attr,
1746*ec779b8eSAndroid Build Coastguard Worker const audio_config_t *config,
1747*ec779b8eSAndroid Build Coastguard Worker audio_output_flags_t *flags,
1748*ec779b8eSAndroid Build Coastguard Worker bool *isSpatialized,
1749*ec779b8eSAndroid Build Coastguard Worker sp<PreferredMixerAttributesInfo> prefMixerConfigInfo,
1750*ec779b8eSAndroid Build Coastguard Worker bool forceMutingHaptic)
1751*ec779b8eSAndroid Build Coastguard Worker {
1752*ec779b8eSAndroid Build Coastguard Worker audio_io_handle_t output = AUDIO_IO_HANDLE_NONE;
1753*ec779b8eSAndroid Build Coastguard Worker
1754*ec779b8eSAndroid Build Coastguard Worker // Discard haptic channel mask when forcing muting haptic channels.
1755*ec779b8eSAndroid Build Coastguard Worker audio_channel_mask_t channelMask = forceMutingHaptic
1756*ec779b8eSAndroid Build Coastguard Worker ? static_cast<audio_channel_mask_t>(config->channel_mask & ~AUDIO_CHANNEL_HAPTIC_ALL)
1757*ec779b8eSAndroid Build Coastguard Worker : config->channel_mask;
1758*ec779b8eSAndroid Build Coastguard Worker
1759*ec779b8eSAndroid Build Coastguard Worker // open a direct output if required by specified parameters
1760*ec779b8eSAndroid Build Coastguard Worker //force direct flag if offload flag is set: offloading implies a direct output stream
1761*ec779b8eSAndroid Build Coastguard Worker // and all common behaviors are driven by checking only the direct flag
1762*ec779b8eSAndroid Build Coastguard Worker // this should normally be set appropriately in the policy configuration file
1763*ec779b8eSAndroid Build Coastguard Worker if ((*flags & AUDIO_OUTPUT_FLAG_COMPRESS_OFFLOAD) != 0) {
1764*ec779b8eSAndroid Build Coastguard Worker *flags = (audio_output_flags_t)(*flags | AUDIO_OUTPUT_FLAG_DIRECT);
1765*ec779b8eSAndroid Build Coastguard Worker }
1766*ec779b8eSAndroid Build Coastguard Worker if ((*flags & AUDIO_OUTPUT_FLAG_HW_AV_SYNC) != 0) {
1767*ec779b8eSAndroid Build Coastguard Worker *flags = (audio_output_flags_t)(*flags | AUDIO_OUTPUT_FLAG_DIRECT);
1768*ec779b8eSAndroid Build Coastguard Worker }
1769*ec779b8eSAndroid Build Coastguard Worker
1770*ec779b8eSAndroid Build Coastguard Worker audio_stream_type_t stream = mEngine->getStreamTypeForAttributes(*attr);
1771*ec779b8eSAndroid Build Coastguard Worker
1772*ec779b8eSAndroid Build Coastguard Worker // only allow deep buffering for music stream type
1773*ec779b8eSAndroid Build Coastguard Worker if (stream != AUDIO_STREAM_MUSIC) {
1774*ec779b8eSAndroid Build Coastguard Worker *flags = (audio_output_flags_t)(*flags &~AUDIO_OUTPUT_FLAG_DEEP_BUFFER);
1775*ec779b8eSAndroid Build Coastguard Worker } else if (/* stream == AUDIO_STREAM_MUSIC && */
1776*ec779b8eSAndroid Build Coastguard Worker *flags == AUDIO_OUTPUT_FLAG_NONE && mConfig->useDeepBufferForMedia()) {
1777*ec779b8eSAndroid Build Coastguard Worker // use DEEP_BUFFER as default output for music stream type
1778*ec779b8eSAndroid Build Coastguard Worker *flags = (audio_output_flags_t)AUDIO_OUTPUT_FLAG_DEEP_BUFFER;
1779*ec779b8eSAndroid Build Coastguard Worker }
1780*ec779b8eSAndroid Build Coastguard Worker if (stream == AUDIO_STREAM_TTS) {
1781*ec779b8eSAndroid Build Coastguard Worker *flags = AUDIO_OUTPUT_FLAG_TTS;
1782*ec779b8eSAndroid Build Coastguard Worker } else if (stream == AUDIO_STREAM_VOICE_CALL &&
1783*ec779b8eSAndroid Build Coastguard Worker audio_is_linear_pcm(config->format) &&
1784*ec779b8eSAndroid Build Coastguard Worker (*flags & AUDIO_OUTPUT_FLAG_INCALL_MUSIC) == 0) {
1785*ec779b8eSAndroid Build Coastguard Worker *flags = (audio_output_flags_t)(AUDIO_OUTPUT_FLAG_VOIP_RX |
1786*ec779b8eSAndroid Build Coastguard Worker AUDIO_OUTPUT_FLAG_DIRECT);
1787*ec779b8eSAndroid Build Coastguard Worker ALOGV("Set VoIP and Direct output flags for PCM format");
1788*ec779b8eSAndroid Build Coastguard Worker }
1789*ec779b8eSAndroid Build Coastguard Worker
1790*ec779b8eSAndroid Build Coastguard Worker // Attach the Ultrasound flag for the AUDIO_CONTENT_TYPE_ULTRASOUND
1791*ec779b8eSAndroid Build Coastguard Worker if (attr->content_type == AUDIO_CONTENT_TYPE_ULTRASOUND) {
1792*ec779b8eSAndroid Build Coastguard Worker *flags = (audio_output_flags_t)(*flags | AUDIO_OUTPUT_FLAG_ULTRASOUND);
1793*ec779b8eSAndroid Build Coastguard Worker }
1794*ec779b8eSAndroid Build Coastguard Worker
1795*ec779b8eSAndroid Build Coastguard Worker // Use the spatializer output if the content can be spatialized, no preferred mixer
1796*ec779b8eSAndroid Build Coastguard Worker // was specified and offload or direct playback is not explicitly requested, and there is no
1797*ec779b8eSAndroid Build Coastguard Worker // haptic channel included in playback
1798*ec779b8eSAndroid Build Coastguard Worker *isSpatialized = false;
1799*ec779b8eSAndroid Build Coastguard Worker if (mSpatializerOutput != nullptr &&
1800*ec779b8eSAndroid Build Coastguard Worker canBeSpatializedInt(attr, config, devices.toTypeAddrVector()) &&
1801*ec779b8eSAndroid Build Coastguard Worker prefMixerConfigInfo == nullptr &&
1802*ec779b8eSAndroid Build Coastguard Worker ((*flags & (AUDIO_OUTPUT_FLAG_COMPRESS_OFFLOAD | AUDIO_OUTPUT_FLAG_DIRECT)) == 0) &&
1803*ec779b8eSAndroid Build Coastguard Worker checkHapticCompatibilityOnSpatializerOutput(config, session)) {
1804*ec779b8eSAndroid Build Coastguard Worker *isSpatialized = true;
1805*ec779b8eSAndroid Build Coastguard Worker return mSpatializerOutput->mIoHandle;
1806*ec779b8eSAndroid Build Coastguard Worker }
1807*ec779b8eSAndroid Build Coastguard Worker
1808*ec779b8eSAndroid Build Coastguard Worker audio_config_t directConfig = *config;
1809*ec779b8eSAndroid Build Coastguard Worker directConfig.channel_mask = channelMask;
1810*ec779b8eSAndroid Build Coastguard Worker
1811*ec779b8eSAndroid Build Coastguard Worker status_t status = openDirectOutput(stream, session, &directConfig, *flags, devices, &output,
1812*ec779b8eSAndroid Build Coastguard Worker *attr);
1813*ec779b8eSAndroid Build Coastguard Worker if (status != NAME_NOT_FOUND) {
1814*ec779b8eSAndroid Build Coastguard Worker return output;
1815*ec779b8eSAndroid Build Coastguard Worker }
1816*ec779b8eSAndroid Build Coastguard Worker
1817*ec779b8eSAndroid Build Coastguard Worker // A request for HW A/V sync cannot fallback to a mixed output because time
1818*ec779b8eSAndroid Build Coastguard Worker // stamps are embedded in audio data
1819*ec779b8eSAndroid Build Coastguard Worker if ((*flags & (AUDIO_OUTPUT_FLAG_HW_AV_SYNC | AUDIO_OUTPUT_FLAG_MMAP_NOIRQ)) != 0) {
1820*ec779b8eSAndroid Build Coastguard Worker return AUDIO_IO_HANDLE_NONE;
1821*ec779b8eSAndroid Build Coastguard Worker }
1822*ec779b8eSAndroid Build Coastguard Worker // A request for Tuner cannot fallback to a mixed output
1823*ec779b8eSAndroid Build Coastguard Worker if ((directConfig.offload_info.content_id || directConfig.offload_info.sync_id)) {
1824*ec779b8eSAndroid Build Coastguard Worker return AUDIO_IO_HANDLE_NONE;
1825*ec779b8eSAndroid Build Coastguard Worker }
1826*ec779b8eSAndroid Build Coastguard Worker
1827*ec779b8eSAndroid Build Coastguard Worker // ignoring channel mask due to downmix capability in mixer
1828*ec779b8eSAndroid Build Coastguard Worker
1829*ec779b8eSAndroid Build Coastguard Worker // open a non direct output
1830*ec779b8eSAndroid Build Coastguard Worker
1831*ec779b8eSAndroid Build Coastguard Worker // for non direct outputs, only PCM is supported
1832*ec779b8eSAndroid Build Coastguard Worker if (audio_is_linear_pcm(config->format)) {
1833*ec779b8eSAndroid Build Coastguard Worker // get which output is suitable for the specified stream. The actual
1834*ec779b8eSAndroid Build Coastguard Worker // routing change will happen when startOutput() will be called
1835*ec779b8eSAndroid Build Coastguard Worker SortedVector<audio_io_handle_t> outputs = getOutputsForDevices(devices, mOutputs);
1836*ec779b8eSAndroid Build Coastguard Worker if (prefMixerConfigInfo != nullptr) {
1837*ec779b8eSAndroid Build Coastguard Worker for (audio_io_handle_t outputHandle : outputs) {
1838*ec779b8eSAndroid Build Coastguard Worker sp<SwAudioOutputDescriptor> outputDesc = mOutputs.valueFor(outputHandle);
1839*ec779b8eSAndroid Build Coastguard Worker if (outputDesc->mProfile == prefMixerConfigInfo->getProfile()) {
1840*ec779b8eSAndroid Build Coastguard Worker output = outputHandle;
1841*ec779b8eSAndroid Build Coastguard Worker break;
1842*ec779b8eSAndroid Build Coastguard Worker }
1843*ec779b8eSAndroid Build Coastguard Worker }
1844*ec779b8eSAndroid Build Coastguard Worker if (output == AUDIO_IO_HANDLE_NONE) {
1845*ec779b8eSAndroid Build Coastguard Worker // No output open with the preferred profile. Open a new one.
1846*ec779b8eSAndroid Build Coastguard Worker audio_config_t config = AUDIO_CONFIG_INITIALIZER;
1847*ec779b8eSAndroid Build Coastguard Worker config.channel_mask = prefMixerConfigInfo->getConfigBase().channel_mask;
1848*ec779b8eSAndroid Build Coastguard Worker config.sample_rate = prefMixerConfigInfo->getConfigBase().sample_rate;
1849*ec779b8eSAndroid Build Coastguard Worker config.format = prefMixerConfigInfo->getConfigBase().format;
1850*ec779b8eSAndroid Build Coastguard Worker sp<SwAudioOutputDescriptor> preferredOutput = openOutputWithProfileAndDevice(
1851*ec779b8eSAndroid Build Coastguard Worker prefMixerConfigInfo->getProfile(), devices, nullptr /*mixerConfig*/,
1852*ec779b8eSAndroid Build Coastguard Worker &config, prefMixerConfigInfo->getFlags());
1853*ec779b8eSAndroid Build Coastguard Worker if (preferredOutput == nullptr) {
1854*ec779b8eSAndroid Build Coastguard Worker ALOGE("%s failed to open output with preferred mixer config", __func__);
1855*ec779b8eSAndroid Build Coastguard Worker } else {
1856*ec779b8eSAndroid Build Coastguard Worker output = preferredOutput->mIoHandle;
1857*ec779b8eSAndroid Build Coastguard Worker }
1858*ec779b8eSAndroid Build Coastguard Worker }
1859*ec779b8eSAndroid Build Coastguard Worker } else {
1860*ec779b8eSAndroid Build Coastguard Worker // at this stage we should ignore the DIRECT flag as no direct output could be
1861*ec779b8eSAndroid Build Coastguard Worker // found earlier
1862*ec779b8eSAndroid Build Coastguard Worker *flags = (audio_output_flags_t) (*flags & ~AUDIO_OUTPUT_FLAG_DIRECT);
1863*ec779b8eSAndroid Build Coastguard Worker if (com::android::media::audioserver::
1864*ec779b8eSAndroid Build Coastguard Worker fix_concurrent_playback_behavior_with_bit_perfect_client()) {
1865*ec779b8eSAndroid Build Coastguard Worker // If the preferred mixer attributes is null, do not select the bit-perfect output
1866*ec779b8eSAndroid Build Coastguard Worker // unless the bit-perfect output is the only output.
1867*ec779b8eSAndroid Build Coastguard Worker // The bit-perfect output can exist while the passed in preferred mixer attributes
1868*ec779b8eSAndroid Build Coastguard Worker // info is null when it is a high priority client. The high priority clients are
1869*ec779b8eSAndroid Build Coastguard Worker // ringtone or alarm, which is not a bit-perfect use case.
1870*ec779b8eSAndroid Build Coastguard Worker size_t i = 0;
1871*ec779b8eSAndroid Build Coastguard Worker while (i < outputs.size() && outputs.size() > 1) {
1872*ec779b8eSAndroid Build Coastguard Worker auto desc = mOutputs.valueFor(outputs[i]);
1873*ec779b8eSAndroid Build Coastguard Worker // The output descriptor must not be null here.
1874*ec779b8eSAndroid Build Coastguard Worker if (desc->isBitPerfect()) {
1875*ec779b8eSAndroid Build Coastguard Worker outputs.removeItemsAt(i);
1876*ec779b8eSAndroid Build Coastguard Worker } else {
1877*ec779b8eSAndroid Build Coastguard Worker i += 1;
1878*ec779b8eSAndroid Build Coastguard Worker }
1879*ec779b8eSAndroid Build Coastguard Worker }
1880*ec779b8eSAndroid Build Coastguard Worker }
1881*ec779b8eSAndroid Build Coastguard Worker output = selectOutput(
1882*ec779b8eSAndroid Build Coastguard Worker outputs, *flags, config->format, channelMask, config->sample_rate, session);
1883*ec779b8eSAndroid Build Coastguard Worker }
1884*ec779b8eSAndroid Build Coastguard Worker }
1885*ec779b8eSAndroid Build Coastguard Worker ALOGW_IF((output == 0), "getOutputForDevices() could not find output for stream %d, "
1886*ec779b8eSAndroid Build Coastguard Worker "sampling rate %d, format %#x, channels %#x, flags %#x",
1887*ec779b8eSAndroid Build Coastguard Worker stream, config->sample_rate, config->format, channelMask, *flags);
1888*ec779b8eSAndroid Build Coastguard Worker
1889*ec779b8eSAndroid Build Coastguard Worker return output;
1890*ec779b8eSAndroid Build Coastguard Worker }
1891*ec779b8eSAndroid Build Coastguard Worker
getMsdAudioInDevice() const1892*ec779b8eSAndroid Build Coastguard Worker sp<DeviceDescriptor> AudioPolicyManager::getMsdAudioInDevice() const {
1893*ec779b8eSAndroid Build Coastguard Worker auto msdInDevices = mHwModules.getAvailableDevicesFromModuleName(AUDIO_HARDWARE_MODULE_ID_MSD,
1894*ec779b8eSAndroid Build Coastguard Worker mAvailableInputDevices);
1895*ec779b8eSAndroid Build Coastguard Worker return msdInDevices.isEmpty()? nullptr : msdInDevices.itemAt(0);
1896*ec779b8eSAndroid Build Coastguard Worker }
1897*ec779b8eSAndroid Build Coastguard Worker
getMsdAudioOutDevices() const1898*ec779b8eSAndroid Build Coastguard Worker DeviceVector AudioPolicyManager::getMsdAudioOutDevices() const {
1899*ec779b8eSAndroid Build Coastguard Worker return mHwModules.getAvailableDevicesFromModuleName(AUDIO_HARDWARE_MODULE_ID_MSD,
1900*ec779b8eSAndroid Build Coastguard Worker mAvailableOutputDevices);
1901*ec779b8eSAndroid Build Coastguard Worker }
1902*ec779b8eSAndroid Build Coastguard Worker
getMsdOutputPatches() const1903*ec779b8eSAndroid Build Coastguard Worker const AudioPatchCollection AudioPolicyManager::getMsdOutputPatches() const {
1904*ec779b8eSAndroid Build Coastguard Worker AudioPatchCollection msdPatches;
1905*ec779b8eSAndroid Build Coastguard Worker sp<HwModule> msdModule = mHwModules.getModuleFromName(AUDIO_HARDWARE_MODULE_ID_MSD);
1906*ec779b8eSAndroid Build Coastguard Worker if (msdModule != 0) {
1907*ec779b8eSAndroid Build Coastguard Worker for (size_t i = 0; i < mAudioPatches.size(); ++i) {
1908*ec779b8eSAndroid Build Coastguard Worker sp<AudioPatch> patch = mAudioPatches.valueAt(i);
1909*ec779b8eSAndroid Build Coastguard Worker for (size_t j = 0; j < patch->mPatch.num_sources; ++j) {
1910*ec779b8eSAndroid Build Coastguard Worker const struct audio_port_config *source = &patch->mPatch.sources[j];
1911*ec779b8eSAndroid Build Coastguard Worker if (source->type == AUDIO_PORT_TYPE_DEVICE &&
1912*ec779b8eSAndroid Build Coastguard Worker source->ext.device.hw_module == msdModule->getHandle()) {
1913*ec779b8eSAndroid Build Coastguard Worker msdPatches.addAudioPatch(patch->getHandle(), patch);
1914*ec779b8eSAndroid Build Coastguard Worker }
1915*ec779b8eSAndroid Build Coastguard Worker }
1916*ec779b8eSAndroid Build Coastguard Worker }
1917*ec779b8eSAndroid Build Coastguard Worker }
1918*ec779b8eSAndroid Build Coastguard Worker return msdPatches;
1919*ec779b8eSAndroid Build Coastguard Worker }
1920*ec779b8eSAndroid Build Coastguard Worker
isMsdPatch(const audio_patch_handle_t & handle) const1921*ec779b8eSAndroid Build Coastguard Worker bool AudioPolicyManager::isMsdPatch(const audio_patch_handle_t &handle) const {
1922*ec779b8eSAndroid Build Coastguard Worker ssize_t index = mAudioPatches.indexOfKey(handle);
1923*ec779b8eSAndroid Build Coastguard Worker if (index < 0) {
1924*ec779b8eSAndroid Build Coastguard Worker return false;
1925*ec779b8eSAndroid Build Coastguard Worker }
1926*ec779b8eSAndroid Build Coastguard Worker const sp<AudioPatch> patch = mAudioPatches.valueAt(index);
1927*ec779b8eSAndroid Build Coastguard Worker sp<HwModule> msdModule = mHwModules.getModuleFromName(AUDIO_HARDWARE_MODULE_ID_MSD);
1928*ec779b8eSAndroid Build Coastguard Worker if (msdModule == nullptr) {
1929*ec779b8eSAndroid Build Coastguard Worker return false;
1930*ec779b8eSAndroid Build Coastguard Worker }
1931*ec779b8eSAndroid Build Coastguard Worker const struct audio_port_config *sink = &patch->mPatch.sinks[0];
1932*ec779b8eSAndroid Build Coastguard Worker if (getMsdAudioOutDevices().contains(mAvailableOutputDevices.getDeviceFromId(sink->id))) {
1933*ec779b8eSAndroid Build Coastguard Worker return true;
1934*ec779b8eSAndroid Build Coastguard Worker }
1935*ec779b8eSAndroid Build Coastguard Worker index = getMsdOutputPatches().indexOfKey(handle);
1936*ec779b8eSAndroid Build Coastguard Worker if (index < 0) {
1937*ec779b8eSAndroid Build Coastguard Worker return false;
1938*ec779b8eSAndroid Build Coastguard Worker }
1939*ec779b8eSAndroid Build Coastguard Worker return true;
1940*ec779b8eSAndroid Build Coastguard Worker }
1941*ec779b8eSAndroid Build Coastguard Worker
getMsdProfiles(bool hwAvSync,const InputProfileCollection & inputProfiles,const OutputProfileCollection & outputProfiles,const sp<DeviceDescriptor> & sourceDevice,const sp<DeviceDescriptor> & sinkDevice,AudioProfileVector & sourceProfiles,AudioProfileVector & sinkProfiles) const1942*ec779b8eSAndroid Build Coastguard Worker status_t AudioPolicyManager::getMsdProfiles(bool hwAvSync,
1943*ec779b8eSAndroid Build Coastguard Worker const InputProfileCollection &inputProfiles,
1944*ec779b8eSAndroid Build Coastguard Worker const OutputProfileCollection &outputProfiles,
1945*ec779b8eSAndroid Build Coastguard Worker const sp<DeviceDescriptor> &sourceDevice,
1946*ec779b8eSAndroid Build Coastguard Worker const sp<DeviceDescriptor> &sinkDevice,
1947*ec779b8eSAndroid Build Coastguard Worker AudioProfileVector& sourceProfiles,
1948*ec779b8eSAndroid Build Coastguard Worker AudioProfileVector& sinkProfiles) const {
1949*ec779b8eSAndroid Build Coastguard Worker if (inputProfiles.isEmpty()) {
1950*ec779b8eSAndroid Build Coastguard Worker ALOGE("%s() no input profiles for source module", __func__);
1951*ec779b8eSAndroid Build Coastguard Worker return NO_INIT;
1952*ec779b8eSAndroid Build Coastguard Worker }
1953*ec779b8eSAndroid Build Coastguard Worker if (outputProfiles.isEmpty()) {
1954*ec779b8eSAndroid Build Coastguard Worker ALOGE("%s() no output profiles for sink module", __func__);
1955*ec779b8eSAndroid Build Coastguard Worker return NO_INIT;
1956*ec779b8eSAndroid Build Coastguard Worker }
1957*ec779b8eSAndroid Build Coastguard Worker for (const auto &inProfile : inputProfiles) {
1958*ec779b8eSAndroid Build Coastguard Worker if (hwAvSync == ((inProfile->getFlags() & AUDIO_INPUT_FLAG_HW_AV_SYNC) != 0) &&
1959*ec779b8eSAndroid Build Coastguard Worker inProfile->supportsDevice(sourceDevice)) {
1960*ec779b8eSAndroid Build Coastguard Worker appendAudioProfiles(sourceProfiles, inProfile->getAudioProfiles());
1961*ec779b8eSAndroid Build Coastguard Worker }
1962*ec779b8eSAndroid Build Coastguard Worker }
1963*ec779b8eSAndroid Build Coastguard Worker for (const auto &outProfile : outputProfiles) {
1964*ec779b8eSAndroid Build Coastguard Worker if (hwAvSync == ((outProfile->getFlags() & AUDIO_OUTPUT_FLAG_HW_AV_SYNC) != 0) &&
1965*ec779b8eSAndroid Build Coastguard Worker outProfile->supportsDevice(sinkDevice)) {
1966*ec779b8eSAndroid Build Coastguard Worker appendAudioProfiles(sinkProfiles, outProfile->getAudioProfiles());
1967*ec779b8eSAndroid Build Coastguard Worker }
1968*ec779b8eSAndroid Build Coastguard Worker }
1969*ec779b8eSAndroid Build Coastguard Worker return NO_ERROR;
1970*ec779b8eSAndroid Build Coastguard Worker }
1971*ec779b8eSAndroid Build Coastguard Worker
getBestMsdConfig(bool hwAvSync,const AudioProfileVector & sourceProfiles,const AudioProfileVector & sinkProfiles,audio_port_config * sourceConfig,audio_port_config * sinkConfig) const1972*ec779b8eSAndroid Build Coastguard Worker status_t AudioPolicyManager::getBestMsdConfig(bool hwAvSync,
1973*ec779b8eSAndroid Build Coastguard Worker const AudioProfileVector &sourceProfiles, const AudioProfileVector &sinkProfiles,
1974*ec779b8eSAndroid Build Coastguard Worker audio_port_config *sourceConfig, audio_port_config *sinkConfig) const
1975*ec779b8eSAndroid Build Coastguard Worker {
1976*ec779b8eSAndroid Build Coastguard Worker // Compressed formats for MSD module, ordered from most preferred to least preferred.
1977*ec779b8eSAndroid Build Coastguard Worker static const std::vector<audio_format_t> formatsOrder = {{
1978*ec779b8eSAndroid Build Coastguard Worker AUDIO_FORMAT_IEC60958, AUDIO_FORMAT_MAT_2_1, AUDIO_FORMAT_MAT_2_0, AUDIO_FORMAT_E_AC3,
1979*ec779b8eSAndroid Build Coastguard Worker AUDIO_FORMAT_AC3, AUDIO_FORMAT_PCM_FLOAT, AUDIO_FORMAT_PCM_32_BIT,
1980*ec779b8eSAndroid Build Coastguard Worker AUDIO_FORMAT_PCM_8_24_BIT, AUDIO_FORMAT_PCM_24_BIT_PACKED, AUDIO_FORMAT_PCM_16_BIT }};
1981*ec779b8eSAndroid Build Coastguard Worker static const std::vector<audio_channel_mask_t> channelMasksOrder = [](){
1982*ec779b8eSAndroid Build Coastguard Worker // Channel position masks for MSD module, 3D > 2D > 1D ordering (most preferred to least
1983*ec779b8eSAndroid Build Coastguard Worker // preferred).
1984*ec779b8eSAndroid Build Coastguard Worker std::vector<audio_channel_mask_t> masks = {{
1985*ec779b8eSAndroid Build Coastguard Worker AUDIO_CHANNEL_OUT_3POINT1POINT2, AUDIO_CHANNEL_OUT_3POINT0POINT2,
1986*ec779b8eSAndroid Build Coastguard Worker AUDIO_CHANNEL_OUT_2POINT1POINT2, AUDIO_CHANNEL_OUT_2POINT0POINT2,
1987*ec779b8eSAndroid Build Coastguard Worker AUDIO_CHANNEL_OUT_5POINT1, AUDIO_CHANNEL_OUT_STEREO }};
1988*ec779b8eSAndroid Build Coastguard Worker // insert index masks (higher counts most preferred) as preferred over position masks
1989*ec779b8eSAndroid Build Coastguard Worker for (int i = 1; i <= AUDIO_CHANNEL_COUNT_MAX; i++) {
1990*ec779b8eSAndroid Build Coastguard Worker masks.insert(
1991*ec779b8eSAndroid Build Coastguard Worker masks.begin(), audio_channel_mask_for_index_assignment_from_count(i));
1992*ec779b8eSAndroid Build Coastguard Worker }
1993*ec779b8eSAndroid Build Coastguard Worker return masks;
1994*ec779b8eSAndroid Build Coastguard Worker }();
1995*ec779b8eSAndroid Build Coastguard Worker
1996*ec779b8eSAndroid Build Coastguard Worker struct audio_config_base bestSinkConfig;
1997*ec779b8eSAndroid Build Coastguard Worker status_t result = findBestMatchingOutputConfig(sourceProfiles, sinkProfiles, formatsOrder,
1998*ec779b8eSAndroid Build Coastguard Worker channelMasksOrder, true /*preferHigherSamplingRates*/, bestSinkConfig);
1999*ec779b8eSAndroid Build Coastguard Worker if (result != NO_ERROR) {
2000*ec779b8eSAndroid Build Coastguard Worker ALOGD("%s() no matching config found for sink, hwAvSync: %d",
2001*ec779b8eSAndroid Build Coastguard Worker __func__, hwAvSync);
2002*ec779b8eSAndroid Build Coastguard Worker return result;
2003*ec779b8eSAndroid Build Coastguard Worker }
2004*ec779b8eSAndroid Build Coastguard Worker sinkConfig->sample_rate = bestSinkConfig.sample_rate;
2005*ec779b8eSAndroid Build Coastguard Worker sinkConfig->channel_mask = bestSinkConfig.channel_mask;
2006*ec779b8eSAndroid Build Coastguard Worker sinkConfig->format = bestSinkConfig.format;
2007*ec779b8eSAndroid Build Coastguard Worker // For encoded streams force direct flag to prevent downstream mixing.
2008*ec779b8eSAndroid Build Coastguard Worker sinkConfig->flags.output = static_cast<audio_output_flags_t>(
2009*ec779b8eSAndroid Build Coastguard Worker sinkConfig->flags.output | AUDIO_OUTPUT_FLAG_DIRECT);
2010*ec779b8eSAndroid Build Coastguard Worker if (audio_is_iec61937_compatible(sinkConfig->format)) {
2011*ec779b8eSAndroid Build Coastguard Worker // For formats compatible with IEC61937 encapsulation, assume that
2012*ec779b8eSAndroid Build Coastguard Worker // the input is IEC61937 framed (for proportional buffer sizing).
2013*ec779b8eSAndroid Build Coastguard Worker // Add the AUDIO_OUTPUT_FLAG_IEC958_NONAUDIO flag so downstream HAL can distinguish between
2014*ec779b8eSAndroid Build Coastguard Worker // raw and IEC61937 framed streams.
2015*ec779b8eSAndroid Build Coastguard Worker sinkConfig->flags.output = static_cast<audio_output_flags_t>(
2016*ec779b8eSAndroid Build Coastguard Worker sinkConfig->flags.output | AUDIO_OUTPUT_FLAG_IEC958_NONAUDIO);
2017*ec779b8eSAndroid Build Coastguard Worker }
2018*ec779b8eSAndroid Build Coastguard Worker sourceConfig->sample_rate = bestSinkConfig.sample_rate;
2019*ec779b8eSAndroid Build Coastguard Worker // Specify exact channel mask to prevent guessing by bit count in PatchPanel.
2020*ec779b8eSAndroid Build Coastguard Worker sourceConfig->channel_mask =
2021*ec779b8eSAndroid Build Coastguard Worker audio_channel_mask_get_representation(bestSinkConfig.channel_mask)
2022*ec779b8eSAndroid Build Coastguard Worker == AUDIO_CHANNEL_REPRESENTATION_INDEX ?
2023*ec779b8eSAndroid Build Coastguard Worker bestSinkConfig.channel_mask : audio_channel_mask_out_to_in(bestSinkConfig.channel_mask);
2024*ec779b8eSAndroid Build Coastguard Worker sourceConfig->format = bestSinkConfig.format;
2025*ec779b8eSAndroid Build Coastguard Worker // Copy input stream directly without any processing (e.g. resampling).
2026*ec779b8eSAndroid Build Coastguard Worker sourceConfig->flags.input = static_cast<audio_input_flags_t>(
2027*ec779b8eSAndroid Build Coastguard Worker sourceConfig->flags.input | AUDIO_INPUT_FLAG_DIRECT);
2028*ec779b8eSAndroid Build Coastguard Worker if (hwAvSync) {
2029*ec779b8eSAndroid Build Coastguard Worker sinkConfig->flags.output = static_cast<audio_output_flags_t>(
2030*ec779b8eSAndroid Build Coastguard Worker sinkConfig->flags.output | AUDIO_OUTPUT_FLAG_HW_AV_SYNC);
2031*ec779b8eSAndroid Build Coastguard Worker sourceConfig->flags.input = static_cast<audio_input_flags_t>(
2032*ec779b8eSAndroid Build Coastguard Worker sourceConfig->flags.input | AUDIO_INPUT_FLAG_HW_AV_SYNC);
2033*ec779b8eSAndroid Build Coastguard Worker }
2034*ec779b8eSAndroid Build Coastguard Worker const unsigned int config_mask = AUDIO_PORT_CONFIG_SAMPLE_RATE |
2035*ec779b8eSAndroid Build Coastguard Worker AUDIO_PORT_CONFIG_CHANNEL_MASK | AUDIO_PORT_CONFIG_FORMAT | AUDIO_PORT_CONFIG_FLAGS;
2036*ec779b8eSAndroid Build Coastguard Worker sinkConfig->config_mask |= config_mask;
2037*ec779b8eSAndroid Build Coastguard Worker sourceConfig->config_mask |= config_mask;
2038*ec779b8eSAndroid Build Coastguard Worker return NO_ERROR;
2039*ec779b8eSAndroid Build Coastguard Worker }
2040*ec779b8eSAndroid Build Coastguard Worker
buildMsdPatch(bool msdIsSource,const sp<DeviceDescriptor> & device) const2041*ec779b8eSAndroid Build Coastguard Worker PatchBuilder AudioPolicyManager::buildMsdPatch(bool msdIsSource,
2042*ec779b8eSAndroid Build Coastguard Worker const sp<DeviceDescriptor> &device) const
2043*ec779b8eSAndroid Build Coastguard Worker {
2044*ec779b8eSAndroid Build Coastguard Worker PatchBuilder patchBuilder;
2045*ec779b8eSAndroid Build Coastguard Worker sp<HwModule> msdModule = mHwModules.getModuleFromName(AUDIO_HARDWARE_MODULE_ID_MSD);
2046*ec779b8eSAndroid Build Coastguard Worker ALOG_ASSERT(msdModule != nullptr, "MSD module not available");
2047*ec779b8eSAndroid Build Coastguard Worker sp<HwModule> deviceModule = mHwModules.getModuleForDevice(device, AUDIO_FORMAT_DEFAULT);
2048*ec779b8eSAndroid Build Coastguard Worker if (deviceModule == nullptr) {
2049*ec779b8eSAndroid Build Coastguard Worker ALOGE("%s() unable to get module for %s", __func__, device->toString().c_str());
2050*ec779b8eSAndroid Build Coastguard Worker return patchBuilder;
2051*ec779b8eSAndroid Build Coastguard Worker }
2052*ec779b8eSAndroid Build Coastguard Worker const InputProfileCollection inputProfiles = msdIsSource ?
2053*ec779b8eSAndroid Build Coastguard Worker msdModule->getInputProfiles() : deviceModule->getInputProfiles();
2054*ec779b8eSAndroid Build Coastguard Worker const OutputProfileCollection outputProfiles = msdIsSource ?
2055*ec779b8eSAndroid Build Coastguard Worker deviceModule->getOutputProfiles() : msdModule->getOutputProfiles();
2056*ec779b8eSAndroid Build Coastguard Worker
2057*ec779b8eSAndroid Build Coastguard Worker const sp<DeviceDescriptor> sourceDevice = msdIsSource ? getMsdAudioInDevice() : device;
2058*ec779b8eSAndroid Build Coastguard Worker const sp<DeviceDescriptor> sinkDevice = msdIsSource ?
2059*ec779b8eSAndroid Build Coastguard Worker device : getMsdAudioOutDevices().itemAt(0);
2060*ec779b8eSAndroid Build Coastguard Worker patchBuilder.addSource(sourceDevice).addSink(sinkDevice);
2061*ec779b8eSAndroid Build Coastguard Worker
2062*ec779b8eSAndroid Build Coastguard Worker audio_port_config sourceConfig = patchBuilder.patch()->sources[0];
2063*ec779b8eSAndroid Build Coastguard Worker audio_port_config sinkConfig = patchBuilder.patch()->sinks[0];
2064*ec779b8eSAndroid Build Coastguard Worker AudioProfileVector sourceProfiles;
2065*ec779b8eSAndroid Build Coastguard Worker AudioProfileVector sinkProfiles;
2066*ec779b8eSAndroid Build Coastguard Worker // TODO: Figure out whether MSD module has HW_AV_SYNC flag set in the AP config file.
2067*ec779b8eSAndroid Build Coastguard Worker // For now, we just forcefully try with HwAvSync first.
2068*ec779b8eSAndroid Build Coastguard Worker for (auto hwAvSync : { true, false }) {
2069*ec779b8eSAndroid Build Coastguard Worker if (getMsdProfiles(hwAvSync, inputProfiles, outputProfiles, sourceDevice, sinkDevice,
2070*ec779b8eSAndroid Build Coastguard Worker sourceProfiles, sinkProfiles) != NO_ERROR) {
2071*ec779b8eSAndroid Build Coastguard Worker continue;
2072*ec779b8eSAndroid Build Coastguard Worker }
2073*ec779b8eSAndroid Build Coastguard Worker if (getBestMsdConfig(hwAvSync, sourceProfiles, sinkProfiles, &sourceConfig,
2074*ec779b8eSAndroid Build Coastguard Worker &sinkConfig) == NO_ERROR) {
2075*ec779b8eSAndroid Build Coastguard Worker // Found a matching config. Re-create PatchBuilder with this config.
2076*ec779b8eSAndroid Build Coastguard Worker return (PatchBuilder()).addSource(sourceConfig).addSink(sinkConfig);
2077*ec779b8eSAndroid Build Coastguard Worker }
2078*ec779b8eSAndroid Build Coastguard Worker }
2079*ec779b8eSAndroid Build Coastguard Worker ALOGV("%s() no matching config found. Fall through to default PCM patch"
2080*ec779b8eSAndroid Build Coastguard Worker " supporting PCM format conversion.", __func__);
2081*ec779b8eSAndroid Build Coastguard Worker return patchBuilder;
2082*ec779b8eSAndroid Build Coastguard Worker }
2083*ec779b8eSAndroid Build Coastguard Worker
setMsdOutputPatches(const DeviceVector * outputDevices)2084*ec779b8eSAndroid Build Coastguard Worker status_t AudioPolicyManager::setMsdOutputPatches(const DeviceVector *outputDevices) {
2085*ec779b8eSAndroid Build Coastguard Worker DeviceVector devices;
2086*ec779b8eSAndroid Build Coastguard Worker if (outputDevices != nullptr && outputDevices->size() > 0) {
2087*ec779b8eSAndroid Build Coastguard Worker devices.add(*outputDevices);
2088*ec779b8eSAndroid Build Coastguard Worker } else {
2089*ec779b8eSAndroid Build Coastguard Worker // Use media strategy for unspecified output device. This should only
2090*ec779b8eSAndroid Build Coastguard Worker // occur on checkForDeviceAndOutputChanges(). Device connection events may
2091*ec779b8eSAndroid Build Coastguard Worker // therefore invalidate explicit routing requests.
2092*ec779b8eSAndroid Build Coastguard Worker devices = mEngine->getOutputDevicesForAttributes(
2093*ec779b8eSAndroid Build Coastguard Worker attributes_initializer(AUDIO_USAGE_MEDIA), nullptr, false /*fromCache*/);
2094*ec779b8eSAndroid Build Coastguard Worker LOG_ALWAYS_FATAL_IF(devices.isEmpty(), "no output device to set MSD patch");
2095*ec779b8eSAndroid Build Coastguard Worker }
2096*ec779b8eSAndroid Build Coastguard Worker std::vector<PatchBuilder> patchesToCreate;
2097*ec779b8eSAndroid Build Coastguard Worker for (auto i = 0u; i < devices.size(); ++i) {
2098*ec779b8eSAndroid Build Coastguard Worker ALOGV("%s() for device %s", __func__, devices[i]->toString().c_str());
2099*ec779b8eSAndroid Build Coastguard Worker patchesToCreate.push_back(buildMsdPatch(true /*msdIsSource*/, devices[i]));
2100*ec779b8eSAndroid Build Coastguard Worker }
2101*ec779b8eSAndroid Build Coastguard Worker // Retain only the MSD patches associated with outputDevices request.
2102*ec779b8eSAndroid Build Coastguard Worker // Tear down the others, and create new ones as needed.
2103*ec779b8eSAndroid Build Coastguard Worker AudioPatchCollection patchesToRemove = getMsdOutputPatches();
2104*ec779b8eSAndroid Build Coastguard Worker for (auto it = patchesToCreate.begin(); it != patchesToCreate.end(); ) {
2105*ec779b8eSAndroid Build Coastguard Worker auto retainedPatch = false;
2106*ec779b8eSAndroid Build Coastguard Worker for (auto i = 0u; i < patchesToRemove.size(); ++i) {
2107*ec779b8eSAndroid Build Coastguard Worker if (audio_patches_are_equal(it->patch(), &patchesToRemove[i]->mPatch)) {
2108*ec779b8eSAndroid Build Coastguard Worker patchesToRemove.removeItemsAt(i);
2109*ec779b8eSAndroid Build Coastguard Worker retainedPatch = true;
2110*ec779b8eSAndroid Build Coastguard Worker break;
2111*ec779b8eSAndroid Build Coastguard Worker }
2112*ec779b8eSAndroid Build Coastguard Worker }
2113*ec779b8eSAndroid Build Coastguard Worker if (retainedPatch) {
2114*ec779b8eSAndroid Build Coastguard Worker it = patchesToCreate.erase(it);
2115*ec779b8eSAndroid Build Coastguard Worker continue;
2116*ec779b8eSAndroid Build Coastguard Worker }
2117*ec779b8eSAndroid Build Coastguard Worker ++it;
2118*ec779b8eSAndroid Build Coastguard Worker }
2119*ec779b8eSAndroid Build Coastguard Worker if (patchesToCreate.size() == 0 && patchesToRemove.size() == 0) {
2120*ec779b8eSAndroid Build Coastguard Worker return NO_ERROR;
2121*ec779b8eSAndroid Build Coastguard Worker }
2122*ec779b8eSAndroid Build Coastguard Worker for (auto i = 0u; i < patchesToRemove.size(); ++i) {
2123*ec779b8eSAndroid Build Coastguard Worker auto ¤tPatch = patchesToRemove.valueAt(i);
2124*ec779b8eSAndroid Build Coastguard Worker releaseAudioPatch(currentPatch->getHandle(), mUidCached);
2125*ec779b8eSAndroid Build Coastguard Worker }
2126*ec779b8eSAndroid Build Coastguard Worker status_t status = NO_ERROR;
2127*ec779b8eSAndroid Build Coastguard Worker for (const auto &p : patchesToCreate) {
2128*ec779b8eSAndroid Build Coastguard Worker auto currStatus = installPatch(__func__, -1 /*index*/, nullptr /*patchHandle*/,
2129*ec779b8eSAndroid Build Coastguard Worker p.patch(), 0 /*delayMs*/, mUidCached, nullptr /*patchDescPtr*/);
2130*ec779b8eSAndroid Build Coastguard Worker char message[256];
2131*ec779b8eSAndroid Build Coastguard Worker snprintf(message, sizeof(message), "%s() %s: creating MSD patch from device:IN_BUS to "
2132*ec779b8eSAndroid Build Coastguard Worker "device:%#x (format:%#x channels:%#x samplerate:%d)", __func__,
2133*ec779b8eSAndroid Build Coastguard Worker currStatus == NO_ERROR ? "Success" : "Error",
2134*ec779b8eSAndroid Build Coastguard Worker p.patch()->sinks[0].ext.device.type, p.patch()->sources[0].format,
2135*ec779b8eSAndroid Build Coastguard Worker p.patch()->sources[0].channel_mask, p.patch()->sources[0].sample_rate);
2136*ec779b8eSAndroid Build Coastguard Worker if (currStatus == NO_ERROR) {
2137*ec779b8eSAndroid Build Coastguard Worker ALOGD("%s", message);
2138*ec779b8eSAndroid Build Coastguard Worker } else {
2139*ec779b8eSAndroid Build Coastguard Worker ALOGE("%s", message);
2140*ec779b8eSAndroid Build Coastguard Worker if (status == NO_ERROR) {
2141*ec779b8eSAndroid Build Coastguard Worker status = currStatus;
2142*ec779b8eSAndroid Build Coastguard Worker }
2143*ec779b8eSAndroid Build Coastguard Worker }
2144*ec779b8eSAndroid Build Coastguard Worker }
2145*ec779b8eSAndroid Build Coastguard Worker return status;
2146*ec779b8eSAndroid Build Coastguard Worker }
2147*ec779b8eSAndroid Build Coastguard Worker
releaseMsdOutputPatches(const DeviceVector & devices)2148*ec779b8eSAndroid Build Coastguard Worker void AudioPolicyManager::releaseMsdOutputPatches(const DeviceVector& devices) {
2149*ec779b8eSAndroid Build Coastguard Worker AudioPatchCollection msdPatches = getMsdOutputPatches();
2150*ec779b8eSAndroid Build Coastguard Worker for (size_t i = 0; i < msdPatches.size(); i++) {
2151*ec779b8eSAndroid Build Coastguard Worker const auto& patch = msdPatches[i];
2152*ec779b8eSAndroid Build Coastguard Worker for (size_t j = 0; j < patch->mPatch.num_sinks; ++j) {
2153*ec779b8eSAndroid Build Coastguard Worker const struct audio_port_config *sink = &patch->mPatch.sinks[j];
2154*ec779b8eSAndroid Build Coastguard Worker if (sink->type == AUDIO_PORT_TYPE_DEVICE && devices.getDevice(sink->ext.device.type,
2155*ec779b8eSAndroid Build Coastguard Worker String8(sink->ext.device.address), AUDIO_FORMAT_DEFAULT) != nullptr) {
2156*ec779b8eSAndroid Build Coastguard Worker releaseAudioPatch(patch->getHandle(), mUidCached);
2157*ec779b8eSAndroid Build Coastguard Worker break;
2158*ec779b8eSAndroid Build Coastguard Worker }
2159*ec779b8eSAndroid Build Coastguard Worker }
2160*ec779b8eSAndroid Build Coastguard Worker }
2161*ec779b8eSAndroid Build Coastguard Worker }
2162*ec779b8eSAndroid Build Coastguard Worker
msdHasPatchesToAllDevices(const AudioDeviceTypeAddrVector & devices)2163*ec779b8eSAndroid Build Coastguard Worker bool AudioPolicyManager::msdHasPatchesToAllDevices(const AudioDeviceTypeAddrVector& devices) {
2164*ec779b8eSAndroid Build Coastguard Worker DeviceVector devicesToCheck =
2165*ec779b8eSAndroid Build Coastguard Worker mConfig->getOutputDevices().getDevicesFromDeviceTypeAddrVec(devices);
2166*ec779b8eSAndroid Build Coastguard Worker AudioPatchCollection msdPatches = getMsdOutputPatches();
2167*ec779b8eSAndroid Build Coastguard Worker for (size_t i = 0; i < msdPatches.size(); i++) {
2168*ec779b8eSAndroid Build Coastguard Worker const auto& patch = msdPatches[i];
2169*ec779b8eSAndroid Build Coastguard Worker for (size_t j = 0; j < patch->mPatch.num_sinks; ++j) {
2170*ec779b8eSAndroid Build Coastguard Worker const struct audio_port_config *sink = &patch->mPatch.sinks[j];
2171*ec779b8eSAndroid Build Coastguard Worker if (sink->type == AUDIO_PORT_TYPE_DEVICE) {
2172*ec779b8eSAndroid Build Coastguard Worker const auto& foundDevice = devicesToCheck.getDevice(
2173*ec779b8eSAndroid Build Coastguard Worker sink->ext.device.type, String8(sink->ext.device.address), AUDIO_FORMAT_DEFAULT);
2174*ec779b8eSAndroid Build Coastguard Worker if (foundDevice != nullptr) {
2175*ec779b8eSAndroid Build Coastguard Worker devicesToCheck.remove(foundDevice);
2176*ec779b8eSAndroid Build Coastguard Worker if (devicesToCheck.isEmpty()) {
2177*ec779b8eSAndroid Build Coastguard Worker return true;
2178*ec779b8eSAndroid Build Coastguard Worker }
2179*ec779b8eSAndroid Build Coastguard Worker }
2180*ec779b8eSAndroid Build Coastguard Worker }
2181*ec779b8eSAndroid Build Coastguard Worker }
2182*ec779b8eSAndroid Build Coastguard Worker }
2183*ec779b8eSAndroid Build Coastguard Worker return false;
2184*ec779b8eSAndroid Build Coastguard Worker }
2185*ec779b8eSAndroid Build Coastguard Worker
selectOutput(const SortedVector<audio_io_handle_t> & outputs,audio_output_flags_t flags,audio_format_t format,audio_channel_mask_t channelMask,uint32_t samplingRate,audio_session_t sessionId)2186*ec779b8eSAndroid Build Coastguard Worker audio_io_handle_t AudioPolicyManager::selectOutput(const SortedVector<audio_io_handle_t>& outputs,
2187*ec779b8eSAndroid Build Coastguard Worker audio_output_flags_t flags,
2188*ec779b8eSAndroid Build Coastguard Worker audio_format_t format,
2189*ec779b8eSAndroid Build Coastguard Worker audio_channel_mask_t channelMask,
2190*ec779b8eSAndroid Build Coastguard Worker uint32_t samplingRate,
2191*ec779b8eSAndroid Build Coastguard Worker audio_session_t sessionId)
2192*ec779b8eSAndroid Build Coastguard Worker {
2193*ec779b8eSAndroid Build Coastguard Worker LOG_ALWAYS_FATAL_IF(!(format == AUDIO_FORMAT_INVALID || audio_is_linear_pcm(format)),
2194*ec779b8eSAndroid Build Coastguard Worker "%s called with format %#x", __func__, format);
2195*ec779b8eSAndroid Build Coastguard Worker
2196*ec779b8eSAndroid Build Coastguard Worker // Return the output that haptic-generating attached to when 1) session id is specified,
2197*ec779b8eSAndroid Build Coastguard Worker // 2) haptic-generating effect exists for given session id and 3) the output that
2198*ec779b8eSAndroid Build Coastguard Worker // haptic-generating effect attached to is in given outputs.
2199*ec779b8eSAndroid Build Coastguard Worker if (sessionId != AUDIO_SESSION_NONE) {
2200*ec779b8eSAndroid Build Coastguard Worker audio_io_handle_t hapticGeneratingOutput = mEffects.getIoForSession(
2201*ec779b8eSAndroid Build Coastguard Worker sessionId, FX_IID_HAPTICGENERATOR);
2202*ec779b8eSAndroid Build Coastguard Worker if (outputs.indexOf(hapticGeneratingOutput) >= 0) {
2203*ec779b8eSAndroid Build Coastguard Worker return hapticGeneratingOutput;
2204*ec779b8eSAndroid Build Coastguard Worker }
2205*ec779b8eSAndroid Build Coastguard Worker }
2206*ec779b8eSAndroid Build Coastguard Worker
2207*ec779b8eSAndroid Build Coastguard Worker // Flags disqualifying an output: the match must happen before calling selectOutput()
2208*ec779b8eSAndroid Build Coastguard Worker static const audio_output_flags_t kExcludedFlags = (audio_output_flags_t)
2209*ec779b8eSAndroid Build Coastguard Worker (AUDIO_OUTPUT_FLAG_HW_AV_SYNC | AUDIO_OUTPUT_FLAG_MMAP_NOIRQ | AUDIO_OUTPUT_FLAG_DIRECT);
2210*ec779b8eSAndroid Build Coastguard Worker
2211*ec779b8eSAndroid Build Coastguard Worker // Flags expressing a functional request: must be honored in priority over
2212*ec779b8eSAndroid Build Coastguard Worker // other criteria
2213*ec779b8eSAndroid Build Coastguard Worker static const audio_output_flags_t kFunctionalFlags = (audio_output_flags_t)
2214*ec779b8eSAndroid Build Coastguard Worker (AUDIO_OUTPUT_FLAG_VOIP_RX | AUDIO_OUTPUT_FLAG_INCALL_MUSIC |
2215*ec779b8eSAndroid Build Coastguard Worker AUDIO_OUTPUT_FLAG_TTS | AUDIO_OUTPUT_FLAG_DIRECT_PCM | AUDIO_OUTPUT_FLAG_ULTRASOUND |
2216*ec779b8eSAndroid Build Coastguard Worker AUDIO_OUTPUT_FLAG_SPATIALIZER);
2217*ec779b8eSAndroid Build Coastguard Worker // Flags expressing a performance request: have lower priority than serving
2218*ec779b8eSAndroid Build Coastguard Worker // requested sampling rate or channel mask
2219*ec779b8eSAndroid Build Coastguard Worker static const audio_output_flags_t kPerformanceFlags = (audio_output_flags_t)
2220*ec779b8eSAndroid Build Coastguard Worker (AUDIO_OUTPUT_FLAG_FAST | AUDIO_OUTPUT_FLAG_DEEP_BUFFER |
2221*ec779b8eSAndroid Build Coastguard Worker AUDIO_OUTPUT_FLAG_RAW | AUDIO_OUTPUT_FLAG_SYNC);
2222*ec779b8eSAndroid Build Coastguard Worker
2223*ec779b8eSAndroid Build Coastguard Worker const audio_output_flags_t functionalFlags =
2224*ec779b8eSAndroid Build Coastguard Worker (audio_output_flags_t)(flags & kFunctionalFlags);
2225*ec779b8eSAndroid Build Coastguard Worker const audio_output_flags_t performanceFlags =
2226*ec779b8eSAndroid Build Coastguard Worker (audio_output_flags_t)(flags & kPerformanceFlags);
2227*ec779b8eSAndroid Build Coastguard Worker
2228*ec779b8eSAndroid Build Coastguard Worker audio_io_handle_t bestOutput = (outputs.size() == 0) ? AUDIO_IO_HANDLE_NONE : outputs[0];
2229*ec779b8eSAndroid Build Coastguard Worker
2230*ec779b8eSAndroid Build Coastguard Worker // select one output among several that provide a path to a particular device or set of
2231*ec779b8eSAndroid Build Coastguard Worker // devices (the list was previously build by getOutputsForDevices()).
2232*ec779b8eSAndroid Build Coastguard Worker // The priority is as follows:
2233*ec779b8eSAndroid Build Coastguard Worker // 1: the output supporting haptic playback when requesting haptic playback
2234*ec779b8eSAndroid Build Coastguard Worker // 2: the output with the highest number of requested functional flags
2235*ec779b8eSAndroid Build Coastguard Worker // with tiebreak preferring the minimum number of extra functional flags
2236*ec779b8eSAndroid Build Coastguard Worker // (see b/200293124, the incorrect selection of AUDIO_OUTPUT_FLAG_VOIP_RX).
2237*ec779b8eSAndroid Build Coastguard Worker // 3: the output supporting the exact channel mask
2238*ec779b8eSAndroid Build Coastguard Worker // 4: the output with a higher channel count than requested
2239*ec779b8eSAndroid Build Coastguard Worker // 5: the output with the highest sampling rate if the requested sample rate is
2240*ec779b8eSAndroid Build Coastguard Worker // greater than default sampling rate
2241*ec779b8eSAndroid Build Coastguard Worker // 6: the output with the highest number of requested performance flags
2242*ec779b8eSAndroid Build Coastguard Worker // 7: the output with the bit depth the closest to the requested one
2243*ec779b8eSAndroid Build Coastguard Worker // 8: the primary output
2244*ec779b8eSAndroid Build Coastguard Worker // 9: the first output in the list
2245*ec779b8eSAndroid Build Coastguard Worker
2246*ec779b8eSAndroid Build Coastguard Worker // matching criteria values in priority order for best matching output so far
2247*ec779b8eSAndroid Build Coastguard Worker std::vector<uint32_t> bestMatchCriteria(8, 0);
2248*ec779b8eSAndroid Build Coastguard Worker
2249*ec779b8eSAndroid Build Coastguard Worker const bool hasOrphanHaptic = mEffects.hasOrphansForSession(sessionId, FX_IID_HAPTICGENERATOR);
2250*ec779b8eSAndroid Build Coastguard Worker const uint32_t channelCount = audio_channel_count_from_out_mask(channelMask);
2251*ec779b8eSAndroid Build Coastguard Worker const uint32_t hapticChannelCount = audio_channel_count_from_out_mask(
2252*ec779b8eSAndroid Build Coastguard Worker channelMask & AUDIO_CHANNEL_HAPTIC_ALL);
2253*ec779b8eSAndroid Build Coastguard Worker
2254*ec779b8eSAndroid Build Coastguard Worker for (audio_io_handle_t output : outputs) {
2255*ec779b8eSAndroid Build Coastguard Worker sp<SwAudioOutputDescriptor> outputDesc = mOutputs.valueFor(output);
2256*ec779b8eSAndroid Build Coastguard Worker // matching criteria values in priority order for current output
2257*ec779b8eSAndroid Build Coastguard Worker std::vector<uint32_t> currentMatchCriteria(8, 0);
2258*ec779b8eSAndroid Build Coastguard Worker
2259*ec779b8eSAndroid Build Coastguard Worker if (outputDesc->isDuplicated()) {
2260*ec779b8eSAndroid Build Coastguard Worker continue;
2261*ec779b8eSAndroid Build Coastguard Worker }
2262*ec779b8eSAndroid Build Coastguard Worker if ((kExcludedFlags & outputDesc->mFlags) != 0) {
2263*ec779b8eSAndroid Build Coastguard Worker continue;
2264*ec779b8eSAndroid Build Coastguard Worker }
2265*ec779b8eSAndroid Build Coastguard Worker
2266*ec779b8eSAndroid Build Coastguard Worker // If haptic channel is specified, use the haptic output if present.
2267*ec779b8eSAndroid Build Coastguard Worker // When using haptic output, same audio format and sample rate are required.
2268*ec779b8eSAndroid Build Coastguard Worker const uint32_t outputHapticChannelCount = audio_channel_count_from_out_mask(
2269*ec779b8eSAndroid Build Coastguard Worker outputDesc->getChannelMask() & AUDIO_CHANNEL_HAPTIC_ALL);
2270*ec779b8eSAndroid Build Coastguard Worker // skip if haptic channel specified but output does not support it, or output support haptic
2271*ec779b8eSAndroid Build Coastguard Worker // but there is no haptic channel requested AND no orphan haptic effect exist
2272*ec779b8eSAndroid Build Coastguard Worker if ((hapticChannelCount != 0 && outputHapticChannelCount == 0) ||
2273*ec779b8eSAndroid Build Coastguard Worker (hapticChannelCount == 0 && outputHapticChannelCount != 0 && !hasOrphanHaptic)) {
2274*ec779b8eSAndroid Build Coastguard Worker continue;
2275*ec779b8eSAndroid Build Coastguard Worker }
2276*ec779b8eSAndroid Build Coastguard Worker // In the case of audio-coupled-haptic playback, there is no format conversion and
2277*ec779b8eSAndroid Build Coastguard Worker // resampling in the framework, same format/channel/sampleRate for client and the output
2278*ec779b8eSAndroid Build Coastguard Worker // thread is required. In the case of HapticGenerator effect, do not require format
2279*ec779b8eSAndroid Build Coastguard Worker // matching.
2280*ec779b8eSAndroid Build Coastguard Worker if ((outputHapticChannelCount >= hapticChannelCount && format == outputDesc->getFormat() &&
2281*ec779b8eSAndroid Build Coastguard Worker samplingRate == outputDesc->getSamplingRate()) ||
2282*ec779b8eSAndroid Build Coastguard Worker (outputHapticChannelCount != 0 && hasOrphanHaptic)) {
2283*ec779b8eSAndroid Build Coastguard Worker currentMatchCriteria[0] = outputHapticChannelCount;
2284*ec779b8eSAndroid Build Coastguard Worker }
2285*ec779b8eSAndroid Build Coastguard Worker
2286*ec779b8eSAndroid Build Coastguard Worker // functional flags match
2287*ec779b8eSAndroid Build Coastguard Worker const int matchingFunctionalFlags =
2288*ec779b8eSAndroid Build Coastguard Worker __builtin_popcount(outputDesc->mFlags & functionalFlags);
2289*ec779b8eSAndroid Build Coastguard Worker const int totalFunctionalFlags =
2290*ec779b8eSAndroid Build Coastguard Worker __builtin_popcount(outputDesc->mFlags & kFunctionalFlags);
2291*ec779b8eSAndroid Build Coastguard Worker // Prefer matching functional flags, but subtract unnecessary functional flags.
2292*ec779b8eSAndroid Build Coastguard Worker currentMatchCriteria[1] = 100 * (matchingFunctionalFlags + 1) - totalFunctionalFlags;
2293*ec779b8eSAndroid Build Coastguard Worker
2294*ec779b8eSAndroid Build Coastguard Worker // channel mask and channel count match
2295*ec779b8eSAndroid Build Coastguard Worker uint32_t outputChannelCount = audio_channel_count_from_out_mask(
2296*ec779b8eSAndroid Build Coastguard Worker outputDesc->getChannelMask());
2297*ec779b8eSAndroid Build Coastguard Worker if (channelMask != AUDIO_CHANNEL_NONE && channelCount > 2 &&
2298*ec779b8eSAndroid Build Coastguard Worker channelCount <= outputChannelCount) {
2299*ec779b8eSAndroid Build Coastguard Worker if ((audio_channel_mask_get_representation(channelMask) ==
2300*ec779b8eSAndroid Build Coastguard Worker audio_channel_mask_get_representation(outputDesc->getChannelMask())) &&
2301*ec779b8eSAndroid Build Coastguard Worker ((channelMask & outputDesc->getChannelMask()) == channelMask)) {
2302*ec779b8eSAndroid Build Coastguard Worker currentMatchCriteria[2] = outputChannelCount;
2303*ec779b8eSAndroid Build Coastguard Worker }
2304*ec779b8eSAndroid Build Coastguard Worker currentMatchCriteria[3] = outputChannelCount;
2305*ec779b8eSAndroid Build Coastguard Worker }
2306*ec779b8eSAndroid Build Coastguard Worker
2307*ec779b8eSAndroid Build Coastguard Worker // sampling rate match
2308*ec779b8eSAndroid Build Coastguard Worker if (samplingRate > SAMPLE_RATE_HZ_DEFAULT) {
2309*ec779b8eSAndroid Build Coastguard Worker int diff; // avoid unsigned integer overflow.
2310*ec779b8eSAndroid Build Coastguard Worker __builtin_sub_overflow(outputDesc->getSamplingRate(), samplingRate, &diff);
2311*ec779b8eSAndroid Build Coastguard Worker
2312*ec779b8eSAndroid Build Coastguard Worker // prefer the closest output sampling rate greater than or equal to target
2313*ec779b8eSAndroid Build Coastguard Worker // if none exists, prefer the closest output sampling rate less than target.
2314*ec779b8eSAndroid Build Coastguard Worker //
2315*ec779b8eSAndroid Build Coastguard Worker // criteria is offset to make non-negative.
2316*ec779b8eSAndroid Build Coastguard Worker currentMatchCriteria[4] = diff >= 0 ? -diff + 200'000'000 : diff + 100'000'000;
2317*ec779b8eSAndroid Build Coastguard Worker }
2318*ec779b8eSAndroid Build Coastguard Worker
2319*ec779b8eSAndroid Build Coastguard Worker // performance flags match
2320*ec779b8eSAndroid Build Coastguard Worker currentMatchCriteria[5] = popcount(outputDesc->mFlags & performanceFlags);
2321*ec779b8eSAndroid Build Coastguard Worker
2322*ec779b8eSAndroid Build Coastguard Worker // format match
2323*ec779b8eSAndroid Build Coastguard Worker if (format != AUDIO_FORMAT_INVALID) {
2324*ec779b8eSAndroid Build Coastguard Worker currentMatchCriteria[6] =
2325*ec779b8eSAndroid Build Coastguard Worker PolicyAudioPort::kFormatDistanceMax -
2326*ec779b8eSAndroid Build Coastguard Worker PolicyAudioPort::formatDistance(format, outputDesc->getFormat());
2327*ec779b8eSAndroid Build Coastguard Worker }
2328*ec779b8eSAndroid Build Coastguard Worker
2329*ec779b8eSAndroid Build Coastguard Worker // primary output match
2330*ec779b8eSAndroid Build Coastguard Worker currentMatchCriteria[7] = outputDesc->mFlags & AUDIO_OUTPUT_FLAG_PRIMARY;
2331*ec779b8eSAndroid Build Coastguard Worker
2332*ec779b8eSAndroid Build Coastguard Worker // compare match criteria by priority then value
2333*ec779b8eSAndroid Build Coastguard Worker if (std::lexicographical_compare(bestMatchCriteria.begin(), bestMatchCriteria.end(),
2334*ec779b8eSAndroid Build Coastguard Worker currentMatchCriteria.begin(), currentMatchCriteria.end())) {
2335*ec779b8eSAndroid Build Coastguard Worker bestMatchCriteria = currentMatchCriteria;
2336*ec779b8eSAndroid Build Coastguard Worker bestOutput = output;
2337*ec779b8eSAndroid Build Coastguard Worker
2338*ec779b8eSAndroid Build Coastguard Worker std::stringstream result;
2339*ec779b8eSAndroid Build Coastguard Worker std::copy(bestMatchCriteria.begin(), bestMatchCriteria.end(),
2340*ec779b8eSAndroid Build Coastguard Worker std::ostream_iterator<int>(result, " "));
2341*ec779b8eSAndroid Build Coastguard Worker ALOGV("%s new bestOutput %d criteria %s",
2342*ec779b8eSAndroid Build Coastguard Worker __func__, bestOutput, result.str().c_str());
2343*ec779b8eSAndroid Build Coastguard Worker }
2344*ec779b8eSAndroid Build Coastguard Worker }
2345*ec779b8eSAndroid Build Coastguard Worker
2346*ec779b8eSAndroid Build Coastguard Worker return bestOutput;
2347*ec779b8eSAndroid Build Coastguard Worker }
2348*ec779b8eSAndroid Build Coastguard Worker
startOutput(audio_port_handle_t portId)2349*ec779b8eSAndroid Build Coastguard Worker status_t AudioPolicyManager::startOutput(audio_port_handle_t portId)
2350*ec779b8eSAndroid Build Coastguard Worker {
2351*ec779b8eSAndroid Build Coastguard Worker ALOGV("%s portId %d", __FUNCTION__, portId);
2352*ec779b8eSAndroid Build Coastguard Worker
2353*ec779b8eSAndroid Build Coastguard Worker sp<SwAudioOutputDescriptor> outputDesc = mOutputs.getOutputForClient(portId);
2354*ec779b8eSAndroid Build Coastguard Worker if (outputDesc == 0) {
2355*ec779b8eSAndroid Build Coastguard Worker ALOGW("startOutput() no output for client %d", portId);
2356*ec779b8eSAndroid Build Coastguard Worker return DEAD_OBJECT;
2357*ec779b8eSAndroid Build Coastguard Worker }
2358*ec779b8eSAndroid Build Coastguard Worker sp<TrackClientDescriptor> client = outputDesc->getClient(portId);
2359*ec779b8eSAndroid Build Coastguard Worker
2360*ec779b8eSAndroid Build Coastguard Worker ALOGV("startOutput() output %d, stream %d, session %d",
2361*ec779b8eSAndroid Build Coastguard Worker outputDesc->mIoHandle, client->stream(), client->session());
2362*ec779b8eSAndroid Build Coastguard Worker
2363*ec779b8eSAndroid Build Coastguard Worker if (com::android::media::audioserver::fix_concurrent_playback_behavior_with_bit_perfect_client()
2364*ec779b8eSAndroid Build Coastguard Worker && gHighPriorityUseCases.count(client->attributes().usage) != 0
2365*ec779b8eSAndroid Build Coastguard Worker && outputDesc->isBitPerfect()) {
2366*ec779b8eSAndroid Build Coastguard Worker // Usually, APM selects bit-perfect output for high priority use cases only when
2367*ec779b8eSAndroid Build Coastguard Worker // bit-perfect output is the only output that can be routed to the selected device.
2368*ec779b8eSAndroid Build Coastguard Worker // However, here is no need to play high priority use cases such as ringtone and alarm
2369*ec779b8eSAndroid Build Coastguard Worker // on the bit-perfect path. Reopen the output and return DEAD_OBJECT so that the client
2370*ec779b8eSAndroid Build Coastguard Worker // can attach to new output.
2371*ec779b8eSAndroid Build Coastguard Worker ALOGD("%s: reopen bit-perfect output as high priority use case(%d) is starting",
2372*ec779b8eSAndroid Build Coastguard Worker __func__, client->stream());
2373*ec779b8eSAndroid Build Coastguard Worker reopenOutput(outputDesc, nullptr /*config*/, AUDIO_OUTPUT_FLAG_NONE, __func__);
2374*ec779b8eSAndroid Build Coastguard Worker return DEAD_OBJECT;
2375*ec779b8eSAndroid Build Coastguard Worker }
2376*ec779b8eSAndroid Build Coastguard Worker
2377*ec779b8eSAndroid Build Coastguard Worker status_t status = outputDesc->start();
2378*ec779b8eSAndroid Build Coastguard Worker if (status != NO_ERROR) {
2379*ec779b8eSAndroid Build Coastguard Worker return status;
2380*ec779b8eSAndroid Build Coastguard Worker }
2381*ec779b8eSAndroid Build Coastguard Worker
2382*ec779b8eSAndroid Build Coastguard Worker uint32_t delayMs;
2383*ec779b8eSAndroid Build Coastguard Worker status = startSource(outputDesc, client, &delayMs);
2384*ec779b8eSAndroid Build Coastguard Worker
2385*ec779b8eSAndroid Build Coastguard Worker if (status != NO_ERROR) {
2386*ec779b8eSAndroid Build Coastguard Worker outputDesc->stop();
2387*ec779b8eSAndroid Build Coastguard Worker if (status == DEAD_OBJECT) {
2388*ec779b8eSAndroid Build Coastguard Worker sp<SwAudioOutputDescriptor> desc =
2389*ec779b8eSAndroid Build Coastguard Worker reopenOutput(outputDesc, nullptr /*config*/, AUDIO_OUTPUT_FLAG_NONE, __func__);
2390*ec779b8eSAndroid Build Coastguard Worker if (desc == nullptr) {
2391*ec779b8eSAndroid Build Coastguard Worker // This is not common, it may indicate something wrong with the HAL.
2392*ec779b8eSAndroid Build Coastguard Worker ALOGE("%s unable to open output with default config", __func__);
2393*ec779b8eSAndroid Build Coastguard Worker return status;
2394*ec779b8eSAndroid Build Coastguard Worker }
2395*ec779b8eSAndroid Build Coastguard Worker }
2396*ec779b8eSAndroid Build Coastguard Worker return status;
2397*ec779b8eSAndroid Build Coastguard Worker }
2398*ec779b8eSAndroid Build Coastguard Worker
2399*ec779b8eSAndroid Build Coastguard Worker // If the client is the first one active on preferred mixer parameters, reopen the output
2400*ec779b8eSAndroid Build Coastguard Worker // if the current mixer parameters doesn't match the preferred one.
2401*ec779b8eSAndroid Build Coastguard Worker if (outputDesc->devices().size() == 1) {
2402*ec779b8eSAndroid Build Coastguard Worker sp<PreferredMixerAttributesInfo> info = getPreferredMixerAttributesInfo(
2403*ec779b8eSAndroid Build Coastguard Worker outputDesc->devices()[0]->getId(), client->strategy());
2404*ec779b8eSAndroid Build Coastguard Worker if (info != nullptr && info->getUid() == client->uid()) {
2405*ec779b8eSAndroid Build Coastguard Worker if (info->getActiveClientCount() == 0 && !outputDesc->isConfigurationMatched(
2406*ec779b8eSAndroid Build Coastguard Worker info->getConfigBase(), info->getFlags())) {
2407*ec779b8eSAndroid Build Coastguard Worker stopSource(outputDesc, client);
2408*ec779b8eSAndroid Build Coastguard Worker outputDesc->stop();
2409*ec779b8eSAndroid Build Coastguard Worker audio_config_t config = AUDIO_CONFIG_INITIALIZER;
2410*ec779b8eSAndroid Build Coastguard Worker config.channel_mask = info->getConfigBase().channel_mask;
2411*ec779b8eSAndroid Build Coastguard Worker config.sample_rate = info->getConfigBase().sample_rate;
2412*ec779b8eSAndroid Build Coastguard Worker config.format = info->getConfigBase().format;
2413*ec779b8eSAndroid Build Coastguard Worker sp<SwAudioOutputDescriptor> desc =
2414*ec779b8eSAndroid Build Coastguard Worker reopenOutput(outputDesc, &config, info->getFlags(), __func__);
2415*ec779b8eSAndroid Build Coastguard Worker if (desc == nullptr) {
2416*ec779b8eSAndroid Build Coastguard Worker return BAD_VALUE;
2417*ec779b8eSAndroid Build Coastguard Worker }
2418*ec779b8eSAndroid Build Coastguard Worker desc->mPreferredAttrInfo = info;
2419*ec779b8eSAndroid Build Coastguard Worker // Intentionally return error to let the client side resending request for
2420*ec779b8eSAndroid Build Coastguard Worker // creating and starting.
2421*ec779b8eSAndroid Build Coastguard Worker return DEAD_OBJECT;
2422*ec779b8eSAndroid Build Coastguard Worker }
2423*ec779b8eSAndroid Build Coastguard Worker info->increaseActiveClient();
2424*ec779b8eSAndroid Build Coastguard Worker if (info->getActiveClientCount() == 1 && info->isBitPerfect()) {
2425*ec779b8eSAndroid Build Coastguard Worker // If it is first bit-perfect client, reroute all clients that will be routed to
2426*ec779b8eSAndroid Build Coastguard Worker // the bit-perfect sink so that it is guaranteed only bit-perfect stream is active.
2427*ec779b8eSAndroid Build Coastguard Worker PortHandleVector clientsToInvalidate;
2428*ec779b8eSAndroid Build Coastguard Worker std::vector<sp<SwAudioOutputDescriptor>> outputsToResetDevice;
2429*ec779b8eSAndroid Build Coastguard Worker for (size_t i = 0; i < mOutputs.size(); i++) {
2430*ec779b8eSAndroid Build Coastguard Worker if (mOutputs[i] == outputDesc || (!mOutputs[i]->devices().isEmpty() &&
2431*ec779b8eSAndroid Build Coastguard Worker mOutputs[i]->devices().filter(outputDesc->devices()).isEmpty())) {
2432*ec779b8eSAndroid Build Coastguard Worker continue;
2433*ec779b8eSAndroid Build Coastguard Worker }
2434*ec779b8eSAndroid Build Coastguard Worker if (mOutputs[i]->getPatchHandle() != AUDIO_PATCH_HANDLE_NONE) {
2435*ec779b8eSAndroid Build Coastguard Worker outputsToResetDevice.push_back(mOutputs[i]);
2436*ec779b8eSAndroid Build Coastguard Worker }
2437*ec779b8eSAndroid Build Coastguard Worker for (const auto& c : mOutputs[i]->getClientIterable()) {
2438*ec779b8eSAndroid Build Coastguard Worker clientsToInvalidate.push_back(c->portId());
2439*ec779b8eSAndroid Build Coastguard Worker }
2440*ec779b8eSAndroid Build Coastguard Worker }
2441*ec779b8eSAndroid Build Coastguard Worker if (!clientsToInvalidate.empty()) {
2442*ec779b8eSAndroid Build Coastguard Worker ALOGD("%s Invalidate clients due to first bit-perfect client started",
2443*ec779b8eSAndroid Build Coastguard Worker __func__);
2444*ec779b8eSAndroid Build Coastguard Worker mpClientInterface->invalidateTracks(clientsToInvalidate);
2445*ec779b8eSAndroid Build Coastguard Worker }
2446*ec779b8eSAndroid Build Coastguard Worker for (const auto& output : outputsToResetDevice) {
2447*ec779b8eSAndroid Build Coastguard Worker resetOutputDevice(output, 0 /*delayMs*/, nullptr /*patchHandle*/);
2448*ec779b8eSAndroid Build Coastguard Worker }
2449*ec779b8eSAndroid Build Coastguard Worker }
2450*ec779b8eSAndroid Build Coastguard Worker }
2451*ec779b8eSAndroid Build Coastguard Worker }
2452*ec779b8eSAndroid Build Coastguard Worker
2453*ec779b8eSAndroid Build Coastguard Worker if (client->hasPreferredDevice()) {
2454*ec779b8eSAndroid Build Coastguard Worker // playback activity with preferred device impacts routing occurred, inform upper layers
2455*ec779b8eSAndroid Build Coastguard Worker mpClientInterface->onRoutingUpdated();
2456*ec779b8eSAndroid Build Coastguard Worker }
2457*ec779b8eSAndroid Build Coastguard Worker if (delayMs != 0) {
2458*ec779b8eSAndroid Build Coastguard Worker usleep(delayMs * 1000);
2459*ec779b8eSAndroid Build Coastguard Worker }
2460*ec779b8eSAndroid Build Coastguard Worker
2461*ec779b8eSAndroid Build Coastguard Worker if (status == NO_ERROR &&
2462*ec779b8eSAndroid Build Coastguard Worker outputDesc->mPreferredAttrInfo != nullptr &&
2463*ec779b8eSAndroid Build Coastguard Worker outputDesc->isBitPerfect() &&
2464*ec779b8eSAndroid Build Coastguard Worker com::android::media::audioserver::
2465*ec779b8eSAndroid Build Coastguard Worker fix_concurrent_playback_behavior_with_bit_perfect_client()) {
2466*ec779b8eSAndroid Build Coastguard Worker // A new client is started on bit-perfect output, update all clients internal mute.
2467*ec779b8eSAndroid Build Coastguard Worker updateClientsInternalMute(outputDesc);
2468*ec779b8eSAndroid Build Coastguard Worker }
2469*ec779b8eSAndroid Build Coastguard Worker
2470*ec779b8eSAndroid Build Coastguard Worker return status;
2471*ec779b8eSAndroid Build Coastguard Worker }
2472*ec779b8eSAndroid Build Coastguard Worker
isLeUnicastActive() const2473*ec779b8eSAndroid Build Coastguard Worker bool AudioPolicyManager::isLeUnicastActive() const {
2474*ec779b8eSAndroid Build Coastguard Worker if (isInCall()) {
2475*ec779b8eSAndroid Build Coastguard Worker return true;
2476*ec779b8eSAndroid Build Coastguard Worker }
2477*ec779b8eSAndroid Build Coastguard Worker return isAnyDeviceTypeActive(getAudioDeviceOutLeAudioUnicastSet());
2478*ec779b8eSAndroid Build Coastguard Worker }
2479*ec779b8eSAndroid Build Coastguard Worker
isAnyDeviceTypeActive(const DeviceTypeSet & deviceTypes) const2480*ec779b8eSAndroid Build Coastguard Worker bool AudioPolicyManager::isAnyDeviceTypeActive(const DeviceTypeSet& deviceTypes) const {
2481*ec779b8eSAndroid Build Coastguard Worker if (mAvailableOutputDevices.getDevicesFromTypes(deviceTypes).isEmpty()) {
2482*ec779b8eSAndroid Build Coastguard Worker return false;
2483*ec779b8eSAndroid Build Coastguard Worker }
2484*ec779b8eSAndroid Build Coastguard Worker bool active = mOutputs.isAnyDeviceTypeActive(deviceTypes);
2485*ec779b8eSAndroid Build Coastguard Worker ALOGV("%s active %d", __func__, active);
2486*ec779b8eSAndroid Build Coastguard Worker return active;
2487*ec779b8eSAndroid Build Coastguard Worker }
2488*ec779b8eSAndroid Build Coastguard Worker
startSource(const sp<SwAudioOutputDescriptor> & outputDesc,const sp<TrackClientDescriptor> & client,uint32_t * delayMs)2489*ec779b8eSAndroid Build Coastguard Worker status_t AudioPolicyManager::startSource(const sp<SwAudioOutputDescriptor>& outputDesc,
2490*ec779b8eSAndroid Build Coastguard Worker const sp<TrackClientDescriptor>& client,
2491*ec779b8eSAndroid Build Coastguard Worker uint32_t *delayMs)
2492*ec779b8eSAndroid Build Coastguard Worker {
2493*ec779b8eSAndroid Build Coastguard Worker // cannot start playback of STREAM_TTS if any other output is being used
2494*ec779b8eSAndroid Build Coastguard Worker uint32_t beaconMuteLatency = 0;
2495*ec779b8eSAndroid Build Coastguard Worker
2496*ec779b8eSAndroid Build Coastguard Worker *delayMs = 0;
2497*ec779b8eSAndroid Build Coastguard Worker audio_stream_type_t stream = client->stream();
2498*ec779b8eSAndroid Build Coastguard Worker auto clientVolSrc = client->volumeSource();
2499*ec779b8eSAndroid Build Coastguard Worker auto clientStrategy = client->strategy();
2500*ec779b8eSAndroid Build Coastguard Worker auto clientAttr = client->attributes();
2501*ec779b8eSAndroid Build Coastguard Worker if (stream == AUDIO_STREAM_TTS) {
2502*ec779b8eSAndroid Build Coastguard Worker ALOGV("\t found BEACON stream");
2503*ec779b8eSAndroid Build Coastguard Worker if (!mTtsOutputAvailable && mOutputs.isAnyOutputActive(
2504*ec779b8eSAndroid Build Coastguard Worker toVolumeSource(AUDIO_STREAM_TTS, false) /*sourceToIgnore*/)) {
2505*ec779b8eSAndroid Build Coastguard Worker return INVALID_OPERATION;
2506*ec779b8eSAndroid Build Coastguard Worker } else {
2507*ec779b8eSAndroid Build Coastguard Worker beaconMuteLatency = handleEventForBeacon(STARTING_BEACON);
2508*ec779b8eSAndroid Build Coastguard Worker }
2509*ec779b8eSAndroid Build Coastguard Worker } else {
2510*ec779b8eSAndroid Build Coastguard Worker // some playback other than beacon starts
2511*ec779b8eSAndroid Build Coastguard Worker beaconMuteLatency = handleEventForBeacon(STARTING_OUTPUT);
2512*ec779b8eSAndroid Build Coastguard Worker }
2513*ec779b8eSAndroid Build Coastguard Worker
2514*ec779b8eSAndroid Build Coastguard Worker // force device change if the output is inactive and no audio patch is already present.
2515*ec779b8eSAndroid Build Coastguard Worker // check active before incrementing usage count
2516*ec779b8eSAndroid Build Coastguard Worker bool force = !outputDesc->isActive() && !outputDesc->isRouted();
2517*ec779b8eSAndroid Build Coastguard Worker
2518*ec779b8eSAndroid Build Coastguard Worker DeviceVector devices;
2519*ec779b8eSAndroid Build Coastguard Worker sp<AudioPolicyMix> policyMix = outputDesc->mPolicyMix.promote();
2520*ec779b8eSAndroid Build Coastguard Worker const char *address = NULL;
2521*ec779b8eSAndroid Build Coastguard Worker if (policyMix != nullptr) {
2522*ec779b8eSAndroid Build Coastguard Worker audio_devices_t newDeviceType;
2523*ec779b8eSAndroid Build Coastguard Worker address = policyMix->mDeviceAddress.c_str();
2524*ec779b8eSAndroid Build Coastguard Worker if ((policyMix->mRouteFlags & MIX_ROUTE_FLAG_LOOP_BACK) == MIX_ROUTE_FLAG_LOOP_BACK) {
2525*ec779b8eSAndroid Build Coastguard Worker newDeviceType = AUDIO_DEVICE_OUT_REMOTE_SUBMIX;
2526*ec779b8eSAndroid Build Coastguard Worker } else {
2527*ec779b8eSAndroid Build Coastguard Worker newDeviceType = policyMix->mDeviceType;
2528*ec779b8eSAndroid Build Coastguard Worker }
2529*ec779b8eSAndroid Build Coastguard Worker sp device = mAvailableOutputDevices.getDevice(newDeviceType, String8(address),
2530*ec779b8eSAndroid Build Coastguard Worker AUDIO_FORMAT_DEFAULT);
2531*ec779b8eSAndroid Build Coastguard Worker ALOG_ASSERT(device, "%s: no device found t=%u, a=%s", __func__, newDeviceType, address);
2532*ec779b8eSAndroid Build Coastguard Worker devices.add(device);
2533*ec779b8eSAndroid Build Coastguard Worker }
2534*ec779b8eSAndroid Build Coastguard Worker
2535*ec779b8eSAndroid Build Coastguard Worker // requiresMuteCheck is false when we can bypass mute strategy.
2536*ec779b8eSAndroid Build Coastguard Worker // It covers a common case when there is no materially active audio
2537*ec779b8eSAndroid Build Coastguard Worker // and muting would result in unnecessary delay and dropped audio.
2538*ec779b8eSAndroid Build Coastguard Worker const uint32_t outputLatencyMs = outputDesc->latency();
2539*ec779b8eSAndroid Build Coastguard Worker bool requiresMuteCheck = outputDesc->isActive(outputLatencyMs * 2); // account for drain
2540*ec779b8eSAndroid Build Coastguard Worker bool wasLeUnicastActive = isLeUnicastActive();
2541*ec779b8eSAndroid Build Coastguard Worker
2542*ec779b8eSAndroid Build Coastguard Worker // increment usage count for this stream on the requested output:
2543*ec779b8eSAndroid Build Coastguard Worker // NOTE that the usage count is the same for duplicated output and hardware output which is
2544*ec779b8eSAndroid Build Coastguard Worker // necessary for a correct control of hardware output routing by startOutput() and stopOutput()
2545*ec779b8eSAndroid Build Coastguard Worker outputDesc->setClientActive(client, true);
2546*ec779b8eSAndroid Build Coastguard Worker
2547*ec779b8eSAndroid Build Coastguard Worker if (client->hasPreferredDevice(true)) {
2548*ec779b8eSAndroid Build Coastguard Worker if (outputDesc->sameExclusivePreferredDevicesCount() > 0) {
2549*ec779b8eSAndroid Build Coastguard Worker // Preferred device may be exclusive, use only if no other active clients on this output
2550*ec779b8eSAndroid Build Coastguard Worker devices = DeviceVector(
2551*ec779b8eSAndroid Build Coastguard Worker mAvailableOutputDevices.getDeviceFromId(client->preferredDeviceId()));
2552*ec779b8eSAndroid Build Coastguard Worker } else {
2553*ec779b8eSAndroid Build Coastguard Worker devices = getNewOutputDevices(outputDesc, false /*fromCache*/);
2554*ec779b8eSAndroid Build Coastguard Worker }
2555*ec779b8eSAndroid Build Coastguard Worker if (devices != outputDesc->devices()) {
2556*ec779b8eSAndroid Build Coastguard Worker checkStrategyRoute(clientStrategy, outputDesc->mIoHandle);
2557*ec779b8eSAndroid Build Coastguard Worker }
2558*ec779b8eSAndroid Build Coastguard Worker }
2559*ec779b8eSAndroid Build Coastguard Worker
2560*ec779b8eSAndroid Build Coastguard Worker if (followsSameRouting(clientAttr, attributes_initializer(AUDIO_USAGE_MEDIA))) {
2561*ec779b8eSAndroid Build Coastguard Worker selectOutputForMusicEffects();
2562*ec779b8eSAndroid Build Coastguard Worker }
2563*ec779b8eSAndroid Build Coastguard Worker
2564*ec779b8eSAndroid Build Coastguard Worker if (outputDesc->getActivityCount(clientVolSrc) == 1 || !devices.isEmpty()) {
2565*ec779b8eSAndroid Build Coastguard Worker // starting an output being rerouted?
2566*ec779b8eSAndroid Build Coastguard Worker if (devices.isEmpty()) {
2567*ec779b8eSAndroid Build Coastguard Worker devices = getNewOutputDevices(outputDesc, false /*fromCache*/);
2568*ec779b8eSAndroid Build Coastguard Worker }
2569*ec779b8eSAndroid Build Coastguard Worker bool shouldWait =
2570*ec779b8eSAndroid Build Coastguard Worker (followsSameRouting(clientAttr, attributes_initializer(AUDIO_USAGE_ALARM)) ||
2571*ec779b8eSAndroid Build Coastguard Worker followsSameRouting(clientAttr, attributes_initializer(AUDIO_USAGE_NOTIFICATION)) ||
2572*ec779b8eSAndroid Build Coastguard Worker (beaconMuteLatency > 0));
2573*ec779b8eSAndroid Build Coastguard Worker uint32_t waitMs = beaconMuteLatency;
2574*ec779b8eSAndroid Build Coastguard Worker const bool needToCloseBitPerfectOutput =
2575*ec779b8eSAndroid Build Coastguard Worker (com::android::media::audioserver::
2576*ec779b8eSAndroid Build Coastguard Worker fix_concurrent_playback_behavior_with_bit_perfect_client() &&
2577*ec779b8eSAndroid Build Coastguard Worker gHighPriorityUseCases.count(clientAttr.usage) != 0);
2578*ec779b8eSAndroid Build Coastguard Worker std::vector<sp<SwAudioOutputDescriptor>> outputsToReopen;
2579*ec779b8eSAndroid Build Coastguard Worker for (size_t i = 0; i < mOutputs.size(); i++) {
2580*ec779b8eSAndroid Build Coastguard Worker sp<SwAudioOutputDescriptor> desc = mOutputs.valueAt(i);
2581*ec779b8eSAndroid Build Coastguard Worker if (desc != outputDesc) {
2582*ec779b8eSAndroid Build Coastguard Worker // An output has a shared device if
2583*ec779b8eSAndroid Build Coastguard Worker // - managed by the same hw module
2584*ec779b8eSAndroid Build Coastguard Worker // - supports the currently selected device
2585*ec779b8eSAndroid Build Coastguard Worker const bool sharedDevice = outputDesc->sharesHwModuleWith(desc)
2586*ec779b8eSAndroid Build Coastguard Worker && (!desc->filterSupportedDevices(devices).isEmpty());
2587*ec779b8eSAndroid Build Coastguard Worker
2588*ec779b8eSAndroid Build Coastguard Worker // force a device change if any other output is:
2589*ec779b8eSAndroid Build Coastguard Worker // - managed by the same hw module
2590*ec779b8eSAndroid Build Coastguard Worker // - supports currently selected device
2591*ec779b8eSAndroid Build Coastguard Worker // - has a current device selection that differs from selected device.
2592*ec779b8eSAndroid Build Coastguard Worker // - has an active audio patch
2593*ec779b8eSAndroid Build Coastguard Worker // In this case, the audio HAL must receive the new device selection so that it can
2594*ec779b8eSAndroid Build Coastguard Worker // change the device currently selected by the other output.
2595*ec779b8eSAndroid Build Coastguard Worker if (sharedDevice &&
2596*ec779b8eSAndroid Build Coastguard Worker desc->devices() != devices &&
2597*ec779b8eSAndroid Build Coastguard Worker desc->getPatchHandle() != AUDIO_PATCH_HANDLE_NONE) {
2598*ec779b8eSAndroid Build Coastguard Worker force = true;
2599*ec779b8eSAndroid Build Coastguard Worker }
2600*ec779b8eSAndroid Build Coastguard Worker // wait for audio on other active outputs to be presented when starting
2601*ec779b8eSAndroid Build Coastguard Worker // a notification so that audio focus effect can propagate, or that a mute/unmute
2602*ec779b8eSAndroid Build Coastguard Worker // event occurred for beacon
2603*ec779b8eSAndroid Build Coastguard Worker const uint32_t latencyMs = desc->latency();
2604*ec779b8eSAndroid Build Coastguard Worker const bool isActive = desc->isActive(latencyMs * 2); // account for drain
2605*ec779b8eSAndroid Build Coastguard Worker
2606*ec779b8eSAndroid Build Coastguard Worker if (shouldWait && isActive && (waitMs < latencyMs)) {
2607*ec779b8eSAndroid Build Coastguard Worker waitMs = latencyMs;
2608*ec779b8eSAndroid Build Coastguard Worker }
2609*ec779b8eSAndroid Build Coastguard Worker
2610*ec779b8eSAndroid Build Coastguard Worker // Require mute check if another output is on a shared device
2611*ec779b8eSAndroid Build Coastguard Worker // and currently active to have proper drain and avoid pops.
2612*ec779b8eSAndroid Build Coastguard Worker // Note restoring AudioTracks onto this output needs to invoke
2613*ec779b8eSAndroid Build Coastguard Worker // a volume ramp if there is no mute.
2614*ec779b8eSAndroid Build Coastguard Worker requiresMuteCheck |= sharedDevice && isActive;
2615*ec779b8eSAndroid Build Coastguard Worker
2616*ec779b8eSAndroid Build Coastguard Worker if (needToCloseBitPerfectOutput && desc->isBitPerfect()) {
2617*ec779b8eSAndroid Build Coastguard Worker outputsToReopen.push_back(desc);
2618*ec779b8eSAndroid Build Coastguard Worker }
2619*ec779b8eSAndroid Build Coastguard Worker }
2620*ec779b8eSAndroid Build Coastguard Worker }
2621*ec779b8eSAndroid Build Coastguard Worker
2622*ec779b8eSAndroid Build Coastguard Worker if (outputDesc->mPreferredAttrInfo != nullptr && devices != outputDesc->devices()) {
2623*ec779b8eSAndroid Build Coastguard Worker // If the output is open with preferred mixer attributes, but the routed device is
2624*ec779b8eSAndroid Build Coastguard Worker // changed when calling this function, returning DEAD_OBJECT to indicate routing
2625*ec779b8eSAndroid Build Coastguard Worker // changed.
2626*ec779b8eSAndroid Build Coastguard Worker return DEAD_OBJECT;
2627*ec779b8eSAndroid Build Coastguard Worker }
2628*ec779b8eSAndroid Build Coastguard Worker for (auto& outputToReopen : outputsToReopen) {
2629*ec779b8eSAndroid Build Coastguard Worker reopenOutput(outputToReopen, nullptr /*config*/, AUDIO_OUTPUT_FLAG_NONE, __func__);
2630*ec779b8eSAndroid Build Coastguard Worker }
2631*ec779b8eSAndroid Build Coastguard Worker const uint32_t muteWaitMs =
2632*ec779b8eSAndroid Build Coastguard Worker setOutputDevices(__func__, outputDesc, devices, force, 0, nullptr,
2633*ec779b8eSAndroid Build Coastguard Worker requiresMuteCheck);
2634*ec779b8eSAndroid Build Coastguard Worker
2635*ec779b8eSAndroid Build Coastguard Worker // apply volume rules for current stream and device if necessary
2636*ec779b8eSAndroid Build Coastguard Worker auto &curves = getVolumeCurves(client->attributes());
2637*ec779b8eSAndroid Build Coastguard Worker if (NO_ERROR != checkAndSetVolume(curves, client->volumeSource(),
2638*ec779b8eSAndroid Build Coastguard Worker curves.getVolumeIndex(outputDesc->devices().types()),
2639*ec779b8eSAndroid Build Coastguard Worker outputDesc, outputDesc->devices().types(), 0 /*delay*/,
2640*ec779b8eSAndroid Build Coastguard Worker outputDesc->useHwGain() /*force*/)) {
2641*ec779b8eSAndroid Build Coastguard Worker // request AudioService to reinitialize the volume curves asynchronously
2642*ec779b8eSAndroid Build Coastguard Worker ALOGE("checkAndSetVolume failed, requesting volume range init");
2643*ec779b8eSAndroid Build Coastguard Worker mpClientInterface->onVolumeRangeInitRequest();
2644*ec779b8eSAndroid Build Coastguard Worker };
2645*ec779b8eSAndroid Build Coastguard Worker
2646*ec779b8eSAndroid Build Coastguard Worker // update the outputs if starting an output with a stream that can affect notification
2647*ec779b8eSAndroid Build Coastguard Worker // routing
2648*ec779b8eSAndroid Build Coastguard Worker handleNotificationRoutingForStream(stream);
2649*ec779b8eSAndroid Build Coastguard Worker
2650*ec779b8eSAndroid Build Coastguard Worker // force reevaluating accessibility routing when ringtone or alarm starts
2651*ec779b8eSAndroid Build Coastguard Worker if (followsSameRouting(clientAttr, attributes_initializer(AUDIO_USAGE_ALARM))) {
2652*ec779b8eSAndroid Build Coastguard Worker invalidateStreams({AUDIO_STREAM_ACCESSIBILITY});
2653*ec779b8eSAndroid Build Coastguard Worker }
2654*ec779b8eSAndroid Build Coastguard Worker
2655*ec779b8eSAndroid Build Coastguard Worker if (waitMs > muteWaitMs) {
2656*ec779b8eSAndroid Build Coastguard Worker *delayMs = waitMs - muteWaitMs;
2657*ec779b8eSAndroid Build Coastguard Worker }
2658*ec779b8eSAndroid Build Coastguard Worker
2659*ec779b8eSAndroid Build Coastguard Worker // FIXME: A device change (muteWaitMs > 0) likely introduces a volume change.
2660*ec779b8eSAndroid Build Coastguard Worker // A volume change enacted by APM with 0 delay is not synchronous, as it goes
2661*ec779b8eSAndroid Build Coastguard Worker // via AudioCommandThread to AudioFlinger. Hence it is possible that the volume
2662*ec779b8eSAndroid Build Coastguard Worker // change occurs after the MixerThread starts and causes a stream volume
2663*ec779b8eSAndroid Build Coastguard Worker // glitch.
2664*ec779b8eSAndroid Build Coastguard Worker //
2665*ec779b8eSAndroid Build Coastguard Worker // We do not introduce additional delay here.
2666*ec779b8eSAndroid Build Coastguard Worker }
2667*ec779b8eSAndroid Build Coastguard Worker
2668*ec779b8eSAndroid Build Coastguard Worker if (stream == AUDIO_STREAM_ENFORCED_AUDIBLE &&
2669*ec779b8eSAndroid Build Coastguard Worker mEngine->getForceUse(
2670*ec779b8eSAndroid Build Coastguard Worker AUDIO_POLICY_FORCE_FOR_SYSTEM) == AUDIO_POLICY_FORCE_SYSTEM_ENFORCED) {
2671*ec779b8eSAndroid Build Coastguard Worker setStrategyMute(streamToStrategy(AUDIO_STREAM_ALARM), true, outputDesc);
2672*ec779b8eSAndroid Build Coastguard Worker }
2673*ec779b8eSAndroid Build Coastguard Worker
2674*ec779b8eSAndroid Build Coastguard Worker // Automatically enable the remote submix input when output is started on a re routing mix
2675*ec779b8eSAndroid Build Coastguard Worker // of type MIX_TYPE_RECORDERS
2676*ec779b8eSAndroid Build Coastguard Worker if (isSingleDeviceType(devices.types(), &audio_is_remote_submix_device) &&
2677*ec779b8eSAndroid Build Coastguard Worker policyMix != NULL && policyMix->mMixType == MIX_TYPE_RECORDERS) {
2678*ec779b8eSAndroid Build Coastguard Worker setDeviceConnectionStateInt(AUDIO_DEVICE_IN_REMOTE_SUBMIX,
2679*ec779b8eSAndroid Build Coastguard Worker AUDIO_POLICY_DEVICE_STATE_AVAILABLE,
2680*ec779b8eSAndroid Build Coastguard Worker address,
2681*ec779b8eSAndroid Build Coastguard Worker "remote-submix",
2682*ec779b8eSAndroid Build Coastguard Worker AUDIO_FORMAT_DEFAULT);
2683*ec779b8eSAndroid Build Coastguard Worker }
2684*ec779b8eSAndroid Build Coastguard Worker
2685*ec779b8eSAndroid Build Coastguard Worker checkLeBroadcastRoutes(wasLeUnicastActive, outputDesc, *delayMs);
2686*ec779b8eSAndroid Build Coastguard Worker
2687*ec779b8eSAndroid Build Coastguard Worker return NO_ERROR;
2688*ec779b8eSAndroid Build Coastguard Worker }
2689*ec779b8eSAndroid Build Coastguard Worker
checkLeBroadcastRoutes(bool wasUnicastActive,sp<SwAudioOutputDescriptor> ignoredOutput,uint32_t delayMs)2690*ec779b8eSAndroid Build Coastguard Worker void AudioPolicyManager::checkLeBroadcastRoutes(bool wasUnicastActive,
2691*ec779b8eSAndroid Build Coastguard Worker sp<SwAudioOutputDescriptor> ignoredOutput, uint32_t delayMs) {
2692*ec779b8eSAndroid Build Coastguard Worker bool isUnicastActive = isLeUnicastActive();
2693*ec779b8eSAndroid Build Coastguard Worker
2694*ec779b8eSAndroid Build Coastguard Worker if (wasUnicastActive != isUnicastActive) {
2695*ec779b8eSAndroid Build Coastguard Worker std::map<audio_io_handle_t, DeviceVector> outputsToReopen;
2696*ec779b8eSAndroid Build Coastguard Worker //reroute all outputs routed to LE broadcast if LE unicast activy changed on any output
2697*ec779b8eSAndroid Build Coastguard Worker for (size_t i = 0; i < mOutputs.size(); i++) {
2698*ec779b8eSAndroid Build Coastguard Worker sp<SwAudioOutputDescriptor> desc = mOutputs.valueAt(i);
2699*ec779b8eSAndroid Build Coastguard Worker if (desc != ignoredOutput && desc->isActive()
2700*ec779b8eSAndroid Build Coastguard Worker && ((isUnicastActive &&
2701*ec779b8eSAndroid Build Coastguard Worker !desc->devices().
2702*ec779b8eSAndroid Build Coastguard Worker getDevicesFromType(AUDIO_DEVICE_OUT_BLE_BROADCAST).isEmpty())
2703*ec779b8eSAndroid Build Coastguard Worker || (wasUnicastActive &&
2704*ec779b8eSAndroid Build Coastguard Worker !desc->devices().getDevicesFromTypes(
2705*ec779b8eSAndroid Build Coastguard Worker getAudioDeviceOutLeAudioUnicastSet()).isEmpty()))) {
2706*ec779b8eSAndroid Build Coastguard Worker DeviceVector newDevices = getNewOutputDevices(desc, false /*fromCache*/);
2707*ec779b8eSAndroid Build Coastguard Worker bool force = desc->devices() != newDevices;
2708*ec779b8eSAndroid Build Coastguard Worker if (desc->mPreferredAttrInfo != nullptr && force) {
2709*ec779b8eSAndroid Build Coastguard Worker // If the device is using preferred mixer attributes, the output need to reopen
2710*ec779b8eSAndroid Build Coastguard Worker // with default configuration when the new selected devices are different from
2711*ec779b8eSAndroid Build Coastguard Worker // current routing devices.
2712*ec779b8eSAndroid Build Coastguard Worker outputsToReopen.emplace(mOutputs.keyAt(i), newDevices);
2713*ec779b8eSAndroid Build Coastguard Worker continue;
2714*ec779b8eSAndroid Build Coastguard Worker }
2715*ec779b8eSAndroid Build Coastguard Worker setOutputDevices(__func__, desc, newDevices, force, delayMs);
2716*ec779b8eSAndroid Build Coastguard Worker // re-apply device specific volume if not done by setOutputDevice()
2717*ec779b8eSAndroid Build Coastguard Worker if (!force) {
2718*ec779b8eSAndroid Build Coastguard Worker applyStreamVolumes(desc, newDevices.types(), delayMs);
2719*ec779b8eSAndroid Build Coastguard Worker }
2720*ec779b8eSAndroid Build Coastguard Worker }
2721*ec779b8eSAndroid Build Coastguard Worker }
2722*ec779b8eSAndroid Build Coastguard Worker reopenOutputsWithDevices(outputsToReopen);
2723*ec779b8eSAndroid Build Coastguard Worker }
2724*ec779b8eSAndroid Build Coastguard Worker }
2725*ec779b8eSAndroid Build Coastguard Worker
stopOutput(audio_port_handle_t portId)2726*ec779b8eSAndroid Build Coastguard Worker status_t AudioPolicyManager::stopOutput(audio_port_handle_t portId)
2727*ec779b8eSAndroid Build Coastguard Worker {
2728*ec779b8eSAndroid Build Coastguard Worker ALOGV("%s portId %d", __FUNCTION__, portId);
2729*ec779b8eSAndroid Build Coastguard Worker
2730*ec779b8eSAndroid Build Coastguard Worker sp<SwAudioOutputDescriptor> outputDesc = mOutputs.getOutputForClient(portId);
2731*ec779b8eSAndroid Build Coastguard Worker if (outputDesc == 0) {
2732*ec779b8eSAndroid Build Coastguard Worker ALOGW("stopOutput() no output for client %d", portId);
2733*ec779b8eSAndroid Build Coastguard Worker return DEAD_OBJECT;
2734*ec779b8eSAndroid Build Coastguard Worker }
2735*ec779b8eSAndroid Build Coastguard Worker sp<TrackClientDescriptor> client = outputDesc->getClient(portId);
2736*ec779b8eSAndroid Build Coastguard Worker
2737*ec779b8eSAndroid Build Coastguard Worker if (client->hasPreferredDevice(true)) {
2738*ec779b8eSAndroid Build Coastguard Worker // playback activity with preferred device impacts routing occurred, inform upper layers
2739*ec779b8eSAndroid Build Coastguard Worker mpClientInterface->onRoutingUpdated();
2740*ec779b8eSAndroid Build Coastguard Worker }
2741*ec779b8eSAndroid Build Coastguard Worker
2742*ec779b8eSAndroid Build Coastguard Worker ALOGV("stopOutput() output %d, stream %d, session %d",
2743*ec779b8eSAndroid Build Coastguard Worker outputDesc->mIoHandle, client->stream(), client->session());
2744*ec779b8eSAndroid Build Coastguard Worker
2745*ec779b8eSAndroid Build Coastguard Worker status_t status = stopSource(outputDesc, client);
2746*ec779b8eSAndroid Build Coastguard Worker
2747*ec779b8eSAndroid Build Coastguard Worker if (status == NO_ERROR ) {
2748*ec779b8eSAndroid Build Coastguard Worker outputDesc->stop();
2749*ec779b8eSAndroid Build Coastguard Worker } else {
2750*ec779b8eSAndroid Build Coastguard Worker return status;
2751*ec779b8eSAndroid Build Coastguard Worker }
2752*ec779b8eSAndroid Build Coastguard Worker
2753*ec779b8eSAndroid Build Coastguard Worker if (outputDesc->devices().size() == 1) {
2754*ec779b8eSAndroid Build Coastguard Worker sp<PreferredMixerAttributesInfo> info = getPreferredMixerAttributesInfo(
2755*ec779b8eSAndroid Build Coastguard Worker outputDesc->devices()[0]->getId(), client->strategy());
2756*ec779b8eSAndroid Build Coastguard Worker bool outputReopened = false;
2757*ec779b8eSAndroid Build Coastguard Worker if (info != nullptr && info->getUid() == client->uid()) {
2758*ec779b8eSAndroid Build Coastguard Worker info->decreaseActiveClient();
2759*ec779b8eSAndroid Build Coastguard Worker if (info->getActiveClientCount() == 0) {
2760*ec779b8eSAndroid Build Coastguard Worker reopenOutput(outputDesc, nullptr /*config*/, AUDIO_OUTPUT_FLAG_NONE, __func__);
2761*ec779b8eSAndroid Build Coastguard Worker outputReopened = true;
2762*ec779b8eSAndroid Build Coastguard Worker }
2763*ec779b8eSAndroid Build Coastguard Worker }
2764*ec779b8eSAndroid Build Coastguard Worker if (com::android::media::audioserver::
2765*ec779b8eSAndroid Build Coastguard Worker fix_concurrent_playback_behavior_with_bit_perfect_client() &&
2766*ec779b8eSAndroid Build Coastguard Worker !outputReopened && outputDesc->isBitPerfect()) {
2767*ec779b8eSAndroid Build Coastguard Worker // Only need to update the clients' internal mute when the output is bit-perfect and it
2768*ec779b8eSAndroid Build Coastguard Worker // is not reopened.
2769*ec779b8eSAndroid Build Coastguard Worker updateClientsInternalMute(outputDesc);
2770*ec779b8eSAndroid Build Coastguard Worker }
2771*ec779b8eSAndroid Build Coastguard Worker }
2772*ec779b8eSAndroid Build Coastguard Worker return status;
2773*ec779b8eSAndroid Build Coastguard Worker }
2774*ec779b8eSAndroid Build Coastguard Worker
stopSource(const sp<SwAudioOutputDescriptor> & outputDesc,const sp<TrackClientDescriptor> & client)2775*ec779b8eSAndroid Build Coastguard Worker status_t AudioPolicyManager::stopSource(const sp<SwAudioOutputDescriptor>& outputDesc,
2776*ec779b8eSAndroid Build Coastguard Worker const sp<TrackClientDescriptor>& client)
2777*ec779b8eSAndroid Build Coastguard Worker {
2778*ec779b8eSAndroid Build Coastguard Worker // always handle stream stop, check which stream type is stopping
2779*ec779b8eSAndroid Build Coastguard Worker audio_stream_type_t stream = client->stream();
2780*ec779b8eSAndroid Build Coastguard Worker auto clientVolSrc = client->volumeSource();
2781*ec779b8eSAndroid Build Coastguard Worker bool wasLeUnicastActive = isLeUnicastActive();
2782*ec779b8eSAndroid Build Coastguard Worker
2783*ec779b8eSAndroid Build Coastguard Worker handleEventForBeacon(stream == AUDIO_STREAM_TTS ? STOPPING_BEACON : STOPPING_OUTPUT);
2784*ec779b8eSAndroid Build Coastguard Worker
2785*ec779b8eSAndroid Build Coastguard Worker if (outputDesc->getActivityCount(clientVolSrc) > 0) {
2786*ec779b8eSAndroid Build Coastguard Worker if (outputDesc->getActivityCount(clientVolSrc) == 1) {
2787*ec779b8eSAndroid Build Coastguard Worker // Automatically disable the remote submix input when output is stopped on a
2788*ec779b8eSAndroid Build Coastguard Worker // re routing mix of type MIX_TYPE_RECORDERS
2789*ec779b8eSAndroid Build Coastguard Worker sp<AudioPolicyMix> policyMix = outputDesc->mPolicyMix.promote();
2790*ec779b8eSAndroid Build Coastguard Worker if (isSingleDeviceType(
2791*ec779b8eSAndroid Build Coastguard Worker outputDesc->devices().types(), &audio_is_remote_submix_device) &&
2792*ec779b8eSAndroid Build Coastguard Worker policyMix != nullptr &&
2793*ec779b8eSAndroid Build Coastguard Worker policyMix->mMixType == MIX_TYPE_RECORDERS) {
2794*ec779b8eSAndroid Build Coastguard Worker setDeviceConnectionStateInt(AUDIO_DEVICE_IN_REMOTE_SUBMIX,
2795*ec779b8eSAndroid Build Coastguard Worker AUDIO_POLICY_DEVICE_STATE_UNAVAILABLE,
2796*ec779b8eSAndroid Build Coastguard Worker policyMix->mDeviceAddress,
2797*ec779b8eSAndroid Build Coastguard Worker "remote-submix", AUDIO_FORMAT_DEFAULT);
2798*ec779b8eSAndroid Build Coastguard Worker }
2799*ec779b8eSAndroid Build Coastguard Worker }
2800*ec779b8eSAndroid Build Coastguard Worker bool forceDeviceUpdate = false;
2801*ec779b8eSAndroid Build Coastguard Worker if (client->hasPreferredDevice(true) &&
2802*ec779b8eSAndroid Build Coastguard Worker outputDesc->sameExclusivePreferredDevicesCount() < 2) {
2803*ec779b8eSAndroid Build Coastguard Worker checkStrategyRoute(client->strategy(), AUDIO_IO_HANDLE_NONE);
2804*ec779b8eSAndroid Build Coastguard Worker forceDeviceUpdate = true;
2805*ec779b8eSAndroid Build Coastguard Worker }
2806*ec779b8eSAndroid Build Coastguard Worker
2807*ec779b8eSAndroid Build Coastguard Worker // decrement usage count of this stream on the output
2808*ec779b8eSAndroid Build Coastguard Worker outputDesc->setClientActive(client, false);
2809*ec779b8eSAndroid Build Coastguard Worker
2810*ec779b8eSAndroid Build Coastguard Worker // store time at which the stream was stopped - see isStreamActive()
2811*ec779b8eSAndroid Build Coastguard Worker if (outputDesc->getActivityCount(clientVolSrc) == 0 || forceDeviceUpdate) {
2812*ec779b8eSAndroid Build Coastguard Worker outputDesc->setStopTime(client, systemTime());
2813*ec779b8eSAndroid Build Coastguard Worker DeviceVector newDevices = getNewOutputDevices(outputDesc, false /*fromCache*/);
2814*ec779b8eSAndroid Build Coastguard Worker
2815*ec779b8eSAndroid Build Coastguard Worker // If the routing does not change, if an output is routed on a device using HwGain
2816*ec779b8eSAndroid Build Coastguard Worker // (aka setAudioPortConfig) and there are still active clients following different
2817*ec779b8eSAndroid Build Coastguard Worker // volume group(s), force reapply volume
2818*ec779b8eSAndroid Build Coastguard Worker bool requiresVolumeCheck = outputDesc->getActivityCount(clientVolSrc) == 0 &&
2819*ec779b8eSAndroid Build Coastguard Worker outputDesc->useHwGain() && outputDesc->isAnyActive(VOLUME_SOURCE_NONE);
2820*ec779b8eSAndroid Build Coastguard Worker
2821*ec779b8eSAndroid Build Coastguard Worker // delay the device switch by twice the latency because stopOutput() is executed when
2822*ec779b8eSAndroid Build Coastguard Worker // the track stop() command is received and at that time the audio track buffer can
2823*ec779b8eSAndroid Build Coastguard Worker // still contain data that needs to be drained. The latency only covers the audio HAL
2824*ec779b8eSAndroid Build Coastguard Worker // and kernel buffers. Also the latency does not always include additional delay in the
2825*ec779b8eSAndroid Build Coastguard Worker // audio path (audio DSP, CODEC ...)
2826*ec779b8eSAndroid Build Coastguard Worker setOutputDevices(__func__, outputDesc, newDevices, false, outputDesc->latency()*2,
2827*ec779b8eSAndroid Build Coastguard Worker nullptr, true /*requiresMuteCheck*/, requiresVolumeCheck);
2828*ec779b8eSAndroid Build Coastguard Worker
2829*ec779b8eSAndroid Build Coastguard Worker // force restoring the device selection on other active outputs if it differs from the
2830*ec779b8eSAndroid Build Coastguard Worker // one being selected for this output
2831*ec779b8eSAndroid Build Coastguard Worker std::map<audio_io_handle_t, DeviceVector> outputsToReopen;
2832*ec779b8eSAndroid Build Coastguard Worker uint32_t delayMs = outputDesc->latency()*2;
2833*ec779b8eSAndroid Build Coastguard Worker for (size_t i = 0; i < mOutputs.size(); i++) {
2834*ec779b8eSAndroid Build Coastguard Worker sp<SwAudioOutputDescriptor> desc = mOutputs.valueAt(i);
2835*ec779b8eSAndroid Build Coastguard Worker if (desc != outputDesc &&
2836*ec779b8eSAndroid Build Coastguard Worker desc->isActive() &&
2837*ec779b8eSAndroid Build Coastguard Worker outputDesc->sharesHwModuleWith(desc) &&
2838*ec779b8eSAndroid Build Coastguard Worker (newDevices != desc->devices())) {
2839*ec779b8eSAndroid Build Coastguard Worker DeviceVector newDevices2 = getNewOutputDevices(desc, false /*fromCache*/);
2840*ec779b8eSAndroid Build Coastguard Worker bool force = desc->devices() != newDevices2;
2841*ec779b8eSAndroid Build Coastguard Worker
2842*ec779b8eSAndroid Build Coastguard Worker if (desc->mPreferredAttrInfo != nullptr && force) {
2843*ec779b8eSAndroid Build Coastguard Worker // If the device is using preferred mixer attributes, the output need to
2844*ec779b8eSAndroid Build Coastguard Worker // reopen with default configuration when the new selected devices are
2845*ec779b8eSAndroid Build Coastguard Worker // different from current routing devices.
2846*ec779b8eSAndroid Build Coastguard Worker outputsToReopen.emplace(mOutputs.keyAt(i), newDevices2);
2847*ec779b8eSAndroid Build Coastguard Worker continue;
2848*ec779b8eSAndroid Build Coastguard Worker }
2849*ec779b8eSAndroid Build Coastguard Worker setOutputDevices(__func__, desc, newDevices2, force, delayMs);
2850*ec779b8eSAndroid Build Coastguard Worker
2851*ec779b8eSAndroid Build Coastguard Worker // re-apply device specific volume if not done by setOutputDevice()
2852*ec779b8eSAndroid Build Coastguard Worker if (!force) {
2853*ec779b8eSAndroid Build Coastguard Worker applyStreamVolumes(desc, newDevices2.types(), delayMs);
2854*ec779b8eSAndroid Build Coastguard Worker }
2855*ec779b8eSAndroid Build Coastguard Worker }
2856*ec779b8eSAndroid Build Coastguard Worker }
2857*ec779b8eSAndroid Build Coastguard Worker reopenOutputsWithDevices(outputsToReopen);
2858*ec779b8eSAndroid Build Coastguard Worker // update the outputs if stopping one with a stream that can affect notification routing
2859*ec779b8eSAndroid Build Coastguard Worker handleNotificationRoutingForStream(stream);
2860*ec779b8eSAndroid Build Coastguard Worker }
2861*ec779b8eSAndroid Build Coastguard Worker
2862*ec779b8eSAndroid Build Coastguard Worker if (stream == AUDIO_STREAM_ENFORCED_AUDIBLE &&
2863*ec779b8eSAndroid Build Coastguard Worker mEngine->getForceUse(AUDIO_POLICY_FORCE_FOR_SYSTEM) == AUDIO_POLICY_FORCE_SYSTEM_ENFORCED) {
2864*ec779b8eSAndroid Build Coastguard Worker setStrategyMute(streamToStrategy(AUDIO_STREAM_ALARM), false, outputDesc);
2865*ec779b8eSAndroid Build Coastguard Worker }
2866*ec779b8eSAndroid Build Coastguard Worker
2867*ec779b8eSAndroid Build Coastguard Worker if (followsSameRouting(client->attributes(), attributes_initializer(AUDIO_USAGE_MEDIA))) {
2868*ec779b8eSAndroid Build Coastguard Worker selectOutputForMusicEffects();
2869*ec779b8eSAndroid Build Coastguard Worker }
2870*ec779b8eSAndroid Build Coastguard Worker
2871*ec779b8eSAndroid Build Coastguard Worker checkLeBroadcastRoutes(wasLeUnicastActive, outputDesc, outputDesc->latency()*2);
2872*ec779b8eSAndroid Build Coastguard Worker
2873*ec779b8eSAndroid Build Coastguard Worker return NO_ERROR;
2874*ec779b8eSAndroid Build Coastguard Worker } else {
2875*ec779b8eSAndroid Build Coastguard Worker ALOGW("stopOutput() refcount is already 0");
2876*ec779b8eSAndroid Build Coastguard Worker return INVALID_OPERATION;
2877*ec779b8eSAndroid Build Coastguard Worker }
2878*ec779b8eSAndroid Build Coastguard Worker }
2879*ec779b8eSAndroid Build Coastguard Worker
releaseOutput(audio_port_handle_t portId)2880*ec779b8eSAndroid Build Coastguard Worker bool AudioPolicyManager::releaseOutput(audio_port_handle_t portId)
2881*ec779b8eSAndroid Build Coastguard Worker {
2882*ec779b8eSAndroid Build Coastguard Worker ALOGV("%s portId %d", __FUNCTION__, portId);
2883*ec779b8eSAndroid Build Coastguard Worker
2884*ec779b8eSAndroid Build Coastguard Worker sp<SwAudioOutputDescriptor> outputDesc = mOutputs.getOutputForClient(portId);
2885*ec779b8eSAndroid Build Coastguard Worker if (outputDesc == 0) {
2886*ec779b8eSAndroid Build Coastguard Worker // If an output descriptor is closed due to a device routing change,
2887*ec779b8eSAndroid Build Coastguard Worker // then there are race conditions with releaseOutput from tracks
2888*ec779b8eSAndroid Build Coastguard Worker // that may be destroyed (with no PlaybackThread) or a PlaybackThread
2889*ec779b8eSAndroid Build Coastguard Worker // destroyed shortly thereafter.
2890*ec779b8eSAndroid Build Coastguard Worker //
2891*ec779b8eSAndroid Build Coastguard Worker // Here we just log a warning, instead of a fatal error.
2892*ec779b8eSAndroid Build Coastguard Worker ALOGW("releaseOutput() no output for client %d", portId);
2893*ec779b8eSAndroid Build Coastguard Worker return false;
2894*ec779b8eSAndroid Build Coastguard Worker }
2895*ec779b8eSAndroid Build Coastguard Worker
2896*ec779b8eSAndroid Build Coastguard Worker ALOGV("releaseOutput() %d", outputDesc->mIoHandle);
2897*ec779b8eSAndroid Build Coastguard Worker
2898*ec779b8eSAndroid Build Coastguard Worker sp<TrackClientDescriptor> client = outputDesc->getClient(portId);
2899*ec779b8eSAndroid Build Coastguard Worker if (outputDesc->isClientActive(client)) {
2900*ec779b8eSAndroid Build Coastguard Worker ALOGW("releaseOutput() inactivates portId %d in good faith", portId);
2901*ec779b8eSAndroid Build Coastguard Worker stopOutput(portId);
2902*ec779b8eSAndroid Build Coastguard Worker }
2903*ec779b8eSAndroid Build Coastguard Worker
2904*ec779b8eSAndroid Build Coastguard Worker if (outputDesc->mFlags & AUDIO_OUTPUT_FLAG_DIRECT) {
2905*ec779b8eSAndroid Build Coastguard Worker if (outputDesc->mDirectOpenCount <= 0) {
2906*ec779b8eSAndroid Build Coastguard Worker ALOGW("releaseOutput() invalid open count %d for output %d",
2907*ec779b8eSAndroid Build Coastguard Worker outputDesc->mDirectOpenCount, outputDesc->mIoHandle);
2908*ec779b8eSAndroid Build Coastguard Worker return false;
2909*ec779b8eSAndroid Build Coastguard Worker }
2910*ec779b8eSAndroid Build Coastguard Worker if (--outputDesc->mDirectOpenCount == 0) {
2911*ec779b8eSAndroid Build Coastguard Worker closeOutput(outputDesc->mIoHandle);
2912*ec779b8eSAndroid Build Coastguard Worker mpClientInterface->onAudioPortListUpdate();
2913*ec779b8eSAndroid Build Coastguard Worker }
2914*ec779b8eSAndroid Build Coastguard Worker }
2915*ec779b8eSAndroid Build Coastguard Worker
2916*ec779b8eSAndroid Build Coastguard Worker outputDesc->removeClient(portId);
2917*ec779b8eSAndroid Build Coastguard Worker if (outputDesc->mPendingReopenToQueryProfiles && outputDesc->getClientCount() == 0) {
2918*ec779b8eSAndroid Build Coastguard Worker // The output is pending reopened to query dynamic profiles and
2919*ec779b8eSAndroid Build Coastguard Worker // there is no active clients
2920*ec779b8eSAndroid Build Coastguard Worker closeOutput(outputDesc->mIoHandle);
2921*ec779b8eSAndroid Build Coastguard Worker sp<SwAudioOutputDescriptor> newOutputDesc = openOutputWithProfileAndDevice(
2922*ec779b8eSAndroid Build Coastguard Worker outputDesc->mProfile, mEngine->getActiveMediaDevices(mAvailableOutputDevices));
2923*ec779b8eSAndroid Build Coastguard Worker if (newOutputDesc == nullptr) {
2924*ec779b8eSAndroid Build Coastguard Worker ALOGE("%s failed to open output", __func__);
2925*ec779b8eSAndroid Build Coastguard Worker }
2926*ec779b8eSAndroid Build Coastguard Worker return true;
2927*ec779b8eSAndroid Build Coastguard Worker }
2928*ec779b8eSAndroid Build Coastguard Worker return false;
2929*ec779b8eSAndroid Build Coastguard Worker }
2930*ec779b8eSAndroid Build Coastguard Worker
2931*ec779b8eSAndroid Build Coastguard Worker base::expected<media::GetInputForAttrResponse, std::variant<binder::Status, AudioConfigBase>>
getInputForAttr(audio_attributes_t attributes,audio_io_handle_t requestedInput,audio_port_handle_t requestedDeviceId,audio_config_base_t config,audio_input_flags_t flags,audio_unique_id_t riid,audio_session_t session,const AttributionSourceState & attributionSource)2932*ec779b8eSAndroid Build Coastguard Worker AudioPolicyManager::getInputForAttr(audio_attributes_t attributes,
2933*ec779b8eSAndroid Build Coastguard Worker audio_io_handle_t requestedInput,
2934*ec779b8eSAndroid Build Coastguard Worker audio_port_handle_t requestedDeviceId,
2935*ec779b8eSAndroid Build Coastguard Worker audio_config_base_t config,
2936*ec779b8eSAndroid Build Coastguard Worker audio_input_flags_t flags,
2937*ec779b8eSAndroid Build Coastguard Worker audio_unique_id_t riid,
2938*ec779b8eSAndroid Build Coastguard Worker audio_session_t session,
2939*ec779b8eSAndroid Build Coastguard Worker const AttributionSourceState& attributionSource)
2940*ec779b8eSAndroid Build Coastguard Worker {
2941*ec779b8eSAndroid Build Coastguard Worker ALOGV("%s() source %d, sampling rate %d, format %#x, channel mask %#x, session %d, "
2942*ec779b8eSAndroid Build Coastguard Worker "flags %#x attributes=%s requested device ID %d",
2943*ec779b8eSAndroid Build Coastguard Worker __func__, attributes.source, config.sample_rate, config.format, config.channel_mask,
2944*ec779b8eSAndroid Build Coastguard Worker session, flags, toString(attributes).c_str(), requestedDeviceId);
2945*ec779b8eSAndroid Build Coastguard Worker
2946*ec779b8eSAndroid Build Coastguard Worker sp<AudioPolicyMix> policyMix;
2947*ec779b8eSAndroid Build Coastguard Worker sp<DeviceDescriptor> device;
2948*ec779b8eSAndroid Build Coastguard Worker sp<AudioInputDescriptor> inputDesc;
2949*ec779b8eSAndroid Build Coastguard Worker sp<AudioInputDescriptor> previousInputDesc;
2950*ec779b8eSAndroid Build Coastguard Worker sp<RecordClientDescriptor> clientDesc;
2951*ec779b8eSAndroid Build Coastguard Worker uid_t uid = static_cast<uid_t>(attributionSource.uid);
2952*ec779b8eSAndroid Build Coastguard Worker bool isSoundTrigger;
2953*ec779b8eSAndroid Build Coastguard Worker int vdi = 0 /* default device id */;
2954*ec779b8eSAndroid Build Coastguard Worker audio_io_handle_t input = AUDIO_IO_HANDLE_NONE;
2955*ec779b8eSAndroid Build Coastguard Worker
2956*ec779b8eSAndroid Build Coastguard Worker if (attributes.source == AUDIO_SOURCE_DEFAULT) {
2957*ec779b8eSAndroid Build Coastguard Worker attributes.source = AUDIO_SOURCE_MIC;
2958*ec779b8eSAndroid Build Coastguard Worker }
2959*ec779b8eSAndroid Build Coastguard Worker
2960*ec779b8eSAndroid Build Coastguard Worker using PermissionReqs = AudioPolicyClientInterface::PermissionReqs;
2961*ec779b8eSAndroid Build Coastguard Worker using MixType = AudioPolicyClientInterface::MixType;
2962*ec779b8eSAndroid Build Coastguard Worker PermissionReqs permReq {
2963*ec779b8eSAndroid Build Coastguard Worker .source = legacy2aidl_audio_source_t_AudioSource(attributes.source).value(),
2964*ec779b8eSAndroid Build Coastguard Worker .mixType = MixType::NONE, // can be modified
2965*ec779b8eSAndroid Build Coastguard Worker .virtualDeviceId = 0, // can be modified
2966*ec779b8eSAndroid Build Coastguard Worker .isHotword = (flags & (AUDIO_INPUT_FLAG_HW_HOTWORD | AUDIO_INPUT_FLAG_HOTWORD_TAP |
2967*ec779b8eSAndroid Build Coastguard Worker AUDIO_INPUT_FLAG_HW_LOOKBACK)) != 0,
2968*ec779b8eSAndroid Build Coastguard Worker .isCallRedir = (attributes.flags & AUDIO_FLAG_CALL_REDIRECTION) != 0,
2969*ec779b8eSAndroid Build Coastguard Worker };
2970*ec779b8eSAndroid Build Coastguard Worker
2971*ec779b8eSAndroid Build Coastguard Worker // Explicit routing?
2972*ec779b8eSAndroid Build Coastguard Worker sp<DeviceDescriptor> explicitRoutingDevice =
2973*ec779b8eSAndroid Build Coastguard Worker mAvailableInputDevices.getDeviceFromId(requestedDeviceId);
2974*ec779b8eSAndroid Build Coastguard Worker
2975*ec779b8eSAndroid Build Coastguard Worker // special case for mmap capture: if an input IO handle is specified, we reuse this input if
2976*ec779b8eSAndroid Build Coastguard Worker // possible
2977*ec779b8eSAndroid Build Coastguard Worker if ((flags & AUDIO_INPUT_FLAG_MMAP_NOIRQ) == AUDIO_INPUT_FLAG_MMAP_NOIRQ &&
2978*ec779b8eSAndroid Build Coastguard Worker requestedInput != AUDIO_IO_HANDLE_NONE) {
2979*ec779b8eSAndroid Build Coastguard Worker input = requestedInput;
2980*ec779b8eSAndroid Build Coastguard Worker ssize_t index = mInputs.indexOfKey(requestedInput);
2981*ec779b8eSAndroid Build Coastguard Worker if (index < 0) {
2982*ec779b8eSAndroid Build Coastguard Worker return base::unexpected{Status::fromExceptionCode(
2983*ec779b8eSAndroid Build Coastguard Worker EX_ILLEGAL_ARGUMENT,
2984*ec779b8eSAndroid Build Coastguard Worker String8::format("%s unknown MMAP input %d", __func__, requestedInput))};
2985*ec779b8eSAndroid Build Coastguard Worker }
2986*ec779b8eSAndroid Build Coastguard Worker sp<AudioInputDescriptor> inputDesc = mInputs.valueAt(index);
2987*ec779b8eSAndroid Build Coastguard Worker RecordClientVector clients = inputDesc->getClientsForSession(session);
2988*ec779b8eSAndroid Build Coastguard Worker if (clients.size() == 0) {
2989*ec779b8eSAndroid Build Coastguard Worker return base::unexpected{Status::fromExceptionCode(
2990*ec779b8eSAndroid Build Coastguard Worker EX_ILLEGAL_ARGUMENT, String8::format("%s unknown session %d on input %d",
2991*ec779b8eSAndroid Build Coastguard Worker __func__, session, requestedInput))};
2992*ec779b8eSAndroid Build Coastguard Worker }
2993*ec779b8eSAndroid Build Coastguard Worker // For MMAP mode, the first call to getInputForAttr() is made on behalf of audioflinger.
2994*ec779b8eSAndroid Build Coastguard Worker // The second call is for the first active client and sets the UID. Any further call
2995*ec779b8eSAndroid Build Coastguard Worker // corresponds to a new client and is only permitted from the same UID.
2996*ec779b8eSAndroid Build Coastguard Worker // If the first UID is silenced, allow a new UID connection and replace with new UID
2997*ec779b8eSAndroid Build Coastguard Worker if (clients.size() > 1) {
2998*ec779b8eSAndroid Build Coastguard Worker for (const auto& client : clients) {
2999*ec779b8eSAndroid Build Coastguard Worker // The client map is ordered by key values (portId) and portIds are allocated
3000*ec779b8eSAndroid Build Coastguard Worker // incrementaly. So the first client in this list is the one opened by audio flinger
3001*ec779b8eSAndroid Build Coastguard Worker // when the mmap stream is created and should be ignored as it does not correspond
3002*ec779b8eSAndroid Build Coastguard Worker // to an actual client
3003*ec779b8eSAndroid Build Coastguard Worker if (client == *clients.cbegin()) {
3004*ec779b8eSAndroid Build Coastguard Worker continue;
3005*ec779b8eSAndroid Build Coastguard Worker }
3006*ec779b8eSAndroid Build Coastguard Worker if (uid != client->uid() && !client->isSilenced()) {
3007*ec779b8eSAndroid Build Coastguard Worker return base::unexpected{Status::fromExceptionCode(
3008*ec779b8eSAndroid Build Coastguard Worker EX_ILLEGAL_STATE,
3009*ec779b8eSAndroid Build Coastguard Worker String8::format("%s bad uid %d for client %d uid %d", __func__, uid,
3010*ec779b8eSAndroid Build Coastguard Worker client->portId(), client->uid()))};
3011*ec779b8eSAndroid Build Coastguard Worker }
3012*ec779b8eSAndroid Build Coastguard Worker }
3013*ec779b8eSAndroid Build Coastguard Worker }
3014*ec779b8eSAndroid Build Coastguard Worker device = inputDesc->getDevice();
3015*ec779b8eSAndroid Build Coastguard Worker ALOGV("%s reusing MMAP input %d for session %d", __FUNCTION__, requestedInput, session);
3016*ec779b8eSAndroid Build Coastguard Worker auto permRes = mpClientInterface->checkPermissionForInput(attributionSource, permReq);
3017*ec779b8eSAndroid Build Coastguard Worker if (!permRes.has_value()) return base::unexpected {permRes.error()};
3018*ec779b8eSAndroid Build Coastguard Worker if (!permRes.value()) {
3019*ec779b8eSAndroid Build Coastguard Worker return base::unexpected{Status::fromExceptionCode(
3020*ec779b8eSAndroid Build Coastguard Worker EX_SECURITY, String8::format("%s: %s missing perms for source %d mix %d vdi %d"
3021*ec779b8eSAndroid Build Coastguard Worker "hotword? %d callredir? %d", __func__, attributionSource.toString().c_str(),
3022*ec779b8eSAndroid Build Coastguard Worker static_cast<int>(permReq.source),
3023*ec779b8eSAndroid Build Coastguard Worker static_cast<int>(permReq.mixType),
3024*ec779b8eSAndroid Build Coastguard Worker permReq.virtualDeviceId,
3025*ec779b8eSAndroid Build Coastguard Worker permReq.isHotword,
3026*ec779b8eSAndroid Build Coastguard Worker permReq.isCallRedir))};
3027*ec779b8eSAndroid Build Coastguard Worker }
3028*ec779b8eSAndroid Build Coastguard Worker } else {
3029*ec779b8eSAndroid Build Coastguard Worker if (attributes.source == AUDIO_SOURCE_REMOTE_SUBMIX &&
3030*ec779b8eSAndroid Build Coastguard Worker extractAddressFromAudioAttributes(attributes).has_value()) {
3031*ec779b8eSAndroid Build Coastguard Worker status_t status = mPolicyMixes.getInputMixForAttr(attributes, &policyMix);
3032*ec779b8eSAndroid Build Coastguard Worker if (status != NO_ERROR) {
3033*ec779b8eSAndroid Build Coastguard Worker ALOGW("%s could not find input mix for attr %s",
3034*ec779b8eSAndroid Build Coastguard Worker __func__, toString(attributes).c_str());
3035*ec779b8eSAndroid Build Coastguard Worker return base::unexpected {aidl_utils::binderStatusFromStatusT(status)};
3036*ec779b8eSAndroid Build Coastguard Worker }
3037*ec779b8eSAndroid Build Coastguard Worker device = mAvailableInputDevices.getDevice(AUDIO_DEVICE_IN_REMOTE_SUBMIX,
3038*ec779b8eSAndroid Build Coastguard Worker String8(attributes.tags + strlen("addr=")),
3039*ec779b8eSAndroid Build Coastguard Worker AUDIO_FORMAT_DEFAULT);
3040*ec779b8eSAndroid Build Coastguard Worker if (device == nullptr) {
3041*ec779b8eSAndroid Build Coastguard Worker return base::unexpected{Status::fromExceptionCode(
3042*ec779b8eSAndroid Build Coastguard Worker EX_ILLEGAL_ARGUMENT,
3043*ec779b8eSAndroid Build Coastguard Worker String8::format(
3044*ec779b8eSAndroid Build Coastguard Worker "%s could not find in Remote Submix device for source %d, tags %s",
3045*ec779b8eSAndroid Build Coastguard Worker __func__, attributes.source, attributes.tags))};
3046*ec779b8eSAndroid Build Coastguard Worker }
3047*ec779b8eSAndroid Build Coastguard Worker
3048*ec779b8eSAndroid Build Coastguard Worker if (is_mix_loopback_render(policyMix->mRouteFlags)) {
3049*ec779b8eSAndroid Build Coastguard Worker permReq.mixType = MixType::PUBLIC_CAPTURE_PLAYBACK;
3050*ec779b8eSAndroid Build Coastguard Worker } else {
3051*ec779b8eSAndroid Build Coastguard Worker permReq.mixType = MixType::EXT_POLICY_REROUTE;
3052*ec779b8eSAndroid Build Coastguard Worker }
3053*ec779b8eSAndroid Build Coastguard Worker // TODO is this correct?
3054*ec779b8eSAndroid Build Coastguard Worker permReq.virtualDeviceId = policyMix->mVirtualDeviceId;
3055*ec779b8eSAndroid Build Coastguard Worker } else {
3056*ec779b8eSAndroid Build Coastguard Worker if (explicitRoutingDevice != nullptr) {
3057*ec779b8eSAndroid Build Coastguard Worker device = explicitRoutingDevice;
3058*ec779b8eSAndroid Build Coastguard Worker } else {
3059*ec779b8eSAndroid Build Coastguard Worker // Prevent from storing invalid requested device id in clients
3060*ec779b8eSAndroid Build Coastguard Worker requestedDeviceId = AUDIO_PORT_HANDLE_NONE;
3061*ec779b8eSAndroid Build Coastguard Worker device = mEngine->getInputDeviceForAttributes(attributes, uid, session, &policyMix);
3062*ec779b8eSAndroid Build Coastguard Worker ALOGV_IF(device != nullptr, "%s found device type is 0x%X",
3063*ec779b8eSAndroid Build Coastguard Worker __FUNCTION__, device->type());
3064*ec779b8eSAndroid Build Coastguard Worker }
3065*ec779b8eSAndroid Build Coastguard Worker if (device == nullptr) {
3066*ec779b8eSAndroid Build Coastguard Worker return base::unexpected{Status::fromExceptionCode(
3067*ec779b8eSAndroid Build Coastguard Worker EX_ILLEGAL_ARGUMENT,
3068*ec779b8eSAndroid Build Coastguard Worker String8::format("%s could not find device for source %d", __func__,
3069*ec779b8eSAndroid Build Coastguard Worker attributes.source))};
3070*ec779b8eSAndroid Build Coastguard Worker }
3071*ec779b8eSAndroid Build Coastguard Worker if (device->type() == AUDIO_DEVICE_IN_ECHO_REFERENCE) {
3072*ec779b8eSAndroid Build Coastguard Worker permReq.mixType = MixType::CAPTURE;
3073*ec779b8eSAndroid Build Coastguard Worker } else if (policyMix) {
3074*ec779b8eSAndroid Build Coastguard Worker ALOG_ASSERT(policyMix->mMixType == MIX_TYPE_RECORDERS, "Invalid Mix Type");
3075*ec779b8eSAndroid Build Coastguard Worker // there is an external policy, but this input is attached to a mix of recorders,
3076*ec779b8eSAndroid Build Coastguard Worker // meaning it receives audio injected into the framework, so the recorder doesn't
3077*ec779b8eSAndroid Build Coastguard Worker // know about it and is therefore considered "legacy"
3078*ec779b8eSAndroid Build Coastguard Worker permReq.mixType = MixType::NONE;
3079*ec779b8eSAndroid Build Coastguard Worker permReq.virtualDeviceId = policyMix->mVirtualDeviceId;
3080*ec779b8eSAndroid Build Coastguard Worker } else if (audio_is_remote_submix_device(device->type())) {
3081*ec779b8eSAndroid Build Coastguard Worker permReq.mixType = MixType::CAPTURE;
3082*ec779b8eSAndroid Build Coastguard Worker } else if (device->type() == AUDIO_DEVICE_IN_TELEPHONY_RX) {
3083*ec779b8eSAndroid Build Coastguard Worker permReq.mixType = MixType::TELEPHONY_RX_CAPTURE;
3084*ec779b8eSAndroid Build Coastguard Worker } else {
3085*ec779b8eSAndroid Build Coastguard Worker permReq.mixType = MixType::NONE;
3086*ec779b8eSAndroid Build Coastguard Worker }
3087*ec779b8eSAndroid Build Coastguard Worker }
3088*ec779b8eSAndroid Build Coastguard Worker
3089*ec779b8eSAndroid Build Coastguard Worker auto permRes = mpClientInterface->checkPermissionForInput(attributionSource, permReq);
3090*ec779b8eSAndroid Build Coastguard Worker if (!permRes.has_value()) return base::unexpected {permRes.error()};
3091*ec779b8eSAndroid Build Coastguard Worker if (!permRes.value()) {
3092*ec779b8eSAndroid Build Coastguard Worker return base::unexpected{Status::fromExceptionCode(
3093*ec779b8eSAndroid Build Coastguard Worker EX_SECURITY, String8::format("%s: %s missing perms for source %d mix %d vdi %d"
3094*ec779b8eSAndroid Build Coastguard Worker "hotword? %d callredir? %d", __func__, attributionSource.toString().c_str(),
3095*ec779b8eSAndroid Build Coastguard Worker static_cast<int>(permReq.source),
3096*ec779b8eSAndroid Build Coastguard Worker static_cast<int>(permReq.mixType),
3097*ec779b8eSAndroid Build Coastguard Worker permReq.virtualDeviceId,
3098*ec779b8eSAndroid Build Coastguard Worker permReq.isHotword,
3099*ec779b8eSAndroid Build Coastguard Worker permReq.isCallRedir))};
3100*ec779b8eSAndroid Build Coastguard Worker }
3101*ec779b8eSAndroid Build Coastguard Worker
3102*ec779b8eSAndroid Build Coastguard Worker input = getInputForDevice(device, session, attributes, config, flags, policyMix);
3103*ec779b8eSAndroid Build Coastguard Worker if (input == AUDIO_IO_HANDLE_NONE) {
3104*ec779b8eSAndroid Build Coastguard Worker AudioProfileVector profiles;
3105*ec779b8eSAndroid Build Coastguard Worker status_t ret = getProfilesForDevices(
3106*ec779b8eSAndroid Build Coastguard Worker DeviceVector(device), profiles, flags, true /*isInput*/);
3107*ec779b8eSAndroid Build Coastguard Worker if (ret == NO_ERROR && !profiles.empty()) {
3108*ec779b8eSAndroid Build Coastguard Worker const auto channels = profiles[0]->getChannels();
3109*ec779b8eSAndroid Build Coastguard Worker if (!channels.empty() && (channels.find(config.channel_mask) == channels.end())) {
3110*ec779b8eSAndroid Build Coastguard Worker config.channel_mask = *channels.begin();
3111*ec779b8eSAndroid Build Coastguard Worker }
3112*ec779b8eSAndroid Build Coastguard Worker const auto sampleRates = profiles[0]->getSampleRates();
3113*ec779b8eSAndroid Build Coastguard Worker if (!sampleRates.empty() &&
3114*ec779b8eSAndroid Build Coastguard Worker (sampleRates.find(config.sample_rate) == sampleRates.end())) {
3115*ec779b8eSAndroid Build Coastguard Worker config.sample_rate = *sampleRates.begin();
3116*ec779b8eSAndroid Build Coastguard Worker }
3117*ec779b8eSAndroid Build Coastguard Worker config.format = profiles[0]->getFormat();
3118*ec779b8eSAndroid Build Coastguard Worker }
3119*ec779b8eSAndroid Build Coastguard Worker const auto suggestedConfig = VALUE_OR_FATAL(
3120*ec779b8eSAndroid Build Coastguard Worker legacy2aidl_audio_config_base_t_AudioConfigBase(config, true /*isInput*/));
3121*ec779b8eSAndroid Build Coastguard Worker return base::unexpected {suggestedConfig};
3122*ec779b8eSAndroid Build Coastguard Worker }
3123*ec779b8eSAndroid Build Coastguard Worker }
3124*ec779b8eSAndroid Build Coastguard Worker
3125*ec779b8eSAndroid Build Coastguard Worker auto selectedDeviceId = mAvailableInputDevices.contains(device) ?
3126*ec779b8eSAndroid Build Coastguard Worker device->getId() : AUDIO_PORT_HANDLE_NONE;
3127*ec779b8eSAndroid Build Coastguard Worker
3128*ec779b8eSAndroid Build Coastguard Worker isSoundTrigger = attributes.source == AUDIO_SOURCE_HOTWORD &&
3129*ec779b8eSAndroid Build Coastguard Worker mSoundTriggerSessions.indexOfKey(session) >= 0;
3130*ec779b8eSAndroid Build Coastguard Worker
3131*ec779b8eSAndroid Build Coastguard Worker const auto allocatedPortId = PolicyAudioPort::getNextUniqueId();
3132*ec779b8eSAndroid Build Coastguard Worker
3133*ec779b8eSAndroid Build Coastguard Worker clientDesc = new RecordClientDescriptor(allocatedPortId, riid, uid, session, attributes, config,
3134*ec779b8eSAndroid Build Coastguard Worker requestedDeviceId, attributes.source, flags,
3135*ec779b8eSAndroid Build Coastguard Worker isSoundTrigger);
3136*ec779b8eSAndroid Build Coastguard Worker inputDesc = mInputs.valueFor(input);
3137*ec779b8eSAndroid Build Coastguard Worker // Move (if found) effect for the client session to its input
3138*ec779b8eSAndroid Build Coastguard Worker mEffects.moveEffectsForIo(session, input, &mInputs, mpClientInterface);
3139*ec779b8eSAndroid Build Coastguard Worker inputDesc->addClient(clientDesc);
3140*ec779b8eSAndroid Build Coastguard Worker
3141*ec779b8eSAndroid Build Coastguard Worker ALOGV("getInputForAttr() returns input %d selectedDeviceId %d vdi %d for port ID %d",
3142*ec779b8eSAndroid Build Coastguard Worker input, selectedDeviceId, permReq.virtualDeviceId, allocatedPortId);
3143*ec779b8eSAndroid Build Coastguard Worker
3144*ec779b8eSAndroid Build Coastguard Worker auto ret = media::GetInputForAttrResponse {};
3145*ec779b8eSAndroid Build Coastguard Worker ret.input = input;
3146*ec779b8eSAndroid Build Coastguard Worker ret.selectedDeviceId = selectedDeviceId;
3147*ec779b8eSAndroid Build Coastguard Worker ret.portId = allocatedPortId;
3148*ec779b8eSAndroid Build Coastguard Worker ret.virtualDeviceId = permReq.virtualDeviceId;
3149*ec779b8eSAndroid Build Coastguard Worker ret.config = legacy2aidl_audio_config_base_t_AudioConfigBase(config, true /*isInput*/).value();
3150*ec779b8eSAndroid Build Coastguard Worker return ret;
3151*ec779b8eSAndroid Build Coastguard Worker }
3152*ec779b8eSAndroid Build Coastguard Worker
getInputForDevice(const sp<DeviceDescriptor> & device,audio_session_t session,const audio_attributes_t & attributes,const audio_config_base_t & config,audio_input_flags_t flags,const sp<AudioPolicyMix> & policyMix)3153*ec779b8eSAndroid Build Coastguard Worker audio_io_handle_t AudioPolicyManager::getInputForDevice(const sp<DeviceDescriptor>& device,
3154*ec779b8eSAndroid Build Coastguard Worker audio_session_t session,
3155*ec779b8eSAndroid Build Coastguard Worker const audio_attributes_t& attributes,
3156*ec779b8eSAndroid Build Coastguard Worker const audio_config_base_t& config,
3157*ec779b8eSAndroid Build Coastguard Worker audio_input_flags_t flags,
3158*ec779b8eSAndroid Build Coastguard Worker const sp<AudioPolicyMix>& policyMix) {
3159*ec779b8eSAndroid Build Coastguard Worker audio_io_handle_t input = AUDIO_IO_HANDLE_NONE;
3160*ec779b8eSAndroid Build Coastguard Worker audio_source_t halInputSource = attributes.source;
3161*ec779b8eSAndroid Build Coastguard Worker bool isSoundTrigger = false;
3162*ec779b8eSAndroid Build Coastguard Worker
3163*ec779b8eSAndroid Build Coastguard Worker if (attributes.source == AUDIO_SOURCE_HOTWORD) {
3164*ec779b8eSAndroid Build Coastguard Worker ssize_t index = mSoundTriggerSessions.indexOfKey(session);
3165*ec779b8eSAndroid Build Coastguard Worker if (index >= 0) {
3166*ec779b8eSAndroid Build Coastguard Worker input = mSoundTriggerSessions.valueFor(session);
3167*ec779b8eSAndroid Build Coastguard Worker isSoundTrigger = true;
3168*ec779b8eSAndroid Build Coastguard Worker flags = (audio_input_flags_t)(flags | AUDIO_INPUT_FLAG_HW_HOTWORD);
3169*ec779b8eSAndroid Build Coastguard Worker ALOGV("SoundTrigger capture on session %d input %d", session, input);
3170*ec779b8eSAndroid Build Coastguard Worker } else {
3171*ec779b8eSAndroid Build Coastguard Worker halInputSource = AUDIO_SOURCE_VOICE_RECOGNITION;
3172*ec779b8eSAndroid Build Coastguard Worker }
3173*ec779b8eSAndroid Build Coastguard Worker } else if (attributes.source == AUDIO_SOURCE_VOICE_COMMUNICATION &&
3174*ec779b8eSAndroid Build Coastguard Worker audio_is_linear_pcm(config.format)) {
3175*ec779b8eSAndroid Build Coastguard Worker flags = (audio_input_flags_t)(flags | AUDIO_INPUT_FLAG_VOIP_TX);
3176*ec779b8eSAndroid Build Coastguard Worker }
3177*ec779b8eSAndroid Build Coastguard Worker
3178*ec779b8eSAndroid Build Coastguard Worker if (attributes.source == AUDIO_SOURCE_ULTRASOUND) {
3179*ec779b8eSAndroid Build Coastguard Worker flags = (audio_input_flags_t)(flags | AUDIO_INPUT_FLAG_ULTRASOUND);
3180*ec779b8eSAndroid Build Coastguard Worker }
3181*ec779b8eSAndroid Build Coastguard Worker
3182*ec779b8eSAndroid Build Coastguard Worker // sampling rate and flags may be updated by getInputProfile
3183*ec779b8eSAndroid Build Coastguard Worker uint32_t profileSamplingRate = (config.sample_rate == 0) ?
3184*ec779b8eSAndroid Build Coastguard Worker SAMPLE_RATE_HZ_DEFAULT : config.sample_rate;
3185*ec779b8eSAndroid Build Coastguard Worker audio_format_t profileFormat = config.format;
3186*ec779b8eSAndroid Build Coastguard Worker audio_channel_mask_t profileChannelMask = config.channel_mask;
3187*ec779b8eSAndroid Build Coastguard Worker audio_input_flags_t profileFlags = flags;
3188*ec779b8eSAndroid Build Coastguard Worker // find a compatible input profile (not necessarily identical in parameters)
3189*ec779b8eSAndroid Build Coastguard Worker sp<IOProfile> profile = getInputProfile(
3190*ec779b8eSAndroid Build Coastguard Worker device, profileSamplingRate, profileFormat, profileChannelMask, profileFlags);
3191*ec779b8eSAndroid Build Coastguard Worker if (profile == nullptr) {
3192*ec779b8eSAndroid Build Coastguard Worker return input;
3193*ec779b8eSAndroid Build Coastguard Worker }
3194*ec779b8eSAndroid Build Coastguard Worker
3195*ec779b8eSAndroid Build Coastguard Worker // Pick input sampling rate if not specified by client
3196*ec779b8eSAndroid Build Coastguard Worker uint32_t samplingRate = config.sample_rate;
3197*ec779b8eSAndroid Build Coastguard Worker if (samplingRate == 0) {
3198*ec779b8eSAndroid Build Coastguard Worker samplingRate = profileSamplingRate;
3199*ec779b8eSAndroid Build Coastguard Worker }
3200*ec779b8eSAndroid Build Coastguard Worker
3201*ec779b8eSAndroid Build Coastguard Worker if (profile->getModuleHandle() == 0) {
3202*ec779b8eSAndroid Build Coastguard Worker ALOGE("getInputForAttr(): HW module %s not opened", profile->getModuleName());
3203*ec779b8eSAndroid Build Coastguard Worker return input;
3204*ec779b8eSAndroid Build Coastguard Worker }
3205*ec779b8eSAndroid Build Coastguard Worker
3206*ec779b8eSAndroid Build Coastguard Worker // Reuse an already opened input if a client with the same session ID already exists
3207*ec779b8eSAndroid Build Coastguard Worker // on that input
3208*ec779b8eSAndroid Build Coastguard Worker for (size_t i = 0; i < mInputs.size(); i++) {
3209*ec779b8eSAndroid Build Coastguard Worker sp <AudioInputDescriptor> desc = mInputs.valueAt(i);
3210*ec779b8eSAndroid Build Coastguard Worker if (desc->mProfile != profile) {
3211*ec779b8eSAndroid Build Coastguard Worker continue;
3212*ec779b8eSAndroid Build Coastguard Worker }
3213*ec779b8eSAndroid Build Coastguard Worker RecordClientVector clients = desc->clientsList();
3214*ec779b8eSAndroid Build Coastguard Worker for (const auto &client : clients) {
3215*ec779b8eSAndroid Build Coastguard Worker if (session == client->session()) {
3216*ec779b8eSAndroid Build Coastguard Worker return desc->mIoHandle;
3217*ec779b8eSAndroid Build Coastguard Worker }
3218*ec779b8eSAndroid Build Coastguard Worker }
3219*ec779b8eSAndroid Build Coastguard Worker }
3220*ec779b8eSAndroid Build Coastguard Worker
3221*ec779b8eSAndroid Build Coastguard Worker bool isPreemptor = false;
3222*ec779b8eSAndroid Build Coastguard Worker if (!profile->canOpenNewIo()) {
3223*ec779b8eSAndroid Build Coastguard Worker if (com::android::media::audioserver::fix_input_sharing_logic()) {
3224*ec779b8eSAndroid Build Coastguard Worker // First pick best candidate for preemption (there may not be any):
3225*ec779b8eSAndroid Build Coastguard Worker // - Preempt and input if:
3226*ec779b8eSAndroid Build Coastguard Worker // - It has only strictly lower priority use cases than the new client
3227*ec779b8eSAndroid Build Coastguard Worker // - It has equal priority use cases than the new client, was not
3228*ec779b8eSAndroid Build Coastguard Worker // opened thanks to preemption or has been active since opened.
3229*ec779b8eSAndroid Build Coastguard Worker // - Order the preemption candidates by inactive first and priority second
3230*ec779b8eSAndroid Build Coastguard Worker sp<AudioInputDescriptor> closeCandidate;
3231*ec779b8eSAndroid Build Coastguard Worker int leastCloseRank = INT_MAX;
3232*ec779b8eSAndroid Build Coastguard Worker static const int sCloseActive = 0x100;
3233*ec779b8eSAndroid Build Coastguard Worker
3234*ec779b8eSAndroid Build Coastguard Worker for (size_t i = 0; i < mInputs.size(); i++) {
3235*ec779b8eSAndroid Build Coastguard Worker sp<AudioInputDescriptor> desc = mInputs.valueAt(i);
3236*ec779b8eSAndroid Build Coastguard Worker if (desc->mProfile != profile) {
3237*ec779b8eSAndroid Build Coastguard Worker continue;
3238*ec779b8eSAndroid Build Coastguard Worker }
3239*ec779b8eSAndroid Build Coastguard Worker sp<RecordClientDescriptor> topPrioClient = desc->getHighestPriorityClient();
3240*ec779b8eSAndroid Build Coastguard Worker if (topPrioClient == nullptr) {
3241*ec779b8eSAndroid Build Coastguard Worker continue;
3242*ec779b8eSAndroid Build Coastguard Worker }
3243*ec779b8eSAndroid Build Coastguard Worker int topPrio = source_priority(topPrioClient->source());
3244*ec779b8eSAndroid Build Coastguard Worker if (topPrio < source_priority(attributes.source)
3245*ec779b8eSAndroid Build Coastguard Worker || (topPrio == source_priority(attributes.source)
3246*ec779b8eSAndroid Build Coastguard Worker && !desc->isPreemptor())) {
3247*ec779b8eSAndroid Build Coastguard Worker int closeRank = (desc->isActive() ? sCloseActive : 0) + topPrio;
3248*ec779b8eSAndroid Build Coastguard Worker if (closeRank < leastCloseRank) {
3249*ec779b8eSAndroid Build Coastguard Worker leastCloseRank = closeRank;
3250*ec779b8eSAndroid Build Coastguard Worker closeCandidate = desc;
3251*ec779b8eSAndroid Build Coastguard Worker }
3252*ec779b8eSAndroid Build Coastguard Worker }
3253*ec779b8eSAndroid Build Coastguard Worker }
3254*ec779b8eSAndroid Build Coastguard Worker
3255*ec779b8eSAndroid Build Coastguard Worker if (closeCandidate != nullptr) {
3256*ec779b8eSAndroid Build Coastguard Worker closeInput(closeCandidate->mIoHandle);
3257*ec779b8eSAndroid Build Coastguard Worker // Mark the new input as being issued from a preemption
3258*ec779b8eSAndroid Build Coastguard Worker // so that is will not be preempted later
3259*ec779b8eSAndroid Build Coastguard Worker isPreemptor = true;
3260*ec779b8eSAndroid Build Coastguard Worker } else {
3261*ec779b8eSAndroid Build Coastguard Worker // Then pick the best reusable input (There is always one)
3262*ec779b8eSAndroid Build Coastguard Worker // The order of preference is:
3263*ec779b8eSAndroid Build Coastguard Worker // 1) active inputs with same use case as the new client
3264*ec779b8eSAndroid Build Coastguard Worker // 2) inactive inputs with same use case
3265*ec779b8eSAndroid Build Coastguard Worker // 3) active inputs with different use cases
3266*ec779b8eSAndroid Build Coastguard Worker // 4) inactive inputs with different use cases
3267*ec779b8eSAndroid Build Coastguard Worker sp<AudioInputDescriptor> reuseCandidate;
3268*ec779b8eSAndroid Build Coastguard Worker int leastReuseRank = INT_MAX;
3269*ec779b8eSAndroid Build Coastguard Worker static const int sReuseDifferentUseCase = 0x100;
3270*ec779b8eSAndroid Build Coastguard Worker
3271*ec779b8eSAndroid Build Coastguard Worker for (size_t i = 0; i < mInputs.size(); i++) {
3272*ec779b8eSAndroid Build Coastguard Worker sp<AudioInputDescriptor> desc = mInputs.valueAt(i);
3273*ec779b8eSAndroid Build Coastguard Worker if (desc->mProfile != profile) {
3274*ec779b8eSAndroid Build Coastguard Worker continue;
3275*ec779b8eSAndroid Build Coastguard Worker }
3276*ec779b8eSAndroid Build Coastguard Worker int reuseRank = sReuseDifferentUseCase;
3277*ec779b8eSAndroid Build Coastguard Worker for (const auto& client: desc->getClientIterable()) {
3278*ec779b8eSAndroid Build Coastguard Worker if (client->source() == attributes.source) {
3279*ec779b8eSAndroid Build Coastguard Worker reuseRank = 0;
3280*ec779b8eSAndroid Build Coastguard Worker break;
3281*ec779b8eSAndroid Build Coastguard Worker }
3282*ec779b8eSAndroid Build Coastguard Worker }
3283*ec779b8eSAndroid Build Coastguard Worker reuseRank += desc->isActive() ? 0 : 1;
3284*ec779b8eSAndroid Build Coastguard Worker if (reuseRank < leastReuseRank) {
3285*ec779b8eSAndroid Build Coastguard Worker leastReuseRank = reuseRank;
3286*ec779b8eSAndroid Build Coastguard Worker reuseCandidate = desc;
3287*ec779b8eSAndroid Build Coastguard Worker }
3288*ec779b8eSAndroid Build Coastguard Worker }
3289*ec779b8eSAndroid Build Coastguard Worker return reuseCandidate->mIoHandle;
3290*ec779b8eSAndroid Build Coastguard Worker }
3291*ec779b8eSAndroid Build Coastguard Worker } else { // fix_input_sharing_logic()
3292*ec779b8eSAndroid Build Coastguard Worker for (size_t i = 0; i < mInputs.size(); ) {
3293*ec779b8eSAndroid Build Coastguard Worker sp<AudioInputDescriptor> desc = mInputs.valueAt(i);
3294*ec779b8eSAndroid Build Coastguard Worker if (desc->mProfile != profile) {
3295*ec779b8eSAndroid Build Coastguard Worker i++;
3296*ec779b8eSAndroid Build Coastguard Worker continue;
3297*ec779b8eSAndroid Build Coastguard Worker }
3298*ec779b8eSAndroid Build Coastguard Worker // if sound trigger, reuse input if used by other sound trigger on same session
3299*ec779b8eSAndroid Build Coastguard Worker // else
3300*ec779b8eSAndroid Build Coastguard Worker // reuse input if active client app is not in IDLE state
3301*ec779b8eSAndroid Build Coastguard Worker //
3302*ec779b8eSAndroid Build Coastguard Worker RecordClientVector clients = desc->clientsList();
3303*ec779b8eSAndroid Build Coastguard Worker bool doClose = false;
3304*ec779b8eSAndroid Build Coastguard Worker for (const auto& client : clients) {
3305*ec779b8eSAndroid Build Coastguard Worker if (isSoundTrigger != client->isSoundTrigger()) {
3306*ec779b8eSAndroid Build Coastguard Worker continue;
3307*ec779b8eSAndroid Build Coastguard Worker }
3308*ec779b8eSAndroid Build Coastguard Worker if (client->isSoundTrigger()) {
3309*ec779b8eSAndroid Build Coastguard Worker if (session == client->session()) {
3310*ec779b8eSAndroid Build Coastguard Worker return desc->mIoHandle;
3311*ec779b8eSAndroid Build Coastguard Worker }
3312*ec779b8eSAndroid Build Coastguard Worker continue;
3313*ec779b8eSAndroid Build Coastguard Worker }
3314*ec779b8eSAndroid Build Coastguard Worker if (client->active() && client->appState() != APP_STATE_IDLE) {
3315*ec779b8eSAndroid Build Coastguard Worker return desc->mIoHandle;
3316*ec779b8eSAndroid Build Coastguard Worker }
3317*ec779b8eSAndroid Build Coastguard Worker doClose = true;
3318*ec779b8eSAndroid Build Coastguard Worker }
3319*ec779b8eSAndroid Build Coastguard Worker if (doClose) {
3320*ec779b8eSAndroid Build Coastguard Worker closeInput(desc->mIoHandle);
3321*ec779b8eSAndroid Build Coastguard Worker } else {
3322*ec779b8eSAndroid Build Coastguard Worker i++;
3323*ec779b8eSAndroid Build Coastguard Worker }
3324*ec779b8eSAndroid Build Coastguard Worker }
3325*ec779b8eSAndroid Build Coastguard Worker }
3326*ec779b8eSAndroid Build Coastguard Worker }
3327*ec779b8eSAndroid Build Coastguard Worker
3328*ec779b8eSAndroid Build Coastguard Worker sp<AudioInputDescriptor> inputDesc = new AudioInputDescriptor(
3329*ec779b8eSAndroid Build Coastguard Worker profile, mpClientInterface, isPreemptor);
3330*ec779b8eSAndroid Build Coastguard Worker
3331*ec779b8eSAndroid Build Coastguard Worker audio_config_t lConfig = AUDIO_CONFIG_INITIALIZER;
3332*ec779b8eSAndroid Build Coastguard Worker lConfig.sample_rate = profileSamplingRate;
3333*ec779b8eSAndroid Build Coastguard Worker lConfig.channel_mask = profileChannelMask;
3334*ec779b8eSAndroid Build Coastguard Worker lConfig.format = profileFormat;
3335*ec779b8eSAndroid Build Coastguard Worker
3336*ec779b8eSAndroid Build Coastguard Worker status_t status = inputDesc->open(&lConfig, device, halInputSource, profileFlags, &input);
3337*ec779b8eSAndroid Build Coastguard Worker
3338*ec779b8eSAndroid Build Coastguard Worker // only accept input with the exact requested set of parameters
3339*ec779b8eSAndroid Build Coastguard Worker if (status != NO_ERROR || input == AUDIO_IO_HANDLE_NONE ||
3340*ec779b8eSAndroid Build Coastguard Worker (profileSamplingRate != lConfig.sample_rate) ||
3341*ec779b8eSAndroid Build Coastguard Worker !audio_formats_match(profileFormat, lConfig.format) ||
3342*ec779b8eSAndroid Build Coastguard Worker (profileChannelMask != lConfig.channel_mask)) {
3343*ec779b8eSAndroid Build Coastguard Worker ALOGW("getInputForAttr() failed opening input: sampling rate %d"
3344*ec779b8eSAndroid Build Coastguard Worker ", format %#x, channel mask %#x",
3345*ec779b8eSAndroid Build Coastguard Worker profileSamplingRate, profileFormat, profileChannelMask);
3346*ec779b8eSAndroid Build Coastguard Worker if (input != AUDIO_IO_HANDLE_NONE) {
3347*ec779b8eSAndroid Build Coastguard Worker inputDesc->close();
3348*ec779b8eSAndroid Build Coastguard Worker }
3349*ec779b8eSAndroid Build Coastguard Worker return AUDIO_IO_HANDLE_NONE;
3350*ec779b8eSAndroid Build Coastguard Worker }
3351*ec779b8eSAndroid Build Coastguard Worker
3352*ec779b8eSAndroid Build Coastguard Worker inputDesc->mPolicyMix = policyMix;
3353*ec779b8eSAndroid Build Coastguard Worker
3354*ec779b8eSAndroid Build Coastguard Worker addInput(input, inputDesc);
3355*ec779b8eSAndroid Build Coastguard Worker mpClientInterface->onAudioPortListUpdate();
3356*ec779b8eSAndroid Build Coastguard Worker
3357*ec779b8eSAndroid Build Coastguard Worker return input;
3358*ec779b8eSAndroid Build Coastguard Worker }
3359*ec779b8eSAndroid Build Coastguard Worker
startInput(audio_port_handle_t portId)3360*ec779b8eSAndroid Build Coastguard Worker status_t AudioPolicyManager::startInput(audio_port_handle_t portId)
3361*ec779b8eSAndroid Build Coastguard Worker {
3362*ec779b8eSAndroid Build Coastguard Worker ALOGV("%s portId %d", __FUNCTION__, portId);
3363*ec779b8eSAndroid Build Coastguard Worker
3364*ec779b8eSAndroid Build Coastguard Worker sp<AudioInputDescriptor> inputDesc = mInputs.getInputForClient(portId);
3365*ec779b8eSAndroid Build Coastguard Worker if (inputDesc == 0) {
3366*ec779b8eSAndroid Build Coastguard Worker ALOGW("%s no input for client %d", __FUNCTION__, portId);
3367*ec779b8eSAndroid Build Coastguard Worker return DEAD_OBJECT;
3368*ec779b8eSAndroid Build Coastguard Worker }
3369*ec779b8eSAndroid Build Coastguard Worker audio_io_handle_t input = inputDesc->mIoHandle;
3370*ec779b8eSAndroid Build Coastguard Worker sp<RecordClientDescriptor> client = inputDesc->getClient(portId);
3371*ec779b8eSAndroid Build Coastguard Worker if (client->active()) {
3372*ec779b8eSAndroid Build Coastguard Worker ALOGW("%s input %d client %d already started", __FUNCTION__, input, client->portId());
3373*ec779b8eSAndroid Build Coastguard Worker return INVALID_OPERATION;
3374*ec779b8eSAndroid Build Coastguard Worker }
3375*ec779b8eSAndroid Build Coastguard Worker
3376*ec779b8eSAndroid Build Coastguard Worker audio_session_t session = client->session();
3377*ec779b8eSAndroid Build Coastguard Worker
3378*ec779b8eSAndroid Build Coastguard Worker ALOGV("%s input:%d, session:%d)", __FUNCTION__, input, session);
3379*ec779b8eSAndroid Build Coastguard Worker
3380*ec779b8eSAndroid Build Coastguard Worker Vector<sp<AudioInputDescriptor>> activeInputs = mInputs.getActiveInputs();
3381*ec779b8eSAndroid Build Coastguard Worker
3382*ec779b8eSAndroid Build Coastguard Worker status_t status = inputDesc->start();
3383*ec779b8eSAndroid Build Coastguard Worker if (status != NO_ERROR) {
3384*ec779b8eSAndroid Build Coastguard Worker return status;
3385*ec779b8eSAndroid Build Coastguard Worker }
3386*ec779b8eSAndroid Build Coastguard Worker
3387*ec779b8eSAndroid Build Coastguard Worker // increment activity count before calling getNewInputDevice() below as only active sessions
3388*ec779b8eSAndroid Build Coastguard Worker // are considered for device selection
3389*ec779b8eSAndroid Build Coastguard Worker inputDesc->setClientActive(client, true);
3390*ec779b8eSAndroid Build Coastguard Worker
3391*ec779b8eSAndroid Build Coastguard Worker // indicate active capture to sound trigger service if starting capture from a mic on
3392*ec779b8eSAndroid Build Coastguard Worker // primary HW module
3393*ec779b8eSAndroid Build Coastguard Worker sp<DeviceDescriptor> device = getNewInputDevice(inputDesc);
3394*ec779b8eSAndroid Build Coastguard Worker if (device != nullptr) {
3395*ec779b8eSAndroid Build Coastguard Worker status = setInputDevice(input, device, true /* force */);
3396*ec779b8eSAndroid Build Coastguard Worker } else {
3397*ec779b8eSAndroid Build Coastguard Worker ALOGW("%s no new input device can be found for descriptor %d",
3398*ec779b8eSAndroid Build Coastguard Worker __FUNCTION__, inputDesc->getId());
3399*ec779b8eSAndroid Build Coastguard Worker status = BAD_VALUE;
3400*ec779b8eSAndroid Build Coastguard Worker }
3401*ec779b8eSAndroid Build Coastguard Worker
3402*ec779b8eSAndroid Build Coastguard Worker if (status == NO_ERROR && inputDesc->activeCount() == 1) {
3403*ec779b8eSAndroid Build Coastguard Worker sp<AudioPolicyMix> policyMix = inputDesc->mPolicyMix.promote();
3404*ec779b8eSAndroid Build Coastguard Worker // if input maps to a dynamic policy with an activity listener, notify of state change
3405*ec779b8eSAndroid Build Coastguard Worker if ((policyMix != nullptr)
3406*ec779b8eSAndroid Build Coastguard Worker && ((policyMix->mCbFlags & AudioMix::kCbFlagNotifyActivity) != 0)) {
3407*ec779b8eSAndroid Build Coastguard Worker mpClientInterface->onDynamicPolicyMixStateUpdate(policyMix->mDeviceAddress,
3408*ec779b8eSAndroid Build Coastguard Worker MIX_STATE_MIXING);
3409*ec779b8eSAndroid Build Coastguard Worker }
3410*ec779b8eSAndroid Build Coastguard Worker
3411*ec779b8eSAndroid Build Coastguard Worker DeviceVector primaryInputDevices = availablePrimaryModuleInputDevices();
3412*ec779b8eSAndroid Build Coastguard Worker if (primaryInputDevices.contains(device) &&
3413*ec779b8eSAndroid Build Coastguard Worker mInputs.activeInputsCountOnDevices(primaryInputDevices) == 1) {
3414*ec779b8eSAndroid Build Coastguard Worker mpClientInterface->setSoundTriggerCaptureState(true);
3415*ec779b8eSAndroid Build Coastguard Worker }
3416*ec779b8eSAndroid Build Coastguard Worker
3417*ec779b8eSAndroid Build Coastguard Worker // automatically enable the remote submix output when input is started if not
3418*ec779b8eSAndroid Build Coastguard Worker // used by a policy mix of type MIX_TYPE_RECORDERS
3419*ec779b8eSAndroid Build Coastguard Worker // For remote submix (a virtual device), we open only one input per capture request.
3420*ec779b8eSAndroid Build Coastguard Worker if (audio_is_remote_submix_device(inputDesc->getDeviceType())) {
3421*ec779b8eSAndroid Build Coastguard Worker String8 address = String8("");
3422*ec779b8eSAndroid Build Coastguard Worker if (policyMix == nullptr) {
3423*ec779b8eSAndroid Build Coastguard Worker address = String8("0");
3424*ec779b8eSAndroid Build Coastguard Worker } else if (policyMix->mMixType == MIX_TYPE_PLAYERS) {
3425*ec779b8eSAndroid Build Coastguard Worker address = policyMix->mDeviceAddress;
3426*ec779b8eSAndroid Build Coastguard Worker }
3427*ec779b8eSAndroid Build Coastguard Worker if (address != "") {
3428*ec779b8eSAndroid Build Coastguard Worker setDeviceConnectionStateInt(AUDIO_DEVICE_OUT_REMOTE_SUBMIX,
3429*ec779b8eSAndroid Build Coastguard Worker AUDIO_POLICY_DEVICE_STATE_AVAILABLE,
3430*ec779b8eSAndroid Build Coastguard Worker address, "remote-submix", AUDIO_FORMAT_DEFAULT);
3431*ec779b8eSAndroid Build Coastguard Worker }
3432*ec779b8eSAndroid Build Coastguard Worker }
3433*ec779b8eSAndroid Build Coastguard Worker } else if (status != NO_ERROR) {
3434*ec779b8eSAndroid Build Coastguard Worker // Restore client activity state.
3435*ec779b8eSAndroid Build Coastguard Worker inputDesc->setClientActive(client, false);
3436*ec779b8eSAndroid Build Coastguard Worker inputDesc->stop();
3437*ec779b8eSAndroid Build Coastguard Worker }
3438*ec779b8eSAndroid Build Coastguard Worker
3439*ec779b8eSAndroid Build Coastguard Worker ALOGV("%s input %d source = %d status = %d exit",
3440*ec779b8eSAndroid Build Coastguard Worker __FUNCTION__, input, client->source(), status);
3441*ec779b8eSAndroid Build Coastguard Worker
3442*ec779b8eSAndroid Build Coastguard Worker return status;
3443*ec779b8eSAndroid Build Coastguard Worker }
3444*ec779b8eSAndroid Build Coastguard Worker
stopInput(audio_port_handle_t portId)3445*ec779b8eSAndroid Build Coastguard Worker status_t AudioPolicyManager::stopInput(audio_port_handle_t portId)
3446*ec779b8eSAndroid Build Coastguard Worker {
3447*ec779b8eSAndroid Build Coastguard Worker ALOGV("%s portId %d", __FUNCTION__, portId);
3448*ec779b8eSAndroid Build Coastguard Worker
3449*ec779b8eSAndroid Build Coastguard Worker sp<AudioInputDescriptor> inputDesc = mInputs.getInputForClient(portId);
3450*ec779b8eSAndroid Build Coastguard Worker if (inputDesc == 0) {
3451*ec779b8eSAndroid Build Coastguard Worker ALOGW("%s no input for client %d", __FUNCTION__, portId);
3452*ec779b8eSAndroid Build Coastguard Worker return DEAD_OBJECT;
3453*ec779b8eSAndroid Build Coastguard Worker }
3454*ec779b8eSAndroid Build Coastguard Worker audio_io_handle_t input = inputDesc->mIoHandle;
3455*ec779b8eSAndroid Build Coastguard Worker sp<RecordClientDescriptor> client = inputDesc->getClient(portId);
3456*ec779b8eSAndroid Build Coastguard Worker if (!client->active()) {
3457*ec779b8eSAndroid Build Coastguard Worker ALOGW("%s input %d client %d already stopped", __FUNCTION__, input, client->portId());
3458*ec779b8eSAndroid Build Coastguard Worker return INVALID_OPERATION;
3459*ec779b8eSAndroid Build Coastguard Worker }
3460*ec779b8eSAndroid Build Coastguard Worker auto old_source = inputDesc->source();
3461*ec779b8eSAndroid Build Coastguard Worker inputDesc->setClientActive(client, false);
3462*ec779b8eSAndroid Build Coastguard Worker
3463*ec779b8eSAndroid Build Coastguard Worker inputDesc->stop();
3464*ec779b8eSAndroid Build Coastguard Worker if (inputDesc->isActive()) {
3465*ec779b8eSAndroid Build Coastguard Worker auto current_source = inputDesc->source();
3466*ec779b8eSAndroid Build Coastguard Worker setInputDevice(input, getNewInputDevice(inputDesc),
3467*ec779b8eSAndroid Build Coastguard Worker old_source != current_source /* force */);
3468*ec779b8eSAndroid Build Coastguard Worker } else {
3469*ec779b8eSAndroid Build Coastguard Worker sp<AudioPolicyMix> policyMix = inputDesc->mPolicyMix.promote();
3470*ec779b8eSAndroid Build Coastguard Worker // if input maps to a dynamic policy with an activity listener, notify of state change
3471*ec779b8eSAndroid Build Coastguard Worker if ((policyMix != nullptr)
3472*ec779b8eSAndroid Build Coastguard Worker && ((policyMix->mCbFlags & AudioMix::kCbFlagNotifyActivity) != 0)) {
3473*ec779b8eSAndroid Build Coastguard Worker mpClientInterface->onDynamicPolicyMixStateUpdate(policyMix->mDeviceAddress,
3474*ec779b8eSAndroid Build Coastguard Worker MIX_STATE_IDLE);
3475*ec779b8eSAndroid Build Coastguard Worker }
3476*ec779b8eSAndroid Build Coastguard Worker
3477*ec779b8eSAndroid Build Coastguard Worker // automatically disable the remote submix output when input is stopped if not
3478*ec779b8eSAndroid Build Coastguard Worker // used by a policy mix of type MIX_TYPE_RECORDERS
3479*ec779b8eSAndroid Build Coastguard Worker if (audio_is_remote_submix_device(inputDesc->getDeviceType())) {
3480*ec779b8eSAndroid Build Coastguard Worker String8 address = String8("");
3481*ec779b8eSAndroid Build Coastguard Worker if (policyMix == nullptr) {
3482*ec779b8eSAndroid Build Coastguard Worker address = String8("0");
3483*ec779b8eSAndroid Build Coastguard Worker } else if (policyMix->mMixType == MIX_TYPE_PLAYERS) {
3484*ec779b8eSAndroid Build Coastguard Worker address = policyMix->mDeviceAddress;
3485*ec779b8eSAndroid Build Coastguard Worker }
3486*ec779b8eSAndroid Build Coastguard Worker if (address != "") {
3487*ec779b8eSAndroid Build Coastguard Worker setDeviceConnectionStateInt(AUDIO_DEVICE_OUT_REMOTE_SUBMIX,
3488*ec779b8eSAndroid Build Coastguard Worker AUDIO_POLICY_DEVICE_STATE_UNAVAILABLE,
3489*ec779b8eSAndroid Build Coastguard Worker address, "remote-submix", AUDIO_FORMAT_DEFAULT);
3490*ec779b8eSAndroid Build Coastguard Worker }
3491*ec779b8eSAndroid Build Coastguard Worker }
3492*ec779b8eSAndroid Build Coastguard Worker resetInputDevice(input);
3493*ec779b8eSAndroid Build Coastguard Worker
3494*ec779b8eSAndroid Build Coastguard Worker // indicate inactive capture to sound trigger service if stopping capture from a mic on
3495*ec779b8eSAndroid Build Coastguard Worker // primary HW module
3496*ec779b8eSAndroid Build Coastguard Worker DeviceVector primaryInputDevices = availablePrimaryModuleInputDevices();
3497*ec779b8eSAndroid Build Coastguard Worker if (primaryInputDevices.contains(inputDesc->getDevice()) &&
3498*ec779b8eSAndroid Build Coastguard Worker mInputs.activeInputsCountOnDevices(primaryInputDevices) == 0) {
3499*ec779b8eSAndroid Build Coastguard Worker mpClientInterface->setSoundTriggerCaptureState(false);
3500*ec779b8eSAndroid Build Coastguard Worker }
3501*ec779b8eSAndroid Build Coastguard Worker inputDesc->clearPreemptedSessions();
3502*ec779b8eSAndroid Build Coastguard Worker }
3503*ec779b8eSAndroid Build Coastguard Worker return NO_ERROR;
3504*ec779b8eSAndroid Build Coastguard Worker }
3505*ec779b8eSAndroid Build Coastguard Worker
releaseInput(audio_port_handle_t portId)3506*ec779b8eSAndroid Build Coastguard Worker void AudioPolicyManager::releaseInput(audio_port_handle_t portId)
3507*ec779b8eSAndroid Build Coastguard Worker {
3508*ec779b8eSAndroid Build Coastguard Worker ALOGV("%s portId %d", __FUNCTION__, portId);
3509*ec779b8eSAndroid Build Coastguard Worker
3510*ec779b8eSAndroid Build Coastguard Worker sp<AudioInputDescriptor> inputDesc = mInputs.getInputForClient(portId);
3511*ec779b8eSAndroid Build Coastguard Worker if (inputDesc == 0) {
3512*ec779b8eSAndroid Build Coastguard Worker ALOGW("%s no input for client %d", __FUNCTION__, portId);
3513*ec779b8eSAndroid Build Coastguard Worker return;
3514*ec779b8eSAndroid Build Coastguard Worker }
3515*ec779b8eSAndroid Build Coastguard Worker sp<RecordClientDescriptor> client = inputDesc->getClient(portId);
3516*ec779b8eSAndroid Build Coastguard Worker audio_io_handle_t input = inputDesc->mIoHandle;
3517*ec779b8eSAndroid Build Coastguard Worker
3518*ec779b8eSAndroid Build Coastguard Worker ALOGV("%s %d", __FUNCTION__, input);
3519*ec779b8eSAndroid Build Coastguard Worker
3520*ec779b8eSAndroid Build Coastguard Worker inputDesc->removeClient(portId);
3521*ec779b8eSAndroid Build Coastguard Worker
3522*ec779b8eSAndroid Build Coastguard Worker // If no more clients are present in this session, park effects to an orphan chain
3523*ec779b8eSAndroid Build Coastguard Worker RecordClientVector clientsOnSession = inputDesc->getClientsForSession(client->session());
3524*ec779b8eSAndroid Build Coastguard Worker if (clientsOnSession.size() == 0) {
3525*ec779b8eSAndroid Build Coastguard Worker mEffects.putOrphanEffects(client->session(), input, &mInputs, mpClientInterface);
3526*ec779b8eSAndroid Build Coastguard Worker }
3527*ec779b8eSAndroid Build Coastguard Worker if (inputDesc->getClientCount() > 0) {
3528*ec779b8eSAndroid Build Coastguard Worker ALOGV("%s(%d) %zu clients remaining", __func__, portId, inputDesc->getClientCount());
3529*ec779b8eSAndroid Build Coastguard Worker return;
3530*ec779b8eSAndroid Build Coastguard Worker }
3531*ec779b8eSAndroid Build Coastguard Worker
3532*ec779b8eSAndroid Build Coastguard Worker closeInput(input);
3533*ec779b8eSAndroid Build Coastguard Worker mpClientInterface->onAudioPortListUpdate();
3534*ec779b8eSAndroid Build Coastguard Worker ALOGV("%s exit", __FUNCTION__);
3535*ec779b8eSAndroid Build Coastguard Worker }
3536*ec779b8eSAndroid Build Coastguard Worker
closeActiveClients(const sp<AudioInputDescriptor> & input)3537*ec779b8eSAndroid Build Coastguard Worker void AudioPolicyManager::closeActiveClients(const sp<AudioInputDescriptor>& input)
3538*ec779b8eSAndroid Build Coastguard Worker {
3539*ec779b8eSAndroid Build Coastguard Worker RecordClientVector clients = input->clientsList(true);
3540*ec779b8eSAndroid Build Coastguard Worker
3541*ec779b8eSAndroid Build Coastguard Worker for (const auto& client : clients) {
3542*ec779b8eSAndroid Build Coastguard Worker closeClient(client->portId());
3543*ec779b8eSAndroid Build Coastguard Worker }
3544*ec779b8eSAndroid Build Coastguard Worker }
3545*ec779b8eSAndroid Build Coastguard Worker
closeClient(audio_port_handle_t portId)3546*ec779b8eSAndroid Build Coastguard Worker void AudioPolicyManager::closeClient(audio_port_handle_t portId)
3547*ec779b8eSAndroid Build Coastguard Worker {
3548*ec779b8eSAndroid Build Coastguard Worker stopInput(portId);
3549*ec779b8eSAndroid Build Coastguard Worker releaseInput(portId);
3550*ec779b8eSAndroid Build Coastguard Worker }
3551*ec779b8eSAndroid Build Coastguard Worker
checkCloseInput(const sp<AudioInputDescriptor> & input)3552*ec779b8eSAndroid Build Coastguard Worker bool AudioPolicyManager::checkCloseInput(const sp<AudioInputDescriptor>& input) {
3553*ec779b8eSAndroid Build Coastguard Worker if (input->clientsList().size() == 0
3554*ec779b8eSAndroid Build Coastguard Worker || !mAvailableInputDevices.containsAtLeastOne(input->supportedDevices())) {
3555*ec779b8eSAndroid Build Coastguard Worker return true;
3556*ec779b8eSAndroid Build Coastguard Worker }
3557*ec779b8eSAndroid Build Coastguard Worker for (const auto& client : input->clientsList()) {
3558*ec779b8eSAndroid Build Coastguard Worker sp<DeviceDescriptor> device =
3559*ec779b8eSAndroid Build Coastguard Worker mEngine->getInputDeviceForAttributes(client->attributes(), client->uid(),
3560*ec779b8eSAndroid Build Coastguard Worker client->session());
3561*ec779b8eSAndroid Build Coastguard Worker if (!input->supportedDevices().contains(device)) {
3562*ec779b8eSAndroid Build Coastguard Worker return true;
3563*ec779b8eSAndroid Build Coastguard Worker }
3564*ec779b8eSAndroid Build Coastguard Worker }
3565*ec779b8eSAndroid Build Coastguard Worker setInputDevice(input->mIoHandle, getNewInputDevice(input));
3566*ec779b8eSAndroid Build Coastguard Worker return false;
3567*ec779b8eSAndroid Build Coastguard Worker }
3568*ec779b8eSAndroid Build Coastguard Worker
checkCloseInputs()3569*ec779b8eSAndroid Build Coastguard Worker void AudioPolicyManager::checkCloseInputs() {
3570*ec779b8eSAndroid Build Coastguard Worker // After connecting or disconnecting an input device, close input if:
3571*ec779b8eSAndroid Build Coastguard Worker // - it has no client (was just opened to check profile) OR
3572*ec779b8eSAndroid Build Coastguard Worker // - none of its supported devices are connected anymore OR
3573*ec779b8eSAndroid Build Coastguard Worker // - one of its clients cannot be routed to one of its supported
3574*ec779b8eSAndroid Build Coastguard Worker // devices anymore. Otherwise update device selection
3575*ec779b8eSAndroid Build Coastguard Worker std::vector<audio_io_handle_t> inputsToClose;
3576*ec779b8eSAndroid Build Coastguard Worker for (size_t i = 0; i < mInputs.size(); i++) {
3577*ec779b8eSAndroid Build Coastguard Worker if (checkCloseInput(mInputs.valueAt(i))) {
3578*ec779b8eSAndroid Build Coastguard Worker inputsToClose.push_back(mInputs.keyAt(i));
3579*ec779b8eSAndroid Build Coastguard Worker }
3580*ec779b8eSAndroid Build Coastguard Worker }
3581*ec779b8eSAndroid Build Coastguard Worker for (const audio_io_handle_t handle : inputsToClose) {
3582*ec779b8eSAndroid Build Coastguard Worker ALOGV("%s closing input %d", __func__, handle);
3583*ec779b8eSAndroid Build Coastguard Worker closeInput(handle);
3584*ec779b8eSAndroid Build Coastguard Worker }
3585*ec779b8eSAndroid Build Coastguard Worker }
3586*ec779b8eSAndroid Build Coastguard Worker
setDeviceAbsoluteVolumeEnabled(audio_devices_t deviceType,const char * address __unused,bool enabled,audio_stream_type_t streamToDriveAbs)3587*ec779b8eSAndroid Build Coastguard Worker status_t AudioPolicyManager::setDeviceAbsoluteVolumeEnabled(audio_devices_t deviceType,
3588*ec779b8eSAndroid Build Coastguard Worker const char *address __unused,
3589*ec779b8eSAndroid Build Coastguard Worker bool enabled,
3590*ec779b8eSAndroid Build Coastguard Worker audio_stream_type_t streamToDriveAbs)
3591*ec779b8eSAndroid Build Coastguard Worker {
3592*ec779b8eSAndroid Build Coastguard Worker ALOGI("%s: deviceType 0x%X, enabled %d, streamToDriveAbs %d", __func__, deviceType, enabled,
3593*ec779b8eSAndroid Build Coastguard Worker streamToDriveAbs);
3594*ec779b8eSAndroid Build Coastguard Worker
3595*ec779b8eSAndroid Build Coastguard Worker bool changed = false;
3596*ec779b8eSAndroid Build Coastguard Worker audio_attributes_t attributesToDriveAbs = mEngine->getAttributesForStreamType(streamToDriveAbs);
3597*ec779b8eSAndroid Build Coastguard Worker if (enabled) {
3598*ec779b8eSAndroid Build Coastguard Worker if (attributesToDriveAbs == AUDIO_ATTRIBUTES_INITIALIZER) {
3599*ec779b8eSAndroid Build Coastguard Worker ALOGW("%s: no attributes for stream %s, bailing out", __func__,
3600*ec779b8eSAndroid Build Coastguard Worker toString(streamToDriveAbs).c_str());
3601*ec779b8eSAndroid Build Coastguard Worker return BAD_VALUE;
3602*ec779b8eSAndroid Build Coastguard Worker }
3603*ec779b8eSAndroid Build Coastguard Worker
3604*ec779b8eSAndroid Build Coastguard Worker const auto attrIt = mAbsoluteVolumeDrivingStreams.find(deviceType);
3605*ec779b8eSAndroid Build Coastguard Worker if (attrIt == mAbsoluteVolumeDrivingStreams.end() ||
3606*ec779b8eSAndroid Build Coastguard Worker (attrIt->second.usage != attributesToDriveAbs.usage ||
3607*ec779b8eSAndroid Build Coastguard Worker attrIt->second.content_type != attributesToDriveAbs.content_type ||
3608*ec779b8eSAndroid Build Coastguard Worker attrIt->second.flags != attributesToDriveAbs.flags)) {
3609*ec779b8eSAndroid Build Coastguard Worker mAbsoluteVolumeDrivingStreams[deviceType] = attributesToDriveAbs;
3610*ec779b8eSAndroid Build Coastguard Worker changed = true;
3611*ec779b8eSAndroid Build Coastguard Worker }
3612*ec779b8eSAndroid Build Coastguard Worker } else {
3613*ec779b8eSAndroid Build Coastguard Worker if (mAbsoluteVolumeDrivingStreams.erase(deviceType) != 0) {
3614*ec779b8eSAndroid Build Coastguard Worker changed = true;
3615*ec779b8eSAndroid Build Coastguard Worker }
3616*ec779b8eSAndroid Build Coastguard Worker }
3617*ec779b8eSAndroid Build Coastguard Worker
3618*ec779b8eSAndroid Build Coastguard Worker const DeviceVector devices = mEngine->getOutputDevicesForAttributes(
3619*ec779b8eSAndroid Build Coastguard Worker attributesToDriveAbs, nullptr /* preferredDevice */, true /* fromCache */);
3620*ec779b8eSAndroid Build Coastguard Worker changed &= devices.types().contains(deviceType);
3621*ec779b8eSAndroid Build Coastguard Worker // if something changed on the output device for the changed attributes, apply the stream
3622*ec779b8eSAndroid Build Coastguard Worker // volumes regarding the new absolute mode to all the outputs without any delay
3623*ec779b8eSAndroid Build Coastguard Worker if (changed) {
3624*ec779b8eSAndroid Build Coastguard Worker for (size_t i = 0; i < mOutputs.size(); i++) {
3625*ec779b8eSAndroid Build Coastguard Worker sp<SwAudioOutputDescriptor> desc = mOutputs.valueAt(i);
3626*ec779b8eSAndroid Build Coastguard Worker ALOGI("%s: apply stream volumes for portId %d and device type %d", __func__,
3627*ec779b8eSAndroid Build Coastguard Worker desc->getId(), deviceType);
3628*ec779b8eSAndroid Build Coastguard Worker applyStreamVolumes(desc, {deviceType});
3629*ec779b8eSAndroid Build Coastguard Worker }
3630*ec779b8eSAndroid Build Coastguard Worker }
3631*ec779b8eSAndroid Build Coastguard Worker
3632*ec779b8eSAndroid Build Coastguard Worker return NO_ERROR;
3633*ec779b8eSAndroid Build Coastguard Worker }
3634*ec779b8eSAndroid Build Coastguard Worker
initStreamVolume(audio_stream_type_t stream,int indexMin,int indexMax)3635*ec779b8eSAndroid Build Coastguard Worker void AudioPolicyManager::initStreamVolume(audio_stream_type_t stream, int indexMin, int indexMax)
3636*ec779b8eSAndroid Build Coastguard Worker {
3637*ec779b8eSAndroid Build Coastguard Worker ALOGV("initStreamVolume() stream %d, min %d, max %d", stream , indexMin, indexMax);
3638*ec779b8eSAndroid Build Coastguard Worker if (indexMin < 0 || indexMax < 0) {
3639*ec779b8eSAndroid Build Coastguard Worker ALOGE("%s for stream %d: invalid min %d or max %d", __func__, stream , indexMin, indexMax);
3640*ec779b8eSAndroid Build Coastguard Worker return;
3641*ec779b8eSAndroid Build Coastguard Worker }
3642*ec779b8eSAndroid Build Coastguard Worker getVolumeCurves(stream).initVolume(indexMin, indexMax);
3643*ec779b8eSAndroid Build Coastguard Worker
3644*ec779b8eSAndroid Build Coastguard Worker // initialize other private stream volumes which follow this one
3645*ec779b8eSAndroid Build Coastguard Worker for (int curStream = 0; curStream < AUDIO_STREAM_FOR_POLICY_CNT; curStream++) {
3646*ec779b8eSAndroid Build Coastguard Worker if (!streamsMatchForvolume(stream, (audio_stream_type_t)curStream)) {
3647*ec779b8eSAndroid Build Coastguard Worker continue;
3648*ec779b8eSAndroid Build Coastguard Worker }
3649*ec779b8eSAndroid Build Coastguard Worker getVolumeCurves((audio_stream_type_t)curStream).initVolume(indexMin, indexMax);
3650*ec779b8eSAndroid Build Coastguard Worker }
3651*ec779b8eSAndroid Build Coastguard Worker }
3652*ec779b8eSAndroid Build Coastguard Worker
setStreamVolumeIndex(audio_stream_type_t stream,int index,bool muted,audio_devices_t device)3653*ec779b8eSAndroid Build Coastguard Worker status_t AudioPolicyManager::setStreamVolumeIndex(audio_stream_type_t stream,
3654*ec779b8eSAndroid Build Coastguard Worker int index,
3655*ec779b8eSAndroid Build Coastguard Worker bool muted,
3656*ec779b8eSAndroid Build Coastguard Worker audio_devices_t device)
3657*ec779b8eSAndroid Build Coastguard Worker {
3658*ec779b8eSAndroid Build Coastguard Worker auto attributes = mEngine->getAttributesForStreamType(stream);
3659*ec779b8eSAndroid Build Coastguard Worker if (attributes == AUDIO_ATTRIBUTES_INITIALIZER) {
3660*ec779b8eSAndroid Build Coastguard Worker ALOGW("%s: no group for stream %s, bailing out", __func__, toString(stream).c_str());
3661*ec779b8eSAndroid Build Coastguard Worker return NO_ERROR;
3662*ec779b8eSAndroid Build Coastguard Worker }
3663*ec779b8eSAndroid Build Coastguard Worker ALOGV("%s: stream %s attributes=%s, index %d , device 0x%X", __func__,
3664*ec779b8eSAndroid Build Coastguard Worker toString(stream).c_str(), toString(attributes).c_str(), index, device);
3665*ec779b8eSAndroid Build Coastguard Worker return setVolumeIndexForAttributes(attributes, index, muted, device);
3666*ec779b8eSAndroid Build Coastguard Worker }
3667*ec779b8eSAndroid Build Coastguard Worker
getStreamVolumeIndex(audio_stream_type_t stream,int * index,audio_devices_t device)3668*ec779b8eSAndroid Build Coastguard Worker status_t AudioPolicyManager::getStreamVolumeIndex(audio_stream_type_t stream,
3669*ec779b8eSAndroid Build Coastguard Worker int *index,
3670*ec779b8eSAndroid Build Coastguard Worker audio_devices_t device)
3671*ec779b8eSAndroid Build Coastguard Worker {
3672*ec779b8eSAndroid Build Coastguard Worker // if device is AUDIO_DEVICE_OUT_DEFAULT_FOR_VOLUME, return volume for device selected for this
3673*ec779b8eSAndroid Build Coastguard Worker // stream by the engine.
3674*ec779b8eSAndroid Build Coastguard Worker DeviceTypeSet deviceTypes = {device};
3675*ec779b8eSAndroid Build Coastguard Worker if (device == AUDIO_DEVICE_OUT_DEFAULT_FOR_VOLUME) {
3676*ec779b8eSAndroid Build Coastguard Worker deviceTypes = mEngine->getOutputDevicesForStream(
3677*ec779b8eSAndroid Build Coastguard Worker stream, true /*fromCache*/).types();
3678*ec779b8eSAndroid Build Coastguard Worker }
3679*ec779b8eSAndroid Build Coastguard Worker return getVolumeIndex(getVolumeCurves(stream), *index, deviceTypes);
3680*ec779b8eSAndroid Build Coastguard Worker }
3681*ec779b8eSAndroid Build Coastguard Worker
setVolumeIndexForAttributes(const audio_attributes_t & attributes,int index,bool muted,audio_devices_t device)3682*ec779b8eSAndroid Build Coastguard Worker status_t AudioPolicyManager::setVolumeIndexForAttributes(const audio_attributes_t &attributes,
3683*ec779b8eSAndroid Build Coastguard Worker int index,
3684*ec779b8eSAndroid Build Coastguard Worker bool muted,
3685*ec779b8eSAndroid Build Coastguard Worker audio_devices_t device)
3686*ec779b8eSAndroid Build Coastguard Worker {
3687*ec779b8eSAndroid Build Coastguard Worker // Get Volume group matching the Audio Attributes
3688*ec779b8eSAndroid Build Coastguard Worker auto group = mEngine->getVolumeGroupForAttributes(attributes);
3689*ec779b8eSAndroid Build Coastguard Worker if (group == VOLUME_GROUP_NONE) {
3690*ec779b8eSAndroid Build Coastguard Worker ALOGD("%s: no group matching with %s", __FUNCTION__, toString(attributes).c_str());
3691*ec779b8eSAndroid Build Coastguard Worker return BAD_VALUE;
3692*ec779b8eSAndroid Build Coastguard Worker }
3693*ec779b8eSAndroid Build Coastguard Worker ALOGV("%s: group %d matching with %s index %d",
3694*ec779b8eSAndroid Build Coastguard Worker __FUNCTION__, group, toString(attributes).c_str(), index);
3695*ec779b8eSAndroid Build Coastguard Worker if (mEngine->getStreamTypeForAttributes(attributes) == AUDIO_STREAM_PATCH) {
3696*ec779b8eSAndroid Build Coastguard Worker ALOGV("%s: cannot change volume for PATCH stream, attrs: %s",
3697*ec779b8eSAndroid Build Coastguard Worker __FUNCTION__, toString(attributes).c_str());
3698*ec779b8eSAndroid Build Coastguard Worker return NO_ERROR;
3699*ec779b8eSAndroid Build Coastguard Worker }
3700*ec779b8eSAndroid Build Coastguard Worker status_t status = NO_ERROR;
3701*ec779b8eSAndroid Build Coastguard Worker IVolumeCurves &curves = getVolumeCurves(attributes);
3702*ec779b8eSAndroid Build Coastguard Worker VolumeSource vs = toVolumeSource(group);
3703*ec779b8eSAndroid Build Coastguard Worker // AUDIO_STREAM_BLUETOOTH_SCO is only used for volume control so we remap
3704*ec779b8eSAndroid Build Coastguard Worker // to AUDIO_STREAM_VOICE_CALL to match with relevant playback activity
3705*ec779b8eSAndroid Build Coastguard Worker VolumeSource activityVs = (vs == toVolumeSource(AUDIO_STREAM_BLUETOOTH_SCO, false)) ?
3706*ec779b8eSAndroid Build Coastguard Worker toVolumeSource(AUDIO_STREAM_VOICE_CALL, false) : vs;
3707*ec779b8eSAndroid Build Coastguard Worker product_strategy_t strategy = mEngine->getProductStrategyForAttributes(attributes);
3708*ec779b8eSAndroid Build Coastguard Worker
3709*ec779b8eSAndroid Build Coastguard Worker
3710*ec779b8eSAndroid Build Coastguard Worker status = setVolumeCurveIndex(index, muted, device, curves);
3711*ec779b8eSAndroid Build Coastguard Worker if (status != NO_ERROR) {
3712*ec779b8eSAndroid Build Coastguard Worker ALOGE("%s failed to set curve index for group %d device 0x%X", __func__, group, device);
3713*ec779b8eSAndroid Build Coastguard Worker return status;
3714*ec779b8eSAndroid Build Coastguard Worker }
3715*ec779b8eSAndroid Build Coastguard Worker
3716*ec779b8eSAndroid Build Coastguard Worker DeviceTypeSet curSrcDevices;
3717*ec779b8eSAndroid Build Coastguard Worker auto curCurvAttrs = curves.getAttributes();
3718*ec779b8eSAndroid Build Coastguard Worker if (!curCurvAttrs.empty() && curCurvAttrs.front() != defaultAttr) {
3719*ec779b8eSAndroid Build Coastguard Worker auto attr = curCurvAttrs.front();
3720*ec779b8eSAndroid Build Coastguard Worker curSrcDevices = mEngine->getOutputDevicesForAttributes(attr, nullptr, false).types();
3721*ec779b8eSAndroid Build Coastguard Worker } else if (!curves.getStreamTypes().empty()) {
3722*ec779b8eSAndroid Build Coastguard Worker auto stream = curves.getStreamTypes().front();
3723*ec779b8eSAndroid Build Coastguard Worker curSrcDevices = mEngine->getOutputDevicesForStream(stream, false).types();
3724*ec779b8eSAndroid Build Coastguard Worker } else {
3725*ec779b8eSAndroid Build Coastguard Worker ALOGE("%s: Invalid src %d: no valid attributes nor stream",__func__, vs);
3726*ec779b8eSAndroid Build Coastguard Worker return BAD_VALUE;
3727*ec779b8eSAndroid Build Coastguard Worker }
3728*ec779b8eSAndroid Build Coastguard Worker audio_devices_t curSrcDevice = Volume::getDeviceForVolume(curSrcDevices);
3729*ec779b8eSAndroid Build Coastguard Worker resetDeviceTypes(curSrcDevices, curSrcDevice);
3730*ec779b8eSAndroid Build Coastguard Worker
3731*ec779b8eSAndroid Build Coastguard Worker // update volume on all outputs and streams matching the following:
3732*ec779b8eSAndroid Build Coastguard Worker // - The requested stream (or a stream matching for volume control) is active on the output
3733*ec779b8eSAndroid Build Coastguard Worker // - The device (or devices) selected by the engine for this stream includes
3734*ec779b8eSAndroid Build Coastguard Worker // the requested device
3735*ec779b8eSAndroid Build Coastguard Worker // - For non default requested device, currently selected device on the output is either the
3736*ec779b8eSAndroid Build Coastguard Worker // requested device or one of the devices selected by the engine for this stream
3737*ec779b8eSAndroid Build Coastguard Worker // - For default requested device (AUDIO_DEVICE_OUT_DEFAULT_FOR_VOLUME), apply volume only if
3738*ec779b8eSAndroid Build Coastguard Worker // no specific device volume value exists for currently selected device.
3739*ec779b8eSAndroid Build Coastguard Worker // - Only apply the volume if the requested device is the desired device for volume control.
3740*ec779b8eSAndroid Build Coastguard Worker for (size_t i = 0; i < mOutputs.size(); i++) {
3741*ec779b8eSAndroid Build Coastguard Worker sp<SwAudioOutputDescriptor> desc = mOutputs.valueAt(i);
3742*ec779b8eSAndroid Build Coastguard Worker DeviceTypeSet curDevices = desc->devices().types();
3743*ec779b8eSAndroid Build Coastguard Worker
3744*ec779b8eSAndroid Build Coastguard Worker if (curDevices.erase(AUDIO_DEVICE_OUT_SPEAKER_SAFE)) {
3745*ec779b8eSAndroid Build Coastguard Worker curDevices.insert(AUDIO_DEVICE_OUT_SPEAKER);
3746*ec779b8eSAndroid Build Coastguard Worker }
3747*ec779b8eSAndroid Build Coastguard Worker
3748*ec779b8eSAndroid Build Coastguard Worker if (!(desc->isActive(activityVs) || isInCallOrScreening())) {
3749*ec779b8eSAndroid Build Coastguard Worker continue;
3750*ec779b8eSAndroid Build Coastguard Worker }
3751*ec779b8eSAndroid Build Coastguard Worker if (device != AUDIO_DEVICE_OUT_DEFAULT_FOR_VOLUME &&
3752*ec779b8eSAndroid Build Coastguard Worker curDevices.find(device) == curDevices.end()) {
3753*ec779b8eSAndroid Build Coastguard Worker continue;
3754*ec779b8eSAndroid Build Coastguard Worker }
3755*ec779b8eSAndroid Build Coastguard Worker bool applyVolume = false;
3756*ec779b8eSAndroid Build Coastguard Worker if (device != AUDIO_DEVICE_OUT_DEFAULT_FOR_VOLUME) {
3757*ec779b8eSAndroid Build Coastguard Worker curSrcDevices.insert(device);
3758*ec779b8eSAndroid Build Coastguard Worker applyVolume = (curSrcDevices.find(
3759*ec779b8eSAndroid Build Coastguard Worker Volume::getDeviceForVolume(curDevices)) != curSrcDevices.end())
3760*ec779b8eSAndroid Build Coastguard Worker && Volume::getDeviceForVolume(curSrcDevices) == device;
3761*ec779b8eSAndroid Build Coastguard Worker } else {
3762*ec779b8eSAndroid Build Coastguard Worker applyVolume = !curves.hasVolumeIndexForDevice(curSrcDevice);
3763*ec779b8eSAndroid Build Coastguard Worker }
3764*ec779b8eSAndroid Build Coastguard Worker if (!applyVolume) {
3765*ec779b8eSAndroid Build Coastguard Worker continue; // next output
3766*ec779b8eSAndroid Build Coastguard Worker }
3767*ec779b8eSAndroid Build Coastguard Worker // Inter / intra volume group priority management: Loop on strategies arranged by priority
3768*ec779b8eSAndroid Build Coastguard Worker // If a higher priority strategy is active, and the output is routed to a device with a
3769*ec779b8eSAndroid Build Coastguard Worker // HW Gain management, do not change the volume
3770*ec779b8eSAndroid Build Coastguard Worker if (desc->useHwGain()) {
3771*ec779b8eSAndroid Build Coastguard Worker applyVolume = false;
3772*ec779b8eSAndroid Build Coastguard Worker bool swMute = com_android_media_audio_ring_my_car() ? curves.isMuted() : (index == 0);
3773*ec779b8eSAndroid Build Coastguard Worker // If the volume source is active with higher priority source, ensure at least Sw Muted
3774*ec779b8eSAndroid Build Coastguard Worker desc->setSwMute(swMute, vs, curves.getStreamTypes(), curDevices, 0 /*delayMs*/);
3775*ec779b8eSAndroid Build Coastguard Worker for (const auto &productStrategy : mEngine->getOrderedProductStrategies()) {
3776*ec779b8eSAndroid Build Coastguard Worker auto activeClients = desc->clientsList(true /*activeOnly*/, productStrategy,
3777*ec779b8eSAndroid Build Coastguard Worker false /*preferredDevice*/);
3778*ec779b8eSAndroid Build Coastguard Worker if (activeClients.empty()) {
3779*ec779b8eSAndroid Build Coastguard Worker continue;
3780*ec779b8eSAndroid Build Coastguard Worker }
3781*ec779b8eSAndroid Build Coastguard Worker bool isPreempted = false;
3782*ec779b8eSAndroid Build Coastguard Worker bool isHigherPriority = productStrategy < strategy;
3783*ec779b8eSAndroid Build Coastguard Worker for (const auto &client : activeClients) {
3784*ec779b8eSAndroid Build Coastguard Worker if (isHigherPriority && (client->volumeSource() != activityVs)) {
3785*ec779b8eSAndroid Build Coastguard Worker ALOGV("%s: Strategy=%d (\nrequester:\n"
3786*ec779b8eSAndroid Build Coastguard Worker " group %d, volumeGroup=%d attributes=%s)\n"
3787*ec779b8eSAndroid Build Coastguard Worker " higher priority source active:\n"
3788*ec779b8eSAndroid Build Coastguard Worker " volumeGroup=%d attributes=%s) \n"
3789*ec779b8eSAndroid Build Coastguard Worker " on output %zu, bailing out", __func__, productStrategy,
3790*ec779b8eSAndroid Build Coastguard Worker group, group, toString(attributes).c_str(),
3791*ec779b8eSAndroid Build Coastguard Worker client->volumeSource(), toString(client->attributes()).c_str(), i);
3792*ec779b8eSAndroid Build Coastguard Worker applyVolume = false;
3793*ec779b8eSAndroid Build Coastguard Worker isPreempted = true;
3794*ec779b8eSAndroid Build Coastguard Worker break;
3795*ec779b8eSAndroid Build Coastguard Worker }
3796*ec779b8eSAndroid Build Coastguard Worker // However, continue for loop to ensure no higher prio clients running on output
3797*ec779b8eSAndroid Build Coastguard Worker if (client->volumeSource() == activityVs) {
3798*ec779b8eSAndroid Build Coastguard Worker applyVolume = true;
3799*ec779b8eSAndroid Build Coastguard Worker }
3800*ec779b8eSAndroid Build Coastguard Worker }
3801*ec779b8eSAndroid Build Coastguard Worker if (isPreempted || applyVolume) {
3802*ec779b8eSAndroid Build Coastguard Worker break;
3803*ec779b8eSAndroid Build Coastguard Worker }
3804*ec779b8eSAndroid Build Coastguard Worker }
3805*ec779b8eSAndroid Build Coastguard Worker if (!applyVolume) {
3806*ec779b8eSAndroid Build Coastguard Worker continue; // next output
3807*ec779b8eSAndroid Build Coastguard Worker }
3808*ec779b8eSAndroid Build Coastguard Worker }
3809*ec779b8eSAndroid Build Coastguard Worker //FIXME: workaround for truncated touch sounds
3810*ec779b8eSAndroid Build Coastguard Worker // delayed volume change for system stream to be removed when the problem is
3811*ec779b8eSAndroid Build Coastguard Worker // handled by system UI
3812*ec779b8eSAndroid Build Coastguard Worker status_t volStatus = checkAndSetVolume(curves, vs, index, desc, curDevices,
3813*ec779b8eSAndroid Build Coastguard Worker ((vs == toVolumeSource(AUDIO_STREAM_SYSTEM, false))?
3814*ec779b8eSAndroid Build Coastguard Worker TOUCH_SOUND_FIXED_DELAY_MS : 0));
3815*ec779b8eSAndroid Build Coastguard Worker if (volStatus != NO_ERROR) {
3816*ec779b8eSAndroid Build Coastguard Worker status = volStatus;
3817*ec779b8eSAndroid Build Coastguard Worker }
3818*ec779b8eSAndroid Build Coastguard Worker }
3819*ec779b8eSAndroid Build Coastguard Worker
3820*ec779b8eSAndroid Build Coastguard Worker // update voice volume if the an active call route exists and target device is same as current
3821*ec779b8eSAndroid Build Coastguard Worker if (mCallRxSourceClient != nullptr && mCallRxSourceClient->isConnected()) {
3822*ec779b8eSAndroid Build Coastguard Worker audio_devices_t rxSinkDevice = mCallRxSourceClient->sinkDevice()->type();
3823*ec779b8eSAndroid Build Coastguard Worker audio_devices_t curVoiceDevice = Volume::getDeviceForVolume({rxSinkDevice});
3824*ec779b8eSAndroid Build Coastguard Worker if (curVoiceDevice == device
3825*ec779b8eSAndroid Build Coastguard Worker && curSrcDevices.find(curVoiceDevice) != curSrcDevices.end()) {
3826*ec779b8eSAndroid Build Coastguard Worker bool isVoiceVolSrc;
3827*ec779b8eSAndroid Build Coastguard Worker bool isBtScoVolSrc;
3828*ec779b8eSAndroid Build Coastguard Worker if (isVolumeConsistentForCalls(vs, {rxSinkDevice},
3829*ec779b8eSAndroid Build Coastguard Worker isVoiceVolSrc, isBtScoVolSrc, __func__)
3830*ec779b8eSAndroid Build Coastguard Worker && (isVoiceVolSrc || isBtScoVolSrc)) {
3831*ec779b8eSAndroid Build Coastguard Worker bool voiceVolumeManagedByHost = !isBtScoVolSrc &&
3832*ec779b8eSAndroid Build Coastguard Worker !audio_is_ble_out_device(rxSinkDevice);
3833*ec779b8eSAndroid Build Coastguard Worker setVoiceVolume(index, curves, voiceVolumeManagedByHost, 0);
3834*ec779b8eSAndroid Build Coastguard Worker }
3835*ec779b8eSAndroid Build Coastguard Worker }
3836*ec779b8eSAndroid Build Coastguard Worker }
3837*ec779b8eSAndroid Build Coastguard Worker
3838*ec779b8eSAndroid Build Coastguard Worker mpClientInterface->onAudioVolumeGroupChanged(group, 0 /*flags*/);
3839*ec779b8eSAndroid Build Coastguard Worker return status;
3840*ec779b8eSAndroid Build Coastguard Worker }
3841*ec779b8eSAndroid Build Coastguard Worker
setVolumeCurveIndex(int index,bool muted,audio_devices_t device,IVolumeCurves & volumeCurves)3842*ec779b8eSAndroid Build Coastguard Worker status_t AudioPolicyManager::setVolumeCurveIndex(int index,
3843*ec779b8eSAndroid Build Coastguard Worker bool muted,
3844*ec779b8eSAndroid Build Coastguard Worker audio_devices_t device,
3845*ec779b8eSAndroid Build Coastguard Worker IVolumeCurves &volumeCurves)
3846*ec779b8eSAndroid Build Coastguard Worker {
3847*ec779b8eSAndroid Build Coastguard Worker // VOICE_CALL stream has minVolumeIndex > 0 but can be muted directly by an
3848*ec779b8eSAndroid Build Coastguard Worker // app that has MODIFY_PHONE_STATE permission.
3849*ec779b8eSAndroid Build Coastguard Worker bool hasVoice = hasVoiceStream(volumeCurves.getStreamTypes());
3850*ec779b8eSAndroid Build Coastguard Worker if (((index < volumeCurves.getVolumeIndexMin()) && !(hasVoice && index == 0)) ||
3851*ec779b8eSAndroid Build Coastguard Worker (index > volumeCurves.getVolumeIndexMax())) {
3852*ec779b8eSAndroid Build Coastguard Worker ALOGE("%s: wrong index %d min=%d max=%d, device 0x%X", __FUNCTION__, index,
3853*ec779b8eSAndroid Build Coastguard Worker volumeCurves.getVolumeIndexMin(), volumeCurves.getVolumeIndexMax(), device);
3854*ec779b8eSAndroid Build Coastguard Worker return BAD_VALUE;
3855*ec779b8eSAndroid Build Coastguard Worker }
3856*ec779b8eSAndroid Build Coastguard Worker if (!audio_is_output_device(device)) {
3857*ec779b8eSAndroid Build Coastguard Worker return BAD_VALUE;
3858*ec779b8eSAndroid Build Coastguard Worker }
3859*ec779b8eSAndroid Build Coastguard Worker
3860*ec779b8eSAndroid Build Coastguard Worker // Force max volume if stream cannot be muted
3861*ec779b8eSAndroid Build Coastguard Worker if (!volumeCurves.canBeMuted()) index = volumeCurves.getVolumeIndexMax();
3862*ec779b8eSAndroid Build Coastguard Worker
3863*ec779b8eSAndroid Build Coastguard Worker ALOGV("%s device %08x, index %d, muted %d", __FUNCTION__ , device, index, muted);
3864*ec779b8eSAndroid Build Coastguard Worker volumeCurves.addCurrentVolumeIndex(device, index);
3865*ec779b8eSAndroid Build Coastguard Worker volumeCurves.setIsMuted(muted);
3866*ec779b8eSAndroid Build Coastguard Worker return NO_ERROR;
3867*ec779b8eSAndroid Build Coastguard Worker }
3868*ec779b8eSAndroid Build Coastguard Worker
getVolumeIndexForAttributes(const audio_attributes_t & attr,int & index,audio_devices_t device)3869*ec779b8eSAndroid Build Coastguard Worker status_t AudioPolicyManager::getVolumeIndexForAttributes(const audio_attributes_t &attr,
3870*ec779b8eSAndroid Build Coastguard Worker int &index,
3871*ec779b8eSAndroid Build Coastguard Worker audio_devices_t device)
3872*ec779b8eSAndroid Build Coastguard Worker {
3873*ec779b8eSAndroid Build Coastguard Worker // if device is AUDIO_DEVICE_OUT_DEFAULT_FOR_VOLUME, return volume for device selected for this
3874*ec779b8eSAndroid Build Coastguard Worker // stream by the engine.
3875*ec779b8eSAndroid Build Coastguard Worker DeviceTypeSet deviceTypes = {device};
3876*ec779b8eSAndroid Build Coastguard Worker if (device == AUDIO_DEVICE_OUT_DEFAULT_FOR_VOLUME) {
3877*ec779b8eSAndroid Build Coastguard Worker deviceTypes = mEngine->getOutputDevicesForAttributes(
3878*ec779b8eSAndroid Build Coastguard Worker attr, nullptr, true /*fromCache*/).types();
3879*ec779b8eSAndroid Build Coastguard Worker }
3880*ec779b8eSAndroid Build Coastguard Worker return getVolumeIndex(getVolumeCurves(attr), index, deviceTypes);
3881*ec779b8eSAndroid Build Coastguard Worker }
3882*ec779b8eSAndroid Build Coastguard Worker
getVolumeIndex(const IVolumeCurves & curves,int & index,const DeviceTypeSet & deviceTypes) const3883*ec779b8eSAndroid Build Coastguard Worker status_t AudioPolicyManager::getVolumeIndex(const IVolumeCurves &curves,
3884*ec779b8eSAndroid Build Coastguard Worker int &index,
3885*ec779b8eSAndroid Build Coastguard Worker const DeviceTypeSet& deviceTypes) const
3886*ec779b8eSAndroid Build Coastguard Worker {
3887*ec779b8eSAndroid Build Coastguard Worker if (!isSingleDeviceType(deviceTypes, audio_is_output_device)) {
3888*ec779b8eSAndroid Build Coastguard Worker return BAD_VALUE;
3889*ec779b8eSAndroid Build Coastguard Worker }
3890*ec779b8eSAndroid Build Coastguard Worker index = curves.getVolumeIndex(deviceTypes);
3891*ec779b8eSAndroid Build Coastguard Worker ALOGV("%s: device %s index %d", __FUNCTION__, dumpDeviceTypes(deviceTypes).c_str(), index);
3892*ec779b8eSAndroid Build Coastguard Worker return NO_ERROR;
3893*ec779b8eSAndroid Build Coastguard Worker }
3894*ec779b8eSAndroid Build Coastguard Worker
getMinVolumeIndexForAttributes(const audio_attributes_t & attr,int & index)3895*ec779b8eSAndroid Build Coastguard Worker status_t AudioPolicyManager::getMinVolumeIndexForAttributes(const audio_attributes_t &attr,
3896*ec779b8eSAndroid Build Coastguard Worker int &index)
3897*ec779b8eSAndroid Build Coastguard Worker {
3898*ec779b8eSAndroid Build Coastguard Worker index = getVolumeCurves(attr).getVolumeIndexMin();
3899*ec779b8eSAndroid Build Coastguard Worker return NO_ERROR;
3900*ec779b8eSAndroid Build Coastguard Worker }
3901*ec779b8eSAndroid Build Coastguard Worker
getMaxVolumeIndexForAttributes(const audio_attributes_t & attr,int & index)3902*ec779b8eSAndroid Build Coastguard Worker status_t AudioPolicyManager::getMaxVolumeIndexForAttributes(const audio_attributes_t &attr,
3903*ec779b8eSAndroid Build Coastguard Worker int &index)
3904*ec779b8eSAndroid Build Coastguard Worker {
3905*ec779b8eSAndroid Build Coastguard Worker index = getVolumeCurves(attr).getVolumeIndexMax();
3906*ec779b8eSAndroid Build Coastguard Worker return NO_ERROR;
3907*ec779b8eSAndroid Build Coastguard Worker }
3908*ec779b8eSAndroid Build Coastguard Worker
selectOutputForMusicEffects()3909*ec779b8eSAndroid Build Coastguard Worker audio_io_handle_t AudioPolicyManager::selectOutputForMusicEffects()
3910*ec779b8eSAndroid Build Coastguard Worker {
3911*ec779b8eSAndroid Build Coastguard Worker // select one output among several suitable for global effects.
3912*ec779b8eSAndroid Build Coastguard Worker // The priority is as follows:
3913*ec779b8eSAndroid Build Coastguard Worker // 1: An offloaded output. If the effect ends up not being offloadable,
3914*ec779b8eSAndroid Build Coastguard Worker // AudioFlinger will invalidate the track and the offloaded output
3915*ec779b8eSAndroid Build Coastguard Worker // will be closed causing the effect to be moved to a PCM output.
3916*ec779b8eSAndroid Build Coastguard Worker // 2: Spatializer output if the stereo spatializer feature enabled
3917*ec779b8eSAndroid Build Coastguard Worker // 3: A deep buffer output
3918*ec779b8eSAndroid Build Coastguard Worker // 4: The primary output
3919*ec779b8eSAndroid Build Coastguard Worker // 5: the first output in the list
3920*ec779b8eSAndroid Build Coastguard Worker
3921*ec779b8eSAndroid Build Coastguard Worker DeviceVector devices = mEngine->getOutputDevicesForAttributes(
3922*ec779b8eSAndroid Build Coastguard Worker attributes_initializer(AUDIO_USAGE_MEDIA), nullptr, false /*fromCache*/);
3923*ec779b8eSAndroid Build Coastguard Worker SortedVector<audio_io_handle_t> outputs = getOutputsForDevices(devices, mOutputs);
3924*ec779b8eSAndroid Build Coastguard Worker
3925*ec779b8eSAndroid Build Coastguard Worker if (outputs.size() == 0) {
3926*ec779b8eSAndroid Build Coastguard Worker return AUDIO_IO_HANDLE_NONE;
3927*ec779b8eSAndroid Build Coastguard Worker }
3928*ec779b8eSAndroid Build Coastguard Worker
3929*ec779b8eSAndroid Build Coastguard Worker audio_io_handle_t output = AUDIO_IO_HANDLE_NONE;
3930*ec779b8eSAndroid Build Coastguard Worker bool activeOnly = true;
3931*ec779b8eSAndroid Build Coastguard Worker
3932*ec779b8eSAndroid Build Coastguard Worker while (output == AUDIO_IO_HANDLE_NONE) {
3933*ec779b8eSAndroid Build Coastguard Worker audio_io_handle_t outputOffloaded = AUDIO_IO_HANDLE_NONE;
3934*ec779b8eSAndroid Build Coastguard Worker audio_io_handle_t outputSpatializer = AUDIO_IO_HANDLE_NONE;
3935*ec779b8eSAndroid Build Coastguard Worker audio_io_handle_t outputDeepBuffer = AUDIO_IO_HANDLE_NONE;
3936*ec779b8eSAndroid Build Coastguard Worker audio_io_handle_t outputPrimary = AUDIO_IO_HANDLE_NONE;
3937*ec779b8eSAndroid Build Coastguard Worker
3938*ec779b8eSAndroid Build Coastguard Worker for (audio_io_handle_t outputLoop : outputs) {
3939*ec779b8eSAndroid Build Coastguard Worker sp<SwAudioOutputDescriptor> desc = mOutputs.valueFor(outputLoop);
3940*ec779b8eSAndroid Build Coastguard Worker if (activeOnly && !desc->isActive(toVolumeSource(AUDIO_STREAM_MUSIC))) {
3941*ec779b8eSAndroid Build Coastguard Worker continue;
3942*ec779b8eSAndroid Build Coastguard Worker }
3943*ec779b8eSAndroid Build Coastguard Worker ALOGV("selectOutputForMusicEffects activeOnly %d output %d flags 0x%08x",
3944*ec779b8eSAndroid Build Coastguard Worker activeOnly, outputLoop, desc->mFlags);
3945*ec779b8eSAndroid Build Coastguard Worker if ((desc->mFlags & AUDIO_OUTPUT_FLAG_COMPRESS_OFFLOAD) != 0) {
3946*ec779b8eSAndroid Build Coastguard Worker outputOffloaded = outputLoop;
3947*ec779b8eSAndroid Build Coastguard Worker }
3948*ec779b8eSAndroid Build Coastguard Worker if ((desc->mFlags & AUDIO_OUTPUT_FLAG_SPATIALIZER) != 0) {
3949*ec779b8eSAndroid Build Coastguard Worker if (SpatializerHelper::isStereoSpatializationFeatureEnabled()) {
3950*ec779b8eSAndroid Build Coastguard Worker outputSpatializer = outputLoop;
3951*ec779b8eSAndroid Build Coastguard Worker }
3952*ec779b8eSAndroid Build Coastguard Worker }
3953*ec779b8eSAndroid Build Coastguard Worker if ((desc->mFlags & AUDIO_OUTPUT_FLAG_DEEP_BUFFER) != 0) {
3954*ec779b8eSAndroid Build Coastguard Worker outputDeepBuffer = outputLoop;
3955*ec779b8eSAndroid Build Coastguard Worker }
3956*ec779b8eSAndroid Build Coastguard Worker if ((desc->mFlags & AUDIO_OUTPUT_FLAG_PRIMARY) != 0) {
3957*ec779b8eSAndroid Build Coastguard Worker outputPrimary = outputLoop;
3958*ec779b8eSAndroid Build Coastguard Worker }
3959*ec779b8eSAndroid Build Coastguard Worker }
3960*ec779b8eSAndroid Build Coastguard Worker if (outputOffloaded != AUDIO_IO_HANDLE_NONE) {
3961*ec779b8eSAndroid Build Coastguard Worker output = outputOffloaded;
3962*ec779b8eSAndroid Build Coastguard Worker } else if (outputSpatializer != AUDIO_IO_HANDLE_NONE) {
3963*ec779b8eSAndroid Build Coastguard Worker output = outputSpatializer;
3964*ec779b8eSAndroid Build Coastguard Worker } else if (outputDeepBuffer != AUDIO_IO_HANDLE_NONE) {
3965*ec779b8eSAndroid Build Coastguard Worker output = outputDeepBuffer;
3966*ec779b8eSAndroid Build Coastguard Worker } else if (outputPrimary != AUDIO_IO_HANDLE_NONE) {
3967*ec779b8eSAndroid Build Coastguard Worker output = outputPrimary;
3968*ec779b8eSAndroid Build Coastguard Worker } else {
3969*ec779b8eSAndroid Build Coastguard Worker output = outputs[0];
3970*ec779b8eSAndroid Build Coastguard Worker }
3971*ec779b8eSAndroid Build Coastguard Worker activeOnly = false;
3972*ec779b8eSAndroid Build Coastguard Worker }
3973*ec779b8eSAndroid Build Coastguard Worker
3974*ec779b8eSAndroid Build Coastguard Worker if (output != mMusicEffectOutput) {
3975*ec779b8eSAndroid Build Coastguard Worker mEffects.moveEffects(AUDIO_SESSION_OUTPUT_MIX, mMusicEffectOutput, output,
3976*ec779b8eSAndroid Build Coastguard Worker mpClientInterface);
3977*ec779b8eSAndroid Build Coastguard Worker mMusicEffectOutput = output;
3978*ec779b8eSAndroid Build Coastguard Worker }
3979*ec779b8eSAndroid Build Coastguard Worker
3980*ec779b8eSAndroid Build Coastguard Worker ALOGV("selectOutputForMusicEffects selected output %d", output);
3981*ec779b8eSAndroid Build Coastguard Worker return output;
3982*ec779b8eSAndroid Build Coastguard Worker }
3983*ec779b8eSAndroid Build Coastguard Worker
getOutputForEffect(const effect_descriptor_t * desc __unused)3984*ec779b8eSAndroid Build Coastguard Worker audio_io_handle_t AudioPolicyManager::getOutputForEffect(const effect_descriptor_t *desc __unused)
3985*ec779b8eSAndroid Build Coastguard Worker {
3986*ec779b8eSAndroid Build Coastguard Worker return selectOutputForMusicEffects();
3987*ec779b8eSAndroid Build Coastguard Worker }
3988*ec779b8eSAndroid Build Coastguard Worker
registerEffect(const effect_descriptor_t * desc,audio_io_handle_t io,product_strategy_t strategy,int session,int id)3989*ec779b8eSAndroid Build Coastguard Worker status_t AudioPolicyManager::registerEffect(const effect_descriptor_t *desc,
3990*ec779b8eSAndroid Build Coastguard Worker audio_io_handle_t io,
3991*ec779b8eSAndroid Build Coastguard Worker product_strategy_t strategy,
3992*ec779b8eSAndroid Build Coastguard Worker int session,
3993*ec779b8eSAndroid Build Coastguard Worker int id)
3994*ec779b8eSAndroid Build Coastguard Worker {
3995*ec779b8eSAndroid Build Coastguard Worker if (session != AUDIO_SESSION_DEVICE && io != AUDIO_IO_HANDLE_NONE) {
3996*ec779b8eSAndroid Build Coastguard Worker ssize_t index = mOutputs.indexOfKey(io);
3997*ec779b8eSAndroid Build Coastguard Worker if (index < 0) {
3998*ec779b8eSAndroid Build Coastguard Worker index = mInputs.indexOfKey(io);
3999*ec779b8eSAndroid Build Coastguard Worker if (index < 0) {
4000*ec779b8eSAndroid Build Coastguard Worker ALOGW("registerEffect() unknown io %d", io);
4001*ec779b8eSAndroid Build Coastguard Worker return INVALID_OPERATION;
4002*ec779b8eSAndroid Build Coastguard Worker }
4003*ec779b8eSAndroid Build Coastguard Worker }
4004*ec779b8eSAndroid Build Coastguard Worker }
4005*ec779b8eSAndroid Build Coastguard Worker bool isMusicEffect = (session != AUDIO_SESSION_OUTPUT_STAGE)
4006*ec779b8eSAndroid Build Coastguard Worker && ((strategy == streamToStrategy(AUDIO_STREAM_MUSIC)
4007*ec779b8eSAndroid Build Coastguard Worker || strategy == PRODUCT_STRATEGY_NONE));
4008*ec779b8eSAndroid Build Coastguard Worker return mEffects.registerEffect(desc, io, session, id, isMusicEffect);
4009*ec779b8eSAndroid Build Coastguard Worker }
4010*ec779b8eSAndroid Build Coastguard Worker
unregisterEffect(int id)4011*ec779b8eSAndroid Build Coastguard Worker status_t AudioPolicyManager::unregisterEffect(int id)
4012*ec779b8eSAndroid Build Coastguard Worker {
4013*ec779b8eSAndroid Build Coastguard Worker if (mEffects.getEffect(id) == nullptr) {
4014*ec779b8eSAndroid Build Coastguard Worker return INVALID_OPERATION;
4015*ec779b8eSAndroid Build Coastguard Worker }
4016*ec779b8eSAndroid Build Coastguard Worker if (mEffects.isEffectEnabled(id)) {
4017*ec779b8eSAndroid Build Coastguard Worker ALOGW("%s effect %d enabled", __FUNCTION__, id);
4018*ec779b8eSAndroid Build Coastguard Worker setEffectEnabled(id, false);
4019*ec779b8eSAndroid Build Coastguard Worker }
4020*ec779b8eSAndroid Build Coastguard Worker return mEffects.unregisterEffect(id);
4021*ec779b8eSAndroid Build Coastguard Worker }
4022*ec779b8eSAndroid Build Coastguard Worker
setEffectEnabled(int id,bool enabled)4023*ec779b8eSAndroid Build Coastguard Worker status_t AudioPolicyManager::setEffectEnabled(int id, bool enabled)
4024*ec779b8eSAndroid Build Coastguard Worker {
4025*ec779b8eSAndroid Build Coastguard Worker sp<EffectDescriptor> effect = mEffects.getEffect(id);
4026*ec779b8eSAndroid Build Coastguard Worker if (effect == nullptr) {
4027*ec779b8eSAndroid Build Coastguard Worker return INVALID_OPERATION;
4028*ec779b8eSAndroid Build Coastguard Worker }
4029*ec779b8eSAndroid Build Coastguard Worker
4030*ec779b8eSAndroid Build Coastguard Worker status_t status = mEffects.setEffectEnabled(id, enabled);
4031*ec779b8eSAndroid Build Coastguard Worker if (status == NO_ERROR) {
4032*ec779b8eSAndroid Build Coastguard Worker mInputs.trackEffectEnabled(effect, enabled);
4033*ec779b8eSAndroid Build Coastguard Worker }
4034*ec779b8eSAndroid Build Coastguard Worker return status;
4035*ec779b8eSAndroid Build Coastguard Worker }
4036*ec779b8eSAndroid Build Coastguard Worker
4037*ec779b8eSAndroid Build Coastguard Worker
moveEffectsToIo(const std::vector<int> & ids,audio_io_handle_t io)4038*ec779b8eSAndroid Build Coastguard Worker status_t AudioPolicyManager::moveEffectsToIo(const std::vector<int>& ids, audio_io_handle_t io)
4039*ec779b8eSAndroid Build Coastguard Worker {
4040*ec779b8eSAndroid Build Coastguard Worker mEffects.moveEffects(ids, io);
4041*ec779b8eSAndroid Build Coastguard Worker return NO_ERROR;
4042*ec779b8eSAndroid Build Coastguard Worker }
4043*ec779b8eSAndroid Build Coastguard Worker
isStreamActive(audio_stream_type_t stream,uint32_t inPastMs) const4044*ec779b8eSAndroid Build Coastguard Worker bool AudioPolicyManager::isStreamActive(audio_stream_type_t stream, uint32_t inPastMs) const
4045*ec779b8eSAndroid Build Coastguard Worker {
4046*ec779b8eSAndroid Build Coastguard Worker auto vs = toVolumeSource(stream, false);
4047*ec779b8eSAndroid Build Coastguard Worker return vs != VOLUME_SOURCE_NONE ? mOutputs.isActive(vs, inPastMs) : false;
4048*ec779b8eSAndroid Build Coastguard Worker }
4049*ec779b8eSAndroid Build Coastguard Worker
isStreamActiveRemotely(audio_stream_type_t stream,uint32_t inPastMs) const4050*ec779b8eSAndroid Build Coastguard Worker bool AudioPolicyManager::isStreamActiveRemotely(audio_stream_type_t stream, uint32_t inPastMs) const
4051*ec779b8eSAndroid Build Coastguard Worker {
4052*ec779b8eSAndroid Build Coastguard Worker auto vs = toVolumeSource(stream, false);
4053*ec779b8eSAndroid Build Coastguard Worker return vs != VOLUME_SOURCE_NONE ? mOutputs.isActiveRemotely(vs, inPastMs) : false;
4054*ec779b8eSAndroid Build Coastguard Worker }
4055*ec779b8eSAndroid Build Coastguard Worker
isSourceActive(audio_source_t source) const4056*ec779b8eSAndroid Build Coastguard Worker bool AudioPolicyManager::isSourceActive(audio_source_t source) const
4057*ec779b8eSAndroid Build Coastguard Worker {
4058*ec779b8eSAndroid Build Coastguard Worker for (size_t i = 0; i < mInputs.size(); i++) {
4059*ec779b8eSAndroid Build Coastguard Worker const sp<AudioInputDescriptor> inputDescriptor = mInputs.valueAt(i);
4060*ec779b8eSAndroid Build Coastguard Worker if (inputDescriptor->isSourceActive(source)) {
4061*ec779b8eSAndroid Build Coastguard Worker return true;
4062*ec779b8eSAndroid Build Coastguard Worker }
4063*ec779b8eSAndroid Build Coastguard Worker }
4064*ec779b8eSAndroid Build Coastguard Worker return false;
4065*ec779b8eSAndroid Build Coastguard Worker }
4066*ec779b8eSAndroid Build Coastguard Worker
4067*ec779b8eSAndroid Build Coastguard Worker // Register a list of custom mixes with their attributes and format.
4068*ec779b8eSAndroid Build Coastguard Worker // When a mix is registered, corresponding input and output profiles are
4069*ec779b8eSAndroid Build Coastguard Worker // added to the remote submix hw module. The profile contains only the
4070*ec779b8eSAndroid Build Coastguard Worker // parameters (sampling rate, format...) specified by the mix.
4071*ec779b8eSAndroid Build Coastguard Worker // The corresponding input remote submix device is also connected.
4072*ec779b8eSAndroid Build Coastguard Worker //
4073*ec779b8eSAndroid Build Coastguard Worker // When a remote submix device is connected, the address is checked to select the
4074*ec779b8eSAndroid Build Coastguard Worker // appropriate profile and the corresponding input or output stream is opened.
4075*ec779b8eSAndroid Build Coastguard Worker //
4076*ec779b8eSAndroid Build Coastguard Worker // When capture starts, getInputForAttr() will:
4077*ec779b8eSAndroid Build Coastguard Worker // - 1 look for a mix matching the address passed in attribtutes tags if any
4078*ec779b8eSAndroid Build Coastguard Worker // - 2 if none found, getDeviceForInputSource() will:
4079*ec779b8eSAndroid Build Coastguard Worker // - 2.1 look for a mix matching the attributes source
4080*ec779b8eSAndroid Build Coastguard Worker // - 2.2 if none found, default to device selection by policy rules
4081*ec779b8eSAndroid Build Coastguard Worker // At this time, the corresponding output remote submix device is also connected
4082*ec779b8eSAndroid Build Coastguard Worker // and active playback use cases can be transferred to this mix if needed when reconnecting
4083*ec779b8eSAndroid Build Coastguard Worker // after AudioTracks are invalidated
4084*ec779b8eSAndroid Build Coastguard Worker //
4085*ec779b8eSAndroid Build Coastguard Worker // When playback starts, getOutputForAttr() will:
4086*ec779b8eSAndroid Build Coastguard Worker // - 1 look for a mix matching the address passed in attribtutes tags if any
4087*ec779b8eSAndroid Build Coastguard Worker // - 2 if none found, look for a mix matching the attributes usage
4088*ec779b8eSAndroid Build Coastguard Worker // - 3 if none found, default to device and output selection by policy rules.
4089*ec779b8eSAndroid Build Coastguard Worker
registerPolicyMixes(const Vector<AudioMix> & mixes)4090*ec779b8eSAndroid Build Coastguard Worker status_t AudioPolicyManager::registerPolicyMixes(const Vector<AudioMix>& mixes)
4091*ec779b8eSAndroid Build Coastguard Worker {
4092*ec779b8eSAndroid Build Coastguard Worker ALOGV("registerPolicyMixes() %zu mix(es)", mixes.size());
4093*ec779b8eSAndroid Build Coastguard Worker status_t res = NO_ERROR;
4094*ec779b8eSAndroid Build Coastguard Worker bool checkOutputs = false;
4095*ec779b8eSAndroid Build Coastguard Worker sp<HwModule> rSubmixModule;
4096*ec779b8eSAndroid Build Coastguard Worker Vector<AudioMix> registeredMixes;
4097*ec779b8eSAndroid Build Coastguard Worker // examine each mix's route type
4098*ec779b8eSAndroid Build Coastguard Worker for (size_t i = 0; i < mixes.size(); i++) {
4099*ec779b8eSAndroid Build Coastguard Worker AudioMix mix = mixes[i];
4100*ec779b8eSAndroid Build Coastguard Worker // Only capture of playback is allowed in LOOP_BACK & RENDER mode
4101*ec779b8eSAndroid Build Coastguard Worker if (is_mix_loopback_render(mix.mRouteFlags) && mix.mMixType != MIX_TYPE_PLAYERS) {
4102*ec779b8eSAndroid Build Coastguard Worker ALOGE("Unsupported Policy Mix %zu of %zu: "
4103*ec779b8eSAndroid Build Coastguard Worker "Only capture of playback is allowed in LOOP_BACK & RENDER mode",
4104*ec779b8eSAndroid Build Coastguard Worker i, mixes.size());
4105*ec779b8eSAndroid Build Coastguard Worker res = INVALID_OPERATION;
4106*ec779b8eSAndroid Build Coastguard Worker break;
4107*ec779b8eSAndroid Build Coastguard Worker }
4108*ec779b8eSAndroid Build Coastguard Worker // LOOP_BACK and LOOP_BACK | RENDER have the same remote submix backend and are handled
4109*ec779b8eSAndroid Build Coastguard Worker // in the same way.
4110*ec779b8eSAndroid Build Coastguard Worker if ((mix.mRouteFlags & MIX_ROUTE_FLAG_LOOP_BACK) == MIX_ROUTE_FLAG_LOOP_BACK) {
4111*ec779b8eSAndroid Build Coastguard Worker ALOGV("registerPolicyMixes() mix %zu of %zu is LOOP_BACK %d", i, mixes.size(),
4112*ec779b8eSAndroid Build Coastguard Worker mix.mRouteFlags);
4113*ec779b8eSAndroid Build Coastguard Worker if (rSubmixModule == 0) {
4114*ec779b8eSAndroid Build Coastguard Worker rSubmixModule = mHwModules.getModuleFromName(
4115*ec779b8eSAndroid Build Coastguard Worker AUDIO_HARDWARE_MODULE_ID_REMOTE_SUBMIX);
4116*ec779b8eSAndroid Build Coastguard Worker if (rSubmixModule == 0) {
4117*ec779b8eSAndroid Build Coastguard Worker ALOGE("Unable to find audio module for submix, aborting mix %zu registration",
4118*ec779b8eSAndroid Build Coastguard Worker i);
4119*ec779b8eSAndroid Build Coastguard Worker res = INVALID_OPERATION;
4120*ec779b8eSAndroid Build Coastguard Worker break;
4121*ec779b8eSAndroid Build Coastguard Worker }
4122*ec779b8eSAndroid Build Coastguard Worker }
4123*ec779b8eSAndroid Build Coastguard Worker
4124*ec779b8eSAndroid Build Coastguard Worker String8 address = mix.mDeviceAddress;
4125*ec779b8eSAndroid Build Coastguard Worker audio_devices_t deviceTypeToMakeAvailable;
4126*ec779b8eSAndroid Build Coastguard Worker if (mix.mMixType == MIX_TYPE_PLAYERS) {
4127*ec779b8eSAndroid Build Coastguard Worker mix.mDeviceType = AUDIO_DEVICE_OUT_REMOTE_SUBMIX;
4128*ec779b8eSAndroid Build Coastguard Worker deviceTypeToMakeAvailable = AUDIO_DEVICE_IN_REMOTE_SUBMIX;
4129*ec779b8eSAndroid Build Coastguard Worker } else {
4130*ec779b8eSAndroid Build Coastguard Worker mix.mDeviceType = AUDIO_DEVICE_IN_REMOTE_SUBMIX;
4131*ec779b8eSAndroid Build Coastguard Worker deviceTypeToMakeAvailable = AUDIO_DEVICE_OUT_REMOTE_SUBMIX;
4132*ec779b8eSAndroid Build Coastguard Worker }
4133*ec779b8eSAndroid Build Coastguard Worker
4134*ec779b8eSAndroid Build Coastguard Worker if (mPolicyMixes.registerMix(mix, 0 /*output desc*/) != NO_ERROR) {
4135*ec779b8eSAndroid Build Coastguard Worker ALOGE("Error registering mix %zu for address %s", i, address.c_str());
4136*ec779b8eSAndroid Build Coastguard Worker res = INVALID_OPERATION;
4137*ec779b8eSAndroid Build Coastguard Worker break;
4138*ec779b8eSAndroid Build Coastguard Worker }
4139*ec779b8eSAndroid Build Coastguard Worker audio_config_t outputConfig = mix.mFormat;
4140*ec779b8eSAndroid Build Coastguard Worker audio_config_t inputConfig = mix.mFormat;
4141*ec779b8eSAndroid Build Coastguard Worker // NOTE: audio flinger mixer does not support mono output: configure remote submix HAL
4142*ec779b8eSAndroid Build Coastguard Worker // in stereo and let audio flinger do the channel conversion if needed.
4143*ec779b8eSAndroid Build Coastguard Worker outputConfig.channel_mask = AUDIO_CHANNEL_OUT_STEREO;
4144*ec779b8eSAndroid Build Coastguard Worker inputConfig.channel_mask = AUDIO_CHANNEL_IN_STEREO;
4145*ec779b8eSAndroid Build Coastguard Worker rSubmixModule->addOutputProfile(address.c_str(), &outputConfig,
4146*ec779b8eSAndroid Build Coastguard Worker AUDIO_DEVICE_OUT_REMOTE_SUBMIX, address,
4147*ec779b8eSAndroid Build Coastguard Worker audio_is_linear_pcm(outputConfig.format)
4148*ec779b8eSAndroid Build Coastguard Worker ? AUDIO_OUTPUT_FLAG_NONE : AUDIO_OUTPUT_FLAG_DIRECT);
4149*ec779b8eSAndroid Build Coastguard Worker rSubmixModule->addInputProfile(address.c_str(), &inputConfig,
4150*ec779b8eSAndroid Build Coastguard Worker AUDIO_DEVICE_IN_REMOTE_SUBMIX, address,
4151*ec779b8eSAndroid Build Coastguard Worker audio_is_linear_pcm(inputConfig.format)
4152*ec779b8eSAndroid Build Coastguard Worker ? AUDIO_INPUT_FLAG_NONE : AUDIO_INPUT_FLAG_DIRECT);
4153*ec779b8eSAndroid Build Coastguard Worker
4154*ec779b8eSAndroid Build Coastguard Worker if ((res = setDeviceConnectionStateInt(deviceTypeToMakeAvailable,
4155*ec779b8eSAndroid Build Coastguard Worker AUDIO_POLICY_DEVICE_STATE_AVAILABLE,
4156*ec779b8eSAndroid Build Coastguard Worker address.c_str(), "remote-submix", AUDIO_FORMAT_DEFAULT)) != NO_ERROR) {
4157*ec779b8eSAndroid Build Coastguard Worker ALOGE("Failed to set remote submix device available, type %u, address %s",
4158*ec779b8eSAndroid Build Coastguard Worker mix.mDeviceType, address.c_str());
4159*ec779b8eSAndroid Build Coastguard Worker break;
4160*ec779b8eSAndroid Build Coastguard Worker }
4161*ec779b8eSAndroid Build Coastguard Worker } else if ((mix.mRouteFlags & MIX_ROUTE_FLAG_RENDER) == MIX_ROUTE_FLAG_RENDER) {
4162*ec779b8eSAndroid Build Coastguard Worker String8 address = mix.mDeviceAddress;
4163*ec779b8eSAndroid Build Coastguard Worker audio_devices_t type = mix.mDeviceType;
4164*ec779b8eSAndroid Build Coastguard Worker ALOGV(" registerPolicyMixes() mix %zu of %zu is RENDER, dev=0x%X addr=%s",
4165*ec779b8eSAndroid Build Coastguard Worker i, mixes.size(), type, address.c_str());
4166*ec779b8eSAndroid Build Coastguard Worker
4167*ec779b8eSAndroid Build Coastguard Worker sp<DeviceDescriptor> device = mHwModules.getDeviceDescriptor(
4168*ec779b8eSAndroid Build Coastguard Worker mix.mDeviceType, mix.mDeviceAddress,
4169*ec779b8eSAndroid Build Coastguard Worker String8(), AUDIO_FORMAT_DEFAULT);
4170*ec779b8eSAndroid Build Coastguard Worker if (device == nullptr) {
4171*ec779b8eSAndroid Build Coastguard Worker res = INVALID_OPERATION;
4172*ec779b8eSAndroid Build Coastguard Worker break;
4173*ec779b8eSAndroid Build Coastguard Worker }
4174*ec779b8eSAndroid Build Coastguard Worker
4175*ec779b8eSAndroid Build Coastguard Worker bool foundOutput = false;
4176*ec779b8eSAndroid Build Coastguard Worker // First try to find an already opened output supporting the device
4177*ec779b8eSAndroid Build Coastguard Worker for (size_t j = 0 ; j < mOutputs.size() && !foundOutput && res == NO_ERROR; j++) {
4178*ec779b8eSAndroid Build Coastguard Worker sp<SwAudioOutputDescriptor> desc = mOutputs.valueAt(j);
4179*ec779b8eSAndroid Build Coastguard Worker
4180*ec779b8eSAndroid Build Coastguard Worker if (!desc->isDuplicated() && desc->supportedDevices().contains(device)) {
4181*ec779b8eSAndroid Build Coastguard Worker if (mPolicyMixes.registerMix(mix, desc) != NO_ERROR) {
4182*ec779b8eSAndroid Build Coastguard Worker ALOGE("Could not register mix RENDER, dev=0x%X addr=%s", type,
4183*ec779b8eSAndroid Build Coastguard Worker address.c_str());
4184*ec779b8eSAndroid Build Coastguard Worker res = INVALID_OPERATION;
4185*ec779b8eSAndroid Build Coastguard Worker } else {
4186*ec779b8eSAndroid Build Coastguard Worker foundOutput = true;
4187*ec779b8eSAndroid Build Coastguard Worker }
4188*ec779b8eSAndroid Build Coastguard Worker }
4189*ec779b8eSAndroid Build Coastguard Worker }
4190*ec779b8eSAndroid Build Coastguard Worker // If no output found, try to find a direct output profile supporting the device
4191*ec779b8eSAndroid Build Coastguard Worker for (size_t i = 0; i < mHwModules.size() && !foundOutput && res == NO_ERROR; i++) {
4192*ec779b8eSAndroid Build Coastguard Worker sp<HwModule> module = mHwModules[i];
4193*ec779b8eSAndroid Build Coastguard Worker for (size_t j = 0;
4194*ec779b8eSAndroid Build Coastguard Worker j < module->getOutputProfiles().size() && !foundOutput && res == NO_ERROR;
4195*ec779b8eSAndroid Build Coastguard Worker j++) {
4196*ec779b8eSAndroid Build Coastguard Worker sp<IOProfile> profile = module->getOutputProfiles()[j];
4197*ec779b8eSAndroid Build Coastguard Worker if (profile->isDirectOutput() && profile->supportsDevice(device)) {
4198*ec779b8eSAndroid Build Coastguard Worker if (mPolicyMixes.registerMix(mix, nullptr) != NO_ERROR) {
4199*ec779b8eSAndroid Build Coastguard Worker ALOGE("Could not register mix RENDER, dev=0x%X addr=%s", type,
4200*ec779b8eSAndroid Build Coastguard Worker address.c_str());
4201*ec779b8eSAndroid Build Coastguard Worker res = INVALID_OPERATION;
4202*ec779b8eSAndroid Build Coastguard Worker } else {
4203*ec779b8eSAndroid Build Coastguard Worker foundOutput = true;
4204*ec779b8eSAndroid Build Coastguard Worker }
4205*ec779b8eSAndroid Build Coastguard Worker }
4206*ec779b8eSAndroid Build Coastguard Worker }
4207*ec779b8eSAndroid Build Coastguard Worker }
4208*ec779b8eSAndroid Build Coastguard Worker if (res != NO_ERROR) {
4209*ec779b8eSAndroid Build Coastguard Worker ALOGE(" Error registering mix %zu for device 0x%X addr %s",
4210*ec779b8eSAndroid Build Coastguard Worker i, type, address.c_str());
4211*ec779b8eSAndroid Build Coastguard Worker res = INVALID_OPERATION;
4212*ec779b8eSAndroid Build Coastguard Worker break;
4213*ec779b8eSAndroid Build Coastguard Worker } else if (!foundOutput) {
4214*ec779b8eSAndroid Build Coastguard Worker ALOGE(" Output not found for mix %zu for device 0x%X addr %s",
4215*ec779b8eSAndroid Build Coastguard Worker i, type, address.c_str());
4216*ec779b8eSAndroid Build Coastguard Worker res = INVALID_OPERATION;
4217*ec779b8eSAndroid Build Coastguard Worker break;
4218*ec779b8eSAndroid Build Coastguard Worker } else {
4219*ec779b8eSAndroid Build Coastguard Worker checkOutputs = true;
4220*ec779b8eSAndroid Build Coastguard Worker registeredMixes.add(mix);
4221*ec779b8eSAndroid Build Coastguard Worker }
4222*ec779b8eSAndroid Build Coastguard Worker }
4223*ec779b8eSAndroid Build Coastguard Worker }
4224*ec779b8eSAndroid Build Coastguard Worker if (res != NO_ERROR) {
4225*ec779b8eSAndroid Build Coastguard Worker if (audio_flags::audio_mix_ownership()) {
4226*ec779b8eSAndroid Build Coastguard Worker // Only unregister mixes that were actually registered to not accidentally unregister
4227*ec779b8eSAndroid Build Coastguard Worker // mixes that already existed previously.
4228*ec779b8eSAndroid Build Coastguard Worker unregisterPolicyMixes(registeredMixes);
4229*ec779b8eSAndroid Build Coastguard Worker registeredMixes.clear();
4230*ec779b8eSAndroid Build Coastguard Worker } else {
4231*ec779b8eSAndroid Build Coastguard Worker unregisterPolicyMixes(mixes);
4232*ec779b8eSAndroid Build Coastguard Worker }
4233*ec779b8eSAndroid Build Coastguard Worker } else if (checkOutputs) {
4234*ec779b8eSAndroid Build Coastguard Worker checkForDeviceAndOutputChanges();
4235*ec779b8eSAndroid Build Coastguard Worker updateCallAndOutputRouting();
4236*ec779b8eSAndroid Build Coastguard Worker }
4237*ec779b8eSAndroid Build Coastguard Worker return res;
4238*ec779b8eSAndroid Build Coastguard Worker }
4239*ec779b8eSAndroid Build Coastguard Worker
unregisterPolicyMixes(Vector<AudioMix> mixes)4240*ec779b8eSAndroid Build Coastguard Worker status_t AudioPolicyManager::unregisterPolicyMixes(Vector<AudioMix> mixes)
4241*ec779b8eSAndroid Build Coastguard Worker {
4242*ec779b8eSAndroid Build Coastguard Worker ALOGV("unregisterPolicyMixes() num mixes %zu", mixes.size());
4243*ec779b8eSAndroid Build Coastguard Worker status_t res = NO_ERROR;
4244*ec779b8eSAndroid Build Coastguard Worker bool checkOutputs = false;
4245*ec779b8eSAndroid Build Coastguard Worker sp<HwModule> rSubmixModule;
4246*ec779b8eSAndroid Build Coastguard Worker // examine each mix's route type
4247*ec779b8eSAndroid Build Coastguard Worker for (const auto& mix : mixes) {
4248*ec779b8eSAndroid Build Coastguard Worker if ((mix.mRouteFlags & MIX_ROUTE_FLAG_LOOP_BACK) == MIX_ROUTE_FLAG_LOOP_BACK) {
4249*ec779b8eSAndroid Build Coastguard Worker
4250*ec779b8eSAndroid Build Coastguard Worker if (rSubmixModule == 0) {
4251*ec779b8eSAndroid Build Coastguard Worker rSubmixModule = mHwModules.getModuleFromName(
4252*ec779b8eSAndroid Build Coastguard Worker AUDIO_HARDWARE_MODULE_ID_REMOTE_SUBMIX);
4253*ec779b8eSAndroid Build Coastguard Worker if (rSubmixModule == 0) {
4254*ec779b8eSAndroid Build Coastguard Worker res = INVALID_OPERATION;
4255*ec779b8eSAndroid Build Coastguard Worker continue;
4256*ec779b8eSAndroid Build Coastguard Worker }
4257*ec779b8eSAndroid Build Coastguard Worker }
4258*ec779b8eSAndroid Build Coastguard Worker
4259*ec779b8eSAndroid Build Coastguard Worker String8 address = mix.mDeviceAddress;
4260*ec779b8eSAndroid Build Coastguard Worker
4261*ec779b8eSAndroid Build Coastguard Worker if (mPolicyMixes.unregisterMix(mix) != NO_ERROR) {
4262*ec779b8eSAndroid Build Coastguard Worker res = INVALID_OPERATION;
4263*ec779b8eSAndroid Build Coastguard Worker continue;
4264*ec779b8eSAndroid Build Coastguard Worker }
4265*ec779b8eSAndroid Build Coastguard Worker
4266*ec779b8eSAndroid Build Coastguard Worker for (auto device: {AUDIO_DEVICE_IN_REMOTE_SUBMIX, AUDIO_DEVICE_OUT_REMOTE_SUBMIX}) {
4267*ec779b8eSAndroid Build Coastguard Worker if (getDeviceConnectionState(device, address.c_str()) ==
4268*ec779b8eSAndroid Build Coastguard Worker AUDIO_POLICY_DEVICE_STATE_AVAILABLE) {
4269*ec779b8eSAndroid Build Coastguard Worker status_t currentRes =
4270*ec779b8eSAndroid Build Coastguard Worker setDeviceConnectionStateInt(device,
4271*ec779b8eSAndroid Build Coastguard Worker AUDIO_POLICY_DEVICE_STATE_UNAVAILABLE,
4272*ec779b8eSAndroid Build Coastguard Worker address.c_str(),
4273*ec779b8eSAndroid Build Coastguard Worker "remote-submix",
4274*ec779b8eSAndroid Build Coastguard Worker AUDIO_FORMAT_DEFAULT);
4275*ec779b8eSAndroid Build Coastguard Worker if (!audio_flags::audio_mix_ownership()) {
4276*ec779b8eSAndroid Build Coastguard Worker res = currentRes;
4277*ec779b8eSAndroid Build Coastguard Worker }
4278*ec779b8eSAndroid Build Coastguard Worker if (currentRes != OK) {
4279*ec779b8eSAndroid Build Coastguard Worker ALOGE("Error making RemoteSubmix device unavailable for mix "
4280*ec779b8eSAndroid Build Coastguard Worker "with type %d, address %s", device, address.c_str());
4281*ec779b8eSAndroid Build Coastguard Worker res = INVALID_OPERATION;
4282*ec779b8eSAndroid Build Coastguard Worker }
4283*ec779b8eSAndroid Build Coastguard Worker }
4284*ec779b8eSAndroid Build Coastguard Worker }
4285*ec779b8eSAndroid Build Coastguard Worker rSubmixModule->removeOutputProfile(address.c_str());
4286*ec779b8eSAndroid Build Coastguard Worker rSubmixModule->removeInputProfile(address.c_str());
4287*ec779b8eSAndroid Build Coastguard Worker
4288*ec779b8eSAndroid Build Coastguard Worker } else if ((mix.mRouteFlags & MIX_ROUTE_FLAG_RENDER) == MIX_ROUTE_FLAG_RENDER) {
4289*ec779b8eSAndroid Build Coastguard Worker if (mPolicyMixes.unregisterMix(mix) != NO_ERROR) {
4290*ec779b8eSAndroid Build Coastguard Worker res = INVALID_OPERATION;
4291*ec779b8eSAndroid Build Coastguard Worker continue;
4292*ec779b8eSAndroid Build Coastguard Worker } else {
4293*ec779b8eSAndroid Build Coastguard Worker checkOutputs = true;
4294*ec779b8eSAndroid Build Coastguard Worker }
4295*ec779b8eSAndroid Build Coastguard Worker }
4296*ec779b8eSAndroid Build Coastguard Worker }
4297*ec779b8eSAndroid Build Coastguard Worker
4298*ec779b8eSAndroid Build Coastguard Worker if (res == NO_ERROR && checkOutputs) {
4299*ec779b8eSAndroid Build Coastguard Worker checkForDeviceAndOutputChanges();
4300*ec779b8eSAndroid Build Coastguard Worker updateCallAndOutputRouting();
4301*ec779b8eSAndroid Build Coastguard Worker }
4302*ec779b8eSAndroid Build Coastguard Worker return res;
4303*ec779b8eSAndroid Build Coastguard Worker }
4304*ec779b8eSAndroid Build Coastguard Worker
getRegisteredPolicyMixes(std::vector<AudioMix> & _aidl_return)4305*ec779b8eSAndroid Build Coastguard Worker status_t AudioPolicyManager::getRegisteredPolicyMixes(std::vector<AudioMix>& _aidl_return) {
4306*ec779b8eSAndroid Build Coastguard Worker if (!audio_flags::audio_mix_test_api()) {
4307*ec779b8eSAndroid Build Coastguard Worker return INVALID_OPERATION;
4308*ec779b8eSAndroid Build Coastguard Worker }
4309*ec779b8eSAndroid Build Coastguard Worker
4310*ec779b8eSAndroid Build Coastguard Worker _aidl_return.clear();
4311*ec779b8eSAndroid Build Coastguard Worker _aidl_return.reserve(mPolicyMixes.size());
4312*ec779b8eSAndroid Build Coastguard Worker for (const auto &policyMix: mPolicyMixes) {
4313*ec779b8eSAndroid Build Coastguard Worker _aidl_return.emplace_back(policyMix->mCriteria, policyMix->mMixType,
4314*ec779b8eSAndroid Build Coastguard Worker policyMix->mFormat, policyMix->mRouteFlags, policyMix->mDeviceAddress,
4315*ec779b8eSAndroid Build Coastguard Worker policyMix->mCbFlags);
4316*ec779b8eSAndroid Build Coastguard Worker _aidl_return.back().mDeviceType = policyMix->mDeviceType;
4317*ec779b8eSAndroid Build Coastguard Worker _aidl_return.back().mToken = policyMix->mToken;
4318*ec779b8eSAndroid Build Coastguard Worker _aidl_return.back().mVirtualDeviceId = policyMix->mVirtualDeviceId;
4319*ec779b8eSAndroid Build Coastguard Worker }
4320*ec779b8eSAndroid Build Coastguard Worker
4321*ec779b8eSAndroid Build Coastguard Worker ALOGVV("%s() returning %zu registered mixes", __func__, _aidl_return.size());
4322*ec779b8eSAndroid Build Coastguard Worker return OK;
4323*ec779b8eSAndroid Build Coastguard Worker }
4324*ec779b8eSAndroid Build Coastguard Worker
updatePolicyMix(const AudioMix & mix,const std::vector<AudioMixMatchCriterion> & updatedCriteria)4325*ec779b8eSAndroid Build Coastguard Worker status_t AudioPolicyManager::updatePolicyMix(
4326*ec779b8eSAndroid Build Coastguard Worker const AudioMix& mix,
4327*ec779b8eSAndroid Build Coastguard Worker const std::vector<AudioMixMatchCriterion>& updatedCriteria) {
4328*ec779b8eSAndroid Build Coastguard Worker status_t res = mPolicyMixes.updateMix(mix, updatedCriteria);
4329*ec779b8eSAndroid Build Coastguard Worker if (res == NO_ERROR) {
4330*ec779b8eSAndroid Build Coastguard Worker checkForDeviceAndOutputChanges();
4331*ec779b8eSAndroid Build Coastguard Worker updateCallAndOutputRouting();
4332*ec779b8eSAndroid Build Coastguard Worker }
4333*ec779b8eSAndroid Build Coastguard Worker return res;
4334*ec779b8eSAndroid Build Coastguard Worker }
4335*ec779b8eSAndroid Build Coastguard Worker
dumpManualSurroundFormats(String8 * dst) const4336*ec779b8eSAndroid Build Coastguard Worker void AudioPolicyManager::dumpManualSurroundFormats(String8 *dst) const
4337*ec779b8eSAndroid Build Coastguard Worker {
4338*ec779b8eSAndroid Build Coastguard Worker size_t i = 0;
4339*ec779b8eSAndroid Build Coastguard Worker constexpr size_t audioFormatPrefixLen = sizeof("AUDIO_FORMAT_");
4340*ec779b8eSAndroid Build Coastguard Worker for (const auto& fmt : mManualSurroundFormats) {
4341*ec779b8eSAndroid Build Coastguard Worker if (i++ != 0) dst->append(", ");
4342*ec779b8eSAndroid Build Coastguard Worker std::string sfmt;
4343*ec779b8eSAndroid Build Coastguard Worker FormatConverter::toString(fmt, sfmt);
4344*ec779b8eSAndroid Build Coastguard Worker dst->append(sfmt.size() >= audioFormatPrefixLen ?
4345*ec779b8eSAndroid Build Coastguard Worker sfmt.c_str() + audioFormatPrefixLen - 1 : sfmt.c_str());
4346*ec779b8eSAndroid Build Coastguard Worker }
4347*ec779b8eSAndroid Build Coastguard Worker }
4348*ec779b8eSAndroid Build Coastguard Worker
4349*ec779b8eSAndroid Build Coastguard Worker // Returns true if all devices types match the predicate and are supported by one HW module
areAllDevicesSupported(const AudioDeviceTypeAddrVector & devices,std::function<bool (audio_devices_t)> predicate,const char * context,bool matchAddress)4350*ec779b8eSAndroid Build Coastguard Worker bool AudioPolicyManager::areAllDevicesSupported(
4351*ec779b8eSAndroid Build Coastguard Worker const AudioDeviceTypeAddrVector& devices,
4352*ec779b8eSAndroid Build Coastguard Worker std::function<bool(audio_devices_t)> predicate,
4353*ec779b8eSAndroid Build Coastguard Worker const char *context,
4354*ec779b8eSAndroid Build Coastguard Worker bool matchAddress) {
4355*ec779b8eSAndroid Build Coastguard Worker for (size_t i = 0; i < devices.size(); i++) {
4356*ec779b8eSAndroid Build Coastguard Worker sp<DeviceDescriptor> devDesc = mHwModules.getDeviceDescriptor(
4357*ec779b8eSAndroid Build Coastguard Worker devices[i].mType, devices[i].getAddress(), String8(),
4358*ec779b8eSAndroid Build Coastguard Worker AUDIO_FORMAT_DEFAULT, false /*allowToCreate*/, matchAddress);
4359*ec779b8eSAndroid Build Coastguard Worker if (devDesc == nullptr || (predicate != nullptr && !predicate(devices[i].mType))) {
4360*ec779b8eSAndroid Build Coastguard Worker ALOGE("%s: device type %#x address %s not supported or not match predicate",
4361*ec779b8eSAndroid Build Coastguard Worker context, devices[i].mType, devices[i].getAddress());
4362*ec779b8eSAndroid Build Coastguard Worker return false;
4363*ec779b8eSAndroid Build Coastguard Worker }
4364*ec779b8eSAndroid Build Coastguard Worker }
4365*ec779b8eSAndroid Build Coastguard Worker return true;
4366*ec779b8eSAndroid Build Coastguard Worker }
4367*ec779b8eSAndroid Build Coastguard Worker
changeOutputDevicesMuteState(const AudioDeviceTypeAddrVector & devices)4368*ec779b8eSAndroid Build Coastguard Worker void AudioPolicyManager::changeOutputDevicesMuteState(
4369*ec779b8eSAndroid Build Coastguard Worker const AudioDeviceTypeAddrVector& devices) {
4370*ec779b8eSAndroid Build Coastguard Worker ALOGVV("%s() num devices %zu", __func__, devices.size());
4371*ec779b8eSAndroid Build Coastguard Worker
4372*ec779b8eSAndroid Build Coastguard Worker std::vector<sp<SwAudioOutputDescriptor>> outputs =
4373*ec779b8eSAndroid Build Coastguard Worker getSoftwareOutputsForDevices(devices);
4374*ec779b8eSAndroid Build Coastguard Worker
4375*ec779b8eSAndroid Build Coastguard Worker for (size_t i = 0; i < outputs.size(); i++) {
4376*ec779b8eSAndroid Build Coastguard Worker sp<SwAudioOutputDescriptor> outputDesc = outputs[i];
4377*ec779b8eSAndroid Build Coastguard Worker DeviceVector prevDevices = outputDesc->devices();
4378*ec779b8eSAndroid Build Coastguard Worker checkDeviceMuteStrategies(outputDesc, prevDevices, 0 /* delayMs */);
4379*ec779b8eSAndroid Build Coastguard Worker }
4380*ec779b8eSAndroid Build Coastguard Worker }
4381*ec779b8eSAndroid Build Coastguard Worker
getSoftwareOutputsForDevices(const AudioDeviceTypeAddrVector & devices) const4382*ec779b8eSAndroid Build Coastguard Worker std::vector<sp<SwAudioOutputDescriptor>> AudioPolicyManager::getSoftwareOutputsForDevices(
4383*ec779b8eSAndroid Build Coastguard Worker const AudioDeviceTypeAddrVector& devices) const
4384*ec779b8eSAndroid Build Coastguard Worker {
4385*ec779b8eSAndroid Build Coastguard Worker std::vector<sp<SwAudioOutputDescriptor>> outputs;
4386*ec779b8eSAndroid Build Coastguard Worker DeviceVector deviceDescriptors;
4387*ec779b8eSAndroid Build Coastguard Worker for (size_t j = 0; j < devices.size(); j++) {
4388*ec779b8eSAndroid Build Coastguard Worker sp<DeviceDescriptor> desc = mHwModules.getDeviceDescriptor(
4389*ec779b8eSAndroid Build Coastguard Worker devices[j].mType, devices[j].getAddress(), String8(), AUDIO_FORMAT_DEFAULT);
4390*ec779b8eSAndroid Build Coastguard Worker if (desc == nullptr || !audio_is_output_device(devices[j].mType)) {
4391*ec779b8eSAndroid Build Coastguard Worker ALOGE("%s: device type %#x address %s not supported or not an output device",
4392*ec779b8eSAndroid Build Coastguard Worker __func__, devices[j].mType, devices[j].getAddress());
4393*ec779b8eSAndroid Build Coastguard Worker continue;
4394*ec779b8eSAndroid Build Coastguard Worker }
4395*ec779b8eSAndroid Build Coastguard Worker deviceDescriptors.add(desc);
4396*ec779b8eSAndroid Build Coastguard Worker }
4397*ec779b8eSAndroid Build Coastguard Worker for (size_t i = 0; i < mOutputs.size(); i++) {
4398*ec779b8eSAndroid Build Coastguard Worker if (!mOutputs.valueAt(i)->supportsAtLeastOne(deviceDescriptors)) {
4399*ec779b8eSAndroid Build Coastguard Worker continue;
4400*ec779b8eSAndroid Build Coastguard Worker }
4401*ec779b8eSAndroid Build Coastguard Worker outputs.push_back(mOutputs.valueAt(i));
4402*ec779b8eSAndroid Build Coastguard Worker }
4403*ec779b8eSAndroid Build Coastguard Worker return outputs;
4404*ec779b8eSAndroid Build Coastguard Worker }
4405*ec779b8eSAndroid Build Coastguard Worker
setUidDeviceAffinities(uid_t uid,const AudioDeviceTypeAddrVector & devices)4406*ec779b8eSAndroid Build Coastguard Worker status_t AudioPolicyManager::setUidDeviceAffinities(uid_t uid,
4407*ec779b8eSAndroid Build Coastguard Worker const AudioDeviceTypeAddrVector& devices) {
4408*ec779b8eSAndroid Build Coastguard Worker ALOGV("%s() uid=%d num devices %zu", __FUNCTION__, uid, devices.size());
4409*ec779b8eSAndroid Build Coastguard Worker if (!areAllDevicesSupported(devices, audio_is_output_device, __func__)) {
4410*ec779b8eSAndroid Build Coastguard Worker return BAD_VALUE;
4411*ec779b8eSAndroid Build Coastguard Worker }
4412*ec779b8eSAndroid Build Coastguard Worker status_t res = mPolicyMixes.setUidDeviceAffinities(uid, devices);
4413*ec779b8eSAndroid Build Coastguard Worker if (res != NO_ERROR) {
4414*ec779b8eSAndroid Build Coastguard Worker ALOGE("%s() Could not set all device affinities for uid = %d", __FUNCTION__, uid);
4415*ec779b8eSAndroid Build Coastguard Worker return res;
4416*ec779b8eSAndroid Build Coastguard Worker }
4417*ec779b8eSAndroid Build Coastguard Worker
4418*ec779b8eSAndroid Build Coastguard Worker checkForDeviceAndOutputChanges();
4419*ec779b8eSAndroid Build Coastguard Worker updateCallAndOutputRouting();
4420*ec779b8eSAndroid Build Coastguard Worker
4421*ec779b8eSAndroid Build Coastguard Worker return NO_ERROR;
4422*ec779b8eSAndroid Build Coastguard Worker }
4423*ec779b8eSAndroid Build Coastguard Worker
removeUidDeviceAffinities(uid_t uid)4424*ec779b8eSAndroid Build Coastguard Worker status_t AudioPolicyManager::removeUidDeviceAffinities(uid_t uid) {
4425*ec779b8eSAndroid Build Coastguard Worker ALOGV("%s() uid=%d", __FUNCTION__, uid);
4426*ec779b8eSAndroid Build Coastguard Worker status_t res = mPolicyMixes.removeUidDeviceAffinities(uid);
4427*ec779b8eSAndroid Build Coastguard Worker if (res != NO_ERROR) {
4428*ec779b8eSAndroid Build Coastguard Worker ALOGE("%s() Could not remove all device affinities for uid = %d",
4429*ec779b8eSAndroid Build Coastguard Worker __FUNCTION__, uid);
4430*ec779b8eSAndroid Build Coastguard Worker return INVALID_OPERATION;
4431*ec779b8eSAndroid Build Coastguard Worker }
4432*ec779b8eSAndroid Build Coastguard Worker
4433*ec779b8eSAndroid Build Coastguard Worker checkForDeviceAndOutputChanges();
4434*ec779b8eSAndroid Build Coastguard Worker updateCallAndOutputRouting();
4435*ec779b8eSAndroid Build Coastguard Worker
4436*ec779b8eSAndroid Build Coastguard Worker return res;
4437*ec779b8eSAndroid Build Coastguard Worker }
4438*ec779b8eSAndroid Build Coastguard Worker
4439*ec779b8eSAndroid Build Coastguard Worker
setDevicesRoleForStrategy(product_strategy_t strategy,device_role_t role,const AudioDeviceTypeAddrVector & devices)4440*ec779b8eSAndroid Build Coastguard Worker status_t AudioPolicyManager::setDevicesRoleForStrategy(product_strategy_t strategy,
4441*ec779b8eSAndroid Build Coastguard Worker device_role_t role,
4442*ec779b8eSAndroid Build Coastguard Worker const AudioDeviceTypeAddrVector &devices) {
4443*ec779b8eSAndroid Build Coastguard Worker ALOGV("%s() strategy=%d role=%d %s", __func__, strategy, role,
4444*ec779b8eSAndroid Build Coastguard Worker dumpAudioDeviceTypeAddrVector(devices).c_str());
4445*ec779b8eSAndroid Build Coastguard Worker
4446*ec779b8eSAndroid Build Coastguard Worker if (!areAllDevicesSupported(devices, audio_is_output_device, __func__)) {
4447*ec779b8eSAndroid Build Coastguard Worker return BAD_VALUE;
4448*ec779b8eSAndroid Build Coastguard Worker }
4449*ec779b8eSAndroid Build Coastguard Worker status_t status = mEngine->setDevicesRoleForStrategy(strategy, role, devices);
4450*ec779b8eSAndroid Build Coastguard Worker if (status != NO_ERROR) {
4451*ec779b8eSAndroid Build Coastguard Worker ALOGW("Engine could not set preferred devices %s for strategy %d role %d",
4452*ec779b8eSAndroid Build Coastguard Worker dumpAudioDeviceTypeAddrVector(devices).c_str(), strategy, role);
4453*ec779b8eSAndroid Build Coastguard Worker return status;
4454*ec779b8eSAndroid Build Coastguard Worker }
4455*ec779b8eSAndroid Build Coastguard Worker
4456*ec779b8eSAndroid Build Coastguard Worker checkForDeviceAndOutputChanges();
4457*ec779b8eSAndroid Build Coastguard Worker
4458*ec779b8eSAndroid Build Coastguard Worker bool forceVolumeReeval = false;
4459*ec779b8eSAndroid Build Coastguard Worker // FIXME: workaround for truncated touch sounds
4460*ec779b8eSAndroid Build Coastguard Worker // to be removed when the problem is handled by system UI
4461*ec779b8eSAndroid Build Coastguard Worker uint32_t delayMs = 0;
4462*ec779b8eSAndroid Build Coastguard Worker if (strategy == mCommunnicationStrategy) {
4463*ec779b8eSAndroid Build Coastguard Worker forceVolumeReeval = true;
4464*ec779b8eSAndroid Build Coastguard Worker delayMs = TOUCH_SOUND_FIXED_DELAY_MS;
4465*ec779b8eSAndroid Build Coastguard Worker updateInputRouting();
4466*ec779b8eSAndroid Build Coastguard Worker }
4467*ec779b8eSAndroid Build Coastguard Worker updateCallAndOutputRouting(forceVolumeReeval, delayMs);
4468*ec779b8eSAndroid Build Coastguard Worker
4469*ec779b8eSAndroid Build Coastguard Worker return NO_ERROR;
4470*ec779b8eSAndroid Build Coastguard Worker }
4471*ec779b8eSAndroid Build Coastguard Worker
updateCallAndOutputRouting(bool forceVolumeReeval,uint32_t delayMs,bool skipDelays)4472*ec779b8eSAndroid Build Coastguard Worker void AudioPolicyManager::updateCallAndOutputRouting(bool forceVolumeReeval, uint32_t delayMs,
4473*ec779b8eSAndroid Build Coastguard Worker bool skipDelays)
4474*ec779b8eSAndroid Build Coastguard Worker {
4475*ec779b8eSAndroid Build Coastguard Worker uint32_t waitMs = 0;
4476*ec779b8eSAndroid Build Coastguard Worker bool wasLeUnicastActive = isLeUnicastActive();
4477*ec779b8eSAndroid Build Coastguard Worker if (updateCallRouting(true /*fromCache*/, delayMs, &waitMs) == NO_ERROR) {
4478*ec779b8eSAndroid Build Coastguard Worker // Only apply special touch sound delay once
4479*ec779b8eSAndroid Build Coastguard Worker delayMs = 0;
4480*ec779b8eSAndroid Build Coastguard Worker }
4481*ec779b8eSAndroid Build Coastguard Worker std::map<audio_io_handle_t, DeviceVector> outputsToReopen;
4482*ec779b8eSAndroid Build Coastguard Worker for (size_t i = 0; i < mOutputs.size(); i++) {
4483*ec779b8eSAndroid Build Coastguard Worker sp<SwAudioOutputDescriptor> outputDesc = mOutputs.valueAt(i);
4484*ec779b8eSAndroid Build Coastguard Worker DeviceVector newDevices = getNewOutputDevices(outputDesc, true /*fromCache*/);
4485*ec779b8eSAndroid Build Coastguard Worker if ((mEngine->getPhoneState() != AUDIO_MODE_IN_CALL) ||
4486*ec779b8eSAndroid Build Coastguard Worker (outputDesc != mPrimaryOutput && !isTelephonyRxOrTx(outputDesc))) {
4487*ec779b8eSAndroid Build Coastguard Worker // As done in setDeviceConnectionState, we could also fix default device issue by
4488*ec779b8eSAndroid Build Coastguard Worker // preventing the force re-routing in case of default dev that distinguishes on address.
4489*ec779b8eSAndroid Build Coastguard Worker // Let's give back to engine full device choice decision however.
4490*ec779b8eSAndroid Build Coastguard Worker bool newDevicesNotEmpty = !newDevices.isEmpty();
4491*ec779b8eSAndroid Build Coastguard Worker if (outputDesc->mPreferredAttrInfo != nullptr && newDevices != outputDesc->devices()
4492*ec779b8eSAndroid Build Coastguard Worker && newDevicesNotEmpty) {
4493*ec779b8eSAndroid Build Coastguard Worker // If the device is using preferred mixer attributes, the output need to reopen
4494*ec779b8eSAndroid Build Coastguard Worker // with default configuration when the new selected devices are different from
4495*ec779b8eSAndroid Build Coastguard Worker // current routing devices.
4496*ec779b8eSAndroid Build Coastguard Worker outputsToReopen.emplace(mOutputs.keyAt(i), newDevices);
4497*ec779b8eSAndroid Build Coastguard Worker continue;
4498*ec779b8eSAndroid Build Coastguard Worker }
4499*ec779b8eSAndroid Build Coastguard Worker
4500*ec779b8eSAndroid Build Coastguard Worker waitMs = setOutputDevices(__func__, outputDesc, newDevices,
4501*ec779b8eSAndroid Build Coastguard Worker newDevicesNotEmpty /*force*/, delayMs,
4502*ec779b8eSAndroid Build Coastguard Worker nullptr /*patchHandle*/, !skipDelays /*requiresMuteCheck*/,
4503*ec779b8eSAndroid Build Coastguard Worker !newDevicesNotEmpty /*requiresVolumeCheck*/, skipDelays);
4504*ec779b8eSAndroid Build Coastguard Worker // Only apply special touch sound delay once
4505*ec779b8eSAndroid Build Coastguard Worker delayMs = 0;
4506*ec779b8eSAndroid Build Coastguard Worker }
4507*ec779b8eSAndroid Build Coastguard Worker if (forceVolumeReeval && !newDevices.isEmpty()) {
4508*ec779b8eSAndroid Build Coastguard Worker applyStreamVolumes(outputDesc, newDevices.types(), waitMs, true);
4509*ec779b8eSAndroid Build Coastguard Worker }
4510*ec779b8eSAndroid Build Coastguard Worker }
4511*ec779b8eSAndroid Build Coastguard Worker reopenOutputsWithDevices(outputsToReopen);
4512*ec779b8eSAndroid Build Coastguard Worker checkLeBroadcastRoutes(wasLeUnicastActive, nullptr, delayMs);
4513*ec779b8eSAndroid Build Coastguard Worker }
4514*ec779b8eSAndroid Build Coastguard Worker
updateInputRouting()4515*ec779b8eSAndroid Build Coastguard Worker void AudioPolicyManager::updateInputRouting() {
4516*ec779b8eSAndroid Build Coastguard Worker for (const auto& activeDesc : mInputs.getActiveInputs()) {
4517*ec779b8eSAndroid Build Coastguard Worker // Skip for hotword recording as the input device switch
4518*ec779b8eSAndroid Build Coastguard Worker // is handled within sound trigger HAL
4519*ec779b8eSAndroid Build Coastguard Worker if (activeDesc->isSoundTrigger() && activeDesc->source() == AUDIO_SOURCE_HOTWORD) {
4520*ec779b8eSAndroid Build Coastguard Worker continue;
4521*ec779b8eSAndroid Build Coastguard Worker }
4522*ec779b8eSAndroid Build Coastguard Worker auto newDevice = getNewInputDevice(activeDesc);
4523*ec779b8eSAndroid Build Coastguard Worker // Force new input selection if the new device can not be reached via current input
4524*ec779b8eSAndroid Build Coastguard Worker if (activeDesc->mProfile->getSupportedDevices().contains(newDevice)) {
4525*ec779b8eSAndroid Build Coastguard Worker setInputDevice(activeDesc->mIoHandle, newDevice);
4526*ec779b8eSAndroid Build Coastguard Worker } else {
4527*ec779b8eSAndroid Build Coastguard Worker closeInput(activeDesc->mIoHandle);
4528*ec779b8eSAndroid Build Coastguard Worker }
4529*ec779b8eSAndroid Build Coastguard Worker }
4530*ec779b8eSAndroid Build Coastguard Worker }
4531*ec779b8eSAndroid Build Coastguard Worker
4532*ec779b8eSAndroid Build Coastguard Worker status_t
removeDevicesRoleForStrategy(product_strategy_t strategy,device_role_t role,const AudioDeviceTypeAddrVector & devices)4533*ec779b8eSAndroid Build Coastguard Worker AudioPolicyManager::removeDevicesRoleForStrategy(product_strategy_t strategy,
4534*ec779b8eSAndroid Build Coastguard Worker device_role_t role,
4535*ec779b8eSAndroid Build Coastguard Worker const AudioDeviceTypeAddrVector &devices) {
4536*ec779b8eSAndroid Build Coastguard Worker ALOGV("%s() strategy=%d role=%d %s", __func__, strategy, role,
4537*ec779b8eSAndroid Build Coastguard Worker dumpAudioDeviceTypeAddrVector(devices).c_str());
4538*ec779b8eSAndroid Build Coastguard Worker
4539*ec779b8eSAndroid Build Coastguard Worker if (!areAllDevicesSupported(
4540*ec779b8eSAndroid Build Coastguard Worker devices, audio_is_output_device, __func__, /*matchAddress*/false)) {
4541*ec779b8eSAndroid Build Coastguard Worker return BAD_VALUE;
4542*ec779b8eSAndroid Build Coastguard Worker }
4543*ec779b8eSAndroid Build Coastguard Worker status_t status = mEngine->removeDevicesRoleForStrategy(strategy, role, devices);
4544*ec779b8eSAndroid Build Coastguard Worker if (status != NO_ERROR) {
4545*ec779b8eSAndroid Build Coastguard Worker ALOGW("Engine could not remove devices %s for strategy %d role %d",
4546*ec779b8eSAndroid Build Coastguard Worker dumpAudioDeviceTypeAddrVector(devices).c_str(), strategy, role);
4547*ec779b8eSAndroid Build Coastguard Worker return status;
4548*ec779b8eSAndroid Build Coastguard Worker }
4549*ec779b8eSAndroid Build Coastguard Worker
4550*ec779b8eSAndroid Build Coastguard Worker checkForDeviceAndOutputChanges();
4551*ec779b8eSAndroid Build Coastguard Worker
4552*ec779b8eSAndroid Build Coastguard Worker bool forceVolumeReeval = false;
4553*ec779b8eSAndroid Build Coastguard Worker // TODO(b/263479999): workaround for truncated touch sounds
4554*ec779b8eSAndroid Build Coastguard Worker // to be removed when the problem is handled by system UI
4555*ec779b8eSAndroid Build Coastguard Worker uint32_t delayMs = 0;
4556*ec779b8eSAndroid Build Coastguard Worker if (strategy == mCommunnicationStrategy) {
4557*ec779b8eSAndroid Build Coastguard Worker forceVolumeReeval = true;
4558*ec779b8eSAndroid Build Coastguard Worker delayMs = TOUCH_SOUND_FIXED_DELAY_MS;
4559*ec779b8eSAndroid Build Coastguard Worker updateInputRouting();
4560*ec779b8eSAndroid Build Coastguard Worker }
4561*ec779b8eSAndroid Build Coastguard Worker updateCallAndOutputRouting(forceVolumeReeval, delayMs);
4562*ec779b8eSAndroid Build Coastguard Worker
4563*ec779b8eSAndroid Build Coastguard Worker return NO_ERROR;
4564*ec779b8eSAndroid Build Coastguard Worker }
4565*ec779b8eSAndroid Build Coastguard Worker
clearDevicesRoleForStrategy(product_strategy_t strategy,device_role_t role)4566*ec779b8eSAndroid Build Coastguard Worker status_t AudioPolicyManager::clearDevicesRoleForStrategy(product_strategy_t strategy,
4567*ec779b8eSAndroid Build Coastguard Worker device_role_t role)
4568*ec779b8eSAndroid Build Coastguard Worker {
4569*ec779b8eSAndroid Build Coastguard Worker ALOGV("%s() strategy=%d role=%d", __func__, strategy, role);
4570*ec779b8eSAndroid Build Coastguard Worker
4571*ec779b8eSAndroid Build Coastguard Worker status_t status = mEngine->clearDevicesRoleForStrategy(strategy, role);
4572*ec779b8eSAndroid Build Coastguard Worker if (status != NO_ERROR) {
4573*ec779b8eSAndroid Build Coastguard Worker ALOGW_IF(status != NAME_NOT_FOUND,
4574*ec779b8eSAndroid Build Coastguard Worker "Engine could not remove device role for strategy %d status %d",
4575*ec779b8eSAndroid Build Coastguard Worker strategy, status);
4576*ec779b8eSAndroid Build Coastguard Worker return status;
4577*ec779b8eSAndroid Build Coastguard Worker }
4578*ec779b8eSAndroid Build Coastguard Worker
4579*ec779b8eSAndroid Build Coastguard Worker checkForDeviceAndOutputChanges();
4580*ec779b8eSAndroid Build Coastguard Worker
4581*ec779b8eSAndroid Build Coastguard Worker bool forceVolumeReeval = false;
4582*ec779b8eSAndroid Build Coastguard Worker // FIXME: workaround for truncated touch sounds
4583*ec779b8eSAndroid Build Coastguard Worker // to be removed when the problem is handled by system UI
4584*ec779b8eSAndroid Build Coastguard Worker uint32_t delayMs = 0;
4585*ec779b8eSAndroid Build Coastguard Worker if (strategy == mCommunnicationStrategy) {
4586*ec779b8eSAndroid Build Coastguard Worker forceVolumeReeval = true;
4587*ec779b8eSAndroid Build Coastguard Worker delayMs = TOUCH_SOUND_FIXED_DELAY_MS;
4588*ec779b8eSAndroid Build Coastguard Worker updateInputRouting();
4589*ec779b8eSAndroid Build Coastguard Worker }
4590*ec779b8eSAndroid Build Coastguard Worker updateCallAndOutputRouting(forceVolumeReeval, delayMs);
4591*ec779b8eSAndroid Build Coastguard Worker
4592*ec779b8eSAndroid Build Coastguard Worker return NO_ERROR;
4593*ec779b8eSAndroid Build Coastguard Worker }
4594*ec779b8eSAndroid Build Coastguard Worker
getDevicesForRoleAndStrategy(product_strategy_t strategy,device_role_t role,AudioDeviceTypeAddrVector & devices)4595*ec779b8eSAndroid Build Coastguard Worker status_t AudioPolicyManager::getDevicesForRoleAndStrategy(product_strategy_t strategy,
4596*ec779b8eSAndroid Build Coastguard Worker device_role_t role,
4597*ec779b8eSAndroid Build Coastguard Worker AudioDeviceTypeAddrVector &devices) {
4598*ec779b8eSAndroid Build Coastguard Worker return mEngine->getDevicesForRoleAndStrategy(strategy, role, devices);
4599*ec779b8eSAndroid Build Coastguard Worker }
4600*ec779b8eSAndroid Build Coastguard Worker
setDevicesRoleForCapturePreset(audio_source_t audioSource,device_role_t role,const AudioDeviceTypeAddrVector & devices)4601*ec779b8eSAndroid Build Coastguard Worker status_t AudioPolicyManager::setDevicesRoleForCapturePreset(
4602*ec779b8eSAndroid Build Coastguard Worker audio_source_t audioSource, device_role_t role, const AudioDeviceTypeAddrVector &devices) {
4603*ec779b8eSAndroid Build Coastguard Worker ALOGV("%s() audioSource=%d role=%d %s", __func__, audioSource, role,
4604*ec779b8eSAndroid Build Coastguard Worker dumpAudioDeviceTypeAddrVector(devices).c_str());
4605*ec779b8eSAndroid Build Coastguard Worker
4606*ec779b8eSAndroid Build Coastguard Worker if (!areAllDevicesSupported(devices, audio_call_is_input_device, __func__)) {
4607*ec779b8eSAndroid Build Coastguard Worker return BAD_VALUE;
4608*ec779b8eSAndroid Build Coastguard Worker }
4609*ec779b8eSAndroid Build Coastguard Worker status_t status = mEngine->setDevicesRoleForCapturePreset(audioSource, role, devices);
4610*ec779b8eSAndroid Build Coastguard Worker ALOGW_IF(status != NO_ERROR,
4611*ec779b8eSAndroid Build Coastguard Worker "Engine could not set preferred devices %s for audio source %d role %d",
4612*ec779b8eSAndroid Build Coastguard Worker dumpAudioDeviceTypeAddrVector(devices).c_str(), audioSource, role);
4613*ec779b8eSAndroid Build Coastguard Worker
4614*ec779b8eSAndroid Build Coastguard Worker if (status == NO_ERROR) {
4615*ec779b8eSAndroid Build Coastguard Worker updateInputRouting();
4616*ec779b8eSAndroid Build Coastguard Worker }
4617*ec779b8eSAndroid Build Coastguard Worker return status;
4618*ec779b8eSAndroid Build Coastguard Worker }
4619*ec779b8eSAndroid Build Coastguard Worker
addDevicesRoleForCapturePreset(audio_source_t audioSource,device_role_t role,const AudioDeviceTypeAddrVector & devices)4620*ec779b8eSAndroid Build Coastguard Worker status_t AudioPolicyManager::addDevicesRoleForCapturePreset(
4621*ec779b8eSAndroid Build Coastguard Worker audio_source_t audioSource, device_role_t role, const AudioDeviceTypeAddrVector &devices) {
4622*ec779b8eSAndroid Build Coastguard Worker ALOGV("%s() audioSource=%d role=%d %s", __func__, audioSource, role,
4623*ec779b8eSAndroid Build Coastguard Worker dumpAudioDeviceTypeAddrVector(devices).c_str());
4624*ec779b8eSAndroid Build Coastguard Worker
4625*ec779b8eSAndroid Build Coastguard Worker if (!areAllDevicesSupported(devices, audio_call_is_input_device, __func__)) {
4626*ec779b8eSAndroid Build Coastguard Worker return BAD_VALUE;
4627*ec779b8eSAndroid Build Coastguard Worker }
4628*ec779b8eSAndroid Build Coastguard Worker status_t status = mEngine->addDevicesRoleForCapturePreset(audioSource, role, devices);
4629*ec779b8eSAndroid Build Coastguard Worker ALOGW_IF(status != NO_ERROR,
4630*ec779b8eSAndroid Build Coastguard Worker "Engine could not add preferred devices %s for audio source %d role %d",
4631*ec779b8eSAndroid Build Coastguard Worker dumpAudioDeviceTypeAddrVector(devices).c_str(), audioSource, role);
4632*ec779b8eSAndroid Build Coastguard Worker
4633*ec779b8eSAndroid Build Coastguard Worker updateInputRouting();
4634*ec779b8eSAndroid Build Coastguard Worker return status;
4635*ec779b8eSAndroid Build Coastguard Worker }
4636*ec779b8eSAndroid Build Coastguard Worker
removeDevicesRoleForCapturePreset(audio_source_t audioSource,device_role_t role,const AudioDeviceTypeAddrVector & devices)4637*ec779b8eSAndroid Build Coastguard Worker status_t AudioPolicyManager::removeDevicesRoleForCapturePreset(
4638*ec779b8eSAndroid Build Coastguard Worker audio_source_t audioSource, device_role_t role, const AudioDeviceTypeAddrVector& devices)
4639*ec779b8eSAndroid Build Coastguard Worker {
4640*ec779b8eSAndroid Build Coastguard Worker ALOGV("%s() audioSource=%d role=%d devices=%s", __func__, audioSource, role,
4641*ec779b8eSAndroid Build Coastguard Worker dumpAudioDeviceTypeAddrVector(devices).c_str());
4642*ec779b8eSAndroid Build Coastguard Worker
4643*ec779b8eSAndroid Build Coastguard Worker if (!areAllDevicesSupported(
4644*ec779b8eSAndroid Build Coastguard Worker devices, audio_call_is_input_device, __func__, /*matchAddress*/false)) {
4645*ec779b8eSAndroid Build Coastguard Worker return BAD_VALUE;
4646*ec779b8eSAndroid Build Coastguard Worker }
4647*ec779b8eSAndroid Build Coastguard Worker
4648*ec779b8eSAndroid Build Coastguard Worker status_t status = mEngine->removeDevicesRoleForCapturePreset(
4649*ec779b8eSAndroid Build Coastguard Worker audioSource, role, devices);
4650*ec779b8eSAndroid Build Coastguard Worker ALOGW_IF(status != NO_ERROR && status != NAME_NOT_FOUND,
4651*ec779b8eSAndroid Build Coastguard Worker "Engine could not remove devices role (%d) for capture preset %d", role, audioSource);
4652*ec779b8eSAndroid Build Coastguard Worker if (status == NO_ERROR) {
4653*ec779b8eSAndroid Build Coastguard Worker updateInputRouting();
4654*ec779b8eSAndroid Build Coastguard Worker }
4655*ec779b8eSAndroid Build Coastguard Worker return status;
4656*ec779b8eSAndroid Build Coastguard Worker }
4657*ec779b8eSAndroid Build Coastguard Worker
clearDevicesRoleForCapturePreset(audio_source_t audioSource,device_role_t role)4658*ec779b8eSAndroid Build Coastguard Worker status_t AudioPolicyManager::clearDevicesRoleForCapturePreset(audio_source_t audioSource,
4659*ec779b8eSAndroid Build Coastguard Worker device_role_t role) {
4660*ec779b8eSAndroid Build Coastguard Worker ALOGV("%s() audioSource=%d role=%d", __func__, audioSource, role);
4661*ec779b8eSAndroid Build Coastguard Worker
4662*ec779b8eSAndroid Build Coastguard Worker status_t status = mEngine->clearDevicesRoleForCapturePreset(audioSource, role);
4663*ec779b8eSAndroid Build Coastguard Worker ALOGW_IF(status != NO_ERROR && status != NAME_NOT_FOUND,
4664*ec779b8eSAndroid Build Coastguard Worker "Engine could not clear devices role (%d) for capture preset %d", role, audioSource);
4665*ec779b8eSAndroid Build Coastguard Worker if (status == NO_ERROR) {
4666*ec779b8eSAndroid Build Coastguard Worker updateInputRouting();
4667*ec779b8eSAndroid Build Coastguard Worker }
4668*ec779b8eSAndroid Build Coastguard Worker return status;
4669*ec779b8eSAndroid Build Coastguard Worker }
4670*ec779b8eSAndroid Build Coastguard Worker
getDevicesForRoleAndCapturePreset(audio_source_t audioSource,device_role_t role,AudioDeviceTypeAddrVector & devices)4671*ec779b8eSAndroid Build Coastguard Worker status_t AudioPolicyManager::getDevicesForRoleAndCapturePreset(
4672*ec779b8eSAndroid Build Coastguard Worker audio_source_t audioSource, device_role_t role, AudioDeviceTypeAddrVector &devices) {
4673*ec779b8eSAndroid Build Coastguard Worker return mEngine->getDevicesForRoleAndCapturePreset(audioSource, role, devices);
4674*ec779b8eSAndroid Build Coastguard Worker }
4675*ec779b8eSAndroid Build Coastguard Worker
setUserIdDeviceAffinities(int userId,const AudioDeviceTypeAddrVector & devices)4676*ec779b8eSAndroid Build Coastguard Worker status_t AudioPolicyManager::setUserIdDeviceAffinities(int userId,
4677*ec779b8eSAndroid Build Coastguard Worker const AudioDeviceTypeAddrVector& devices) {
4678*ec779b8eSAndroid Build Coastguard Worker ALOGV("%s() userId=%d num devices %zu", __func__, userId, devices.size());
4679*ec779b8eSAndroid Build Coastguard Worker if (!areAllDevicesSupported(devices, audio_is_output_device, __func__)) {
4680*ec779b8eSAndroid Build Coastguard Worker return BAD_VALUE;
4681*ec779b8eSAndroid Build Coastguard Worker }
4682*ec779b8eSAndroid Build Coastguard Worker status_t status = mPolicyMixes.setUserIdDeviceAffinities(userId, devices);
4683*ec779b8eSAndroid Build Coastguard Worker if (status != NO_ERROR) {
4684*ec779b8eSAndroid Build Coastguard Worker ALOGE("%s() could not set device affinity for userId %d",
4685*ec779b8eSAndroid Build Coastguard Worker __FUNCTION__, userId);
4686*ec779b8eSAndroid Build Coastguard Worker return status;
4687*ec779b8eSAndroid Build Coastguard Worker }
4688*ec779b8eSAndroid Build Coastguard Worker
4689*ec779b8eSAndroid Build Coastguard Worker // reevaluate outputs for all devices
4690*ec779b8eSAndroid Build Coastguard Worker checkForDeviceAndOutputChanges();
4691*ec779b8eSAndroid Build Coastguard Worker changeOutputDevicesMuteState(devices);
4692*ec779b8eSAndroid Build Coastguard Worker updateCallAndOutputRouting(false /* forceVolumeReeval */, 0 /* delayMs */,
4693*ec779b8eSAndroid Build Coastguard Worker true /* skipDelays */);
4694*ec779b8eSAndroid Build Coastguard Worker changeOutputDevicesMuteState(devices);
4695*ec779b8eSAndroid Build Coastguard Worker
4696*ec779b8eSAndroid Build Coastguard Worker return NO_ERROR;
4697*ec779b8eSAndroid Build Coastguard Worker }
4698*ec779b8eSAndroid Build Coastguard Worker
removeUserIdDeviceAffinities(int userId)4699*ec779b8eSAndroid Build Coastguard Worker status_t AudioPolicyManager::removeUserIdDeviceAffinities(int userId) {
4700*ec779b8eSAndroid Build Coastguard Worker ALOGV("%s() userId=%d", __FUNCTION__, userId);
4701*ec779b8eSAndroid Build Coastguard Worker AudioDeviceTypeAddrVector devices;
4702*ec779b8eSAndroid Build Coastguard Worker mPolicyMixes.getDevicesForUserId(userId, devices);
4703*ec779b8eSAndroid Build Coastguard Worker status_t status = mPolicyMixes.removeUserIdDeviceAffinities(userId);
4704*ec779b8eSAndroid Build Coastguard Worker if (status != NO_ERROR) {
4705*ec779b8eSAndroid Build Coastguard Worker ALOGE("%s() Could not remove all device affinities fo userId = %d",
4706*ec779b8eSAndroid Build Coastguard Worker __FUNCTION__, userId);
4707*ec779b8eSAndroid Build Coastguard Worker return status;
4708*ec779b8eSAndroid Build Coastguard Worker }
4709*ec779b8eSAndroid Build Coastguard Worker
4710*ec779b8eSAndroid Build Coastguard Worker // reevaluate outputs for all devices
4711*ec779b8eSAndroid Build Coastguard Worker checkForDeviceAndOutputChanges();
4712*ec779b8eSAndroid Build Coastguard Worker changeOutputDevicesMuteState(devices);
4713*ec779b8eSAndroid Build Coastguard Worker updateCallAndOutputRouting(false /* forceVolumeReeval */, 0 /* delayMs */,
4714*ec779b8eSAndroid Build Coastguard Worker true /* skipDelays */);
4715*ec779b8eSAndroid Build Coastguard Worker changeOutputDevicesMuteState(devices);
4716*ec779b8eSAndroid Build Coastguard Worker
4717*ec779b8eSAndroid Build Coastguard Worker return NO_ERROR;
4718*ec779b8eSAndroid Build Coastguard Worker }
4719*ec779b8eSAndroid Build Coastguard Worker
dump(String8 * dst) const4720*ec779b8eSAndroid Build Coastguard Worker void AudioPolicyManager::dump(String8 *dst) const
4721*ec779b8eSAndroid Build Coastguard Worker {
4722*ec779b8eSAndroid Build Coastguard Worker dst->appendFormat("\nAudioPolicyManager Dump: %p\n", this);
4723*ec779b8eSAndroid Build Coastguard Worker dst->appendFormat(" Primary Output I/O handle: %d\n",
4724*ec779b8eSAndroid Build Coastguard Worker hasPrimaryOutput() ? mPrimaryOutput->mIoHandle : AUDIO_IO_HANDLE_NONE);
4725*ec779b8eSAndroid Build Coastguard Worker std::string stateLiteral;
4726*ec779b8eSAndroid Build Coastguard Worker AudioModeConverter::toString(mEngine->getPhoneState(), stateLiteral);
4727*ec779b8eSAndroid Build Coastguard Worker dst->appendFormat(" Phone state: %s\n", stateLiteral.c_str());
4728*ec779b8eSAndroid Build Coastguard Worker const char* forceUses[AUDIO_POLICY_FORCE_USE_CNT] = {
4729*ec779b8eSAndroid Build Coastguard Worker "communications", "media", "record", "dock", "system",
4730*ec779b8eSAndroid Build Coastguard Worker "HDMI system audio", "encoded surround output", "vibrate ringing" };
4731*ec779b8eSAndroid Build Coastguard Worker for (audio_policy_force_use_t i = AUDIO_POLICY_FORCE_FOR_COMMUNICATION;
4732*ec779b8eSAndroid Build Coastguard Worker i < AUDIO_POLICY_FORCE_USE_CNT; i = (audio_policy_force_use_t)((int)i + 1)) {
4733*ec779b8eSAndroid Build Coastguard Worker audio_policy_forced_cfg_t forceUseValue = mEngine->getForceUse(i);
4734*ec779b8eSAndroid Build Coastguard Worker dst->appendFormat(" Force use for %s: %d", forceUses[i], forceUseValue);
4735*ec779b8eSAndroid Build Coastguard Worker if (i == AUDIO_POLICY_FORCE_FOR_ENCODED_SURROUND &&
4736*ec779b8eSAndroid Build Coastguard Worker forceUseValue == AUDIO_POLICY_FORCE_ENCODED_SURROUND_MANUAL) {
4737*ec779b8eSAndroid Build Coastguard Worker dst->append(" (MANUAL: ");
4738*ec779b8eSAndroid Build Coastguard Worker dumpManualSurroundFormats(dst);
4739*ec779b8eSAndroid Build Coastguard Worker dst->append(")");
4740*ec779b8eSAndroid Build Coastguard Worker }
4741*ec779b8eSAndroid Build Coastguard Worker dst->append("\n");
4742*ec779b8eSAndroid Build Coastguard Worker }
4743*ec779b8eSAndroid Build Coastguard Worker dst->appendFormat(" TTS output %savailable\n", mTtsOutputAvailable ? "" : "not ");
4744*ec779b8eSAndroid Build Coastguard Worker dst->appendFormat(" Master mono: %s\n", mMasterMono ? "on" : "off");
4745*ec779b8eSAndroid Build Coastguard Worker dst->appendFormat(" Communication Strategy id: %d\n", mCommunnicationStrategy);
4746*ec779b8eSAndroid Build Coastguard Worker dst->appendFormat(" Config source: %s\n", mConfig->getSource().c_str());
4747*ec779b8eSAndroid Build Coastguard Worker
4748*ec779b8eSAndroid Build Coastguard Worker dst->append("\n");
4749*ec779b8eSAndroid Build Coastguard Worker mAvailableOutputDevices.dump(dst, String8("Available output"), 1);
4750*ec779b8eSAndroid Build Coastguard Worker dst->append("\n");
4751*ec779b8eSAndroid Build Coastguard Worker mAvailableInputDevices.dump(dst, String8("Available input"), 1);
4752*ec779b8eSAndroid Build Coastguard Worker mHwModules.dump(dst);
4753*ec779b8eSAndroid Build Coastguard Worker mOutputs.dump(dst);
4754*ec779b8eSAndroid Build Coastguard Worker mInputs.dump(dst);
4755*ec779b8eSAndroid Build Coastguard Worker mEffects.dump(dst, 1);
4756*ec779b8eSAndroid Build Coastguard Worker mAudioPatches.dump(dst);
4757*ec779b8eSAndroid Build Coastguard Worker mPolicyMixes.dump(dst);
4758*ec779b8eSAndroid Build Coastguard Worker mAudioSources.dump(dst);
4759*ec779b8eSAndroid Build Coastguard Worker
4760*ec779b8eSAndroid Build Coastguard Worker dst->appendFormat(" AllowedCapturePolicies:\n");
4761*ec779b8eSAndroid Build Coastguard Worker for (auto& policy : mAllowedCapturePolicies) {
4762*ec779b8eSAndroid Build Coastguard Worker dst->appendFormat(" - uid=%d flag_mask=%#x\n", policy.first, policy.second);
4763*ec779b8eSAndroid Build Coastguard Worker }
4764*ec779b8eSAndroid Build Coastguard Worker
4765*ec779b8eSAndroid Build Coastguard Worker dst->appendFormat(" Preferred mixer audio configuration:\n");
4766*ec779b8eSAndroid Build Coastguard Worker for (const auto it : mPreferredMixerAttrInfos) {
4767*ec779b8eSAndroid Build Coastguard Worker dst->appendFormat(" - device port id: %d\n", it.first);
4768*ec779b8eSAndroid Build Coastguard Worker for (const auto preferredMixerInfoIt : it.second) {
4769*ec779b8eSAndroid Build Coastguard Worker dst->appendFormat(" - strategy: %d; ", preferredMixerInfoIt.first);
4770*ec779b8eSAndroid Build Coastguard Worker preferredMixerInfoIt.second->dump(dst);
4771*ec779b8eSAndroid Build Coastguard Worker }
4772*ec779b8eSAndroid Build Coastguard Worker }
4773*ec779b8eSAndroid Build Coastguard Worker
4774*ec779b8eSAndroid Build Coastguard Worker dst->appendFormat("\nPolicy Engine dump:\n");
4775*ec779b8eSAndroid Build Coastguard Worker mEngine->dump(dst);
4776*ec779b8eSAndroid Build Coastguard Worker
4777*ec779b8eSAndroid Build Coastguard Worker dst->appendFormat("\nAbsolute volume devices with driving streams:\n");
4778*ec779b8eSAndroid Build Coastguard Worker for (const auto it : mAbsoluteVolumeDrivingStreams) {
4779*ec779b8eSAndroid Build Coastguard Worker dst->appendFormat(" - device type: %s, driving stream %d\n",
4780*ec779b8eSAndroid Build Coastguard Worker dumpDeviceTypes({it.first}).c_str(),
4781*ec779b8eSAndroid Build Coastguard Worker mEngine->getVolumeGroupForAttributes(it.second));
4782*ec779b8eSAndroid Build Coastguard Worker }
4783*ec779b8eSAndroid Build Coastguard Worker
4784*ec779b8eSAndroid Build Coastguard Worker // dump mmap policy by device
4785*ec779b8eSAndroid Build Coastguard Worker dst->appendFormat("\nMmap policy:\n");
4786*ec779b8eSAndroid Build Coastguard Worker for (const auto& [policyType, policyByDevice] : mMmapPolicyByDeviceType) {
4787*ec779b8eSAndroid Build Coastguard Worker std::stringstream ss;
4788*ec779b8eSAndroid Build Coastguard Worker ss << '{';
4789*ec779b8eSAndroid Build Coastguard Worker for (const auto& [deviceType, policy] : policyByDevice) {
4790*ec779b8eSAndroid Build Coastguard Worker ss << deviceType.toString() << ":" << toString(policy) << " ";
4791*ec779b8eSAndroid Build Coastguard Worker }
4792*ec779b8eSAndroid Build Coastguard Worker ss << '}';
4793*ec779b8eSAndroid Build Coastguard Worker dst->appendFormat(" - %s: %s\n", toString(policyType).c_str(), ss.str().c_str());
4794*ec779b8eSAndroid Build Coastguard Worker }
4795*ec779b8eSAndroid Build Coastguard Worker }
4796*ec779b8eSAndroid Build Coastguard Worker
dump(int fd)4797*ec779b8eSAndroid Build Coastguard Worker status_t AudioPolicyManager::dump(int fd)
4798*ec779b8eSAndroid Build Coastguard Worker {
4799*ec779b8eSAndroid Build Coastguard Worker String8 result;
4800*ec779b8eSAndroid Build Coastguard Worker dump(&result);
4801*ec779b8eSAndroid Build Coastguard Worker write(fd, result.c_str(), result.size());
4802*ec779b8eSAndroid Build Coastguard Worker return NO_ERROR;
4803*ec779b8eSAndroid Build Coastguard Worker }
4804*ec779b8eSAndroid Build Coastguard Worker
setAllowedCapturePolicy(uid_t uid,audio_flags_mask_t capturePolicy)4805*ec779b8eSAndroid Build Coastguard Worker status_t AudioPolicyManager::setAllowedCapturePolicy(uid_t uid, audio_flags_mask_t capturePolicy)
4806*ec779b8eSAndroid Build Coastguard Worker {
4807*ec779b8eSAndroid Build Coastguard Worker mAllowedCapturePolicies[uid] = capturePolicy;
4808*ec779b8eSAndroid Build Coastguard Worker return NO_ERROR;
4809*ec779b8eSAndroid Build Coastguard Worker }
4810*ec779b8eSAndroid Build Coastguard Worker
4811*ec779b8eSAndroid Build Coastguard Worker // This function checks for the parameters which can be offloaded.
4812*ec779b8eSAndroid Build Coastguard Worker // This can be enhanced depending on the capability of the DSP and policy
4813*ec779b8eSAndroid Build Coastguard Worker // of the system.
getOffloadSupport(const audio_offload_info_t & offloadInfo)4814*ec779b8eSAndroid Build Coastguard Worker audio_offload_mode_t AudioPolicyManager::getOffloadSupport(const audio_offload_info_t& offloadInfo)
4815*ec779b8eSAndroid Build Coastguard Worker {
4816*ec779b8eSAndroid Build Coastguard Worker ALOGV("%s: SR=%u, CM=0x%x, Format=0x%x, StreamType=%d,"
4817*ec779b8eSAndroid Build Coastguard Worker " BitRate=%u, duration=%" PRId64 " us, has_video=%d",
4818*ec779b8eSAndroid Build Coastguard Worker __func__, offloadInfo.sample_rate, offloadInfo.channel_mask,
4819*ec779b8eSAndroid Build Coastguard Worker offloadInfo.format,
4820*ec779b8eSAndroid Build Coastguard Worker offloadInfo.stream_type, offloadInfo.bit_rate, offloadInfo.duration_us,
4821*ec779b8eSAndroid Build Coastguard Worker offloadInfo.has_video);
4822*ec779b8eSAndroid Build Coastguard Worker
4823*ec779b8eSAndroid Build Coastguard Worker if (!isOffloadPossible(offloadInfo)) {
4824*ec779b8eSAndroid Build Coastguard Worker return AUDIO_OFFLOAD_NOT_SUPPORTED;
4825*ec779b8eSAndroid Build Coastguard Worker }
4826*ec779b8eSAndroid Build Coastguard Worker
4827*ec779b8eSAndroid Build Coastguard Worker // See if there is a profile to support this.
4828*ec779b8eSAndroid Build Coastguard Worker // AUDIO_DEVICE_NONE
4829*ec779b8eSAndroid Build Coastguard Worker sp<IOProfile> profile = getProfileForOutput(DeviceVector() /*ignore device */,
4830*ec779b8eSAndroid Build Coastguard Worker offloadInfo.sample_rate,
4831*ec779b8eSAndroid Build Coastguard Worker offloadInfo.format,
4832*ec779b8eSAndroid Build Coastguard Worker offloadInfo.channel_mask,
4833*ec779b8eSAndroid Build Coastguard Worker AUDIO_OUTPUT_FLAG_COMPRESS_OFFLOAD,
4834*ec779b8eSAndroid Build Coastguard Worker true /* directOnly */);
4835*ec779b8eSAndroid Build Coastguard Worker ALOGV("%s: profile %sfound%s", __func__, profile != nullptr ? "" : "NOT ",
4836*ec779b8eSAndroid Build Coastguard Worker (profile != nullptr && (profile->getFlags() & AUDIO_OUTPUT_FLAG_GAPLESS_OFFLOAD) != 0)
4837*ec779b8eSAndroid Build Coastguard Worker ? ", supports gapless" : "");
4838*ec779b8eSAndroid Build Coastguard Worker if (profile == nullptr) {
4839*ec779b8eSAndroid Build Coastguard Worker return AUDIO_OFFLOAD_NOT_SUPPORTED;
4840*ec779b8eSAndroid Build Coastguard Worker }
4841*ec779b8eSAndroid Build Coastguard Worker if ((profile->getFlags() & AUDIO_OUTPUT_FLAG_GAPLESS_OFFLOAD) != 0) {
4842*ec779b8eSAndroid Build Coastguard Worker return AUDIO_OFFLOAD_GAPLESS_SUPPORTED;
4843*ec779b8eSAndroid Build Coastguard Worker }
4844*ec779b8eSAndroid Build Coastguard Worker return AUDIO_OFFLOAD_SUPPORTED;
4845*ec779b8eSAndroid Build Coastguard Worker }
4846*ec779b8eSAndroid Build Coastguard Worker
isDirectOutputSupported(const audio_config_base_t & config,const audio_attributes_t & attributes)4847*ec779b8eSAndroid Build Coastguard Worker bool AudioPolicyManager::isDirectOutputSupported(const audio_config_base_t& config,
4848*ec779b8eSAndroid Build Coastguard Worker const audio_attributes_t& attributes) {
4849*ec779b8eSAndroid Build Coastguard Worker audio_output_flags_t output_flags = AUDIO_OUTPUT_FLAG_NONE;
4850*ec779b8eSAndroid Build Coastguard Worker audio_flags_to_audio_output_flags(attributes.flags, &output_flags);
4851*ec779b8eSAndroid Build Coastguard Worker DeviceVector outputDevices = mEngine->getOutputDevicesForAttributes(attributes);
4852*ec779b8eSAndroid Build Coastguard Worker sp<IOProfile> profile = getProfileForOutput(outputDevices,
4853*ec779b8eSAndroid Build Coastguard Worker config.sample_rate,
4854*ec779b8eSAndroid Build Coastguard Worker config.format,
4855*ec779b8eSAndroid Build Coastguard Worker config.channel_mask,
4856*ec779b8eSAndroid Build Coastguard Worker output_flags,
4857*ec779b8eSAndroid Build Coastguard Worker true /* directOnly */);
4858*ec779b8eSAndroid Build Coastguard Worker ALOGV("%s() profile %sfound with name: %s, "
4859*ec779b8eSAndroid Build Coastguard Worker "sample rate: %u, format: 0x%x, channel_mask: 0x%x, output flags: 0x%x",
4860*ec779b8eSAndroid Build Coastguard Worker __FUNCTION__, profile != 0 ? "" : "NOT ",
4861*ec779b8eSAndroid Build Coastguard Worker (profile != 0 ? profile->getTagName().c_str() : "null"),
4862*ec779b8eSAndroid Build Coastguard Worker config.sample_rate, config.format, config.channel_mask, output_flags);
4863*ec779b8eSAndroid Build Coastguard Worker
4864*ec779b8eSAndroid Build Coastguard Worker // also try the MSD module if compatible profile not found
4865*ec779b8eSAndroid Build Coastguard Worker if (profile == nullptr) {
4866*ec779b8eSAndroid Build Coastguard Worker profile = getMsdProfileForOutput(outputDevices,
4867*ec779b8eSAndroid Build Coastguard Worker config.sample_rate,
4868*ec779b8eSAndroid Build Coastguard Worker config.format,
4869*ec779b8eSAndroid Build Coastguard Worker config.channel_mask,
4870*ec779b8eSAndroid Build Coastguard Worker output_flags,
4871*ec779b8eSAndroid Build Coastguard Worker true /* directOnly */);
4872*ec779b8eSAndroid Build Coastguard Worker ALOGV("%s() MSD profile %sfound with name: %s, "
4873*ec779b8eSAndroid Build Coastguard Worker "sample rate: %u, format: 0x%x, channel_mask: 0x%x, output flags: 0x%x",
4874*ec779b8eSAndroid Build Coastguard Worker __FUNCTION__, profile != 0 ? "" : "NOT ",
4875*ec779b8eSAndroid Build Coastguard Worker (profile != 0 ? profile->getTagName().c_str() : "null"),
4876*ec779b8eSAndroid Build Coastguard Worker config.sample_rate, config.format, config.channel_mask, output_flags);
4877*ec779b8eSAndroid Build Coastguard Worker }
4878*ec779b8eSAndroid Build Coastguard Worker return (profile != nullptr);
4879*ec779b8eSAndroid Build Coastguard Worker }
4880*ec779b8eSAndroid Build Coastguard Worker
isOffloadPossible(const audio_offload_info_t & offloadInfo,bool durationIgnored)4881*ec779b8eSAndroid Build Coastguard Worker bool AudioPolicyManager::isOffloadPossible(const audio_offload_info_t &offloadInfo,
4882*ec779b8eSAndroid Build Coastguard Worker bool durationIgnored) {
4883*ec779b8eSAndroid Build Coastguard Worker if (mMasterMono) {
4884*ec779b8eSAndroid Build Coastguard Worker return false; // no offloading if mono is set.
4885*ec779b8eSAndroid Build Coastguard Worker }
4886*ec779b8eSAndroid Build Coastguard Worker
4887*ec779b8eSAndroid Build Coastguard Worker // Check if offload has been disabled
4888*ec779b8eSAndroid Build Coastguard Worker if (property_get_bool("audio.offload.disable", false /* default_value */)) {
4889*ec779b8eSAndroid Build Coastguard Worker ALOGV("%s: offload disabled by audio.offload.disable", __func__);
4890*ec779b8eSAndroid Build Coastguard Worker return false;
4891*ec779b8eSAndroid Build Coastguard Worker }
4892*ec779b8eSAndroid Build Coastguard Worker
4893*ec779b8eSAndroid Build Coastguard Worker // Check if stream type is music, then only allow offload as of now.
4894*ec779b8eSAndroid Build Coastguard Worker if (offloadInfo.stream_type != AUDIO_STREAM_MUSIC)
4895*ec779b8eSAndroid Build Coastguard Worker {
4896*ec779b8eSAndroid Build Coastguard Worker ALOGV("%s: stream_type != MUSIC, returning false", __func__);
4897*ec779b8eSAndroid Build Coastguard Worker return false;
4898*ec779b8eSAndroid Build Coastguard Worker }
4899*ec779b8eSAndroid Build Coastguard Worker
4900*ec779b8eSAndroid Build Coastguard Worker //TODO: enable audio offloading with video when ready
4901*ec779b8eSAndroid Build Coastguard Worker const bool allowOffloadWithVideo =
4902*ec779b8eSAndroid Build Coastguard Worker property_get_bool("audio.offload.video", false /* default_value */);
4903*ec779b8eSAndroid Build Coastguard Worker if (offloadInfo.has_video && !allowOffloadWithVideo) {
4904*ec779b8eSAndroid Build Coastguard Worker ALOGV("%s: has_video == true, returning false", __func__);
4905*ec779b8eSAndroid Build Coastguard Worker return false;
4906*ec779b8eSAndroid Build Coastguard Worker }
4907*ec779b8eSAndroid Build Coastguard Worker
4908*ec779b8eSAndroid Build Coastguard Worker //If duration is less than minimum value defined in property, return false
4909*ec779b8eSAndroid Build Coastguard Worker const int min_duration_secs = property_get_int32(
4910*ec779b8eSAndroid Build Coastguard Worker "audio.offload.min.duration.secs", -1 /* default_value */);
4911*ec779b8eSAndroid Build Coastguard Worker if (!durationIgnored) {
4912*ec779b8eSAndroid Build Coastguard Worker if (min_duration_secs >= 0) {
4913*ec779b8eSAndroid Build Coastguard Worker if (offloadInfo.duration_us < min_duration_secs * 1000000LL) {
4914*ec779b8eSAndroid Build Coastguard Worker ALOGV("%s: Offload denied by duration < audio.offload.min.duration.secs(=%d)",
4915*ec779b8eSAndroid Build Coastguard Worker __func__, min_duration_secs);
4916*ec779b8eSAndroid Build Coastguard Worker return false;
4917*ec779b8eSAndroid Build Coastguard Worker }
4918*ec779b8eSAndroid Build Coastguard Worker } else if (offloadInfo.duration_us < OFFLOAD_DEFAULT_MIN_DURATION_SECS * 1000000) {
4919*ec779b8eSAndroid Build Coastguard Worker ALOGV("%s: Offload denied by duration < default min(=%u)",
4920*ec779b8eSAndroid Build Coastguard Worker __func__, OFFLOAD_DEFAULT_MIN_DURATION_SECS);
4921*ec779b8eSAndroid Build Coastguard Worker return false;
4922*ec779b8eSAndroid Build Coastguard Worker }
4923*ec779b8eSAndroid Build Coastguard Worker }
4924*ec779b8eSAndroid Build Coastguard Worker
4925*ec779b8eSAndroid Build Coastguard Worker // Do not allow offloading if one non offloadable effect is enabled. This prevents from
4926*ec779b8eSAndroid Build Coastguard Worker // creating an offloaded track and tearing it down immediately after start when audioflinger
4927*ec779b8eSAndroid Build Coastguard Worker // detects there is an active non offloadable effect.
4928*ec779b8eSAndroid Build Coastguard Worker // FIXME: We should check the audio session here but we do not have it in this context.
4929*ec779b8eSAndroid Build Coastguard Worker // This may prevent offloading in rare situations where effects are left active by apps
4930*ec779b8eSAndroid Build Coastguard Worker // in the background.
4931*ec779b8eSAndroid Build Coastguard Worker if (mEffects.isNonOffloadableEffectEnabled()) {
4932*ec779b8eSAndroid Build Coastguard Worker return false;
4933*ec779b8eSAndroid Build Coastguard Worker }
4934*ec779b8eSAndroid Build Coastguard Worker
4935*ec779b8eSAndroid Build Coastguard Worker return true;
4936*ec779b8eSAndroid Build Coastguard Worker }
4937*ec779b8eSAndroid Build Coastguard Worker
getDirectPlaybackSupport(const audio_attributes_t * attr,const audio_config_t * config)4938*ec779b8eSAndroid Build Coastguard Worker audio_direct_mode_t AudioPolicyManager::getDirectPlaybackSupport(const audio_attributes_t *attr,
4939*ec779b8eSAndroid Build Coastguard Worker const audio_config_t *config) {
4940*ec779b8eSAndroid Build Coastguard Worker audio_offload_info_t offloadInfo = AUDIO_INFO_INITIALIZER;
4941*ec779b8eSAndroid Build Coastguard Worker offloadInfo.format = config->format;
4942*ec779b8eSAndroid Build Coastguard Worker offloadInfo.sample_rate = config->sample_rate;
4943*ec779b8eSAndroid Build Coastguard Worker offloadInfo.channel_mask = config->channel_mask;
4944*ec779b8eSAndroid Build Coastguard Worker offloadInfo.stream_type = mEngine->getStreamTypeForAttributes(*attr);
4945*ec779b8eSAndroid Build Coastguard Worker offloadInfo.has_video = false;
4946*ec779b8eSAndroid Build Coastguard Worker offloadInfo.is_streaming = false;
4947*ec779b8eSAndroid Build Coastguard Worker const bool offloadPossible = isOffloadPossible(offloadInfo, true /*durationIgnored*/);
4948*ec779b8eSAndroid Build Coastguard Worker
4949*ec779b8eSAndroid Build Coastguard Worker audio_direct_mode_t directMode = AUDIO_DIRECT_NOT_SUPPORTED;
4950*ec779b8eSAndroid Build Coastguard Worker audio_output_flags_t flags = AUDIO_OUTPUT_FLAG_NONE;
4951*ec779b8eSAndroid Build Coastguard Worker audio_flags_to_audio_output_flags(attr->flags, &flags);
4952*ec779b8eSAndroid Build Coastguard Worker // only retain flags that will drive compressed offload or passthrough
4953*ec779b8eSAndroid Build Coastguard Worker uint32_t relevantFlags = AUDIO_OUTPUT_FLAG_HW_AV_SYNC;
4954*ec779b8eSAndroid Build Coastguard Worker if (offloadPossible) {
4955*ec779b8eSAndroid Build Coastguard Worker relevantFlags |= AUDIO_OUTPUT_FLAG_COMPRESS_OFFLOAD;
4956*ec779b8eSAndroid Build Coastguard Worker }
4957*ec779b8eSAndroid Build Coastguard Worker flags = (audio_output_flags_t)((flags & relevantFlags) | AUDIO_OUTPUT_FLAG_DIRECT);
4958*ec779b8eSAndroid Build Coastguard Worker
4959*ec779b8eSAndroid Build Coastguard Worker DeviceVector engineOutputDevices = mEngine->getOutputDevicesForAttributes(*attr);
4960*ec779b8eSAndroid Build Coastguard Worker if (std::any_of(engineOutputDevices.begin(), engineOutputDevices.end(),
4961*ec779b8eSAndroid Build Coastguard Worker [this, attr](sp<DeviceDescriptor> device) {
4962*ec779b8eSAndroid Build Coastguard Worker return getPreferredMixerAttributesInfo(
4963*ec779b8eSAndroid Build Coastguard Worker device->getId(),
4964*ec779b8eSAndroid Build Coastguard Worker mEngine->getProductStrategyForAttributes(*attr),
4965*ec779b8eSAndroid Build Coastguard Worker true /*activeBitPerfectPreferred*/) != nullptr;
4966*ec779b8eSAndroid Build Coastguard Worker })) {
4967*ec779b8eSAndroid Build Coastguard Worker // Bit-perfect playback is active on one of the selected devices, direct output will
4968*ec779b8eSAndroid Build Coastguard Worker // be rejected at this instant.
4969*ec779b8eSAndroid Build Coastguard Worker return AUDIO_DIRECT_NOT_SUPPORTED;
4970*ec779b8eSAndroid Build Coastguard Worker }
4971*ec779b8eSAndroid Build Coastguard Worker for (const auto& hwModule : mHwModules) {
4972*ec779b8eSAndroid Build Coastguard Worker DeviceVector outputDevices = engineOutputDevices;
4973*ec779b8eSAndroid Build Coastguard Worker // the MSD module checks for different conditions and output devices
4974*ec779b8eSAndroid Build Coastguard Worker if (strcmp(hwModule->getName(), AUDIO_HARDWARE_MODULE_ID_MSD) == 0) {
4975*ec779b8eSAndroid Build Coastguard Worker if (!msdHasPatchesToAllDevices(engineOutputDevices.toTypeAddrVector())) {
4976*ec779b8eSAndroid Build Coastguard Worker continue;
4977*ec779b8eSAndroid Build Coastguard Worker }
4978*ec779b8eSAndroid Build Coastguard Worker outputDevices = getMsdAudioOutDevices();
4979*ec779b8eSAndroid Build Coastguard Worker }
4980*ec779b8eSAndroid Build Coastguard Worker for (const auto& curProfile : hwModule->getOutputProfiles()) {
4981*ec779b8eSAndroid Build Coastguard Worker if (curProfile->getCompatibilityScore(outputDevices,
4982*ec779b8eSAndroid Build Coastguard Worker config->sample_rate, nullptr /*updatedSamplingRate*/,
4983*ec779b8eSAndroid Build Coastguard Worker config->format, nullptr /*updatedFormat*/,
4984*ec779b8eSAndroid Build Coastguard Worker config->channel_mask, nullptr /*updatedChannelMask*/,
4985*ec779b8eSAndroid Build Coastguard Worker flags) == IOProfile::NO_MATCH) {
4986*ec779b8eSAndroid Build Coastguard Worker continue;
4987*ec779b8eSAndroid Build Coastguard Worker }
4988*ec779b8eSAndroid Build Coastguard Worker // reject profiles not corresponding to a device currently available
4989*ec779b8eSAndroid Build Coastguard Worker if (!mAvailableOutputDevices.containsAtLeastOne(curProfile->getSupportedDevices())) {
4990*ec779b8eSAndroid Build Coastguard Worker continue;
4991*ec779b8eSAndroid Build Coastguard Worker }
4992*ec779b8eSAndroid Build Coastguard Worker if (offloadPossible && ((curProfile->getFlags() & AUDIO_OUTPUT_FLAG_COMPRESS_OFFLOAD)
4993*ec779b8eSAndroid Build Coastguard Worker != AUDIO_OUTPUT_FLAG_NONE)) {
4994*ec779b8eSAndroid Build Coastguard Worker if ((directMode & AUDIO_DIRECT_OFFLOAD_GAPLESS_SUPPORTED)
4995*ec779b8eSAndroid Build Coastguard Worker != AUDIO_DIRECT_NOT_SUPPORTED) {
4996*ec779b8eSAndroid Build Coastguard Worker // Already reports offload gapless supported. No need to report offload support.
4997*ec779b8eSAndroid Build Coastguard Worker continue;
4998*ec779b8eSAndroid Build Coastguard Worker }
4999*ec779b8eSAndroid Build Coastguard Worker if ((curProfile->getFlags() & AUDIO_OUTPUT_FLAG_GAPLESS_OFFLOAD)
5000*ec779b8eSAndroid Build Coastguard Worker != AUDIO_OUTPUT_FLAG_NONE) {
5001*ec779b8eSAndroid Build Coastguard Worker // If offload gapless is reported, no need to report offload support.
5002*ec779b8eSAndroid Build Coastguard Worker directMode = (audio_direct_mode_t) ((directMode &
5003*ec779b8eSAndroid Build Coastguard Worker ~AUDIO_DIRECT_OFFLOAD_SUPPORTED) |
5004*ec779b8eSAndroid Build Coastguard Worker AUDIO_DIRECT_OFFLOAD_GAPLESS_SUPPORTED);
5005*ec779b8eSAndroid Build Coastguard Worker } else {
5006*ec779b8eSAndroid Build Coastguard Worker directMode = (audio_direct_mode_t)(directMode | AUDIO_DIRECT_OFFLOAD_SUPPORTED);
5007*ec779b8eSAndroid Build Coastguard Worker }
5008*ec779b8eSAndroid Build Coastguard Worker } else {
5009*ec779b8eSAndroid Build Coastguard Worker directMode = (audio_direct_mode_t) (directMode | AUDIO_DIRECT_BITSTREAM_SUPPORTED);
5010*ec779b8eSAndroid Build Coastguard Worker }
5011*ec779b8eSAndroid Build Coastguard Worker }
5012*ec779b8eSAndroid Build Coastguard Worker }
5013*ec779b8eSAndroid Build Coastguard Worker return directMode;
5014*ec779b8eSAndroid Build Coastguard Worker }
5015*ec779b8eSAndroid Build Coastguard Worker
getDirectProfilesForAttributes(const audio_attributes_t * attr,AudioProfileVector & audioProfilesVector)5016*ec779b8eSAndroid Build Coastguard Worker status_t AudioPolicyManager::getDirectProfilesForAttributes(const audio_attributes_t* attr,
5017*ec779b8eSAndroid Build Coastguard Worker AudioProfileVector& audioProfilesVector) {
5018*ec779b8eSAndroid Build Coastguard Worker if (mEffects.isNonOffloadableEffectEnabled()) {
5019*ec779b8eSAndroid Build Coastguard Worker return OK;
5020*ec779b8eSAndroid Build Coastguard Worker }
5021*ec779b8eSAndroid Build Coastguard Worker DeviceVector devices;
5022*ec779b8eSAndroid Build Coastguard Worker status_t status = getDevicesForAttributes(*attr, devices, false /* forVolume */);
5023*ec779b8eSAndroid Build Coastguard Worker if (status != OK) {
5024*ec779b8eSAndroid Build Coastguard Worker return status;
5025*ec779b8eSAndroid Build Coastguard Worker }
5026*ec779b8eSAndroid Build Coastguard Worker ALOGV("%s: found %zu output devices for attributes.", __func__, devices.size());
5027*ec779b8eSAndroid Build Coastguard Worker if (devices.empty()) {
5028*ec779b8eSAndroid Build Coastguard Worker return OK; // no output devices for the attributes
5029*ec779b8eSAndroid Build Coastguard Worker }
5030*ec779b8eSAndroid Build Coastguard Worker return getProfilesForDevices(devices, audioProfilesVector,
5031*ec779b8eSAndroid Build Coastguard Worker AUDIO_OUTPUT_FLAG_DIRECT /*flags*/, false /*isInput*/);
5032*ec779b8eSAndroid Build Coastguard Worker }
5033*ec779b8eSAndroid Build Coastguard Worker
getSupportedMixerAttributes(audio_port_handle_t portId,std::vector<audio_mixer_attributes_t> & mixerAttrs)5034*ec779b8eSAndroid Build Coastguard Worker status_t AudioPolicyManager::getSupportedMixerAttributes(
5035*ec779b8eSAndroid Build Coastguard Worker audio_port_handle_t portId, std::vector<audio_mixer_attributes_t> &mixerAttrs) {
5036*ec779b8eSAndroid Build Coastguard Worker ALOGV("%s, portId=%d", __func__, portId);
5037*ec779b8eSAndroid Build Coastguard Worker sp<DeviceDescriptor> deviceDescriptor = mAvailableOutputDevices.getDeviceFromId(portId);
5038*ec779b8eSAndroid Build Coastguard Worker if (deviceDescriptor == nullptr) {
5039*ec779b8eSAndroid Build Coastguard Worker ALOGE("%s the requested device is currently unavailable", __func__);
5040*ec779b8eSAndroid Build Coastguard Worker return BAD_VALUE;
5041*ec779b8eSAndroid Build Coastguard Worker }
5042*ec779b8eSAndroid Build Coastguard Worker if (!audio_is_usb_out_device(deviceDescriptor->type())) {
5043*ec779b8eSAndroid Build Coastguard Worker ALOGE("%s the requested device(type=%#x) is not usb device", __func__,
5044*ec779b8eSAndroid Build Coastguard Worker deviceDescriptor->type());
5045*ec779b8eSAndroid Build Coastguard Worker return BAD_VALUE;
5046*ec779b8eSAndroid Build Coastguard Worker }
5047*ec779b8eSAndroid Build Coastguard Worker for (const auto& hwModule : mHwModules) {
5048*ec779b8eSAndroid Build Coastguard Worker for (const auto& curProfile : hwModule->getOutputProfiles()) {
5049*ec779b8eSAndroid Build Coastguard Worker if (curProfile->supportsDevice(deviceDescriptor)) {
5050*ec779b8eSAndroid Build Coastguard Worker curProfile->toSupportedMixerAttributes(&mixerAttrs);
5051*ec779b8eSAndroid Build Coastguard Worker }
5052*ec779b8eSAndroid Build Coastguard Worker }
5053*ec779b8eSAndroid Build Coastguard Worker }
5054*ec779b8eSAndroid Build Coastguard Worker return NO_ERROR;
5055*ec779b8eSAndroid Build Coastguard Worker }
5056*ec779b8eSAndroid Build Coastguard Worker
setPreferredMixerAttributes(const audio_attributes_t * attr,audio_port_handle_t portId,uid_t uid,const audio_mixer_attributes_t * mixerAttributes)5057*ec779b8eSAndroid Build Coastguard Worker status_t AudioPolicyManager::setPreferredMixerAttributes(
5058*ec779b8eSAndroid Build Coastguard Worker const audio_attributes_t *attr,
5059*ec779b8eSAndroid Build Coastguard Worker audio_port_handle_t portId,
5060*ec779b8eSAndroid Build Coastguard Worker uid_t uid,
5061*ec779b8eSAndroid Build Coastguard Worker const audio_mixer_attributes_t *mixerAttributes) {
5062*ec779b8eSAndroid Build Coastguard Worker ALOGV("%s, attr=%s, mixerAttributes={format=%#x, channelMask=%#x, samplingRate=%u, "
5063*ec779b8eSAndroid Build Coastguard Worker "mixerBehavior=%d}, uid=%d, portId=%u",
5064*ec779b8eSAndroid Build Coastguard Worker __func__, toString(*attr).c_str(), mixerAttributes->config.format,
5065*ec779b8eSAndroid Build Coastguard Worker mixerAttributes->config.channel_mask, mixerAttributes->config.sample_rate,
5066*ec779b8eSAndroid Build Coastguard Worker mixerAttributes->mixer_behavior, uid, portId);
5067*ec779b8eSAndroid Build Coastguard Worker if (attr->usage != AUDIO_USAGE_MEDIA) {
5068*ec779b8eSAndroid Build Coastguard Worker ALOGE("%s failed, only media is allowed, the given usage is %d", __func__, attr->usage);
5069*ec779b8eSAndroid Build Coastguard Worker return BAD_VALUE;
5070*ec779b8eSAndroid Build Coastguard Worker }
5071*ec779b8eSAndroid Build Coastguard Worker sp<DeviceDescriptor> deviceDescriptor = mAvailableOutputDevices.getDeviceFromId(portId);
5072*ec779b8eSAndroid Build Coastguard Worker if (deviceDescriptor == nullptr) {
5073*ec779b8eSAndroid Build Coastguard Worker ALOGE("%s the requested device is currently unavailable", __func__);
5074*ec779b8eSAndroid Build Coastguard Worker return BAD_VALUE;
5075*ec779b8eSAndroid Build Coastguard Worker }
5076*ec779b8eSAndroid Build Coastguard Worker if (!audio_is_usb_out_device(deviceDescriptor->type())) {
5077*ec779b8eSAndroid Build Coastguard Worker ALOGE("%s(%d), type=%d, is not a usb output device",
5078*ec779b8eSAndroid Build Coastguard Worker __func__, portId, deviceDescriptor->type());
5079*ec779b8eSAndroid Build Coastguard Worker return BAD_VALUE;
5080*ec779b8eSAndroid Build Coastguard Worker }
5081*ec779b8eSAndroid Build Coastguard Worker
5082*ec779b8eSAndroid Build Coastguard Worker audio_output_flags_t flags = AUDIO_OUTPUT_FLAG_NONE;
5083*ec779b8eSAndroid Build Coastguard Worker audio_flags_to_audio_output_flags(attr->flags, &flags);
5084*ec779b8eSAndroid Build Coastguard Worker flags = (audio_output_flags_t) (flags |
5085*ec779b8eSAndroid Build Coastguard Worker audio_output_flags_from_mixer_behavior(mixerAttributes->mixer_behavior));
5086*ec779b8eSAndroid Build Coastguard Worker sp<IOProfile> profile = nullptr;
5087*ec779b8eSAndroid Build Coastguard Worker DeviceVector devices(deviceDescriptor);
5088*ec779b8eSAndroid Build Coastguard Worker for (const auto& hwModule : mHwModules) {
5089*ec779b8eSAndroid Build Coastguard Worker for (const auto& curProfile : hwModule->getOutputProfiles()) {
5090*ec779b8eSAndroid Build Coastguard Worker if (curProfile->hasDynamicAudioProfile()
5091*ec779b8eSAndroid Build Coastguard Worker && curProfile->getCompatibilityScore(
5092*ec779b8eSAndroid Build Coastguard Worker devices,
5093*ec779b8eSAndroid Build Coastguard Worker mixerAttributes->config.sample_rate,
5094*ec779b8eSAndroid Build Coastguard Worker nullptr /*updatedSamplingRate*/,
5095*ec779b8eSAndroid Build Coastguard Worker mixerAttributes->config.format,
5096*ec779b8eSAndroid Build Coastguard Worker nullptr /*updatedFormat*/,
5097*ec779b8eSAndroid Build Coastguard Worker mixerAttributes->config.channel_mask,
5098*ec779b8eSAndroid Build Coastguard Worker nullptr /*updatedChannelMask*/,
5099*ec779b8eSAndroid Build Coastguard Worker flags)
5100*ec779b8eSAndroid Build Coastguard Worker != IOProfile::NO_MATCH) {
5101*ec779b8eSAndroid Build Coastguard Worker profile = curProfile;
5102*ec779b8eSAndroid Build Coastguard Worker break;
5103*ec779b8eSAndroid Build Coastguard Worker }
5104*ec779b8eSAndroid Build Coastguard Worker }
5105*ec779b8eSAndroid Build Coastguard Worker }
5106*ec779b8eSAndroid Build Coastguard Worker if (profile == nullptr) {
5107*ec779b8eSAndroid Build Coastguard Worker ALOGE("%s, there is no compatible profile found", __func__);
5108*ec779b8eSAndroid Build Coastguard Worker return BAD_VALUE;
5109*ec779b8eSAndroid Build Coastguard Worker }
5110*ec779b8eSAndroid Build Coastguard Worker
5111*ec779b8eSAndroid Build Coastguard Worker sp<PreferredMixerAttributesInfo> mixerAttrInfo =
5112*ec779b8eSAndroid Build Coastguard Worker sp<PreferredMixerAttributesInfo>::make(
5113*ec779b8eSAndroid Build Coastguard Worker uid, portId, profile, flags, *mixerAttributes);
5114*ec779b8eSAndroid Build Coastguard Worker const product_strategy_t strategy = mEngine->getProductStrategyForAttributes(*attr);
5115*ec779b8eSAndroid Build Coastguard Worker mPreferredMixerAttrInfos[portId][strategy] = mixerAttrInfo;
5116*ec779b8eSAndroid Build Coastguard Worker
5117*ec779b8eSAndroid Build Coastguard Worker // If 1) there is any client from the preferred mixer configuration owner that is currently
5118*ec779b8eSAndroid Build Coastguard Worker // active and matches the strategy and 2) current output is on the preferred device and the
5119*ec779b8eSAndroid Build Coastguard Worker // mixer configuration doesn't match the preferred one, reopen output with preferred mixer
5120*ec779b8eSAndroid Build Coastguard Worker // configuration.
5121*ec779b8eSAndroid Build Coastguard Worker std::vector<audio_io_handle_t> outputsToReopen;
5122*ec779b8eSAndroid Build Coastguard Worker for (size_t i = 0; i < mOutputs.size(); i++) {
5123*ec779b8eSAndroid Build Coastguard Worker const auto output = mOutputs.valueAt(i);
5124*ec779b8eSAndroid Build Coastguard Worker if (output->mProfile == profile && output->devices().onlyContainsDevice(deviceDescriptor)) {
5125*ec779b8eSAndroid Build Coastguard Worker if (output->isConfigurationMatched(mixerAttributes->config, flags)) {
5126*ec779b8eSAndroid Build Coastguard Worker output->mPreferredAttrInfo = mixerAttrInfo;
5127*ec779b8eSAndroid Build Coastguard Worker } else {
5128*ec779b8eSAndroid Build Coastguard Worker for (const auto &client: output->getActiveClients()) {
5129*ec779b8eSAndroid Build Coastguard Worker if (client->uid() == uid && client->strategy() == strategy) {
5130*ec779b8eSAndroid Build Coastguard Worker client->setIsInvalid();
5131*ec779b8eSAndroid Build Coastguard Worker outputsToReopen.push_back(output->mIoHandle);
5132*ec779b8eSAndroid Build Coastguard Worker }
5133*ec779b8eSAndroid Build Coastguard Worker }
5134*ec779b8eSAndroid Build Coastguard Worker }
5135*ec779b8eSAndroid Build Coastguard Worker }
5136*ec779b8eSAndroid Build Coastguard Worker }
5137*ec779b8eSAndroid Build Coastguard Worker audio_config_t config = AUDIO_CONFIG_INITIALIZER;
5138*ec779b8eSAndroid Build Coastguard Worker config.sample_rate = mixerAttributes->config.sample_rate;
5139*ec779b8eSAndroid Build Coastguard Worker config.channel_mask = mixerAttributes->config.channel_mask;
5140*ec779b8eSAndroid Build Coastguard Worker config.format = mixerAttributes->config.format;
5141*ec779b8eSAndroid Build Coastguard Worker for (const auto output : outputsToReopen) {
5142*ec779b8eSAndroid Build Coastguard Worker sp<SwAudioOutputDescriptor> desc =
5143*ec779b8eSAndroid Build Coastguard Worker reopenOutput(mOutputs.valueFor(output), &config, flags, __func__);
5144*ec779b8eSAndroid Build Coastguard Worker if (desc == nullptr) {
5145*ec779b8eSAndroid Build Coastguard Worker ALOGE("%s, failed to reopen output with preferred mixer attributes", __func__);
5146*ec779b8eSAndroid Build Coastguard Worker continue;
5147*ec779b8eSAndroid Build Coastguard Worker }
5148*ec779b8eSAndroid Build Coastguard Worker desc->mPreferredAttrInfo = mixerAttrInfo;
5149*ec779b8eSAndroid Build Coastguard Worker }
5150*ec779b8eSAndroid Build Coastguard Worker
5151*ec779b8eSAndroid Build Coastguard Worker return NO_ERROR;
5152*ec779b8eSAndroid Build Coastguard Worker }
5153*ec779b8eSAndroid Build Coastguard Worker
getPreferredMixerAttributesInfo(audio_port_handle_t devicePortId,product_strategy_t strategy,bool activeBitPerfectPreferred)5154*ec779b8eSAndroid Build Coastguard Worker sp<PreferredMixerAttributesInfo> AudioPolicyManager::getPreferredMixerAttributesInfo(
5155*ec779b8eSAndroid Build Coastguard Worker audio_port_handle_t devicePortId,
5156*ec779b8eSAndroid Build Coastguard Worker product_strategy_t strategy,
5157*ec779b8eSAndroid Build Coastguard Worker bool activeBitPerfectPreferred) {
5158*ec779b8eSAndroid Build Coastguard Worker auto it = mPreferredMixerAttrInfos.find(devicePortId);
5159*ec779b8eSAndroid Build Coastguard Worker if (it == mPreferredMixerAttrInfos.end()) {
5160*ec779b8eSAndroid Build Coastguard Worker return nullptr;
5161*ec779b8eSAndroid Build Coastguard Worker }
5162*ec779b8eSAndroid Build Coastguard Worker if (activeBitPerfectPreferred) {
5163*ec779b8eSAndroid Build Coastguard Worker for (auto [strategy, info] : it->second) {
5164*ec779b8eSAndroid Build Coastguard Worker if (info->isBitPerfect() && info->getActiveClientCount() != 0) {
5165*ec779b8eSAndroid Build Coastguard Worker return info;
5166*ec779b8eSAndroid Build Coastguard Worker }
5167*ec779b8eSAndroid Build Coastguard Worker }
5168*ec779b8eSAndroid Build Coastguard Worker }
5169*ec779b8eSAndroid Build Coastguard Worker auto strategyMatchedMixerAttrInfoIt = it->second.find(strategy);
5170*ec779b8eSAndroid Build Coastguard Worker return strategyMatchedMixerAttrInfoIt == it->second.end()
5171*ec779b8eSAndroid Build Coastguard Worker ? nullptr : strategyMatchedMixerAttrInfoIt->second;
5172*ec779b8eSAndroid Build Coastguard Worker }
5173*ec779b8eSAndroid Build Coastguard Worker
getPreferredMixerAttributes(const audio_attributes_t * attr,audio_port_handle_t portId,audio_mixer_attributes_t * mixerAttributes)5174*ec779b8eSAndroid Build Coastguard Worker status_t AudioPolicyManager::getPreferredMixerAttributes(
5175*ec779b8eSAndroid Build Coastguard Worker const audio_attributes_t *attr,
5176*ec779b8eSAndroid Build Coastguard Worker audio_port_handle_t portId,
5177*ec779b8eSAndroid Build Coastguard Worker audio_mixer_attributes_t* mixerAttributes) {
5178*ec779b8eSAndroid Build Coastguard Worker sp<PreferredMixerAttributesInfo> info = getPreferredMixerAttributesInfo(
5179*ec779b8eSAndroid Build Coastguard Worker portId, mEngine->getProductStrategyForAttributes(*attr));
5180*ec779b8eSAndroid Build Coastguard Worker if (info == nullptr) {
5181*ec779b8eSAndroid Build Coastguard Worker return NAME_NOT_FOUND;
5182*ec779b8eSAndroid Build Coastguard Worker }
5183*ec779b8eSAndroid Build Coastguard Worker *mixerAttributes = info->getMixerAttributes();
5184*ec779b8eSAndroid Build Coastguard Worker return NO_ERROR;
5185*ec779b8eSAndroid Build Coastguard Worker }
5186*ec779b8eSAndroid Build Coastguard Worker
clearPreferredMixerAttributes(const audio_attributes_t * attr,audio_port_handle_t portId,uid_t uid)5187*ec779b8eSAndroid Build Coastguard Worker status_t AudioPolicyManager::clearPreferredMixerAttributes(const audio_attributes_t *attr,
5188*ec779b8eSAndroid Build Coastguard Worker audio_port_handle_t portId,
5189*ec779b8eSAndroid Build Coastguard Worker uid_t uid) {
5190*ec779b8eSAndroid Build Coastguard Worker const product_strategy_t strategy = mEngine->getProductStrategyForAttributes(*attr);
5191*ec779b8eSAndroid Build Coastguard Worker const auto preferredMixerAttrInfo = getPreferredMixerAttributesInfo(portId, strategy);
5192*ec779b8eSAndroid Build Coastguard Worker if (preferredMixerAttrInfo == nullptr) {
5193*ec779b8eSAndroid Build Coastguard Worker return NAME_NOT_FOUND;
5194*ec779b8eSAndroid Build Coastguard Worker }
5195*ec779b8eSAndroid Build Coastguard Worker if (preferredMixerAttrInfo->getUid() != uid) {
5196*ec779b8eSAndroid Build Coastguard Worker ALOGE("%s, requested uid=%d, owned uid=%d",
5197*ec779b8eSAndroid Build Coastguard Worker __func__, uid, preferredMixerAttrInfo->getUid());
5198*ec779b8eSAndroid Build Coastguard Worker return PERMISSION_DENIED;
5199*ec779b8eSAndroid Build Coastguard Worker }
5200*ec779b8eSAndroid Build Coastguard Worker mPreferredMixerAttrInfos[portId].erase(strategy);
5201*ec779b8eSAndroid Build Coastguard Worker if (mPreferredMixerAttrInfos[portId].empty()) {
5202*ec779b8eSAndroid Build Coastguard Worker mPreferredMixerAttrInfos.erase(portId);
5203*ec779b8eSAndroid Build Coastguard Worker }
5204*ec779b8eSAndroid Build Coastguard Worker
5205*ec779b8eSAndroid Build Coastguard Worker // Reconfig existing output
5206*ec779b8eSAndroid Build Coastguard Worker std::vector<audio_io_handle_t> potentialOutputsToReopen;
5207*ec779b8eSAndroid Build Coastguard Worker for (size_t i = 0; i < mOutputs.size(); i++) {
5208*ec779b8eSAndroid Build Coastguard Worker if (mOutputs.valueAt(i)->mProfile == preferredMixerAttrInfo->getProfile()) {
5209*ec779b8eSAndroid Build Coastguard Worker potentialOutputsToReopen.push_back(mOutputs.keyAt(i));
5210*ec779b8eSAndroid Build Coastguard Worker }
5211*ec779b8eSAndroid Build Coastguard Worker }
5212*ec779b8eSAndroid Build Coastguard Worker for (const auto output : potentialOutputsToReopen) {
5213*ec779b8eSAndroid Build Coastguard Worker sp<SwAudioOutputDescriptor> desc = mOutputs.valueFor(output);
5214*ec779b8eSAndroid Build Coastguard Worker if (desc->isConfigurationMatched(preferredMixerAttrInfo->getConfigBase(),
5215*ec779b8eSAndroid Build Coastguard Worker preferredMixerAttrInfo->getFlags())) {
5216*ec779b8eSAndroid Build Coastguard Worker reopenOutput(desc, nullptr /*config*/, AUDIO_OUTPUT_FLAG_NONE, __func__);
5217*ec779b8eSAndroid Build Coastguard Worker }
5218*ec779b8eSAndroid Build Coastguard Worker }
5219*ec779b8eSAndroid Build Coastguard Worker return NO_ERROR;
5220*ec779b8eSAndroid Build Coastguard Worker }
5221*ec779b8eSAndroid Build Coastguard Worker
listAudioPorts(audio_port_role_t role,audio_port_type_t type,unsigned int * num_ports,struct audio_port_v7 * ports,unsigned int * generation)5222*ec779b8eSAndroid Build Coastguard Worker status_t AudioPolicyManager::listAudioPorts(audio_port_role_t role,
5223*ec779b8eSAndroid Build Coastguard Worker audio_port_type_t type,
5224*ec779b8eSAndroid Build Coastguard Worker unsigned int *num_ports,
5225*ec779b8eSAndroid Build Coastguard Worker struct audio_port_v7 *ports,
5226*ec779b8eSAndroid Build Coastguard Worker unsigned int *generation)
5227*ec779b8eSAndroid Build Coastguard Worker {
5228*ec779b8eSAndroid Build Coastguard Worker if (num_ports == nullptr || (*num_ports != 0 && ports == nullptr) ||
5229*ec779b8eSAndroid Build Coastguard Worker generation == nullptr) {
5230*ec779b8eSAndroid Build Coastguard Worker return BAD_VALUE;
5231*ec779b8eSAndroid Build Coastguard Worker }
5232*ec779b8eSAndroid Build Coastguard Worker ALOGV("listAudioPorts() role %d type %d num_ports %d ports %p", role, type, *num_ports, ports);
5233*ec779b8eSAndroid Build Coastguard Worker if (ports == nullptr) {
5234*ec779b8eSAndroid Build Coastguard Worker *num_ports = 0;
5235*ec779b8eSAndroid Build Coastguard Worker }
5236*ec779b8eSAndroid Build Coastguard Worker
5237*ec779b8eSAndroid Build Coastguard Worker size_t portsWritten = 0;
5238*ec779b8eSAndroid Build Coastguard Worker size_t portsMax = *num_ports;
5239*ec779b8eSAndroid Build Coastguard Worker *num_ports = 0;
5240*ec779b8eSAndroid Build Coastguard Worker if (type == AUDIO_PORT_TYPE_NONE || type == AUDIO_PORT_TYPE_DEVICE) {
5241*ec779b8eSAndroid Build Coastguard Worker // do not report devices with type AUDIO_DEVICE_IN_STUB or AUDIO_DEVICE_OUT_STUB
5242*ec779b8eSAndroid Build Coastguard Worker // as they are used by stub HALs by convention
5243*ec779b8eSAndroid Build Coastguard Worker if (role == AUDIO_PORT_ROLE_SINK || role == AUDIO_PORT_ROLE_NONE) {
5244*ec779b8eSAndroid Build Coastguard Worker for (const auto& dev : mAvailableOutputDevices) {
5245*ec779b8eSAndroid Build Coastguard Worker if (dev->type() == AUDIO_DEVICE_OUT_STUB) {
5246*ec779b8eSAndroid Build Coastguard Worker continue;
5247*ec779b8eSAndroid Build Coastguard Worker }
5248*ec779b8eSAndroid Build Coastguard Worker if (portsWritten < portsMax) {
5249*ec779b8eSAndroid Build Coastguard Worker dev->toAudioPort(&ports[portsWritten++]);
5250*ec779b8eSAndroid Build Coastguard Worker }
5251*ec779b8eSAndroid Build Coastguard Worker (*num_ports)++;
5252*ec779b8eSAndroid Build Coastguard Worker }
5253*ec779b8eSAndroid Build Coastguard Worker }
5254*ec779b8eSAndroid Build Coastguard Worker if (role == AUDIO_PORT_ROLE_SOURCE || role == AUDIO_PORT_ROLE_NONE) {
5255*ec779b8eSAndroid Build Coastguard Worker for (const auto& dev : mAvailableInputDevices) {
5256*ec779b8eSAndroid Build Coastguard Worker if (dev->type() == AUDIO_DEVICE_IN_STUB) {
5257*ec779b8eSAndroid Build Coastguard Worker continue;
5258*ec779b8eSAndroid Build Coastguard Worker }
5259*ec779b8eSAndroid Build Coastguard Worker if (portsWritten < portsMax) {
5260*ec779b8eSAndroid Build Coastguard Worker dev->toAudioPort(&ports[portsWritten++]);
5261*ec779b8eSAndroid Build Coastguard Worker }
5262*ec779b8eSAndroid Build Coastguard Worker (*num_ports)++;
5263*ec779b8eSAndroid Build Coastguard Worker }
5264*ec779b8eSAndroid Build Coastguard Worker }
5265*ec779b8eSAndroid Build Coastguard Worker }
5266*ec779b8eSAndroid Build Coastguard Worker if (type == AUDIO_PORT_TYPE_NONE || type == AUDIO_PORT_TYPE_MIX) {
5267*ec779b8eSAndroid Build Coastguard Worker if (role == AUDIO_PORT_ROLE_SINK || role == AUDIO_PORT_ROLE_NONE) {
5268*ec779b8eSAndroid Build Coastguard Worker for (size_t i = 0; i < mInputs.size() && portsWritten < portsMax; i++) {
5269*ec779b8eSAndroid Build Coastguard Worker mInputs[i]->toAudioPort(&ports[portsWritten++]);
5270*ec779b8eSAndroid Build Coastguard Worker }
5271*ec779b8eSAndroid Build Coastguard Worker *num_ports += mInputs.size();
5272*ec779b8eSAndroid Build Coastguard Worker }
5273*ec779b8eSAndroid Build Coastguard Worker if (role == AUDIO_PORT_ROLE_SOURCE || role == AUDIO_PORT_ROLE_NONE) {
5274*ec779b8eSAndroid Build Coastguard Worker size_t numOutputs = 0;
5275*ec779b8eSAndroid Build Coastguard Worker for (size_t i = 0; i < mOutputs.size(); i++) {
5276*ec779b8eSAndroid Build Coastguard Worker if (!mOutputs[i]->isDuplicated()) {
5277*ec779b8eSAndroid Build Coastguard Worker numOutputs++;
5278*ec779b8eSAndroid Build Coastguard Worker if (portsWritten < portsMax) {
5279*ec779b8eSAndroid Build Coastguard Worker mOutputs[i]->toAudioPort(&ports[portsWritten++]);
5280*ec779b8eSAndroid Build Coastguard Worker }
5281*ec779b8eSAndroid Build Coastguard Worker }
5282*ec779b8eSAndroid Build Coastguard Worker }
5283*ec779b8eSAndroid Build Coastguard Worker *num_ports += numOutputs;
5284*ec779b8eSAndroid Build Coastguard Worker }
5285*ec779b8eSAndroid Build Coastguard Worker }
5286*ec779b8eSAndroid Build Coastguard Worker
5287*ec779b8eSAndroid Build Coastguard Worker *generation = curAudioPortGeneration();
5288*ec779b8eSAndroid Build Coastguard Worker ALOGV("listAudioPorts() got %zu ports needed %d", portsWritten, *num_ports);
5289*ec779b8eSAndroid Build Coastguard Worker return NO_ERROR;
5290*ec779b8eSAndroid Build Coastguard Worker }
5291*ec779b8eSAndroid Build Coastguard Worker
listDeclaredDevicePorts(media::AudioPortRole role,std::vector<media::AudioPortFw> * _aidl_return)5292*ec779b8eSAndroid Build Coastguard Worker status_t AudioPolicyManager::listDeclaredDevicePorts(media::AudioPortRole role,
5293*ec779b8eSAndroid Build Coastguard Worker std::vector<media::AudioPortFw>* _aidl_return) {
5294*ec779b8eSAndroid Build Coastguard Worker auto pushPort = [&](const sp<DeviceDescriptor>& dev) -> status_t {
5295*ec779b8eSAndroid Build Coastguard Worker audio_port_v7 port;
5296*ec779b8eSAndroid Build Coastguard Worker dev->toAudioPort(&port);
5297*ec779b8eSAndroid Build Coastguard Worker auto aidlPort = VALUE_OR_RETURN_STATUS(legacy2aidl_audio_port_v7_AudioPortFw(port));
5298*ec779b8eSAndroid Build Coastguard Worker _aidl_return->push_back(std::move(aidlPort));
5299*ec779b8eSAndroid Build Coastguard Worker return OK;
5300*ec779b8eSAndroid Build Coastguard Worker };
5301*ec779b8eSAndroid Build Coastguard Worker
5302*ec779b8eSAndroid Build Coastguard Worker for (const auto& module : mHwModules) {
5303*ec779b8eSAndroid Build Coastguard Worker for (const auto& dev : module->getDeclaredDevices()) {
5304*ec779b8eSAndroid Build Coastguard Worker if (role == media::AudioPortRole::NONE ||
5305*ec779b8eSAndroid Build Coastguard Worker ((role == media::AudioPortRole::SOURCE)
5306*ec779b8eSAndroid Build Coastguard Worker == audio_is_input_device(dev->type()))) {
5307*ec779b8eSAndroid Build Coastguard Worker RETURN_STATUS_IF_ERROR(pushPort(dev));
5308*ec779b8eSAndroid Build Coastguard Worker }
5309*ec779b8eSAndroid Build Coastguard Worker }
5310*ec779b8eSAndroid Build Coastguard Worker }
5311*ec779b8eSAndroid Build Coastguard Worker return OK;
5312*ec779b8eSAndroid Build Coastguard Worker }
5313*ec779b8eSAndroid Build Coastguard Worker
getAudioPort(struct audio_port_v7 * port)5314*ec779b8eSAndroid Build Coastguard Worker status_t AudioPolicyManager::getAudioPort(struct audio_port_v7 *port)
5315*ec779b8eSAndroid Build Coastguard Worker {
5316*ec779b8eSAndroid Build Coastguard Worker if (port == nullptr || port->id == AUDIO_PORT_HANDLE_NONE) {
5317*ec779b8eSAndroid Build Coastguard Worker return BAD_VALUE;
5318*ec779b8eSAndroid Build Coastguard Worker }
5319*ec779b8eSAndroid Build Coastguard Worker sp<DeviceDescriptor> dev = mAvailableOutputDevices.getDeviceFromId(port->id);
5320*ec779b8eSAndroid Build Coastguard Worker if (dev != 0) {
5321*ec779b8eSAndroid Build Coastguard Worker dev->toAudioPort(port);
5322*ec779b8eSAndroid Build Coastguard Worker return NO_ERROR;
5323*ec779b8eSAndroid Build Coastguard Worker }
5324*ec779b8eSAndroid Build Coastguard Worker dev = mAvailableInputDevices.getDeviceFromId(port->id);
5325*ec779b8eSAndroid Build Coastguard Worker if (dev != 0) {
5326*ec779b8eSAndroid Build Coastguard Worker dev->toAudioPort(port);
5327*ec779b8eSAndroid Build Coastguard Worker return NO_ERROR;
5328*ec779b8eSAndroid Build Coastguard Worker }
5329*ec779b8eSAndroid Build Coastguard Worker sp<SwAudioOutputDescriptor> out = mOutputs.getOutputFromId(port->id);
5330*ec779b8eSAndroid Build Coastguard Worker if (out != 0) {
5331*ec779b8eSAndroid Build Coastguard Worker out->toAudioPort(port);
5332*ec779b8eSAndroid Build Coastguard Worker return NO_ERROR;
5333*ec779b8eSAndroid Build Coastguard Worker }
5334*ec779b8eSAndroid Build Coastguard Worker sp<AudioInputDescriptor> in = mInputs.getInputFromId(port->id);
5335*ec779b8eSAndroid Build Coastguard Worker if (in != 0) {
5336*ec779b8eSAndroid Build Coastguard Worker in->toAudioPort(port);
5337*ec779b8eSAndroid Build Coastguard Worker return NO_ERROR;
5338*ec779b8eSAndroid Build Coastguard Worker }
5339*ec779b8eSAndroid Build Coastguard Worker return BAD_VALUE;
5340*ec779b8eSAndroid Build Coastguard Worker }
5341*ec779b8eSAndroid Build Coastguard Worker
createAudioPatch(const struct audio_patch * patch,audio_patch_handle_t * handle,uid_t uid)5342*ec779b8eSAndroid Build Coastguard Worker status_t AudioPolicyManager::createAudioPatch(const struct audio_patch *patch,
5343*ec779b8eSAndroid Build Coastguard Worker audio_patch_handle_t *handle,
5344*ec779b8eSAndroid Build Coastguard Worker uid_t uid)
5345*ec779b8eSAndroid Build Coastguard Worker {
5346*ec779b8eSAndroid Build Coastguard Worker ALOGV("%s", __func__);
5347*ec779b8eSAndroid Build Coastguard Worker if (handle == NULL || patch == NULL) {
5348*ec779b8eSAndroid Build Coastguard Worker return BAD_VALUE;
5349*ec779b8eSAndroid Build Coastguard Worker }
5350*ec779b8eSAndroid Build Coastguard Worker ALOGV("%s num sources %d num sinks %d", __func__, patch->num_sources, patch->num_sinks);
5351*ec779b8eSAndroid Build Coastguard Worker if (!audio_patch_is_valid(patch)) {
5352*ec779b8eSAndroid Build Coastguard Worker return BAD_VALUE;
5353*ec779b8eSAndroid Build Coastguard Worker }
5354*ec779b8eSAndroid Build Coastguard Worker // only one source per audio patch supported for now
5355*ec779b8eSAndroid Build Coastguard Worker if (patch->num_sources > 1) {
5356*ec779b8eSAndroid Build Coastguard Worker return INVALID_OPERATION;
5357*ec779b8eSAndroid Build Coastguard Worker }
5358*ec779b8eSAndroid Build Coastguard Worker if (patch->sources[0].role != AUDIO_PORT_ROLE_SOURCE) {
5359*ec779b8eSAndroid Build Coastguard Worker return INVALID_OPERATION;
5360*ec779b8eSAndroid Build Coastguard Worker }
5361*ec779b8eSAndroid Build Coastguard Worker for (size_t i = 0; i < patch->num_sinks; i++) {
5362*ec779b8eSAndroid Build Coastguard Worker if (patch->sinks[i].role != AUDIO_PORT_ROLE_SINK) {
5363*ec779b8eSAndroid Build Coastguard Worker return INVALID_OPERATION;
5364*ec779b8eSAndroid Build Coastguard Worker }
5365*ec779b8eSAndroid Build Coastguard Worker }
5366*ec779b8eSAndroid Build Coastguard Worker
5367*ec779b8eSAndroid Build Coastguard Worker sp<DeviceDescriptor> srcDevice = mAvailableInputDevices.getDeviceFromId(patch->sources[0].id);
5368*ec779b8eSAndroid Build Coastguard Worker sp<DeviceDescriptor> sinkDevice = mAvailableOutputDevices.getDeviceFromId(patch->sinks[0].id);
5369*ec779b8eSAndroid Build Coastguard Worker if (srcDevice == nullptr || sinkDevice == nullptr) {
5370*ec779b8eSAndroid Build Coastguard Worker ALOGW("%s could not create patch, invalid sink and/or source device(s)", __func__);
5371*ec779b8eSAndroid Build Coastguard Worker return BAD_VALUE;
5372*ec779b8eSAndroid Build Coastguard Worker }
5373*ec779b8eSAndroid Build Coastguard Worker ALOGV("%s between source %s and sink %s", __func__,
5374*ec779b8eSAndroid Build Coastguard Worker srcDevice->toString().c_str(), sinkDevice->toString().c_str());
5375*ec779b8eSAndroid Build Coastguard Worker audio_port_handle_t portId = PolicyAudioPort::getNextUniqueId();
5376*ec779b8eSAndroid Build Coastguard Worker // Default attributes, default volume priority, not to infer with non raw audio patches.
5377*ec779b8eSAndroid Build Coastguard Worker audio_attributes_t attributes = attributes_initializer(AUDIO_USAGE_MEDIA);
5378*ec779b8eSAndroid Build Coastguard Worker const struct audio_port_config *source = &patch->sources[0];
5379*ec779b8eSAndroid Build Coastguard Worker sp<SourceClientDescriptor> sourceDesc =
5380*ec779b8eSAndroid Build Coastguard Worker new SourceClientDescriptor(
5381*ec779b8eSAndroid Build Coastguard Worker portId, uid, attributes, *source, srcDevice, AUDIO_STREAM_PATCH,
5382*ec779b8eSAndroid Build Coastguard Worker mEngine->getProductStrategyForAttributes(attributes), toVolumeSource(attributes),
5383*ec779b8eSAndroid Build Coastguard Worker true, false /*isCallRx*/, false /*isCallTx*/);
5384*ec779b8eSAndroid Build Coastguard Worker sourceDesc->setPreferredDeviceId(sinkDevice->getId());
5385*ec779b8eSAndroid Build Coastguard Worker
5386*ec779b8eSAndroid Build Coastguard Worker status_t status =
5387*ec779b8eSAndroid Build Coastguard Worker connectAudioSourceToSink(sourceDesc, sinkDevice, patch, *handle, uid, 0 /* delayMs */);
5388*ec779b8eSAndroid Build Coastguard Worker
5389*ec779b8eSAndroid Build Coastguard Worker if (status != NO_ERROR) {
5390*ec779b8eSAndroid Build Coastguard Worker return INVALID_OPERATION;
5391*ec779b8eSAndroid Build Coastguard Worker }
5392*ec779b8eSAndroid Build Coastguard Worker mAudioSources.add(portId, sourceDesc);
5393*ec779b8eSAndroid Build Coastguard Worker return NO_ERROR;
5394*ec779b8eSAndroid Build Coastguard Worker }
5395*ec779b8eSAndroid Build Coastguard Worker
connectAudioSourceToSink(const sp<SourceClientDescriptor> & sourceDesc,const sp<DeviceDescriptor> & sinkDevice,const struct audio_patch * patch,audio_patch_handle_t & handle,uid_t uid,uint32_t delayMs)5396*ec779b8eSAndroid Build Coastguard Worker status_t AudioPolicyManager::connectAudioSourceToSink(
5397*ec779b8eSAndroid Build Coastguard Worker const sp<SourceClientDescriptor>& sourceDesc, const sp<DeviceDescriptor> &sinkDevice,
5398*ec779b8eSAndroid Build Coastguard Worker const struct audio_patch *patch,
5399*ec779b8eSAndroid Build Coastguard Worker audio_patch_handle_t &handle,
5400*ec779b8eSAndroid Build Coastguard Worker uid_t uid, uint32_t delayMs)
5401*ec779b8eSAndroid Build Coastguard Worker {
5402*ec779b8eSAndroid Build Coastguard Worker status_t status = createAudioPatchInternal(patch, &handle, uid, delayMs, sourceDesc);
5403*ec779b8eSAndroid Build Coastguard Worker if (status != NO_ERROR || mAudioPatches.indexOfKey(handle) < 0) {
5404*ec779b8eSAndroid Build Coastguard Worker ALOGW("%s patch panel could not connect device patch, error %d", __func__, status);
5405*ec779b8eSAndroid Build Coastguard Worker return INVALID_OPERATION;
5406*ec779b8eSAndroid Build Coastguard Worker }
5407*ec779b8eSAndroid Build Coastguard Worker sourceDesc->connect(handle, sinkDevice);
5408*ec779b8eSAndroid Build Coastguard Worker if (isMsdPatch(handle)) {
5409*ec779b8eSAndroid Build Coastguard Worker return NO_ERROR;
5410*ec779b8eSAndroid Build Coastguard Worker }
5411*ec779b8eSAndroid Build Coastguard Worker // SW Bridge? (@todo: HW bridge, keep track of HwOutput for device selection "reconsideration")
5412*ec779b8eSAndroid Build Coastguard Worker sp<SwAudioOutputDescriptor> swOutput = sourceDesc->swOutput().promote();
5413*ec779b8eSAndroid Build Coastguard Worker ALOG_ASSERT(swOutput != nullptr, "%s: a swOutput shall always be associated", __func__);
5414*ec779b8eSAndroid Build Coastguard Worker if (swOutput->getClient(sourceDesc->portId()) != nullptr) {
5415*ec779b8eSAndroid Build Coastguard Worker ALOGW("%s source portId has already been attached to outputDesc", __func__);
5416*ec779b8eSAndroid Build Coastguard Worker goto FailurePatchAdded;
5417*ec779b8eSAndroid Build Coastguard Worker }
5418*ec779b8eSAndroid Build Coastguard Worker status = swOutput->start();
5419*ec779b8eSAndroid Build Coastguard Worker if (status != NO_ERROR) {
5420*ec779b8eSAndroid Build Coastguard Worker goto FailureSourceAdded;
5421*ec779b8eSAndroid Build Coastguard Worker }
5422*ec779b8eSAndroid Build Coastguard Worker swOutput->addClient(sourceDesc);
5423*ec779b8eSAndroid Build Coastguard Worker status = startSource(swOutput, sourceDesc, &delayMs);
5424*ec779b8eSAndroid Build Coastguard Worker if (status != NO_ERROR) {
5425*ec779b8eSAndroid Build Coastguard Worker ALOGW("%s failed to start source, error %d", __FUNCTION__, status);
5426*ec779b8eSAndroid Build Coastguard Worker goto FailureSourceActive;
5427*ec779b8eSAndroid Build Coastguard Worker }
5428*ec779b8eSAndroid Build Coastguard Worker if (delayMs != 0) {
5429*ec779b8eSAndroid Build Coastguard Worker usleep(delayMs * 1000);
5430*ec779b8eSAndroid Build Coastguard Worker }
5431*ec779b8eSAndroid Build Coastguard Worker return NO_ERROR;
5432*ec779b8eSAndroid Build Coastguard Worker
5433*ec779b8eSAndroid Build Coastguard Worker FailureSourceActive:
5434*ec779b8eSAndroid Build Coastguard Worker swOutput->stop();
5435*ec779b8eSAndroid Build Coastguard Worker releaseOutput(sourceDesc->portId());
5436*ec779b8eSAndroid Build Coastguard Worker FailureSourceAdded:
5437*ec779b8eSAndroid Build Coastguard Worker sourceDesc->setSwOutput(nullptr);
5438*ec779b8eSAndroid Build Coastguard Worker FailurePatchAdded:
5439*ec779b8eSAndroid Build Coastguard Worker releaseAudioPatchInternal(handle);
5440*ec779b8eSAndroid Build Coastguard Worker return INVALID_OPERATION;
5441*ec779b8eSAndroid Build Coastguard Worker }
5442*ec779b8eSAndroid Build Coastguard Worker
createAudioPatchInternal(const struct audio_patch * patch,audio_patch_handle_t * handle,uid_t uid,uint32_t delayMs,const sp<SourceClientDescriptor> & sourceDesc)5443*ec779b8eSAndroid Build Coastguard Worker status_t AudioPolicyManager::createAudioPatchInternal(const struct audio_patch *patch,
5444*ec779b8eSAndroid Build Coastguard Worker audio_patch_handle_t *handle,
5445*ec779b8eSAndroid Build Coastguard Worker uid_t uid, uint32_t delayMs,
5446*ec779b8eSAndroid Build Coastguard Worker const sp<SourceClientDescriptor>& sourceDesc)
5447*ec779b8eSAndroid Build Coastguard Worker {
5448*ec779b8eSAndroid Build Coastguard Worker ALOGV("%s num sources %d num sinks %d", __func__, patch->num_sources, patch->num_sinks);
5449*ec779b8eSAndroid Build Coastguard Worker sp<AudioPatch> patchDesc;
5450*ec779b8eSAndroid Build Coastguard Worker ssize_t index = mAudioPatches.indexOfKey(*handle);
5451*ec779b8eSAndroid Build Coastguard Worker
5452*ec779b8eSAndroid Build Coastguard Worker ALOGV("%s source id %d role %d type %d", __func__, patch->sources[0].id,
5453*ec779b8eSAndroid Build Coastguard Worker patch->sources[0].role,
5454*ec779b8eSAndroid Build Coastguard Worker patch->sources[0].type);
5455*ec779b8eSAndroid Build Coastguard Worker #if LOG_NDEBUG == 0
5456*ec779b8eSAndroid Build Coastguard Worker for (size_t i = 0; i < patch->num_sinks; i++) {
5457*ec779b8eSAndroid Build Coastguard Worker ALOGV("%s sink %zu: id %d role %d type %d", __func__ ,i, patch->sinks[i].id,
5458*ec779b8eSAndroid Build Coastguard Worker patch->sinks[i].role,
5459*ec779b8eSAndroid Build Coastguard Worker patch->sinks[i].type);
5460*ec779b8eSAndroid Build Coastguard Worker }
5461*ec779b8eSAndroid Build Coastguard Worker #endif
5462*ec779b8eSAndroid Build Coastguard Worker
5463*ec779b8eSAndroid Build Coastguard Worker if (index >= 0) {
5464*ec779b8eSAndroid Build Coastguard Worker patchDesc = mAudioPatches.valueAt(index);
5465*ec779b8eSAndroid Build Coastguard Worker ALOGV("%s mUidCached %d patchDesc->mUid %d uid %d",
5466*ec779b8eSAndroid Build Coastguard Worker __func__, mUidCached, patchDesc->getUid(), uid);
5467*ec779b8eSAndroid Build Coastguard Worker if (patchDesc->getUid() != mUidCached && uid != patchDesc->getUid()) {
5468*ec779b8eSAndroid Build Coastguard Worker return INVALID_OPERATION;
5469*ec779b8eSAndroid Build Coastguard Worker }
5470*ec779b8eSAndroid Build Coastguard Worker } else {
5471*ec779b8eSAndroid Build Coastguard Worker *handle = AUDIO_PATCH_HANDLE_NONE;
5472*ec779b8eSAndroid Build Coastguard Worker }
5473*ec779b8eSAndroid Build Coastguard Worker
5474*ec779b8eSAndroid Build Coastguard Worker if (patch->sources[0].type == AUDIO_PORT_TYPE_MIX) {
5475*ec779b8eSAndroid Build Coastguard Worker sp<SwAudioOutputDescriptor> outputDesc = mOutputs.getOutputFromId(patch->sources[0].id);
5476*ec779b8eSAndroid Build Coastguard Worker if (outputDesc == NULL) {
5477*ec779b8eSAndroid Build Coastguard Worker ALOGV("%s output not found for id %d", __func__, patch->sources[0].id);
5478*ec779b8eSAndroid Build Coastguard Worker return BAD_VALUE;
5479*ec779b8eSAndroid Build Coastguard Worker }
5480*ec779b8eSAndroid Build Coastguard Worker ALOG_ASSERT(!outputDesc->isDuplicated(),"duplicated output %d in source in ports",
5481*ec779b8eSAndroid Build Coastguard Worker outputDesc->mIoHandle);
5482*ec779b8eSAndroid Build Coastguard Worker if (patchDesc != 0) {
5483*ec779b8eSAndroid Build Coastguard Worker if (patchDesc->mPatch.sources[0].id != patch->sources[0].id) {
5484*ec779b8eSAndroid Build Coastguard Worker ALOGV("%s source id differs for patch current id %d new id %d",
5485*ec779b8eSAndroid Build Coastguard Worker __func__, patchDesc->mPatch.sources[0].id, patch->sources[0].id);
5486*ec779b8eSAndroid Build Coastguard Worker return BAD_VALUE;
5487*ec779b8eSAndroid Build Coastguard Worker }
5488*ec779b8eSAndroid Build Coastguard Worker }
5489*ec779b8eSAndroid Build Coastguard Worker DeviceVector devices;
5490*ec779b8eSAndroid Build Coastguard Worker for (size_t i = 0; i < patch->num_sinks; i++) {
5491*ec779b8eSAndroid Build Coastguard Worker // Only support mix to devices connection
5492*ec779b8eSAndroid Build Coastguard Worker // TODO add support for mix to mix connection
5493*ec779b8eSAndroid Build Coastguard Worker if (patch->sinks[i].type != AUDIO_PORT_TYPE_DEVICE) {
5494*ec779b8eSAndroid Build Coastguard Worker ALOGV("%s source mix but sink is not a device", __func__);
5495*ec779b8eSAndroid Build Coastguard Worker return INVALID_OPERATION;
5496*ec779b8eSAndroid Build Coastguard Worker }
5497*ec779b8eSAndroid Build Coastguard Worker sp<DeviceDescriptor> devDesc =
5498*ec779b8eSAndroid Build Coastguard Worker mAvailableOutputDevices.getDeviceFromId(patch->sinks[i].id);
5499*ec779b8eSAndroid Build Coastguard Worker if (devDesc == 0) {
5500*ec779b8eSAndroid Build Coastguard Worker ALOGV("%s out device not found for id %d", __func__, patch->sinks[i].id);
5501*ec779b8eSAndroid Build Coastguard Worker return BAD_VALUE;
5502*ec779b8eSAndroid Build Coastguard Worker }
5503*ec779b8eSAndroid Build Coastguard Worker
5504*ec779b8eSAndroid Build Coastguard Worker if (outputDesc->mProfile->getCompatibilityScore(
5505*ec779b8eSAndroid Build Coastguard Worker DeviceVector(devDesc),
5506*ec779b8eSAndroid Build Coastguard Worker patch->sources[0].sample_rate,
5507*ec779b8eSAndroid Build Coastguard Worker nullptr, // updatedSamplingRate
5508*ec779b8eSAndroid Build Coastguard Worker patch->sources[0].format,
5509*ec779b8eSAndroid Build Coastguard Worker nullptr, // updatedFormat
5510*ec779b8eSAndroid Build Coastguard Worker patch->sources[0].channel_mask,
5511*ec779b8eSAndroid Build Coastguard Worker nullptr, // updatedChannelMask
5512*ec779b8eSAndroid Build Coastguard Worker AUDIO_OUTPUT_FLAG_NONE /*FIXME*/) == IOProfile::NO_MATCH) {
5513*ec779b8eSAndroid Build Coastguard Worker ALOGV("%s profile not supported for device %08x", __func__, devDesc->type());
5514*ec779b8eSAndroid Build Coastguard Worker return INVALID_OPERATION;
5515*ec779b8eSAndroid Build Coastguard Worker }
5516*ec779b8eSAndroid Build Coastguard Worker devices.add(devDesc);
5517*ec779b8eSAndroid Build Coastguard Worker }
5518*ec779b8eSAndroid Build Coastguard Worker if (devices.size() == 0) {
5519*ec779b8eSAndroid Build Coastguard Worker return INVALID_OPERATION;
5520*ec779b8eSAndroid Build Coastguard Worker }
5521*ec779b8eSAndroid Build Coastguard Worker
5522*ec779b8eSAndroid Build Coastguard Worker // TODO: reconfigure output format and channels here
5523*ec779b8eSAndroid Build Coastguard Worker ALOGV("%s setting device %s on output %d",
5524*ec779b8eSAndroid Build Coastguard Worker __func__, dumpDeviceTypes(devices.types()).c_str(), outputDesc->mIoHandle);
5525*ec779b8eSAndroid Build Coastguard Worker setOutputDevices(__func__, outputDesc, devices, true, 0, handle);
5526*ec779b8eSAndroid Build Coastguard Worker index = mAudioPatches.indexOfKey(*handle);
5527*ec779b8eSAndroid Build Coastguard Worker if (index >= 0) {
5528*ec779b8eSAndroid Build Coastguard Worker if (patchDesc != 0 && patchDesc != mAudioPatches.valueAt(index)) {
5529*ec779b8eSAndroid Build Coastguard Worker ALOGW("%s setOutputDevice() did not reuse the patch provided", __func__);
5530*ec779b8eSAndroid Build Coastguard Worker }
5531*ec779b8eSAndroid Build Coastguard Worker patchDesc = mAudioPatches.valueAt(index);
5532*ec779b8eSAndroid Build Coastguard Worker patchDesc->setUid(uid);
5533*ec779b8eSAndroid Build Coastguard Worker ALOGV("%s success", __func__);
5534*ec779b8eSAndroid Build Coastguard Worker } else {
5535*ec779b8eSAndroid Build Coastguard Worker ALOGW("%s setOutputDevice() failed to create a patch", __func__);
5536*ec779b8eSAndroid Build Coastguard Worker return INVALID_OPERATION;
5537*ec779b8eSAndroid Build Coastguard Worker }
5538*ec779b8eSAndroid Build Coastguard Worker } else if (patch->sources[0].type == AUDIO_PORT_TYPE_DEVICE) {
5539*ec779b8eSAndroid Build Coastguard Worker if (patch->sinks[0].type == AUDIO_PORT_TYPE_MIX) {
5540*ec779b8eSAndroid Build Coastguard Worker // input device to input mix connection
5541*ec779b8eSAndroid Build Coastguard Worker // only one sink supported when connecting an input device to a mix
5542*ec779b8eSAndroid Build Coastguard Worker if (patch->num_sinks > 1) {
5543*ec779b8eSAndroid Build Coastguard Worker return INVALID_OPERATION;
5544*ec779b8eSAndroid Build Coastguard Worker }
5545*ec779b8eSAndroid Build Coastguard Worker sp<AudioInputDescriptor> inputDesc = mInputs.getInputFromId(patch->sinks[0].id);
5546*ec779b8eSAndroid Build Coastguard Worker if (inputDesc == NULL) {
5547*ec779b8eSAndroid Build Coastguard Worker return BAD_VALUE;
5548*ec779b8eSAndroid Build Coastguard Worker }
5549*ec779b8eSAndroid Build Coastguard Worker if (patchDesc != 0) {
5550*ec779b8eSAndroid Build Coastguard Worker if (patchDesc->mPatch.sinks[0].id != patch->sinks[0].id) {
5551*ec779b8eSAndroid Build Coastguard Worker return BAD_VALUE;
5552*ec779b8eSAndroid Build Coastguard Worker }
5553*ec779b8eSAndroid Build Coastguard Worker }
5554*ec779b8eSAndroid Build Coastguard Worker sp<DeviceDescriptor> device =
5555*ec779b8eSAndroid Build Coastguard Worker mAvailableInputDevices.getDeviceFromId(patch->sources[0].id);
5556*ec779b8eSAndroid Build Coastguard Worker if (device == 0) {
5557*ec779b8eSAndroid Build Coastguard Worker return BAD_VALUE;
5558*ec779b8eSAndroid Build Coastguard Worker }
5559*ec779b8eSAndroid Build Coastguard Worker
5560*ec779b8eSAndroid Build Coastguard Worker if (inputDesc->mProfile->getCompatibilityScore(
5561*ec779b8eSAndroid Build Coastguard Worker DeviceVector(device),
5562*ec779b8eSAndroid Build Coastguard Worker patch->sinks[0].sample_rate,
5563*ec779b8eSAndroid Build Coastguard Worker nullptr, /*updatedSampleRate*/
5564*ec779b8eSAndroid Build Coastguard Worker patch->sinks[0].format,
5565*ec779b8eSAndroid Build Coastguard Worker nullptr, /*updatedFormat*/
5566*ec779b8eSAndroid Build Coastguard Worker patch->sinks[0].channel_mask,
5567*ec779b8eSAndroid Build Coastguard Worker nullptr, /*updatedChannelMask*/
5568*ec779b8eSAndroid Build Coastguard Worker // FIXME for the parameter type,
5569*ec779b8eSAndroid Build Coastguard Worker // and the NONE
5570*ec779b8eSAndroid Build Coastguard Worker (audio_output_flags_t)
5571*ec779b8eSAndroid Build Coastguard Worker AUDIO_INPUT_FLAG_NONE) == IOProfile::NO_MATCH) {
5572*ec779b8eSAndroid Build Coastguard Worker return INVALID_OPERATION;
5573*ec779b8eSAndroid Build Coastguard Worker }
5574*ec779b8eSAndroid Build Coastguard Worker // TODO: reconfigure output format and channels here
5575*ec779b8eSAndroid Build Coastguard Worker ALOGV("%s setting device %s on output %d", __func__,
5576*ec779b8eSAndroid Build Coastguard Worker device->toString().c_str(), inputDesc->mIoHandle);
5577*ec779b8eSAndroid Build Coastguard Worker setInputDevice(inputDesc->mIoHandle, device, true, handle);
5578*ec779b8eSAndroid Build Coastguard Worker index = mAudioPatches.indexOfKey(*handle);
5579*ec779b8eSAndroid Build Coastguard Worker if (index >= 0) {
5580*ec779b8eSAndroid Build Coastguard Worker if (patchDesc != 0 && patchDesc != mAudioPatches.valueAt(index)) {
5581*ec779b8eSAndroid Build Coastguard Worker ALOGW("%s setInputDevice() did not reuse the patch provided", __func__);
5582*ec779b8eSAndroid Build Coastguard Worker }
5583*ec779b8eSAndroid Build Coastguard Worker patchDesc = mAudioPatches.valueAt(index);
5584*ec779b8eSAndroid Build Coastguard Worker patchDesc->setUid(uid);
5585*ec779b8eSAndroid Build Coastguard Worker ALOGV("%s success", __func__);
5586*ec779b8eSAndroid Build Coastguard Worker } else {
5587*ec779b8eSAndroid Build Coastguard Worker ALOGW("%s setInputDevice() failed to create a patch", __func__);
5588*ec779b8eSAndroid Build Coastguard Worker return INVALID_OPERATION;
5589*ec779b8eSAndroid Build Coastguard Worker }
5590*ec779b8eSAndroid Build Coastguard Worker } else if (patch->sinks[0].type == AUDIO_PORT_TYPE_DEVICE) {
5591*ec779b8eSAndroid Build Coastguard Worker // device to device connection
5592*ec779b8eSAndroid Build Coastguard Worker if (patchDesc != 0) {
5593*ec779b8eSAndroid Build Coastguard Worker if (patchDesc->mPatch.sources[0].id != patch->sources[0].id) {
5594*ec779b8eSAndroid Build Coastguard Worker return BAD_VALUE;
5595*ec779b8eSAndroid Build Coastguard Worker }
5596*ec779b8eSAndroid Build Coastguard Worker }
5597*ec779b8eSAndroid Build Coastguard Worker sp<DeviceDescriptor> srcDevice =
5598*ec779b8eSAndroid Build Coastguard Worker mAvailableInputDevices.getDeviceFromId(patch->sources[0].id);
5599*ec779b8eSAndroid Build Coastguard Worker if (srcDevice == 0) {
5600*ec779b8eSAndroid Build Coastguard Worker return BAD_VALUE;
5601*ec779b8eSAndroid Build Coastguard Worker }
5602*ec779b8eSAndroid Build Coastguard Worker
5603*ec779b8eSAndroid Build Coastguard Worker //update source and sink with our own data as the data passed in the patch may
5604*ec779b8eSAndroid Build Coastguard Worker // be incomplete.
5605*ec779b8eSAndroid Build Coastguard Worker PatchBuilder patchBuilder;
5606*ec779b8eSAndroid Build Coastguard Worker audio_port_config sourcePortConfig = {};
5607*ec779b8eSAndroid Build Coastguard Worker
5608*ec779b8eSAndroid Build Coastguard Worker // if first sink is to MSD, establish single MSD patch
5609*ec779b8eSAndroid Build Coastguard Worker if (getMsdAudioOutDevices().contains(
5610*ec779b8eSAndroid Build Coastguard Worker mAvailableOutputDevices.getDeviceFromId(patch->sinks[0].id))) {
5611*ec779b8eSAndroid Build Coastguard Worker ALOGV("%s patching to MSD", __FUNCTION__);
5612*ec779b8eSAndroid Build Coastguard Worker patchBuilder = buildMsdPatch(false /*msdIsSource*/, srcDevice);
5613*ec779b8eSAndroid Build Coastguard Worker goto installPatch;
5614*ec779b8eSAndroid Build Coastguard Worker }
5615*ec779b8eSAndroid Build Coastguard Worker
5616*ec779b8eSAndroid Build Coastguard Worker srcDevice->toAudioPortConfig(&sourcePortConfig, &patch->sources[0]);
5617*ec779b8eSAndroid Build Coastguard Worker patchBuilder.addSource(sourcePortConfig);
5618*ec779b8eSAndroid Build Coastguard Worker
5619*ec779b8eSAndroid Build Coastguard Worker for (size_t i = 0; i < patch->num_sinks; i++) {
5620*ec779b8eSAndroid Build Coastguard Worker if (patch->sinks[i].type != AUDIO_PORT_TYPE_DEVICE) {
5621*ec779b8eSAndroid Build Coastguard Worker ALOGV("%s source device but one sink is not a device", __func__);
5622*ec779b8eSAndroid Build Coastguard Worker return INVALID_OPERATION;
5623*ec779b8eSAndroid Build Coastguard Worker }
5624*ec779b8eSAndroid Build Coastguard Worker sp<DeviceDescriptor> sinkDevice =
5625*ec779b8eSAndroid Build Coastguard Worker mAvailableOutputDevices.getDeviceFromId(patch->sinks[i].id);
5626*ec779b8eSAndroid Build Coastguard Worker if (sinkDevice == 0) {
5627*ec779b8eSAndroid Build Coastguard Worker return BAD_VALUE;
5628*ec779b8eSAndroid Build Coastguard Worker }
5629*ec779b8eSAndroid Build Coastguard Worker audio_port_config sinkPortConfig = {};
5630*ec779b8eSAndroid Build Coastguard Worker sinkDevice->toAudioPortConfig(&sinkPortConfig, &patch->sinks[i]);
5631*ec779b8eSAndroid Build Coastguard Worker patchBuilder.addSink(sinkPortConfig);
5632*ec779b8eSAndroid Build Coastguard Worker
5633*ec779b8eSAndroid Build Coastguard Worker // Whatever Sw or Hw bridge, we do attach an SwOutput to an Audio Source for
5634*ec779b8eSAndroid Build Coastguard Worker // volume management purpose (tracking activity)
5635*ec779b8eSAndroid Build Coastguard Worker // In case of Hw bridge, it is a Work Around. The mixPort used is the one declared
5636*ec779b8eSAndroid Build Coastguard Worker // in config XML to reach the sink so that is can be declared as available.
5637*ec779b8eSAndroid Build Coastguard Worker audio_io_handle_t output = AUDIO_IO_HANDLE_NONE;
5638*ec779b8eSAndroid Build Coastguard Worker sp<SwAudioOutputDescriptor> outputDesc;
5639*ec779b8eSAndroid Build Coastguard Worker if (!sourceDesc->isInternal()) {
5640*ec779b8eSAndroid Build Coastguard Worker // take care of dynamic routing for SwOutput selection,
5641*ec779b8eSAndroid Build Coastguard Worker audio_attributes_t attributes = sourceDesc->attributes();
5642*ec779b8eSAndroid Build Coastguard Worker audio_stream_type_t stream = sourceDesc->stream();
5643*ec779b8eSAndroid Build Coastguard Worker audio_attributes_t resultAttr;
5644*ec779b8eSAndroid Build Coastguard Worker audio_config_t config = AUDIO_CONFIG_INITIALIZER;
5645*ec779b8eSAndroid Build Coastguard Worker config.sample_rate = sourceDesc->config().sample_rate;
5646*ec779b8eSAndroid Build Coastguard Worker audio_channel_mask_t sourceMask = sourceDesc->config().channel_mask;
5647*ec779b8eSAndroid Build Coastguard Worker config.channel_mask =
5648*ec779b8eSAndroid Build Coastguard Worker (audio_channel_mask_get_representation(sourceMask)
5649*ec779b8eSAndroid Build Coastguard Worker == AUDIO_CHANNEL_REPRESENTATION_INDEX) ? sourceMask
5650*ec779b8eSAndroid Build Coastguard Worker : audio_channel_mask_in_to_out(sourceMask);
5651*ec779b8eSAndroid Build Coastguard Worker config.format = sourceDesc->config().format;
5652*ec779b8eSAndroid Build Coastguard Worker audio_output_flags_t flags = AUDIO_OUTPUT_FLAG_NONE;
5653*ec779b8eSAndroid Build Coastguard Worker DeviceIdVector selectedDeviceIds;
5654*ec779b8eSAndroid Build Coastguard Worker bool isRequestedDeviceForExclusiveUse = false;
5655*ec779b8eSAndroid Build Coastguard Worker output_type_t outputType;
5656*ec779b8eSAndroid Build Coastguard Worker bool isSpatialized;
5657*ec779b8eSAndroid Build Coastguard Worker bool isBitPerfect;
5658*ec779b8eSAndroid Build Coastguard Worker getOutputForAttrInt(&resultAttr, &output, AUDIO_SESSION_NONE, &attributes,
5659*ec779b8eSAndroid Build Coastguard Worker &stream, sourceDesc->uid(), &config, &flags,
5660*ec779b8eSAndroid Build Coastguard Worker &selectedDeviceIds, &isRequestedDeviceForExclusiveUse,
5661*ec779b8eSAndroid Build Coastguard Worker nullptr, &outputType, &isSpatialized, &isBitPerfect);
5662*ec779b8eSAndroid Build Coastguard Worker if (output == AUDIO_IO_HANDLE_NONE) {
5663*ec779b8eSAndroid Build Coastguard Worker ALOGV("%s no output for device %s",
5664*ec779b8eSAndroid Build Coastguard Worker __FUNCTION__, sinkDevice->toString().c_str());
5665*ec779b8eSAndroid Build Coastguard Worker return INVALID_OPERATION;
5666*ec779b8eSAndroid Build Coastguard Worker }
5667*ec779b8eSAndroid Build Coastguard Worker outputDesc = mOutputs.valueFor(output);
5668*ec779b8eSAndroid Build Coastguard Worker if (outputDesc->isDuplicated()) {
5669*ec779b8eSAndroid Build Coastguard Worker ALOGE("%s output is duplicated", __func__);
5670*ec779b8eSAndroid Build Coastguard Worker return INVALID_OPERATION;
5671*ec779b8eSAndroid Build Coastguard Worker }
5672*ec779b8eSAndroid Build Coastguard Worker bool closeOutput = outputDesc->mDirectOpenCount != 0;
5673*ec779b8eSAndroid Build Coastguard Worker sourceDesc->setSwOutput(outputDesc, closeOutput);
5674*ec779b8eSAndroid Build Coastguard Worker } else {
5675*ec779b8eSAndroid Build Coastguard Worker // Same for "raw patches" aka created from createAudioPatch API
5676*ec779b8eSAndroid Build Coastguard Worker SortedVector<audio_io_handle_t> outputs =
5677*ec779b8eSAndroid Build Coastguard Worker getOutputsForDevices(DeviceVector(sinkDevice), mOutputs);
5678*ec779b8eSAndroid Build Coastguard Worker // if the sink device is reachable via an opened output stream, request to
5679*ec779b8eSAndroid Build Coastguard Worker // go via this output stream by adding a second source to the patch
5680*ec779b8eSAndroid Build Coastguard Worker // description
5681*ec779b8eSAndroid Build Coastguard Worker output = selectOutput(outputs);
5682*ec779b8eSAndroid Build Coastguard Worker if (output == AUDIO_IO_HANDLE_NONE) {
5683*ec779b8eSAndroid Build Coastguard Worker ALOGE("%s no output available for internal patch sink", __func__);
5684*ec779b8eSAndroid Build Coastguard Worker return INVALID_OPERATION;
5685*ec779b8eSAndroid Build Coastguard Worker }
5686*ec779b8eSAndroid Build Coastguard Worker outputDesc = mOutputs.valueFor(output);
5687*ec779b8eSAndroid Build Coastguard Worker if (outputDesc->isDuplicated()) {
5688*ec779b8eSAndroid Build Coastguard Worker ALOGV("%s output for device %s is duplicated",
5689*ec779b8eSAndroid Build Coastguard Worker __func__, sinkDevice->toString().c_str());
5690*ec779b8eSAndroid Build Coastguard Worker return INVALID_OPERATION;
5691*ec779b8eSAndroid Build Coastguard Worker }
5692*ec779b8eSAndroid Build Coastguard Worker sourceDesc->setSwOutput(outputDesc, /* closeOutput= */ false);
5693*ec779b8eSAndroid Build Coastguard Worker }
5694*ec779b8eSAndroid Build Coastguard Worker // create a software bridge in PatchPanel if:
5695*ec779b8eSAndroid Build Coastguard Worker // - source and sink devices are on different HW modules OR
5696*ec779b8eSAndroid Build Coastguard Worker // - audio HAL version is < 3.0
5697*ec779b8eSAndroid Build Coastguard Worker // - audio HAL version is >= 3.0 but no route has been declared between devices
5698*ec779b8eSAndroid Build Coastguard Worker // - called from startAudioSource (aka sourceDesc is not internal) and source device
5699*ec779b8eSAndroid Build Coastguard Worker // does not have a gain controller
5700*ec779b8eSAndroid Build Coastguard Worker if (!srcDevice->hasSameHwModuleAs(sinkDevice) ||
5701*ec779b8eSAndroid Build Coastguard Worker (srcDevice->getModuleVersionMajor() < 3) ||
5702*ec779b8eSAndroid Build Coastguard Worker !srcDevice->getModule()->supportsPatch(srcDevice, sinkDevice) ||
5703*ec779b8eSAndroid Build Coastguard Worker (!sourceDesc->isInternal() &&
5704*ec779b8eSAndroid Build Coastguard Worker srcDevice->getAudioPort()->getGains().size() == 0)) {
5705*ec779b8eSAndroid Build Coastguard Worker // support only one sink device for now to simplify output selection logic
5706*ec779b8eSAndroid Build Coastguard Worker if (patch->num_sinks > 1) {
5707*ec779b8eSAndroid Build Coastguard Worker return INVALID_OPERATION;
5708*ec779b8eSAndroid Build Coastguard Worker }
5709*ec779b8eSAndroid Build Coastguard Worker sourceDesc->setUseSwBridge();
5710*ec779b8eSAndroid Build Coastguard Worker if (outputDesc != nullptr) {
5711*ec779b8eSAndroid Build Coastguard Worker audio_port_config srcMixPortConfig = {};
5712*ec779b8eSAndroid Build Coastguard Worker outputDesc->toAudioPortConfig(&srcMixPortConfig, nullptr);
5713*ec779b8eSAndroid Build Coastguard Worker // for volume control, we may need a valid stream
5714*ec779b8eSAndroid Build Coastguard Worker srcMixPortConfig.ext.mix.usecase.stream =
5715*ec779b8eSAndroid Build Coastguard Worker (!sourceDesc->isInternal() || sourceDesc->isCallTx()) ?
5716*ec779b8eSAndroid Build Coastguard Worker mEngine->getStreamTypeForAttributes(sourceDesc->attributes()) :
5717*ec779b8eSAndroid Build Coastguard Worker AUDIO_STREAM_PATCH;
5718*ec779b8eSAndroid Build Coastguard Worker patchBuilder.addSource(srcMixPortConfig);
5719*ec779b8eSAndroid Build Coastguard Worker }
5720*ec779b8eSAndroid Build Coastguard Worker }
5721*ec779b8eSAndroid Build Coastguard Worker }
5722*ec779b8eSAndroid Build Coastguard Worker // TODO: check from routing capabilities in config file and other conflicting patches
5723*ec779b8eSAndroid Build Coastguard Worker
5724*ec779b8eSAndroid Build Coastguard Worker installPatch:
5725*ec779b8eSAndroid Build Coastguard Worker status_t status = installPatch(
5726*ec779b8eSAndroid Build Coastguard Worker __func__, index, handle, patchBuilder.patch(), delayMs, uid, &patchDesc);
5727*ec779b8eSAndroid Build Coastguard Worker if (status != NO_ERROR) {
5728*ec779b8eSAndroid Build Coastguard Worker ALOGW("%s patch panel could not connect device patch, error %d", __func__, status);
5729*ec779b8eSAndroid Build Coastguard Worker return INVALID_OPERATION;
5730*ec779b8eSAndroid Build Coastguard Worker }
5731*ec779b8eSAndroid Build Coastguard Worker } else {
5732*ec779b8eSAndroid Build Coastguard Worker return BAD_VALUE;
5733*ec779b8eSAndroid Build Coastguard Worker }
5734*ec779b8eSAndroid Build Coastguard Worker } else {
5735*ec779b8eSAndroid Build Coastguard Worker return BAD_VALUE;
5736*ec779b8eSAndroid Build Coastguard Worker }
5737*ec779b8eSAndroid Build Coastguard Worker return NO_ERROR;
5738*ec779b8eSAndroid Build Coastguard Worker }
5739*ec779b8eSAndroid Build Coastguard Worker
releaseAudioPatch(audio_patch_handle_t handle,uid_t uid)5740*ec779b8eSAndroid Build Coastguard Worker status_t AudioPolicyManager::releaseAudioPatch(audio_patch_handle_t handle, uid_t uid)
5741*ec779b8eSAndroid Build Coastguard Worker {
5742*ec779b8eSAndroid Build Coastguard Worker ALOGV("%s patch %d", __func__, handle);
5743*ec779b8eSAndroid Build Coastguard Worker ssize_t index = mAudioPatches.indexOfKey(handle);
5744*ec779b8eSAndroid Build Coastguard Worker
5745*ec779b8eSAndroid Build Coastguard Worker if (index < 0) {
5746*ec779b8eSAndroid Build Coastguard Worker return BAD_VALUE;
5747*ec779b8eSAndroid Build Coastguard Worker }
5748*ec779b8eSAndroid Build Coastguard Worker sp<AudioPatch> patchDesc = mAudioPatches.valueAt(index);
5749*ec779b8eSAndroid Build Coastguard Worker ALOGV("%s() mUidCached %d patchDesc->mUid %d uid %d",
5750*ec779b8eSAndroid Build Coastguard Worker __func__, mUidCached, patchDesc->getUid(), uid);
5751*ec779b8eSAndroid Build Coastguard Worker if (patchDesc->getUid() != mUidCached && uid != patchDesc->getUid()) {
5752*ec779b8eSAndroid Build Coastguard Worker return INVALID_OPERATION;
5753*ec779b8eSAndroid Build Coastguard Worker }
5754*ec779b8eSAndroid Build Coastguard Worker audio_port_handle_t portId = AUDIO_PORT_HANDLE_NONE;
5755*ec779b8eSAndroid Build Coastguard Worker for (size_t i = 0; i < mAudioSources.size(); i++) {
5756*ec779b8eSAndroid Build Coastguard Worker sp<SourceClientDescriptor> sourceDesc = mAudioSources.valueAt(i);
5757*ec779b8eSAndroid Build Coastguard Worker if (sourceDesc != nullptr && sourceDesc->getPatchHandle() == handle) {
5758*ec779b8eSAndroid Build Coastguard Worker portId = sourceDesc->portId();
5759*ec779b8eSAndroid Build Coastguard Worker break;
5760*ec779b8eSAndroid Build Coastguard Worker }
5761*ec779b8eSAndroid Build Coastguard Worker }
5762*ec779b8eSAndroid Build Coastguard Worker return portId != AUDIO_PORT_HANDLE_NONE ?
5763*ec779b8eSAndroid Build Coastguard Worker stopAudioSource(portId) : releaseAudioPatchInternal(handle);
5764*ec779b8eSAndroid Build Coastguard Worker }
5765*ec779b8eSAndroid Build Coastguard Worker
releaseAudioPatchInternal(audio_patch_handle_t handle,uint32_t delayMs,const sp<SourceClientDescriptor> & sourceDesc)5766*ec779b8eSAndroid Build Coastguard Worker status_t AudioPolicyManager::releaseAudioPatchInternal(audio_patch_handle_t handle,
5767*ec779b8eSAndroid Build Coastguard Worker uint32_t delayMs,
5768*ec779b8eSAndroid Build Coastguard Worker const sp<SourceClientDescriptor>& sourceDesc)
5769*ec779b8eSAndroid Build Coastguard Worker {
5770*ec779b8eSAndroid Build Coastguard Worker ALOGV("%s patch %d", __func__, handle);
5771*ec779b8eSAndroid Build Coastguard Worker if (mAudioPatches.indexOfKey(handle) < 0) {
5772*ec779b8eSAndroid Build Coastguard Worker ALOGE("%s: no patch found with handle=%d", __func__, handle);
5773*ec779b8eSAndroid Build Coastguard Worker return BAD_VALUE;
5774*ec779b8eSAndroid Build Coastguard Worker }
5775*ec779b8eSAndroid Build Coastguard Worker sp<AudioPatch> patchDesc = mAudioPatches.valueFor(handle);
5776*ec779b8eSAndroid Build Coastguard Worker struct audio_patch *patch = &patchDesc->mPatch;
5777*ec779b8eSAndroid Build Coastguard Worker patchDesc->setUid(mUidCached);
5778*ec779b8eSAndroid Build Coastguard Worker if (patch->sources[0].type == AUDIO_PORT_TYPE_MIX) {
5779*ec779b8eSAndroid Build Coastguard Worker sp<SwAudioOutputDescriptor> outputDesc = mOutputs.getOutputFromId(patch->sources[0].id);
5780*ec779b8eSAndroid Build Coastguard Worker if (outputDesc == NULL) {
5781*ec779b8eSAndroid Build Coastguard Worker ALOGV("%s output not found for id %d", __func__, patch->sources[0].id);
5782*ec779b8eSAndroid Build Coastguard Worker return BAD_VALUE;
5783*ec779b8eSAndroid Build Coastguard Worker }
5784*ec779b8eSAndroid Build Coastguard Worker
5785*ec779b8eSAndroid Build Coastguard Worker setOutputDevices(__func__, outputDesc,
5786*ec779b8eSAndroid Build Coastguard Worker getNewOutputDevices(outputDesc, true /*fromCache*/),
5787*ec779b8eSAndroid Build Coastguard Worker true,
5788*ec779b8eSAndroid Build Coastguard Worker 0,
5789*ec779b8eSAndroid Build Coastguard Worker NULL);
5790*ec779b8eSAndroid Build Coastguard Worker } else if (patch->sources[0].type == AUDIO_PORT_TYPE_DEVICE) {
5791*ec779b8eSAndroid Build Coastguard Worker if (patch->sinks[0].type == AUDIO_PORT_TYPE_MIX) {
5792*ec779b8eSAndroid Build Coastguard Worker sp<AudioInputDescriptor> inputDesc = mInputs.getInputFromId(patch->sinks[0].id);
5793*ec779b8eSAndroid Build Coastguard Worker if (inputDesc == NULL) {
5794*ec779b8eSAndroid Build Coastguard Worker ALOGV("%s input not found for id %d", __func__, patch->sinks[0].id);
5795*ec779b8eSAndroid Build Coastguard Worker return BAD_VALUE;
5796*ec779b8eSAndroid Build Coastguard Worker }
5797*ec779b8eSAndroid Build Coastguard Worker setInputDevice(inputDesc->mIoHandle,
5798*ec779b8eSAndroid Build Coastguard Worker getNewInputDevice(inputDesc),
5799*ec779b8eSAndroid Build Coastguard Worker true,
5800*ec779b8eSAndroid Build Coastguard Worker NULL);
5801*ec779b8eSAndroid Build Coastguard Worker } else if (patch->sinks[0].type == AUDIO_PORT_TYPE_DEVICE) {
5802*ec779b8eSAndroid Build Coastguard Worker status_t status =
5803*ec779b8eSAndroid Build Coastguard Worker mpClientInterface->releaseAudioPatch(patchDesc->getAfHandle(), delayMs);
5804*ec779b8eSAndroid Build Coastguard Worker ALOGV("%s patch panel returned %d patchHandle %d",
5805*ec779b8eSAndroid Build Coastguard Worker __func__, status, patchDesc->getAfHandle());
5806*ec779b8eSAndroid Build Coastguard Worker removeAudioPatch(patchDesc->getHandle());
5807*ec779b8eSAndroid Build Coastguard Worker nextAudioPortGeneration();
5808*ec779b8eSAndroid Build Coastguard Worker mpClientInterface->onAudioPatchListUpdate();
5809*ec779b8eSAndroid Build Coastguard Worker // SW or HW Bridge
5810*ec779b8eSAndroid Build Coastguard Worker sp<SwAudioOutputDescriptor> outputDesc = nullptr;
5811*ec779b8eSAndroid Build Coastguard Worker audio_patch_handle_t patchHandle = AUDIO_PATCH_HANDLE_NONE;
5812*ec779b8eSAndroid Build Coastguard Worker if (patch->num_sources > 1 && patch->sources[1].type == AUDIO_PORT_TYPE_MIX) {
5813*ec779b8eSAndroid Build Coastguard Worker outputDesc = mOutputs.getOutputFromId(patch->sources[1].id);
5814*ec779b8eSAndroid Build Coastguard Worker } else if (patch->num_sources == 1 && sourceDesc != nullptr) {
5815*ec779b8eSAndroid Build Coastguard Worker outputDesc = sourceDesc->swOutput().promote();
5816*ec779b8eSAndroid Build Coastguard Worker }
5817*ec779b8eSAndroid Build Coastguard Worker if (outputDesc == nullptr) {
5818*ec779b8eSAndroid Build Coastguard Worker ALOGW("%s no output for id %d", __func__, patch->sources[0].id);
5819*ec779b8eSAndroid Build Coastguard Worker // releaseOutput has already called closeOutput in case of direct output
5820*ec779b8eSAndroid Build Coastguard Worker return NO_ERROR;
5821*ec779b8eSAndroid Build Coastguard Worker }
5822*ec779b8eSAndroid Build Coastguard Worker patchHandle = outputDesc->getPatchHandle();
5823*ec779b8eSAndroid Build Coastguard Worker // While using a HwBridge, force reconsidering device only if not reusing an existing
5824*ec779b8eSAndroid Build Coastguard Worker // output and no more activity on output (will force to close).
5825*ec779b8eSAndroid Build Coastguard Worker const bool force = sourceDesc->canCloseOutput() && !outputDesc->isActive();
5826*ec779b8eSAndroid Build Coastguard Worker // APM pattern is to have always outputs opened / patch realized for reachable devices.
5827*ec779b8eSAndroid Build Coastguard Worker // Update device may result to NONE (empty), coupled with force, it releases the patch.
5828*ec779b8eSAndroid Build Coastguard Worker // Reconsider device only for cases:
5829*ec779b8eSAndroid Build Coastguard Worker // 1 / Active Output
5830*ec779b8eSAndroid Build Coastguard Worker // 2 / Inactive Output previously hosting HwBridge
5831*ec779b8eSAndroid Build Coastguard Worker // 3 / Inactive Output previously hosting SwBridge that can be closed.
5832*ec779b8eSAndroid Build Coastguard Worker bool updateDevice = outputDesc->isActive() || !sourceDesc->useSwBridge() ||
5833*ec779b8eSAndroid Build Coastguard Worker sourceDesc->canCloseOutput();
5834*ec779b8eSAndroid Build Coastguard Worker setOutputDevices(__func__, outputDesc,
5835*ec779b8eSAndroid Build Coastguard Worker updateDevice ? getNewOutputDevices(outputDesc, true /*fromCache*/) :
5836*ec779b8eSAndroid Build Coastguard Worker outputDesc->devices(),
5837*ec779b8eSAndroid Build Coastguard Worker force,
5838*ec779b8eSAndroid Build Coastguard Worker 0,
5839*ec779b8eSAndroid Build Coastguard Worker patchHandle == AUDIO_PATCH_HANDLE_NONE ? nullptr : &patchHandle);
5840*ec779b8eSAndroid Build Coastguard Worker } else {
5841*ec779b8eSAndroid Build Coastguard Worker return BAD_VALUE;
5842*ec779b8eSAndroid Build Coastguard Worker }
5843*ec779b8eSAndroid Build Coastguard Worker } else {
5844*ec779b8eSAndroid Build Coastguard Worker return BAD_VALUE;
5845*ec779b8eSAndroid Build Coastguard Worker }
5846*ec779b8eSAndroid Build Coastguard Worker return NO_ERROR;
5847*ec779b8eSAndroid Build Coastguard Worker }
5848*ec779b8eSAndroid Build Coastguard Worker
listAudioPatches(unsigned int * num_patches,struct audio_patch * patches,unsigned int * generation)5849*ec779b8eSAndroid Build Coastguard Worker status_t AudioPolicyManager::listAudioPatches(unsigned int *num_patches,
5850*ec779b8eSAndroid Build Coastguard Worker struct audio_patch *patches,
5851*ec779b8eSAndroid Build Coastguard Worker unsigned int *generation)
5852*ec779b8eSAndroid Build Coastguard Worker {
5853*ec779b8eSAndroid Build Coastguard Worker if (generation == NULL) {
5854*ec779b8eSAndroid Build Coastguard Worker return BAD_VALUE;
5855*ec779b8eSAndroid Build Coastguard Worker }
5856*ec779b8eSAndroid Build Coastguard Worker *generation = curAudioPortGeneration();
5857*ec779b8eSAndroid Build Coastguard Worker return mAudioPatches.listAudioPatches(num_patches, patches);
5858*ec779b8eSAndroid Build Coastguard Worker }
5859*ec779b8eSAndroid Build Coastguard Worker
setAudioPortConfig(const struct audio_port_config * config)5860*ec779b8eSAndroid Build Coastguard Worker status_t AudioPolicyManager::setAudioPortConfig(const struct audio_port_config *config)
5861*ec779b8eSAndroid Build Coastguard Worker {
5862*ec779b8eSAndroid Build Coastguard Worker ALOGV("setAudioPortConfig()");
5863*ec779b8eSAndroid Build Coastguard Worker
5864*ec779b8eSAndroid Build Coastguard Worker if (config == NULL) {
5865*ec779b8eSAndroid Build Coastguard Worker return BAD_VALUE;
5866*ec779b8eSAndroid Build Coastguard Worker }
5867*ec779b8eSAndroid Build Coastguard Worker ALOGV("setAudioPortConfig() on port handle %d", config->id);
5868*ec779b8eSAndroid Build Coastguard Worker // Only support gain configuration for now
5869*ec779b8eSAndroid Build Coastguard Worker if (config->config_mask != AUDIO_PORT_CONFIG_GAIN) {
5870*ec779b8eSAndroid Build Coastguard Worker return INVALID_OPERATION;
5871*ec779b8eSAndroid Build Coastguard Worker }
5872*ec779b8eSAndroid Build Coastguard Worker
5873*ec779b8eSAndroid Build Coastguard Worker sp<AudioPortConfig> audioPortConfig;
5874*ec779b8eSAndroid Build Coastguard Worker if (config->type == AUDIO_PORT_TYPE_MIX) {
5875*ec779b8eSAndroid Build Coastguard Worker if (config->role == AUDIO_PORT_ROLE_SOURCE) {
5876*ec779b8eSAndroid Build Coastguard Worker sp<SwAudioOutputDescriptor> outputDesc = mOutputs.getOutputFromId(config->id);
5877*ec779b8eSAndroid Build Coastguard Worker if (outputDesc == NULL) {
5878*ec779b8eSAndroid Build Coastguard Worker return BAD_VALUE;
5879*ec779b8eSAndroid Build Coastguard Worker }
5880*ec779b8eSAndroid Build Coastguard Worker ALOG_ASSERT(!outputDesc->isDuplicated(),
5881*ec779b8eSAndroid Build Coastguard Worker "setAudioPortConfig() called on duplicated output %d",
5882*ec779b8eSAndroid Build Coastguard Worker outputDesc->mIoHandle);
5883*ec779b8eSAndroid Build Coastguard Worker audioPortConfig = outputDesc;
5884*ec779b8eSAndroid Build Coastguard Worker } else if (config->role == AUDIO_PORT_ROLE_SINK) {
5885*ec779b8eSAndroid Build Coastguard Worker sp<AudioInputDescriptor> inputDesc = mInputs.getInputFromId(config->id);
5886*ec779b8eSAndroid Build Coastguard Worker if (inputDesc == NULL) {
5887*ec779b8eSAndroid Build Coastguard Worker return BAD_VALUE;
5888*ec779b8eSAndroid Build Coastguard Worker }
5889*ec779b8eSAndroid Build Coastguard Worker audioPortConfig = inputDesc;
5890*ec779b8eSAndroid Build Coastguard Worker } else {
5891*ec779b8eSAndroid Build Coastguard Worker return BAD_VALUE;
5892*ec779b8eSAndroid Build Coastguard Worker }
5893*ec779b8eSAndroid Build Coastguard Worker } else if (config->type == AUDIO_PORT_TYPE_DEVICE) {
5894*ec779b8eSAndroid Build Coastguard Worker sp<DeviceDescriptor> deviceDesc;
5895*ec779b8eSAndroid Build Coastguard Worker if (config->role == AUDIO_PORT_ROLE_SOURCE) {
5896*ec779b8eSAndroid Build Coastguard Worker deviceDesc = mAvailableInputDevices.getDeviceFromId(config->id);
5897*ec779b8eSAndroid Build Coastguard Worker } else if (config->role == AUDIO_PORT_ROLE_SINK) {
5898*ec779b8eSAndroid Build Coastguard Worker deviceDesc = mAvailableOutputDevices.getDeviceFromId(config->id);
5899*ec779b8eSAndroid Build Coastguard Worker } else {
5900*ec779b8eSAndroid Build Coastguard Worker return BAD_VALUE;
5901*ec779b8eSAndroid Build Coastguard Worker }
5902*ec779b8eSAndroid Build Coastguard Worker if (deviceDesc == NULL) {
5903*ec779b8eSAndroid Build Coastguard Worker return BAD_VALUE;
5904*ec779b8eSAndroid Build Coastguard Worker }
5905*ec779b8eSAndroid Build Coastguard Worker audioPortConfig = deviceDesc;
5906*ec779b8eSAndroid Build Coastguard Worker } else {
5907*ec779b8eSAndroid Build Coastguard Worker return BAD_VALUE;
5908*ec779b8eSAndroid Build Coastguard Worker }
5909*ec779b8eSAndroid Build Coastguard Worker
5910*ec779b8eSAndroid Build Coastguard Worker struct audio_port_config backupConfig = {};
5911*ec779b8eSAndroid Build Coastguard Worker status_t status = audioPortConfig->applyAudioPortConfig(config, &backupConfig);
5912*ec779b8eSAndroid Build Coastguard Worker if (status == NO_ERROR) {
5913*ec779b8eSAndroid Build Coastguard Worker struct audio_port_config newConfig = {};
5914*ec779b8eSAndroid Build Coastguard Worker audioPortConfig->toAudioPortConfig(&newConfig, config);
5915*ec779b8eSAndroid Build Coastguard Worker status = mpClientInterface->setAudioPortConfig(&newConfig, 0);
5916*ec779b8eSAndroid Build Coastguard Worker }
5917*ec779b8eSAndroid Build Coastguard Worker if (status != NO_ERROR) {
5918*ec779b8eSAndroid Build Coastguard Worker audioPortConfig->applyAudioPortConfig(&backupConfig);
5919*ec779b8eSAndroid Build Coastguard Worker }
5920*ec779b8eSAndroid Build Coastguard Worker
5921*ec779b8eSAndroid Build Coastguard Worker return status;
5922*ec779b8eSAndroid Build Coastguard Worker }
5923*ec779b8eSAndroid Build Coastguard Worker
releaseResourcesForUid(uid_t uid)5924*ec779b8eSAndroid Build Coastguard Worker void AudioPolicyManager::releaseResourcesForUid(uid_t uid)
5925*ec779b8eSAndroid Build Coastguard Worker {
5926*ec779b8eSAndroid Build Coastguard Worker clearAudioSources(uid);
5927*ec779b8eSAndroid Build Coastguard Worker clearAudioPatches(uid);
5928*ec779b8eSAndroid Build Coastguard Worker clearSessionRoutes(uid);
5929*ec779b8eSAndroid Build Coastguard Worker }
5930*ec779b8eSAndroid Build Coastguard Worker
clearAudioPatches(uid_t uid)5931*ec779b8eSAndroid Build Coastguard Worker void AudioPolicyManager::clearAudioPatches(uid_t uid)
5932*ec779b8eSAndroid Build Coastguard Worker {
5933*ec779b8eSAndroid Build Coastguard Worker for (ssize_t i = (ssize_t)mAudioPatches.size() - 1; i >= 0; i--) {
5934*ec779b8eSAndroid Build Coastguard Worker sp<AudioPatch> patchDesc = mAudioPatches.valueAt(i);
5935*ec779b8eSAndroid Build Coastguard Worker if (patchDesc->getUid() == uid) {
5936*ec779b8eSAndroid Build Coastguard Worker releaseAudioPatch(mAudioPatches.keyAt(i), uid);
5937*ec779b8eSAndroid Build Coastguard Worker }
5938*ec779b8eSAndroid Build Coastguard Worker }
5939*ec779b8eSAndroid Build Coastguard Worker }
5940*ec779b8eSAndroid Build Coastguard Worker
checkStrategyRoute(product_strategy_t ps,audio_io_handle_t ouptutToSkip)5941*ec779b8eSAndroid Build Coastguard Worker void AudioPolicyManager::checkStrategyRoute(product_strategy_t ps, audio_io_handle_t ouptutToSkip)
5942*ec779b8eSAndroid Build Coastguard Worker {
5943*ec779b8eSAndroid Build Coastguard Worker // Take the first attributes following the product strategy as it is used to retrieve the routed
5944*ec779b8eSAndroid Build Coastguard Worker // device. All attributes wihin a strategy follows the same "routing strategy"
5945*ec779b8eSAndroid Build Coastguard Worker auto attributes = mEngine->getAllAttributesForProductStrategy(ps).front();
5946*ec779b8eSAndroid Build Coastguard Worker DeviceVector devices = mEngine->getOutputDevicesForAttributes(attributes, nullptr, false);
5947*ec779b8eSAndroid Build Coastguard Worker SortedVector<audio_io_handle_t> outputs = getOutputsForDevices(devices, mOutputs);
5948*ec779b8eSAndroid Build Coastguard Worker std::map<audio_io_handle_t, DeviceVector> outputsToReopen;
5949*ec779b8eSAndroid Build Coastguard Worker for (size_t j = 0; j < mOutputs.size(); j++) {
5950*ec779b8eSAndroid Build Coastguard Worker if (mOutputs.keyAt(j) == ouptutToSkip) {
5951*ec779b8eSAndroid Build Coastguard Worker continue;
5952*ec779b8eSAndroid Build Coastguard Worker }
5953*ec779b8eSAndroid Build Coastguard Worker sp<SwAudioOutputDescriptor> outputDesc = mOutputs.valueAt(j);
5954*ec779b8eSAndroid Build Coastguard Worker if (!outputDesc->isStrategyActive(ps)) {
5955*ec779b8eSAndroid Build Coastguard Worker continue;
5956*ec779b8eSAndroid Build Coastguard Worker }
5957*ec779b8eSAndroid Build Coastguard Worker // If the default device for this strategy is on another output mix,
5958*ec779b8eSAndroid Build Coastguard Worker // invalidate all tracks in this strategy to force re connection.
5959*ec779b8eSAndroid Build Coastguard Worker // Otherwise select new device on the output mix.
5960*ec779b8eSAndroid Build Coastguard Worker if (outputs.indexOf(mOutputs.keyAt(j)) < 0) {
5961*ec779b8eSAndroid Build Coastguard Worker invalidateStreams(mEngine->getStreamTypesForProductStrategy(ps));
5962*ec779b8eSAndroid Build Coastguard Worker } else {
5963*ec779b8eSAndroid Build Coastguard Worker DeviceVector newDevices = getNewOutputDevices(outputDesc, false /*fromCache*/);
5964*ec779b8eSAndroid Build Coastguard Worker if (outputDesc->mPreferredAttrInfo != nullptr && outputDesc->devices() != newDevices) {
5965*ec779b8eSAndroid Build Coastguard Worker // If the device is using preferred mixer attributes, the output need to reopen
5966*ec779b8eSAndroid Build Coastguard Worker // with default configuration when the new selected devices are different from
5967*ec779b8eSAndroid Build Coastguard Worker // current routing devices.
5968*ec779b8eSAndroid Build Coastguard Worker outputsToReopen.emplace(mOutputs.keyAt(j), newDevices);
5969*ec779b8eSAndroid Build Coastguard Worker continue;
5970*ec779b8eSAndroid Build Coastguard Worker }
5971*ec779b8eSAndroid Build Coastguard Worker setOutputDevices(__func__, outputDesc, newDevices, false);
5972*ec779b8eSAndroid Build Coastguard Worker }
5973*ec779b8eSAndroid Build Coastguard Worker }
5974*ec779b8eSAndroid Build Coastguard Worker reopenOutputsWithDevices(outputsToReopen);
5975*ec779b8eSAndroid Build Coastguard Worker }
5976*ec779b8eSAndroid Build Coastguard Worker
clearSessionRoutes(uid_t uid)5977*ec779b8eSAndroid Build Coastguard Worker void AudioPolicyManager::clearSessionRoutes(uid_t uid)
5978*ec779b8eSAndroid Build Coastguard Worker {
5979*ec779b8eSAndroid Build Coastguard Worker // remove output routes associated with this uid
5980*ec779b8eSAndroid Build Coastguard Worker std::vector<product_strategy_t> affectedStrategies;
5981*ec779b8eSAndroid Build Coastguard Worker for (size_t i = 0; i < mOutputs.size(); i++) {
5982*ec779b8eSAndroid Build Coastguard Worker sp<AudioOutputDescriptor> outputDesc = mOutputs.valueAt(i);
5983*ec779b8eSAndroid Build Coastguard Worker for (const auto& client : outputDesc->getClientIterable()) {
5984*ec779b8eSAndroid Build Coastguard Worker if (client->hasPreferredDevice() && client->uid() == uid) {
5985*ec779b8eSAndroid Build Coastguard Worker client->setPreferredDeviceId(AUDIO_PORT_HANDLE_NONE);
5986*ec779b8eSAndroid Build Coastguard Worker auto clientStrategy = client->strategy();
5987*ec779b8eSAndroid Build Coastguard Worker if (std::find(begin(affectedStrategies), end(affectedStrategies), clientStrategy) !=
5988*ec779b8eSAndroid Build Coastguard Worker end(affectedStrategies)) {
5989*ec779b8eSAndroid Build Coastguard Worker continue;
5990*ec779b8eSAndroid Build Coastguard Worker }
5991*ec779b8eSAndroid Build Coastguard Worker affectedStrategies.push_back(client->strategy());
5992*ec779b8eSAndroid Build Coastguard Worker }
5993*ec779b8eSAndroid Build Coastguard Worker }
5994*ec779b8eSAndroid Build Coastguard Worker }
5995*ec779b8eSAndroid Build Coastguard Worker // reroute outputs if necessary
5996*ec779b8eSAndroid Build Coastguard Worker for (const auto& strategy : affectedStrategies) {
5997*ec779b8eSAndroid Build Coastguard Worker checkStrategyRoute(strategy, AUDIO_IO_HANDLE_NONE);
5998*ec779b8eSAndroid Build Coastguard Worker }
5999*ec779b8eSAndroid Build Coastguard Worker
6000*ec779b8eSAndroid Build Coastguard Worker // remove input routes associated with this uid
6001*ec779b8eSAndroid Build Coastguard Worker SortedVector<audio_source_t> affectedSources;
6002*ec779b8eSAndroid Build Coastguard Worker for (size_t i = 0; i < mInputs.size(); i++) {
6003*ec779b8eSAndroid Build Coastguard Worker sp<AudioInputDescriptor> inputDesc = mInputs.valueAt(i);
6004*ec779b8eSAndroid Build Coastguard Worker for (const auto& client : inputDesc->getClientIterable()) {
6005*ec779b8eSAndroid Build Coastguard Worker if (client->hasPreferredDevice() && client->uid() == uid) {
6006*ec779b8eSAndroid Build Coastguard Worker client->setPreferredDeviceId(AUDIO_PORT_HANDLE_NONE);
6007*ec779b8eSAndroid Build Coastguard Worker affectedSources.add(client->source());
6008*ec779b8eSAndroid Build Coastguard Worker }
6009*ec779b8eSAndroid Build Coastguard Worker }
6010*ec779b8eSAndroid Build Coastguard Worker }
6011*ec779b8eSAndroid Build Coastguard Worker // reroute inputs if necessary
6012*ec779b8eSAndroid Build Coastguard Worker SortedVector<audio_io_handle_t> inputsToClose;
6013*ec779b8eSAndroid Build Coastguard Worker for (size_t i = 0; i < mInputs.size(); i++) {
6014*ec779b8eSAndroid Build Coastguard Worker sp<AudioInputDescriptor> inputDesc = mInputs.valueAt(i);
6015*ec779b8eSAndroid Build Coastguard Worker if (affectedSources.indexOf(inputDesc->source()) >= 0) {
6016*ec779b8eSAndroid Build Coastguard Worker inputsToClose.add(inputDesc->mIoHandle);
6017*ec779b8eSAndroid Build Coastguard Worker }
6018*ec779b8eSAndroid Build Coastguard Worker }
6019*ec779b8eSAndroid Build Coastguard Worker for (const auto& input : inputsToClose) {
6020*ec779b8eSAndroid Build Coastguard Worker closeInput(input);
6021*ec779b8eSAndroid Build Coastguard Worker }
6022*ec779b8eSAndroid Build Coastguard Worker }
6023*ec779b8eSAndroid Build Coastguard Worker
clearAudioSources(uid_t uid)6024*ec779b8eSAndroid Build Coastguard Worker void AudioPolicyManager::clearAudioSources(uid_t uid)
6025*ec779b8eSAndroid Build Coastguard Worker {
6026*ec779b8eSAndroid Build Coastguard Worker for (ssize_t i = (ssize_t)mAudioSources.size() - 1; i >= 0; i--) {
6027*ec779b8eSAndroid Build Coastguard Worker sp<SourceClientDescriptor> sourceDesc = mAudioSources.valueAt(i);
6028*ec779b8eSAndroid Build Coastguard Worker if (sourceDesc->uid() == uid) {
6029*ec779b8eSAndroid Build Coastguard Worker stopAudioSource(mAudioSources.keyAt(i));
6030*ec779b8eSAndroid Build Coastguard Worker }
6031*ec779b8eSAndroid Build Coastguard Worker }
6032*ec779b8eSAndroid Build Coastguard Worker }
6033*ec779b8eSAndroid Build Coastguard Worker
acquireSoundTriggerSession(audio_session_t * session,audio_io_handle_t * ioHandle,audio_devices_t * device)6034*ec779b8eSAndroid Build Coastguard Worker status_t AudioPolicyManager::acquireSoundTriggerSession(audio_session_t *session,
6035*ec779b8eSAndroid Build Coastguard Worker audio_io_handle_t *ioHandle,
6036*ec779b8eSAndroid Build Coastguard Worker audio_devices_t *device)
6037*ec779b8eSAndroid Build Coastguard Worker {
6038*ec779b8eSAndroid Build Coastguard Worker *session = (audio_session_t)mpClientInterface->newAudioUniqueId(AUDIO_UNIQUE_ID_USE_SESSION);
6039*ec779b8eSAndroid Build Coastguard Worker *ioHandle = (audio_io_handle_t)mpClientInterface->newAudioUniqueId(AUDIO_UNIQUE_ID_USE_INPUT);
6040*ec779b8eSAndroid Build Coastguard Worker audio_attributes_t attr = { .source = AUDIO_SOURCE_HOTWORD };
6041*ec779b8eSAndroid Build Coastguard Worker sp<DeviceDescriptor> deviceDesc = mEngine->getInputDeviceForAttributes(attr);
6042*ec779b8eSAndroid Build Coastguard Worker if (deviceDesc == nullptr) {
6043*ec779b8eSAndroid Build Coastguard Worker return INVALID_OPERATION;
6044*ec779b8eSAndroid Build Coastguard Worker }
6045*ec779b8eSAndroid Build Coastguard Worker *device = deviceDesc->type();
6046*ec779b8eSAndroid Build Coastguard Worker
6047*ec779b8eSAndroid Build Coastguard Worker return mSoundTriggerSessions.acquireSession(*session, *ioHandle);
6048*ec779b8eSAndroid Build Coastguard Worker }
6049*ec779b8eSAndroid Build Coastguard Worker
startAudioSource(const struct audio_port_config * source,const audio_attributes_t * attributes,audio_port_handle_t * portId,uid_t uid)6050*ec779b8eSAndroid Build Coastguard Worker status_t AudioPolicyManager::startAudioSource(const struct audio_port_config *source,
6051*ec779b8eSAndroid Build Coastguard Worker const audio_attributes_t *attributes,
6052*ec779b8eSAndroid Build Coastguard Worker audio_port_handle_t *portId,
6053*ec779b8eSAndroid Build Coastguard Worker uid_t uid) {
6054*ec779b8eSAndroid Build Coastguard Worker return startAudioSourceInternal(source, attributes, portId, uid,
6055*ec779b8eSAndroid Build Coastguard Worker false /*internal*/, false /*isCallRx*/, 0 /*delayMs*/);
6056*ec779b8eSAndroid Build Coastguard Worker }
6057*ec779b8eSAndroid Build Coastguard Worker
startAudioSourceInternal(const struct audio_port_config * source,const audio_attributes_t * attributes,audio_port_handle_t * portId,uid_t uid,bool internal,bool isCallRx,uint32_t delayMs)6058*ec779b8eSAndroid Build Coastguard Worker status_t AudioPolicyManager::startAudioSourceInternal(const struct audio_port_config *source,
6059*ec779b8eSAndroid Build Coastguard Worker const audio_attributes_t *attributes,
6060*ec779b8eSAndroid Build Coastguard Worker audio_port_handle_t *portId,
6061*ec779b8eSAndroid Build Coastguard Worker uid_t uid, bool internal, bool isCallRx,
6062*ec779b8eSAndroid Build Coastguard Worker uint32_t delayMs)
6063*ec779b8eSAndroid Build Coastguard Worker {
6064*ec779b8eSAndroid Build Coastguard Worker ALOGV("%s", __FUNCTION__);
6065*ec779b8eSAndroid Build Coastguard Worker *portId = AUDIO_PORT_HANDLE_NONE;
6066*ec779b8eSAndroid Build Coastguard Worker
6067*ec779b8eSAndroid Build Coastguard Worker if (source == NULL || attributes == NULL || portId == NULL) {
6068*ec779b8eSAndroid Build Coastguard Worker ALOGW("%s invalid argument: source %p attributes %p handle %p",
6069*ec779b8eSAndroid Build Coastguard Worker __FUNCTION__, source, attributes, portId);
6070*ec779b8eSAndroid Build Coastguard Worker return BAD_VALUE;
6071*ec779b8eSAndroid Build Coastguard Worker }
6072*ec779b8eSAndroid Build Coastguard Worker
6073*ec779b8eSAndroid Build Coastguard Worker if (source->role != AUDIO_PORT_ROLE_SOURCE ||
6074*ec779b8eSAndroid Build Coastguard Worker source->type != AUDIO_PORT_TYPE_DEVICE) {
6075*ec779b8eSAndroid Build Coastguard Worker ALOGW("%s INVALID_OPERATION source->role %d source->type %d",
6076*ec779b8eSAndroid Build Coastguard Worker __FUNCTION__, source->role, source->type);
6077*ec779b8eSAndroid Build Coastguard Worker return INVALID_OPERATION;
6078*ec779b8eSAndroid Build Coastguard Worker }
6079*ec779b8eSAndroid Build Coastguard Worker
6080*ec779b8eSAndroid Build Coastguard Worker sp<DeviceDescriptor> srcDevice =
6081*ec779b8eSAndroid Build Coastguard Worker mAvailableInputDevices.getDevice(source->ext.device.type,
6082*ec779b8eSAndroid Build Coastguard Worker String8(source->ext.device.address),
6083*ec779b8eSAndroid Build Coastguard Worker AUDIO_FORMAT_DEFAULT);
6084*ec779b8eSAndroid Build Coastguard Worker if (srcDevice == 0) {
6085*ec779b8eSAndroid Build Coastguard Worker ALOGW("%s source->ext.device.type %08x not found", __FUNCTION__, source->ext.device.type);
6086*ec779b8eSAndroid Build Coastguard Worker return BAD_VALUE;
6087*ec779b8eSAndroid Build Coastguard Worker }
6088*ec779b8eSAndroid Build Coastguard Worker
6089*ec779b8eSAndroid Build Coastguard Worker *portId = PolicyAudioPort::getNextUniqueId();
6090*ec779b8eSAndroid Build Coastguard Worker
6091*ec779b8eSAndroid Build Coastguard Worker sp<SourceClientDescriptor> sourceDesc =
6092*ec779b8eSAndroid Build Coastguard Worker new SourceClientDescriptor(*portId, uid, *attributes, *source, srcDevice,
6093*ec779b8eSAndroid Build Coastguard Worker mEngine->getStreamTypeForAttributes(*attributes),
6094*ec779b8eSAndroid Build Coastguard Worker mEngine->getProductStrategyForAttributes(*attributes),
6095*ec779b8eSAndroid Build Coastguard Worker toVolumeSource(*attributes), internal, isCallRx, false);
6096*ec779b8eSAndroid Build Coastguard Worker
6097*ec779b8eSAndroid Build Coastguard Worker status_t status = connectAudioSource(sourceDesc, delayMs);
6098*ec779b8eSAndroid Build Coastguard Worker if (status == NO_ERROR) {
6099*ec779b8eSAndroid Build Coastguard Worker mAudioSources.add(*portId, sourceDesc);
6100*ec779b8eSAndroid Build Coastguard Worker }
6101*ec779b8eSAndroid Build Coastguard Worker return status;
6102*ec779b8eSAndroid Build Coastguard Worker }
6103*ec779b8eSAndroid Build Coastguard Worker
connectAudioSource(const sp<SourceClientDescriptor> & sourceDesc,uint32_t delayMs)6104*ec779b8eSAndroid Build Coastguard Worker status_t AudioPolicyManager::connectAudioSource(const sp<SourceClientDescriptor>& sourceDesc,
6105*ec779b8eSAndroid Build Coastguard Worker uint32_t delayMs)
6106*ec779b8eSAndroid Build Coastguard Worker {
6107*ec779b8eSAndroid Build Coastguard Worker ALOGV("%s handle %d", __FUNCTION__, sourceDesc->portId());
6108*ec779b8eSAndroid Build Coastguard Worker
6109*ec779b8eSAndroid Build Coastguard Worker // make sure we only have one patch per source.
6110*ec779b8eSAndroid Build Coastguard Worker disconnectAudioSource(sourceDesc);
6111*ec779b8eSAndroid Build Coastguard Worker
6112*ec779b8eSAndroid Build Coastguard Worker audio_attributes_t attributes = sourceDesc->attributes();
6113*ec779b8eSAndroid Build Coastguard Worker // May the device (dynamic) have been disconnected/reconnected, id has changed.
6114*ec779b8eSAndroid Build Coastguard Worker sp<DeviceDescriptor> srcDevice = mAvailableInputDevices.getDevice(
6115*ec779b8eSAndroid Build Coastguard Worker sourceDesc->srcDevice()->type(),
6116*ec779b8eSAndroid Build Coastguard Worker String8(sourceDesc->srcDevice()->address().c_str()),
6117*ec779b8eSAndroid Build Coastguard Worker AUDIO_FORMAT_DEFAULT);
6118*ec779b8eSAndroid Build Coastguard Worker DeviceVector sinkDevices =
6119*ec779b8eSAndroid Build Coastguard Worker mEngine->getOutputDevicesForAttributes(attributes, nullptr, false /*fromCache*/);
6120*ec779b8eSAndroid Build Coastguard Worker ALOG_ASSERT(!sinkDevices.isEmpty(), "connectAudioSource(): no device found for attributes");
6121*ec779b8eSAndroid Build Coastguard Worker sp<DeviceDescriptor> sinkDevice = sinkDevices.itemAt(0);
6122*ec779b8eSAndroid Build Coastguard Worker if (!mAvailableOutputDevices.contains(sinkDevice)) {
6123*ec779b8eSAndroid Build Coastguard Worker ALOGE("%s Device %s not available", __func__, sinkDevice->toString().c_str());
6124*ec779b8eSAndroid Build Coastguard Worker return INVALID_OPERATION;
6125*ec779b8eSAndroid Build Coastguard Worker }
6126*ec779b8eSAndroid Build Coastguard Worker PatchBuilder patchBuilder;
6127*ec779b8eSAndroid Build Coastguard Worker patchBuilder.addSink(sinkDevice).addSource(srcDevice);
6128*ec779b8eSAndroid Build Coastguard Worker audio_patch_handle_t handle = AUDIO_PATCH_HANDLE_NONE;
6129*ec779b8eSAndroid Build Coastguard Worker
6130*ec779b8eSAndroid Build Coastguard Worker return connectAudioSourceToSink(
6131*ec779b8eSAndroid Build Coastguard Worker sourceDesc, sinkDevice, patchBuilder.patch(), handle, mUidCached, delayMs);
6132*ec779b8eSAndroid Build Coastguard Worker }
6133*ec779b8eSAndroid Build Coastguard Worker
stopAudioSource(audio_port_handle_t portId)6134*ec779b8eSAndroid Build Coastguard Worker status_t AudioPolicyManager::stopAudioSource(audio_port_handle_t portId)
6135*ec779b8eSAndroid Build Coastguard Worker {
6136*ec779b8eSAndroid Build Coastguard Worker sp<SourceClientDescriptor> sourceDesc = mAudioSources.valueFor(portId);
6137*ec779b8eSAndroid Build Coastguard Worker ALOGV("%s port ID %d", __FUNCTION__, portId);
6138*ec779b8eSAndroid Build Coastguard Worker if (sourceDesc == 0) {
6139*ec779b8eSAndroid Build Coastguard Worker ALOGW("%s unknown source for port ID %d", __FUNCTION__, portId);
6140*ec779b8eSAndroid Build Coastguard Worker return BAD_VALUE;
6141*ec779b8eSAndroid Build Coastguard Worker }
6142*ec779b8eSAndroid Build Coastguard Worker status_t status = disconnectAudioSource(sourceDesc);
6143*ec779b8eSAndroid Build Coastguard Worker
6144*ec779b8eSAndroid Build Coastguard Worker mAudioSources.removeItem(portId);
6145*ec779b8eSAndroid Build Coastguard Worker return status;
6146*ec779b8eSAndroid Build Coastguard Worker }
6147*ec779b8eSAndroid Build Coastguard Worker
setMasterMono(bool mono)6148*ec779b8eSAndroid Build Coastguard Worker status_t AudioPolicyManager::setMasterMono(bool mono)
6149*ec779b8eSAndroid Build Coastguard Worker {
6150*ec779b8eSAndroid Build Coastguard Worker if (mMasterMono == mono) {
6151*ec779b8eSAndroid Build Coastguard Worker return NO_ERROR;
6152*ec779b8eSAndroid Build Coastguard Worker }
6153*ec779b8eSAndroid Build Coastguard Worker mMasterMono = mono;
6154*ec779b8eSAndroid Build Coastguard Worker // if enabling mono we close all offloaded devices, which will invalidate the
6155*ec779b8eSAndroid Build Coastguard Worker // corresponding AudioTrack. The AudioTrack client/MediaPlayer is responsible
6156*ec779b8eSAndroid Build Coastguard Worker // for recreating the new AudioTrack as non-offloaded PCM.
6157*ec779b8eSAndroid Build Coastguard Worker //
6158*ec779b8eSAndroid Build Coastguard Worker // If disabling mono, we leave all tracks as is: we don't know which clients
6159*ec779b8eSAndroid Build Coastguard Worker // and tracks are able to be recreated as offloaded. The next "song" should
6160*ec779b8eSAndroid Build Coastguard Worker // play back offloaded.
6161*ec779b8eSAndroid Build Coastguard Worker if (mMasterMono) {
6162*ec779b8eSAndroid Build Coastguard Worker Vector<audio_io_handle_t> offloaded;
6163*ec779b8eSAndroid Build Coastguard Worker for (size_t i = 0; i < mOutputs.size(); ++i) {
6164*ec779b8eSAndroid Build Coastguard Worker sp<SwAudioOutputDescriptor> desc = mOutputs.valueAt(i);
6165*ec779b8eSAndroid Build Coastguard Worker if (desc->mFlags & AUDIO_OUTPUT_FLAG_COMPRESS_OFFLOAD) {
6166*ec779b8eSAndroid Build Coastguard Worker offloaded.push(desc->mIoHandle);
6167*ec779b8eSAndroid Build Coastguard Worker }
6168*ec779b8eSAndroid Build Coastguard Worker }
6169*ec779b8eSAndroid Build Coastguard Worker for (const auto& handle : offloaded) {
6170*ec779b8eSAndroid Build Coastguard Worker closeOutput(handle);
6171*ec779b8eSAndroid Build Coastguard Worker }
6172*ec779b8eSAndroid Build Coastguard Worker }
6173*ec779b8eSAndroid Build Coastguard Worker // update master mono for all remaining outputs
6174*ec779b8eSAndroid Build Coastguard Worker for (size_t i = 0; i < mOutputs.size(); ++i) {
6175*ec779b8eSAndroid Build Coastguard Worker updateMono(mOutputs.keyAt(i));
6176*ec779b8eSAndroid Build Coastguard Worker }
6177*ec779b8eSAndroid Build Coastguard Worker return NO_ERROR;
6178*ec779b8eSAndroid Build Coastguard Worker }
6179*ec779b8eSAndroid Build Coastguard Worker
getMasterMono(bool * mono)6180*ec779b8eSAndroid Build Coastguard Worker status_t AudioPolicyManager::getMasterMono(bool *mono)
6181*ec779b8eSAndroid Build Coastguard Worker {
6182*ec779b8eSAndroid Build Coastguard Worker *mono = mMasterMono;
6183*ec779b8eSAndroid Build Coastguard Worker return NO_ERROR;
6184*ec779b8eSAndroid Build Coastguard Worker }
6185*ec779b8eSAndroid Build Coastguard Worker
getStreamVolumeDB(audio_stream_type_t stream,int index,audio_devices_t device)6186*ec779b8eSAndroid Build Coastguard Worker float AudioPolicyManager::getStreamVolumeDB(
6187*ec779b8eSAndroid Build Coastguard Worker audio_stream_type_t stream, int index, audio_devices_t device)
6188*ec779b8eSAndroid Build Coastguard Worker {
6189*ec779b8eSAndroid Build Coastguard Worker return computeVolume(getVolumeCurves(stream), toVolumeSource(stream), index,
6190*ec779b8eSAndroid Build Coastguard Worker {device}, /* adjustAttenuation= */false);
6191*ec779b8eSAndroid Build Coastguard Worker }
6192*ec779b8eSAndroid Build Coastguard Worker
getSurroundFormats(unsigned int * numSurroundFormats,audio_format_t * surroundFormats,bool * surroundFormatsEnabled)6193*ec779b8eSAndroid Build Coastguard Worker status_t AudioPolicyManager::getSurroundFormats(unsigned int *numSurroundFormats,
6194*ec779b8eSAndroid Build Coastguard Worker audio_format_t *surroundFormats,
6195*ec779b8eSAndroid Build Coastguard Worker bool *surroundFormatsEnabled)
6196*ec779b8eSAndroid Build Coastguard Worker {
6197*ec779b8eSAndroid Build Coastguard Worker if (numSurroundFormats == nullptr || (*numSurroundFormats != 0 &&
6198*ec779b8eSAndroid Build Coastguard Worker (surroundFormats == nullptr || surroundFormatsEnabled == nullptr))) {
6199*ec779b8eSAndroid Build Coastguard Worker return BAD_VALUE;
6200*ec779b8eSAndroid Build Coastguard Worker }
6201*ec779b8eSAndroid Build Coastguard Worker ALOGV("%s() numSurroundFormats %d surroundFormats %p surroundFormatsEnabled %p",
6202*ec779b8eSAndroid Build Coastguard Worker __func__, *numSurroundFormats, surroundFormats, surroundFormatsEnabled);
6203*ec779b8eSAndroid Build Coastguard Worker
6204*ec779b8eSAndroid Build Coastguard Worker size_t formatsWritten = 0;
6205*ec779b8eSAndroid Build Coastguard Worker size_t formatsMax = *numSurroundFormats;
6206*ec779b8eSAndroid Build Coastguard Worker
6207*ec779b8eSAndroid Build Coastguard Worker *numSurroundFormats = mConfig->getSurroundFormats().size();
6208*ec779b8eSAndroid Build Coastguard Worker audio_policy_forced_cfg_t forceUse = mEngine->getForceUse(
6209*ec779b8eSAndroid Build Coastguard Worker AUDIO_POLICY_FORCE_FOR_ENCODED_SURROUND);
6210*ec779b8eSAndroid Build Coastguard Worker for (const auto& format: mConfig->getSurroundFormats()) {
6211*ec779b8eSAndroid Build Coastguard Worker if (formatsWritten < formatsMax) {
6212*ec779b8eSAndroid Build Coastguard Worker surroundFormats[formatsWritten] = format.first;
6213*ec779b8eSAndroid Build Coastguard Worker bool formatEnabled = true;
6214*ec779b8eSAndroid Build Coastguard Worker switch (forceUse) {
6215*ec779b8eSAndroid Build Coastguard Worker case AUDIO_POLICY_FORCE_ENCODED_SURROUND_MANUAL:
6216*ec779b8eSAndroid Build Coastguard Worker formatEnabled = mManualSurroundFormats.count(format.first) != 0;
6217*ec779b8eSAndroid Build Coastguard Worker break;
6218*ec779b8eSAndroid Build Coastguard Worker case AUDIO_POLICY_FORCE_ENCODED_SURROUND_NEVER:
6219*ec779b8eSAndroid Build Coastguard Worker formatEnabled = false;
6220*ec779b8eSAndroid Build Coastguard Worker break;
6221*ec779b8eSAndroid Build Coastguard Worker default: // AUTO or ALWAYS => true
6222*ec779b8eSAndroid Build Coastguard Worker break;
6223*ec779b8eSAndroid Build Coastguard Worker }
6224*ec779b8eSAndroid Build Coastguard Worker surroundFormatsEnabled[formatsWritten++] = formatEnabled;
6225*ec779b8eSAndroid Build Coastguard Worker }
6226*ec779b8eSAndroid Build Coastguard Worker }
6227*ec779b8eSAndroid Build Coastguard Worker return NO_ERROR;
6228*ec779b8eSAndroid Build Coastguard Worker }
6229*ec779b8eSAndroid Build Coastguard Worker
getReportedSurroundFormats(unsigned int * numSurroundFormats,audio_format_t * surroundFormats)6230*ec779b8eSAndroid Build Coastguard Worker status_t AudioPolicyManager::getReportedSurroundFormats(unsigned int *numSurroundFormats,
6231*ec779b8eSAndroid Build Coastguard Worker audio_format_t *surroundFormats) {
6232*ec779b8eSAndroid Build Coastguard Worker if (numSurroundFormats == nullptr || (*numSurroundFormats != 0 && surroundFormats == nullptr)) {
6233*ec779b8eSAndroid Build Coastguard Worker return BAD_VALUE;
6234*ec779b8eSAndroid Build Coastguard Worker }
6235*ec779b8eSAndroid Build Coastguard Worker ALOGV("%s() numSurroundFormats %d surroundFormats %p",
6236*ec779b8eSAndroid Build Coastguard Worker __func__, *numSurroundFormats, surroundFormats);
6237*ec779b8eSAndroid Build Coastguard Worker
6238*ec779b8eSAndroid Build Coastguard Worker size_t formatsWritten = 0;
6239*ec779b8eSAndroid Build Coastguard Worker size_t formatsMax = *numSurroundFormats;
6240*ec779b8eSAndroid Build Coastguard Worker std::unordered_set<audio_format_t> formats; // Uses primary surround formats only
6241*ec779b8eSAndroid Build Coastguard Worker
6242*ec779b8eSAndroid Build Coastguard Worker // Return formats from all device profiles that have already been resolved by
6243*ec779b8eSAndroid Build Coastguard Worker // checkOutputsForDevice().
6244*ec779b8eSAndroid Build Coastguard Worker for (size_t i = 0; i < mAvailableOutputDevices.size(); i++) {
6245*ec779b8eSAndroid Build Coastguard Worker sp<DeviceDescriptor> device = mAvailableOutputDevices[i];
6246*ec779b8eSAndroid Build Coastguard Worker audio_devices_t deviceType = device->type();
6247*ec779b8eSAndroid Build Coastguard Worker // Enabling/disabling formats are applied to only HDMI devices. So, this function
6248*ec779b8eSAndroid Build Coastguard Worker // returns formats reported by HDMI devices.
6249*ec779b8eSAndroid Build Coastguard Worker if (deviceType != AUDIO_DEVICE_OUT_HDMI &&
6250*ec779b8eSAndroid Build Coastguard Worker deviceType != AUDIO_DEVICE_OUT_HDMI_ARC && deviceType != AUDIO_DEVICE_OUT_HDMI_EARC) {
6251*ec779b8eSAndroid Build Coastguard Worker continue;
6252*ec779b8eSAndroid Build Coastguard Worker }
6253*ec779b8eSAndroid Build Coastguard Worker // Formats reported by sink devices
6254*ec779b8eSAndroid Build Coastguard Worker std::unordered_set<audio_format_t> formatset;
6255*ec779b8eSAndroid Build Coastguard Worker if (auto it = mReportedFormatsMap.find(device); it != mReportedFormatsMap.end()) {
6256*ec779b8eSAndroid Build Coastguard Worker formatset.insert(it->second.begin(), it->second.end());
6257*ec779b8eSAndroid Build Coastguard Worker }
6258*ec779b8eSAndroid Build Coastguard Worker
6259*ec779b8eSAndroid Build Coastguard Worker // Formats hard-coded in the in policy configuration file (if any).
6260*ec779b8eSAndroid Build Coastguard Worker FormatVector encodedFormats = device->encodedFormats();
6261*ec779b8eSAndroid Build Coastguard Worker formatset.insert(encodedFormats.begin(), encodedFormats.end());
6262*ec779b8eSAndroid Build Coastguard Worker // Filter the formats which are supported by the vendor hardware.
6263*ec779b8eSAndroid Build Coastguard Worker for (auto it = formatset.begin(); it != formatset.end(); ++it) {
6264*ec779b8eSAndroid Build Coastguard Worker if (mConfig->getSurroundFormats().count(*it) != 0) {
6265*ec779b8eSAndroid Build Coastguard Worker formats.insert(*it);
6266*ec779b8eSAndroid Build Coastguard Worker } else {
6267*ec779b8eSAndroid Build Coastguard Worker for (const auto& pair : mConfig->getSurroundFormats()) {
6268*ec779b8eSAndroid Build Coastguard Worker if (pair.second.count(*it) != 0) {
6269*ec779b8eSAndroid Build Coastguard Worker formats.insert(pair.first);
6270*ec779b8eSAndroid Build Coastguard Worker break;
6271*ec779b8eSAndroid Build Coastguard Worker }
6272*ec779b8eSAndroid Build Coastguard Worker }
6273*ec779b8eSAndroid Build Coastguard Worker }
6274*ec779b8eSAndroid Build Coastguard Worker }
6275*ec779b8eSAndroid Build Coastguard Worker }
6276*ec779b8eSAndroid Build Coastguard Worker *numSurroundFormats = formats.size();
6277*ec779b8eSAndroid Build Coastguard Worker for (const auto& format: formats) {
6278*ec779b8eSAndroid Build Coastguard Worker if (formatsWritten < formatsMax) {
6279*ec779b8eSAndroid Build Coastguard Worker surroundFormats[formatsWritten++] = format;
6280*ec779b8eSAndroid Build Coastguard Worker }
6281*ec779b8eSAndroid Build Coastguard Worker }
6282*ec779b8eSAndroid Build Coastguard Worker return NO_ERROR;
6283*ec779b8eSAndroid Build Coastguard Worker }
6284*ec779b8eSAndroid Build Coastguard Worker
setSurroundFormatEnabled(audio_format_t audioFormat,bool enabled)6285*ec779b8eSAndroid Build Coastguard Worker status_t AudioPolicyManager::setSurroundFormatEnabled(audio_format_t audioFormat, bool enabled)
6286*ec779b8eSAndroid Build Coastguard Worker {
6287*ec779b8eSAndroid Build Coastguard Worker ALOGV("%s() format 0x%X enabled %d", __func__, audioFormat, enabled);
6288*ec779b8eSAndroid Build Coastguard Worker const auto& formatIter = mConfig->getSurroundFormats().find(audioFormat);
6289*ec779b8eSAndroid Build Coastguard Worker if (formatIter == mConfig->getSurroundFormats().end()) {
6290*ec779b8eSAndroid Build Coastguard Worker ALOGW("%s() format 0x%X is not a known surround format", __func__, audioFormat);
6291*ec779b8eSAndroid Build Coastguard Worker return BAD_VALUE;
6292*ec779b8eSAndroid Build Coastguard Worker }
6293*ec779b8eSAndroid Build Coastguard Worker
6294*ec779b8eSAndroid Build Coastguard Worker if (mEngine->getForceUse(AUDIO_POLICY_FORCE_FOR_ENCODED_SURROUND) !=
6295*ec779b8eSAndroid Build Coastguard Worker AUDIO_POLICY_FORCE_ENCODED_SURROUND_MANUAL) {
6296*ec779b8eSAndroid Build Coastguard Worker ALOGW("%s() not in manual mode for surround sound format selection", __func__);
6297*ec779b8eSAndroid Build Coastguard Worker return INVALID_OPERATION;
6298*ec779b8eSAndroid Build Coastguard Worker }
6299*ec779b8eSAndroid Build Coastguard Worker
6300*ec779b8eSAndroid Build Coastguard Worker if ((mManualSurroundFormats.count(audioFormat) != 0) == enabled) {
6301*ec779b8eSAndroid Build Coastguard Worker return NO_ERROR;
6302*ec779b8eSAndroid Build Coastguard Worker }
6303*ec779b8eSAndroid Build Coastguard Worker
6304*ec779b8eSAndroid Build Coastguard Worker std::unordered_set<audio_format_t> surroundFormatsBackup(mManualSurroundFormats);
6305*ec779b8eSAndroid Build Coastguard Worker if (enabled) {
6306*ec779b8eSAndroid Build Coastguard Worker mManualSurroundFormats.insert(audioFormat);
6307*ec779b8eSAndroid Build Coastguard Worker for (const auto& subFormat : formatIter->second) {
6308*ec779b8eSAndroid Build Coastguard Worker mManualSurroundFormats.insert(subFormat);
6309*ec779b8eSAndroid Build Coastguard Worker }
6310*ec779b8eSAndroid Build Coastguard Worker } else {
6311*ec779b8eSAndroid Build Coastguard Worker mManualSurroundFormats.erase(audioFormat);
6312*ec779b8eSAndroid Build Coastguard Worker for (const auto& subFormat : formatIter->second) {
6313*ec779b8eSAndroid Build Coastguard Worker mManualSurroundFormats.erase(subFormat);
6314*ec779b8eSAndroid Build Coastguard Worker }
6315*ec779b8eSAndroid Build Coastguard Worker }
6316*ec779b8eSAndroid Build Coastguard Worker
6317*ec779b8eSAndroid Build Coastguard Worker sp<SwAudioOutputDescriptor> outputDesc;
6318*ec779b8eSAndroid Build Coastguard Worker bool profileUpdated = false;
6319*ec779b8eSAndroid Build Coastguard Worker DeviceVector hdmiOutputDevices = mAvailableOutputDevices.getDevicesFromTypes(
6320*ec779b8eSAndroid Build Coastguard Worker {AUDIO_DEVICE_OUT_HDMI, AUDIO_DEVICE_OUT_HDMI_ARC, AUDIO_DEVICE_OUT_HDMI_EARC});
6321*ec779b8eSAndroid Build Coastguard Worker for (size_t i = 0; i < hdmiOutputDevices.size(); i++) {
6322*ec779b8eSAndroid Build Coastguard Worker // Simulate reconnection to update enabled surround sound formats.
6323*ec779b8eSAndroid Build Coastguard Worker String8 address = String8(hdmiOutputDevices[i]->address().c_str());
6324*ec779b8eSAndroid Build Coastguard Worker std::string name = hdmiOutputDevices[i]->getName();
6325*ec779b8eSAndroid Build Coastguard Worker status_t status = setDeviceConnectionStateInt(hdmiOutputDevices[i]->type(),
6326*ec779b8eSAndroid Build Coastguard Worker AUDIO_POLICY_DEVICE_STATE_UNAVAILABLE,
6327*ec779b8eSAndroid Build Coastguard Worker address.c_str(),
6328*ec779b8eSAndroid Build Coastguard Worker name.c_str(),
6329*ec779b8eSAndroid Build Coastguard Worker AUDIO_FORMAT_DEFAULT);
6330*ec779b8eSAndroid Build Coastguard Worker if (status != NO_ERROR) {
6331*ec779b8eSAndroid Build Coastguard Worker continue;
6332*ec779b8eSAndroid Build Coastguard Worker }
6333*ec779b8eSAndroid Build Coastguard Worker status = setDeviceConnectionStateInt(hdmiOutputDevices[i]->type(),
6334*ec779b8eSAndroid Build Coastguard Worker AUDIO_POLICY_DEVICE_STATE_AVAILABLE,
6335*ec779b8eSAndroid Build Coastguard Worker address.c_str(),
6336*ec779b8eSAndroid Build Coastguard Worker name.c_str(),
6337*ec779b8eSAndroid Build Coastguard Worker AUDIO_FORMAT_DEFAULT);
6338*ec779b8eSAndroid Build Coastguard Worker profileUpdated |= (status == NO_ERROR);
6339*ec779b8eSAndroid Build Coastguard Worker }
6340*ec779b8eSAndroid Build Coastguard Worker // FIXME: Why doing this for input HDMI devices if we don't augment their reported formats?
6341*ec779b8eSAndroid Build Coastguard Worker DeviceVector hdmiInputDevices = mAvailableInputDevices.getDevicesFromType(
6342*ec779b8eSAndroid Build Coastguard Worker AUDIO_DEVICE_IN_HDMI);
6343*ec779b8eSAndroid Build Coastguard Worker for (size_t i = 0; i < hdmiInputDevices.size(); i++) {
6344*ec779b8eSAndroid Build Coastguard Worker // Simulate reconnection to update enabled surround sound formats.
6345*ec779b8eSAndroid Build Coastguard Worker String8 address = String8(hdmiInputDevices[i]->address().c_str());
6346*ec779b8eSAndroid Build Coastguard Worker std::string name = hdmiInputDevices[i]->getName();
6347*ec779b8eSAndroid Build Coastguard Worker status_t status = setDeviceConnectionStateInt(AUDIO_DEVICE_IN_HDMI,
6348*ec779b8eSAndroid Build Coastguard Worker AUDIO_POLICY_DEVICE_STATE_UNAVAILABLE,
6349*ec779b8eSAndroid Build Coastguard Worker address.c_str(),
6350*ec779b8eSAndroid Build Coastguard Worker name.c_str(),
6351*ec779b8eSAndroid Build Coastguard Worker AUDIO_FORMAT_DEFAULT);
6352*ec779b8eSAndroid Build Coastguard Worker if (status != NO_ERROR) {
6353*ec779b8eSAndroid Build Coastguard Worker continue;
6354*ec779b8eSAndroid Build Coastguard Worker }
6355*ec779b8eSAndroid Build Coastguard Worker status = setDeviceConnectionStateInt(AUDIO_DEVICE_IN_HDMI,
6356*ec779b8eSAndroid Build Coastguard Worker AUDIO_POLICY_DEVICE_STATE_AVAILABLE,
6357*ec779b8eSAndroid Build Coastguard Worker address.c_str(),
6358*ec779b8eSAndroid Build Coastguard Worker name.c_str(),
6359*ec779b8eSAndroid Build Coastguard Worker AUDIO_FORMAT_DEFAULT);
6360*ec779b8eSAndroid Build Coastguard Worker profileUpdated |= (status == NO_ERROR);
6361*ec779b8eSAndroid Build Coastguard Worker }
6362*ec779b8eSAndroid Build Coastguard Worker
6363*ec779b8eSAndroid Build Coastguard Worker if (!profileUpdated) {
6364*ec779b8eSAndroid Build Coastguard Worker ALOGW("%s() no audio profiles updated, undoing surround formats change", __func__);
6365*ec779b8eSAndroid Build Coastguard Worker mManualSurroundFormats = std::move(surroundFormatsBackup);
6366*ec779b8eSAndroid Build Coastguard Worker }
6367*ec779b8eSAndroid Build Coastguard Worker
6368*ec779b8eSAndroid Build Coastguard Worker return profileUpdated ? NO_ERROR : INVALID_OPERATION;
6369*ec779b8eSAndroid Build Coastguard Worker }
6370*ec779b8eSAndroid Build Coastguard Worker
setAppState(audio_port_handle_t portId,app_state_t state)6371*ec779b8eSAndroid Build Coastguard Worker void AudioPolicyManager::setAppState(audio_port_handle_t portId, app_state_t state)
6372*ec779b8eSAndroid Build Coastguard Worker {
6373*ec779b8eSAndroid Build Coastguard Worker ALOGV("%s(portId:%d, state:%d)", __func__, portId, state);
6374*ec779b8eSAndroid Build Coastguard Worker for (size_t i = 0; i < mInputs.size(); i++) {
6375*ec779b8eSAndroid Build Coastguard Worker mInputs.valueAt(i)->setAppState(portId, state);
6376*ec779b8eSAndroid Build Coastguard Worker }
6377*ec779b8eSAndroid Build Coastguard Worker }
6378*ec779b8eSAndroid Build Coastguard Worker
isHapticPlaybackSupported()6379*ec779b8eSAndroid Build Coastguard Worker bool AudioPolicyManager::isHapticPlaybackSupported()
6380*ec779b8eSAndroid Build Coastguard Worker {
6381*ec779b8eSAndroid Build Coastguard Worker for (const auto& hwModule : mHwModules) {
6382*ec779b8eSAndroid Build Coastguard Worker const OutputProfileCollection &outputProfiles = hwModule->getOutputProfiles();
6383*ec779b8eSAndroid Build Coastguard Worker for (const auto &outProfile : outputProfiles) {
6384*ec779b8eSAndroid Build Coastguard Worker struct audio_port audioPort;
6385*ec779b8eSAndroid Build Coastguard Worker outProfile->toAudioPort(&audioPort);
6386*ec779b8eSAndroid Build Coastguard Worker for (size_t i = 0; i < audioPort.num_channel_masks; i++) {
6387*ec779b8eSAndroid Build Coastguard Worker if (audioPort.channel_masks[i] & AUDIO_CHANNEL_HAPTIC_ALL) {
6388*ec779b8eSAndroid Build Coastguard Worker return true;
6389*ec779b8eSAndroid Build Coastguard Worker }
6390*ec779b8eSAndroid Build Coastguard Worker }
6391*ec779b8eSAndroid Build Coastguard Worker }
6392*ec779b8eSAndroid Build Coastguard Worker }
6393*ec779b8eSAndroid Build Coastguard Worker return false;
6394*ec779b8eSAndroid Build Coastguard Worker }
6395*ec779b8eSAndroid Build Coastguard Worker
isUltrasoundSupported()6396*ec779b8eSAndroid Build Coastguard Worker bool AudioPolicyManager::isUltrasoundSupported()
6397*ec779b8eSAndroid Build Coastguard Worker {
6398*ec779b8eSAndroid Build Coastguard Worker bool hasUltrasoundOutput = false;
6399*ec779b8eSAndroid Build Coastguard Worker bool hasUltrasoundInput = false;
6400*ec779b8eSAndroid Build Coastguard Worker for (const auto& hwModule : mHwModules) {
6401*ec779b8eSAndroid Build Coastguard Worker const OutputProfileCollection &outputProfiles = hwModule->getOutputProfiles();
6402*ec779b8eSAndroid Build Coastguard Worker if (!hasUltrasoundOutput) {
6403*ec779b8eSAndroid Build Coastguard Worker for (const auto &outProfile : outputProfiles) {
6404*ec779b8eSAndroid Build Coastguard Worker if (outProfile->getFlags() & AUDIO_OUTPUT_FLAG_ULTRASOUND) {
6405*ec779b8eSAndroid Build Coastguard Worker hasUltrasoundOutput = true;
6406*ec779b8eSAndroid Build Coastguard Worker break;
6407*ec779b8eSAndroid Build Coastguard Worker }
6408*ec779b8eSAndroid Build Coastguard Worker }
6409*ec779b8eSAndroid Build Coastguard Worker }
6410*ec779b8eSAndroid Build Coastguard Worker
6411*ec779b8eSAndroid Build Coastguard Worker const InputProfileCollection &inputProfiles = hwModule->getInputProfiles();
6412*ec779b8eSAndroid Build Coastguard Worker if (!hasUltrasoundInput) {
6413*ec779b8eSAndroid Build Coastguard Worker for (const auto &inputProfile : inputProfiles) {
6414*ec779b8eSAndroid Build Coastguard Worker if (inputProfile->getFlags() & AUDIO_INPUT_FLAG_ULTRASOUND) {
6415*ec779b8eSAndroid Build Coastguard Worker hasUltrasoundInput = true;
6416*ec779b8eSAndroid Build Coastguard Worker break;
6417*ec779b8eSAndroid Build Coastguard Worker }
6418*ec779b8eSAndroid Build Coastguard Worker }
6419*ec779b8eSAndroid Build Coastguard Worker }
6420*ec779b8eSAndroid Build Coastguard Worker
6421*ec779b8eSAndroid Build Coastguard Worker if (hasUltrasoundOutput && hasUltrasoundInput)
6422*ec779b8eSAndroid Build Coastguard Worker return true;
6423*ec779b8eSAndroid Build Coastguard Worker }
6424*ec779b8eSAndroid Build Coastguard Worker return false;
6425*ec779b8eSAndroid Build Coastguard Worker }
6426*ec779b8eSAndroid Build Coastguard Worker
isHotwordStreamSupported(bool lookbackAudio)6427*ec779b8eSAndroid Build Coastguard Worker bool AudioPolicyManager::isHotwordStreamSupported(bool lookbackAudio)
6428*ec779b8eSAndroid Build Coastguard Worker {
6429*ec779b8eSAndroid Build Coastguard Worker const auto mask = AUDIO_INPUT_FLAG_HOTWORD_TAP |
6430*ec779b8eSAndroid Build Coastguard Worker (lookbackAudio ? AUDIO_INPUT_FLAG_HW_LOOKBACK : 0);
6431*ec779b8eSAndroid Build Coastguard Worker for (const auto& hwModule : mHwModules) {
6432*ec779b8eSAndroid Build Coastguard Worker const InputProfileCollection &inputProfiles = hwModule->getInputProfiles();
6433*ec779b8eSAndroid Build Coastguard Worker for (const auto &inputProfile : inputProfiles) {
6434*ec779b8eSAndroid Build Coastguard Worker if ((inputProfile->getFlags() & mask) == mask) {
6435*ec779b8eSAndroid Build Coastguard Worker return true;
6436*ec779b8eSAndroid Build Coastguard Worker }
6437*ec779b8eSAndroid Build Coastguard Worker }
6438*ec779b8eSAndroid Build Coastguard Worker }
6439*ec779b8eSAndroid Build Coastguard Worker return false;
6440*ec779b8eSAndroid Build Coastguard Worker }
6441*ec779b8eSAndroid Build Coastguard Worker
isCallScreenModeSupported()6442*ec779b8eSAndroid Build Coastguard Worker bool AudioPolicyManager::isCallScreenModeSupported()
6443*ec779b8eSAndroid Build Coastguard Worker {
6444*ec779b8eSAndroid Build Coastguard Worker return mConfig->isCallScreenModeSupported();
6445*ec779b8eSAndroid Build Coastguard Worker }
6446*ec779b8eSAndroid Build Coastguard Worker
6447*ec779b8eSAndroid Build Coastguard Worker
disconnectAudioSource(const sp<SourceClientDescriptor> & sourceDesc)6448*ec779b8eSAndroid Build Coastguard Worker status_t AudioPolicyManager::disconnectAudioSource(const sp<SourceClientDescriptor>& sourceDesc)
6449*ec779b8eSAndroid Build Coastguard Worker {
6450*ec779b8eSAndroid Build Coastguard Worker ALOGV("%s port Id %d", __FUNCTION__, sourceDesc->portId());
6451*ec779b8eSAndroid Build Coastguard Worker if (!sourceDesc->isConnected()) {
6452*ec779b8eSAndroid Build Coastguard Worker ALOGV("%s port Id %d already disconnected", __FUNCTION__, sourceDesc->portId());
6453*ec779b8eSAndroid Build Coastguard Worker return NO_ERROR;
6454*ec779b8eSAndroid Build Coastguard Worker }
6455*ec779b8eSAndroid Build Coastguard Worker sp<SwAudioOutputDescriptor> swOutput = sourceDesc->swOutput().promote();
6456*ec779b8eSAndroid Build Coastguard Worker if (swOutput != 0) {
6457*ec779b8eSAndroid Build Coastguard Worker status_t status = stopSource(swOutput, sourceDesc);
6458*ec779b8eSAndroid Build Coastguard Worker if (status == NO_ERROR) {
6459*ec779b8eSAndroid Build Coastguard Worker swOutput->stop();
6460*ec779b8eSAndroid Build Coastguard Worker }
6461*ec779b8eSAndroid Build Coastguard Worker if (releaseOutput(sourceDesc->portId())) {
6462*ec779b8eSAndroid Build Coastguard Worker // The output descriptor is reopened to query dynamic profiles. In that case, there is
6463*ec779b8eSAndroid Build Coastguard Worker // no need to release audio patch here but just return NO_ERROR.
6464*ec779b8eSAndroid Build Coastguard Worker return NO_ERROR;
6465*ec779b8eSAndroid Build Coastguard Worker }
6466*ec779b8eSAndroid Build Coastguard Worker } else {
6467*ec779b8eSAndroid Build Coastguard Worker sp<HwAudioOutputDescriptor> hwOutputDesc = sourceDesc->hwOutput().promote();
6468*ec779b8eSAndroid Build Coastguard Worker if (hwOutputDesc != 0) {
6469*ec779b8eSAndroid Build Coastguard Worker // close Hwoutput and remove from mHwOutputs
6470*ec779b8eSAndroid Build Coastguard Worker } else {
6471*ec779b8eSAndroid Build Coastguard Worker ALOGW("%s source has neither SW nor HW output", __FUNCTION__);
6472*ec779b8eSAndroid Build Coastguard Worker }
6473*ec779b8eSAndroid Build Coastguard Worker }
6474*ec779b8eSAndroid Build Coastguard Worker status_t status = releaseAudioPatchInternal(sourceDesc->getPatchHandle(), 0, sourceDesc);
6475*ec779b8eSAndroid Build Coastguard Worker sourceDesc->disconnect();
6476*ec779b8eSAndroid Build Coastguard Worker return status;
6477*ec779b8eSAndroid Build Coastguard Worker }
6478*ec779b8eSAndroid Build Coastguard Worker
getSourceForAttributesOnOutput(audio_io_handle_t output,const audio_attributes_t & attr)6479*ec779b8eSAndroid Build Coastguard Worker sp<SourceClientDescriptor> AudioPolicyManager::getSourceForAttributesOnOutput(
6480*ec779b8eSAndroid Build Coastguard Worker audio_io_handle_t output, const audio_attributes_t &attr)
6481*ec779b8eSAndroid Build Coastguard Worker {
6482*ec779b8eSAndroid Build Coastguard Worker sp<SourceClientDescriptor> source;
6483*ec779b8eSAndroid Build Coastguard Worker for (size_t i = 0; i < mAudioSources.size(); i++) {
6484*ec779b8eSAndroid Build Coastguard Worker sp<SourceClientDescriptor> sourceDesc = mAudioSources.valueAt(i);
6485*ec779b8eSAndroid Build Coastguard Worker sp<SwAudioOutputDescriptor> outputDesc = sourceDesc->swOutput().promote();
6486*ec779b8eSAndroid Build Coastguard Worker if (followsSameRouting(attr, sourceDesc->attributes()) &&
6487*ec779b8eSAndroid Build Coastguard Worker outputDesc != 0 && outputDesc->mIoHandle == output) {
6488*ec779b8eSAndroid Build Coastguard Worker source = sourceDesc;
6489*ec779b8eSAndroid Build Coastguard Worker break;
6490*ec779b8eSAndroid Build Coastguard Worker }
6491*ec779b8eSAndroid Build Coastguard Worker }
6492*ec779b8eSAndroid Build Coastguard Worker return source;
6493*ec779b8eSAndroid Build Coastguard Worker }
6494*ec779b8eSAndroid Build Coastguard Worker
canBeSpatializedInt(const audio_attributes_t * attr,const audio_config_t * config,const AudioDeviceTypeAddrVector & devices) const6495*ec779b8eSAndroid Build Coastguard Worker bool AudioPolicyManager::canBeSpatializedInt(const audio_attributes_t *attr,
6496*ec779b8eSAndroid Build Coastguard Worker const audio_config_t *config,
6497*ec779b8eSAndroid Build Coastguard Worker const AudioDeviceTypeAddrVector &devices) const
6498*ec779b8eSAndroid Build Coastguard Worker {
6499*ec779b8eSAndroid Build Coastguard Worker // The caller can have the audio attributes criteria ignored by either passing a null ptr or
6500*ec779b8eSAndroid Build Coastguard Worker // the AUDIO_ATTRIBUTES_INITIALIZER value.
6501*ec779b8eSAndroid Build Coastguard Worker // If attributes are specified, current policy is to only allow spatialization for media
6502*ec779b8eSAndroid Build Coastguard Worker // and game usages.
6503*ec779b8eSAndroid Build Coastguard Worker if (attr != nullptr && *attr != AUDIO_ATTRIBUTES_INITIALIZER) {
6504*ec779b8eSAndroid Build Coastguard Worker if (attr->usage != AUDIO_USAGE_MEDIA && attr->usage != AUDIO_USAGE_GAME) {
6505*ec779b8eSAndroid Build Coastguard Worker return false;
6506*ec779b8eSAndroid Build Coastguard Worker }
6507*ec779b8eSAndroid Build Coastguard Worker if ((attr->flags & (AUDIO_FLAG_CONTENT_SPATIALIZED | AUDIO_FLAG_NEVER_SPATIALIZE)) != 0) {
6508*ec779b8eSAndroid Build Coastguard Worker return false;
6509*ec779b8eSAndroid Build Coastguard Worker }
6510*ec779b8eSAndroid Build Coastguard Worker }
6511*ec779b8eSAndroid Build Coastguard Worker
6512*ec779b8eSAndroid Build Coastguard Worker // The caller can have the audio config criteria ignored by either passing a null ptr or
6513*ec779b8eSAndroid Build Coastguard Worker // the AUDIO_CONFIG_INITIALIZER value.
6514*ec779b8eSAndroid Build Coastguard Worker // If an audio config is specified, current policy is to only allow spatialization for
6515*ec779b8eSAndroid Build Coastguard Worker // some positional channel masks and PCM format and for stereo if low latency performance
6516*ec779b8eSAndroid Build Coastguard Worker // mode is not requested.
6517*ec779b8eSAndroid Build Coastguard Worker
6518*ec779b8eSAndroid Build Coastguard Worker if (config != nullptr && *config != AUDIO_CONFIG_INITIALIZER) {
6519*ec779b8eSAndroid Build Coastguard Worker const bool channel_mask_spatialized =
6520*ec779b8eSAndroid Build Coastguard Worker SpatializerHelper::isStereoSpatializationFeatureEnabled()
6521*ec779b8eSAndroid Build Coastguard Worker ? audio_channel_mask_contains_stereo(config->channel_mask)
6522*ec779b8eSAndroid Build Coastguard Worker : audio_is_channel_mask_spatialized(config->channel_mask);
6523*ec779b8eSAndroid Build Coastguard Worker if (!channel_mask_spatialized) {
6524*ec779b8eSAndroid Build Coastguard Worker return false;
6525*ec779b8eSAndroid Build Coastguard Worker }
6526*ec779b8eSAndroid Build Coastguard Worker if (!audio_is_linear_pcm(config->format)) {
6527*ec779b8eSAndroid Build Coastguard Worker return false;
6528*ec779b8eSAndroid Build Coastguard Worker }
6529*ec779b8eSAndroid Build Coastguard Worker if (config->channel_mask == AUDIO_CHANNEL_OUT_STEREO
6530*ec779b8eSAndroid Build Coastguard Worker && ((attr->flags & AUDIO_FLAG_LOW_LATENCY) != 0)) {
6531*ec779b8eSAndroid Build Coastguard Worker return false;
6532*ec779b8eSAndroid Build Coastguard Worker }
6533*ec779b8eSAndroid Build Coastguard Worker }
6534*ec779b8eSAndroid Build Coastguard Worker
6535*ec779b8eSAndroid Build Coastguard Worker sp<IOProfile> profile =
6536*ec779b8eSAndroid Build Coastguard Worker getSpatializerOutputProfile(config, devices);
6537*ec779b8eSAndroid Build Coastguard Worker if (profile == nullptr) {
6538*ec779b8eSAndroid Build Coastguard Worker return false;
6539*ec779b8eSAndroid Build Coastguard Worker }
6540*ec779b8eSAndroid Build Coastguard Worker
6541*ec779b8eSAndroid Build Coastguard Worker return true;
6542*ec779b8eSAndroid Build Coastguard Worker }
6543*ec779b8eSAndroid Build Coastguard Worker
6544*ec779b8eSAndroid Build Coastguard Worker // The Spatializer output is compatible with Haptic use cases if:
6545*ec779b8eSAndroid Build Coastguard Worker // 1. the Spatializer output thread supports Haptic, and format/sampleRate are same
6546*ec779b8eSAndroid Build Coastguard Worker // with client if client haptic channel bits were set, or
6547*ec779b8eSAndroid Build Coastguard Worker // 2. the Spatializer output thread does not support Haptic, and client did not ask haptic by
6548*ec779b8eSAndroid Build Coastguard Worker // including the haptic bits or creating the HapticGenerator effect for same session.
checkHapticCompatibilityOnSpatializerOutput(const audio_config_t * config,audio_session_t sessionId) const6549*ec779b8eSAndroid Build Coastguard Worker bool AudioPolicyManager::checkHapticCompatibilityOnSpatializerOutput(
6550*ec779b8eSAndroid Build Coastguard Worker const audio_config_t* config, audio_session_t sessionId) const {
6551*ec779b8eSAndroid Build Coastguard Worker const auto clientHapticChannel =
6552*ec779b8eSAndroid Build Coastguard Worker audio_channel_count_from_out_mask(config->channel_mask & AUDIO_CHANNEL_HAPTIC_ALL);
6553*ec779b8eSAndroid Build Coastguard Worker const auto threadOutputHapticChannel = audio_channel_count_from_out_mask(
6554*ec779b8eSAndroid Build Coastguard Worker mSpatializerOutput->getChannelMask() & AUDIO_CHANNEL_HAPTIC_ALL);
6555*ec779b8eSAndroid Build Coastguard Worker
6556*ec779b8eSAndroid Build Coastguard Worker if (threadOutputHapticChannel) {
6557*ec779b8eSAndroid Build Coastguard Worker // check format and sampleRate match if client haptic channel mask exist
6558*ec779b8eSAndroid Build Coastguard Worker if (clientHapticChannel) {
6559*ec779b8eSAndroid Build Coastguard Worker return mSpatializerOutput->getFormat() == config->format &&
6560*ec779b8eSAndroid Build Coastguard Worker mSpatializerOutput->getSamplingRate() == config->sample_rate;
6561*ec779b8eSAndroid Build Coastguard Worker }
6562*ec779b8eSAndroid Build Coastguard Worker return true;
6563*ec779b8eSAndroid Build Coastguard Worker } else {
6564*ec779b8eSAndroid Build Coastguard Worker // in the case of the Spatializer output channel mask does not have haptic channel bits, it
6565*ec779b8eSAndroid Build Coastguard Worker // means haptic use cases (either the client channelmask includes haptic bits, or created a
6566*ec779b8eSAndroid Build Coastguard Worker // HapticGenerator effect for this session) are not supported.
6567*ec779b8eSAndroid Build Coastguard Worker return clientHapticChannel == 0 &&
6568*ec779b8eSAndroid Build Coastguard Worker !mEffects.hasOrphansForSession(sessionId, FX_IID_HAPTICGENERATOR);
6569*ec779b8eSAndroid Build Coastguard Worker }
6570*ec779b8eSAndroid Build Coastguard Worker }
6571*ec779b8eSAndroid Build Coastguard Worker
checkVirtualizerClientRoutes()6572*ec779b8eSAndroid Build Coastguard Worker void AudioPolicyManager::checkVirtualizerClientRoutes() {
6573*ec779b8eSAndroid Build Coastguard Worker std::set<audio_stream_type_t> streamsToInvalidate;
6574*ec779b8eSAndroid Build Coastguard Worker for (size_t i = 0; i < mOutputs.size(); i++) {
6575*ec779b8eSAndroid Build Coastguard Worker const sp<SwAudioOutputDescriptor>& desc = mOutputs[i];
6576*ec779b8eSAndroid Build Coastguard Worker for (const sp<TrackClientDescriptor>& client : desc->getClientIterable()) {
6577*ec779b8eSAndroid Build Coastguard Worker audio_attributes_t attr = client->attributes();
6578*ec779b8eSAndroid Build Coastguard Worker DeviceVector devices = mEngine->getOutputDevicesForAttributes(attr, nullptr, false);
6579*ec779b8eSAndroid Build Coastguard Worker AudioDeviceTypeAddrVector devicesTypeAddress = devices.toTypeAddrVector();
6580*ec779b8eSAndroid Build Coastguard Worker audio_config_base_t clientConfig = client->config();
6581*ec779b8eSAndroid Build Coastguard Worker audio_config_t config = audio_config_initializer(&clientConfig);
6582*ec779b8eSAndroid Build Coastguard Worker if (desc != mSpatializerOutput
6583*ec779b8eSAndroid Build Coastguard Worker && canBeSpatializedInt(&attr, &config, devicesTypeAddress)) {
6584*ec779b8eSAndroid Build Coastguard Worker streamsToInvalidate.insert(client->stream());
6585*ec779b8eSAndroid Build Coastguard Worker }
6586*ec779b8eSAndroid Build Coastguard Worker }
6587*ec779b8eSAndroid Build Coastguard Worker }
6588*ec779b8eSAndroid Build Coastguard Worker
6589*ec779b8eSAndroid Build Coastguard Worker invalidateStreams(StreamTypeVector(streamsToInvalidate.begin(), streamsToInvalidate.end()));
6590*ec779b8eSAndroid Build Coastguard Worker }
6591*ec779b8eSAndroid Build Coastguard Worker
6592*ec779b8eSAndroid Build Coastguard Worker
isOutputOnlyAvailableRouteToSomeDevice(const sp<SwAudioOutputDescriptor> & outputDesc)6593*ec779b8eSAndroid Build Coastguard Worker bool AudioPolicyManager::isOutputOnlyAvailableRouteToSomeDevice(
6594*ec779b8eSAndroid Build Coastguard Worker const sp<SwAudioOutputDescriptor>& outputDesc) {
6595*ec779b8eSAndroid Build Coastguard Worker if (outputDesc->isDuplicated()) {
6596*ec779b8eSAndroid Build Coastguard Worker return false;
6597*ec779b8eSAndroid Build Coastguard Worker }
6598*ec779b8eSAndroid Build Coastguard Worker DeviceVector devices = outputDesc->supportedDevices();
6599*ec779b8eSAndroid Build Coastguard Worker for (size_t i = 0; i < mOutputs.size(); i++) {
6600*ec779b8eSAndroid Build Coastguard Worker sp<SwAudioOutputDescriptor> desc = mOutputs.valueAt(i);
6601*ec779b8eSAndroid Build Coastguard Worker if (desc == outputDesc || desc->isDuplicated()) {
6602*ec779b8eSAndroid Build Coastguard Worker continue;
6603*ec779b8eSAndroid Build Coastguard Worker }
6604*ec779b8eSAndroid Build Coastguard Worker DeviceVector sharedDevices = desc->filterSupportedDevices(devices);
6605*ec779b8eSAndroid Build Coastguard Worker if (!sharedDevices.isEmpty()
6606*ec779b8eSAndroid Build Coastguard Worker && (desc->devicesSupportEncodedFormats(sharedDevices.types())
6607*ec779b8eSAndroid Build Coastguard Worker == outputDesc->devicesSupportEncodedFormats(sharedDevices.types()))) {
6608*ec779b8eSAndroid Build Coastguard Worker return false;
6609*ec779b8eSAndroid Build Coastguard Worker }
6610*ec779b8eSAndroid Build Coastguard Worker }
6611*ec779b8eSAndroid Build Coastguard Worker return true;
6612*ec779b8eSAndroid Build Coastguard Worker }
6613*ec779b8eSAndroid Build Coastguard Worker
6614*ec779b8eSAndroid Build Coastguard Worker
getSpatializerOutput(const audio_config_base_t * mixerConfig,const audio_attributes_t * attr,audio_io_handle_t * output)6615*ec779b8eSAndroid Build Coastguard Worker status_t AudioPolicyManager::getSpatializerOutput(const audio_config_base_t *mixerConfig,
6616*ec779b8eSAndroid Build Coastguard Worker const audio_attributes_t *attr,
6617*ec779b8eSAndroid Build Coastguard Worker audio_io_handle_t *output) {
6618*ec779b8eSAndroid Build Coastguard Worker *output = AUDIO_IO_HANDLE_NONE;
6619*ec779b8eSAndroid Build Coastguard Worker
6620*ec779b8eSAndroid Build Coastguard Worker DeviceVector devices = mEngine->getOutputDevicesForAttributes(*attr, nullptr, false);
6621*ec779b8eSAndroid Build Coastguard Worker AudioDeviceTypeAddrVector devicesTypeAddress = devices.toTypeAddrVector();
6622*ec779b8eSAndroid Build Coastguard Worker audio_config_t *configPtr = nullptr;
6623*ec779b8eSAndroid Build Coastguard Worker audio_config_t config;
6624*ec779b8eSAndroid Build Coastguard Worker if (mixerConfig != nullptr) {
6625*ec779b8eSAndroid Build Coastguard Worker config = audio_config_initializer(mixerConfig);
6626*ec779b8eSAndroid Build Coastguard Worker configPtr = &config;
6627*ec779b8eSAndroid Build Coastguard Worker }
6628*ec779b8eSAndroid Build Coastguard Worker if (!canBeSpatializedInt(attr, configPtr, devicesTypeAddress)) {
6629*ec779b8eSAndroid Build Coastguard Worker ALOGV("%s provided attributes or mixer config cannot be spatialized", __func__);
6630*ec779b8eSAndroid Build Coastguard Worker return BAD_VALUE;
6631*ec779b8eSAndroid Build Coastguard Worker }
6632*ec779b8eSAndroid Build Coastguard Worker
6633*ec779b8eSAndroid Build Coastguard Worker sp<IOProfile> profile =
6634*ec779b8eSAndroid Build Coastguard Worker getSpatializerOutputProfile(configPtr, devicesTypeAddress);
6635*ec779b8eSAndroid Build Coastguard Worker if (profile == nullptr) {
6636*ec779b8eSAndroid Build Coastguard Worker ALOGV("%s no suitable output profile for provided attributes or mixer config", __func__);
6637*ec779b8eSAndroid Build Coastguard Worker return BAD_VALUE;
6638*ec779b8eSAndroid Build Coastguard Worker }
6639*ec779b8eSAndroid Build Coastguard Worker
6640*ec779b8eSAndroid Build Coastguard Worker std::vector<sp<SwAudioOutputDescriptor>> spatializerOutputs;
6641*ec779b8eSAndroid Build Coastguard Worker for (size_t i = 0; i < mOutputs.size(); i++) {
6642*ec779b8eSAndroid Build Coastguard Worker sp<SwAudioOutputDescriptor> desc = mOutputs.valueAt(i);
6643*ec779b8eSAndroid Build Coastguard Worker if (!desc->isDuplicated()
6644*ec779b8eSAndroid Build Coastguard Worker && (desc->mFlags & AUDIO_OUTPUT_FLAG_SPATIALIZER) != 0) {
6645*ec779b8eSAndroid Build Coastguard Worker spatializerOutputs.push_back(desc);
6646*ec779b8eSAndroid Build Coastguard Worker ALOGV("%s adding opened spatializer Output %d", __func__, desc->mIoHandle);
6647*ec779b8eSAndroid Build Coastguard Worker }
6648*ec779b8eSAndroid Build Coastguard Worker }
6649*ec779b8eSAndroid Build Coastguard Worker mSpatializerOutput.clear();
6650*ec779b8eSAndroid Build Coastguard Worker bool outputsChanged = false;
6651*ec779b8eSAndroid Build Coastguard Worker for (const auto& desc : spatializerOutputs) {
6652*ec779b8eSAndroid Build Coastguard Worker if (desc->mProfile == profile
6653*ec779b8eSAndroid Build Coastguard Worker && (configPtr == nullptr
6654*ec779b8eSAndroid Build Coastguard Worker || configPtr->channel_mask == desc->mMixerChannelMask)) {
6655*ec779b8eSAndroid Build Coastguard Worker mSpatializerOutput = desc;
6656*ec779b8eSAndroid Build Coastguard Worker ALOGV("%s reusing current spatializer output %d", __func__, desc->mIoHandle);
6657*ec779b8eSAndroid Build Coastguard Worker } else {
6658*ec779b8eSAndroid Build Coastguard Worker ALOGV("%s closing spatializerOutput output %d to match channel mask %#x"
6659*ec779b8eSAndroid Build Coastguard Worker " and devices %s", __func__, desc->mIoHandle,
6660*ec779b8eSAndroid Build Coastguard Worker configPtr != nullptr ? configPtr->channel_mask : 0,
6661*ec779b8eSAndroid Build Coastguard Worker devices.toString().c_str());
6662*ec779b8eSAndroid Build Coastguard Worker closeOutput(desc->mIoHandle);
6663*ec779b8eSAndroid Build Coastguard Worker outputsChanged = true;
6664*ec779b8eSAndroid Build Coastguard Worker }
6665*ec779b8eSAndroid Build Coastguard Worker }
6666*ec779b8eSAndroid Build Coastguard Worker
6667*ec779b8eSAndroid Build Coastguard Worker if (mSpatializerOutput == nullptr) {
6668*ec779b8eSAndroid Build Coastguard Worker sp<SwAudioOutputDescriptor> desc =
6669*ec779b8eSAndroid Build Coastguard Worker openOutputWithProfileAndDevice(profile, devices, mixerConfig);
6670*ec779b8eSAndroid Build Coastguard Worker if (desc != nullptr) {
6671*ec779b8eSAndroid Build Coastguard Worker mSpatializerOutput = desc;
6672*ec779b8eSAndroid Build Coastguard Worker outputsChanged = true;
6673*ec779b8eSAndroid Build Coastguard Worker }
6674*ec779b8eSAndroid Build Coastguard Worker }
6675*ec779b8eSAndroid Build Coastguard Worker
6676*ec779b8eSAndroid Build Coastguard Worker checkVirtualizerClientRoutes();
6677*ec779b8eSAndroid Build Coastguard Worker
6678*ec779b8eSAndroid Build Coastguard Worker if (outputsChanged) {
6679*ec779b8eSAndroid Build Coastguard Worker mPreviousOutputs = mOutputs;
6680*ec779b8eSAndroid Build Coastguard Worker mpClientInterface->onAudioPortListUpdate();
6681*ec779b8eSAndroid Build Coastguard Worker }
6682*ec779b8eSAndroid Build Coastguard Worker
6683*ec779b8eSAndroid Build Coastguard Worker if (mSpatializerOutput == nullptr) {
6684*ec779b8eSAndroid Build Coastguard Worker ALOGV("%s could not open spatializer output with requested config", __func__);
6685*ec779b8eSAndroid Build Coastguard Worker return BAD_VALUE;
6686*ec779b8eSAndroid Build Coastguard Worker }
6687*ec779b8eSAndroid Build Coastguard Worker *output = mSpatializerOutput->mIoHandle;
6688*ec779b8eSAndroid Build Coastguard Worker ALOGV("%s returning new spatializer output %d", __func__, *output);
6689*ec779b8eSAndroid Build Coastguard Worker return OK;
6690*ec779b8eSAndroid Build Coastguard Worker }
6691*ec779b8eSAndroid Build Coastguard Worker
releaseSpatializerOutput(audio_io_handle_t output)6692*ec779b8eSAndroid Build Coastguard Worker status_t AudioPolicyManager::releaseSpatializerOutput(audio_io_handle_t output) {
6693*ec779b8eSAndroid Build Coastguard Worker if (mSpatializerOutput == nullptr) {
6694*ec779b8eSAndroid Build Coastguard Worker return INVALID_OPERATION;
6695*ec779b8eSAndroid Build Coastguard Worker }
6696*ec779b8eSAndroid Build Coastguard Worker if (mSpatializerOutput->mIoHandle != output) {
6697*ec779b8eSAndroid Build Coastguard Worker return BAD_VALUE;
6698*ec779b8eSAndroid Build Coastguard Worker }
6699*ec779b8eSAndroid Build Coastguard Worker
6700*ec779b8eSAndroid Build Coastguard Worker if (!isOutputOnlyAvailableRouteToSomeDevice(mSpatializerOutput)) {
6701*ec779b8eSAndroid Build Coastguard Worker ALOGV("%s closing spatializer output %d", __func__, mSpatializerOutput->mIoHandle);
6702*ec779b8eSAndroid Build Coastguard Worker closeOutput(mSpatializerOutput->mIoHandle);
6703*ec779b8eSAndroid Build Coastguard Worker //from now on mSpatializerOutput is null
6704*ec779b8eSAndroid Build Coastguard Worker checkVirtualizerClientRoutes();
6705*ec779b8eSAndroid Build Coastguard Worker }
6706*ec779b8eSAndroid Build Coastguard Worker
6707*ec779b8eSAndroid Build Coastguard Worker return NO_ERROR;
6708*ec779b8eSAndroid Build Coastguard Worker }
6709*ec779b8eSAndroid Build Coastguard Worker
6710*ec779b8eSAndroid Build Coastguard Worker // ----------------------------------------------------------------------------
6711*ec779b8eSAndroid Build Coastguard Worker // AudioPolicyManager
6712*ec779b8eSAndroid Build Coastguard Worker // ----------------------------------------------------------------------------
nextAudioPortGeneration()6713*ec779b8eSAndroid Build Coastguard Worker uint32_t AudioPolicyManager::nextAudioPortGeneration()
6714*ec779b8eSAndroid Build Coastguard Worker {
6715*ec779b8eSAndroid Build Coastguard Worker return mAudioPortGeneration++;
6716*ec779b8eSAndroid Build Coastguard Worker }
6717*ec779b8eSAndroid Build Coastguard Worker
AudioPolicyManager(const sp<const AudioPolicyConfig> & config,EngineInstance && engine,AudioPolicyClientInterface * clientInterface)6718*ec779b8eSAndroid Build Coastguard Worker AudioPolicyManager::AudioPolicyManager(const sp<const AudioPolicyConfig>& config,
6719*ec779b8eSAndroid Build Coastguard Worker EngineInstance&& engine,
6720*ec779b8eSAndroid Build Coastguard Worker AudioPolicyClientInterface *clientInterface)
6721*ec779b8eSAndroid Build Coastguard Worker :
6722*ec779b8eSAndroid Build Coastguard Worker mUidCached(AID_AUDIOSERVER), // no need to call getuid(), there's only one of us running.
6723*ec779b8eSAndroid Build Coastguard Worker mConfig(config),
6724*ec779b8eSAndroid Build Coastguard Worker mEngine(std::move(engine)),
6725*ec779b8eSAndroid Build Coastguard Worker mpClientInterface(clientInterface),
6726*ec779b8eSAndroid Build Coastguard Worker mLimitRingtoneVolume(false), mLastVoiceVolume(-1.0f),
6727*ec779b8eSAndroid Build Coastguard Worker mA2dpSuspended(false),
6728*ec779b8eSAndroid Build Coastguard Worker mAudioPortGeneration(1),
6729*ec779b8eSAndroid Build Coastguard Worker mBeaconMuteRefCount(0),
6730*ec779b8eSAndroid Build Coastguard Worker mBeaconPlayingRefCount(0),
6731*ec779b8eSAndroid Build Coastguard Worker mBeaconMuted(false),
6732*ec779b8eSAndroid Build Coastguard Worker mTtsOutputAvailable(false),
6733*ec779b8eSAndroid Build Coastguard Worker mMasterMono(false),
6734*ec779b8eSAndroid Build Coastguard Worker mMusicEffectOutput(AUDIO_IO_HANDLE_NONE)
6735*ec779b8eSAndroid Build Coastguard Worker {
6736*ec779b8eSAndroid Build Coastguard Worker }
6737*ec779b8eSAndroid Build Coastguard Worker
initialize()6738*ec779b8eSAndroid Build Coastguard Worker status_t AudioPolicyManager::initialize() {
6739*ec779b8eSAndroid Build Coastguard Worker if (mEngine == nullptr) {
6740*ec779b8eSAndroid Build Coastguard Worker return NO_INIT;
6741*ec779b8eSAndroid Build Coastguard Worker }
6742*ec779b8eSAndroid Build Coastguard Worker mEngine->setObserver(this);
6743*ec779b8eSAndroid Build Coastguard Worker status_t status = mEngine->initCheck();
6744*ec779b8eSAndroid Build Coastguard Worker if (status != NO_ERROR) {
6745*ec779b8eSAndroid Build Coastguard Worker LOG_FATAL("Policy engine not initialized(err=%d)", status);
6746*ec779b8eSAndroid Build Coastguard Worker return status;
6747*ec779b8eSAndroid Build Coastguard Worker }
6748*ec779b8eSAndroid Build Coastguard Worker
6749*ec779b8eSAndroid Build Coastguard Worker // The actual device selection cache will be updated when calling `updateDevicesAndOutputs`
6750*ec779b8eSAndroid Build Coastguard Worker // at the end of this function.
6751*ec779b8eSAndroid Build Coastguard Worker mEngine->initializeDeviceSelectionCache();
6752*ec779b8eSAndroid Build Coastguard Worker mCommunnicationStrategy = mEngine->getProductStrategyForAttributes(
6753*ec779b8eSAndroid Build Coastguard Worker mEngine->getAttributesForStreamType(AUDIO_STREAM_VOICE_CALL));
6754*ec779b8eSAndroid Build Coastguard Worker
6755*ec779b8eSAndroid Build Coastguard Worker // after parsing the config, mConfig contain all known devices;
6756*ec779b8eSAndroid Build Coastguard Worker // open all output streams needed to access attached devices
6757*ec779b8eSAndroid Build Coastguard Worker onNewAudioModulesAvailableInt(nullptr /*newDevices*/);
6758*ec779b8eSAndroid Build Coastguard Worker
6759*ec779b8eSAndroid Build Coastguard Worker // make sure default device is reachable
6760*ec779b8eSAndroid Build Coastguard Worker if (const auto defaultOutputDevice = mConfig->getDefaultOutputDevice();
6761*ec779b8eSAndroid Build Coastguard Worker defaultOutputDevice == nullptr ||
6762*ec779b8eSAndroid Build Coastguard Worker !mAvailableOutputDevices.contains(defaultOutputDevice)) {
6763*ec779b8eSAndroid Build Coastguard Worker ALOGE_IF(defaultOutputDevice != nullptr, "Default device %s is unreachable",
6764*ec779b8eSAndroid Build Coastguard Worker defaultOutputDevice->toString().c_str());
6765*ec779b8eSAndroid Build Coastguard Worker status = NO_INIT;
6766*ec779b8eSAndroid Build Coastguard Worker }
6767*ec779b8eSAndroid Build Coastguard Worker ALOGW_IF(mPrimaryOutput == nullptr, "The policy configuration does not declare a primary output");
6768*ec779b8eSAndroid Build Coastguard Worker
6769*ec779b8eSAndroid Build Coastguard Worker // Silence ALOGV statements
6770*ec779b8eSAndroid Build Coastguard Worker property_set("log.tag." LOG_TAG, "D");
6771*ec779b8eSAndroid Build Coastguard Worker
6772*ec779b8eSAndroid Build Coastguard Worker updateDevicesAndOutputs();
6773*ec779b8eSAndroid Build Coastguard Worker return status;
6774*ec779b8eSAndroid Build Coastguard Worker }
6775*ec779b8eSAndroid Build Coastguard Worker
~AudioPolicyManager()6776*ec779b8eSAndroid Build Coastguard Worker AudioPolicyManager::~AudioPolicyManager()
6777*ec779b8eSAndroid Build Coastguard Worker {
6778*ec779b8eSAndroid Build Coastguard Worker for (size_t i = 0; i < mOutputs.size(); i++) {
6779*ec779b8eSAndroid Build Coastguard Worker mOutputs.valueAt(i)->close();
6780*ec779b8eSAndroid Build Coastguard Worker }
6781*ec779b8eSAndroid Build Coastguard Worker for (size_t i = 0; i < mInputs.size(); i++) {
6782*ec779b8eSAndroid Build Coastguard Worker mInputs.valueAt(i)->close();
6783*ec779b8eSAndroid Build Coastguard Worker }
6784*ec779b8eSAndroid Build Coastguard Worker mAvailableOutputDevices.clear();
6785*ec779b8eSAndroid Build Coastguard Worker mAvailableInputDevices.clear();
6786*ec779b8eSAndroid Build Coastguard Worker mOutputs.clear();
6787*ec779b8eSAndroid Build Coastguard Worker mInputs.clear();
6788*ec779b8eSAndroid Build Coastguard Worker mHwModules.clear();
6789*ec779b8eSAndroid Build Coastguard Worker mManualSurroundFormats.clear();
6790*ec779b8eSAndroid Build Coastguard Worker mConfig.clear();
6791*ec779b8eSAndroid Build Coastguard Worker }
6792*ec779b8eSAndroid Build Coastguard Worker
initCheck()6793*ec779b8eSAndroid Build Coastguard Worker status_t AudioPolicyManager::initCheck()
6794*ec779b8eSAndroid Build Coastguard Worker {
6795*ec779b8eSAndroid Build Coastguard Worker return hasPrimaryOutput() ? NO_ERROR : NO_INIT;
6796*ec779b8eSAndroid Build Coastguard Worker }
6797*ec779b8eSAndroid Build Coastguard Worker
6798*ec779b8eSAndroid Build Coastguard Worker // ---
6799*ec779b8eSAndroid Build Coastguard Worker
onNewAudioModulesAvailable()6800*ec779b8eSAndroid Build Coastguard Worker void AudioPolicyManager::onNewAudioModulesAvailable()
6801*ec779b8eSAndroid Build Coastguard Worker {
6802*ec779b8eSAndroid Build Coastguard Worker DeviceVector newDevices;
6803*ec779b8eSAndroid Build Coastguard Worker onNewAudioModulesAvailableInt(&newDevices);
6804*ec779b8eSAndroid Build Coastguard Worker if (!newDevices.empty()) {
6805*ec779b8eSAndroid Build Coastguard Worker nextAudioPortGeneration();
6806*ec779b8eSAndroid Build Coastguard Worker mpClientInterface->onAudioPortListUpdate();
6807*ec779b8eSAndroid Build Coastguard Worker }
6808*ec779b8eSAndroid Build Coastguard Worker }
6809*ec779b8eSAndroid Build Coastguard Worker
onNewAudioModulesAvailableInt(DeviceVector * newDevices)6810*ec779b8eSAndroid Build Coastguard Worker void AudioPolicyManager::onNewAudioModulesAvailableInt(DeviceVector *newDevices)
6811*ec779b8eSAndroid Build Coastguard Worker {
6812*ec779b8eSAndroid Build Coastguard Worker for (const auto& hwModule : mConfig->getHwModules()) {
6813*ec779b8eSAndroid Build Coastguard Worker if (std::find(mHwModules.begin(), mHwModules.end(), hwModule) != mHwModules.end()) {
6814*ec779b8eSAndroid Build Coastguard Worker continue;
6815*ec779b8eSAndroid Build Coastguard Worker }
6816*ec779b8eSAndroid Build Coastguard Worker if (hwModule->getHandle() == AUDIO_MODULE_HANDLE_NONE) {
6817*ec779b8eSAndroid Build Coastguard Worker if (audio_module_handle_t handle = mpClientInterface->loadHwModule(hwModule->getName());
6818*ec779b8eSAndroid Build Coastguard Worker handle != AUDIO_MODULE_HANDLE_NONE) {
6819*ec779b8eSAndroid Build Coastguard Worker hwModule->setHandle(handle);
6820*ec779b8eSAndroid Build Coastguard Worker } else {
6821*ec779b8eSAndroid Build Coastguard Worker ALOGW("could not load HW module %s", hwModule->getName());
6822*ec779b8eSAndroid Build Coastguard Worker continue;
6823*ec779b8eSAndroid Build Coastguard Worker }
6824*ec779b8eSAndroid Build Coastguard Worker }
6825*ec779b8eSAndroid Build Coastguard Worker mHwModules.push_back(hwModule);
6826*ec779b8eSAndroid Build Coastguard Worker // open all output streams needed to access attached devices.
6827*ec779b8eSAndroid Build Coastguard Worker // direct outputs are closed immediately after checking the availability of attached devices
6828*ec779b8eSAndroid Build Coastguard Worker // This also validates mAvailableOutputDevices list
6829*ec779b8eSAndroid Build Coastguard Worker for (const auto& outProfile : hwModule->getOutputProfiles()) {
6830*ec779b8eSAndroid Build Coastguard Worker if (!outProfile->canOpenNewIo()) {
6831*ec779b8eSAndroid Build Coastguard Worker ALOGE("Invalid Output profile max open count %u for profile %s",
6832*ec779b8eSAndroid Build Coastguard Worker outProfile->maxOpenCount, outProfile->getTagName().c_str());
6833*ec779b8eSAndroid Build Coastguard Worker continue;
6834*ec779b8eSAndroid Build Coastguard Worker }
6835*ec779b8eSAndroid Build Coastguard Worker if (!outProfile->hasSupportedDevices()) {
6836*ec779b8eSAndroid Build Coastguard Worker ALOGW("Output profile contains no device on module %s", hwModule->getName());
6837*ec779b8eSAndroid Build Coastguard Worker continue;
6838*ec779b8eSAndroid Build Coastguard Worker }
6839*ec779b8eSAndroid Build Coastguard Worker if ((outProfile->getFlags() & AUDIO_OUTPUT_FLAG_TTS) != 0 ||
6840*ec779b8eSAndroid Build Coastguard Worker (outProfile->getFlags() & AUDIO_OUTPUT_FLAG_ULTRASOUND) != 0) {
6841*ec779b8eSAndroid Build Coastguard Worker mTtsOutputAvailable = true;
6842*ec779b8eSAndroid Build Coastguard Worker }
6843*ec779b8eSAndroid Build Coastguard Worker
6844*ec779b8eSAndroid Build Coastguard Worker const DeviceVector &supportedDevices = outProfile->getSupportedDevices();
6845*ec779b8eSAndroid Build Coastguard Worker DeviceVector availProfileDevices = supportedDevices.filter(mConfig->getOutputDevices());
6846*ec779b8eSAndroid Build Coastguard Worker sp<DeviceDescriptor> supportedDevice = 0;
6847*ec779b8eSAndroid Build Coastguard Worker if (supportedDevices.contains(mConfig->getDefaultOutputDevice())) {
6848*ec779b8eSAndroid Build Coastguard Worker supportedDevice = mConfig->getDefaultOutputDevice();
6849*ec779b8eSAndroid Build Coastguard Worker } else {
6850*ec779b8eSAndroid Build Coastguard Worker // choose first device present in profile's SupportedDevices also part of
6851*ec779b8eSAndroid Build Coastguard Worker // mAvailableOutputDevices.
6852*ec779b8eSAndroid Build Coastguard Worker if (availProfileDevices.isEmpty()) {
6853*ec779b8eSAndroid Build Coastguard Worker continue;
6854*ec779b8eSAndroid Build Coastguard Worker }
6855*ec779b8eSAndroid Build Coastguard Worker supportedDevice = availProfileDevices.itemAt(0);
6856*ec779b8eSAndroid Build Coastguard Worker }
6857*ec779b8eSAndroid Build Coastguard Worker if (!mConfig->getOutputDevices().contains(supportedDevice)) {
6858*ec779b8eSAndroid Build Coastguard Worker continue;
6859*ec779b8eSAndroid Build Coastguard Worker }
6860*ec779b8eSAndroid Build Coastguard Worker
6861*ec779b8eSAndroid Build Coastguard Worker if (outProfile->isMmap() && !outProfile->hasDynamicAudioProfile()
6862*ec779b8eSAndroid Build Coastguard Worker && availProfileDevices.areAllDevicesAttached()) {
6863*ec779b8eSAndroid Build Coastguard Worker ALOGV("%s skip opening output for mmap profile %s", __func__,
6864*ec779b8eSAndroid Build Coastguard Worker outProfile->getTagName().c_str());
6865*ec779b8eSAndroid Build Coastguard Worker continue;
6866*ec779b8eSAndroid Build Coastguard Worker }
6867*ec779b8eSAndroid Build Coastguard Worker
6868*ec779b8eSAndroid Build Coastguard Worker sp<SwAudioOutputDescriptor> outputDesc = new SwAudioOutputDescriptor(outProfile,
6869*ec779b8eSAndroid Build Coastguard Worker mpClientInterface);
6870*ec779b8eSAndroid Build Coastguard Worker audio_io_handle_t output = AUDIO_IO_HANDLE_NONE;
6871*ec779b8eSAndroid Build Coastguard Worker audio_output_flags_t flags = AUDIO_OUTPUT_FLAG_NONE;
6872*ec779b8eSAndroid Build Coastguard Worker audio_attributes_t attributes = AUDIO_ATTRIBUTES_INITIALIZER;
6873*ec779b8eSAndroid Build Coastguard Worker status_t status = outputDesc->open(nullptr /* halConfig */, nullptr /* mixerConfig */,
6874*ec779b8eSAndroid Build Coastguard Worker DeviceVector(supportedDevice),
6875*ec779b8eSAndroid Build Coastguard Worker AUDIO_STREAM_DEFAULT,
6876*ec779b8eSAndroid Build Coastguard Worker &flags, &output, attributes);
6877*ec779b8eSAndroid Build Coastguard Worker if (status != NO_ERROR) {
6878*ec779b8eSAndroid Build Coastguard Worker ALOGW("Cannot open output stream for devices %s on hw module %s",
6879*ec779b8eSAndroid Build Coastguard Worker supportedDevice->toString().c_str(), hwModule->getName());
6880*ec779b8eSAndroid Build Coastguard Worker continue;
6881*ec779b8eSAndroid Build Coastguard Worker }
6882*ec779b8eSAndroid Build Coastguard Worker for (const auto &device : availProfileDevices) {
6883*ec779b8eSAndroid Build Coastguard Worker // give a valid ID to an attached device once confirmed it is reachable
6884*ec779b8eSAndroid Build Coastguard Worker if (!device->isAttached()) {
6885*ec779b8eSAndroid Build Coastguard Worker device->attach(hwModule);
6886*ec779b8eSAndroid Build Coastguard Worker mAvailableOutputDevices.add(device);
6887*ec779b8eSAndroid Build Coastguard Worker device->setEncapsulationInfoFromHal(mpClientInterface);
6888*ec779b8eSAndroid Build Coastguard Worker if (newDevices) newDevices->add(device);
6889*ec779b8eSAndroid Build Coastguard Worker setEngineDeviceConnectionState(device, AUDIO_POLICY_DEVICE_STATE_AVAILABLE);
6890*ec779b8eSAndroid Build Coastguard Worker }
6891*ec779b8eSAndroid Build Coastguard Worker }
6892*ec779b8eSAndroid Build Coastguard Worker if (mPrimaryOutput == nullptr &&
6893*ec779b8eSAndroid Build Coastguard Worker outProfile->getFlags() & AUDIO_OUTPUT_FLAG_PRIMARY) {
6894*ec779b8eSAndroid Build Coastguard Worker mPrimaryOutput = outputDesc;
6895*ec779b8eSAndroid Build Coastguard Worker mPrimaryModuleHandle = mPrimaryOutput->getModuleHandle();
6896*ec779b8eSAndroid Build Coastguard Worker }
6897*ec779b8eSAndroid Build Coastguard Worker if ((outProfile->getFlags() & AUDIO_OUTPUT_FLAG_DIRECT) != 0) {
6898*ec779b8eSAndroid Build Coastguard Worker outputDesc->close();
6899*ec779b8eSAndroid Build Coastguard Worker } else {
6900*ec779b8eSAndroid Build Coastguard Worker addOutput(output, outputDesc);
6901*ec779b8eSAndroid Build Coastguard Worker setOutputDevices(__func__, outputDesc,
6902*ec779b8eSAndroid Build Coastguard Worker DeviceVector(supportedDevice),
6903*ec779b8eSAndroid Build Coastguard Worker true,
6904*ec779b8eSAndroid Build Coastguard Worker 0,
6905*ec779b8eSAndroid Build Coastguard Worker NULL);
6906*ec779b8eSAndroid Build Coastguard Worker }
6907*ec779b8eSAndroid Build Coastguard Worker }
6908*ec779b8eSAndroid Build Coastguard Worker // open input streams needed to access attached devices to validate
6909*ec779b8eSAndroid Build Coastguard Worker // mAvailableInputDevices list
6910*ec779b8eSAndroid Build Coastguard Worker for (const auto& inProfile : hwModule->getInputProfiles()) {
6911*ec779b8eSAndroid Build Coastguard Worker if (!inProfile->canOpenNewIo()) {
6912*ec779b8eSAndroid Build Coastguard Worker ALOGE("Invalid Input profile max open count %u for profile %s",
6913*ec779b8eSAndroid Build Coastguard Worker inProfile->maxOpenCount, inProfile->getTagName().c_str());
6914*ec779b8eSAndroid Build Coastguard Worker continue;
6915*ec779b8eSAndroid Build Coastguard Worker }
6916*ec779b8eSAndroid Build Coastguard Worker if (!inProfile->hasSupportedDevices()) {
6917*ec779b8eSAndroid Build Coastguard Worker ALOGW("Input profile contains no device on module %s", hwModule->getName());
6918*ec779b8eSAndroid Build Coastguard Worker continue;
6919*ec779b8eSAndroid Build Coastguard Worker }
6920*ec779b8eSAndroid Build Coastguard Worker // chose first device present in profile's SupportedDevices also part of
6921*ec779b8eSAndroid Build Coastguard Worker // available input devices
6922*ec779b8eSAndroid Build Coastguard Worker const DeviceVector &supportedDevices = inProfile->getSupportedDevices();
6923*ec779b8eSAndroid Build Coastguard Worker DeviceVector availProfileDevices = supportedDevices.filter(mConfig->getInputDevices());
6924*ec779b8eSAndroid Build Coastguard Worker if (availProfileDevices.isEmpty()) {
6925*ec779b8eSAndroid Build Coastguard Worker ALOGV("%s: Input device list is empty! for profile %s",
6926*ec779b8eSAndroid Build Coastguard Worker __func__, inProfile->getTagName().c_str());
6927*ec779b8eSAndroid Build Coastguard Worker continue;
6928*ec779b8eSAndroid Build Coastguard Worker }
6929*ec779b8eSAndroid Build Coastguard Worker
6930*ec779b8eSAndroid Build Coastguard Worker if (inProfile->isMmap() && !inProfile->hasDynamicAudioProfile()
6931*ec779b8eSAndroid Build Coastguard Worker && availProfileDevices.areAllDevicesAttached()) {
6932*ec779b8eSAndroid Build Coastguard Worker ALOGV("%s skip opening input for mmap profile %s", __func__,
6933*ec779b8eSAndroid Build Coastguard Worker inProfile->getTagName().c_str());
6934*ec779b8eSAndroid Build Coastguard Worker continue;
6935*ec779b8eSAndroid Build Coastguard Worker }
6936*ec779b8eSAndroid Build Coastguard Worker
6937*ec779b8eSAndroid Build Coastguard Worker sp<AudioInputDescriptor> inputDesc = new AudioInputDescriptor(
6938*ec779b8eSAndroid Build Coastguard Worker inProfile, mpClientInterface, false /*isPreemptor*/);
6939*ec779b8eSAndroid Build Coastguard Worker
6940*ec779b8eSAndroid Build Coastguard Worker audio_io_handle_t input = AUDIO_IO_HANDLE_NONE;
6941*ec779b8eSAndroid Build Coastguard Worker status_t status = inputDesc->open(nullptr,
6942*ec779b8eSAndroid Build Coastguard Worker availProfileDevices.itemAt(0),
6943*ec779b8eSAndroid Build Coastguard Worker AUDIO_SOURCE_MIC,
6944*ec779b8eSAndroid Build Coastguard Worker (audio_input_flags_t) inProfile->getFlags(),
6945*ec779b8eSAndroid Build Coastguard Worker &input);
6946*ec779b8eSAndroid Build Coastguard Worker if (status != NO_ERROR) {
6947*ec779b8eSAndroid Build Coastguard Worker ALOGW("%s: Cannot open input stream for device %s for profile %s on hw module %s",
6948*ec779b8eSAndroid Build Coastguard Worker __func__, availProfileDevices.toString().c_str(),
6949*ec779b8eSAndroid Build Coastguard Worker inProfile->getTagName().c_str(), hwModule->getName());
6950*ec779b8eSAndroid Build Coastguard Worker continue;
6951*ec779b8eSAndroid Build Coastguard Worker }
6952*ec779b8eSAndroid Build Coastguard Worker for (const auto &device : availProfileDevices) {
6953*ec779b8eSAndroid Build Coastguard Worker // give a valid ID to an attached device once confirmed it is reachable
6954*ec779b8eSAndroid Build Coastguard Worker if (!device->isAttached()) {
6955*ec779b8eSAndroid Build Coastguard Worker device->attach(hwModule);
6956*ec779b8eSAndroid Build Coastguard Worker device->importAudioPortAndPickAudioProfile(inProfile, true);
6957*ec779b8eSAndroid Build Coastguard Worker mAvailableInputDevices.add(device);
6958*ec779b8eSAndroid Build Coastguard Worker if (newDevices) newDevices->add(device);
6959*ec779b8eSAndroid Build Coastguard Worker setEngineDeviceConnectionState(device, AUDIO_POLICY_DEVICE_STATE_AVAILABLE);
6960*ec779b8eSAndroid Build Coastguard Worker }
6961*ec779b8eSAndroid Build Coastguard Worker }
6962*ec779b8eSAndroid Build Coastguard Worker inputDesc->close();
6963*ec779b8eSAndroid Build Coastguard Worker }
6964*ec779b8eSAndroid Build Coastguard Worker }
6965*ec779b8eSAndroid Build Coastguard Worker
6966*ec779b8eSAndroid Build Coastguard Worker // Check if spatializer outputs can be closed until used.
6967*ec779b8eSAndroid Build Coastguard Worker // mOutputs vector never contains duplicated outputs at this point.
6968*ec779b8eSAndroid Build Coastguard Worker std::vector<audio_io_handle_t> outputsClosed;
6969*ec779b8eSAndroid Build Coastguard Worker for (size_t i = 0; i < mOutputs.size(); i++) {
6970*ec779b8eSAndroid Build Coastguard Worker sp<SwAudioOutputDescriptor> desc = mOutputs.valueAt(i);
6971*ec779b8eSAndroid Build Coastguard Worker if ((desc->mFlags & AUDIO_OUTPUT_FLAG_SPATIALIZER) != 0
6972*ec779b8eSAndroid Build Coastguard Worker && !isOutputOnlyAvailableRouteToSomeDevice(desc)) {
6973*ec779b8eSAndroid Build Coastguard Worker outputsClosed.push_back(desc->mIoHandle);
6974*ec779b8eSAndroid Build Coastguard Worker nextAudioPortGeneration();
6975*ec779b8eSAndroid Build Coastguard Worker ssize_t index = mAudioPatches.indexOfKey(desc->getPatchHandle());
6976*ec779b8eSAndroid Build Coastguard Worker if (index >= 0) {
6977*ec779b8eSAndroid Build Coastguard Worker sp<AudioPatch> patchDesc = mAudioPatches.valueAt(index);
6978*ec779b8eSAndroid Build Coastguard Worker (void) /*status_t status*/ mpClientInterface->releaseAudioPatch(
6979*ec779b8eSAndroid Build Coastguard Worker patchDesc->getAfHandle(), 0);
6980*ec779b8eSAndroid Build Coastguard Worker mAudioPatches.removeItemsAt(index);
6981*ec779b8eSAndroid Build Coastguard Worker mpClientInterface->onAudioPatchListUpdate();
6982*ec779b8eSAndroid Build Coastguard Worker }
6983*ec779b8eSAndroid Build Coastguard Worker desc->close();
6984*ec779b8eSAndroid Build Coastguard Worker }
6985*ec779b8eSAndroid Build Coastguard Worker }
6986*ec779b8eSAndroid Build Coastguard Worker for (auto output : outputsClosed) {
6987*ec779b8eSAndroid Build Coastguard Worker removeOutput(output);
6988*ec779b8eSAndroid Build Coastguard Worker }
6989*ec779b8eSAndroid Build Coastguard Worker }
6990*ec779b8eSAndroid Build Coastguard Worker
addOutput(audio_io_handle_t output,const sp<SwAudioOutputDescriptor> & outputDesc)6991*ec779b8eSAndroid Build Coastguard Worker void AudioPolicyManager::addOutput(audio_io_handle_t output,
6992*ec779b8eSAndroid Build Coastguard Worker const sp<SwAudioOutputDescriptor>& outputDesc)
6993*ec779b8eSAndroid Build Coastguard Worker {
6994*ec779b8eSAndroid Build Coastguard Worker mOutputs.add(output, outputDesc);
6995*ec779b8eSAndroid Build Coastguard Worker applyStreamVolumes(outputDesc, DeviceTypeSet(), 0 /* delayMs */, true /* force */);
6996*ec779b8eSAndroid Build Coastguard Worker updateMono(output); // update mono status when adding to output list
6997*ec779b8eSAndroid Build Coastguard Worker selectOutputForMusicEffects();
6998*ec779b8eSAndroid Build Coastguard Worker nextAudioPortGeneration();
6999*ec779b8eSAndroid Build Coastguard Worker }
7000*ec779b8eSAndroid Build Coastguard Worker
removeOutput(audio_io_handle_t output)7001*ec779b8eSAndroid Build Coastguard Worker void AudioPolicyManager::removeOutput(audio_io_handle_t output)
7002*ec779b8eSAndroid Build Coastguard Worker {
7003*ec779b8eSAndroid Build Coastguard Worker if (mPrimaryOutput != 0 && mPrimaryOutput == mOutputs.valueFor(output)) {
7004*ec779b8eSAndroid Build Coastguard Worker ALOGV("%s: removing primary output", __func__);
7005*ec779b8eSAndroid Build Coastguard Worker mPrimaryOutput = nullptr;
7006*ec779b8eSAndroid Build Coastguard Worker }
7007*ec779b8eSAndroid Build Coastguard Worker mOutputs.removeItem(output);
7008*ec779b8eSAndroid Build Coastguard Worker selectOutputForMusicEffects();
7009*ec779b8eSAndroid Build Coastguard Worker }
7010*ec779b8eSAndroid Build Coastguard Worker
addInput(audio_io_handle_t input,const sp<AudioInputDescriptor> & inputDesc)7011*ec779b8eSAndroid Build Coastguard Worker void AudioPolicyManager::addInput(audio_io_handle_t input,
7012*ec779b8eSAndroid Build Coastguard Worker const sp<AudioInputDescriptor>& inputDesc)
7013*ec779b8eSAndroid Build Coastguard Worker {
7014*ec779b8eSAndroid Build Coastguard Worker mInputs.add(input, inputDesc);
7015*ec779b8eSAndroid Build Coastguard Worker nextAudioPortGeneration();
7016*ec779b8eSAndroid Build Coastguard Worker }
7017*ec779b8eSAndroid Build Coastguard Worker
checkOutputsForDevice(const sp<DeviceDescriptor> & device,audio_policy_dev_state_t state,SortedVector<audio_io_handle_t> & outputs)7018*ec779b8eSAndroid Build Coastguard Worker status_t AudioPolicyManager::checkOutputsForDevice(const sp<DeviceDescriptor>& device,
7019*ec779b8eSAndroid Build Coastguard Worker audio_policy_dev_state_t state,
7020*ec779b8eSAndroid Build Coastguard Worker SortedVector<audio_io_handle_t>& outputs)
7021*ec779b8eSAndroid Build Coastguard Worker {
7022*ec779b8eSAndroid Build Coastguard Worker audio_devices_t deviceType = device->type();
7023*ec779b8eSAndroid Build Coastguard Worker const String8 &address = String8(device->address().c_str());
7024*ec779b8eSAndroid Build Coastguard Worker sp<SwAudioOutputDescriptor> desc;
7025*ec779b8eSAndroid Build Coastguard Worker
7026*ec779b8eSAndroid Build Coastguard Worker if (audio_device_is_digital(deviceType)) {
7027*ec779b8eSAndroid Build Coastguard Worker // erase all current sample rates, formats and channel masks
7028*ec779b8eSAndroid Build Coastguard Worker device->clearAudioProfiles();
7029*ec779b8eSAndroid Build Coastguard Worker }
7030*ec779b8eSAndroid Build Coastguard Worker
7031*ec779b8eSAndroid Build Coastguard Worker if (state == AUDIO_POLICY_DEVICE_STATE_AVAILABLE) {
7032*ec779b8eSAndroid Build Coastguard Worker // first call getAudioPort to get the supported attributes from the HAL
7033*ec779b8eSAndroid Build Coastguard Worker struct audio_port_v7 port = {};
7034*ec779b8eSAndroid Build Coastguard Worker device->toAudioPort(&port);
7035*ec779b8eSAndroid Build Coastguard Worker status_t status = mpClientInterface->getAudioPort(&port);
7036*ec779b8eSAndroid Build Coastguard Worker if (status == NO_ERROR) {
7037*ec779b8eSAndroid Build Coastguard Worker device->importAudioPort(port);
7038*ec779b8eSAndroid Build Coastguard Worker }
7039*ec779b8eSAndroid Build Coastguard Worker
7040*ec779b8eSAndroid Build Coastguard Worker // then list already open outputs that can be routed to this device
7041*ec779b8eSAndroid Build Coastguard Worker for (size_t i = 0; i < mOutputs.size(); i++) {
7042*ec779b8eSAndroid Build Coastguard Worker desc = mOutputs.valueAt(i);
7043*ec779b8eSAndroid Build Coastguard Worker if (!desc->isDuplicated() && desc->supportsDevice(device)
7044*ec779b8eSAndroid Build Coastguard Worker && desc->devicesSupportEncodedFormats({deviceType})) {
7045*ec779b8eSAndroid Build Coastguard Worker ALOGV("checkOutputsForDevice(): adding opened output %d on device %s",
7046*ec779b8eSAndroid Build Coastguard Worker mOutputs.keyAt(i), device->toString().c_str());
7047*ec779b8eSAndroid Build Coastguard Worker outputs.add(mOutputs.keyAt(i));
7048*ec779b8eSAndroid Build Coastguard Worker }
7049*ec779b8eSAndroid Build Coastguard Worker }
7050*ec779b8eSAndroid Build Coastguard Worker // then look for output profiles that can be routed to this device
7051*ec779b8eSAndroid Build Coastguard Worker SortedVector< sp<IOProfile> > profiles;
7052*ec779b8eSAndroid Build Coastguard Worker for (const auto& hwModule : mHwModules) {
7053*ec779b8eSAndroid Build Coastguard Worker for (size_t j = 0; j < hwModule->getOutputProfiles().size(); j++) {
7054*ec779b8eSAndroid Build Coastguard Worker sp<IOProfile> profile = hwModule->getOutputProfiles()[j];
7055*ec779b8eSAndroid Build Coastguard Worker if (profile->supportsDevice(device)) {
7056*ec779b8eSAndroid Build Coastguard Worker profiles.add(profile);
7057*ec779b8eSAndroid Build Coastguard Worker ALOGV("%s(): adding profile %s from module %s",
7058*ec779b8eSAndroid Build Coastguard Worker __func__, profile->getTagName().c_str(), hwModule->getName());
7059*ec779b8eSAndroid Build Coastguard Worker }
7060*ec779b8eSAndroid Build Coastguard Worker }
7061*ec779b8eSAndroid Build Coastguard Worker }
7062*ec779b8eSAndroid Build Coastguard Worker
7063*ec779b8eSAndroid Build Coastguard Worker ALOGV(" found %zu profiles, %zu outputs", profiles.size(), outputs.size());
7064*ec779b8eSAndroid Build Coastguard Worker
7065*ec779b8eSAndroid Build Coastguard Worker if (profiles.isEmpty() && outputs.isEmpty()) {
7066*ec779b8eSAndroid Build Coastguard Worker ALOGW("checkOutputsForDevice(): No output available for device %04x", deviceType);
7067*ec779b8eSAndroid Build Coastguard Worker return BAD_VALUE;
7068*ec779b8eSAndroid Build Coastguard Worker }
7069*ec779b8eSAndroid Build Coastguard Worker
7070*ec779b8eSAndroid Build Coastguard Worker // open outputs for matching profiles if needed. Direct outputs are also opened to
7071*ec779b8eSAndroid Build Coastguard Worker // query for dynamic parameters and will be closed later by setDeviceConnectionState()
7072*ec779b8eSAndroid Build Coastguard Worker for (ssize_t profile_index = 0; profile_index < (ssize_t)profiles.size(); profile_index++) {
7073*ec779b8eSAndroid Build Coastguard Worker sp<IOProfile> profile = profiles[profile_index];
7074*ec779b8eSAndroid Build Coastguard Worker
7075*ec779b8eSAndroid Build Coastguard Worker // nothing to do if one output is already opened for this profile
7076*ec779b8eSAndroid Build Coastguard Worker size_t j;
7077*ec779b8eSAndroid Build Coastguard Worker for (j = 0; j < outputs.size(); j++) {
7078*ec779b8eSAndroid Build Coastguard Worker desc = mOutputs.valueFor(outputs.itemAt(j));
7079*ec779b8eSAndroid Build Coastguard Worker if (!desc->isDuplicated() && desc->mProfile == profile) {
7080*ec779b8eSAndroid Build Coastguard Worker // matching profile: save the sample rates, format and channel masks supported
7081*ec779b8eSAndroid Build Coastguard Worker // by the profile in our device descriptor
7082*ec779b8eSAndroid Build Coastguard Worker if (audio_device_is_digital(deviceType)) {
7083*ec779b8eSAndroid Build Coastguard Worker device->importAudioPortAndPickAudioProfile(profile);
7084*ec779b8eSAndroid Build Coastguard Worker }
7085*ec779b8eSAndroid Build Coastguard Worker break;
7086*ec779b8eSAndroid Build Coastguard Worker }
7087*ec779b8eSAndroid Build Coastguard Worker }
7088*ec779b8eSAndroid Build Coastguard Worker if (j != outputs.size()) {
7089*ec779b8eSAndroid Build Coastguard Worker continue;
7090*ec779b8eSAndroid Build Coastguard Worker }
7091*ec779b8eSAndroid Build Coastguard Worker if (profile->isMmap() && !profile->hasDynamicAudioProfile()) {
7092*ec779b8eSAndroid Build Coastguard Worker ALOGV("%s skip opening output for mmap profile %s",
7093*ec779b8eSAndroid Build Coastguard Worker __func__, profile->getTagName().c_str());
7094*ec779b8eSAndroid Build Coastguard Worker continue;
7095*ec779b8eSAndroid Build Coastguard Worker }
7096*ec779b8eSAndroid Build Coastguard Worker if (!profile->canOpenNewIo()) {
7097*ec779b8eSAndroid Build Coastguard Worker ALOGW("Max Output number %u already opened for this profile %s",
7098*ec779b8eSAndroid Build Coastguard Worker profile->maxOpenCount, profile->getTagName().c_str());
7099*ec779b8eSAndroid Build Coastguard Worker continue;
7100*ec779b8eSAndroid Build Coastguard Worker }
7101*ec779b8eSAndroid Build Coastguard Worker
7102*ec779b8eSAndroid Build Coastguard Worker ALOGV("opening output for device %08x with params %s profile %p name %s",
7103*ec779b8eSAndroid Build Coastguard Worker deviceType, address.c_str(), profile.get(), profile->getName().c_str());
7104*ec779b8eSAndroid Build Coastguard Worker desc = openOutputWithProfileAndDevice(profile, DeviceVector(device));
7105*ec779b8eSAndroid Build Coastguard Worker audio_io_handle_t output = desc == nullptr ? AUDIO_IO_HANDLE_NONE : desc->mIoHandle;
7106*ec779b8eSAndroid Build Coastguard Worker if (output == AUDIO_IO_HANDLE_NONE) {
7107*ec779b8eSAndroid Build Coastguard Worker ALOGW("checkOutputsForDevice() could not open output for device %x", deviceType);
7108*ec779b8eSAndroid Build Coastguard Worker profiles.removeAt(profile_index);
7109*ec779b8eSAndroid Build Coastguard Worker profile_index--;
7110*ec779b8eSAndroid Build Coastguard Worker } else {
7111*ec779b8eSAndroid Build Coastguard Worker outputs.add(output);
7112*ec779b8eSAndroid Build Coastguard Worker // Load digital format info only for digital devices
7113*ec779b8eSAndroid Build Coastguard Worker if (audio_device_is_digital(deviceType)) {
7114*ec779b8eSAndroid Build Coastguard Worker // TODO: when getAudioPort is ready, it may not be needed to import the audio
7115*ec779b8eSAndroid Build Coastguard Worker // port but just pick audio profile
7116*ec779b8eSAndroid Build Coastguard Worker device->importAudioPortAndPickAudioProfile(profile);
7117*ec779b8eSAndroid Build Coastguard Worker }
7118*ec779b8eSAndroid Build Coastguard Worker
7119*ec779b8eSAndroid Build Coastguard Worker if (device_distinguishes_on_address(deviceType)) {
7120*ec779b8eSAndroid Build Coastguard Worker ALOGV("checkOutputsForDevice(): setOutputDevices %s",
7121*ec779b8eSAndroid Build Coastguard Worker device->toString().c_str());
7122*ec779b8eSAndroid Build Coastguard Worker setOutputDevices(__func__, desc, DeviceVector(device), true/*force*/,
7123*ec779b8eSAndroid Build Coastguard Worker 0/*delay*/, NULL/*patch handle*/);
7124*ec779b8eSAndroid Build Coastguard Worker }
7125*ec779b8eSAndroid Build Coastguard Worker ALOGV("checkOutputsForDevice(): adding output %d", output);
7126*ec779b8eSAndroid Build Coastguard Worker }
7127*ec779b8eSAndroid Build Coastguard Worker }
7128*ec779b8eSAndroid Build Coastguard Worker
7129*ec779b8eSAndroid Build Coastguard Worker if (profiles.isEmpty()) {
7130*ec779b8eSAndroid Build Coastguard Worker ALOGW("checkOutputsForDevice(): No output available for device %04x", deviceType);
7131*ec779b8eSAndroid Build Coastguard Worker return BAD_VALUE;
7132*ec779b8eSAndroid Build Coastguard Worker }
7133*ec779b8eSAndroid Build Coastguard Worker } else { // Disconnect
7134*ec779b8eSAndroid Build Coastguard Worker // check if one opened output is not needed any more after disconnecting one device
7135*ec779b8eSAndroid Build Coastguard Worker for (size_t i = 0; i < mOutputs.size(); i++) {
7136*ec779b8eSAndroid Build Coastguard Worker desc = mOutputs.valueAt(i);
7137*ec779b8eSAndroid Build Coastguard Worker if (!desc->isDuplicated()) {
7138*ec779b8eSAndroid Build Coastguard Worker // exact match on device
7139*ec779b8eSAndroid Build Coastguard Worker if (device_distinguishes_on_address(deviceType) && desc->supportsDevice(device)
7140*ec779b8eSAndroid Build Coastguard Worker && desc->containsSingleDeviceSupportingEncodedFormats(device)) {
7141*ec779b8eSAndroid Build Coastguard Worker outputs.add(mOutputs.keyAt(i));
7142*ec779b8eSAndroid Build Coastguard Worker } else if (!mAvailableOutputDevices.containsAtLeastOne(desc->supportedDevices())) {
7143*ec779b8eSAndroid Build Coastguard Worker ALOGV("checkOutputsForDevice(): disconnecting adding output %d",
7144*ec779b8eSAndroid Build Coastguard Worker mOutputs.keyAt(i));
7145*ec779b8eSAndroid Build Coastguard Worker outputs.add(mOutputs.keyAt(i));
7146*ec779b8eSAndroid Build Coastguard Worker }
7147*ec779b8eSAndroid Build Coastguard Worker }
7148*ec779b8eSAndroid Build Coastguard Worker }
7149*ec779b8eSAndroid Build Coastguard Worker // Clear any profiles associated with the disconnected device.
7150*ec779b8eSAndroid Build Coastguard Worker for (const auto& hwModule : mHwModules) {
7151*ec779b8eSAndroid Build Coastguard Worker for (size_t j = 0; j < hwModule->getOutputProfiles().size(); j++) {
7152*ec779b8eSAndroid Build Coastguard Worker sp<IOProfile> profile = hwModule->getOutputProfiles()[j];
7153*ec779b8eSAndroid Build Coastguard Worker if (!profile->supportsDevice(device)) {
7154*ec779b8eSAndroid Build Coastguard Worker continue;
7155*ec779b8eSAndroid Build Coastguard Worker }
7156*ec779b8eSAndroid Build Coastguard Worker ALOGV("%s(): clearing direct output profile %s on module %s",
7157*ec779b8eSAndroid Build Coastguard Worker __func__, profile->getTagName().c_str(), hwModule->getName());
7158*ec779b8eSAndroid Build Coastguard Worker profile->clearAudioProfiles();
7159*ec779b8eSAndroid Build Coastguard Worker if (!profile->hasDynamicAudioProfile()) {
7160*ec779b8eSAndroid Build Coastguard Worker continue;
7161*ec779b8eSAndroid Build Coastguard Worker }
7162*ec779b8eSAndroid Build Coastguard Worker // When a device is disconnected, if there is an IOProfile that contains dynamic
7163*ec779b8eSAndroid Build Coastguard Worker // profiles and supports the disconnected device, call getAudioPort to repopulate
7164*ec779b8eSAndroid Build Coastguard Worker // the capabilities of the devices that is supported by the IOProfile.
7165*ec779b8eSAndroid Build Coastguard Worker for (const auto& supportedDevice : profile->getSupportedDevices()) {
7166*ec779b8eSAndroid Build Coastguard Worker if (supportedDevice == device ||
7167*ec779b8eSAndroid Build Coastguard Worker !mAvailableOutputDevices.contains(supportedDevice)) {
7168*ec779b8eSAndroid Build Coastguard Worker continue;
7169*ec779b8eSAndroid Build Coastguard Worker }
7170*ec779b8eSAndroid Build Coastguard Worker struct audio_port_v7 port;
7171*ec779b8eSAndroid Build Coastguard Worker supportedDevice->toAudioPort(&port);
7172*ec779b8eSAndroid Build Coastguard Worker status_t status = mpClientInterface->getAudioPort(&port);
7173*ec779b8eSAndroid Build Coastguard Worker if (status == NO_ERROR) {
7174*ec779b8eSAndroid Build Coastguard Worker supportedDevice->importAudioPort(port);
7175*ec779b8eSAndroid Build Coastguard Worker }
7176*ec779b8eSAndroid Build Coastguard Worker }
7177*ec779b8eSAndroid Build Coastguard Worker }
7178*ec779b8eSAndroid Build Coastguard Worker }
7179*ec779b8eSAndroid Build Coastguard Worker }
7180*ec779b8eSAndroid Build Coastguard Worker return NO_ERROR;
7181*ec779b8eSAndroid Build Coastguard Worker }
7182*ec779b8eSAndroid Build Coastguard Worker
checkInputsForDevice(const sp<DeviceDescriptor> & device,audio_policy_dev_state_t state)7183*ec779b8eSAndroid Build Coastguard Worker status_t AudioPolicyManager::checkInputsForDevice(const sp<DeviceDescriptor>& device,
7184*ec779b8eSAndroid Build Coastguard Worker audio_policy_dev_state_t state)
7185*ec779b8eSAndroid Build Coastguard Worker {
7186*ec779b8eSAndroid Build Coastguard Worker if (audio_device_is_digital(device->type())) {
7187*ec779b8eSAndroid Build Coastguard Worker // erase all current sample rates, formats and channel masks
7188*ec779b8eSAndroid Build Coastguard Worker device->clearAudioProfiles();
7189*ec779b8eSAndroid Build Coastguard Worker }
7190*ec779b8eSAndroid Build Coastguard Worker
7191*ec779b8eSAndroid Build Coastguard Worker if (state == AUDIO_POLICY_DEVICE_STATE_AVAILABLE) {
7192*ec779b8eSAndroid Build Coastguard Worker sp<AudioInputDescriptor> desc;
7193*ec779b8eSAndroid Build Coastguard Worker
7194*ec779b8eSAndroid Build Coastguard Worker // first call getAudioPort to get the supported attributes from the HAL
7195*ec779b8eSAndroid Build Coastguard Worker struct audio_port_v7 port = {};
7196*ec779b8eSAndroid Build Coastguard Worker device->toAudioPort(&port);
7197*ec779b8eSAndroid Build Coastguard Worker status_t status = mpClientInterface->getAudioPort(&port);
7198*ec779b8eSAndroid Build Coastguard Worker if (status == NO_ERROR) {
7199*ec779b8eSAndroid Build Coastguard Worker device->importAudioPort(port);
7200*ec779b8eSAndroid Build Coastguard Worker }
7201*ec779b8eSAndroid Build Coastguard Worker
7202*ec779b8eSAndroid Build Coastguard Worker // look for input profiles that can be routed to this device
7203*ec779b8eSAndroid Build Coastguard Worker SortedVector< sp<IOProfile> > profiles;
7204*ec779b8eSAndroid Build Coastguard Worker for (const auto& hwModule : mHwModules) {
7205*ec779b8eSAndroid Build Coastguard Worker for (size_t profile_index = 0;
7206*ec779b8eSAndroid Build Coastguard Worker profile_index < hwModule->getInputProfiles().size();
7207*ec779b8eSAndroid Build Coastguard Worker profile_index++) {
7208*ec779b8eSAndroid Build Coastguard Worker sp<IOProfile> profile = hwModule->getInputProfiles()[profile_index];
7209*ec779b8eSAndroid Build Coastguard Worker
7210*ec779b8eSAndroid Build Coastguard Worker if (profile->supportsDevice(device)) {
7211*ec779b8eSAndroid Build Coastguard Worker profiles.add(profile);
7212*ec779b8eSAndroid Build Coastguard Worker ALOGV("%s : adding profile %s from module %s", __func__,
7213*ec779b8eSAndroid Build Coastguard Worker profile->getTagName().c_str(), hwModule->getName());
7214*ec779b8eSAndroid Build Coastguard Worker }
7215*ec779b8eSAndroid Build Coastguard Worker }
7216*ec779b8eSAndroid Build Coastguard Worker }
7217*ec779b8eSAndroid Build Coastguard Worker
7218*ec779b8eSAndroid Build Coastguard Worker if (profiles.isEmpty()) {
7219*ec779b8eSAndroid Build Coastguard Worker ALOGW("%s: No input profile available for device %s",
7220*ec779b8eSAndroid Build Coastguard Worker __func__, device->toString().c_str());
7221*ec779b8eSAndroid Build Coastguard Worker return BAD_VALUE;
7222*ec779b8eSAndroid Build Coastguard Worker }
7223*ec779b8eSAndroid Build Coastguard Worker
7224*ec779b8eSAndroid Build Coastguard Worker // open inputs for matching profiles if needed. Direct inputs are also opened to
7225*ec779b8eSAndroid Build Coastguard Worker // query for dynamic parameters and will be closed later by setDeviceConnectionState()
7226*ec779b8eSAndroid Build Coastguard Worker for (ssize_t profile_index = 0; profile_index < (ssize_t)profiles.size(); profile_index++) {
7227*ec779b8eSAndroid Build Coastguard Worker
7228*ec779b8eSAndroid Build Coastguard Worker sp<IOProfile> profile = profiles[profile_index];
7229*ec779b8eSAndroid Build Coastguard Worker
7230*ec779b8eSAndroid Build Coastguard Worker // nothing to do if one input is already opened for this profile
7231*ec779b8eSAndroid Build Coastguard Worker size_t input_index;
7232*ec779b8eSAndroid Build Coastguard Worker for (input_index = 0; input_index < mInputs.size(); input_index++) {
7233*ec779b8eSAndroid Build Coastguard Worker desc = mInputs.valueAt(input_index);
7234*ec779b8eSAndroid Build Coastguard Worker if (desc->mProfile == profile) {
7235*ec779b8eSAndroid Build Coastguard Worker if (audio_device_is_digital(device->type())) {
7236*ec779b8eSAndroid Build Coastguard Worker device->importAudioPortAndPickAudioProfile(profile);
7237*ec779b8eSAndroid Build Coastguard Worker }
7238*ec779b8eSAndroid Build Coastguard Worker break;
7239*ec779b8eSAndroid Build Coastguard Worker }
7240*ec779b8eSAndroid Build Coastguard Worker }
7241*ec779b8eSAndroid Build Coastguard Worker if (input_index != mInputs.size()) {
7242*ec779b8eSAndroid Build Coastguard Worker continue;
7243*ec779b8eSAndroid Build Coastguard Worker }
7244*ec779b8eSAndroid Build Coastguard Worker
7245*ec779b8eSAndroid Build Coastguard Worker if (profile->isMmap() && !profile->hasDynamicAudioProfile()) {
7246*ec779b8eSAndroid Build Coastguard Worker ALOGV("%s skip opening input for mmap profile %s",
7247*ec779b8eSAndroid Build Coastguard Worker __func__, profile->getTagName().c_str());
7248*ec779b8eSAndroid Build Coastguard Worker continue;
7249*ec779b8eSAndroid Build Coastguard Worker }
7250*ec779b8eSAndroid Build Coastguard Worker if (!profile->canOpenNewIo()) {
7251*ec779b8eSAndroid Build Coastguard Worker ALOGW("%s Max Input number %u already opened for this profile %s",
7252*ec779b8eSAndroid Build Coastguard Worker __func__, profile->maxOpenCount, profile->getTagName().c_str());
7253*ec779b8eSAndroid Build Coastguard Worker continue;
7254*ec779b8eSAndroid Build Coastguard Worker }
7255*ec779b8eSAndroid Build Coastguard Worker
7256*ec779b8eSAndroid Build Coastguard Worker desc = new AudioInputDescriptor(profile, mpClientInterface, false /*isPreemptor*/);
7257*ec779b8eSAndroid Build Coastguard Worker audio_io_handle_t input = AUDIO_IO_HANDLE_NONE;
7258*ec779b8eSAndroid Build Coastguard Worker ALOGV("%s opening input for profile %s", __func__, profile->getTagName().c_str());
7259*ec779b8eSAndroid Build Coastguard Worker status = desc->open(nullptr, device, AUDIO_SOURCE_MIC,
7260*ec779b8eSAndroid Build Coastguard Worker (audio_input_flags_t) profile->getFlags(), &input);
7261*ec779b8eSAndroid Build Coastguard Worker
7262*ec779b8eSAndroid Build Coastguard Worker if (status == NO_ERROR) {
7263*ec779b8eSAndroid Build Coastguard Worker const String8& address = String8(device->address().c_str());
7264*ec779b8eSAndroid Build Coastguard Worker if (!address.empty()) {
7265*ec779b8eSAndroid Build Coastguard Worker char *param = audio_device_address_to_parameter(device->type(), address);
7266*ec779b8eSAndroid Build Coastguard Worker mpClientInterface->setParameters(input, String8(param));
7267*ec779b8eSAndroid Build Coastguard Worker free(param);
7268*ec779b8eSAndroid Build Coastguard Worker }
7269*ec779b8eSAndroid Build Coastguard Worker updateAudioProfiles(device, input, profile);
7270*ec779b8eSAndroid Build Coastguard Worker if (!profile->hasValidAudioProfile()) {
7271*ec779b8eSAndroid Build Coastguard Worker ALOGW("%s direct input missing param for profile %s", __func__,
7272*ec779b8eSAndroid Build Coastguard Worker profile->getTagName().c_str());
7273*ec779b8eSAndroid Build Coastguard Worker desc->close();
7274*ec779b8eSAndroid Build Coastguard Worker input = AUDIO_IO_HANDLE_NONE;
7275*ec779b8eSAndroid Build Coastguard Worker }
7276*ec779b8eSAndroid Build Coastguard Worker
7277*ec779b8eSAndroid Build Coastguard Worker if (input != AUDIO_IO_HANDLE_NONE) {
7278*ec779b8eSAndroid Build Coastguard Worker addInput(input, desc);
7279*ec779b8eSAndroid Build Coastguard Worker }
7280*ec779b8eSAndroid Build Coastguard Worker } // endif input != 0
7281*ec779b8eSAndroid Build Coastguard Worker
7282*ec779b8eSAndroid Build Coastguard Worker if (input == AUDIO_IO_HANDLE_NONE) {
7283*ec779b8eSAndroid Build Coastguard Worker ALOGW("%s could not open input for device %s on profile %s", __func__,
7284*ec779b8eSAndroid Build Coastguard Worker device->toString().c_str(), profile->getTagName().c_str());
7285*ec779b8eSAndroid Build Coastguard Worker profiles.removeAt(profile_index);
7286*ec779b8eSAndroid Build Coastguard Worker profile_index--;
7287*ec779b8eSAndroid Build Coastguard Worker } else {
7288*ec779b8eSAndroid Build Coastguard Worker if (audio_device_is_digital(device->type())) {
7289*ec779b8eSAndroid Build Coastguard Worker device->importAudioPortAndPickAudioProfile(profile);
7290*ec779b8eSAndroid Build Coastguard Worker }
7291*ec779b8eSAndroid Build Coastguard Worker ALOGV("%s: adding input %d for profile %s", __func__,
7292*ec779b8eSAndroid Build Coastguard Worker input, profile->getTagName().c_str());
7293*ec779b8eSAndroid Build Coastguard Worker
7294*ec779b8eSAndroid Build Coastguard Worker if (checkCloseInput(desc)) {
7295*ec779b8eSAndroid Build Coastguard Worker ALOGV("%s: closing input %d for profile %s", __func__,
7296*ec779b8eSAndroid Build Coastguard Worker input, profile->getTagName().c_str());
7297*ec779b8eSAndroid Build Coastguard Worker closeInput(input);
7298*ec779b8eSAndroid Build Coastguard Worker }
7299*ec779b8eSAndroid Build Coastguard Worker }
7300*ec779b8eSAndroid Build Coastguard Worker } // end scan profiles
7301*ec779b8eSAndroid Build Coastguard Worker
7302*ec779b8eSAndroid Build Coastguard Worker if (profiles.isEmpty()) {
7303*ec779b8eSAndroid Build Coastguard Worker ALOGW("%s: No input available for device %s", __func__, device->toString().c_str());
7304*ec779b8eSAndroid Build Coastguard Worker return BAD_VALUE;
7305*ec779b8eSAndroid Build Coastguard Worker }
7306*ec779b8eSAndroid Build Coastguard Worker } else {
7307*ec779b8eSAndroid Build Coastguard Worker // Disconnect
7308*ec779b8eSAndroid Build Coastguard Worker // Clear any profiles associated with the disconnected device.
7309*ec779b8eSAndroid Build Coastguard Worker for (const auto& hwModule : mHwModules) {
7310*ec779b8eSAndroid Build Coastguard Worker for (size_t profile_index = 0;
7311*ec779b8eSAndroid Build Coastguard Worker profile_index < hwModule->getInputProfiles().size();
7312*ec779b8eSAndroid Build Coastguard Worker profile_index++) {
7313*ec779b8eSAndroid Build Coastguard Worker sp<IOProfile> profile = hwModule->getInputProfiles()[profile_index];
7314*ec779b8eSAndroid Build Coastguard Worker if (profile->supportsDevice(device)) {
7315*ec779b8eSAndroid Build Coastguard Worker ALOGV("%s: clearing direct input profile %s on module %s", __func__,
7316*ec779b8eSAndroid Build Coastguard Worker profile->getTagName().c_str(), hwModule->getName());
7317*ec779b8eSAndroid Build Coastguard Worker profile->clearAudioProfiles();
7318*ec779b8eSAndroid Build Coastguard Worker }
7319*ec779b8eSAndroid Build Coastguard Worker }
7320*ec779b8eSAndroid Build Coastguard Worker }
7321*ec779b8eSAndroid Build Coastguard Worker } // end disconnect
7322*ec779b8eSAndroid Build Coastguard Worker
7323*ec779b8eSAndroid Build Coastguard Worker return NO_ERROR;
7324*ec779b8eSAndroid Build Coastguard Worker }
7325*ec779b8eSAndroid Build Coastguard Worker
7326*ec779b8eSAndroid Build Coastguard Worker
closeOutput(audio_io_handle_t output)7327*ec779b8eSAndroid Build Coastguard Worker void AudioPolicyManager::closeOutput(audio_io_handle_t output)
7328*ec779b8eSAndroid Build Coastguard Worker {
7329*ec779b8eSAndroid Build Coastguard Worker ALOGV("closeOutput(%d)", output);
7330*ec779b8eSAndroid Build Coastguard Worker
7331*ec779b8eSAndroid Build Coastguard Worker sp<SwAudioOutputDescriptor> closingOutput = mOutputs.valueFor(output);
7332*ec779b8eSAndroid Build Coastguard Worker if (closingOutput == NULL) {
7333*ec779b8eSAndroid Build Coastguard Worker ALOGW("closeOutput() unknown output %d", output);
7334*ec779b8eSAndroid Build Coastguard Worker return;
7335*ec779b8eSAndroid Build Coastguard Worker }
7336*ec779b8eSAndroid Build Coastguard Worker const bool closingOutputWasActive = closingOutput->isActive();
7337*ec779b8eSAndroid Build Coastguard Worker mPolicyMixes.closeOutput(closingOutput, mOutputs);
7338*ec779b8eSAndroid Build Coastguard Worker
7339*ec779b8eSAndroid Build Coastguard Worker // look for duplicated outputs connected to the output being removed.
7340*ec779b8eSAndroid Build Coastguard Worker for (size_t i = 0; i < mOutputs.size(); i++) {
7341*ec779b8eSAndroid Build Coastguard Worker sp<SwAudioOutputDescriptor> dupOutput = mOutputs.valueAt(i);
7342*ec779b8eSAndroid Build Coastguard Worker if (dupOutput->isDuplicated() &&
7343*ec779b8eSAndroid Build Coastguard Worker (dupOutput->mOutput1 == closingOutput || dupOutput->mOutput2 == closingOutput)) {
7344*ec779b8eSAndroid Build Coastguard Worker sp<SwAudioOutputDescriptor> remainingOutput =
7345*ec779b8eSAndroid Build Coastguard Worker dupOutput->mOutput1 == closingOutput ? dupOutput->mOutput2 : dupOutput->mOutput1;
7346*ec779b8eSAndroid Build Coastguard Worker // As all active tracks on duplicated output will be deleted,
7347*ec779b8eSAndroid Build Coastguard Worker // and as they were also referenced on the other output, the reference
7348*ec779b8eSAndroid Build Coastguard Worker // count for their stream type must be adjusted accordingly on
7349*ec779b8eSAndroid Build Coastguard Worker // the other output.
7350*ec779b8eSAndroid Build Coastguard Worker const bool wasActive = remainingOutput->isActive();
7351*ec779b8eSAndroid Build Coastguard Worker // Note: no-op on the closing output where all clients has already been set inactive
7352*ec779b8eSAndroid Build Coastguard Worker dupOutput->setAllClientsInactive();
7353*ec779b8eSAndroid Build Coastguard Worker // stop() will be a no op if the output is still active but is needed in case all
7354*ec779b8eSAndroid Build Coastguard Worker // active streams refcounts where cleared above
7355*ec779b8eSAndroid Build Coastguard Worker if (wasActive) {
7356*ec779b8eSAndroid Build Coastguard Worker remainingOutput->stop();
7357*ec779b8eSAndroid Build Coastguard Worker }
7358*ec779b8eSAndroid Build Coastguard Worker audio_io_handle_t duplicatedOutput = mOutputs.keyAt(i);
7359*ec779b8eSAndroid Build Coastguard Worker ALOGV("closeOutput() closing also duplicated output %d", duplicatedOutput);
7360*ec779b8eSAndroid Build Coastguard Worker
7361*ec779b8eSAndroid Build Coastguard Worker mpClientInterface->closeOutput(duplicatedOutput);
7362*ec779b8eSAndroid Build Coastguard Worker removeOutput(duplicatedOutput);
7363*ec779b8eSAndroid Build Coastguard Worker }
7364*ec779b8eSAndroid Build Coastguard Worker }
7365*ec779b8eSAndroid Build Coastguard Worker
7366*ec779b8eSAndroid Build Coastguard Worker nextAudioPortGeneration();
7367*ec779b8eSAndroid Build Coastguard Worker
7368*ec779b8eSAndroid Build Coastguard Worker ssize_t index = mAudioPatches.indexOfKey(closingOutput->getPatchHandle());
7369*ec779b8eSAndroid Build Coastguard Worker if (index >= 0) {
7370*ec779b8eSAndroid Build Coastguard Worker sp<AudioPatch> patchDesc = mAudioPatches.valueAt(index);
7371*ec779b8eSAndroid Build Coastguard Worker (void) /*status_t status*/ mpClientInterface->releaseAudioPatch(
7372*ec779b8eSAndroid Build Coastguard Worker patchDesc->getAfHandle(), 0);
7373*ec779b8eSAndroid Build Coastguard Worker mAudioPatches.removeItemsAt(index);
7374*ec779b8eSAndroid Build Coastguard Worker mpClientInterface->onAudioPatchListUpdate();
7375*ec779b8eSAndroid Build Coastguard Worker }
7376*ec779b8eSAndroid Build Coastguard Worker
7377*ec779b8eSAndroid Build Coastguard Worker if (closingOutputWasActive) {
7378*ec779b8eSAndroid Build Coastguard Worker closingOutput->stop();
7379*ec779b8eSAndroid Build Coastguard Worker }
7380*ec779b8eSAndroid Build Coastguard Worker closingOutput->close();
7381*ec779b8eSAndroid Build Coastguard Worker if (closingOutput->isBitPerfect()) {
7382*ec779b8eSAndroid Build Coastguard Worker for (const auto device : closingOutput->devices()) {
7383*ec779b8eSAndroid Build Coastguard Worker device->setPreferredConfig(nullptr);
7384*ec779b8eSAndroid Build Coastguard Worker }
7385*ec779b8eSAndroid Build Coastguard Worker }
7386*ec779b8eSAndroid Build Coastguard Worker
7387*ec779b8eSAndroid Build Coastguard Worker removeOutput(output);
7388*ec779b8eSAndroid Build Coastguard Worker mPreviousOutputs = mOutputs;
7389*ec779b8eSAndroid Build Coastguard Worker if (closingOutput == mSpatializerOutput) {
7390*ec779b8eSAndroid Build Coastguard Worker mSpatializerOutput.clear();
7391*ec779b8eSAndroid Build Coastguard Worker }
7392*ec779b8eSAndroid Build Coastguard Worker
7393*ec779b8eSAndroid Build Coastguard Worker // MSD patches may have been released to support a non-MSD direct output. Reset MSD patch if
7394*ec779b8eSAndroid Build Coastguard Worker // no direct outputs are open.
7395*ec779b8eSAndroid Build Coastguard Worker if (!getMsdAudioOutDevices().isEmpty()) {
7396*ec779b8eSAndroid Build Coastguard Worker bool directOutputOpen = false;
7397*ec779b8eSAndroid Build Coastguard Worker for (size_t i = 0; i < mOutputs.size(); i++) {
7398*ec779b8eSAndroid Build Coastguard Worker if (mOutputs[i]->mFlags & AUDIO_OUTPUT_FLAG_DIRECT) {
7399*ec779b8eSAndroid Build Coastguard Worker directOutputOpen = true;
7400*ec779b8eSAndroid Build Coastguard Worker break;
7401*ec779b8eSAndroid Build Coastguard Worker }
7402*ec779b8eSAndroid Build Coastguard Worker }
7403*ec779b8eSAndroid Build Coastguard Worker if (!directOutputOpen) {
7404*ec779b8eSAndroid Build Coastguard Worker ALOGV("no direct outputs open, reset MSD patches");
7405*ec779b8eSAndroid Build Coastguard Worker // TODO: The MSD patches to be established here may differ to current MSD patches due to
7406*ec779b8eSAndroid Build Coastguard Worker // how output devices for patching are resolved. Avoid by caching and reusing the
7407*ec779b8eSAndroid Build Coastguard Worker // arguments to mEngine->getOutputDevicesForAttributes() when resolving which output
7408*ec779b8eSAndroid Build Coastguard Worker // devices to patch to. This may be complicated by the fact that devices may become
7409*ec779b8eSAndroid Build Coastguard Worker // unavailable.
7410*ec779b8eSAndroid Build Coastguard Worker setMsdOutputPatches();
7411*ec779b8eSAndroid Build Coastguard Worker }
7412*ec779b8eSAndroid Build Coastguard Worker }
7413*ec779b8eSAndroid Build Coastguard Worker
7414*ec779b8eSAndroid Build Coastguard Worker if (closingOutput->mPreferredAttrInfo != nullptr) {
7415*ec779b8eSAndroid Build Coastguard Worker closingOutput->mPreferredAttrInfo->resetActiveClient();
7416*ec779b8eSAndroid Build Coastguard Worker }
7417*ec779b8eSAndroid Build Coastguard Worker }
7418*ec779b8eSAndroid Build Coastguard Worker
closeInput(audio_io_handle_t input)7419*ec779b8eSAndroid Build Coastguard Worker void AudioPolicyManager::closeInput(audio_io_handle_t input)
7420*ec779b8eSAndroid Build Coastguard Worker {
7421*ec779b8eSAndroid Build Coastguard Worker ALOGV("closeInput(%d)", input);
7422*ec779b8eSAndroid Build Coastguard Worker
7423*ec779b8eSAndroid Build Coastguard Worker sp<AudioInputDescriptor> inputDesc = mInputs.valueFor(input);
7424*ec779b8eSAndroid Build Coastguard Worker if (inputDesc == NULL) {
7425*ec779b8eSAndroid Build Coastguard Worker ALOGW("closeInput() unknown input %d", input);
7426*ec779b8eSAndroid Build Coastguard Worker return;
7427*ec779b8eSAndroid Build Coastguard Worker }
7428*ec779b8eSAndroid Build Coastguard Worker
7429*ec779b8eSAndroid Build Coastguard Worker nextAudioPortGeneration();
7430*ec779b8eSAndroid Build Coastguard Worker
7431*ec779b8eSAndroid Build Coastguard Worker sp<DeviceDescriptor> device = inputDesc->getDevice();
7432*ec779b8eSAndroid Build Coastguard Worker ssize_t index = mAudioPatches.indexOfKey(inputDesc->getPatchHandle());
7433*ec779b8eSAndroid Build Coastguard Worker if (index >= 0) {
7434*ec779b8eSAndroid Build Coastguard Worker sp<AudioPatch> patchDesc = mAudioPatches.valueAt(index);
7435*ec779b8eSAndroid Build Coastguard Worker (void) /*status_t status*/ mpClientInterface->releaseAudioPatch(
7436*ec779b8eSAndroid Build Coastguard Worker patchDesc->getAfHandle(), 0);
7437*ec779b8eSAndroid Build Coastguard Worker mAudioPatches.removeItemsAt(index);
7438*ec779b8eSAndroid Build Coastguard Worker mpClientInterface->onAudioPatchListUpdate();
7439*ec779b8eSAndroid Build Coastguard Worker }
7440*ec779b8eSAndroid Build Coastguard Worker
7441*ec779b8eSAndroid Build Coastguard Worker mEffects.putOrphanEffectsForIo(input);
7442*ec779b8eSAndroid Build Coastguard Worker inputDesc->close();
7443*ec779b8eSAndroid Build Coastguard Worker mInputs.removeItem(input);
7444*ec779b8eSAndroid Build Coastguard Worker
7445*ec779b8eSAndroid Build Coastguard Worker DeviceVector primaryInputDevices = availablePrimaryModuleInputDevices();
7446*ec779b8eSAndroid Build Coastguard Worker if (primaryInputDevices.contains(device) &&
7447*ec779b8eSAndroid Build Coastguard Worker mInputs.activeInputsCountOnDevices(primaryInputDevices) == 0) {
7448*ec779b8eSAndroid Build Coastguard Worker mpClientInterface->setSoundTriggerCaptureState(false);
7449*ec779b8eSAndroid Build Coastguard Worker }
7450*ec779b8eSAndroid Build Coastguard Worker }
7451*ec779b8eSAndroid Build Coastguard Worker
getOutputsForDevices(const DeviceVector & devices,const SwAudioOutputCollection & openOutputs)7452*ec779b8eSAndroid Build Coastguard Worker SortedVector<audio_io_handle_t> AudioPolicyManager::getOutputsForDevices(
7453*ec779b8eSAndroid Build Coastguard Worker const DeviceVector &devices,
7454*ec779b8eSAndroid Build Coastguard Worker const SwAudioOutputCollection& openOutputs)
7455*ec779b8eSAndroid Build Coastguard Worker {
7456*ec779b8eSAndroid Build Coastguard Worker SortedVector<audio_io_handle_t> outputs;
7457*ec779b8eSAndroid Build Coastguard Worker
7458*ec779b8eSAndroid Build Coastguard Worker ALOGVV("%s() devices %s", __func__, devices.toString().c_str());
7459*ec779b8eSAndroid Build Coastguard Worker for (size_t i = 0; i < openOutputs.size(); i++) {
7460*ec779b8eSAndroid Build Coastguard Worker ALOGVV("output %zu isDuplicated=%d device=%s",
7461*ec779b8eSAndroid Build Coastguard Worker i, openOutputs.valueAt(i)->isDuplicated(),
7462*ec779b8eSAndroid Build Coastguard Worker openOutputs.valueAt(i)->supportedDevices().toString().c_str());
7463*ec779b8eSAndroid Build Coastguard Worker if (openOutputs.valueAt(i)->supportsAllDevices(devices)
7464*ec779b8eSAndroid Build Coastguard Worker && openOutputs.valueAt(i)->devicesSupportEncodedFormats(devices.types())) {
7465*ec779b8eSAndroid Build Coastguard Worker ALOGVV("%s() found output %d", __func__, openOutputs.keyAt(i));
7466*ec779b8eSAndroid Build Coastguard Worker outputs.add(openOutputs.keyAt(i));
7467*ec779b8eSAndroid Build Coastguard Worker }
7468*ec779b8eSAndroid Build Coastguard Worker }
7469*ec779b8eSAndroid Build Coastguard Worker return outputs;
7470*ec779b8eSAndroid Build Coastguard Worker }
7471*ec779b8eSAndroid Build Coastguard Worker
checkForDeviceAndOutputChanges(std::function<bool ()> onOutputsChecked)7472*ec779b8eSAndroid Build Coastguard Worker void AudioPolicyManager::checkForDeviceAndOutputChanges(std::function<bool()> onOutputsChecked)
7473*ec779b8eSAndroid Build Coastguard Worker {
7474*ec779b8eSAndroid Build Coastguard Worker // checkA2dpSuspend must run before checkOutputForAllStrategies so that A2DP
7475*ec779b8eSAndroid Build Coastguard Worker // output is suspended before any tracks are moved to it
7476*ec779b8eSAndroid Build Coastguard Worker checkA2dpSuspend();
7477*ec779b8eSAndroid Build Coastguard Worker checkOutputForAllStrategies();
7478*ec779b8eSAndroid Build Coastguard Worker checkSecondaryOutputs();
7479*ec779b8eSAndroid Build Coastguard Worker if (onOutputsChecked != nullptr && onOutputsChecked()) checkA2dpSuspend();
7480*ec779b8eSAndroid Build Coastguard Worker updateDevicesAndOutputs();
7481*ec779b8eSAndroid Build Coastguard Worker if (mHwModules.getModuleFromName(AUDIO_HARDWARE_MODULE_ID_MSD) != 0) {
7482*ec779b8eSAndroid Build Coastguard Worker // TODO: The MSD patches to be established here may differ to current MSD patches due to how
7483*ec779b8eSAndroid Build Coastguard Worker // output devices for patching are resolved. Nevertheless, AudioTracks affected by device
7484*ec779b8eSAndroid Build Coastguard Worker // configuration changes will ultimately be rerouted correctly. We can still avoid
7485*ec779b8eSAndroid Build Coastguard Worker // unnecessary rerouting by caching and reusing the arguments to
7486*ec779b8eSAndroid Build Coastguard Worker // mEngine->getOutputDevicesForAttributes() when resolving which output devices to patch to.
7487*ec779b8eSAndroid Build Coastguard Worker // This may be complicated by the fact that devices may become unavailable.
7488*ec779b8eSAndroid Build Coastguard Worker setMsdOutputPatches();
7489*ec779b8eSAndroid Build Coastguard Worker }
7490*ec779b8eSAndroid Build Coastguard Worker // an event that changed routing likely occurred, inform upper layers
7491*ec779b8eSAndroid Build Coastguard Worker mpClientInterface->onRoutingUpdated();
7492*ec779b8eSAndroid Build Coastguard Worker }
7493*ec779b8eSAndroid Build Coastguard Worker
followsSameRouting(const audio_attributes_t & lAttr,const audio_attributes_t & rAttr) const7494*ec779b8eSAndroid Build Coastguard Worker bool AudioPolicyManager::followsSameRouting(const audio_attributes_t &lAttr,
7495*ec779b8eSAndroid Build Coastguard Worker const audio_attributes_t &rAttr) const
7496*ec779b8eSAndroid Build Coastguard Worker {
7497*ec779b8eSAndroid Build Coastguard Worker return mEngine->getProductStrategyForAttributes(lAttr) ==
7498*ec779b8eSAndroid Build Coastguard Worker mEngine->getProductStrategyForAttributes(rAttr);
7499*ec779b8eSAndroid Build Coastguard Worker }
7500*ec779b8eSAndroid Build Coastguard Worker
checkAudioSourceForAttributes(const audio_attributes_t & attr)7501*ec779b8eSAndroid Build Coastguard Worker void AudioPolicyManager::checkAudioSourceForAttributes(const audio_attributes_t &attr)
7502*ec779b8eSAndroid Build Coastguard Worker {
7503*ec779b8eSAndroid Build Coastguard Worker for (size_t i = 0; i < mAudioSources.size(); i++) {
7504*ec779b8eSAndroid Build Coastguard Worker sp<SourceClientDescriptor> sourceDesc = mAudioSources.valueAt(i);
7505*ec779b8eSAndroid Build Coastguard Worker if (sourceDesc != nullptr && followsSameRouting(attr, sourceDesc->attributes())
7506*ec779b8eSAndroid Build Coastguard Worker && sourceDesc->getPatchHandle() == AUDIO_PATCH_HANDLE_NONE
7507*ec779b8eSAndroid Build Coastguard Worker && !sourceDesc->isCallRx() && !sourceDesc->isInternal()) {
7508*ec779b8eSAndroid Build Coastguard Worker connectAudioSource(sourceDesc, 0 /*delayMs*/);
7509*ec779b8eSAndroid Build Coastguard Worker }
7510*ec779b8eSAndroid Build Coastguard Worker }
7511*ec779b8eSAndroid Build Coastguard Worker }
7512*ec779b8eSAndroid Build Coastguard Worker
clearAudioSourcesForOutput(audio_io_handle_t output)7513*ec779b8eSAndroid Build Coastguard Worker void AudioPolicyManager::clearAudioSourcesForOutput(audio_io_handle_t output)
7514*ec779b8eSAndroid Build Coastguard Worker {
7515*ec779b8eSAndroid Build Coastguard Worker for (size_t i = 0; i < mAudioSources.size(); i++) {
7516*ec779b8eSAndroid Build Coastguard Worker sp<SourceClientDescriptor> sourceDesc = mAudioSources.valueAt(i);
7517*ec779b8eSAndroid Build Coastguard Worker if (sourceDesc != nullptr && sourceDesc->swOutput().promote() != nullptr
7518*ec779b8eSAndroid Build Coastguard Worker && sourceDesc->swOutput().promote()->mIoHandle == output) {
7519*ec779b8eSAndroid Build Coastguard Worker disconnectAudioSource(sourceDesc);
7520*ec779b8eSAndroid Build Coastguard Worker }
7521*ec779b8eSAndroid Build Coastguard Worker }
7522*ec779b8eSAndroid Build Coastguard Worker }
7523*ec779b8eSAndroid Build Coastguard Worker
checkOutputForAttributes(const audio_attributes_t & attr)7524*ec779b8eSAndroid Build Coastguard Worker void AudioPolicyManager::checkOutputForAttributes(const audio_attributes_t &attr)
7525*ec779b8eSAndroid Build Coastguard Worker {
7526*ec779b8eSAndroid Build Coastguard Worker auto psId = mEngine->getProductStrategyForAttributes(attr);
7527*ec779b8eSAndroid Build Coastguard Worker
7528*ec779b8eSAndroid Build Coastguard Worker DeviceVector oldDevices = mEngine->getOutputDevicesForAttributes(attr, 0, true /*fromCache*/);
7529*ec779b8eSAndroid Build Coastguard Worker DeviceVector newDevices = mEngine->getOutputDevicesForAttributes(attr, 0, false /*fromCache*/);
7530*ec779b8eSAndroid Build Coastguard Worker
7531*ec779b8eSAndroid Build Coastguard Worker SortedVector<audio_io_handle_t> srcOutputs = getOutputsForDevices(oldDevices, mPreviousOutputs);
7532*ec779b8eSAndroid Build Coastguard Worker SortedVector<audio_io_handle_t> dstOutputs = getOutputsForDevices(newDevices, mOutputs);
7533*ec779b8eSAndroid Build Coastguard Worker
7534*ec779b8eSAndroid Build Coastguard Worker uint32_t maxLatency = 0;
7535*ec779b8eSAndroid Build Coastguard Worker bool unneededUsePrimaryOutputFromPolicyMixes = false;
7536*ec779b8eSAndroid Build Coastguard Worker std::vector<sp<SwAudioOutputDescriptor>> invalidatedOutputs;
7537*ec779b8eSAndroid Build Coastguard Worker // take into account dynamic audio policies related changes: if a client is now associated
7538*ec779b8eSAndroid Build Coastguard Worker // to a different policy mix than at creation time, invalidate corresponding stream
7539*ec779b8eSAndroid Build Coastguard Worker // invalidate clients on outputs that do not support all the newly selected devices for the
7540*ec779b8eSAndroid Build Coastguard Worker // strategy
7541*ec779b8eSAndroid Build Coastguard Worker for (size_t i = 0; i < mPreviousOutputs.size(); i++) {
7542*ec779b8eSAndroid Build Coastguard Worker const sp<SwAudioOutputDescriptor>& desc = mPreviousOutputs.valueAt(i);
7543*ec779b8eSAndroid Build Coastguard Worker if (desc->isDuplicated() || desc->getClientCount() == 0) {
7544*ec779b8eSAndroid Build Coastguard Worker continue;
7545*ec779b8eSAndroid Build Coastguard Worker }
7546*ec779b8eSAndroid Build Coastguard Worker
7547*ec779b8eSAndroid Build Coastguard Worker for (const sp<TrackClientDescriptor>& client : desc->getClientIterable()) {
7548*ec779b8eSAndroid Build Coastguard Worker if (mEngine->getProductStrategyForAttributes(client->attributes()) != psId) {
7549*ec779b8eSAndroid Build Coastguard Worker continue;
7550*ec779b8eSAndroid Build Coastguard Worker }
7551*ec779b8eSAndroid Build Coastguard Worker if (!desc->supportsAllDevices(newDevices)) {
7552*ec779b8eSAndroid Build Coastguard Worker invalidatedOutputs.push_back(desc);
7553*ec779b8eSAndroid Build Coastguard Worker break;
7554*ec779b8eSAndroid Build Coastguard Worker }
7555*ec779b8eSAndroid Build Coastguard Worker sp<AudioPolicyMix> primaryMix;
7556*ec779b8eSAndroid Build Coastguard Worker status_t status = mPolicyMixes.getOutputForAttr(client->attributes(), client->config(),
7557*ec779b8eSAndroid Build Coastguard Worker client->uid(), client->session(), client->flags(), mAvailableOutputDevices,
7558*ec779b8eSAndroid Build Coastguard Worker nullptr /* requestedDevice */, primaryMix, nullptr /* secondaryMixes */,
7559*ec779b8eSAndroid Build Coastguard Worker unneededUsePrimaryOutputFromPolicyMixes);
7560*ec779b8eSAndroid Build Coastguard Worker if (status == OK) {
7561*ec779b8eSAndroid Build Coastguard Worker if (client->getPrimaryMix() != primaryMix || client->hasLostPrimaryMix()) {
7562*ec779b8eSAndroid Build Coastguard Worker if (desc->isStrategyActive(psId) && maxLatency < desc->latency()) {
7563*ec779b8eSAndroid Build Coastguard Worker maxLatency = desc->latency();
7564*ec779b8eSAndroid Build Coastguard Worker }
7565*ec779b8eSAndroid Build Coastguard Worker invalidatedOutputs.push_back(desc);
7566*ec779b8eSAndroid Build Coastguard Worker break;
7567*ec779b8eSAndroid Build Coastguard Worker }
7568*ec779b8eSAndroid Build Coastguard Worker }
7569*ec779b8eSAndroid Build Coastguard Worker }
7570*ec779b8eSAndroid Build Coastguard Worker }
7571*ec779b8eSAndroid Build Coastguard Worker
7572*ec779b8eSAndroid Build Coastguard Worker if (srcOutputs != dstOutputs || !invalidatedOutputs.empty()) {
7573*ec779b8eSAndroid Build Coastguard Worker // get maximum latency of all source outputs to determine the minimum mute time guaranteeing
7574*ec779b8eSAndroid Build Coastguard Worker // audio from invalidated tracks will be rendered when unmuting
7575*ec779b8eSAndroid Build Coastguard Worker for (audio_io_handle_t srcOut : srcOutputs) {
7576*ec779b8eSAndroid Build Coastguard Worker sp<SwAudioOutputDescriptor> desc = mPreviousOutputs.valueFor(srcOut);
7577*ec779b8eSAndroid Build Coastguard Worker if (desc == nullptr) continue;
7578*ec779b8eSAndroid Build Coastguard Worker
7579*ec779b8eSAndroid Build Coastguard Worker if (desc->isStrategyActive(psId) && maxLatency < desc->latency()) {
7580*ec779b8eSAndroid Build Coastguard Worker maxLatency = desc->latency();
7581*ec779b8eSAndroid Build Coastguard Worker }
7582*ec779b8eSAndroid Build Coastguard Worker
7583*ec779b8eSAndroid Build Coastguard Worker bool invalidate = false;
7584*ec779b8eSAndroid Build Coastguard Worker for (auto client : desc->clientsList(false /*activeOnly*/)) {
7585*ec779b8eSAndroid Build Coastguard Worker if (desc->isDuplicated() || !desc->mProfile->isDirectOutput()) {
7586*ec779b8eSAndroid Build Coastguard Worker // a client on a non direct outputs has necessarily a linear PCM format
7587*ec779b8eSAndroid Build Coastguard Worker // so we can call selectOutput() safely
7588*ec779b8eSAndroid Build Coastguard Worker const audio_io_handle_t newOutput = selectOutput(dstOutputs,
7589*ec779b8eSAndroid Build Coastguard Worker client->flags(),
7590*ec779b8eSAndroid Build Coastguard Worker client->config().format,
7591*ec779b8eSAndroid Build Coastguard Worker client->config().channel_mask,
7592*ec779b8eSAndroid Build Coastguard Worker client->config().sample_rate,
7593*ec779b8eSAndroid Build Coastguard Worker client->session());
7594*ec779b8eSAndroid Build Coastguard Worker if (newOutput != srcOut) {
7595*ec779b8eSAndroid Build Coastguard Worker invalidate = true;
7596*ec779b8eSAndroid Build Coastguard Worker break;
7597*ec779b8eSAndroid Build Coastguard Worker }
7598*ec779b8eSAndroid Build Coastguard Worker } else {
7599*ec779b8eSAndroid Build Coastguard Worker sp<IOProfile> profile = getProfileForOutput(newDevices,
7600*ec779b8eSAndroid Build Coastguard Worker client->config().sample_rate,
7601*ec779b8eSAndroid Build Coastguard Worker client->config().format,
7602*ec779b8eSAndroid Build Coastguard Worker client->config().channel_mask,
7603*ec779b8eSAndroid Build Coastguard Worker client->flags(),
7604*ec779b8eSAndroid Build Coastguard Worker true /* directOnly */);
7605*ec779b8eSAndroid Build Coastguard Worker if (profile != desc->mProfile) {
7606*ec779b8eSAndroid Build Coastguard Worker invalidate = true;
7607*ec779b8eSAndroid Build Coastguard Worker break;
7608*ec779b8eSAndroid Build Coastguard Worker }
7609*ec779b8eSAndroid Build Coastguard Worker }
7610*ec779b8eSAndroid Build Coastguard Worker }
7611*ec779b8eSAndroid Build Coastguard Worker // mute strategy while moving tracks from one output to another
7612*ec779b8eSAndroid Build Coastguard Worker if (invalidate) {
7613*ec779b8eSAndroid Build Coastguard Worker invalidatedOutputs.push_back(desc);
7614*ec779b8eSAndroid Build Coastguard Worker if (desc->isStrategyActive(psId)) {
7615*ec779b8eSAndroid Build Coastguard Worker setStrategyMute(psId, true, desc);
7616*ec779b8eSAndroid Build Coastguard Worker setStrategyMute(psId, false, desc, maxLatency * LATENCY_MUTE_FACTOR,
7617*ec779b8eSAndroid Build Coastguard Worker newDevices.types());
7618*ec779b8eSAndroid Build Coastguard Worker }
7619*ec779b8eSAndroid Build Coastguard Worker }
7620*ec779b8eSAndroid Build Coastguard Worker sp<SourceClientDescriptor> source = getSourceForAttributesOnOutput(srcOut, attr);
7621*ec779b8eSAndroid Build Coastguard Worker if (source != nullptr && !source->isCallRx() && !source->isInternal()) {
7622*ec779b8eSAndroid Build Coastguard Worker connectAudioSource(source, 0 /*delayMs*/);
7623*ec779b8eSAndroid Build Coastguard Worker }
7624*ec779b8eSAndroid Build Coastguard Worker }
7625*ec779b8eSAndroid Build Coastguard Worker
7626*ec779b8eSAndroid Build Coastguard Worker ALOGV_IF(!(srcOutputs.isEmpty() || dstOutputs.isEmpty()),
7627*ec779b8eSAndroid Build Coastguard Worker "%s: strategy %d, moving from output %s to output %s", __func__, psId,
7628*ec779b8eSAndroid Build Coastguard Worker std::to_string(srcOutputs[0]).c_str(),
7629*ec779b8eSAndroid Build Coastguard Worker std::to_string(dstOutputs[0]).c_str());
7630*ec779b8eSAndroid Build Coastguard Worker
7631*ec779b8eSAndroid Build Coastguard Worker // Move effects associated to this stream from previous output to new output
7632*ec779b8eSAndroid Build Coastguard Worker if (followsSameRouting(attr, attributes_initializer(AUDIO_USAGE_MEDIA))) {
7633*ec779b8eSAndroid Build Coastguard Worker selectOutputForMusicEffects();
7634*ec779b8eSAndroid Build Coastguard Worker }
7635*ec779b8eSAndroid Build Coastguard Worker // Move tracks associated to this stream (and linked) from previous output to new output
7636*ec779b8eSAndroid Build Coastguard Worker if (!invalidatedOutputs.empty()) {
7637*ec779b8eSAndroid Build Coastguard Worker invalidateStreams(mEngine->getStreamTypesForProductStrategy(psId));
7638*ec779b8eSAndroid Build Coastguard Worker for (sp<SwAudioOutputDescriptor> desc : invalidatedOutputs) {
7639*ec779b8eSAndroid Build Coastguard Worker desc->setTracksInvalidatedStatusByStrategy(psId);
7640*ec779b8eSAndroid Build Coastguard Worker }
7641*ec779b8eSAndroid Build Coastguard Worker }
7642*ec779b8eSAndroid Build Coastguard Worker }
7643*ec779b8eSAndroid Build Coastguard Worker }
7644*ec779b8eSAndroid Build Coastguard Worker
checkOutputForAllStrategies()7645*ec779b8eSAndroid Build Coastguard Worker void AudioPolicyManager::checkOutputForAllStrategies()
7646*ec779b8eSAndroid Build Coastguard Worker {
7647*ec779b8eSAndroid Build Coastguard Worker for (const auto &strategy : mEngine->getOrderedProductStrategies()) {
7648*ec779b8eSAndroid Build Coastguard Worker auto attributes = mEngine->getAllAttributesForProductStrategy(strategy).front();
7649*ec779b8eSAndroid Build Coastguard Worker checkOutputForAttributes(attributes);
7650*ec779b8eSAndroid Build Coastguard Worker checkAudioSourceForAttributes(attributes);
7651*ec779b8eSAndroid Build Coastguard Worker }
7652*ec779b8eSAndroid Build Coastguard Worker }
7653*ec779b8eSAndroid Build Coastguard Worker
checkSecondaryOutputs()7654*ec779b8eSAndroid Build Coastguard Worker void AudioPolicyManager::checkSecondaryOutputs() {
7655*ec779b8eSAndroid Build Coastguard Worker PortHandleVector clientsToInvalidate;
7656*ec779b8eSAndroid Build Coastguard Worker TrackSecondaryOutputsMap trackSecondaryOutputs;
7657*ec779b8eSAndroid Build Coastguard Worker bool unneededUsePrimaryOutputFromPolicyMixes = false;
7658*ec779b8eSAndroid Build Coastguard Worker for (size_t i = 0; i < mOutputs.size(); i++) {
7659*ec779b8eSAndroid Build Coastguard Worker const sp<SwAudioOutputDescriptor>& outputDescriptor = mOutputs[i];
7660*ec779b8eSAndroid Build Coastguard Worker for (const sp<TrackClientDescriptor>& client : outputDescriptor->getClientIterable()) {
7661*ec779b8eSAndroid Build Coastguard Worker sp<AudioPolicyMix> primaryMix;
7662*ec779b8eSAndroid Build Coastguard Worker std::vector<sp<AudioPolicyMix>> secondaryMixes;
7663*ec779b8eSAndroid Build Coastguard Worker status_t status = mPolicyMixes.getOutputForAttr(client->attributes(), client->config(),
7664*ec779b8eSAndroid Build Coastguard Worker client->uid(), client->session(), client->flags(), mAvailableOutputDevices,
7665*ec779b8eSAndroid Build Coastguard Worker nullptr /* requestedDevice */, primaryMix, &secondaryMixes,
7666*ec779b8eSAndroid Build Coastguard Worker unneededUsePrimaryOutputFromPolicyMixes);
7667*ec779b8eSAndroid Build Coastguard Worker std::vector<sp<SwAudioOutputDescriptor>> secondaryDescs;
7668*ec779b8eSAndroid Build Coastguard Worker for (auto &secondaryMix : secondaryMixes) {
7669*ec779b8eSAndroid Build Coastguard Worker sp<SwAudioOutputDescriptor> outputDesc = secondaryMix->getOutput();
7670*ec779b8eSAndroid Build Coastguard Worker if (outputDesc != nullptr &&
7671*ec779b8eSAndroid Build Coastguard Worker outputDesc->mIoHandle != AUDIO_IO_HANDLE_NONE &&
7672*ec779b8eSAndroid Build Coastguard Worker outputDesc != outputDescriptor) {
7673*ec779b8eSAndroid Build Coastguard Worker secondaryDescs.push_back(outputDesc);
7674*ec779b8eSAndroid Build Coastguard Worker }
7675*ec779b8eSAndroid Build Coastguard Worker }
7676*ec779b8eSAndroid Build Coastguard Worker
7677*ec779b8eSAndroid Build Coastguard Worker if (status != OK &&
7678*ec779b8eSAndroid Build Coastguard Worker (client->flags() & AUDIO_OUTPUT_FLAG_MMAP_NOIRQ) == AUDIO_OUTPUT_FLAG_NONE) {
7679*ec779b8eSAndroid Build Coastguard Worker // When it failed to query secondary output, only invalidate the client that is not
7680*ec779b8eSAndroid Build Coastguard Worker // MMAP. The reason is that MMAP stream will not support secondary output.
7681*ec779b8eSAndroid Build Coastguard Worker clientsToInvalidate.push_back(client->portId());
7682*ec779b8eSAndroid Build Coastguard Worker } else if (!std::equal(
7683*ec779b8eSAndroid Build Coastguard Worker client->getSecondaryOutputs().begin(),
7684*ec779b8eSAndroid Build Coastguard Worker client->getSecondaryOutputs().end(),
7685*ec779b8eSAndroid Build Coastguard Worker secondaryDescs.begin(), secondaryDescs.end())) {
7686*ec779b8eSAndroid Build Coastguard Worker if (client->flags() & AUDIO_OUTPUT_FLAG_COMPRESS_OFFLOAD
7687*ec779b8eSAndroid Build Coastguard Worker || !audio_is_linear_pcm(client->config().format)) {
7688*ec779b8eSAndroid Build Coastguard Worker // If the format is not PCM, the tracks should be invalidated to get correct
7689*ec779b8eSAndroid Build Coastguard Worker // behavior when the secondary output is changed.
7690*ec779b8eSAndroid Build Coastguard Worker clientsToInvalidate.push_back(client->portId());
7691*ec779b8eSAndroid Build Coastguard Worker } else {
7692*ec779b8eSAndroid Build Coastguard Worker std::vector<wp<SwAudioOutputDescriptor>> weakSecondaryDescs;
7693*ec779b8eSAndroid Build Coastguard Worker std::vector<audio_io_handle_t> secondaryOutputIds;
7694*ec779b8eSAndroid Build Coastguard Worker for (const auto &secondaryDesc: secondaryDescs) {
7695*ec779b8eSAndroid Build Coastguard Worker secondaryOutputIds.push_back(secondaryDesc->mIoHandle);
7696*ec779b8eSAndroid Build Coastguard Worker weakSecondaryDescs.push_back(secondaryDesc);
7697*ec779b8eSAndroid Build Coastguard Worker }
7698*ec779b8eSAndroid Build Coastguard Worker trackSecondaryOutputs.emplace(client->portId(), secondaryOutputIds);
7699*ec779b8eSAndroid Build Coastguard Worker client->setSecondaryOutputs(std::move(weakSecondaryDescs));
7700*ec779b8eSAndroid Build Coastguard Worker }
7701*ec779b8eSAndroid Build Coastguard Worker }
7702*ec779b8eSAndroid Build Coastguard Worker }
7703*ec779b8eSAndroid Build Coastguard Worker }
7704*ec779b8eSAndroid Build Coastguard Worker if (!trackSecondaryOutputs.empty()) {
7705*ec779b8eSAndroid Build Coastguard Worker mpClientInterface->updateSecondaryOutputs(trackSecondaryOutputs);
7706*ec779b8eSAndroid Build Coastguard Worker }
7707*ec779b8eSAndroid Build Coastguard Worker if (!clientsToInvalidate.empty()) {
7708*ec779b8eSAndroid Build Coastguard Worker ALOGD("%s Invalidate clients due to fail getting output for attr", __func__);
7709*ec779b8eSAndroid Build Coastguard Worker mpClientInterface->invalidateTracks(clientsToInvalidate);
7710*ec779b8eSAndroid Build Coastguard Worker }
7711*ec779b8eSAndroid Build Coastguard Worker }
7712*ec779b8eSAndroid Build Coastguard Worker
isScoRequestedForComm() const7713*ec779b8eSAndroid Build Coastguard Worker bool AudioPolicyManager::isScoRequestedForComm() const {
7714*ec779b8eSAndroid Build Coastguard Worker AudioDeviceTypeAddrVector devices;
7715*ec779b8eSAndroid Build Coastguard Worker mEngine->getDevicesForRoleAndStrategy(mCommunnicationStrategy, DEVICE_ROLE_PREFERRED, devices);
7716*ec779b8eSAndroid Build Coastguard Worker for (const auto &device : devices) {
7717*ec779b8eSAndroid Build Coastguard Worker if (audio_is_bluetooth_out_sco_device(device.mType)) {
7718*ec779b8eSAndroid Build Coastguard Worker return true;
7719*ec779b8eSAndroid Build Coastguard Worker }
7720*ec779b8eSAndroid Build Coastguard Worker }
7721*ec779b8eSAndroid Build Coastguard Worker return false;
7722*ec779b8eSAndroid Build Coastguard Worker }
7723*ec779b8eSAndroid Build Coastguard Worker
isHearingAidUsedForComm() const7724*ec779b8eSAndroid Build Coastguard Worker bool AudioPolicyManager::isHearingAidUsedForComm() const {
7725*ec779b8eSAndroid Build Coastguard Worker DeviceVector devices = mEngine->getOutputDevicesForStream(AUDIO_STREAM_VOICE_CALL,
7726*ec779b8eSAndroid Build Coastguard Worker true /*fromCache*/);
7727*ec779b8eSAndroid Build Coastguard Worker for (const auto &device : devices) {
7728*ec779b8eSAndroid Build Coastguard Worker if (device->type() == AUDIO_DEVICE_OUT_HEARING_AID) {
7729*ec779b8eSAndroid Build Coastguard Worker return true;
7730*ec779b8eSAndroid Build Coastguard Worker }
7731*ec779b8eSAndroid Build Coastguard Worker }
7732*ec779b8eSAndroid Build Coastguard Worker return false;
7733*ec779b8eSAndroid Build Coastguard Worker }
7734*ec779b8eSAndroid Build Coastguard Worker
7735*ec779b8eSAndroid Build Coastguard Worker
checkA2dpSuspend()7736*ec779b8eSAndroid Build Coastguard Worker void AudioPolicyManager::checkA2dpSuspend()
7737*ec779b8eSAndroid Build Coastguard Worker {
7738*ec779b8eSAndroid Build Coastguard Worker audio_io_handle_t a2dpOutput = mOutputs.getA2dpOutput();
7739*ec779b8eSAndroid Build Coastguard Worker if (a2dpOutput == 0 || mOutputs.isA2dpOffloadedOnPrimary()) {
7740*ec779b8eSAndroid Build Coastguard Worker mA2dpSuspended = false;
7741*ec779b8eSAndroid Build Coastguard Worker return;
7742*ec779b8eSAndroid Build Coastguard Worker }
7743*ec779b8eSAndroid Build Coastguard Worker
7744*ec779b8eSAndroid Build Coastguard Worker bool isScoConnected =
7745*ec779b8eSAndroid Build Coastguard Worker (mAvailableInputDevices.types().count(AUDIO_DEVICE_IN_BLUETOOTH_SCO_HEADSET) != 0 ||
7746*ec779b8eSAndroid Build Coastguard Worker !Intersection(mAvailableOutputDevices.types(), getAudioDeviceOutAllScoSet()).empty());
7747*ec779b8eSAndroid Build Coastguard Worker bool isScoRequested = isScoRequestedForComm();
7748*ec779b8eSAndroid Build Coastguard Worker
7749*ec779b8eSAndroid Build Coastguard Worker // if suspended, restore A2DP output if:
7750*ec779b8eSAndroid Build Coastguard Worker // ((SCO device is NOT connected) ||
7751*ec779b8eSAndroid Build Coastguard Worker // ((SCO is not requested) &&
7752*ec779b8eSAndroid Build Coastguard Worker // (phone state is NOT in call) && (phone state is NOT ringing)))
7753*ec779b8eSAndroid Build Coastguard Worker //
7754*ec779b8eSAndroid Build Coastguard Worker // if not suspended, suspend A2DP output if:
7755*ec779b8eSAndroid Build Coastguard Worker // (SCO device is connected) &&
7756*ec779b8eSAndroid Build Coastguard Worker // ((SCO is requested) ||
7757*ec779b8eSAndroid Build Coastguard Worker // ((phone state is in call) || (phone state is ringing)))
7758*ec779b8eSAndroid Build Coastguard Worker //
7759*ec779b8eSAndroid Build Coastguard Worker if (mA2dpSuspended) {
7760*ec779b8eSAndroid Build Coastguard Worker if (!isScoConnected ||
7761*ec779b8eSAndroid Build Coastguard Worker (!isScoRequested &&
7762*ec779b8eSAndroid Build Coastguard Worker (mEngine->getPhoneState() != AUDIO_MODE_IN_CALL) &&
7763*ec779b8eSAndroid Build Coastguard Worker (mEngine->getPhoneState() != AUDIO_MODE_RINGTONE))) {
7764*ec779b8eSAndroid Build Coastguard Worker
7765*ec779b8eSAndroid Build Coastguard Worker mpClientInterface->restoreOutput(a2dpOutput);
7766*ec779b8eSAndroid Build Coastguard Worker mA2dpSuspended = false;
7767*ec779b8eSAndroid Build Coastguard Worker }
7768*ec779b8eSAndroid Build Coastguard Worker } else {
7769*ec779b8eSAndroid Build Coastguard Worker if (isScoConnected &&
7770*ec779b8eSAndroid Build Coastguard Worker (isScoRequested ||
7771*ec779b8eSAndroid Build Coastguard Worker (mEngine->getPhoneState() == AUDIO_MODE_IN_CALL) ||
7772*ec779b8eSAndroid Build Coastguard Worker (mEngine->getPhoneState() == AUDIO_MODE_RINGTONE))) {
7773*ec779b8eSAndroid Build Coastguard Worker
7774*ec779b8eSAndroid Build Coastguard Worker mpClientInterface->suspendOutput(a2dpOutput);
7775*ec779b8eSAndroid Build Coastguard Worker mA2dpSuspended = true;
7776*ec779b8eSAndroid Build Coastguard Worker }
7777*ec779b8eSAndroid Build Coastguard Worker }
7778*ec779b8eSAndroid Build Coastguard Worker }
7779*ec779b8eSAndroid Build Coastguard Worker
getNewOutputDevices(const sp<SwAudioOutputDescriptor> & outputDesc,bool fromCache)7780*ec779b8eSAndroid Build Coastguard Worker DeviceVector AudioPolicyManager::getNewOutputDevices(const sp<SwAudioOutputDescriptor>& outputDesc,
7781*ec779b8eSAndroid Build Coastguard Worker bool fromCache)
7782*ec779b8eSAndroid Build Coastguard Worker {
7783*ec779b8eSAndroid Build Coastguard Worker if (outputDesc == nullptr) {
7784*ec779b8eSAndroid Build Coastguard Worker return DeviceVector{};
7785*ec779b8eSAndroid Build Coastguard Worker }
7786*ec779b8eSAndroid Build Coastguard Worker
7787*ec779b8eSAndroid Build Coastguard Worker ssize_t index = mAudioPatches.indexOfKey(outputDesc->getPatchHandle());
7788*ec779b8eSAndroid Build Coastguard Worker if (index >= 0) {
7789*ec779b8eSAndroid Build Coastguard Worker sp<AudioPatch> patchDesc = mAudioPatches.valueAt(index);
7790*ec779b8eSAndroid Build Coastguard Worker if (patchDesc->getUid() != mUidCached) {
7791*ec779b8eSAndroid Build Coastguard Worker ALOGV("%s device %s forced by patch %d", __func__,
7792*ec779b8eSAndroid Build Coastguard Worker outputDesc->devices().toString().c_str(), outputDesc->getPatchHandle());
7793*ec779b8eSAndroid Build Coastguard Worker return outputDesc->devices();
7794*ec779b8eSAndroid Build Coastguard Worker }
7795*ec779b8eSAndroid Build Coastguard Worker }
7796*ec779b8eSAndroid Build Coastguard Worker
7797*ec779b8eSAndroid Build Coastguard Worker // Do not retrieve engine device for outputs through MSD
7798*ec779b8eSAndroid Build Coastguard Worker // TODO: support explicit routing requests by resetting MSD patch to engine device.
7799*ec779b8eSAndroid Build Coastguard Worker if (outputDesc->devices() == getMsdAudioOutDevices()) {
7800*ec779b8eSAndroid Build Coastguard Worker return outputDesc->devices();
7801*ec779b8eSAndroid Build Coastguard Worker }
7802*ec779b8eSAndroid Build Coastguard Worker
7803*ec779b8eSAndroid Build Coastguard Worker // Honor explicit routing requests only if no client using default routing is active on this
7804*ec779b8eSAndroid Build Coastguard Worker // input: a specific app can not force routing for other apps by setting a preferred device.
7805*ec779b8eSAndroid Build Coastguard Worker bool active; // unused
7806*ec779b8eSAndroid Build Coastguard Worker sp<DeviceDescriptor> device =
7807*ec779b8eSAndroid Build Coastguard Worker findPreferredDevice(outputDesc, PRODUCT_STRATEGY_NONE, active, mAvailableOutputDevices);
7808*ec779b8eSAndroid Build Coastguard Worker if (device != nullptr) {
7809*ec779b8eSAndroid Build Coastguard Worker return DeviceVector(device);
7810*ec779b8eSAndroid Build Coastguard Worker }
7811*ec779b8eSAndroid Build Coastguard Worker
7812*ec779b8eSAndroid Build Coastguard Worker // Legacy Engine cannot take care of bus devices and mix, so we need to handle the conflict
7813*ec779b8eSAndroid Build Coastguard Worker // of setForceUse / Default Bus device here
7814*ec779b8eSAndroid Build Coastguard Worker device = mPolicyMixes.getDeviceAndMixForOutput(outputDesc, mAvailableOutputDevices);
7815*ec779b8eSAndroid Build Coastguard Worker if (device != nullptr) {
7816*ec779b8eSAndroid Build Coastguard Worker return DeviceVector(device);
7817*ec779b8eSAndroid Build Coastguard Worker }
7818*ec779b8eSAndroid Build Coastguard Worker
7819*ec779b8eSAndroid Build Coastguard Worker DeviceVector devices;
7820*ec779b8eSAndroid Build Coastguard Worker for (const auto &productStrategy : mEngine->getOrderedProductStrategies()) {
7821*ec779b8eSAndroid Build Coastguard Worker StreamTypeVector streams = mEngine->getStreamTypesForProductStrategy(productStrategy);
7822*ec779b8eSAndroid Build Coastguard Worker auto hasStreamActive = [&](auto stream) {
7823*ec779b8eSAndroid Build Coastguard Worker return hasStream(streams, stream) && isStreamActive(stream, 0);
7824*ec779b8eSAndroid Build Coastguard Worker };
7825*ec779b8eSAndroid Build Coastguard Worker
7826*ec779b8eSAndroid Build Coastguard Worker auto doGetOutputDevicesForVoice = [&]() {
7827*ec779b8eSAndroid Build Coastguard Worker return hasVoiceStream(streams) && (outputDesc == mPrimaryOutput ||
7828*ec779b8eSAndroid Build Coastguard Worker outputDesc->isActive(toVolumeSource(AUDIO_STREAM_VOICE_CALL, false))) &&
7829*ec779b8eSAndroid Build Coastguard Worker (isInCall() ||
7830*ec779b8eSAndroid Build Coastguard Worker mOutputs.isStrategyActiveOnSameModule(productStrategy, outputDesc)) &&
7831*ec779b8eSAndroid Build Coastguard Worker !isStreamActive(AUDIO_STREAM_ENFORCED_AUDIBLE, 0);
7832*ec779b8eSAndroid Build Coastguard Worker };
7833*ec779b8eSAndroid Build Coastguard Worker
7834*ec779b8eSAndroid Build Coastguard Worker // With low-latency playing on speaker, music on WFD, when the first low-latency
7835*ec779b8eSAndroid Build Coastguard Worker // output is stopped, getNewOutputDevices checks for a product strategy
7836*ec779b8eSAndroid Build Coastguard Worker // from the list, as STRATEGY_SONIFICATION comes prior to STRATEGY_MEDIA.
7837*ec779b8eSAndroid Build Coastguard Worker // If an ALARM or ENFORCED_AUDIBLE stream is supported by the product strategy,
7838*ec779b8eSAndroid Build Coastguard Worker // devices are returned for STRATEGY_SONIFICATION without checking whether the
7839*ec779b8eSAndroid Build Coastguard Worker // stream is associated to the output descriptor.
7840*ec779b8eSAndroid Build Coastguard Worker if (doGetOutputDevicesForVoice() || outputDesc->isStrategyActive(productStrategy) ||
7841*ec779b8eSAndroid Build Coastguard Worker ((hasStreamActive(AUDIO_STREAM_ALARM) ||
7842*ec779b8eSAndroid Build Coastguard Worker hasStreamActive(AUDIO_STREAM_ENFORCED_AUDIBLE)) &&
7843*ec779b8eSAndroid Build Coastguard Worker mOutputs.isStrategyActiveOnSameModule(productStrategy, outputDesc))) {
7844*ec779b8eSAndroid Build Coastguard Worker // Retrieval of devices for voice DL is done on primary output profile, cannot
7845*ec779b8eSAndroid Build Coastguard Worker // check the route (would force modifying configuration file for this profile)
7846*ec779b8eSAndroid Build Coastguard Worker auto attr = mEngine->getAllAttributesForProductStrategy(productStrategy).front();
7847*ec779b8eSAndroid Build Coastguard Worker devices = mEngine->getOutputDevicesForAttributes(attr, nullptr, fromCache);
7848*ec779b8eSAndroid Build Coastguard Worker break;
7849*ec779b8eSAndroid Build Coastguard Worker }
7850*ec779b8eSAndroid Build Coastguard Worker }
7851*ec779b8eSAndroid Build Coastguard Worker ALOGV("%s selected devices %s", __func__, devices.toString().c_str());
7852*ec779b8eSAndroid Build Coastguard Worker return devices;
7853*ec779b8eSAndroid Build Coastguard Worker }
7854*ec779b8eSAndroid Build Coastguard Worker
getNewInputDevice(const sp<AudioInputDescriptor> & inputDesc)7855*ec779b8eSAndroid Build Coastguard Worker sp<DeviceDescriptor> AudioPolicyManager::getNewInputDevice(
7856*ec779b8eSAndroid Build Coastguard Worker const sp<AudioInputDescriptor>& inputDesc)
7857*ec779b8eSAndroid Build Coastguard Worker {
7858*ec779b8eSAndroid Build Coastguard Worker sp<DeviceDescriptor> device;
7859*ec779b8eSAndroid Build Coastguard Worker
7860*ec779b8eSAndroid Build Coastguard Worker ssize_t index = mAudioPatches.indexOfKey(inputDesc->getPatchHandle());
7861*ec779b8eSAndroid Build Coastguard Worker if (index >= 0) {
7862*ec779b8eSAndroid Build Coastguard Worker sp<AudioPatch> patchDesc = mAudioPatches.valueAt(index);
7863*ec779b8eSAndroid Build Coastguard Worker if (patchDesc->getUid() != mUidCached) {
7864*ec779b8eSAndroid Build Coastguard Worker ALOGV("getNewInputDevice() device %s forced by patch %d",
7865*ec779b8eSAndroid Build Coastguard Worker inputDesc->getDevice()->toString().c_str(), inputDesc->getPatchHandle());
7866*ec779b8eSAndroid Build Coastguard Worker return inputDesc->getDevice();
7867*ec779b8eSAndroid Build Coastguard Worker }
7868*ec779b8eSAndroid Build Coastguard Worker }
7869*ec779b8eSAndroid Build Coastguard Worker
7870*ec779b8eSAndroid Build Coastguard Worker // Honor explicit routing requests only if no client using default routing is active on this
7871*ec779b8eSAndroid Build Coastguard Worker // input or if all active clients are from the same app: a specific app can not force routing
7872*ec779b8eSAndroid Build Coastguard Worker // for other apps by setting a preferred device.
7873*ec779b8eSAndroid Build Coastguard Worker bool active;
7874*ec779b8eSAndroid Build Coastguard Worker device = findPreferredDevice(inputDesc, AUDIO_SOURCE_DEFAULT, active, mAvailableInputDevices);
7875*ec779b8eSAndroid Build Coastguard Worker if (device != nullptr) {
7876*ec779b8eSAndroid Build Coastguard Worker return device;
7877*ec779b8eSAndroid Build Coastguard Worker }
7878*ec779b8eSAndroid Build Coastguard Worker
7879*ec779b8eSAndroid Build Coastguard Worker // If we are not in call and no client is active on this input, this methods returns
7880*ec779b8eSAndroid Build Coastguard Worker // a null sp<>, causing the patch on the input stream to be released.
7881*ec779b8eSAndroid Build Coastguard Worker audio_attributes_t attributes;
7882*ec779b8eSAndroid Build Coastguard Worker uid_t uid;
7883*ec779b8eSAndroid Build Coastguard Worker audio_session_t session;
7884*ec779b8eSAndroid Build Coastguard Worker sp<RecordClientDescriptor> topClient = inputDesc->getHighestPriorityClient();
7885*ec779b8eSAndroid Build Coastguard Worker if (topClient != nullptr) {
7886*ec779b8eSAndroid Build Coastguard Worker attributes = topClient->attributes();
7887*ec779b8eSAndroid Build Coastguard Worker uid = topClient->uid();
7888*ec779b8eSAndroid Build Coastguard Worker session = topClient->session();
7889*ec779b8eSAndroid Build Coastguard Worker } else {
7890*ec779b8eSAndroid Build Coastguard Worker attributes = { .source = AUDIO_SOURCE_DEFAULT };
7891*ec779b8eSAndroid Build Coastguard Worker uid = 0;
7892*ec779b8eSAndroid Build Coastguard Worker session = AUDIO_SESSION_NONE;
7893*ec779b8eSAndroid Build Coastguard Worker }
7894*ec779b8eSAndroid Build Coastguard Worker
7895*ec779b8eSAndroid Build Coastguard Worker if (attributes.source == AUDIO_SOURCE_DEFAULT && isInCall()) {
7896*ec779b8eSAndroid Build Coastguard Worker attributes.source = AUDIO_SOURCE_VOICE_COMMUNICATION;
7897*ec779b8eSAndroid Build Coastguard Worker }
7898*ec779b8eSAndroid Build Coastguard Worker if (attributes.source != AUDIO_SOURCE_DEFAULT) {
7899*ec779b8eSAndroid Build Coastguard Worker device = mEngine->getInputDeviceForAttributes(attributes, uid, session);
7900*ec779b8eSAndroid Build Coastguard Worker }
7901*ec779b8eSAndroid Build Coastguard Worker
7902*ec779b8eSAndroid Build Coastguard Worker return device;
7903*ec779b8eSAndroid Build Coastguard Worker }
7904*ec779b8eSAndroid Build Coastguard Worker
streamsMatchForvolume(audio_stream_type_t stream1,audio_stream_type_t stream2)7905*ec779b8eSAndroid Build Coastguard Worker bool AudioPolicyManager::streamsMatchForvolume(audio_stream_type_t stream1,
7906*ec779b8eSAndroid Build Coastguard Worker audio_stream_type_t stream2) {
7907*ec779b8eSAndroid Build Coastguard Worker return (stream1 == stream2);
7908*ec779b8eSAndroid Build Coastguard Worker }
7909*ec779b8eSAndroid Build Coastguard Worker
getDevicesForAttributes(const audio_attributes_t & attr,AudioDeviceTypeAddrVector * devices,bool forVolume)7910*ec779b8eSAndroid Build Coastguard Worker status_t AudioPolicyManager::getDevicesForAttributes(
7911*ec779b8eSAndroid Build Coastguard Worker const audio_attributes_t &attr, AudioDeviceTypeAddrVector *devices, bool forVolume) {
7912*ec779b8eSAndroid Build Coastguard Worker if (devices == nullptr) {
7913*ec779b8eSAndroid Build Coastguard Worker return BAD_VALUE;
7914*ec779b8eSAndroid Build Coastguard Worker }
7915*ec779b8eSAndroid Build Coastguard Worker
7916*ec779b8eSAndroid Build Coastguard Worker DeviceVector curDevices;
7917*ec779b8eSAndroid Build Coastguard Worker if (status_t status = getDevicesForAttributes(attr, curDevices, forVolume); status != OK) {
7918*ec779b8eSAndroid Build Coastguard Worker return status;
7919*ec779b8eSAndroid Build Coastguard Worker }
7920*ec779b8eSAndroid Build Coastguard Worker for (const auto& device : curDevices) {
7921*ec779b8eSAndroid Build Coastguard Worker devices->push_back(device->getDeviceTypeAddr());
7922*ec779b8eSAndroid Build Coastguard Worker }
7923*ec779b8eSAndroid Build Coastguard Worker return NO_ERROR;
7924*ec779b8eSAndroid Build Coastguard Worker }
7925*ec779b8eSAndroid Build Coastguard Worker
handleNotificationRoutingForStream(audio_stream_type_t stream)7926*ec779b8eSAndroid Build Coastguard Worker void AudioPolicyManager::handleNotificationRoutingForStream(audio_stream_type_t stream) {
7927*ec779b8eSAndroid Build Coastguard Worker switch(stream) {
7928*ec779b8eSAndroid Build Coastguard Worker case AUDIO_STREAM_MUSIC:
7929*ec779b8eSAndroid Build Coastguard Worker checkOutputForAttributes(attributes_initializer(AUDIO_USAGE_NOTIFICATION));
7930*ec779b8eSAndroid Build Coastguard Worker updateDevicesAndOutputs();
7931*ec779b8eSAndroid Build Coastguard Worker break;
7932*ec779b8eSAndroid Build Coastguard Worker default:
7933*ec779b8eSAndroid Build Coastguard Worker break;
7934*ec779b8eSAndroid Build Coastguard Worker }
7935*ec779b8eSAndroid Build Coastguard Worker }
7936*ec779b8eSAndroid Build Coastguard Worker
handleEventForBeacon(int event)7937*ec779b8eSAndroid Build Coastguard Worker uint32_t AudioPolicyManager::handleEventForBeacon(int event) {
7938*ec779b8eSAndroid Build Coastguard Worker
7939*ec779b8eSAndroid Build Coastguard Worker // skip beacon mute management if a dedicated TTS output is available
7940*ec779b8eSAndroid Build Coastguard Worker if (mTtsOutputAvailable) {
7941*ec779b8eSAndroid Build Coastguard Worker return 0;
7942*ec779b8eSAndroid Build Coastguard Worker }
7943*ec779b8eSAndroid Build Coastguard Worker
7944*ec779b8eSAndroid Build Coastguard Worker switch(event) {
7945*ec779b8eSAndroid Build Coastguard Worker case STARTING_OUTPUT:
7946*ec779b8eSAndroid Build Coastguard Worker mBeaconMuteRefCount++;
7947*ec779b8eSAndroid Build Coastguard Worker break;
7948*ec779b8eSAndroid Build Coastguard Worker case STOPPING_OUTPUT:
7949*ec779b8eSAndroid Build Coastguard Worker if (mBeaconMuteRefCount > 0) {
7950*ec779b8eSAndroid Build Coastguard Worker mBeaconMuteRefCount--;
7951*ec779b8eSAndroid Build Coastguard Worker }
7952*ec779b8eSAndroid Build Coastguard Worker break;
7953*ec779b8eSAndroid Build Coastguard Worker case STARTING_BEACON:
7954*ec779b8eSAndroid Build Coastguard Worker mBeaconPlayingRefCount++;
7955*ec779b8eSAndroid Build Coastguard Worker break;
7956*ec779b8eSAndroid Build Coastguard Worker case STOPPING_BEACON:
7957*ec779b8eSAndroid Build Coastguard Worker if (mBeaconPlayingRefCount > 0) {
7958*ec779b8eSAndroid Build Coastguard Worker mBeaconPlayingRefCount--;
7959*ec779b8eSAndroid Build Coastguard Worker }
7960*ec779b8eSAndroid Build Coastguard Worker break;
7961*ec779b8eSAndroid Build Coastguard Worker }
7962*ec779b8eSAndroid Build Coastguard Worker
7963*ec779b8eSAndroid Build Coastguard Worker if (mBeaconMuteRefCount > 0) {
7964*ec779b8eSAndroid Build Coastguard Worker // any playback causes beacon to be muted
7965*ec779b8eSAndroid Build Coastguard Worker return setBeaconMute(true);
7966*ec779b8eSAndroid Build Coastguard Worker } else {
7967*ec779b8eSAndroid Build Coastguard Worker // no other playback: unmute when beacon starts playing, mute when it stops
7968*ec779b8eSAndroid Build Coastguard Worker return setBeaconMute(mBeaconPlayingRefCount == 0);
7969*ec779b8eSAndroid Build Coastguard Worker }
7970*ec779b8eSAndroid Build Coastguard Worker }
7971*ec779b8eSAndroid Build Coastguard Worker
setBeaconMute(bool mute)7972*ec779b8eSAndroid Build Coastguard Worker uint32_t AudioPolicyManager::setBeaconMute(bool mute) {
7973*ec779b8eSAndroid Build Coastguard Worker ALOGV("setBeaconMute(%d) mBeaconMuteRefCount=%d mBeaconPlayingRefCount=%d",
7974*ec779b8eSAndroid Build Coastguard Worker mute, mBeaconMuteRefCount, mBeaconPlayingRefCount);
7975*ec779b8eSAndroid Build Coastguard Worker // keep track of muted state to avoid repeating mute/unmute operations
7976*ec779b8eSAndroid Build Coastguard Worker if (mBeaconMuted != mute) {
7977*ec779b8eSAndroid Build Coastguard Worker // mute/unmute AUDIO_STREAM_TTS on all outputs
7978*ec779b8eSAndroid Build Coastguard Worker ALOGV("\t muting %d", mute);
7979*ec779b8eSAndroid Build Coastguard Worker uint32_t maxLatency = 0;
7980*ec779b8eSAndroid Build Coastguard Worker auto ttsVolumeSource = toVolumeSource(AUDIO_STREAM_TTS, false);
7981*ec779b8eSAndroid Build Coastguard Worker if (ttsVolumeSource == VOLUME_SOURCE_NONE) {
7982*ec779b8eSAndroid Build Coastguard Worker ALOGV("\t no tts volume source available");
7983*ec779b8eSAndroid Build Coastguard Worker return 0;
7984*ec779b8eSAndroid Build Coastguard Worker }
7985*ec779b8eSAndroid Build Coastguard Worker for (size_t i = 0; i < mOutputs.size(); i++) {
7986*ec779b8eSAndroid Build Coastguard Worker sp<SwAudioOutputDescriptor> desc = mOutputs.valueAt(i);
7987*ec779b8eSAndroid Build Coastguard Worker setVolumeSourceMutedInternally(ttsVolumeSource, mute/*on*/, desc, 0 /*delay*/,
7988*ec779b8eSAndroid Build Coastguard Worker DeviceTypeSet());
7989*ec779b8eSAndroid Build Coastguard Worker const uint32_t latency = desc->latency() * 2;
7990*ec779b8eSAndroid Build Coastguard Worker if (desc->isActive(latency * 2) && latency > maxLatency) {
7991*ec779b8eSAndroid Build Coastguard Worker maxLatency = latency;
7992*ec779b8eSAndroid Build Coastguard Worker }
7993*ec779b8eSAndroid Build Coastguard Worker }
7994*ec779b8eSAndroid Build Coastguard Worker mBeaconMuted = mute;
7995*ec779b8eSAndroid Build Coastguard Worker return maxLatency;
7996*ec779b8eSAndroid Build Coastguard Worker }
7997*ec779b8eSAndroid Build Coastguard Worker return 0;
7998*ec779b8eSAndroid Build Coastguard Worker }
7999*ec779b8eSAndroid Build Coastguard Worker
updateDevicesAndOutputs()8000*ec779b8eSAndroid Build Coastguard Worker void AudioPolicyManager::updateDevicesAndOutputs()
8001*ec779b8eSAndroid Build Coastguard Worker {
8002*ec779b8eSAndroid Build Coastguard Worker mEngine->updateDeviceSelectionCache();
8003*ec779b8eSAndroid Build Coastguard Worker mPreviousOutputs = mOutputs;
8004*ec779b8eSAndroid Build Coastguard Worker }
8005*ec779b8eSAndroid Build Coastguard Worker
checkDeviceMuteStrategies(const sp<AudioOutputDescriptor> & outputDesc,const DeviceVector & prevDevices,uint32_t delayMs)8006*ec779b8eSAndroid Build Coastguard Worker uint32_t AudioPolicyManager::checkDeviceMuteStrategies(const sp<AudioOutputDescriptor>& outputDesc,
8007*ec779b8eSAndroid Build Coastguard Worker const DeviceVector &prevDevices,
8008*ec779b8eSAndroid Build Coastguard Worker uint32_t delayMs)
8009*ec779b8eSAndroid Build Coastguard Worker {
8010*ec779b8eSAndroid Build Coastguard Worker // mute/unmute strategies using an incompatible device combination
8011*ec779b8eSAndroid Build Coastguard Worker // if muting, wait for the audio in pcm buffer to be drained before proceeding
8012*ec779b8eSAndroid Build Coastguard Worker // if unmuting, unmute only after the specified delay
8013*ec779b8eSAndroid Build Coastguard Worker if (outputDesc->isDuplicated()) {
8014*ec779b8eSAndroid Build Coastguard Worker return 0;
8015*ec779b8eSAndroid Build Coastguard Worker }
8016*ec779b8eSAndroid Build Coastguard Worker
8017*ec779b8eSAndroid Build Coastguard Worker uint32_t muteWaitMs = 0;
8018*ec779b8eSAndroid Build Coastguard Worker DeviceVector devices = outputDesc->devices();
8019*ec779b8eSAndroid Build Coastguard Worker bool shouldMute = outputDesc->isActive() && (devices.size() >= 2);
8020*ec779b8eSAndroid Build Coastguard Worker
8021*ec779b8eSAndroid Build Coastguard Worker auto productStrategies = mEngine->getOrderedProductStrategies();
8022*ec779b8eSAndroid Build Coastguard Worker for (const auto &productStrategy : productStrategies) {
8023*ec779b8eSAndroid Build Coastguard Worker auto attributes = mEngine->getAllAttributesForProductStrategy(productStrategy).front();
8024*ec779b8eSAndroid Build Coastguard Worker DeviceVector curDevices =
8025*ec779b8eSAndroid Build Coastguard Worker mEngine->getOutputDevicesForAttributes(attributes, nullptr, false/*fromCache*/);
8026*ec779b8eSAndroid Build Coastguard Worker curDevices = curDevices.filter(outputDesc->supportedDevices());
8027*ec779b8eSAndroid Build Coastguard Worker bool mute = shouldMute && curDevices.containsAtLeastOne(devices) && curDevices != devices;
8028*ec779b8eSAndroid Build Coastguard Worker bool doMute = false;
8029*ec779b8eSAndroid Build Coastguard Worker
8030*ec779b8eSAndroid Build Coastguard Worker if (mute && !outputDesc->isStrategyMutedByDevice(productStrategy)) {
8031*ec779b8eSAndroid Build Coastguard Worker doMute = true;
8032*ec779b8eSAndroid Build Coastguard Worker outputDesc->setStrategyMutedByDevice(productStrategy, true);
8033*ec779b8eSAndroid Build Coastguard Worker } else if (!mute && outputDesc->isStrategyMutedByDevice(productStrategy)) {
8034*ec779b8eSAndroid Build Coastguard Worker doMute = true;
8035*ec779b8eSAndroid Build Coastguard Worker outputDesc->setStrategyMutedByDevice(productStrategy, false);
8036*ec779b8eSAndroid Build Coastguard Worker }
8037*ec779b8eSAndroid Build Coastguard Worker if (doMute) {
8038*ec779b8eSAndroid Build Coastguard Worker for (size_t j = 0; j < mOutputs.size(); j++) {
8039*ec779b8eSAndroid Build Coastguard Worker sp<AudioOutputDescriptor> desc = mOutputs.valueAt(j);
8040*ec779b8eSAndroid Build Coastguard Worker // skip output if it does not share any device with current output
8041*ec779b8eSAndroid Build Coastguard Worker if (!desc->supportedDevices().containsAtLeastOne(outputDesc->supportedDevices())) {
8042*ec779b8eSAndroid Build Coastguard Worker continue;
8043*ec779b8eSAndroid Build Coastguard Worker }
8044*ec779b8eSAndroid Build Coastguard Worker ALOGVV("%s() output %s %s (curDevice %s)", __func__, desc->info().c_str(),
8045*ec779b8eSAndroid Build Coastguard Worker mute ? "muting" : "unmuting", curDevices.toString().c_str());
8046*ec779b8eSAndroid Build Coastguard Worker setStrategyMute(productStrategy, mute, desc, mute ? 0 : delayMs);
8047*ec779b8eSAndroid Build Coastguard Worker if (desc->isStrategyActive(productStrategy)) {
8048*ec779b8eSAndroid Build Coastguard Worker if (mute) {
8049*ec779b8eSAndroid Build Coastguard Worker // FIXME: should not need to double latency if volume could be applied
8050*ec779b8eSAndroid Build Coastguard Worker // immediately by the audioflinger mixer. We must account for the delay
8051*ec779b8eSAndroid Build Coastguard Worker // between now and the next time the audioflinger thread for this output
8052*ec779b8eSAndroid Build Coastguard Worker // will process a buffer (which corresponds to one buffer size,
8053*ec779b8eSAndroid Build Coastguard Worker // usually 1/2 or 1/4 of the latency).
8054*ec779b8eSAndroid Build Coastguard Worker if (muteWaitMs < desc->latency() * 2) {
8055*ec779b8eSAndroid Build Coastguard Worker muteWaitMs = desc->latency() * 2;
8056*ec779b8eSAndroid Build Coastguard Worker }
8057*ec779b8eSAndroid Build Coastguard Worker }
8058*ec779b8eSAndroid Build Coastguard Worker }
8059*ec779b8eSAndroid Build Coastguard Worker }
8060*ec779b8eSAndroid Build Coastguard Worker }
8061*ec779b8eSAndroid Build Coastguard Worker }
8062*ec779b8eSAndroid Build Coastguard Worker
8063*ec779b8eSAndroid Build Coastguard Worker // temporary mute output if device selection changes to avoid volume bursts due to
8064*ec779b8eSAndroid Build Coastguard Worker // different per device volumes
8065*ec779b8eSAndroid Build Coastguard Worker if (outputDesc->isActive() && (devices != prevDevices)) {
8066*ec779b8eSAndroid Build Coastguard Worker uint32_t tempMuteWaitMs = outputDesc->latency() * 2;
8067*ec779b8eSAndroid Build Coastguard Worker
8068*ec779b8eSAndroid Build Coastguard Worker if (muteWaitMs < tempMuteWaitMs) {
8069*ec779b8eSAndroid Build Coastguard Worker muteWaitMs = tempMuteWaitMs;
8070*ec779b8eSAndroid Build Coastguard Worker }
8071*ec779b8eSAndroid Build Coastguard Worker
8072*ec779b8eSAndroid Build Coastguard Worker // If recommended duration is defined, replace temporary mute duration to avoid
8073*ec779b8eSAndroid Build Coastguard Worker // truncated notifications at beginning, which depends on duration of changing path in HAL.
8074*ec779b8eSAndroid Build Coastguard Worker // Otherwise, temporary mute duration is conservatively set to 4 times the reported latency.
8075*ec779b8eSAndroid Build Coastguard Worker uint32_t tempRecommendedMuteDuration = outputDesc->getRecommendedMuteDurationMs();
8076*ec779b8eSAndroid Build Coastguard Worker uint32_t tempMuteDurationMs = tempRecommendedMuteDuration > 0 ?
8077*ec779b8eSAndroid Build Coastguard Worker tempRecommendedMuteDuration : outputDesc->latency() * 4;
8078*ec779b8eSAndroid Build Coastguard Worker
8079*ec779b8eSAndroid Build Coastguard Worker for (const auto &activeVs : outputDesc->getActiveVolumeSources()) {
8080*ec779b8eSAndroid Build Coastguard Worker // make sure that we do not start the temporary mute period too early in case of
8081*ec779b8eSAndroid Build Coastguard Worker // delayed device change
8082*ec779b8eSAndroid Build Coastguard Worker setVolumeSourceMutedInternally(activeVs, true, outputDesc, delayMs);
8083*ec779b8eSAndroid Build Coastguard Worker setVolumeSourceMutedInternally(activeVs, false, outputDesc,
8084*ec779b8eSAndroid Build Coastguard Worker delayMs + tempMuteDurationMs,
8085*ec779b8eSAndroid Build Coastguard Worker devices.types());
8086*ec779b8eSAndroid Build Coastguard Worker }
8087*ec779b8eSAndroid Build Coastguard Worker }
8088*ec779b8eSAndroid Build Coastguard Worker
8089*ec779b8eSAndroid Build Coastguard Worker // wait for the PCM output buffers to empty before proceeding with the rest of the command
8090*ec779b8eSAndroid Build Coastguard Worker if (muteWaitMs > delayMs) {
8091*ec779b8eSAndroid Build Coastguard Worker muteWaitMs -= delayMs;
8092*ec779b8eSAndroid Build Coastguard Worker usleep(muteWaitMs * 1000);
8093*ec779b8eSAndroid Build Coastguard Worker return muteWaitMs;
8094*ec779b8eSAndroid Build Coastguard Worker }
8095*ec779b8eSAndroid Build Coastguard Worker return 0;
8096*ec779b8eSAndroid Build Coastguard Worker }
8097*ec779b8eSAndroid Build Coastguard Worker
setOutputDevices(const char * caller,const sp<SwAudioOutputDescriptor> & outputDesc,const DeviceVector & devices,bool force,int delayMs,audio_patch_handle_t * patchHandle,bool requiresMuteCheck,bool requiresVolumeCheck,bool skipMuteDelay)8098*ec779b8eSAndroid Build Coastguard Worker uint32_t AudioPolicyManager::setOutputDevices(const char *caller,
8099*ec779b8eSAndroid Build Coastguard Worker const sp<SwAudioOutputDescriptor>& outputDesc,
8100*ec779b8eSAndroid Build Coastguard Worker const DeviceVector &devices,
8101*ec779b8eSAndroid Build Coastguard Worker bool force,
8102*ec779b8eSAndroid Build Coastguard Worker int delayMs,
8103*ec779b8eSAndroid Build Coastguard Worker audio_patch_handle_t *patchHandle,
8104*ec779b8eSAndroid Build Coastguard Worker bool requiresMuteCheck, bool requiresVolumeCheck,
8105*ec779b8eSAndroid Build Coastguard Worker bool skipMuteDelay)
8106*ec779b8eSAndroid Build Coastguard Worker {
8107*ec779b8eSAndroid Build Coastguard Worker // TODO(b/262404095): Consider if the output need to be reopened.
8108*ec779b8eSAndroid Build Coastguard Worker std::string logPrefix = std::string("caller ") + caller + outputDesc->info();
8109*ec779b8eSAndroid Build Coastguard Worker ALOGV("%s %s device %s delayMs %d", __func__, logPrefix.c_str(),
8110*ec779b8eSAndroid Build Coastguard Worker devices.toString().c_str(), delayMs);
8111*ec779b8eSAndroid Build Coastguard Worker uint32_t muteWaitMs;
8112*ec779b8eSAndroid Build Coastguard Worker
8113*ec779b8eSAndroid Build Coastguard Worker if (outputDesc->isDuplicated()) {
8114*ec779b8eSAndroid Build Coastguard Worker muteWaitMs = setOutputDevices(__func__, outputDesc->subOutput1(), devices, force, delayMs,
8115*ec779b8eSAndroid Build Coastguard Worker nullptr /* patchHandle */, requiresMuteCheck, skipMuteDelay);
8116*ec779b8eSAndroid Build Coastguard Worker muteWaitMs += setOutputDevices(__func__, outputDesc->subOutput2(), devices, force, delayMs,
8117*ec779b8eSAndroid Build Coastguard Worker nullptr /* patchHandle */, requiresMuteCheck, skipMuteDelay);
8118*ec779b8eSAndroid Build Coastguard Worker return muteWaitMs;
8119*ec779b8eSAndroid Build Coastguard Worker }
8120*ec779b8eSAndroid Build Coastguard Worker
8121*ec779b8eSAndroid Build Coastguard Worker // filter devices according to output selected
8122*ec779b8eSAndroid Build Coastguard Worker DeviceVector filteredDevices = outputDesc->filterSupportedDevices(devices);
8123*ec779b8eSAndroid Build Coastguard Worker DeviceVector prevDevices = outputDesc->devices();
8124*ec779b8eSAndroid Build Coastguard Worker DeviceVector availPrevDevices = mAvailableOutputDevices.filter(prevDevices);
8125*ec779b8eSAndroid Build Coastguard Worker
8126*ec779b8eSAndroid Build Coastguard Worker ALOGV("%s %s prevDevice %s", __func__, logPrefix.c_str(),
8127*ec779b8eSAndroid Build Coastguard Worker prevDevices.toString().c_str());
8128*ec779b8eSAndroid Build Coastguard Worker
8129*ec779b8eSAndroid Build Coastguard Worker if (!filteredDevices.isEmpty()) {
8130*ec779b8eSAndroid Build Coastguard Worker outputDesc->setDevices(filteredDevices);
8131*ec779b8eSAndroid Build Coastguard Worker }
8132*ec779b8eSAndroid Build Coastguard Worker
8133*ec779b8eSAndroid Build Coastguard Worker // if the outputs are not materially active, there is no need to mute.
8134*ec779b8eSAndroid Build Coastguard Worker if (requiresMuteCheck) {
8135*ec779b8eSAndroid Build Coastguard Worker muteWaitMs = checkDeviceMuteStrategies(outputDesc, prevDevices, delayMs);
8136*ec779b8eSAndroid Build Coastguard Worker } else {
8137*ec779b8eSAndroid Build Coastguard Worker ALOGV("%s: %s suppressing checkDeviceMuteStrategies", __func__,
8138*ec779b8eSAndroid Build Coastguard Worker logPrefix.c_str());
8139*ec779b8eSAndroid Build Coastguard Worker muteWaitMs = 0;
8140*ec779b8eSAndroid Build Coastguard Worker }
8141*ec779b8eSAndroid Build Coastguard Worker
8142*ec779b8eSAndroid Build Coastguard Worker bool outputRouted = outputDesc->isRouted();
8143*ec779b8eSAndroid Build Coastguard Worker
8144*ec779b8eSAndroid Build Coastguard Worker // no need to proceed if new device is not AUDIO_DEVICE_NONE and not supported by current
8145*ec779b8eSAndroid Build Coastguard Worker // output profile or if new device is not supported AND previous device(s) is(are) still
8146*ec779b8eSAndroid Build Coastguard Worker // available (otherwise reset device must be done on the output)
8147*ec779b8eSAndroid Build Coastguard Worker if (!devices.isEmpty() && filteredDevices.isEmpty() && !availPrevDevices.empty()) {
8148*ec779b8eSAndroid Build Coastguard Worker ALOGV("%s: %s unsupported device %s for output", __func__, logPrefix.c_str(),
8149*ec779b8eSAndroid Build Coastguard Worker devices.toString().c_str());
8150*ec779b8eSAndroid Build Coastguard Worker // restore previous device after evaluating strategy mute state
8151*ec779b8eSAndroid Build Coastguard Worker outputDesc->setDevices(prevDevices);
8152*ec779b8eSAndroid Build Coastguard Worker return muteWaitMs;
8153*ec779b8eSAndroid Build Coastguard Worker }
8154*ec779b8eSAndroid Build Coastguard Worker
8155*ec779b8eSAndroid Build Coastguard Worker // Do not change the routing if:
8156*ec779b8eSAndroid Build Coastguard Worker // the requested device is AUDIO_DEVICE_NONE
8157*ec779b8eSAndroid Build Coastguard Worker // OR the requested device is the same as current device
8158*ec779b8eSAndroid Build Coastguard Worker // AND force is not specified
8159*ec779b8eSAndroid Build Coastguard Worker // AND the output is connected by a valid audio patch.
8160*ec779b8eSAndroid Build Coastguard Worker // Doing this check here allows the caller to call setOutputDevices() without conditions
8161*ec779b8eSAndroid Build Coastguard Worker if ((filteredDevices.isEmpty() || filteredDevices == prevDevices) && !force && outputRouted) {
8162*ec779b8eSAndroid Build Coastguard Worker ALOGV("%s %s setting same device %s or null device, force=%d, patch handle=%d",
8163*ec779b8eSAndroid Build Coastguard Worker __func__, logPrefix.c_str(), filteredDevices.toString().c_str(), force,
8164*ec779b8eSAndroid Build Coastguard Worker outputDesc->getPatchHandle());
8165*ec779b8eSAndroid Build Coastguard Worker if (requiresVolumeCheck && !filteredDevices.isEmpty()) {
8166*ec779b8eSAndroid Build Coastguard Worker ALOGV("%s %s setting same device on routed output, force apply volumes",
8167*ec779b8eSAndroid Build Coastguard Worker __func__, logPrefix.c_str());
8168*ec779b8eSAndroid Build Coastguard Worker applyStreamVolumes(outputDesc, filteredDevices.types(), delayMs, true /*force*/);
8169*ec779b8eSAndroid Build Coastguard Worker }
8170*ec779b8eSAndroid Build Coastguard Worker return muteWaitMs;
8171*ec779b8eSAndroid Build Coastguard Worker }
8172*ec779b8eSAndroid Build Coastguard Worker
8173*ec779b8eSAndroid Build Coastguard Worker ALOGV("%s %s changing device to %s", __func__, logPrefix.c_str(),
8174*ec779b8eSAndroid Build Coastguard Worker filteredDevices.toString().c_str());
8175*ec779b8eSAndroid Build Coastguard Worker
8176*ec779b8eSAndroid Build Coastguard Worker // do the routing
8177*ec779b8eSAndroid Build Coastguard Worker if (filteredDevices.isEmpty() || mAvailableOutputDevices.filter(filteredDevices).empty()) {
8178*ec779b8eSAndroid Build Coastguard Worker resetOutputDevice(outputDesc, delayMs, NULL);
8179*ec779b8eSAndroid Build Coastguard Worker } else {
8180*ec779b8eSAndroid Build Coastguard Worker PatchBuilder patchBuilder;
8181*ec779b8eSAndroid Build Coastguard Worker patchBuilder.addSource(outputDesc);
8182*ec779b8eSAndroid Build Coastguard Worker ALOG_ASSERT(filteredDevices.size() <= AUDIO_PATCH_PORTS_MAX, "Too many sink ports");
8183*ec779b8eSAndroid Build Coastguard Worker for (const auto &filteredDevice : filteredDevices) {
8184*ec779b8eSAndroid Build Coastguard Worker patchBuilder.addSink(filteredDevice);
8185*ec779b8eSAndroid Build Coastguard Worker }
8186*ec779b8eSAndroid Build Coastguard Worker
8187*ec779b8eSAndroid Build Coastguard Worker // Add half reported latency to delayMs when muteWaitMs is null in order
8188*ec779b8eSAndroid Build Coastguard Worker // to avoid disordered sequence of muting volume and changing devices.
8189*ec779b8eSAndroid Build Coastguard Worker int actualDelayMs = !skipMuteDelay && muteWaitMs == 0
8190*ec779b8eSAndroid Build Coastguard Worker ? (delayMs + (outputDesc->latency() / 2)) : delayMs;
8191*ec779b8eSAndroid Build Coastguard Worker installPatch(__func__, patchHandle, outputDesc.get(), patchBuilder.patch(), actualDelayMs);
8192*ec779b8eSAndroid Build Coastguard Worker }
8193*ec779b8eSAndroid Build Coastguard Worker
8194*ec779b8eSAndroid Build Coastguard Worker // Since the mute is skip, also skip the apply stream volume as that will be applied externally
8195*ec779b8eSAndroid Build Coastguard Worker if (!skipMuteDelay) {
8196*ec779b8eSAndroid Build Coastguard Worker // update stream volumes according to new device
8197*ec779b8eSAndroid Build Coastguard Worker applyStreamVolumes(outputDesc, filteredDevices.types(), delayMs);
8198*ec779b8eSAndroid Build Coastguard Worker }
8199*ec779b8eSAndroid Build Coastguard Worker
8200*ec779b8eSAndroid Build Coastguard Worker return muteWaitMs;
8201*ec779b8eSAndroid Build Coastguard Worker }
8202*ec779b8eSAndroid Build Coastguard Worker
resetOutputDevice(const sp<AudioOutputDescriptor> & outputDesc,int delayMs,audio_patch_handle_t * patchHandle)8203*ec779b8eSAndroid Build Coastguard Worker status_t AudioPolicyManager::resetOutputDevice(const sp<AudioOutputDescriptor>& outputDesc,
8204*ec779b8eSAndroid Build Coastguard Worker int delayMs,
8205*ec779b8eSAndroid Build Coastguard Worker audio_patch_handle_t *patchHandle)
8206*ec779b8eSAndroid Build Coastguard Worker {
8207*ec779b8eSAndroid Build Coastguard Worker ssize_t index;
8208*ec779b8eSAndroid Build Coastguard Worker if (patchHandle == nullptr && !outputDesc->isRouted()) {
8209*ec779b8eSAndroid Build Coastguard Worker return INVALID_OPERATION;
8210*ec779b8eSAndroid Build Coastguard Worker }
8211*ec779b8eSAndroid Build Coastguard Worker if (patchHandle) {
8212*ec779b8eSAndroid Build Coastguard Worker index = mAudioPatches.indexOfKey(*patchHandle);
8213*ec779b8eSAndroid Build Coastguard Worker } else {
8214*ec779b8eSAndroid Build Coastguard Worker index = mAudioPatches.indexOfKey(outputDesc->getPatchHandle());
8215*ec779b8eSAndroid Build Coastguard Worker }
8216*ec779b8eSAndroid Build Coastguard Worker if (index < 0) {
8217*ec779b8eSAndroid Build Coastguard Worker return INVALID_OPERATION;
8218*ec779b8eSAndroid Build Coastguard Worker }
8219*ec779b8eSAndroid Build Coastguard Worker sp< AudioPatch> patchDesc = mAudioPatches.valueAt(index);
8220*ec779b8eSAndroid Build Coastguard Worker status_t status = mpClientInterface->releaseAudioPatch(patchDesc->getAfHandle(), delayMs);
8221*ec779b8eSAndroid Build Coastguard Worker ALOGV("resetOutputDevice() releaseAudioPatch returned %d", status);
8222*ec779b8eSAndroid Build Coastguard Worker outputDesc->setPatchHandle(AUDIO_PATCH_HANDLE_NONE);
8223*ec779b8eSAndroid Build Coastguard Worker removeAudioPatch(patchDesc->getHandle());
8224*ec779b8eSAndroid Build Coastguard Worker nextAudioPortGeneration();
8225*ec779b8eSAndroid Build Coastguard Worker mpClientInterface->onAudioPatchListUpdate();
8226*ec779b8eSAndroid Build Coastguard Worker return status;
8227*ec779b8eSAndroid Build Coastguard Worker }
8228*ec779b8eSAndroid Build Coastguard Worker
setInputDevice(audio_io_handle_t input,const sp<DeviceDescriptor> & device,bool force,audio_patch_handle_t * patchHandle)8229*ec779b8eSAndroid Build Coastguard Worker status_t AudioPolicyManager::setInputDevice(audio_io_handle_t input,
8230*ec779b8eSAndroid Build Coastguard Worker const sp<DeviceDescriptor> &device,
8231*ec779b8eSAndroid Build Coastguard Worker bool force,
8232*ec779b8eSAndroid Build Coastguard Worker audio_patch_handle_t *patchHandle)
8233*ec779b8eSAndroid Build Coastguard Worker {
8234*ec779b8eSAndroid Build Coastguard Worker status_t status = NO_ERROR;
8235*ec779b8eSAndroid Build Coastguard Worker
8236*ec779b8eSAndroid Build Coastguard Worker sp<AudioInputDescriptor> inputDesc = mInputs.valueFor(input);
8237*ec779b8eSAndroid Build Coastguard Worker if ((device != nullptr) && ((device != inputDesc->getDevice()) || force)) {
8238*ec779b8eSAndroid Build Coastguard Worker inputDesc->setDevice(device);
8239*ec779b8eSAndroid Build Coastguard Worker
8240*ec779b8eSAndroid Build Coastguard Worker if (mAvailableInputDevices.contains(device)) {
8241*ec779b8eSAndroid Build Coastguard Worker PatchBuilder patchBuilder;
8242*ec779b8eSAndroid Build Coastguard Worker patchBuilder.addSink(inputDesc,
8243*ec779b8eSAndroid Build Coastguard Worker // AUDIO_SOURCE_HOTWORD is for internal use only:
8244*ec779b8eSAndroid Build Coastguard Worker // handled as AUDIO_SOURCE_VOICE_RECOGNITION by the audio HAL
8245*ec779b8eSAndroid Build Coastguard Worker [inputDesc](const PatchBuilder::mix_usecase_t& usecase) {
8246*ec779b8eSAndroid Build Coastguard Worker auto result = usecase;
8247*ec779b8eSAndroid Build Coastguard Worker if (result.source == AUDIO_SOURCE_HOTWORD && !inputDesc->isSoundTrigger()) {
8248*ec779b8eSAndroid Build Coastguard Worker result.source = AUDIO_SOURCE_VOICE_RECOGNITION;
8249*ec779b8eSAndroid Build Coastguard Worker }
8250*ec779b8eSAndroid Build Coastguard Worker return result; });
8251*ec779b8eSAndroid Build Coastguard Worker //only one input device for now
8252*ec779b8eSAndroid Build Coastguard Worker if (audio_is_remote_submix_device(device->type())) {
8253*ec779b8eSAndroid Build Coastguard Worker // remote submix HAL does not support audio conversion, need source device
8254*ec779b8eSAndroid Build Coastguard Worker // audio config to match the sink input descriptor audio config, otherwise AIDL
8255*ec779b8eSAndroid Build Coastguard Worker // HAL patching will fail
8256*ec779b8eSAndroid Build Coastguard Worker audio_port_config srcDevicePortConfig = {};
8257*ec779b8eSAndroid Build Coastguard Worker device->toAudioPortConfig(&srcDevicePortConfig, nullptr);
8258*ec779b8eSAndroid Build Coastguard Worker srcDevicePortConfig.sample_rate = inputDesc->getSamplingRate();
8259*ec779b8eSAndroid Build Coastguard Worker srcDevicePortConfig.channel_mask = inputDesc->getChannelMask();
8260*ec779b8eSAndroid Build Coastguard Worker srcDevicePortConfig.format = inputDesc->getFormat();
8261*ec779b8eSAndroid Build Coastguard Worker patchBuilder.addSource(srcDevicePortConfig);
8262*ec779b8eSAndroid Build Coastguard Worker } else {
8263*ec779b8eSAndroid Build Coastguard Worker patchBuilder.addSource(device);
8264*ec779b8eSAndroid Build Coastguard Worker }
8265*ec779b8eSAndroid Build Coastguard Worker status = installPatch(__func__, patchHandle, inputDesc.get(), patchBuilder.patch(), 0);
8266*ec779b8eSAndroid Build Coastguard Worker }
8267*ec779b8eSAndroid Build Coastguard Worker }
8268*ec779b8eSAndroid Build Coastguard Worker return status;
8269*ec779b8eSAndroid Build Coastguard Worker }
8270*ec779b8eSAndroid Build Coastguard Worker
resetInputDevice(audio_io_handle_t input,audio_patch_handle_t * patchHandle)8271*ec779b8eSAndroid Build Coastguard Worker status_t AudioPolicyManager::resetInputDevice(audio_io_handle_t input,
8272*ec779b8eSAndroid Build Coastguard Worker audio_patch_handle_t *patchHandle)
8273*ec779b8eSAndroid Build Coastguard Worker {
8274*ec779b8eSAndroid Build Coastguard Worker sp<AudioInputDescriptor> inputDesc = mInputs.valueFor(input);
8275*ec779b8eSAndroid Build Coastguard Worker ssize_t index;
8276*ec779b8eSAndroid Build Coastguard Worker if (patchHandle) {
8277*ec779b8eSAndroid Build Coastguard Worker index = mAudioPatches.indexOfKey(*patchHandle);
8278*ec779b8eSAndroid Build Coastguard Worker } else {
8279*ec779b8eSAndroid Build Coastguard Worker index = mAudioPatches.indexOfKey(inputDesc->getPatchHandle());
8280*ec779b8eSAndroid Build Coastguard Worker }
8281*ec779b8eSAndroid Build Coastguard Worker if (index < 0) {
8282*ec779b8eSAndroid Build Coastguard Worker return INVALID_OPERATION;
8283*ec779b8eSAndroid Build Coastguard Worker }
8284*ec779b8eSAndroid Build Coastguard Worker sp< AudioPatch> patchDesc = mAudioPatches.valueAt(index);
8285*ec779b8eSAndroid Build Coastguard Worker status_t status = mpClientInterface->releaseAudioPatch(patchDesc->getAfHandle(), 0);
8286*ec779b8eSAndroid Build Coastguard Worker ALOGV("resetInputDevice() releaseAudioPatch returned %d", status);
8287*ec779b8eSAndroid Build Coastguard Worker inputDesc->setPatchHandle(AUDIO_PATCH_HANDLE_NONE);
8288*ec779b8eSAndroid Build Coastguard Worker removeAudioPatch(patchDesc->getHandle());
8289*ec779b8eSAndroid Build Coastguard Worker nextAudioPortGeneration();
8290*ec779b8eSAndroid Build Coastguard Worker mpClientInterface->onAudioPatchListUpdate();
8291*ec779b8eSAndroid Build Coastguard Worker return status;
8292*ec779b8eSAndroid Build Coastguard Worker }
8293*ec779b8eSAndroid Build Coastguard Worker
getInputProfile(const sp<DeviceDescriptor> & device,uint32_t & samplingRate,audio_format_t & format,audio_channel_mask_t & channelMask,audio_input_flags_t flags)8294*ec779b8eSAndroid Build Coastguard Worker sp<IOProfile> AudioPolicyManager::getInputProfile(const sp<DeviceDescriptor> &device,
8295*ec779b8eSAndroid Build Coastguard Worker uint32_t& samplingRate,
8296*ec779b8eSAndroid Build Coastguard Worker audio_format_t& format,
8297*ec779b8eSAndroid Build Coastguard Worker audio_channel_mask_t& channelMask,
8298*ec779b8eSAndroid Build Coastguard Worker audio_input_flags_t flags)
8299*ec779b8eSAndroid Build Coastguard Worker {
8300*ec779b8eSAndroid Build Coastguard Worker // Choose an input profile based on the requested capture parameters: select the first available
8301*ec779b8eSAndroid Build Coastguard Worker // profile supporting all requested parameters.
8302*ec779b8eSAndroid Build Coastguard Worker // The flags can be ignored if it doesn't contain a much match flag.
8303*ec779b8eSAndroid Build Coastguard Worker
8304*ec779b8eSAndroid Build Coastguard Worker using underlying_input_flag_t = std::underlying_type_t<audio_input_flags_t>;
8305*ec779b8eSAndroid Build Coastguard Worker const underlying_input_flag_t mustMatchFlag = AUDIO_INPUT_FLAG_MMAP_NOIRQ |
8306*ec779b8eSAndroid Build Coastguard Worker AUDIO_INPUT_FLAG_HOTWORD_TAP | AUDIO_INPUT_FLAG_HW_LOOKBACK;
8307*ec779b8eSAndroid Build Coastguard Worker
8308*ec779b8eSAndroid Build Coastguard Worker const underlying_input_flag_t oriFlags = flags;
8309*ec779b8eSAndroid Build Coastguard Worker
8310*ec779b8eSAndroid Build Coastguard Worker for (;;) {
8311*ec779b8eSAndroid Build Coastguard Worker sp<IOProfile> inexact = nullptr;
8312*ec779b8eSAndroid Build Coastguard Worker uint32_t inexactSamplingRate = 0;
8313*ec779b8eSAndroid Build Coastguard Worker audio_format_t inexactFormat = AUDIO_FORMAT_INVALID;
8314*ec779b8eSAndroid Build Coastguard Worker audio_channel_mask_t inexactChannelMask = AUDIO_CHANNEL_INVALID;
8315*ec779b8eSAndroid Build Coastguard Worker uint32_t updatedSamplingRate = 0;
8316*ec779b8eSAndroid Build Coastguard Worker audio_format_t updatedFormat = AUDIO_FORMAT_INVALID;
8317*ec779b8eSAndroid Build Coastguard Worker audio_channel_mask_t updatedChannelMask = AUDIO_CHANNEL_INVALID;
8318*ec779b8eSAndroid Build Coastguard Worker for (const auto& hwModule : mHwModules) {
8319*ec779b8eSAndroid Build Coastguard Worker for (const auto& profile : hwModule->getInputProfiles()) {
8320*ec779b8eSAndroid Build Coastguard Worker // profile->log();
8321*ec779b8eSAndroid Build Coastguard Worker //updatedFormat = format;
8322*ec779b8eSAndroid Build Coastguard Worker auto compatibleScore = profile->getCompatibilityScore(
8323*ec779b8eSAndroid Build Coastguard Worker DeviceVector(device),
8324*ec779b8eSAndroid Build Coastguard Worker samplingRate,
8325*ec779b8eSAndroid Build Coastguard Worker &updatedSamplingRate,
8326*ec779b8eSAndroid Build Coastguard Worker format,
8327*ec779b8eSAndroid Build Coastguard Worker &updatedFormat,
8328*ec779b8eSAndroid Build Coastguard Worker channelMask,
8329*ec779b8eSAndroid Build Coastguard Worker &updatedChannelMask,
8330*ec779b8eSAndroid Build Coastguard Worker // FIXME ugly cast
8331*ec779b8eSAndroid Build Coastguard Worker (audio_output_flags_t) flags);
8332*ec779b8eSAndroid Build Coastguard Worker if (compatibleScore == IOProfile::EXACT_MATCH) {
8333*ec779b8eSAndroid Build Coastguard Worker samplingRate = updatedSamplingRate;
8334*ec779b8eSAndroid Build Coastguard Worker format = updatedFormat;
8335*ec779b8eSAndroid Build Coastguard Worker channelMask = updatedChannelMask;
8336*ec779b8eSAndroid Build Coastguard Worker return profile;
8337*ec779b8eSAndroid Build Coastguard Worker } else if ((flags != AUDIO_INPUT_FLAG_NONE
8338*ec779b8eSAndroid Build Coastguard Worker && compatibleScore == IOProfile::PARTIAL_MATCH_WITH_FLAG)
8339*ec779b8eSAndroid Build Coastguard Worker || (inexact == nullptr && compatibleScore != IOProfile::NO_MATCH)) {
8340*ec779b8eSAndroid Build Coastguard Worker inexact = profile;
8341*ec779b8eSAndroid Build Coastguard Worker inexactSamplingRate = updatedSamplingRate;
8342*ec779b8eSAndroid Build Coastguard Worker inexactFormat = updatedFormat;
8343*ec779b8eSAndroid Build Coastguard Worker inexactChannelMask = updatedChannelMask;
8344*ec779b8eSAndroid Build Coastguard Worker }
8345*ec779b8eSAndroid Build Coastguard Worker }
8346*ec779b8eSAndroid Build Coastguard Worker }
8347*ec779b8eSAndroid Build Coastguard Worker
8348*ec779b8eSAndroid Build Coastguard Worker if (inexact != nullptr) {
8349*ec779b8eSAndroid Build Coastguard Worker samplingRate = inexactSamplingRate;
8350*ec779b8eSAndroid Build Coastguard Worker format = inexactFormat;
8351*ec779b8eSAndroid Build Coastguard Worker channelMask = inexactChannelMask;
8352*ec779b8eSAndroid Build Coastguard Worker return inexact;
8353*ec779b8eSAndroid Build Coastguard Worker } else if (flags & AUDIO_INPUT_FLAG_RAW) {
8354*ec779b8eSAndroid Build Coastguard Worker flags = (audio_input_flags_t) (flags & ~AUDIO_INPUT_FLAG_RAW); // retry
8355*ec779b8eSAndroid Build Coastguard Worker } else if ((flags & mustMatchFlag) == AUDIO_INPUT_FLAG_NONE &&
8356*ec779b8eSAndroid Build Coastguard Worker flags != AUDIO_INPUT_FLAG_NONE && audio_is_linear_pcm(format)) {
8357*ec779b8eSAndroid Build Coastguard Worker flags = AUDIO_INPUT_FLAG_NONE;
8358*ec779b8eSAndroid Build Coastguard Worker } else { // fail
8359*ec779b8eSAndroid Build Coastguard Worker ALOGW("%s could not find profile for device %s, sampling rate %u, format %#x, "
8360*ec779b8eSAndroid Build Coastguard Worker "channel mask 0x%X, flags %#x", __func__, device->toString().c_str(),
8361*ec779b8eSAndroid Build Coastguard Worker samplingRate, format, channelMask, oriFlags);
8362*ec779b8eSAndroid Build Coastguard Worker break;
8363*ec779b8eSAndroid Build Coastguard Worker }
8364*ec779b8eSAndroid Build Coastguard Worker }
8365*ec779b8eSAndroid Build Coastguard Worker
8366*ec779b8eSAndroid Build Coastguard Worker return nullptr;
8367*ec779b8eSAndroid Build Coastguard Worker }
8368*ec779b8eSAndroid Build Coastguard Worker
adjustDeviceAttenuationForAbsVolume(IVolumeCurves & curves,VolumeSource volumeSource,int index,const DeviceTypeSet & deviceTypes)8369*ec779b8eSAndroid Build Coastguard Worker float AudioPolicyManager::adjustDeviceAttenuationForAbsVolume(IVolumeCurves &curves,
8370*ec779b8eSAndroid Build Coastguard Worker VolumeSource volumeSource,
8371*ec779b8eSAndroid Build Coastguard Worker int index,
8372*ec779b8eSAndroid Build Coastguard Worker const DeviceTypeSet &deviceTypes)
8373*ec779b8eSAndroid Build Coastguard Worker {
8374*ec779b8eSAndroid Build Coastguard Worker audio_devices_t volumeDevice = Volume::getDeviceForVolume(deviceTypes);
8375*ec779b8eSAndroid Build Coastguard Worker device_category deviceCategory = Volume::getDeviceCategory({volumeDevice});
8376*ec779b8eSAndroid Build Coastguard Worker float volumeDb = curves.volIndexToDb(deviceCategory, index);
8377*ec779b8eSAndroid Build Coastguard Worker
8378*ec779b8eSAndroid Build Coastguard Worker if (com_android_media_audio_abs_volume_index_fix()) {
8379*ec779b8eSAndroid Build Coastguard Worker const auto it = mAbsoluteVolumeDrivingStreams.find(volumeDevice);
8380*ec779b8eSAndroid Build Coastguard Worker if (it != mAbsoluteVolumeDrivingStreams.end()) {
8381*ec779b8eSAndroid Build Coastguard Worker audio_attributes_t attributesToDriveAbs = it->second;
8382*ec779b8eSAndroid Build Coastguard Worker auto groupToDriveAbs = mEngine->getVolumeGroupForAttributes(attributesToDriveAbs);
8383*ec779b8eSAndroid Build Coastguard Worker if (groupToDriveAbs == VOLUME_GROUP_NONE) {
8384*ec779b8eSAndroid Build Coastguard Worker ALOGD("%s: no group matching with %s", __FUNCTION__,
8385*ec779b8eSAndroid Build Coastguard Worker toString(attributesToDriveAbs).c_str());
8386*ec779b8eSAndroid Build Coastguard Worker return volumeDb;
8387*ec779b8eSAndroid Build Coastguard Worker }
8388*ec779b8eSAndroid Build Coastguard Worker
8389*ec779b8eSAndroid Build Coastguard Worker float volumeDbMax = curves.volIndexToDb(deviceCategory, curves.getVolumeIndexMax());
8390*ec779b8eSAndroid Build Coastguard Worker VolumeSource vsToDriveAbs = toVolumeSource(groupToDriveAbs);
8391*ec779b8eSAndroid Build Coastguard Worker if (vsToDriveAbs == volumeSource) {
8392*ec779b8eSAndroid Build Coastguard Worker // attenuation is applied by the abs volume controller
8393*ec779b8eSAndroid Build Coastguard Worker // do not mute LE broadcast to allow the secondary device to continue playing
8394*ec779b8eSAndroid Build Coastguard Worker return (index != 0 || volumeDevice == AUDIO_DEVICE_OUT_BLE_BROADCAST) ? volumeDbMax
8395*ec779b8eSAndroid Build Coastguard Worker : volumeDb;
8396*ec779b8eSAndroid Build Coastguard Worker } else {
8397*ec779b8eSAndroid Build Coastguard Worker IVolumeCurves &curvesAbs = getVolumeCurves(vsToDriveAbs);
8398*ec779b8eSAndroid Build Coastguard Worker int indexAbs = curvesAbs.getVolumeIndex({volumeDevice});
8399*ec779b8eSAndroid Build Coastguard Worker float volumeDbAbs = curvesAbs.volIndexToDb(deviceCategory, indexAbs);
8400*ec779b8eSAndroid Build Coastguard Worker float volumeDbAbsMax = curvesAbs.volIndexToDb(deviceCategory,
8401*ec779b8eSAndroid Build Coastguard Worker curvesAbs.getVolumeIndexMax());
8402*ec779b8eSAndroid Build Coastguard Worker float newVolumeDb = fminf(volumeDb + volumeDbAbsMax - volumeDbAbs, volumeDbMax);
8403*ec779b8eSAndroid Build Coastguard Worker ALOGV("%s: abs vol stream %d with attenuation %f is adjusting stream %d from "
8404*ec779b8eSAndroid Build Coastguard Worker "attenuation %f to attenuation %f %f", __func__, vsToDriveAbs, volumeDbAbs,
8405*ec779b8eSAndroid Build Coastguard Worker volumeSource, volumeDb, newVolumeDb, volumeDbMax);
8406*ec779b8eSAndroid Build Coastguard Worker return newVolumeDb;
8407*ec779b8eSAndroid Build Coastguard Worker }
8408*ec779b8eSAndroid Build Coastguard Worker }
8409*ec779b8eSAndroid Build Coastguard Worker return volumeDb;
8410*ec779b8eSAndroid Build Coastguard Worker } else {
8411*ec779b8eSAndroid Build Coastguard Worker return volumeDb;
8412*ec779b8eSAndroid Build Coastguard Worker }
8413*ec779b8eSAndroid Build Coastguard Worker }
8414*ec779b8eSAndroid Build Coastguard Worker
computeVolume(IVolumeCurves & curves,VolumeSource volumeSource,int index,const DeviceTypeSet & deviceTypes,bool adjustAttenuation,bool computeInternalInteraction)8415*ec779b8eSAndroid Build Coastguard Worker float AudioPolicyManager::computeVolume(IVolumeCurves &curves,
8416*ec779b8eSAndroid Build Coastguard Worker VolumeSource volumeSource,
8417*ec779b8eSAndroid Build Coastguard Worker int index,
8418*ec779b8eSAndroid Build Coastguard Worker const DeviceTypeSet& deviceTypes,
8419*ec779b8eSAndroid Build Coastguard Worker bool adjustAttenuation,
8420*ec779b8eSAndroid Build Coastguard Worker bool computeInternalInteraction)
8421*ec779b8eSAndroid Build Coastguard Worker {
8422*ec779b8eSAndroid Build Coastguard Worker float volumeDb;
8423*ec779b8eSAndroid Build Coastguard Worker if (adjustAttenuation) {
8424*ec779b8eSAndroid Build Coastguard Worker volumeDb = adjustDeviceAttenuationForAbsVolume(curves, volumeSource, index, deviceTypes);
8425*ec779b8eSAndroid Build Coastguard Worker } else {
8426*ec779b8eSAndroid Build Coastguard Worker volumeDb = curves.volIndexToDb(Volume::getDeviceCategory(deviceTypes), index);
8427*ec779b8eSAndroid Build Coastguard Worker }
8428*ec779b8eSAndroid Build Coastguard Worker ALOGV("%s volume source %d, index %d, devices %s, compute internal %b ", __func__,
8429*ec779b8eSAndroid Build Coastguard Worker volumeSource, index, dumpDeviceTypes(deviceTypes).c_str(), computeInternalInteraction);
8430*ec779b8eSAndroid Build Coastguard Worker
8431*ec779b8eSAndroid Build Coastguard Worker if (!computeInternalInteraction) {
8432*ec779b8eSAndroid Build Coastguard Worker return volumeDb;
8433*ec779b8eSAndroid Build Coastguard Worker }
8434*ec779b8eSAndroid Build Coastguard Worker
8435*ec779b8eSAndroid Build Coastguard Worker // handle the case of accessibility active while a ringtone is playing: if the ringtone is much
8436*ec779b8eSAndroid Build Coastguard Worker // louder than the accessibility prompt, the prompt cannot be heard, thus masking the touch
8437*ec779b8eSAndroid Build Coastguard Worker // exploration of the dialer UI. In this situation, bring the accessibility volume closer to
8438*ec779b8eSAndroid Build Coastguard Worker // the ringtone volume
8439*ec779b8eSAndroid Build Coastguard Worker const auto callVolumeSrc = toVolumeSource(AUDIO_STREAM_VOICE_CALL, false);
8440*ec779b8eSAndroid Build Coastguard Worker const auto ringVolumeSrc = toVolumeSource(AUDIO_STREAM_RING, false);
8441*ec779b8eSAndroid Build Coastguard Worker const auto musicVolumeSrc = toVolumeSource(AUDIO_STREAM_MUSIC, false);
8442*ec779b8eSAndroid Build Coastguard Worker const auto alarmVolumeSrc = toVolumeSource(AUDIO_STREAM_ALARM, false);
8443*ec779b8eSAndroid Build Coastguard Worker const auto a11yVolumeSrc = toVolumeSource(AUDIO_STREAM_ACCESSIBILITY, false);
8444*ec779b8eSAndroid Build Coastguard Worker if (AUDIO_MODE_RINGTONE == mEngine->getPhoneState() &&
8445*ec779b8eSAndroid Build Coastguard Worker mOutputs.isActive(ringVolumeSrc, 0)) {
8446*ec779b8eSAndroid Build Coastguard Worker auto &ringCurves = getVolumeCurves(AUDIO_STREAM_RING);
8447*ec779b8eSAndroid Build Coastguard Worker const float ringVolumeDb = computeVolume(ringCurves, ringVolumeSrc, index, deviceTypes,
8448*ec779b8eSAndroid Build Coastguard Worker adjustAttenuation,
8449*ec779b8eSAndroid Build Coastguard Worker /* computeInternalInteraction= */false);
8450*ec779b8eSAndroid Build Coastguard Worker return ringVolumeDb - 4 > volumeDb ? ringVolumeDb - 4 : volumeDb;
8451*ec779b8eSAndroid Build Coastguard Worker }
8452*ec779b8eSAndroid Build Coastguard Worker
8453*ec779b8eSAndroid Build Coastguard Worker // in-call: always cap volume by voice volume + some low headroom
8454*ec779b8eSAndroid Build Coastguard Worker if ((volumeSource != callVolumeSrc && (isInCall() ||
8455*ec779b8eSAndroid Build Coastguard Worker mOutputs.isActiveLocally(callVolumeSrc))) &&
8456*ec779b8eSAndroid Build Coastguard Worker (volumeSource == toVolumeSource(AUDIO_STREAM_SYSTEM, false) ||
8457*ec779b8eSAndroid Build Coastguard Worker volumeSource == ringVolumeSrc || volumeSource == musicVolumeSrc ||
8458*ec779b8eSAndroid Build Coastguard Worker volumeSource == alarmVolumeSrc ||
8459*ec779b8eSAndroid Build Coastguard Worker volumeSource == toVolumeSource(AUDIO_STREAM_NOTIFICATION, false) ||
8460*ec779b8eSAndroid Build Coastguard Worker volumeSource == toVolumeSource(AUDIO_STREAM_ENFORCED_AUDIBLE, false) ||
8461*ec779b8eSAndroid Build Coastguard Worker volumeSource == toVolumeSource(AUDIO_STREAM_DTMF, false) ||
8462*ec779b8eSAndroid Build Coastguard Worker volumeSource == a11yVolumeSrc)) {
8463*ec779b8eSAndroid Build Coastguard Worker auto &voiceCurves = getVolumeCurves(callVolumeSrc);
8464*ec779b8eSAndroid Build Coastguard Worker int voiceVolumeIndex = voiceCurves.getVolumeIndex(deviceTypes);
8465*ec779b8eSAndroid Build Coastguard Worker const float maxVoiceVolDb =
8466*ec779b8eSAndroid Build Coastguard Worker computeVolume(voiceCurves, callVolumeSrc, voiceVolumeIndex, deviceTypes,
8467*ec779b8eSAndroid Build Coastguard Worker adjustAttenuation, /* computeInternalInteraction= */false)
8468*ec779b8eSAndroid Build Coastguard Worker + IN_CALL_EARPIECE_HEADROOM_DB;
8469*ec779b8eSAndroid Build Coastguard Worker // FIXME: Workaround for call screening applications until a proper audio mode is defined
8470*ec779b8eSAndroid Build Coastguard Worker // to support this scenario : Exempt the RING stream from the audio cap if the audio was
8471*ec779b8eSAndroid Build Coastguard Worker // programmatically muted.
8472*ec779b8eSAndroid Build Coastguard Worker // VOICE_CALL stream has minVolumeIndex > 0 : Users cannot set the volume of voice calls to
8473*ec779b8eSAndroid Build Coastguard Worker // 0. We don't want to cap volume when the system has programmatically muted the voice call
8474*ec779b8eSAndroid Build Coastguard Worker // stream. See setVolumeCurveIndex() for more information.
8475*ec779b8eSAndroid Build Coastguard Worker bool exemptFromCapping =
8476*ec779b8eSAndroid Build Coastguard Worker ((volumeSource == ringVolumeSrc) || (volumeSource == a11yVolumeSrc))
8477*ec779b8eSAndroid Build Coastguard Worker && (voiceVolumeIndex == 0);
8478*ec779b8eSAndroid Build Coastguard Worker ALOGV_IF(exemptFromCapping, "%s volume source %d at vol=%f not capped", __func__,
8479*ec779b8eSAndroid Build Coastguard Worker volumeSource, volumeDb);
8480*ec779b8eSAndroid Build Coastguard Worker if ((volumeDb > maxVoiceVolDb) && !exemptFromCapping) {
8481*ec779b8eSAndroid Build Coastguard Worker ALOGV("%s volume source %d at vol=%f overriden by volume group %d at vol=%f", __func__,
8482*ec779b8eSAndroid Build Coastguard Worker volumeSource, volumeDb, callVolumeSrc, maxVoiceVolDb);
8483*ec779b8eSAndroid Build Coastguard Worker volumeDb = maxVoiceVolDb;
8484*ec779b8eSAndroid Build Coastguard Worker }
8485*ec779b8eSAndroid Build Coastguard Worker }
8486*ec779b8eSAndroid Build Coastguard Worker // if a headset is connected, apply the following rules to ring tones and notifications
8487*ec779b8eSAndroid Build Coastguard Worker // to avoid sound level bursts in user's ears:
8488*ec779b8eSAndroid Build Coastguard Worker // - always attenuate notifications volume by 6dB
8489*ec779b8eSAndroid Build Coastguard Worker // - attenuate ring tones volume by 6dB unless music is not playing and
8490*ec779b8eSAndroid Build Coastguard Worker // speaker is part of the select devices
8491*ec779b8eSAndroid Build Coastguard Worker // - if music is playing, always limit the volume to current music volume,
8492*ec779b8eSAndroid Build Coastguard Worker // with a minimum threshold at -36dB so that notification is always perceived.
8493*ec779b8eSAndroid Build Coastguard Worker if (!Intersection(deviceTypes,
8494*ec779b8eSAndroid Build Coastguard Worker {AUDIO_DEVICE_OUT_BLUETOOTH_A2DP, AUDIO_DEVICE_OUT_BLUETOOTH_A2DP_HEADPHONES,
8495*ec779b8eSAndroid Build Coastguard Worker AUDIO_DEVICE_OUT_WIRED_HEADSET, AUDIO_DEVICE_OUT_WIRED_HEADPHONE,
8496*ec779b8eSAndroid Build Coastguard Worker AUDIO_DEVICE_OUT_USB_HEADSET, AUDIO_DEVICE_OUT_HEARING_AID,
8497*ec779b8eSAndroid Build Coastguard Worker AUDIO_DEVICE_OUT_BLE_HEADSET}).empty() &&
8498*ec779b8eSAndroid Build Coastguard Worker ((volumeSource == alarmVolumeSrc ||
8499*ec779b8eSAndroid Build Coastguard Worker volumeSource == ringVolumeSrc) ||
8500*ec779b8eSAndroid Build Coastguard Worker (volumeSource == toVolumeSource(AUDIO_STREAM_NOTIFICATION, false)) ||
8501*ec779b8eSAndroid Build Coastguard Worker (volumeSource == toVolumeSource(AUDIO_STREAM_SYSTEM, false)) ||
8502*ec779b8eSAndroid Build Coastguard Worker ((volumeSource == toVolumeSource(AUDIO_STREAM_ENFORCED_AUDIBLE, false)) &&
8503*ec779b8eSAndroid Build Coastguard Worker (mEngine->getForceUse(AUDIO_POLICY_FORCE_FOR_SYSTEM) == AUDIO_POLICY_FORCE_NONE))) &&
8504*ec779b8eSAndroid Build Coastguard Worker curves.canBeMuted()) {
8505*ec779b8eSAndroid Build Coastguard Worker
8506*ec779b8eSAndroid Build Coastguard Worker // when the phone is ringing we must consider that music could have been paused just before
8507*ec779b8eSAndroid Build Coastguard Worker // by the music application and behave as if music was active if the last music track was
8508*ec779b8eSAndroid Build Coastguard Worker // just stopped
8509*ec779b8eSAndroid Build Coastguard Worker if (isStreamActive(AUDIO_STREAM_MUSIC, SONIFICATION_HEADSET_MUSIC_DELAY)
8510*ec779b8eSAndroid Build Coastguard Worker || mLimitRingtoneVolume) {
8511*ec779b8eSAndroid Build Coastguard Worker volumeDb += SONIFICATION_HEADSET_VOLUME_FACTOR_DB;
8512*ec779b8eSAndroid Build Coastguard Worker DeviceTypeSet musicDevice =
8513*ec779b8eSAndroid Build Coastguard Worker mEngine->getOutputDevicesForAttributes(attributes_initializer(AUDIO_USAGE_MEDIA),
8514*ec779b8eSAndroid Build Coastguard Worker nullptr, true /*fromCache*/).types();
8515*ec779b8eSAndroid Build Coastguard Worker auto &musicCurves = getVolumeCurves(AUDIO_STREAM_MUSIC);
8516*ec779b8eSAndroid Build Coastguard Worker float musicVolDb = computeVolume(musicCurves,
8517*ec779b8eSAndroid Build Coastguard Worker musicVolumeSrc,
8518*ec779b8eSAndroid Build Coastguard Worker musicCurves.getVolumeIndex(musicDevice),
8519*ec779b8eSAndroid Build Coastguard Worker musicDevice,
8520*ec779b8eSAndroid Build Coastguard Worker adjustAttenuation,
8521*ec779b8eSAndroid Build Coastguard Worker /* computeInternalInteraction= */ false);
8522*ec779b8eSAndroid Build Coastguard Worker float minVolDb = (musicVolDb > SONIFICATION_HEADSET_VOLUME_MIN_DB) ?
8523*ec779b8eSAndroid Build Coastguard Worker musicVolDb : SONIFICATION_HEADSET_VOLUME_MIN_DB;
8524*ec779b8eSAndroid Build Coastguard Worker if (volumeDb > minVolDb) {
8525*ec779b8eSAndroid Build Coastguard Worker volumeDb = minVolDb;
8526*ec779b8eSAndroid Build Coastguard Worker ALOGV("computeVolume limiting volume to %f musicVol %f", minVolDb, musicVolDb);
8527*ec779b8eSAndroid Build Coastguard Worker }
8528*ec779b8eSAndroid Build Coastguard Worker if (Volume::getDeviceForVolume(deviceTypes) != AUDIO_DEVICE_OUT_SPEAKER
8529*ec779b8eSAndroid Build Coastguard Worker && !Intersection(deviceTypes, {AUDIO_DEVICE_OUT_BLUETOOTH_A2DP,
8530*ec779b8eSAndroid Build Coastguard Worker AUDIO_DEVICE_OUT_BLUETOOTH_A2DP_HEADPHONES,
8531*ec779b8eSAndroid Build Coastguard Worker AUDIO_DEVICE_OUT_BLE_HEADSET}).empty()) {
8532*ec779b8eSAndroid Build Coastguard Worker // on A2DP/BLE, also ensure notification volume is not too low compared to media
8533*ec779b8eSAndroid Build Coastguard Worker // when intended to be played.
8534*ec779b8eSAndroid Build Coastguard Worker if ((volumeDb > -96.0f) &&
8535*ec779b8eSAndroid Build Coastguard Worker (musicVolDb - SONIFICATION_A2DP_MAX_MEDIA_DIFF_DB > volumeDb)) {
8536*ec779b8eSAndroid Build Coastguard Worker ALOGV("%s increasing volume for volume source=%d device=%s from %f to %f",
8537*ec779b8eSAndroid Build Coastguard Worker __func__, volumeSource, dumpDeviceTypes(deviceTypes).c_str(), volumeDb,
8538*ec779b8eSAndroid Build Coastguard Worker musicVolDb - SONIFICATION_A2DP_MAX_MEDIA_DIFF_DB);
8539*ec779b8eSAndroid Build Coastguard Worker volumeDb = musicVolDb - SONIFICATION_A2DP_MAX_MEDIA_DIFF_DB;
8540*ec779b8eSAndroid Build Coastguard Worker }
8541*ec779b8eSAndroid Build Coastguard Worker }
8542*ec779b8eSAndroid Build Coastguard Worker } else if ((Volume::getDeviceForVolume(deviceTypes) != AUDIO_DEVICE_OUT_SPEAKER) ||
8543*ec779b8eSAndroid Build Coastguard Worker (!(volumeSource == alarmVolumeSrc || volumeSource == ringVolumeSrc))) {
8544*ec779b8eSAndroid Build Coastguard Worker volumeDb += SONIFICATION_HEADSET_VOLUME_FACTOR_DB;
8545*ec779b8eSAndroid Build Coastguard Worker }
8546*ec779b8eSAndroid Build Coastguard Worker }
8547*ec779b8eSAndroid Build Coastguard Worker
8548*ec779b8eSAndroid Build Coastguard Worker return volumeDb;
8549*ec779b8eSAndroid Build Coastguard Worker }
8550*ec779b8eSAndroid Build Coastguard Worker
rescaleVolumeIndex(int srcIndex,VolumeSource fromVolumeSource,VolumeSource toVolumeSource)8551*ec779b8eSAndroid Build Coastguard Worker int AudioPolicyManager::rescaleVolumeIndex(int srcIndex,
8552*ec779b8eSAndroid Build Coastguard Worker VolumeSource fromVolumeSource,
8553*ec779b8eSAndroid Build Coastguard Worker VolumeSource toVolumeSource)
8554*ec779b8eSAndroid Build Coastguard Worker {
8555*ec779b8eSAndroid Build Coastguard Worker if (fromVolumeSource == toVolumeSource) {
8556*ec779b8eSAndroid Build Coastguard Worker return srcIndex;
8557*ec779b8eSAndroid Build Coastguard Worker }
8558*ec779b8eSAndroid Build Coastguard Worker auto &srcCurves = getVolumeCurves(fromVolumeSource);
8559*ec779b8eSAndroid Build Coastguard Worker auto &dstCurves = getVolumeCurves(toVolumeSource);
8560*ec779b8eSAndroid Build Coastguard Worker float minSrc = (float)srcCurves.getVolumeIndexMin();
8561*ec779b8eSAndroid Build Coastguard Worker float maxSrc = (float)srcCurves.getVolumeIndexMax();
8562*ec779b8eSAndroid Build Coastguard Worker float minDst = (float)dstCurves.getVolumeIndexMin();
8563*ec779b8eSAndroid Build Coastguard Worker float maxDst = (float)dstCurves.getVolumeIndexMax();
8564*ec779b8eSAndroid Build Coastguard Worker
8565*ec779b8eSAndroid Build Coastguard Worker // preserve mute request or correct range
8566*ec779b8eSAndroid Build Coastguard Worker if (srcIndex < minSrc) {
8567*ec779b8eSAndroid Build Coastguard Worker if (srcIndex == 0) {
8568*ec779b8eSAndroid Build Coastguard Worker return 0;
8569*ec779b8eSAndroid Build Coastguard Worker }
8570*ec779b8eSAndroid Build Coastguard Worker srcIndex = minSrc;
8571*ec779b8eSAndroid Build Coastguard Worker } else if (srcIndex > maxSrc) {
8572*ec779b8eSAndroid Build Coastguard Worker srcIndex = maxSrc;
8573*ec779b8eSAndroid Build Coastguard Worker }
8574*ec779b8eSAndroid Build Coastguard Worker return (int)(minDst + ((srcIndex - minSrc) * (maxDst - minDst)) / (maxSrc - minSrc));
8575*ec779b8eSAndroid Build Coastguard Worker }
8576*ec779b8eSAndroid Build Coastguard Worker
checkAndSetVolume(IVolumeCurves & curves,VolumeSource volumeSource,int index,const sp<AudioOutputDescriptor> & outputDesc,DeviceTypeSet deviceTypes,int delayMs,bool force)8577*ec779b8eSAndroid Build Coastguard Worker status_t AudioPolicyManager::checkAndSetVolume(IVolumeCurves &curves,
8578*ec779b8eSAndroid Build Coastguard Worker VolumeSource volumeSource,
8579*ec779b8eSAndroid Build Coastguard Worker int index,
8580*ec779b8eSAndroid Build Coastguard Worker const sp<AudioOutputDescriptor>& outputDesc,
8581*ec779b8eSAndroid Build Coastguard Worker DeviceTypeSet deviceTypes,
8582*ec779b8eSAndroid Build Coastguard Worker int delayMs,
8583*ec779b8eSAndroid Build Coastguard Worker bool force)
8584*ec779b8eSAndroid Build Coastguard Worker {
8585*ec779b8eSAndroid Build Coastguard Worker // APM is single threaded, and single instance.
8586*ec779b8eSAndroid Build Coastguard Worker static std::set<IVolumeCurves*> invalidCurvesReported;
8587*ec779b8eSAndroid Build Coastguard Worker
8588*ec779b8eSAndroid Build Coastguard Worker // do not change actual attributes volume if the attributes is muted
8589*ec779b8eSAndroid Build Coastguard Worker if (!com_android_media_audio_ring_my_car() && outputDesc->isMutedInternally(volumeSource)) {
8590*ec779b8eSAndroid Build Coastguard Worker ALOGVV("%s: volume source %d muted count %d active=%d", __func__, volumeSource,
8591*ec779b8eSAndroid Build Coastguard Worker outputDesc->getMuteCount(volumeSource), outputDesc->isActive(volumeSource));
8592*ec779b8eSAndroid Build Coastguard Worker return NO_ERROR;
8593*ec779b8eSAndroid Build Coastguard Worker }
8594*ec779b8eSAndroid Build Coastguard Worker
8595*ec779b8eSAndroid Build Coastguard Worker bool isVoiceVolSrc;
8596*ec779b8eSAndroid Build Coastguard Worker bool isBtScoVolSrc;
8597*ec779b8eSAndroid Build Coastguard Worker if (!isVolumeConsistentForCalls(
8598*ec779b8eSAndroid Build Coastguard Worker volumeSource, deviceTypes, isVoiceVolSrc, isBtScoVolSrc, __func__)) {
8599*ec779b8eSAndroid Build Coastguard Worker // Do not return an error here as AudioService will always set both voice call
8600*ec779b8eSAndroid Build Coastguard Worker // and Bluetooth SCO volumes due to stream aliasing.
8601*ec779b8eSAndroid Build Coastguard Worker return NO_ERROR;
8602*ec779b8eSAndroid Build Coastguard Worker }
8603*ec779b8eSAndroid Build Coastguard Worker
8604*ec779b8eSAndroid Build Coastguard Worker if (deviceTypes.empty()) {
8605*ec779b8eSAndroid Build Coastguard Worker deviceTypes = outputDesc->devices().types();
8606*ec779b8eSAndroid Build Coastguard Worker index = curves.getVolumeIndex(deviceTypes);
8607*ec779b8eSAndroid Build Coastguard Worker ALOGV("%s if deviceTypes is change from none to device %s, need get index %d",
8608*ec779b8eSAndroid Build Coastguard Worker __func__, dumpDeviceTypes(deviceTypes).c_str(), index);
8609*ec779b8eSAndroid Build Coastguard Worker }
8610*ec779b8eSAndroid Build Coastguard Worker
8611*ec779b8eSAndroid Build Coastguard Worker if (curves.getVolumeIndexMin() < 0 || curves.getVolumeIndexMax() < 0) {
8612*ec779b8eSAndroid Build Coastguard Worker if (!invalidCurvesReported.count(&curves)) {
8613*ec779b8eSAndroid Build Coastguard Worker invalidCurvesReported.insert(&curves);
8614*ec779b8eSAndroid Build Coastguard Worker String8 dump;
8615*ec779b8eSAndroid Build Coastguard Worker curves.dump(&dump);
8616*ec779b8eSAndroid Build Coastguard Worker ALOGE("invalid volume index range in the curve:\n%s", dump.c_str());
8617*ec779b8eSAndroid Build Coastguard Worker }
8618*ec779b8eSAndroid Build Coastguard Worker return BAD_VALUE;
8619*ec779b8eSAndroid Build Coastguard Worker }
8620*ec779b8eSAndroid Build Coastguard Worker
8621*ec779b8eSAndroid Build Coastguard Worker float volumeDb = computeVolume(curves, volumeSource, index, deviceTypes);
8622*ec779b8eSAndroid Build Coastguard Worker const VolumeSource dtmfVolSrc = toVolumeSource(AUDIO_STREAM_DTMF, false);
8623*ec779b8eSAndroid Build Coastguard Worker if (outputDesc->isFixedVolume(deviceTypes) ||
8624*ec779b8eSAndroid Build Coastguard Worker // Force VoIP volume to max for bluetooth SCO/BLE device except if muted
8625*ec779b8eSAndroid Build Coastguard Worker (index != 0 && (isVoiceVolSrc || isBtScoVolSrc
8626*ec779b8eSAndroid Build Coastguard Worker || (isInCall() && (dtmfVolSrc == volumeSource))) &&
8627*ec779b8eSAndroid Build Coastguard Worker (isSingleDeviceType(deviceTypes, audio_is_bluetooth_out_sco_device)
8628*ec779b8eSAndroid Build Coastguard Worker || isSingleDeviceType(deviceTypes, audio_is_ble_out_device)))) {
8629*ec779b8eSAndroid Build Coastguard Worker volumeDb = 0.0f;
8630*ec779b8eSAndroid Build Coastguard Worker }
8631*ec779b8eSAndroid Build Coastguard Worker
8632*ec779b8eSAndroid Build Coastguard Worker bool muted;
8633*ec779b8eSAndroid Build Coastguard Worker if (!com_android_media_audio_ring_my_car()) {
8634*ec779b8eSAndroid Build Coastguard Worker muted = (index == 0) && (volumeDb != 0.0f);
8635*ec779b8eSAndroid Build Coastguard Worker } else {
8636*ec779b8eSAndroid Build Coastguard Worker muted = curves.isMuted();
8637*ec779b8eSAndroid Build Coastguard Worker }
8638*ec779b8eSAndroid Build Coastguard Worker outputDesc->setVolume(volumeDb, muted, volumeSource, curves.getStreamTypes(),
8639*ec779b8eSAndroid Build Coastguard Worker deviceTypes, delayMs, force, isVoiceVolSrc);
8640*ec779b8eSAndroid Build Coastguard Worker
8641*ec779b8eSAndroid Build Coastguard Worker if (outputDesc == mPrimaryOutput && (isVoiceVolSrc || isBtScoVolSrc)) {
8642*ec779b8eSAndroid Build Coastguard Worker bool voiceVolumeManagedByHost = !isBtScoVolSrc &&
8643*ec779b8eSAndroid Build Coastguard Worker !isSingleDeviceType(deviceTypes, audio_is_ble_out_device);
8644*ec779b8eSAndroid Build Coastguard Worker setVoiceVolume(index, curves, voiceVolumeManagedByHost, delayMs);
8645*ec779b8eSAndroid Build Coastguard Worker }
8646*ec779b8eSAndroid Build Coastguard Worker return NO_ERROR;
8647*ec779b8eSAndroid Build Coastguard Worker }
8648*ec779b8eSAndroid Build Coastguard Worker
setVoiceVolume(int index,IVolumeCurves & curves,bool voiceVolumeManagedByHost,int delayMs)8649*ec779b8eSAndroid Build Coastguard Worker void AudioPolicyManager::setVoiceVolume(
8650*ec779b8eSAndroid Build Coastguard Worker int index, IVolumeCurves &curves, bool voiceVolumeManagedByHost, int delayMs) {
8651*ec779b8eSAndroid Build Coastguard Worker float voiceVolume;
8652*ec779b8eSAndroid Build Coastguard Worker
8653*ec779b8eSAndroid Build Coastguard Worker if (com_android_media_audio_ring_my_car() && curves.isMuted()) {
8654*ec779b8eSAndroid Build Coastguard Worker index = 0;
8655*ec779b8eSAndroid Build Coastguard Worker }
8656*ec779b8eSAndroid Build Coastguard Worker
8657*ec779b8eSAndroid Build Coastguard Worker // Force voice volume to max or mute for Bluetooth SCO/BLE as other attenuations are managed
8658*ec779b8eSAndroid Build Coastguard Worker // by the headset
8659*ec779b8eSAndroid Build Coastguard Worker if (voiceVolumeManagedByHost) {
8660*ec779b8eSAndroid Build Coastguard Worker voiceVolume = (float)index/(float)curves.getVolumeIndexMax();
8661*ec779b8eSAndroid Build Coastguard Worker } else {
8662*ec779b8eSAndroid Build Coastguard Worker voiceVolume = index == 0 ? 0.0 : 1.0;
8663*ec779b8eSAndroid Build Coastguard Worker }
8664*ec779b8eSAndroid Build Coastguard Worker if (voiceVolume != mLastVoiceVolume) {
8665*ec779b8eSAndroid Build Coastguard Worker mpClientInterface->setVoiceVolume(voiceVolume, delayMs);
8666*ec779b8eSAndroid Build Coastguard Worker mLastVoiceVolume = voiceVolume;
8667*ec779b8eSAndroid Build Coastguard Worker }
8668*ec779b8eSAndroid Build Coastguard Worker }
8669*ec779b8eSAndroid Build Coastguard Worker
isVolumeConsistentForCalls(VolumeSource volumeSource,const DeviceTypeSet & deviceTypes,bool & isVoiceVolSrc,bool & isBtScoVolSrc,const char * caller)8670*ec779b8eSAndroid Build Coastguard Worker bool AudioPolicyManager::isVolumeConsistentForCalls(VolumeSource volumeSource,
8671*ec779b8eSAndroid Build Coastguard Worker const DeviceTypeSet& deviceTypes,
8672*ec779b8eSAndroid Build Coastguard Worker bool& isVoiceVolSrc,
8673*ec779b8eSAndroid Build Coastguard Worker bool& isBtScoVolSrc,
8674*ec779b8eSAndroid Build Coastguard Worker const char* caller) {
8675*ec779b8eSAndroid Build Coastguard Worker const VolumeSource callVolSrc = toVolumeSource(AUDIO_STREAM_VOICE_CALL, false);
8676*ec779b8eSAndroid Build Coastguard Worker isVoiceVolSrc = (volumeSource != VOLUME_SOURCE_NONE) && (callVolSrc == volumeSource);
8677*ec779b8eSAndroid Build Coastguard Worker
8678*ec779b8eSAndroid Build Coastguard Worker const bool isScoRequested = isScoRequestedForComm();
8679*ec779b8eSAndroid Build Coastguard Worker const bool isHAUsed = isHearingAidUsedForComm();
8680*ec779b8eSAndroid Build Coastguard Worker
8681*ec779b8eSAndroid Build Coastguard Worker if (com_android_media_audio_replace_stream_bt_sco()) {
8682*ec779b8eSAndroid Build Coastguard Worker isBtScoVolSrc = (volumeSource != VOLUME_SOURCE_NONE) && (callVolSrc == volumeSource) &&
8683*ec779b8eSAndroid Build Coastguard Worker (isScoRequested || isHAUsed);
8684*ec779b8eSAndroid Build Coastguard Worker return true;
8685*ec779b8eSAndroid Build Coastguard Worker }
8686*ec779b8eSAndroid Build Coastguard Worker
8687*ec779b8eSAndroid Build Coastguard Worker const VolumeSource btScoVolSrc = toVolumeSource(AUDIO_STREAM_BLUETOOTH_SCO, false);
8688*ec779b8eSAndroid Build Coastguard Worker isBtScoVolSrc = (volumeSource != VOLUME_SOURCE_NONE) && (btScoVolSrc == volumeSource);
8689*ec779b8eSAndroid Build Coastguard Worker
8690*ec779b8eSAndroid Build Coastguard Worker if ((callVolSrc != btScoVolSrc) &&
8691*ec779b8eSAndroid Build Coastguard Worker ((isVoiceVolSrc && isScoRequested) ||
8692*ec779b8eSAndroid Build Coastguard Worker (isBtScoVolSrc && !(isScoRequested || isHAUsed))) &&
8693*ec779b8eSAndroid Build Coastguard Worker !isSingleDeviceType(deviceTypes, AUDIO_DEVICE_OUT_TELEPHONY_TX)) {
8694*ec779b8eSAndroid Build Coastguard Worker ALOGV("%s cannot set volume group %d volume when is%srequested for comm", caller,
8695*ec779b8eSAndroid Build Coastguard Worker volumeSource, isScoRequested ? " " : " not ");
8696*ec779b8eSAndroid Build Coastguard Worker return false;
8697*ec779b8eSAndroid Build Coastguard Worker }
8698*ec779b8eSAndroid Build Coastguard Worker return true;
8699*ec779b8eSAndroid Build Coastguard Worker }
8700*ec779b8eSAndroid Build Coastguard Worker
applyStreamVolumes(const sp<AudioOutputDescriptor> & outputDesc,const DeviceTypeSet & deviceTypes,int delayMs,bool force)8701*ec779b8eSAndroid Build Coastguard Worker void AudioPolicyManager::applyStreamVolumes(const sp<AudioOutputDescriptor>& outputDesc,
8702*ec779b8eSAndroid Build Coastguard Worker const DeviceTypeSet& deviceTypes,
8703*ec779b8eSAndroid Build Coastguard Worker int delayMs,
8704*ec779b8eSAndroid Build Coastguard Worker bool force)
8705*ec779b8eSAndroid Build Coastguard Worker {
8706*ec779b8eSAndroid Build Coastguard Worker ALOGVV("applyStreamVolumes() for device %s", dumpDeviceTypes(deviceTypes).c_str());
8707*ec779b8eSAndroid Build Coastguard Worker for (const auto &volumeGroup : mEngine->getVolumeGroups()) {
8708*ec779b8eSAndroid Build Coastguard Worker auto &curves = getVolumeCurves(toVolumeSource(volumeGroup));
8709*ec779b8eSAndroid Build Coastguard Worker checkAndSetVolume(curves, toVolumeSource(volumeGroup), curves.getVolumeIndex(deviceTypes),
8710*ec779b8eSAndroid Build Coastguard Worker outputDesc, deviceTypes, delayMs, force);
8711*ec779b8eSAndroid Build Coastguard Worker }
8712*ec779b8eSAndroid Build Coastguard Worker }
8713*ec779b8eSAndroid Build Coastguard Worker
setStrategyMute(product_strategy_t strategy,bool on,const sp<AudioOutputDescriptor> & outputDesc,int delayMs,DeviceTypeSet deviceTypes)8714*ec779b8eSAndroid Build Coastguard Worker void AudioPolicyManager::setStrategyMute(product_strategy_t strategy,
8715*ec779b8eSAndroid Build Coastguard Worker bool on,
8716*ec779b8eSAndroid Build Coastguard Worker const sp<AudioOutputDescriptor>& outputDesc,
8717*ec779b8eSAndroid Build Coastguard Worker int delayMs,
8718*ec779b8eSAndroid Build Coastguard Worker DeviceTypeSet deviceTypes)
8719*ec779b8eSAndroid Build Coastguard Worker {
8720*ec779b8eSAndroid Build Coastguard Worker std::vector<VolumeSource> sourcesToMute;
8721*ec779b8eSAndroid Build Coastguard Worker for (auto attributes: mEngine->getAllAttributesForProductStrategy(strategy)) {
8722*ec779b8eSAndroid Build Coastguard Worker ALOGVV("%s() attributes %s, mute %d, output ID %d", __func__,
8723*ec779b8eSAndroid Build Coastguard Worker toString(attributes).c_str(), on, outputDesc->getId());
8724*ec779b8eSAndroid Build Coastguard Worker VolumeSource source = toVolumeSource(attributes, false);
8725*ec779b8eSAndroid Build Coastguard Worker if ((source != VOLUME_SOURCE_NONE) &&
8726*ec779b8eSAndroid Build Coastguard Worker (std::find(begin(sourcesToMute), end(sourcesToMute), source)
8727*ec779b8eSAndroid Build Coastguard Worker == end(sourcesToMute))) {
8728*ec779b8eSAndroid Build Coastguard Worker sourcesToMute.push_back(source);
8729*ec779b8eSAndroid Build Coastguard Worker }
8730*ec779b8eSAndroid Build Coastguard Worker }
8731*ec779b8eSAndroid Build Coastguard Worker for (auto source : sourcesToMute) {
8732*ec779b8eSAndroid Build Coastguard Worker setVolumeSourceMutedInternally(source, on, outputDesc, delayMs, deviceTypes);
8733*ec779b8eSAndroid Build Coastguard Worker }
8734*ec779b8eSAndroid Build Coastguard Worker
8735*ec779b8eSAndroid Build Coastguard Worker }
8736*ec779b8eSAndroid Build Coastguard Worker
setVolumeSourceMutedInternally(VolumeSource volumeSource,bool on,const sp<AudioOutputDescriptor> & outputDesc,int delayMs,DeviceTypeSet deviceTypes)8737*ec779b8eSAndroid Build Coastguard Worker void AudioPolicyManager::setVolumeSourceMutedInternally(VolumeSource volumeSource,
8738*ec779b8eSAndroid Build Coastguard Worker bool on,
8739*ec779b8eSAndroid Build Coastguard Worker const sp<AudioOutputDescriptor>& outputDesc,
8740*ec779b8eSAndroid Build Coastguard Worker int delayMs,
8741*ec779b8eSAndroid Build Coastguard Worker DeviceTypeSet deviceTypes)
8742*ec779b8eSAndroid Build Coastguard Worker {
8743*ec779b8eSAndroid Build Coastguard Worker if (deviceTypes.empty()) {
8744*ec779b8eSAndroid Build Coastguard Worker deviceTypes = outputDesc->devices().types();
8745*ec779b8eSAndroid Build Coastguard Worker }
8746*ec779b8eSAndroid Build Coastguard Worker auto &curves = getVolumeCurves(volumeSource);
8747*ec779b8eSAndroid Build Coastguard Worker if (on) {
8748*ec779b8eSAndroid Build Coastguard Worker if (!outputDesc->isMutedInternally(volumeSource)) {
8749*ec779b8eSAndroid Build Coastguard Worker if (curves.canBeMuted() &&
8750*ec779b8eSAndroid Build Coastguard Worker (volumeSource != toVolumeSource(AUDIO_STREAM_ENFORCED_AUDIBLE, false) ||
8751*ec779b8eSAndroid Build Coastguard Worker (mEngine->getForceUse(AUDIO_POLICY_FORCE_FOR_SYSTEM) ==
8752*ec779b8eSAndroid Build Coastguard Worker AUDIO_POLICY_FORCE_NONE))) {
8753*ec779b8eSAndroid Build Coastguard Worker checkAndSetVolume(curves, volumeSource, 0, outputDesc, deviceTypes, delayMs);
8754*ec779b8eSAndroid Build Coastguard Worker }
8755*ec779b8eSAndroid Build Coastguard Worker }
8756*ec779b8eSAndroid Build Coastguard Worker // increment mMuteCount after calling checkAndSetVolume() so that volume change is not
8757*ec779b8eSAndroid Build Coastguard Worker // ignored
8758*ec779b8eSAndroid Build Coastguard Worker outputDesc->incMuteCount(volumeSource);
8759*ec779b8eSAndroid Build Coastguard Worker } else {
8760*ec779b8eSAndroid Build Coastguard Worker if (!outputDesc->isMutedInternally(volumeSource)) {
8761*ec779b8eSAndroid Build Coastguard Worker ALOGV("%s unmuting non muted attributes!", __func__);
8762*ec779b8eSAndroid Build Coastguard Worker return;
8763*ec779b8eSAndroid Build Coastguard Worker }
8764*ec779b8eSAndroid Build Coastguard Worker if (outputDesc->decMuteCount(volumeSource) == 0) {
8765*ec779b8eSAndroid Build Coastguard Worker checkAndSetVolume(curves, volumeSource,
8766*ec779b8eSAndroid Build Coastguard Worker curves.getVolumeIndex(deviceTypes),
8767*ec779b8eSAndroid Build Coastguard Worker outputDesc,
8768*ec779b8eSAndroid Build Coastguard Worker deviceTypes,
8769*ec779b8eSAndroid Build Coastguard Worker delayMs);
8770*ec779b8eSAndroid Build Coastguard Worker }
8771*ec779b8eSAndroid Build Coastguard Worker }
8772*ec779b8eSAndroid Build Coastguard Worker }
8773*ec779b8eSAndroid Build Coastguard Worker
isValidAttributes(const audio_attributes_t * paa)8774*ec779b8eSAndroid Build Coastguard Worker bool AudioPolicyManager::isValidAttributes(const audio_attributes_t *paa)
8775*ec779b8eSAndroid Build Coastguard Worker {
8776*ec779b8eSAndroid Build Coastguard Worker if ((paa->flags & AUDIO_FLAG_SCO) != 0) {
8777*ec779b8eSAndroid Build Coastguard Worker ALOGW("%s: deprecated use of AUDIO_FLAG_SCO in attributes flags %d", __func__, paa->flags);
8778*ec779b8eSAndroid Build Coastguard Worker }
8779*ec779b8eSAndroid Build Coastguard Worker
8780*ec779b8eSAndroid Build Coastguard Worker // has flags that map to a stream type?
8781*ec779b8eSAndroid Build Coastguard Worker if ((paa->flags & (AUDIO_FLAG_AUDIBILITY_ENFORCED | AUDIO_FLAG_BEACON)) != 0) {
8782*ec779b8eSAndroid Build Coastguard Worker return true;
8783*ec779b8eSAndroid Build Coastguard Worker }
8784*ec779b8eSAndroid Build Coastguard Worker
8785*ec779b8eSAndroid Build Coastguard Worker // has known usage?
8786*ec779b8eSAndroid Build Coastguard Worker switch (paa->usage) {
8787*ec779b8eSAndroid Build Coastguard Worker case AUDIO_USAGE_UNKNOWN:
8788*ec779b8eSAndroid Build Coastguard Worker case AUDIO_USAGE_MEDIA:
8789*ec779b8eSAndroid Build Coastguard Worker case AUDIO_USAGE_VOICE_COMMUNICATION:
8790*ec779b8eSAndroid Build Coastguard Worker case AUDIO_USAGE_VOICE_COMMUNICATION_SIGNALLING:
8791*ec779b8eSAndroid Build Coastguard Worker case AUDIO_USAGE_ALARM:
8792*ec779b8eSAndroid Build Coastguard Worker case AUDIO_USAGE_NOTIFICATION:
8793*ec779b8eSAndroid Build Coastguard Worker case AUDIO_USAGE_NOTIFICATION_TELEPHONY_RINGTONE:
8794*ec779b8eSAndroid Build Coastguard Worker case AUDIO_USAGE_NOTIFICATION_COMMUNICATION_REQUEST:
8795*ec779b8eSAndroid Build Coastguard Worker case AUDIO_USAGE_NOTIFICATION_COMMUNICATION_INSTANT:
8796*ec779b8eSAndroid Build Coastguard Worker case AUDIO_USAGE_NOTIFICATION_COMMUNICATION_DELAYED:
8797*ec779b8eSAndroid Build Coastguard Worker case AUDIO_USAGE_NOTIFICATION_EVENT:
8798*ec779b8eSAndroid Build Coastguard Worker case AUDIO_USAGE_ASSISTANCE_ACCESSIBILITY:
8799*ec779b8eSAndroid Build Coastguard Worker case AUDIO_USAGE_ASSISTANCE_NAVIGATION_GUIDANCE:
8800*ec779b8eSAndroid Build Coastguard Worker case AUDIO_USAGE_ASSISTANCE_SONIFICATION:
8801*ec779b8eSAndroid Build Coastguard Worker case AUDIO_USAGE_GAME:
8802*ec779b8eSAndroid Build Coastguard Worker case AUDIO_USAGE_VIRTUAL_SOURCE:
8803*ec779b8eSAndroid Build Coastguard Worker case AUDIO_USAGE_ASSISTANT:
8804*ec779b8eSAndroid Build Coastguard Worker case AUDIO_USAGE_CALL_ASSISTANT:
8805*ec779b8eSAndroid Build Coastguard Worker case AUDIO_USAGE_EMERGENCY:
8806*ec779b8eSAndroid Build Coastguard Worker case AUDIO_USAGE_SAFETY:
8807*ec779b8eSAndroid Build Coastguard Worker case AUDIO_USAGE_VEHICLE_STATUS:
8808*ec779b8eSAndroid Build Coastguard Worker case AUDIO_USAGE_ANNOUNCEMENT:
8809*ec779b8eSAndroid Build Coastguard Worker case AUDIO_USAGE_SPEAKER_CLEANUP:
8810*ec779b8eSAndroid Build Coastguard Worker break;
8811*ec779b8eSAndroid Build Coastguard Worker default:
8812*ec779b8eSAndroid Build Coastguard Worker return false;
8813*ec779b8eSAndroid Build Coastguard Worker }
8814*ec779b8eSAndroid Build Coastguard Worker return true;
8815*ec779b8eSAndroid Build Coastguard Worker }
8816*ec779b8eSAndroid Build Coastguard Worker
getForceUse(audio_policy_force_use_t usage)8817*ec779b8eSAndroid Build Coastguard Worker audio_policy_forced_cfg_t AudioPolicyManager::getForceUse(audio_policy_force_use_t usage)
8818*ec779b8eSAndroid Build Coastguard Worker {
8819*ec779b8eSAndroid Build Coastguard Worker return mEngine->getForceUse(usage);
8820*ec779b8eSAndroid Build Coastguard Worker }
8821*ec779b8eSAndroid Build Coastguard Worker
isInCall() const8822*ec779b8eSAndroid Build Coastguard Worker bool AudioPolicyManager::isInCall() const {
8823*ec779b8eSAndroid Build Coastguard Worker return isStateInCall(mEngine->getPhoneState());
8824*ec779b8eSAndroid Build Coastguard Worker }
8825*ec779b8eSAndroid Build Coastguard Worker
isStateInCall(int state) const8826*ec779b8eSAndroid Build Coastguard Worker bool AudioPolicyManager::isStateInCall(int state) const {
8827*ec779b8eSAndroid Build Coastguard Worker return is_state_in_call(state);
8828*ec779b8eSAndroid Build Coastguard Worker }
8829*ec779b8eSAndroid Build Coastguard Worker
isCallAudioAccessible() const8830*ec779b8eSAndroid Build Coastguard Worker bool AudioPolicyManager::isCallAudioAccessible() const {
8831*ec779b8eSAndroid Build Coastguard Worker audio_mode_t mode = mEngine->getPhoneState();
8832*ec779b8eSAndroid Build Coastguard Worker return (mode == AUDIO_MODE_IN_CALL)
8833*ec779b8eSAndroid Build Coastguard Worker || (mode == AUDIO_MODE_CALL_SCREEN)
8834*ec779b8eSAndroid Build Coastguard Worker || (mode == AUDIO_MODE_CALL_REDIRECT);
8835*ec779b8eSAndroid Build Coastguard Worker }
8836*ec779b8eSAndroid Build Coastguard Worker
isInCallOrScreening() const8837*ec779b8eSAndroid Build Coastguard Worker bool AudioPolicyManager::isInCallOrScreening() const {
8838*ec779b8eSAndroid Build Coastguard Worker audio_mode_t mode = mEngine->getPhoneState();
8839*ec779b8eSAndroid Build Coastguard Worker return isStateInCall(mode) || mode == AUDIO_MODE_CALL_SCREEN;
8840*ec779b8eSAndroid Build Coastguard Worker }
8841*ec779b8eSAndroid Build Coastguard Worker
cleanUpForDevice(const sp<DeviceDescriptor> & deviceDesc)8842*ec779b8eSAndroid Build Coastguard Worker void AudioPolicyManager::cleanUpForDevice(const sp<DeviceDescriptor>& deviceDesc)
8843*ec779b8eSAndroid Build Coastguard Worker {
8844*ec779b8eSAndroid Build Coastguard Worker for (ssize_t i = (ssize_t)mAudioSources.size() - 1; i >= 0; i--) {
8845*ec779b8eSAndroid Build Coastguard Worker sp<SourceClientDescriptor> sourceDesc = mAudioSources.valueAt(i);
8846*ec779b8eSAndroid Build Coastguard Worker if (sourceDesc->isConnected() && (sourceDesc->srcDevice()->equals(deviceDesc) ||
8847*ec779b8eSAndroid Build Coastguard Worker sourceDesc->sinkDevice()->equals(deviceDesc))
8848*ec779b8eSAndroid Build Coastguard Worker && !sourceDesc->isCallRx()) {
8849*ec779b8eSAndroid Build Coastguard Worker disconnectAudioSource(sourceDesc);
8850*ec779b8eSAndroid Build Coastguard Worker }
8851*ec779b8eSAndroid Build Coastguard Worker }
8852*ec779b8eSAndroid Build Coastguard Worker
8853*ec779b8eSAndroid Build Coastguard Worker for (ssize_t i = (ssize_t)mAudioPatches.size() - 1; i >= 0; i--) {
8854*ec779b8eSAndroid Build Coastguard Worker sp<AudioPatch> patchDesc = mAudioPatches.valueAt(i);
8855*ec779b8eSAndroid Build Coastguard Worker bool release = false;
8856*ec779b8eSAndroid Build Coastguard Worker for (size_t j = 0; j < patchDesc->mPatch.num_sources && !release; j++) {
8857*ec779b8eSAndroid Build Coastguard Worker const struct audio_port_config *source = &patchDesc->mPatch.sources[j];
8858*ec779b8eSAndroid Build Coastguard Worker if (source->type == AUDIO_PORT_TYPE_DEVICE &&
8859*ec779b8eSAndroid Build Coastguard Worker source->ext.device.type == deviceDesc->type()) {
8860*ec779b8eSAndroid Build Coastguard Worker release = true;
8861*ec779b8eSAndroid Build Coastguard Worker }
8862*ec779b8eSAndroid Build Coastguard Worker }
8863*ec779b8eSAndroid Build Coastguard Worker const char *address = deviceDesc->address().c_str();
8864*ec779b8eSAndroid Build Coastguard Worker for (size_t j = 0; j < patchDesc->mPatch.num_sinks && !release; j++) {
8865*ec779b8eSAndroid Build Coastguard Worker const struct audio_port_config *sink = &patchDesc->mPatch.sinks[j];
8866*ec779b8eSAndroid Build Coastguard Worker if (sink->type == AUDIO_PORT_TYPE_DEVICE &&
8867*ec779b8eSAndroid Build Coastguard Worker sink->ext.device.type == deviceDesc->type() &&
8868*ec779b8eSAndroid Build Coastguard Worker (strnlen(address, AUDIO_DEVICE_MAX_ADDRESS_LEN) == 0
8869*ec779b8eSAndroid Build Coastguard Worker || strncmp(sink->ext.device.address, address,
8870*ec779b8eSAndroid Build Coastguard Worker AUDIO_DEVICE_MAX_ADDRESS_LEN) == 0)) {
8871*ec779b8eSAndroid Build Coastguard Worker release = true;
8872*ec779b8eSAndroid Build Coastguard Worker }
8873*ec779b8eSAndroid Build Coastguard Worker }
8874*ec779b8eSAndroid Build Coastguard Worker if (release) {
8875*ec779b8eSAndroid Build Coastguard Worker ALOGV("%s releasing patch %u", __FUNCTION__, patchDesc->getHandle());
8876*ec779b8eSAndroid Build Coastguard Worker releaseAudioPatch(patchDesc->getHandle(), patchDesc->getUid());
8877*ec779b8eSAndroid Build Coastguard Worker }
8878*ec779b8eSAndroid Build Coastguard Worker }
8879*ec779b8eSAndroid Build Coastguard Worker
8880*ec779b8eSAndroid Build Coastguard Worker mInputs.clearSessionRoutesForDevice(deviceDesc);
8881*ec779b8eSAndroid Build Coastguard Worker
8882*ec779b8eSAndroid Build Coastguard Worker mHwModules.cleanUpForDevice(deviceDesc);
8883*ec779b8eSAndroid Build Coastguard Worker }
8884*ec779b8eSAndroid Build Coastguard Worker
modifySurroundFormats(const sp<DeviceDescriptor> & devDesc,FormatVector * formatsPtr)8885*ec779b8eSAndroid Build Coastguard Worker void AudioPolicyManager::modifySurroundFormats(
8886*ec779b8eSAndroid Build Coastguard Worker const sp<DeviceDescriptor>& devDesc, FormatVector *formatsPtr) {
8887*ec779b8eSAndroid Build Coastguard Worker std::unordered_set<audio_format_t> enforcedSurround(
8888*ec779b8eSAndroid Build Coastguard Worker devDesc->encodedFormats().begin(), devDesc->encodedFormats().end());
8889*ec779b8eSAndroid Build Coastguard Worker std::unordered_set<audio_format_t> allSurround; // A flat set of all known surround formats
8890*ec779b8eSAndroid Build Coastguard Worker for (const auto& pair : mConfig->getSurroundFormats()) {
8891*ec779b8eSAndroid Build Coastguard Worker allSurround.insert(pair.first);
8892*ec779b8eSAndroid Build Coastguard Worker for (const auto& subformat : pair.second) allSurround.insert(subformat);
8893*ec779b8eSAndroid Build Coastguard Worker }
8894*ec779b8eSAndroid Build Coastguard Worker
8895*ec779b8eSAndroid Build Coastguard Worker audio_policy_forced_cfg_t forceUse = mEngine->getForceUse(
8896*ec779b8eSAndroid Build Coastguard Worker AUDIO_POLICY_FORCE_FOR_ENCODED_SURROUND);
8897*ec779b8eSAndroid Build Coastguard Worker ALOGD("%s: forced use = %d", __FUNCTION__, forceUse);
8898*ec779b8eSAndroid Build Coastguard Worker // This is the resulting set of formats depending on the surround mode:
8899*ec779b8eSAndroid Build Coastguard Worker // 'all surround' = allSurround
8900*ec779b8eSAndroid Build Coastguard Worker // 'enforced surround' = enforcedSurround [may include IEC69137 which isn't raw surround fmt]
8901*ec779b8eSAndroid Build Coastguard Worker // 'non-surround' = not in 'all surround' and not in 'enforced surround'
8902*ec779b8eSAndroid Build Coastguard Worker // 'manual surround' = mManualSurroundFormats
8903*ec779b8eSAndroid Build Coastguard Worker // AUTO: formats v 'enforced surround'
8904*ec779b8eSAndroid Build Coastguard Worker // ALWAYS: formats v 'all surround' v 'enforced surround'
8905*ec779b8eSAndroid Build Coastguard Worker // NEVER: formats ^ 'non-surround'
8906*ec779b8eSAndroid Build Coastguard Worker // MANUAL: formats ^ ('non-surround' v 'manual surround' v (IEC69137 ^ 'enforced surround'))
8907*ec779b8eSAndroid Build Coastguard Worker
8908*ec779b8eSAndroid Build Coastguard Worker std::unordered_set<audio_format_t> formatSet;
8909*ec779b8eSAndroid Build Coastguard Worker if (forceUse == AUDIO_POLICY_FORCE_ENCODED_SURROUND_MANUAL
8910*ec779b8eSAndroid Build Coastguard Worker || forceUse == AUDIO_POLICY_FORCE_ENCODED_SURROUND_NEVER) {
8911*ec779b8eSAndroid Build Coastguard Worker // formatSet is (formats ^ 'non-surround')
8912*ec779b8eSAndroid Build Coastguard Worker for (auto formatIter = formatsPtr->begin(); formatIter != formatsPtr->end(); ++formatIter) {
8913*ec779b8eSAndroid Build Coastguard Worker if (allSurround.count(*formatIter) == 0 && enforcedSurround.count(*formatIter) == 0) {
8914*ec779b8eSAndroid Build Coastguard Worker formatSet.insert(*formatIter);
8915*ec779b8eSAndroid Build Coastguard Worker }
8916*ec779b8eSAndroid Build Coastguard Worker }
8917*ec779b8eSAndroid Build Coastguard Worker } else {
8918*ec779b8eSAndroid Build Coastguard Worker formatSet.insert(formatsPtr->begin(), formatsPtr->end());
8919*ec779b8eSAndroid Build Coastguard Worker }
8920*ec779b8eSAndroid Build Coastguard Worker formatsPtr->clear(); // Re-filled from the formatSet at the end.
8921*ec779b8eSAndroid Build Coastguard Worker
8922*ec779b8eSAndroid Build Coastguard Worker if (forceUse == AUDIO_POLICY_FORCE_ENCODED_SURROUND_MANUAL) {
8923*ec779b8eSAndroid Build Coastguard Worker formatSet.insert(mManualSurroundFormats.begin(), mManualSurroundFormats.end());
8924*ec779b8eSAndroid Build Coastguard Worker // Enable IEC61937 when in MANUAL mode if it's enforced for this device.
8925*ec779b8eSAndroid Build Coastguard Worker if (enforcedSurround.count(AUDIO_FORMAT_IEC61937) != 0) {
8926*ec779b8eSAndroid Build Coastguard Worker formatSet.insert(AUDIO_FORMAT_IEC61937);
8927*ec779b8eSAndroid Build Coastguard Worker }
8928*ec779b8eSAndroid Build Coastguard Worker } else if (forceUse != AUDIO_POLICY_FORCE_ENCODED_SURROUND_NEVER) { // AUTO or ALWAYS
8929*ec779b8eSAndroid Build Coastguard Worker if (forceUse == AUDIO_POLICY_FORCE_ENCODED_SURROUND_ALWAYS) {
8930*ec779b8eSAndroid Build Coastguard Worker formatSet.insert(allSurround.begin(), allSurround.end());
8931*ec779b8eSAndroid Build Coastguard Worker }
8932*ec779b8eSAndroid Build Coastguard Worker formatSet.insert(enforcedSurround.begin(), enforcedSurround.end());
8933*ec779b8eSAndroid Build Coastguard Worker }
8934*ec779b8eSAndroid Build Coastguard Worker for (const auto& format : formatSet) {
8935*ec779b8eSAndroid Build Coastguard Worker formatsPtr->push_back(format);
8936*ec779b8eSAndroid Build Coastguard Worker }
8937*ec779b8eSAndroid Build Coastguard Worker }
8938*ec779b8eSAndroid Build Coastguard Worker
modifySurroundChannelMasks(ChannelMaskSet * channelMasksPtr)8939*ec779b8eSAndroid Build Coastguard Worker void AudioPolicyManager::modifySurroundChannelMasks(ChannelMaskSet *channelMasksPtr) {
8940*ec779b8eSAndroid Build Coastguard Worker ChannelMaskSet &channelMasks = *channelMasksPtr;
8941*ec779b8eSAndroid Build Coastguard Worker audio_policy_forced_cfg_t forceUse = mEngine->getForceUse(
8942*ec779b8eSAndroid Build Coastguard Worker AUDIO_POLICY_FORCE_FOR_ENCODED_SURROUND);
8943*ec779b8eSAndroid Build Coastguard Worker
8944*ec779b8eSAndroid Build Coastguard Worker // If NEVER, then remove support for channelMasks > stereo.
8945*ec779b8eSAndroid Build Coastguard Worker if (forceUse == AUDIO_POLICY_FORCE_ENCODED_SURROUND_NEVER) {
8946*ec779b8eSAndroid Build Coastguard Worker for (auto it = channelMasks.begin(); it != channelMasks.end();) {
8947*ec779b8eSAndroid Build Coastguard Worker audio_channel_mask_t channelMask = *it;
8948*ec779b8eSAndroid Build Coastguard Worker if (channelMask & ~AUDIO_CHANNEL_OUT_STEREO) {
8949*ec779b8eSAndroid Build Coastguard Worker ALOGV("%s: force NEVER, so remove channelMask 0x%08x", __FUNCTION__, channelMask);
8950*ec779b8eSAndroid Build Coastguard Worker it = channelMasks.erase(it);
8951*ec779b8eSAndroid Build Coastguard Worker } else {
8952*ec779b8eSAndroid Build Coastguard Worker ++it;
8953*ec779b8eSAndroid Build Coastguard Worker }
8954*ec779b8eSAndroid Build Coastguard Worker }
8955*ec779b8eSAndroid Build Coastguard Worker // If ALWAYS or MANUAL, then make sure we at least support 5.1
8956*ec779b8eSAndroid Build Coastguard Worker } else if (forceUse == AUDIO_POLICY_FORCE_ENCODED_SURROUND_ALWAYS
8957*ec779b8eSAndroid Build Coastguard Worker || forceUse == AUDIO_POLICY_FORCE_ENCODED_SURROUND_MANUAL) {
8958*ec779b8eSAndroid Build Coastguard Worker bool supports5dot1 = false;
8959*ec779b8eSAndroid Build Coastguard Worker // Are there any channel masks that can be considered "surround"?
8960*ec779b8eSAndroid Build Coastguard Worker for (audio_channel_mask_t channelMask : channelMasks) {
8961*ec779b8eSAndroid Build Coastguard Worker if ((channelMask & AUDIO_CHANNEL_OUT_5POINT1) == AUDIO_CHANNEL_OUT_5POINT1) {
8962*ec779b8eSAndroid Build Coastguard Worker supports5dot1 = true;
8963*ec779b8eSAndroid Build Coastguard Worker break;
8964*ec779b8eSAndroid Build Coastguard Worker }
8965*ec779b8eSAndroid Build Coastguard Worker }
8966*ec779b8eSAndroid Build Coastguard Worker // If not then add 5.1 support.
8967*ec779b8eSAndroid Build Coastguard Worker if (!supports5dot1) {
8968*ec779b8eSAndroid Build Coastguard Worker channelMasks.insert(AUDIO_CHANNEL_OUT_5POINT1);
8969*ec779b8eSAndroid Build Coastguard Worker ALOGV("%s: force MANUAL or ALWAYS, so adding channelMask for 5.1 surround", __func__);
8970*ec779b8eSAndroid Build Coastguard Worker }
8971*ec779b8eSAndroid Build Coastguard Worker }
8972*ec779b8eSAndroid Build Coastguard Worker }
8973*ec779b8eSAndroid Build Coastguard Worker
updateAudioProfiles(const sp<DeviceDescriptor> & devDesc,audio_io_handle_t ioHandle,const sp<IOProfile> & profile)8974*ec779b8eSAndroid Build Coastguard Worker void AudioPolicyManager::updateAudioProfiles(const sp<DeviceDescriptor>& devDesc,
8975*ec779b8eSAndroid Build Coastguard Worker audio_io_handle_t ioHandle,
8976*ec779b8eSAndroid Build Coastguard Worker const sp<IOProfile>& profile) {
8977*ec779b8eSAndroid Build Coastguard Worker if (!profile->hasDynamicAudioProfile()) {
8978*ec779b8eSAndroid Build Coastguard Worker return;
8979*ec779b8eSAndroid Build Coastguard Worker }
8980*ec779b8eSAndroid Build Coastguard Worker
8981*ec779b8eSAndroid Build Coastguard Worker audio_port_v7 devicePort;
8982*ec779b8eSAndroid Build Coastguard Worker devDesc->toAudioPort(&devicePort);
8983*ec779b8eSAndroid Build Coastguard Worker
8984*ec779b8eSAndroid Build Coastguard Worker audio_port_v7 mixPort;
8985*ec779b8eSAndroid Build Coastguard Worker profile->toAudioPort(&mixPort);
8986*ec779b8eSAndroid Build Coastguard Worker mixPort.ext.mix.handle = ioHandle;
8987*ec779b8eSAndroid Build Coastguard Worker
8988*ec779b8eSAndroid Build Coastguard Worker status_t status = mpClientInterface->getAudioMixPort(&devicePort, &mixPort);
8989*ec779b8eSAndroid Build Coastguard Worker if (status != NO_ERROR) {
8990*ec779b8eSAndroid Build Coastguard Worker ALOGE("%s failed to query the attributes of the mix port", __func__);
8991*ec779b8eSAndroid Build Coastguard Worker return;
8992*ec779b8eSAndroid Build Coastguard Worker }
8993*ec779b8eSAndroid Build Coastguard Worker
8994*ec779b8eSAndroid Build Coastguard Worker std::set<audio_format_t> supportedFormats;
8995*ec779b8eSAndroid Build Coastguard Worker for (size_t i = 0; i < mixPort.num_audio_profiles; ++i) {
8996*ec779b8eSAndroid Build Coastguard Worker supportedFormats.insert(mixPort.audio_profiles[i].format);
8997*ec779b8eSAndroid Build Coastguard Worker }
8998*ec779b8eSAndroid Build Coastguard Worker FormatVector formats(supportedFormats.begin(), supportedFormats.end());
8999*ec779b8eSAndroid Build Coastguard Worker mReportedFormatsMap[devDesc] = formats;
9000*ec779b8eSAndroid Build Coastguard Worker
9001*ec779b8eSAndroid Build Coastguard Worker if (devDesc->type() == AUDIO_DEVICE_OUT_HDMI ||
9002*ec779b8eSAndroid Build Coastguard Worker devDesc->type() == AUDIO_DEVICE_OUT_HDMI_ARC ||
9003*ec779b8eSAndroid Build Coastguard Worker devDesc->type() == AUDIO_DEVICE_OUT_HDMI_EARC ||
9004*ec779b8eSAndroid Build Coastguard Worker isDeviceOfModule(devDesc,AUDIO_HARDWARE_MODULE_ID_MSD)) {
9005*ec779b8eSAndroid Build Coastguard Worker modifySurroundFormats(devDesc, &formats);
9006*ec779b8eSAndroid Build Coastguard Worker size_t modifiedNumProfiles = 0;
9007*ec779b8eSAndroid Build Coastguard Worker for (size_t i = 0; i < mixPort.num_audio_profiles; ++i) {
9008*ec779b8eSAndroid Build Coastguard Worker if (std::find(formats.begin(), formats.end(), mixPort.audio_profiles[i].format) ==
9009*ec779b8eSAndroid Build Coastguard Worker formats.end()) {
9010*ec779b8eSAndroid Build Coastguard Worker // Skip the format that is not present after modifying surround formats.
9011*ec779b8eSAndroid Build Coastguard Worker continue;
9012*ec779b8eSAndroid Build Coastguard Worker }
9013*ec779b8eSAndroid Build Coastguard Worker memcpy(&mixPort.audio_profiles[modifiedNumProfiles], &mixPort.audio_profiles[i],
9014*ec779b8eSAndroid Build Coastguard Worker sizeof(struct audio_profile));
9015*ec779b8eSAndroid Build Coastguard Worker ChannelMaskSet channels(mixPort.audio_profiles[modifiedNumProfiles].channel_masks,
9016*ec779b8eSAndroid Build Coastguard Worker mixPort.audio_profiles[modifiedNumProfiles].channel_masks +
9017*ec779b8eSAndroid Build Coastguard Worker mixPort.audio_profiles[modifiedNumProfiles].num_channel_masks);
9018*ec779b8eSAndroid Build Coastguard Worker modifySurroundChannelMasks(&channels);
9019*ec779b8eSAndroid Build Coastguard Worker std::copy(channels.begin(), channels.end(),
9020*ec779b8eSAndroid Build Coastguard Worker std::begin(mixPort.audio_profiles[modifiedNumProfiles].channel_masks));
9021*ec779b8eSAndroid Build Coastguard Worker mixPort.audio_profiles[modifiedNumProfiles++].num_channel_masks = channels.size();
9022*ec779b8eSAndroid Build Coastguard Worker }
9023*ec779b8eSAndroid Build Coastguard Worker mixPort.num_audio_profiles = modifiedNumProfiles;
9024*ec779b8eSAndroid Build Coastguard Worker }
9025*ec779b8eSAndroid Build Coastguard Worker profile->importAudioPort(mixPort);
9026*ec779b8eSAndroid Build Coastguard Worker }
9027*ec779b8eSAndroid Build Coastguard Worker
installPatch(const char * caller,audio_patch_handle_t * patchHandle,AudioIODescriptorInterface * ioDescriptor,const struct audio_patch * patch,int delayMs)9028*ec779b8eSAndroid Build Coastguard Worker status_t AudioPolicyManager::installPatch(const char *caller,
9029*ec779b8eSAndroid Build Coastguard Worker audio_patch_handle_t *patchHandle,
9030*ec779b8eSAndroid Build Coastguard Worker AudioIODescriptorInterface *ioDescriptor,
9031*ec779b8eSAndroid Build Coastguard Worker const struct audio_patch *patch,
9032*ec779b8eSAndroid Build Coastguard Worker int delayMs)
9033*ec779b8eSAndroid Build Coastguard Worker {
9034*ec779b8eSAndroid Build Coastguard Worker ssize_t index = mAudioPatches.indexOfKey(
9035*ec779b8eSAndroid Build Coastguard Worker patchHandle && *patchHandle != AUDIO_PATCH_HANDLE_NONE ?
9036*ec779b8eSAndroid Build Coastguard Worker *patchHandle : ioDescriptor->getPatchHandle());
9037*ec779b8eSAndroid Build Coastguard Worker sp<AudioPatch> patchDesc;
9038*ec779b8eSAndroid Build Coastguard Worker status_t status = installPatch(
9039*ec779b8eSAndroid Build Coastguard Worker caller, index, patchHandle, patch, delayMs, mUidCached, &patchDesc);
9040*ec779b8eSAndroid Build Coastguard Worker if (status == NO_ERROR) {
9041*ec779b8eSAndroid Build Coastguard Worker ioDescriptor->setPatchHandle(patchDesc->getHandle());
9042*ec779b8eSAndroid Build Coastguard Worker }
9043*ec779b8eSAndroid Build Coastguard Worker return status;
9044*ec779b8eSAndroid Build Coastguard Worker }
9045*ec779b8eSAndroid Build Coastguard Worker
installPatch(const char * caller,ssize_t index,audio_patch_handle_t * patchHandle,const struct audio_patch * patch,int delayMs,uid_t uid,sp<AudioPatch> * patchDescPtr)9046*ec779b8eSAndroid Build Coastguard Worker status_t AudioPolicyManager::installPatch(const char *caller,
9047*ec779b8eSAndroid Build Coastguard Worker ssize_t index,
9048*ec779b8eSAndroid Build Coastguard Worker audio_patch_handle_t *patchHandle,
9049*ec779b8eSAndroid Build Coastguard Worker const struct audio_patch *patch,
9050*ec779b8eSAndroid Build Coastguard Worker int delayMs,
9051*ec779b8eSAndroid Build Coastguard Worker uid_t uid,
9052*ec779b8eSAndroid Build Coastguard Worker sp<AudioPatch> *patchDescPtr)
9053*ec779b8eSAndroid Build Coastguard Worker {
9054*ec779b8eSAndroid Build Coastguard Worker sp<AudioPatch> patchDesc;
9055*ec779b8eSAndroid Build Coastguard Worker audio_patch_handle_t afPatchHandle = AUDIO_PATCH_HANDLE_NONE;
9056*ec779b8eSAndroid Build Coastguard Worker if (index >= 0) {
9057*ec779b8eSAndroid Build Coastguard Worker patchDesc = mAudioPatches.valueAt(index);
9058*ec779b8eSAndroid Build Coastguard Worker afPatchHandle = patchDesc->getAfHandle();
9059*ec779b8eSAndroid Build Coastguard Worker }
9060*ec779b8eSAndroid Build Coastguard Worker
9061*ec779b8eSAndroid Build Coastguard Worker status_t status = mpClientInterface->createAudioPatch(patch, &afPatchHandle, delayMs);
9062*ec779b8eSAndroid Build Coastguard Worker ALOGV("%s() AF::createAudioPatch returned %d patchHandle %d num_sources %d num_sinks %d",
9063*ec779b8eSAndroid Build Coastguard Worker caller, status, afPatchHandle, patch->num_sources, patch->num_sinks);
9064*ec779b8eSAndroid Build Coastguard Worker if (status == NO_ERROR) {
9065*ec779b8eSAndroid Build Coastguard Worker if (index < 0) {
9066*ec779b8eSAndroid Build Coastguard Worker patchDesc = new AudioPatch(patch, uid);
9067*ec779b8eSAndroid Build Coastguard Worker addAudioPatch(patchDesc->getHandle(), patchDesc);
9068*ec779b8eSAndroid Build Coastguard Worker } else {
9069*ec779b8eSAndroid Build Coastguard Worker patchDesc->mPatch = *patch;
9070*ec779b8eSAndroid Build Coastguard Worker }
9071*ec779b8eSAndroid Build Coastguard Worker patchDesc->setAfHandle(afPatchHandle);
9072*ec779b8eSAndroid Build Coastguard Worker if (patchHandle) {
9073*ec779b8eSAndroid Build Coastguard Worker *patchHandle = patchDesc->getHandle();
9074*ec779b8eSAndroid Build Coastguard Worker }
9075*ec779b8eSAndroid Build Coastguard Worker nextAudioPortGeneration();
9076*ec779b8eSAndroid Build Coastguard Worker mpClientInterface->onAudioPatchListUpdate();
9077*ec779b8eSAndroid Build Coastguard Worker }
9078*ec779b8eSAndroid Build Coastguard Worker if (patchDescPtr) *patchDescPtr = patchDesc;
9079*ec779b8eSAndroid Build Coastguard Worker return status;
9080*ec779b8eSAndroid Build Coastguard Worker }
9081*ec779b8eSAndroid Build Coastguard Worker
areAllActiveTracksRerouted(const sp<SwAudioOutputDescriptor> & output)9082*ec779b8eSAndroid Build Coastguard Worker bool AudioPolicyManager::areAllActiveTracksRerouted(const sp<SwAudioOutputDescriptor>& output)
9083*ec779b8eSAndroid Build Coastguard Worker {
9084*ec779b8eSAndroid Build Coastguard Worker const TrackClientVector activeClients = output->getActiveClients();
9085*ec779b8eSAndroid Build Coastguard Worker if (activeClients.empty()) {
9086*ec779b8eSAndroid Build Coastguard Worker return true;
9087*ec779b8eSAndroid Build Coastguard Worker }
9088*ec779b8eSAndroid Build Coastguard Worker ssize_t index = mAudioPatches.indexOfKey(output->getPatchHandle());
9089*ec779b8eSAndroid Build Coastguard Worker if (index < 0) {
9090*ec779b8eSAndroid Build Coastguard Worker ALOGE("%s, no audio patch found while there are active clients on output %d",
9091*ec779b8eSAndroid Build Coastguard Worker __func__, output->getId());
9092*ec779b8eSAndroid Build Coastguard Worker return false;
9093*ec779b8eSAndroid Build Coastguard Worker }
9094*ec779b8eSAndroid Build Coastguard Worker sp<AudioPatch> patchDesc = mAudioPatches.valueAt(index);
9095*ec779b8eSAndroid Build Coastguard Worker DeviceVector routedDevices;
9096*ec779b8eSAndroid Build Coastguard Worker for (int i = 0; i < patchDesc->mPatch.num_sinks; ++i) {
9097*ec779b8eSAndroid Build Coastguard Worker sp<DeviceDescriptor> device = mAvailableOutputDevices.getDeviceFromId(
9098*ec779b8eSAndroid Build Coastguard Worker patchDesc->mPatch.sinks[i].id);
9099*ec779b8eSAndroid Build Coastguard Worker if (device == nullptr) {
9100*ec779b8eSAndroid Build Coastguard Worker ALOGE("%s, no audio device found with id(%d)",
9101*ec779b8eSAndroid Build Coastguard Worker __func__, patchDesc->mPatch.sinks[i].id);
9102*ec779b8eSAndroid Build Coastguard Worker return false;
9103*ec779b8eSAndroid Build Coastguard Worker }
9104*ec779b8eSAndroid Build Coastguard Worker routedDevices.add(device);
9105*ec779b8eSAndroid Build Coastguard Worker }
9106*ec779b8eSAndroid Build Coastguard Worker for (const auto& client : activeClients) {
9107*ec779b8eSAndroid Build Coastguard Worker if (client->isInvalid()) {
9108*ec779b8eSAndroid Build Coastguard Worker // No need to take care about invalidated clients.
9109*ec779b8eSAndroid Build Coastguard Worker continue;
9110*ec779b8eSAndroid Build Coastguard Worker }
9111*ec779b8eSAndroid Build Coastguard Worker sp<DeviceDescriptor> preferredDevice =
9112*ec779b8eSAndroid Build Coastguard Worker mAvailableOutputDevices.getDeviceFromId(client->preferredDeviceId());
9113*ec779b8eSAndroid Build Coastguard Worker if (mEngine->getOutputDevicesForAttributes(
9114*ec779b8eSAndroid Build Coastguard Worker client->attributes(), preferredDevice, false) == routedDevices) {
9115*ec779b8eSAndroid Build Coastguard Worker return false;
9116*ec779b8eSAndroid Build Coastguard Worker }
9117*ec779b8eSAndroid Build Coastguard Worker }
9118*ec779b8eSAndroid Build Coastguard Worker return true;
9119*ec779b8eSAndroid Build Coastguard Worker }
9120*ec779b8eSAndroid Build Coastguard Worker
openOutputWithProfileAndDevice(const sp<IOProfile> & profile,const DeviceVector & devices,const audio_config_base_t * mixerConfig,const audio_config_t * halConfig,audio_output_flags_t flags)9121*ec779b8eSAndroid Build Coastguard Worker sp<SwAudioOutputDescriptor> AudioPolicyManager::openOutputWithProfileAndDevice(
9122*ec779b8eSAndroid Build Coastguard Worker const sp<IOProfile>& profile, const DeviceVector& devices,
9123*ec779b8eSAndroid Build Coastguard Worker const audio_config_base_t *mixerConfig, const audio_config_t *halConfig,
9124*ec779b8eSAndroid Build Coastguard Worker audio_output_flags_t flags)
9125*ec779b8eSAndroid Build Coastguard Worker {
9126*ec779b8eSAndroid Build Coastguard Worker for (const auto& device : devices) {
9127*ec779b8eSAndroid Build Coastguard Worker // TODO: This should be checking if the profile supports the device combo.
9128*ec779b8eSAndroid Build Coastguard Worker if (!profile->supportsDevice(device)) {
9129*ec779b8eSAndroid Build Coastguard Worker ALOGE("%s profile(%s) doesn't support device %#x", __func__, profile->getName().c_str(),
9130*ec779b8eSAndroid Build Coastguard Worker device->type());
9131*ec779b8eSAndroid Build Coastguard Worker return nullptr;
9132*ec779b8eSAndroid Build Coastguard Worker }
9133*ec779b8eSAndroid Build Coastguard Worker }
9134*ec779b8eSAndroid Build Coastguard Worker sp<SwAudioOutputDescriptor> desc = new SwAudioOutputDescriptor(profile, mpClientInterface);
9135*ec779b8eSAndroid Build Coastguard Worker audio_io_handle_t output = AUDIO_IO_HANDLE_NONE;
9136*ec779b8eSAndroid Build Coastguard Worker audio_attributes_t attributes = AUDIO_ATTRIBUTES_INITIALIZER;
9137*ec779b8eSAndroid Build Coastguard Worker status_t status = desc->open(halConfig, mixerConfig, devices,
9138*ec779b8eSAndroid Build Coastguard Worker AUDIO_STREAM_DEFAULT, &flags, &output, attributes);
9139*ec779b8eSAndroid Build Coastguard Worker if (status != NO_ERROR) {
9140*ec779b8eSAndroid Build Coastguard Worker ALOGE("%s failed to open output %d", __func__, status);
9141*ec779b8eSAndroid Build Coastguard Worker return nullptr;
9142*ec779b8eSAndroid Build Coastguard Worker }
9143*ec779b8eSAndroid Build Coastguard Worker if ((flags & AUDIO_OUTPUT_FLAG_BIT_PERFECT) == AUDIO_OUTPUT_FLAG_BIT_PERFECT) {
9144*ec779b8eSAndroid Build Coastguard Worker auto portConfig = desc->getConfig();
9145*ec779b8eSAndroid Build Coastguard Worker for (const auto& device : devices) {
9146*ec779b8eSAndroid Build Coastguard Worker device->setPreferredConfig(&portConfig);
9147*ec779b8eSAndroid Build Coastguard Worker }
9148*ec779b8eSAndroid Build Coastguard Worker }
9149*ec779b8eSAndroid Build Coastguard Worker
9150*ec779b8eSAndroid Build Coastguard Worker // Here is where the out_set_parameters() for card & device gets called
9151*ec779b8eSAndroid Build Coastguard Worker sp<DeviceDescriptor> device = devices.getDeviceForOpening();
9152*ec779b8eSAndroid Build Coastguard Worker const audio_devices_t deviceType = device->type();
9153*ec779b8eSAndroid Build Coastguard Worker const String8 &address = String8(device->address().c_str());
9154*ec779b8eSAndroid Build Coastguard Worker if (!address.empty()) {
9155*ec779b8eSAndroid Build Coastguard Worker char *param = audio_device_address_to_parameter(deviceType, address.c_str());
9156*ec779b8eSAndroid Build Coastguard Worker mpClientInterface->setParameters(output, String8(param));
9157*ec779b8eSAndroid Build Coastguard Worker free(param);
9158*ec779b8eSAndroid Build Coastguard Worker }
9159*ec779b8eSAndroid Build Coastguard Worker updateAudioProfiles(device, output, profile);
9160*ec779b8eSAndroid Build Coastguard Worker if (!profile->hasValidAudioProfile()) {
9161*ec779b8eSAndroid Build Coastguard Worker ALOGW("%s() missing param", __func__);
9162*ec779b8eSAndroid Build Coastguard Worker desc->close();
9163*ec779b8eSAndroid Build Coastguard Worker return nullptr;
9164*ec779b8eSAndroid Build Coastguard Worker } else if (profile->hasDynamicAudioProfile() && halConfig == nullptr) {
9165*ec779b8eSAndroid Build Coastguard Worker // Reopen the output with the best audio profile picked by APM when the profile supports
9166*ec779b8eSAndroid Build Coastguard Worker // dynamic audio profile and the hal config is not specified.
9167*ec779b8eSAndroid Build Coastguard Worker desc->close();
9168*ec779b8eSAndroid Build Coastguard Worker output = AUDIO_IO_HANDLE_NONE;
9169*ec779b8eSAndroid Build Coastguard Worker audio_config_t config = AUDIO_CONFIG_INITIALIZER;
9170*ec779b8eSAndroid Build Coastguard Worker profile->pickAudioProfile(
9171*ec779b8eSAndroid Build Coastguard Worker config.sample_rate, config.channel_mask, config.format);
9172*ec779b8eSAndroid Build Coastguard Worker config.offload_info.sample_rate = config.sample_rate;
9173*ec779b8eSAndroid Build Coastguard Worker config.offload_info.channel_mask = config.channel_mask;
9174*ec779b8eSAndroid Build Coastguard Worker config.offload_info.format = config.format;
9175*ec779b8eSAndroid Build Coastguard Worker
9176*ec779b8eSAndroid Build Coastguard Worker status = desc->open(&config, mixerConfig, devices, AUDIO_STREAM_DEFAULT, &flags, &output,
9177*ec779b8eSAndroid Build Coastguard Worker attributes);
9178*ec779b8eSAndroid Build Coastguard Worker if (status != NO_ERROR) {
9179*ec779b8eSAndroid Build Coastguard Worker return nullptr;
9180*ec779b8eSAndroid Build Coastguard Worker }
9181*ec779b8eSAndroid Build Coastguard Worker }
9182*ec779b8eSAndroid Build Coastguard Worker
9183*ec779b8eSAndroid Build Coastguard Worker addOutput(output, desc);
9184*ec779b8eSAndroid Build Coastguard Worker // The version check is essentially to avoid making this call in the case of the HIDL HAL.
9185*ec779b8eSAndroid Build Coastguard Worker if (auto hwModule = mHwModules.getModuleFromHandle(mPrimaryModuleHandle); hwModule &&
9186*ec779b8eSAndroid Build Coastguard Worker hwModule->getHalVersionMajor() >= 3) {
9187*ec779b8eSAndroid Build Coastguard Worker setOutputDevices(__func__, desc, devices, true, 0, NULL);
9188*ec779b8eSAndroid Build Coastguard Worker }
9189*ec779b8eSAndroid Build Coastguard Worker sp<DeviceDescriptor> speaker = mAvailableOutputDevices.getDevice(
9190*ec779b8eSAndroid Build Coastguard Worker AUDIO_DEVICE_OUT_SPEAKER, String8(""), AUDIO_FORMAT_DEFAULT);
9191*ec779b8eSAndroid Build Coastguard Worker
9192*ec779b8eSAndroid Build Coastguard Worker if (audio_is_remote_submix_device(deviceType) && address != "0") {
9193*ec779b8eSAndroid Build Coastguard Worker sp<AudioPolicyMix> policyMix;
9194*ec779b8eSAndroid Build Coastguard Worker if (mPolicyMixes.getAudioPolicyMix(deviceType, address, policyMix) == NO_ERROR) {
9195*ec779b8eSAndroid Build Coastguard Worker policyMix->setOutput(desc);
9196*ec779b8eSAndroid Build Coastguard Worker desc->mPolicyMix = policyMix;
9197*ec779b8eSAndroid Build Coastguard Worker } else {
9198*ec779b8eSAndroid Build Coastguard Worker ALOGW("checkOutputsForDevice() cannot find policy for address %s",
9199*ec779b8eSAndroid Build Coastguard Worker address.c_str());
9200*ec779b8eSAndroid Build Coastguard Worker }
9201*ec779b8eSAndroid Build Coastguard Worker
9202*ec779b8eSAndroid Build Coastguard Worker } else if (hasPrimaryOutput() && speaker != nullptr
9203*ec779b8eSAndroid Build Coastguard Worker && mPrimaryOutput->supportsDevice(speaker) && !desc->supportsDevice(speaker)
9204*ec779b8eSAndroid Build Coastguard Worker && ((desc->mFlags & AUDIO_OUTPUT_FLAG_DIRECT) == 0)) {
9205*ec779b8eSAndroid Build Coastguard Worker // no duplicated output for:
9206*ec779b8eSAndroid Build Coastguard Worker // - direct outputs
9207*ec779b8eSAndroid Build Coastguard Worker // - outputs used by dynamic policy mixes
9208*ec779b8eSAndroid Build Coastguard Worker // - outputs that supports SPEAKER while the primary output does not.
9209*ec779b8eSAndroid Build Coastguard Worker audio_io_handle_t duplicatedOutput = AUDIO_IO_HANDLE_NONE;
9210*ec779b8eSAndroid Build Coastguard Worker
9211*ec779b8eSAndroid Build Coastguard Worker //TODO: configure audio effect output stage here
9212*ec779b8eSAndroid Build Coastguard Worker
9213*ec779b8eSAndroid Build Coastguard Worker // open a duplicating output thread for the new output and the primary output
9214*ec779b8eSAndroid Build Coastguard Worker sp<SwAudioOutputDescriptor> dupOutputDesc =
9215*ec779b8eSAndroid Build Coastguard Worker new SwAudioOutputDescriptor(nullptr, mpClientInterface);
9216*ec779b8eSAndroid Build Coastguard Worker status = dupOutputDesc->openDuplicating(mPrimaryOutput, desc, &duplicatedOutput);
9217*ec779b8eSAndroid Build Coastguard Worker if (status == NO_ERROR) {
9218*ec779b8eSAndroid Build Coastguard Worker // add duplicated output descriptor
9219*ec779b8eSAndroid Build Coastguard Worker addOutput(duplicatedOutput, dupOutputDesc);
9220*ec779b8eSAndroid Build Coastguard Worker } else {
9221*ec779b8eSAndroid Build Coastguard Worker ALOGW("checkOutputsForDevice() could not open dup output for %d and %d",
9222*ec779b8eSAndroid Build Coastguard Worker mPrimaryOutput->mIoHandle, output);
9223*ec779b8eSAndroid Build Coastguard Worker desc->close();
9224*ec779b8eSAndroid Build Coastguard Worker removeOutput(output);
9225*ec779b8eSAndroid Build Coastguard Worker nextAudioPortGeneration();
9226*ec779b8eSAndroid Build Coastguard Worker return nullptr;
9227*ec779b8eSAndroid Build Coastguard Worker }
9228*ec779b8eSAndroid Build Coastguard Worker }
9229*ec779b8eSAndroid Build Coastguard Worker if (mPrimaryOutput == nullptr && profile->getFlags() & AUDIO_OUTPUT_FLAG_PRIMARY) {
9230*ec779b8eSAndroid Build Coastguard Worker ALOGV("%s(): re-assigning mPrimaryOutput", __func__);
9231*ec779b8eSAndroid Build Coastguard Worker mPrimaryOutput = desc;
9232*ec779b8eSAndroid Build Coastguard Worker mPrimaryModuleHandle = mPrimaryOutput->getModuleHandle();
9233*ec779b8eSAndroid Build Coastguard Worker }
9234*ec779b8eSAndroid Build Coastguard Worker return desc;
9235*ec779b8eSAndroid Build Coastguard Worker }
9236*ec779b8eSAndroid Build Coastguard Worker
getDevicesForAttributes(const audio_attributes_t & attr,DeviceVector & devices,bool forVolume)9237*ec779b8eSAndroid Build Coastguard Worker status_t AudioPolicyManager::getDevicesForAttributes(
9238*ec779b8eSAndroid Build Coastguard Worker const audio_attributes_t &attr, DeviceVector &devices, bool forVolume) {
9239*ec779b8eSAndroid Build Coastguard Worker // attr containing source set by AudioAttributes.Builder.setCapturePreset() has precedence
9240*ec779b8eSAndroid Build Coastguard Worker // over any usage or content type also present in attr.
9241*ec779b8eSAndroid Build Coastguard Worker if (com::android::media::audioserver::enable_audio_input_device_routing() &&
9242*ec779b8eSAndroid Build Coastguard Worker attr.source != AUDIO_SOURCE_INVALID) {
9243*ec779b8eSAndroid Build Coastguard Worker return getInputDevicesForAttributes(attr, devices);
9244*ec779b8eSAndroid Build Coastguard Worker }
9245*ec779b8eSAndroid Build Coastguard Worker
9246*ec779b8eSAndroid Build Coastguard Worker // Devices are determined in the following precedence:
9247*ec779b8eSAndroid Build Coastguard Worker //
9248*ec779b8eSAndroid Build Coastguard Worker // 1) Devices associated with a dynamic policy matching the attributes. This is often
9249*ec779b8eSAndroid Build Coastguard Worker // a remote submix from MIX_ROUTE_FLAG_LOOP_BACK.
9250*ec779b8eSAndroid Build Coastguard Worker //
9251*ec779b8eSAndroid Build Coastguard Worker // If no such dynamic policy then
9252*ec779b8eSAndroid Build Coastguard Worker // 2) Devices containing an active client using setPreferredDevice
9253*ec779b8eSAndroid Build Coastguard Worker // with same strategy as the attributes.
9254*ec779b8eSAndroid Build Coastguard Worker // (from the default Engine::getOutputDevicesForAttributes() implementation).
9255*ec779b8eSAndroid Build Coastguard Worker //
9256*ec779b8eSAndroid Build Coastguard Worker // If no corresponding active client with setPreferredDevice then
9257*ec779b8eSAndroid Build Coastguard Worker // 3) Devices associated with the strategy determined by the attributes
9258*ec779b8eSAndroid Build Coastguard Worker // (from the default Engine::getOutputDevicesForAttributes() implementation).
9259*ec779b8eSAndroid Build Coastguard Worker //
9260*ec779b8eSAndroid Build Coastguard Worker // See related getOutputForAttrInt().
9261*ec779b8eSAndroid Build Coastguard Worker
9262*ec779b8eSAndroid Build Coastguard Worker // check dynamic policies but only for primary descriptors (secondary not used for audible
9263*ec779b8eSAndroid Build Coastguard Worker // audio routing, only used for duplication for playback capture)
9264*ec779b8eSAndroid Build Coastguard Worker sp<AudioPolicyMix> policyMix;
9265*ec779b8eSAndroid Build Coastguard Worker bool unneededUsePrimaryOutputFromPolicyMixes = false;
9266*ec779b8eSAndroid Build Coastguard Worker status_t status = mPolicyMixes.getOutputForAttr(attr, AUDIO_CONFIG_BASE_INITIALIZER,
9267*ec779b8eSAndroid Build Coastguard Worker 0 /*uid unknown here*/, AUDIO_SESSION_NONE, AUDIO_OUTPUT_FLAG_NONE,
9268*ec779b8eSAndroid Build Coastguard Worker mAvailableOutputDevices, nullptr /* requestedDevice */, policyMix,
9269*ec779b8eSAndroid Build Coastguard Worker nullptr /* secondaryMixes */, unneededUsePrimaryOutputFromPolicyMixes);
9270*ec779b8eSAndroid Build Coastguard Worker if (status != OK) {
9271*ec779b8eSAndroid Build Coastguard Worker return status;
9272*ec779b8eSAndroid Build Coastguard Worker }
9273*ec779b8eSAndroid Build Coastguard Worker
9274*ec779b8eSAndroid Build Coastguard Worker if (policyMix != nullptr && policyMix->getOutput() != nullptr &&
9275*ec779b8eSAndroid Build Coastguard Worker // For volume control, skip LOOPBACK mixes which use AUDIO_DEVICE_OUT_REMOTE_SUBMIX
9276*ec779b8eSAndroid Build Coastguard Worker // as they are unaffected by device/stream volume
9277*ec779b8eSAndroid Build Coastguard Worker // (per SwAudioOutputDescriptor::isFixedVolume()).
9278*ec779b8eSAndroid Build Coastguard Worker (!forVolume || policyMix->mDeviceType != AUDIO_DEVICE_OUT_REMOTE_SUBMIX)
9279*ec779b8eSAndroid Build Coastguard Worker ) {
9280*ec779b8eSAndroid Build Coastguard Worker sp<DeviceDescriptor> deviceDesc = mAvailableOutputDevices.getDevice(
9281*ec779b8eSAndroid Build Coastguard Worker policyMix->mDeviceType, policyMix->mDeviceAddress, AUDIO_FORMAT_DEFAULT);
9282*ec779b8eSAndroid Build Coastguard Worker devices.add(deviceDesc);
9283*ec779b8eSAndroid Build Coastguard Worker } else {
9284*ec779b8eSAndroid Build Coastguard Worker // The default Engine::getOutputDevicesForAttributes() uses findPreferredDevice()
9285*ec779b8eSAndroid Build Coastguard Worker // which selects setPreferredDevice if active. This means forVolume call
9286*ec779b8eSAndroid Build Coastguard Worker // will take an active setPreferredDevice, if such exists.
9287*ec779b8eSAndroid Build Coastguard Worker
9288*ec779b8eSAndroid Build Coastguard Worker devices = mEngine->getOutputDevicesForAttributes(
9289*ec779b8eSAndroid Build Coastguard Worker attr, nullptr /* preferredDevice */, false /* fromCache */);
9290*ec779b8eSAndroid Build Coastguard Worker }
9291*ec779b8eSAndroid Build Coastguard Worker
9292*ec779b8eSAndroid Build Coastguard Worker if (forVolume) {
9293*ec779b8eSAndroid Build Coastguard Worker // We alias the device AUDIO_DEVICE_OUT_SPEAKER_SAFE to AUDIO_DEVICE_OUT_SPEAKER
9294*ec779b8eSAndroid Build Coastguard Worker // for single volume control in AudioService (such relationship should exist if
9295*ec779b8eSAndroid Build Coastguard Worker // SPEAKER_SAFE is present).
9296*ec779b8eSAndroid Build Coastguard Worker //
9297*ec779b8eSAndroid Build Coastguard Worker // (This is unrelated to a different device grouping as Volume::getDeviceCategory)
9298*ec779b8eSAndroid Build Coastguard Worker DeviceVector speakerSafeDevices =
9299*ec779b8eSAndroid Build Coastguard Worker devices.getDevicesFromType(AUDIO_DEVICE_OUT_SPEAKER_SAFE);
9300*ec779b8eSAndroid Build Coastguard Worker if (!speakerSafeDevices.isEmpty()) {
9301*ec779b8eSAndroid Build Coastguard Worker devices.merge(mAvailableOutputDevices.getDevicesFromType(AUDIO_DEVICE_OUT_SPEAKER));
9302*ec779b8eSAndroid Build Coastguard Worker devices.remove(speakerSafeDevices);
9303*ec779b8eSAndroid Build Coastguard Worker }
9304*ec779b8eSAndroid Build Coastguard Worker }
9305*ec779b8eSAndroid Build Coastguard Worker
9306*ec779b8eSAndroid Build Coastguard Worker return NO_ERROR;
9307*ec779b8eSAndroid Build Coastguard Worker }
9308*ec779b8eSAndroid Build Coastguard Worker
getInputDevicesForAttributes(const audio_attributes_t & attr,DeviceVector & devices)9309*ec779b8eSAndroid Build Coastguard Worker status_t AudioPolicyManager::getInputDevicesForAttributes(
9310*ec779b8eSAndroid Build Coastguard Worker const audio_attributes_t &attr, DeviceVector &devices) {
9311*ec779b8eSAndroid Build Coastguard Worker devices = DeviceVector(
9312*ec779b8eSAndroid Build Coastguard Worker mEngine->getInputDeviceForAttributes(attr, 0 /*uid unknown here*/,
9313*ec779b8eSAndroid Build Coastguard Worker AUDIO_SESSION_NONE,
9314*ec779b8eSAndroid Build Coastguard Worker nullptr /* mix */));
9315*ec779b8eSAndroid Build Coastguard Worker return NO_ERROR;
9316*ec779b8eSAndroid Build Coastguard Worker }
9317*ec779b8eSAndroid Build Coastguard Worker
getProfilesForDevices(const DeviceVector & devices,AudioProfileVector & audioProfiles,uint32_t flags,bool isInput)9318*ec779b8eSAndroid Build Coastguard Worker status_t AudioPolicyManager::getProfilesForDevices(const DeviceVector& devices,
9319*ec779b8eSAndroid Build Coastguard Worker AudioProfileVector& audioProfiles,
9320*ec779b8eSAndroid Build Coastguard Worker uint32_t flags,
9321*ec779b8eSAndroid Build Coastguard Worker bool isInput) {
9322*ec779b8eSAndroid Build Coastguard Worker for (const auto& hwModule : mHwModules) {
9323*ec779b8eSAndroid Build Coastguard Worker // the MSD module checks for different conditions
9324*ec779b8eSAndroid Build Coastguard Worker if (strcmp(hwModule->getName(), AUDIO_HARDWARE_MODULE_ID_MSD) == 0) {
9325*ec779b8eSAndroid Build Coastguard Worker continue;
9326*ec779b8eSAndroid Build Coastguard Worker }
9327*ec779b8eSAndroid Build Coastguard Worker IOProfileCollection ioProfiles = isInput ? hwModule->getInputProfiles()
9328*ec779b8eSAndroid Build Coastguard Worker : hwModule->getOutputProfiles();
9329*ec779b8eSAndroid Build Coastguard Worker for (const auto& profile : ioProfiles) {
9330*ec779b8eSAndroid Build Coastguard Worker if (!profile->areAllDevicesSupported(devices) ||
9331*ec779b8eSAndroid Build Coastguard Worker !profile->isCompatibleProfileForFlags(flags)) {
9332*ec779b8eSAndroid Build Coastguard Worker continue;
9333*ec779b8eSAndroid Build Coastguard Worker }
9334*ec779b8eSAndroid Build Coastguard Worker audioProfiles.addAllValidProfiles(profile->asAudioPort()->getAudioProfiles());
9335*ec779b8eSAndroid Build Coastguard Worker }
9336*ec779b8eSAndroid Build Coastguard Worker }
9337*ec779b8eSAndroid Build Coastguard Worker
9338*ec779b8eSAndroid Build Coastguard Worker if (!isInput) {
9339*ec779b8eSAndroid Build Coastguard Worker // add the direct profiles from MSD if present and has audio patches to all the output(s)
9340*ec779b8eSAndroid Build Coastguard Worker const auto &msdModule = mHwModules.getModuleFromName(AUDIO_HARDWARE_MODULE_ID_MSD);
9341*ec779b8eSAndroid Build Coastguard Worker if (msdModule != nullptr) {
9342*ec779b8eSAndroid Build Coastguard Worker if (msdHasPatchesToAllDevices(devices.toTypeAddrVector())) {
9343*ec779b8eSAndroid Build Coastguard Worker ALOGV("%s: MSD audio patches set to all output devices.", __func__);
9344*ec779b8eSAndroid Build Coastguard Worker for (const auto &profile: msdModule->getOutputProfiles()) {
9345*ec779b8eSAndroid Build Coastguard Worker if (!profile->asAudioPort()->isDirectOutput()) {
9346*ec779b8eSAndroid Build Coastguard Worker continue;
9347*ec779b8eSAndroid Build Coastguard Worker }
9348*ec779b8eSAndroid Build Coastguard Worker audioProfiles.addAllValidProfiles(profile->asAudioPort()->getAudioProfiles());
9349*ec779b8eSAndroid Build Coastguard Worker }
9350*ec779b8eSAndroid Build Coastguard Worker } else {
9351*ec779b8eSAndroid Build Coastguard Worker ALOGV("%s: MSD audio patches NOT set to all output devices.", __func__);
9352*ec779b8eSAndroid Build Coastguard Worker }
9353*ec779b8eSAndroid Build Coastguard Worker }
9354*ec779b8eSAndroid Build Coastguard Worker }
9355*ec779b8eSAndroid Build Coastguard Worker
9356*ec779b8eSAndroid Build Coastguard Worker return NO_ERROR;
9357*ec779b8eSAndroid Build Coastguard Worker }
9358*ec779b8eSAndroid Build Coastguard Worker
reopenOutput(sp<SwAudioOutputDescriptor> outputDesc,const audio_config_t * config,audio_output_flags_t flags,const char * caller)9359*ec779b8eSAndroid Build Coastguard Worker sp<SwAudioOutputDescriptor> AudioPolicyManager::reopenOutput(sp<SwAudioOutputDescriptor> outputDesc,
9360*ec779b8eSAndroid Build Coastguard Worker const audio_config_t *config,
9361*ec779b8eSAndroid Build Coastguard Worker audio_output_flags_t flags,
9362*ec779b8eSAndroid Build Coastguard Worker const char* caller) {
9363*ec779b8eSAndroid Build Coastguard Worker closeOutput(outputDesc->mIoHandle);
9364*ec779b8eSAndroid Build Coastguard Worker sp<SwAudioOutputDescriptor> preferredOutput = openOutputWithProfileAndDevice(
9365*ec779b8eSAndroid Build Coastguard Worker outputDesc->mProfile, outputDesc->devices(), nullptr /*mixerConfig*/, config, flags);
9366*ec779b8eSAndroid Build Coastguard Worker if (preferredOutput == nullptr) {
9367*ec779b8eSAndroid Build Coastguard Worker ALOGE("%s failed to reopen output device=%d, caller=%s",
9368*ec779b8eSAndroid Build Coastguard Worker __func__, outputDesc->devices()[0]->getId(), caller);
9369*ec779b8eSAndroid Build Coastguard Worker }
9370*ec779b8eSAndroid Build Coastguard Worker return preferredOutput;
9371*ec779b8eSAndroid Build Coastguard Worker }
9372*ec779b8eSAndroid Build Coastguard Worker
reopenOutputsWithDevices(const std::map<audio_io_handle_t,DeviceVector> & outputsToReopen)9373*ec779b8eSAndroid Build Coastguard Worker void AudioPolicyManager::reopenOutputsWithDevices(
9374*ec779b8eSAndroid Build Coastguard Worker const std::map<audio_io_handle_t, DeviceVector> &outputsToReopen) {
9375*ec779b8eSAndroid Build Coastguard Worker for (const auto& [output, devices] : outputsToReopen) {
9376*ec779b8eSAndroid Build Coastguard Worker sp<SwAudioOutputDescriptor> desc = mOutputs.valueFor(output);
9377*ec779b8eSAndroid Build Coastguard Worker closeOutput(output);
9378*ec779b8eSAndroid Build Coastguard Worker openOutputWithProfileAndDevice(desc->mProfile, devices);
9379*ec779b8eSAndroid Build Coastguard Worker }
9380*ec779b8eSAndroid Build Coastguard Worker }
9381*ec779b8eSAndroid Build Coastguard Worker
getClientsForStream(audio_stream_type_t streamType) const9382*ec779b8eSAndroid Build Coastguard Worker PortHandleVector AudioPolicyManager::getClientsForStream(
9383*ec779b8eSAndroid Build Coastguard Worker audio_stream_type_t streamType) const {
9384*ec779b8eSAndroid Build Coastguard Worker PortHandleVector clients;
9385*ec779b8eSAndroid Build Coastguard Worker for (size_t i = 0; i < mOutputs.size(); ++i) {
9386*ec779b8eSAndroid Build Coastguard Worker PortHandleVector clientsForStream = mOutputs.valueAt(i)->getClientsForStream(streamType);
9387*ec779b8eSAndroid Build Coastguard Worker clients.insert(clients.end(), clientsForStream.begin(), clientsForStream.end());
9388*ec779b8eSAndroid Build Coastguard Worker }
9389*ec779b8eSAndroid Build Coastguard Worker return clients;
9390*ec779b8eSAndroid Build Coastguard Worker }
9391*ec779b8eSAndroid Build Coastguard Worker
invalidateStreams(StreamTypeVector streams) const9392*ec779b8eSAndroid Build Coastguard Worker void AudioPolicyManager::invalidateStreams(StreamTypeVector streams) const {
9393*ec779b8eSAndroid Build Coastguard Worker PortHandleVector clients;
9394*ec779b8eSAndroid Build Coastguard Worker for (auto stream : streams) {
9395*ec779b8eSAndroid Build Coastguard Worker PortHandleVector clientsForStream = getClientsForStream(stream);
9396*ec779b8eSAndroid Build Coastguard Worker clients.insert(clients.end(), clientsForStream.begin(), clientsForStream.end());
9397*ec779b8eSAndroid Build Coastguard Worker }
9398*ec779b8eSAndroid Build Coastguard Worker mpClientInterface->invalidateTracks(clients);
9399*ec779b8eSAndroid Build Coastguard Worker }
9400*ec779b8eSAndroid Build Coastguard Worker
updateClientsInternalMute(const sp<android::SwAudioOutputDescriptor> & desc)9401*ec779b8eSAndroid Build Coastguard Worker void AudioPolicyManager::updateClientsInternalMute(
9402*ec779b8eSAndroid Build Coastguard Worker const sp<android::SwAudioOutputDescriptor> &desc) {
9403*ec779b8eSAndroid Build Coastguard Worker if (!desc->isBitPerfect() ||
9404*ec779b8eSAndroid Build Coastguard Worker !com::android::media::audioserver::
9405*ec779b8eSAndroid Build Coastguard Worker fix_concurrent_playback_behavior_with_bit_perfect_client()) {
9406*ec779b8eSAndroid Build Coastguard Worker // This is only used for bit perfect output now.
9407*ec779b8eSAndroid Build Coastguard Worker return;
9408*ec779b8eSAndroid Build Coastguard Worker }
9409*ec779b8eSAndroid Build Coastguard Worker sp<TrackClientDescriptor> bitPerfectClient = nullptr;
9410*ec779b8eSAndroid Build Coastguard Worker bool bitPerfectClientInternalMute = false;
9411*ec779b8eSAndroid Build Coastguard Worker std::vector<media::TrackInternalMuteInfo> clientsInternalMute;
9412*ec779b8eSAndroid Build Coastguard Worker for (const sp<TrackClientDescriptor>& client : desc->getActiveClients()) {
9413*ec779b8eSAndroid Build Coastguard Worker if ((client->flags() & AUDIO_OUTPUT_FLAG_BIT_PERFECT) != AUDIO_OUTPUT_FLAG_NONE) {
9414*ec779b8eSAndroid Build Coastguard Worker bitPerfectClient = client;
9415*ec779b8eSAndroid Build Coastguard Worker continue;
9416*ec779b8eSAndroid Build Coastguard Worker }
9417*ec779b8eSAndroid Build Coastguard Worker bool muted = false;
9418*ec779b8eSAndroid Build Coastguard Worker if (client->stream() == AUDIO_STREAM_SYSTEM) {
9419*ec779b8eSAndroid Build Coastguard Worker // System sound is muted.
9420*ec779b8eSAndroid Build Coastguard Worker muted = true;
9421*ec779b8eSAndroid Build Coastguard Worker } else {
9422*ec779b8eSAndroid Build Coastguard Worker bitPerfectClientInternalMute = true;
9423*ec779b8eSAndroid Build Coastguard Worker }
9424*ec779b8eSAndroid Build Coastguard Worker if (client->setInternalMute(muted)) {
9425*ec779b8eSAndroid Build Coastguard Worker auto result = legacy2aidl_audio_port_handle_t_int32_t(client->portId());
9426*ec779b8eSAndroid Build Coastguard Worker if (!result.ok()) {
9427*ec779b8eSAndroid Build Coastguard Worker ALOGE("%s, failed to convert port id(%d) to aidl", __func__, client->portId());
9428*ec779b8eSAndroid Build Coastguard Worker continue;
9429*ec779b8eSAndroid Build Coastguard Worker }
9430*ec779b8eSAndroid Build Coastguard Worker media::TrackInternalMuteInfo info;
9431*ec779b8eSAndroid Build Coastguard Worker info.portId = result.value();
9432*ec779b8eSAndroid Build Coastguard Worker info.muted = client->getInternalMute();
9433*ec779b8eSAndroid Build Coastguard Worker clientsInternalMute.push_back(std::move(info));
9434*ec779b8eSAndroid Build Coastguard Worker }
9435*ec779b8eSAndroid Build Coastguard Worker }
9436*ec779b8eSAndroid Build Coastguard Worker if (bitPerfectClient != nullptr &&
9437*ec779b8eSAndroid Build Coastguard Worker bitPerfectClient->setInternalMute(bitPerfectClientInternalMute)) {
9438*ec779b8eSAndroid Build Coastguard Worker auto result = legacy2aidl_audio_port_handle_t_int32_t(bitPerfectClient->portId());
9439*ec779b8eSAndroid Build Coastguard Worker if (result.ok()) {
9440*ec779b8eSAndroid Build Coastguard Worker media::TrackInternalMuteInfo info;
9441*ec779b8eSAndroid Build Coastguard Worker info.portId = result.value();
9442*ec779b8eSAndroid Build Coastguard Worker info.muted = bitPerfectClient->getInternalMute();
9443*ec779b8eSAndroid Build Coastguard Worker clientsInternalMute.push_back(std::move(info));
9444*ec779b8eSAndroid Build Coastguard Worker } else {
9445*ec779b8eSAndroid Build Coastguard Worker ALOGE("%s, failed to convert port id(%d) of bit perfect client to aidl",
9446*ec779b8eSAndroid Build Coastguard Worker __func__, bitPerfectClient->portId());
9447*ec779b8eSAndroid Build Coastguard Worker }
9448*ec779b8eSAndroid Build Coastguard Worker }
9449*ec779b8eSAndroid Build Coastguard Worker if (!clientsInternalMute.empty()) {
9450*ec779b8eSAndroid Build Coastguard Worker if (status_t status = mpClientInterface->setTracksInternalMute(clientsInternalMute);
9451*ec779b8eSAndroid Build Coastguard Worker status != NO_ERROR) {
9452*ec779b8eSAndroid Build Coastguard Worker ALOGE("%s, failed to update tracks internal mute, err=%d", __func__, status);
9453*ec779b8eSAndroid Build Coastguard Worker }
9454*ec779b8eSAndroid Build Coastguard Worker }
9455*ec779b8eSAndroid Build Coastguard Worker }
9456*ec779b8eSAndroid Build Coastguard Worker
getMmapPolicyInfos(AudioMMapPolicyType policyType,std::vector<AudioMMapPolicyInfo> * policyInfos)9457*ec779b8eSAndroid Build Coastguard Worker status_t AudioPolicyManager::getMmapPolicyInfos(AudioMMapPolicyType policyType,
9458*ec779b8eSAndroid Build Coastguard Worker std::vector<AudioMMapPolicyInfo> *policyInfos) {
9459*ec779b8eSAndroid Build Coastguard Worker if (policyType != AudioMMapPolicyType::DEFAULT &&
9460*ec779b8eSAndroid Build Coastguard Worker policyType != AudioMMapPolicyType::EXCLUSIVE) {
9461*ec779b8eSAndroid Build Coastguard Worker return BAD_VALUE;
9462*ec779b8eSAndroid Build Coastguard Worker }
9463*ec779b8eSAndroid Build Coastguard Worker if (mMmapPolicyByDeviceType.count(policyType) == 0) {
9464*ec779b8eSAndroid Build Coastguard Worker if (status_t status = updateMmapPolicyInfos(policyType); status != NO_ERROR) {
9465*ec779b8eSAndroid Build Coastguard Worker return status;
9466*ec779b8eSAndroid Build Coastguard Worker }
9467*ec779b8eSAndroid Build Coastguard Worker }
9468*ec779b8eSAndroid Build Coastguard Worker *policyInfos = mMmapPolicyInfos[policyType];
9469*ec779b8eSAndroid Build Coastguard Worker return NO_ERROR;
9470*ec779b8eSAndroid Build Coastguard Worker }
9471*ec779b8eSAndroid Build Coastguard Worker
getMmapPolicyForDevice(AudioMMapPolicyType policyType,AudioMMapPolicyInfo * policyInfo)9472*ec779b8eSAndroid Build Coastguard Worker status_t AudioPolicyManager::getMmapPolicyForDevice(
9473*ec779b8eSAndroid Build Coastguard Worker AudioMMapPolicyType policyType, AudioMMapPolicyInfo *policyInfo) {
9474*ec779b8eSAndroid Build Coastguard Worker if (policyType != AudioMMapPolicyType::DEFAULT &&
9475*ec779b8eSAndroid Build Coastguard Worker policyType != AudioMMapPolicyType::EXCLUSIVE) {
9476*ec779b8eSAndroid Build Coastguard Worker return BAD_VALUE;
9477*ec779b8eSAndroid Build Coastguard Worker }
9478*ec779b8eSAndroid Build Coastguard Worker if (mMmapPolicyByDeviceType.count(policyType) == 0) {
9479*ec779b8eSAndroid Build Coastguard Worker if (status_t status = updateMmapPolicyInfos(policyType); status != NO_ERROR) {
9480*ec779b8eSAndroid Build Coastguard Worker return status;
9481*ec779b8eSAndroid Build Coastguard Worker }
9482*ec779b8eSAndroid Build Coastguard Worker }
9483*ec779b8eSAndroid Build Coastguard Worker auto it = mMmapPolicyByDeviceType[policyType].find(policyInfo->device.type);
9484*ec779b8eSAndroid Build Coastguard Worker policyInfo->mmapPolicy = it == mMmapPolicyByDeviceType[policyType].end()
9485*ec779b8eSAndroid Build Coastguard Worker ? AudioMMapPolicy::NEVER : it->second;
9486*ec779b8eSAndroid Build Coastguard Worker return NO_ERROR;
9487*ec779b8eSAndroid Build Coastguard Worker }
9488*ec779b8eSAndroid Build Coastguard Worker
updateMmapPolicyInfos(AudioMMapPolicyType policyType)9489*ec779b8eSAndroid Build Coastguard Worker status_t AudioPolicyManager::updateMmapPolicyInfos(AudioMMapPolicyType policyType) {
9490*ec779b8eSAndroid Build Coastguard Worker std::vector<AudioMMapPolicyInfo> policyInfos;
9491*ec779b8eSAndroid Build Coastguard Worker if (status_t status = mpClientInterface->getMmapPolicyInfos(policyType, &policyInfos);
9492*ec779b8eSAndroid Build Coastguard Worker status != NO_ERROR) {
9493*ec779b8eSAndroid Build Coastguard Worker ALOGE("%s, failed, error = %d", __func__, status);
9494*ec779b8eSAndroid Build Coastguard Worker return status;
9495*ec779b8eSAndroid Build Coastguard Worker }
9496*ec779b8eSAndroid Build Coastguard Worker std::map<AudioDeviceDescription, AudioMMapPolicy> mmapPolicyByDeviceType;
9497*ec779b8eSAndroid Build Coastguard Worker if (policyInfos.size() == 1 && policyInfos[0].device == AudioDevice()) {
9498*ec779b8eSAndroid Build Coastguard Worker // When there is only one AudioMMapPolicyInfo instance and the device is a default value,
9499*ec779b8eSAndroid Build Coastguard Worker // it indicates the mmap policy is reported via system property. In that case, use the
9500*ec779b8eSAndroid Build Coastguard Worker // routing information to fill details for how mmap is supported for a particular device.
9501*ec779b8eSAndroid Build Coastguard Worker for (const auto &hwModule: mHwModules) {
9502*ec779b8eSAndroid Build Coastguard Worker for (const auto &profile: hwModule->getInputProfiles()) {
9503*ec779b8eSAndroid Build Coastguard Worker if ((profile->getFlags() & AUDIO_INPUT_FLAG_MMAP_NOIRQ)
9504*ec779b8eSAndroid Build Coastguard Worker != AUDIO_INPUT_FLAG_MMAP_NOIRQ) {
9505*ec779b8eSAndroid Build Coastguard Worker continue;
9506*ec779b8eSAndroid Build Coastguard Worker }
9507*ec779b8eSAndroid Build Coastguard Worker for (const auto &device: profile->getSupportedDevices()) {
9508*ec779b8eSAndroid Build Coastguard Worker auto deviceDesc =
9509*ec779b8eSAndroid Build Coastguard Worker legacy2aidl_audio_devices_t_AudioDeviceDescription(device->type());
9510*ec779b8eSAndroid Build Coastguard Worker if (deviceDesc.ok()) {
9511*ec779b8eSAndroid Build Coastguard Worker mmapPolicyByDeviceType.emplace(
9512*ec779b8eSAndroid Build Coastguard Worker deviceDesc.value(), policyInfos[0].mmapPolicy);
9513*ec779b8eSAndroid Build Coastguard Worker }
9514*ec779b8eSAndroid Build Coastguard Worker }
9515*ec779b8eSAndroid Build Coastguard Worker }
9516*ec779b8eSAndroid Build Coastguard Worker for (const auto &profile: hwModule->getOutputProfiles()) {
9517*ec779b8eSAndroid Build Coastguard Worker if ((profile->getFlags() & AUDIO_OUTPUT_FLAG_MMAP_NOIRQ)
9518*ec779b8eSAndroid Build Coastguard Worker != AUDIO_OUTPUT_FLAG_MMAP_NOIRQ) {
9519*ec779b8eSAndroid Build Coastguard Worker continue;
9520*ec779b8eSAndroid Build Coastguard Worker }
9521*ec779b8eSAndroid Build Coastguard Worker for (const auto &device: profile->getSupportedDevices()) {
9522*ec779b8eSAndroid Build Coastguard Worker auto deviceDesc =
9523*ec779b8eSAndroid Build Coastguard Worker legacy2aidl_audio_devices_t_AudioDeviceDescription(device->type());
9524*ec779b8eSAndroid Build Coastguard Worker if (deviceDesc.ok()) {
9525*ec779b8eSAndroid Build Coastguard Worker mmapPolicyByDeviceType.emplace(
9526*ec779b8eSAndroid Build Coastguard Worker deviceDesc.value(), policyInfos[0].mmapPolicy);
9527*ec779b8eSAndroid Build Coastguard Worker }
9528*ec779b8eSAndroid Build Coastguard Worker }
9529*ec779b8eSAndroid Build Coastguard Worker }
9530*ec779b8eSAndroid Build Coastguard Worker }
9531*ec779b8eSAndroid Build Coastguard Worker } else {
9532*ec779b8eSAndroid Build Coastguard Worker for (const auto &info: policyInfos) {
9533*ec779b8eSAndroid Build Coastguard Worker mmapPolicyByDeviceType[info.device.type] = info.mmapPolicy;
9534*ec779b8eSAndroid Build Coastguard Worker }
9535*ec779b8eSAndroid Build Coastguard Worker }
9536*ec779b8eSAndroid Build Coastguard Worker mMmapPolicyByDeviceType.emplace(policyType, mmapPolicyByDeviceType);
9537*ec779b8eSAndroid Build Coastguard Worker mMmapPolicyInfos.emplace(policyType, policyInfos);
9538*ec779b8eSAndroid Build Coastguard Worker return NO_ERROR;
9539*ec779b8eSAndroid Build Coastguard Worker }
9540*ec779b8eSAndroid Build Coastguard Worker
9541*ec779b8eSAndroid Build Coastguard Worker } // namespace android
9542