1*d57664e9SAndroid Build Coastguard Worker /* 2*d57664e9SAndroid Build Coastguard Worker * Copyright (C) 2015 The Android Open Source Project 3*d57664e9SAndroid Build Coastguard Worker * 4*d57664e9SAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License"); 5*d57664e9SAndroid Build Coastguard Worker * you may not use this file except in compliance with the License. 6*d57664e9SAndroid Build Coastguard Worker * You may obtain a copy of the License at 7*d57664e9SAndroid Build Coastguard Worker * 8*d57664e9SAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0 9*d57664e9SAndroid Build Coastguard Worker * 10*d57664e9SAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software 11*d57664e9SAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS, 12*d57664e9SAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13*d57664e9SAndroid Build Coastguard Worker * See the License for the specific language governing permissions and 14*d57664e9SAndroid Build Coastguard Worker * limitations under the License. 15*d57664e9SAndroid Build Coastguard Worker */ 16*d57664e9SAndroid Build Coastguard Worker #ifndef DEVICEINFO_H 17*d57664e9SAndroid Build Coastguard Worker #define DEVICEINFO_H 18*d57664e9SAndroid Build Coastguard Worker 19*d57664e9SAndroid Build Coastguard Worker #include <SkColorSpace.h> 20*d57664e9SAndroid Build Coastguard Worker #include <SkImageInfo.h> 21*d57664e9SAndroid Build Coastguard Worker #include <SkRefCnt.h> 22*d57664e9SAndroid Build Coastguard Worker #include <android/data_space.h> 23*d57664e9SAndroid Build Coastguard Worker 24*d57664e9SAndroid Build Coastguard Worker #include <mutex> 25*d57664e9SAndroid Build Coastguard Worker 26*d57664e9SAndroid Build Coastguard Worker #include "Properties.h" 27*d57664e9SAndroid Build Coastguard Worker #include "utils/Macros.h" 28*d57664e9SAndroid Build Coastguard Worker 29*d57664e9SAndroid Build Coastguard Worker namespace android { 30*d57664e9SAndroid Build Coastguard Worker namespace uirenderer { 31*d57664e9SAndroid Build Coastguard Worker 32*d57664e9SAndroid Build Coastguard Worker namespace renderthread { 33*d57664e9SAndroid Build Coastguard Worker class RenderThread; 34*d57664e9SAndroid Build Coastguard Worker } 35*d57664e9SAndroid Build Coastguard Worker 36*d57664e9SAndroid Build Coastguard Worker class DeviceInfo { 37*d57664e9SAndroid Build Coastguard Worker PREVENT_COPY_AND_ASSIGN(DeviceInfo); 38*d57664e9SAndroid Build Coastguard Worker 39*d57664e9SAndroid Build Coastguard Worker public: 40*d57664e9SAndroid Build Coastguard Worker static DeviceInfo* get(); getWidth()41*d57664e9SAndroid Build Coastguard Worker static int32_t getWidth() { return get()->mWidth; } getHeight()42*d57664e9SAndroid Build Coastguard Worker static int32_t getHeight() { return get()->mHeight; } 43*d57664e9SAndroid Build Coastguard Worker // Gets the density in density-independent pixels getDensity()44*d57664e9SAndroid Build Coastguard Worker static float getDensity() { return sDensity.load(); } getVsyncPeriod()45*d57664e9SAndroid Build Coastguard Worker static int64_t getVsyncPeriod() { return get()->mVsyncPeriod; } getCompositorOffset()46*d57664e9SAndroid Build Coastguard Worker static int64_t getCompositorOffset() { return get()->getCompositorOffsetInternal(); } getAppOffset()47*d57664e9SAndroid Build Coastguard Worker static int64_t getAppOffset() { return get()->mAppVsyncOffsetNanos; } 48*d57664e9SAndroid Build Coastguard Worker // Sets the density in density-independent pixels setDensity(float density)49*d57664e9SAndroid Build Coastguard Worker static void setDensity(float density) { sDensity.store(density); } setWidth(int32_t width)50*d57664e9SAndroid Build Coastguard Worker static void setWidth(int32_t width) { get()->mWidth = width; } setHeight(int32_t height)51*d57664e9SAndroid Build Coastguard Worker static void setHeight(int32_t height) { get()->mHeight = height; } setRefreshRate(float refreshRate)52*d57664e9SAndroid Build Coastguard Worker static void setRefreshRate(float refreshRate) { 53*d57664e9SAndroid Build Coastguard Worker get()->mVsyncPeriod = static_cast<int64_t>(1000000000 / refreshRate); 54*d57664e9SAndroid Build Coastguard Worker } setPresentationDeadlineNanos(int64_t deadlineNanos)55*d57664e9SAndroid Build Coastguard Worker static void setPresentationDeadlineNanos(int64_t deadlineNanos) { 56*d57664e9SAndroid Build Coastguard Worker get()->mPresentationDeadlineNanos = deadlineNanos; 57*d57664e9SAndroid Build Coastguard Worker } setAppVsyncOffsetNanos(int64_t offsetNanos)58*d57664e9SAndroid Build Coastguard Worker static void setAppVsyncOffsetNanos(int64_t offsetNanos) { 59*d57664e9SAndroid Build Coastguard Worker get()->mAppVsyncOffsetNanos = offsetNanos; 60*d57664e9SAndroid Build Coastguard Worker } 61*d57664e9SAndroid Build Coastguard Worker static void setWideColorDataspace(ADataSpace dataspace); 62*d57664e9SAndroid Build Coastguard Worker 63*d57664e9SAndroid Build Coastguard Worker static void setSupportFp16ForHdr(bool supportFp16ForHdr); isSupportFp16ForHdr()64*d57664e9SAndroid Build Coastguard Worker static bool isSupportFp16ForHdr() { 65*d57664e9SAndroid Build Coastguard Worker if (!Properties::hdr10bitPlus) { 66*d57664e9SAndroid Build Coastguard Worker return false; 67*d57664e9SAndroid Build Coastguard Worker } 68*d57664e9SAndroid Build Coastguard Worker 69*d57664e9SAndroid Build Coastguard Worker return get()->mSupportFp16ForHdr; 70*d57664e9SAndroid Build Coastguard Worker }; 71*d57664e9SAndroid Build Coastguard Worker 72*d57664e9SAndroid Build Coastguard Worker static void setSupportRgba10101010ForHdr(bool supportRgba10101010ForHdr); isSupportRgba10101010ForHdr()73*d57664e9SAndroid Build Coastguard Worker static bool isSupportRgba10101010ForHdr() { 74*d57664e9SAndroid Build Coastguard Worker if (!Properties::hdr10bitPlus) { 75*d57664e9SAndroid Build Coastguard Worker return false; 76*d57664e9SAndroid Build Coastguard Worker } 77*d57664e9SAndroid Build Coastguard Worker 78*d57664e9SAndroid Build Coastguard Worker return get()->mSupportRgba10101010ForHdr; 79*d57664e9SAndroid Build Coastguard Worker }; 80*d57664e9SAndroid Build Coastguard Worker 81*d57664e9SAndroid Build Coastguard Worker static void setSupportMixedColorSpaces(bool supportMixedColorSpaces); isSupportMixedColorSpaces()82*d57664e9SAndroid Build Coastguard Worker static bool isSupportMixedColorSpaces() { return get()->mSupportMixedColorSpaces; }; 83*d57664e9SAndroid Build Coastguard Worker 84*d57664e9SAndroid Build Coastguard Worker // this value is only valid after the GPU has been initialized and there is a valid graphics 85*d57664e9SAndroid Build Coastguard Worker // context or if you are using the HWUI_NULL_GPU 86*d57664e9SAndroid Build Coastguard Worker int maxTextureSize() const; hasMaxTextureSize()87*d57664e9SAndroid Build Coastguard Worker bool hasMaxTextureSize() const { return mMaxTextureSize > 0; } getWideColorSpace()88*d57664e9SAndroid Build Coastguard Worker sk_sp<SkColorSpace> getWideColorSpace() const { return mWideColorSpace; } getWideColorType()89*d57664e9SAndroid Build Coastguard Worker SkColorType getWideColorType() { 90*d57664e9SAndroid Build Coastguard Worker static std::once_flag kFlag; 91*d57664e9SAndroid Build Coastguard Worker // lazily update display info from SF here, so that the call is performed by RenderThread. 92*d57664e9SAndroid Build Coastguard Worker std::call_once(kFlag, [&, this]() { updateDisplayInfo(); }); 93*d57664e9SAndroid Build Coastguard Worker return mWideColorType; 94*d57664e9SAndroid Build Coastguard Worker } 95*d57664e9SAndroid Build Coastguard Worker 96*d57664e9SAndroid Build Coastguard Worker // This method should be called whenever the display refresh rate changes. 97*d57664e9SAndroid Build Coastguard Worker void onRefreshRateChanged(int64_t vsyncPeriod); 98*d57664e9SAndroid Build Coastguard Worker 99*d57664e9SAndroid Build Coastguard Worker private: 100*d57664e9SAndroid Build Coastguard Worker friend class renderthread::RenderThread; 101*d57664e9SAndroid Build Coastguard Worker static void setMaxTextureSize(int maxTextureSize); 102*d57664e9SAndroid Build Coastguard Worker void updateDisplayInfo(); getCompositorOffsetInternal()103*d57664e9SAndroid Build Coastguard Worker int64_t getCompositorOffsetInternal() const { 104*d57664e9SAndroid Build Coastguard Worker // Assume that SF takes around a millisecond to latch buffers after 105*d57664e9SAndroid Build Coastguard Worker // waking up 106*d57664e9SAndroid Build Coastguard Worker return mVsyncPeriod - (mPresentationDeadlineNanos - 1000000); 107*d57664e9SAndroid Build Coastguard Worker } 108*d57664e9SAndroid Build Coastguard Worker 109*d57664e9SAndroid Build Coastguard Worker DeviceInfo(); 110*d57664e9SAndroid Build Coastguard Worker ~DeviceInfo() = default; 111*d57664e9SAndroid Build Coastguard Worker 112*d57664e9SAndroid Build Coastguard Worker int mMaxTextureSize; 113*d57664e9SAndroid Build Coastguard Worker sk_sp<SkColorSpace> mWideColorSpace = SkColorSpace::MakeSRGB(); 114*d57664e9SAndroid Build Coastguard Worker bool mSupportFp16ForHdr = false; 115*d57664e9SAndroid Build Coastguard Worker bool mSupportRgba10101010ForHdr = false; 116*d57664e9SAndroid Build Coastguard Worker bool mSupportMixedColorSpaces = false; 117*d57664e9SAndroid Build Coastguard Worker SkColorType mWideColorType = SkColorType::kN32_SkColorType; 118*d57664e9SAndroid Build Coastguard Worker int mDisplaysSize = 0; 119*d57664e9SAndroid Build Coastguard Worker int mPhysicalDisplayIndex = -1; 120*d57664e9SAndroid Build Coastguard Worker int32_t mWidth = 1080; 121*d57664e9SAndroid Build Coastguard Worker int32_t mHeight = 1920; 122*d57664e9SAndroid Build Coastguard Worker int64_t mVsyncPeriod = 16666666; 123*d57664e9SAndroid Build Coastguard Worker // Magically corresponds with an sf offset of 0 for a sane default. 124*d57664e9SAndroid Build Coastguard Worker int64_t mPresentationDeadlineNanos = 17666666; 125*d57664e9SAndroid Build Coastguard Worker int64_t mAppVsyncOffsetNanos = 0; 126*d57664e9SAndroid Build Coastguard Worker 127*d57664e9SAndroid Build Coastguard Worker // Density is not retrieved from the ADisplay apis, so this may potentially 128*d57664e9SAndroid Build Coastguard Worker // be called on multiple threads. 129*d57664e9SAndroid Build Coastguard Worker // Unit is density-independent pixels 130*d57664e9SAndroid Build Coastguard Worker static std::atomic<float> sDensity; 131*d57664e9SAndroid Build Coastguard Worker }; 132*d57664e9SAndroid Build Coastguard Worker 133*d57664e9SAndroid Build Coastguard Worker } /* namespace uirenderer */ 134*d57664e9SAndroid Build Coastguard Worker } /* namespace android */ 135*d57664e9SAndroid Build Coastguard Worker 136*d57664e9SAndroid Build Coastguard Worker #endif /* DEVICEINFO_H */ 137