1*d57664e9SAndroid Build Coastguard Worker /*
2*d57664e9SAndroid Build Coastguard Worker * Copyright (C) 2022 The Android Open Source Project
3*d57664e9SAndroid Build Coastguard Worker *
4*d57664e9SAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License");
5*d57664e9SAndroid Build Coastguard Worker * you may not use this file except in compliance with the License.
6*d57664e9SAndroid Build Coastguard Worker * You may obtain a copy of the License at
7*d57664e9SAndroid Build Coastguard Worker *
8*d57664e9SAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0
9*d57664e9SAndroid Build Coastguard Worker *
10*d57664e9SAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software
11*d57664e9SAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS,
12*d57664e9SAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*d57664e9SAndroid Build Coastguard Worker * See the License for the specific language governing permissions and
14*d57664e9SAndroid Build Coastguard Worker * limitations under the License.
15*d57664e9SAndroid Build Coastguard Worker */
16*d57664e9SAndroid Build Coastguard Worker
17*d57664e9SAndroid Build Coastguard Worker #include "MemoryPolicy.h"
18*d57664e9SAndroid Build Coastguard Worker
19*d57664e9SAndroid Build Coastguard Worker #include <android-base/properties.h>
20*d57664e9SAndroid Build Coastguard Worker
21*d57664e9SAndroid Build Coastguard Worker #include <optional>
22*d57664e9SAndroid Build Coastguard Worker #include <string_view>
23*d57664e9SAndroid Build Coastguard Worker
24*d57664e9SAndroid Build Coastguard Worker #include "Properties.h"
25*d57664e9SAndroid Build Coastguard Worker
26*d57664e9SAndroid Build Coastguard Worker namespace android::uirenderer {
27*d57664e9SAndroid Build Coastguard Worker
28*d57664e9SAndroid Build Coastguard Worker constexpr static MemoryPolicy sDefaultMemoryPolicy;
29*d57664e9SAndroid Build Coastguard Worker constexpr static MemoryPolicy sPersistentOrSystemPolicy{
30*d57664e9SAndroid Build Coastguard Worker .contextTimeout = 10_s,
31*d57664e9SAndroid Build Coastguard Worker .minimumResourceRetention = 1_s,
32*d57664e9SAndroid Build Coastguard Worker .maximumResourceRetention = 10_s,
33*d57664e9SAndroid Build Coastguard Worker .useAlternativeUiHidden = true,
34*d57664e9SAndroid Build Coastguard Worker .purgeScratchOnly = false,
35*d57664e9SAndroid Build Coastguard Worker };
36*d57664e9SAndroid Build Coastguard Worker constexpr static MemoryPolicy sLowRamPolicy{
37*d57664e9SAndroid Build Coastguard Worker .useAlternativeUiHidden = true,
38*d57664e9SAndroid Build Coastguard Worker .purgeScratchOnly = false,
39*d57664e9SAndroid Build Coastguard Worker };
40*d57664e9SAndroid Build Coastguard Worker constexpr static MemoryPolicy sExtremeLowRam{
41*d57664e9SAndroid Build Coastguard Worker .initialMaxSurfaceAreaScale = 0.2f,
42*d57664e9SAndroid Build Coastguard Worker .surfaceSizeMultiplier = 5 * 4.0f,
43*d57664e9SAndroid Build Coastguard Worker .backgroundRetentionPercent = 0.2f,
44*d57664e9SAndroid Build Coastguard Worker .contextTimeout = 5_s,
45*d57664e9SAndroid Build Coastguard Worker .minimumResourceRetention = 1_s,
46*d57664e9SAndroid Build Coastguard Worker .useAlternativeUiHidden = true,
47*d57664e9SAndroid Build Coastguard Worker .purgeScratchOnly = false,
48*d57664e9SAndroid Build Coastguard Worker .releaseContextOnStoppedOnly = true,
49*d57664e9SAndroid Build Coastguard Worker };
50*d57664e9SAndroid Build Coastguard Worker
loadMemoryPolicy()51*d57664e9SAndroid Build Coastguard Worker const MemoryPolicy& loadMemoryPolicy() {
52*d57664e9SAndroid Build Coastguard Worker if (Properties::isSystemOrPersistent) {
53*d57664e9SAndroid Build Coastguard Worker return sPersistentOrSystemPolicy;
54*d57664e9SAndroid Build Coastguard Worker }
55*d57664e9SAndroid Build Coastguard Worker std::string memoryPolicy = base::GetProperty(PROPERTY_MEMORY_POLICY, "");
56*d57664e9SAndroid Build Coastguard Worker if (memoryPolicy == "default") {
57*d57664e9SAndroid Build Coastguard Worker return sDefaultMemoryPolicy;
58*d57664e9SAndroid Build Coastguard Worker }
59*d57664e9SAndroid Build Coastguard Worker if (memoryPolicy == "lowram") {
60*d57664e9SAndroid Build Coastguard Worker return sLowRamPolicy;
61*d57664e9SAndroid Build Coastguard Worker }
62*d57664e9SAndroid Build Coastguard Worker if (memoryPolicy == "extremelowram") {
63*d57664e9SAndroid Build Coastguard Worker return sExtremeLowRam;
64*d57664e9SAndroid Build Coastguard Worker }
65*d57664e9SAndroid Build Coastguard Worker
66*d57664e9SAndroid Build Coastguard Worker if (Properties::isLowRam) {
67*d57664e9SAndroid Build Coastguard Worker return sLowRamPolicy;
68*d57664e9SAndroid Build Coastguard Worker }
69*d57664e9SAndroid Build Coastguard Worker return sDefaultMemoryPolicy;
70*d57664e9SAndroid Build Coastguard Worker }
71*d57664e9SAndroid Build Coastguard Worker
72*d57664e9SAndroid Build Coastguard Worker } // namespace android::uirenderer