1*d57664e9SAndroid Build Coastguard Worker /* 2*d57664e9SAndroid Build Coastguard Worker * Copyright (C) 2014 The Android Open Source Project 3*d57664e9SAndroid Build Coastguard Worker * 4*d57664e9SAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License"); 5*d57664e9SAndroid Build Coastguard Worker * you may not use this file except in compliance with the License. 6*d57664e9SAndroid Build Coastguard Worker * You may obtain a copy of the License at 7*d57664e9SAndroid Build Coastguard Worker * 8*d57664e9SAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0 9*d57664e9SAndroid Build Coastguard Worker * 10*d57664e9SAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software 11*d57664e9SAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS, 12*d57664e9SAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13*d57664e9SAndroid Build Coastguard Worker * See the License for the specific language governing permissions and 14*d57664e9SAndroid Build Coastguard Worker * limitations under the License. 15*d57664e9SAndroid Build Coastguard Worker */ 16*d57664e9SAndroid Build Coastguard Worker #ifndef OUTLINE_H 17*d57664e9SAndroid Build Coastguard Worker #define OUTLINE_H 18*d57664e9SAndroid Build Coastguard Worker 19*d57664e9SAndroid Build Coastguard Worker #include <SkPath.h> 20*d57664e9SAndroid Build Coastguard Worker 21*d57664e9SAndroid Build Coastguard Worker #include "Rect.h" 22*d57664e9SAndroid Build Coastguard Worker #include "utils/MathUtils.h" 23*d57664e9SAndroid Build Coastguard Worker 24*d57664e9SAndroid Build Coastguard Worker namespace android { 25*d57664e9SAndroid Build Coastguard Worker namespace uirenderer { 26*d57664e9SAndroid Build Coastguard Worker 27*d57664e9SAndroid Build Coastguard Worker class Outline { 28*d57664e9SAndroid Build Coastguard Worker public: 29*d57664e9SAndroid Build Coastguard Worker enum class Type { None = 0, Empty = 1, Path = 2, RoundRect = 3 }; 30*d57664e9SAndroid Build Coastguard Worker Outline()31*d57664e9SAndroid Build Coastguard Worker Outline() : mShouldClip(false), mType(Type::None), mRadius(0), mAlpha(0.0f) {} 32*d57664e9SAndroid Build Coastguard Worker setRoundRect(int left,int top,int right,int bottom,float radius,float alpha)33*d57664e9SAndroid Build Coastguard Worker void setRoundRect(int left, int top, int right, int bottom, float radius, float alpha) { 34*d57664e9SAndroid Build Coastguard Worker mAlpha = alpha; 35*d57664e9SAndroid Build Coastguard Worker if (mType == Type::RoundRect && left == mBounds.left && right == mBounds.right && 36*d57664e9SAndroid Build Coastguard Worker top == mBounds.top && bottom == mBounds.bottom && radius == mRadius) { 37*d57664e9SAndroid Build Coastguard Worker // nothing to change, don't do any work 38*d57664e9SAndroid Build Coastguard Worker return; 39*d57664e9SAndroid Build Coastguard Worker } 40*d57664e9SAndroid Build Coastguard Worker 41*d57664e9SAndroid Build Coastguard Worker mType = Type::RoundRect; 42*d57664e9SAndroid Build Coastguard Worker mBounds.set(left, top, right, bottom); 43*d57664e9SAndroid Build Coastguard Worker mRadius = radius; 44*d57664e9SAndroid Build Coastguard Worker 45*d57664e9SAndroid Build Coastguard Worker // Reuse memory if previous outline was the same shape (rect or round rect). 46*d57664e9SAndroid Build Coastguard Worker if (mPath.countVerbs() > 10) { 47*d57664e9SAndroid Build Coastguard Worker mPath.reset(); 48*d57664e9SAndroid Build Coastguard Worker } else { 49*d57664e9SAndroid Build Coastguard Worker mPath.rewind(); 50*d57664e9SAndroid Build Coastguard Worker } 51*d57664e9SAndroid Build Coastguard Worker 52*d57664e9SAndroid Build Coastguard Worker // update mPath to reflect new outline 53*d57664e9SAndroid Build Coastguard Worker if (MathUtils::isPositive(radius)) { 54*d57664e9SAndroid Build Coastguard Worker mPath.addRoundRect(SkRect::MakeLTRB(left, top, right, bottom), radius, radius); 55*d57664e9SAndroid Build Coastguard Worker } else { 56*d57664e9SAndroid Build Coastguard Worker mPath.addRect(left, top, right, bottom); 57*d57664e9SAndroid Build Coastguard Worker } 58*d57664e9SAndroid Build Coastguard Worker } 59*d57664e9SAndroid Build Coastguard Worker setPath(const SkPath * outline,float alpha)60*d57664e9SAndroid Build Coastguard Worker void setPath(const SkPath* outline, float alpha) { 61*d57664e9SAndroid Build Coastguard Worker if (!outline) { 62*d57664e9SAndroid Build Coastguard Worker setEmpty(); 63*d57664e9SAndroid Build Coastguard Worker return; 64*d57664e9SAndroid Build Coastguard Worker } 65*d57664e9SAndroid Build Coastguard Worker mType = Type::Path; 66*d57664e9SAndroid Build Coastguard Worker mPath = *outline; 67*d57664e9SAndroid Build Coastguard Worker mBounds.set(outline->getBounds()); 68*d57664e9SAndroid Build Coastguard Worker mAlpha = alpha; 69*d57664e9SAndroid Build Coastguard Worker } 70*d57664e9SAndroid Build Coastguard Worker setEmpty()71*d57664e9SAndroid Build Coastguard Worker void setEmpty() { 72*d57664e9SAndroid Build Coastguard Worker mType = Type::Empty; 73*d57664e9SAndroid Build Coastguard Worker mPath.reset(); 74*d57664e9SAndroid Build Coastguard Worker mAlpha = 0.0f; 75*d57664e9SAndroid Build Coastguard Worker } 76*d57664e9SAndroid Build Coastguard Worker setNone()77*d57664e9SAndroid Build Coastguard Worker void setNone() { 78*d57664e9SAndroid Build Coastguard Worker mType = Type::None; 79*d57664e9SAndroid Build Coastguard Worker mPath.reset(); 80*d57664e9SAndroid Build Coastguard Worker mAlpha = 0.0f; 81*d57664e9SAndroid Build Coastguard Worker } 82*d57664e9SAndroid Build Coastguard Worker isEmpty()83*d57664e9SAndroid Build Coastguard Worker bool isEmpty() const { return mType == Type::Empty; } 84*d57664e9SAndroid Build Coastguard Worker getAlpha()85*d57664e9SAndroid Build Coastguard Worker float getAlpha() const { return mAlpha; } 86*d57664e9SAndroid Build Coastguard Worker setShouldClip(bool clip)87*d57664e9SAndroid Build Coastguard Worker void setShouldClip(bool clip) { mShouldClip = clip; } 88*d57664e9SAndroid Build Coastguard Worker getShouldClip()89*d57664e9SAndroid Build Coastguard Worker bool getShouldClip() const { return mShouldClip; } 90*d57664e9SAndroid Build Coastguard Worker willClip()91*d57664e9SAndroid Build Coastguard Worker bool willClip() const { return mShouldClip; } 92*d57664e9SAndroid Build Coastguard Worker willComplexClip()93*d57664e9SAndroid Build Coastguard Worker bool willComplexClip() const { 94*d57664e9SAndroid Build Coastguard Worker return mShouldClip && (mType != Type::RoundRect || MathUtils::isPositive(mRadius)); 95*d57664e9SAndroid Build Coastguard Worker } 96*d57664e9SAndroid Build Coastguard Worker getAsRoundRect(Rect * outRect,float * outRadius)97*d57664e9SAndroid Build Coastguard Worker bool getAsRoundRect(Rect* outRect, float* outRadius) const { 98*d57664e9SAndroid Build Coastguard Worker if (mType == Type::RoundRect) { 99*d57664e9SAndroid Build Coastguard Worker outRect->set(mBounds); 100*d57664e9SAndroid Build Coastguard Worker *outRadius = mRadius; 101*d57664e9SAndroid Build Coastguard Worker return true; 102*d57664e9SAndroid Build Coastguard Worker } 103*d57664e9SAndroid Build Coastguard Worker return false; 104*d57664e9SAndroid Build Coastguard Worker } 105*d57664e9SAndroid Build Coastguard Worker getPath()106*d57664e9SAndroid Build Coastguard Worker const SkPath* getPath() const { 107*d57664e9SAndroid Build Coastguard Worker if (mType == Type::None || mType == Type::Empty) return nullptr; 108*d57664e9SAndroid Build Coastguard Worker 109*d57664e9SAndroid Build Coastguard Worker return &mPath; 110*d57664e9SAndroid Build Coastguard Worker } 111*d57664e9SAndroid Build Coastguard Worker getType()112*d57664e9SAndroid Build Coastguard Worker Type getType() const { return mType; } 113*d57664e9SAndroid Build Coastguard Worker getBounds()114*d57664e9SAndroid Build Coastguard Worker const Rect& getBounds() const { return mBounds; } 115*d57664e9SAndroid Build Coastguard Worker getRadius()116*d57664e9SAndroid Build Coastguard Worker float getRadius() const { return mRadius; } 117*d57664e9SAndroid Build Coastguard Worker 118*d57664e9SAndroid Build Coastguard Worker private: 119*d57664e9SAndroid Build Coastguard Worker bool mShouldClip; 120*d57664e9SAndroid Build Coastguard Worker Type mType; 121*d57664e9SAndroid Build Coastguard Worker Rect mBounds; 122*d57664e9SAndroid Build Coastguard Worker float mRadius; 123*d57664e9SAndroid Build Coastguard Worker float mAlpha; 124*d57664e9SAndroid Build Coastguard Worker SkPath mPath; 125*d57664e9SAndroid Build Coastguard Worker }; 126*d57664e9SAndroid Build Coastguard Worker 127*d57664e9SAndroid Build Coastguard Worker } /* namespace uirenderer */ 128*d57664e9SAndroid Build Coastguard Worker } /* namespace android */ 129*d57664e9SAndroid Build Coastguard Worker 130*d57664e9SAndroid Build Coastguard Worker #endif /* OUTLINE_H */ 131