1*d57664e9SAndroid Build Coastguard Worker /* 2*d57664e9SAndroid Build Coastguard Worker * Copyright (C) 2014 The Android Open Source Project 3*d57664e9SAndroid Build Coastguard Worker * 4*d57664e9SAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License"); 5*d57664e9SAndroid Build Coastguard Worker * you may not use this file except in compliance with the License. 6*d57664e9SAndroid Build Coastguard Worker * You may obtain a copy of the License at 7*d57664e9SAndroid Build Coastguard Worker * 8*d57664e9SAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0 9*d57664e9SAndroid Build Coastguard Worker * 10*d57664e9SAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software 11*d57664e9SAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS, 12*d57664e9SAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13*d57664e9SAndroid Build Coastguard Worker * See the License for the specific language governing permissions and 14*d57664e9SAndroid Build Coastguard Worker * limitations under the License. 15*d57664e9SAndroid Build Coastguard Worker */ 16*d57664e9SAndroid Build Coastguard Worker #ifndef REVEALCLIP_H 17*d57664e9SAndroid Build Coastguard Worker #define REVEALCLIP_H 18*d57664e9SAndroid Build Coastguard Worker 19*d57664e9SAndroid Build Coastguard Worker #include <SkPath.h> 20*d57664e9SAndroid Build Coastguard Worker 21*d57664e9SAndroid Build Coastguard Worker #include "Rect.h" 22*d57664e9SAndroid Build Coastguard Worker 23*d57664e9SAndroid Build Coastguard Worker namespace android { 24*d57664e9SAndroid Build Coastguard Worker namespace uirenderer { 25*d57664e9SAndroid Build Coastguard Worker 26*d57664e9SAndroid Build Coastguard Worker class RevealClip { 27*d57664e9SAndroid Build Coastguard Worker public: RevealClip()28*d57664e9SAndroid Build Coastguard Worker RevealClip() : mShouldClip(false), mX(0), mY(0), mRadius(0) {} 29*d57664e9SAndroid Build Coastguard Worker set(bool shouldClip,float x,float y,float radius)30*d57664e9SAndroid Build Coastguard Worker void set(bool shouldClip, float x, float y, float radius) { 31*d57664e9SAndroid Build Coastguard Worker mShouldClip = shouldClip; 32*d57664e9SAndroid Build Coastguard Worker mX = x; 33*d57664e9SAndroid Build Coastguard Worker mY = y; 34*d57664e9SAndroid Build Coastguard Worker mRadius = radius; 35*d57664e9SAndroid Build Coastguard Worker 36*d57664e9SAndroid Build Coastguard Worker mPath.rewind(); 37*d57664e9SAndroid Build Coastguard Worker if (mShouldClip) { 38*d57664e9SAndroid Build Coastguard Worker mPath.addCircle(x, y, radius); 39*d57664e9SAndroid Build Coastguard Worker } 40*d57664e9SAndroid Build Coastguard Worker } 41*d57664e9SAndroid Build Coastguard Worker willClip()42*d57664e9SAndroid Build Coastguard Worker bool willClip() const { return mShouldClip; } 43*d57664e9SAndroid Build Coastguard Worker getBounds(Rect * outBounds)44*d57664e9SAndroid Build Coastguard Worker void getBounds(Rect* outBounds) const { 45*d57664e9SAndroid Build Coastguard Worker outBounds->set(mX - mRadius, mY - mRadius, mX + mRadius, mY + mRadius); 46*d57664e9SAndroid Build Coastguard Worker } 47*d57664e9SAndroid Build Coastguard Worker getRadius()48*d57664e9SAndroid Build Coastguard Worker float getRadius() const { return mRadius; } getX()49*d57664e9SAndroid Build Coastguard Worker float getX() const { return mX; } getY()50*d57664e9SAndroid Build Coastguard Worker float getY() const { return mY; } 51*d57664e9SAndroid Build Coastguard Worker getPath()52*d57664e9SAndroid Build Coastguard Worker const SkPath* getPath() const { 53*d57664e9SAndroid Build Coastguard Worker if (!mShouldClip) return nullptr; 54*d57664e9SAndroid Build Coastguard Worker 55*d57664e9SAndroid Build Coastguard Worker return &mPath; 56*d57664e9SAndroid Build Coastguard Worker } 57*d57664e9SAndroid Build Coastguard Worker 58*d57664e9SAndroid Build Coastguard Worker private: 59*d57664e9SAndroid Build Coastguard Worker bool mShouldClip; 60*d57664e9SAndroid Build Coastguard Worker float mX; 61*d57664e9SAndroid Build Coastguard Worker float mY; 62*d57664e9SAndroid Build Coastguard Worker float mRadius; 63*d57664e9SAndroid Build Coastguard Worker SkPath mPath; 64*d57664e9SAndroid Build Coastguard Worker }; 65*d57664e9SAndroid Build Coastguard Worker 66*d57664e9SAndroid Build Coastguard Worker } /* namespace uirenderer */ 67*d57664e9SAndroid Build Coastguard Worker } /* namespace android */ 68*d57664e9SAndroid Build Coastguard Worker 69*d57664e9SAndroid Build Coastguard Worker #endif /* REVEALCLIP_H */ 70