1*d57664e9SAndroid Build Coastguard Worker /* 2*d57664e9SAndroid Build Coastguard Worker * Copyright (C) 2010 The Android Open Source Project 3*d57664e9SAndroid Build Coastguard Worker * 4*d57664e9SAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License"); 5*d57664e9SAndroid Build Coastguard Worker * you may not use this file except in compliance with the License. 6*d57664e9SAndroid Build Coastguard Worker * You may obtain a copy of the License at 7*d57664e9SAndroid Build Coastguard Worker * 8*d57664e9SAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0 9*d57664e9SAndroid Build Coastguard Worker * 10*d57664e9SAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software 11*d57664e9SAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS, 12*d57664e9SAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13*d57664e9SAndroid Build Coastguard Worker * See the License for the specific language governing permissions and 14*d57664e9SAndroid Build Coastguard Worker * limitations under the License. 15*d57664e9SAndroid Build Coastguard Worker */ 16*d57664e9SAndroid Build Coastguard Worker 17*d57664e9SAndroid Build Coastguard Worker #ifndef ANDROID_HWUI_VECTOR_H 18*d57664e9SAndroid Build Coastguard Worker #define ANDROID_HWUI_VECTOR_H 19*d57664e9SAndroid Build Coastguard Worker 20*d57664e9SAndroid Build Coastguard Worker #include <math.h> 21*d57664e9SAndroid Build Coastguard Worker #include <utils/Log.h> 22*d57664e9SAndroid Build Coastguard Worker 23*d57664e9SAndroid Build Coastguard Worker namespace android { 24*d57664e9SAndroid Build Coastguard Worker namespace uirenderer { 25*d57664e9SAndroid Build Coastguard Worker 26*d57664e9SAndroid Build Coastguard Worker /////////////////////////////////////////////////////////////////////////////// 27*d57664e9SAndroid Build Coastguard Worker // Classes 28*d57664e9SAndroid Build Coastguard Worker /////////////////////////////////////////////////////////////////////////////// 29*d57664e9SAndroid Build Coastguard Worker 30*d57664e9SAndroid Build Coastguard Worker // MUST BE A POD - this means no ctor or dtor! 31*d57664e9SAndroid Build Coastguard Worker struct Vector2 { 32*d57664e9SAndroid Build Coastguard Worker float x; 33*d57664e9SAndroid Build Coastguard Worker float y; 34*d57664e9SAndroid Build Coastguard Worker lengthSquaredVector235*d57664e9SAndroid Build Coastguard Worker float lengthSquared() const { return x * x + y * y; } 36*d57664e9SAndroid Build Coastguard Worker lengthVector237*d57664e9SAndroid Build Coastguard Worker float length() const { return sqrt(x * x + y * y); } 38*d57664e9SAndroid Build Coastguard Worker 39*d57664e9SAndroid Build Coastguard Worker void operator+=(const Vector2& v) { 40*d57664e9SAndroid Build Coastguard Worker x += v.x; 41*d57664e9SAndroid Build Coastguard Worker y += v.y; 42*d57664e9SAndroid Build Coastguard Worker } 43*d57664e9SAndroid Build Coastguard Worker 44*d57664e9SAndroid Build Coastguard Worker void operator-=(const Vector2& v) { 45*d57664e9SAndroid Build Coastguard Worker x -= v.x; 46*d57664e9SAndroid Build Coastguard Worker y -= v.y; 47*d57664e9SAndroid Build Coastguard Worker } 48*d57664e9SAndroid Build Coastguard Worker 49*d57664e9SAndroid Build Coastguard Worker void operator+=(const float v) { 50*d57664e9SAndroid Build Coastguard Worker x += v; 51*d57664e9SAndroid Build Coastguard Worker y += v; 52*d57664e9SAndroid Build Coastguard Worker } 53*d57664e9SAndroid Build Coastguard Worker 54*d57664e9SAndroid Build Coastguard Worker void operator-=(const float v) { 55*d57664e9SAndroid Build Coastguard Worker x -= v; 56*d57664e9SAndroid Build Coastguard Worker y -= v; 57*d57664e9SAndroid Build Coastguard Worker } 58*d57664e9SAndroid Build Coastguard Worker 59*d57664e9SAndroid Build Coastguard Worker void operator/=(float s) { 60*d57664e9SAndroid Build Coastguard Worker x /= s; 61*d57664e9SAndroid Build Coastguard Worker y /= s; 62*d57664e9SAndroid Build Coastguard Worker } 63*d57664e9SAndroid Build Coastguard Worker 64*d57664e9SAndroid Build Coastguard Worker void operator*=(float s) { 65*d57664e9SAndroid Build Coastguard Worker x *= s; 66*d57664e9SAndroid Build Coastguard Worker y *= s; 67*d57664e9SAndroid Build Coastguard Worker } 68*d57664e9SAndroid Build Coastguard Worker 69*d57664e9SAndroid Build Coastguard Worker Vector2 operator+(const Vector2& v) const { return (Vector2){x + v.x, y + v.y}; } 70*d57664e9SAndroid Build Coastguard Worker 71*d57664e9SAndroid Build Coastguard Worker Vector2 operator-(const Vector2& v) const { return (Vector2){x - v.x, y - v.y}; } 72*d57664e9SAndroid Build Coastguard Worker 73*d57664e9SAndroid Build Coastguard Worker Vector2 operator/(float s) const { return (Vector2){x / s, y / s}; } 74*d57664e9SAndroid Build Coastguard Worker 75*d57664e9SAndroid Build Coastguard Worker Vector2 operator*(float s) const { return (Vector2){x * s, y * s}; } 76*d57664e9SAndroid Build Coastguard Worker normalizeVector277*d57664e9SAndroid Build Coastguard Worker void normalize() { 78*d57664e9SAndroid Build Coastguard Worker float s = 1.0f / length(); 79*d57664e9SAndroid Build Coastguard Worker x *= s; 80*d57664e9SAndroid Build Coastguard Worker y *= s; 81*d57664e9SAndroid Build Coastguard Worker } 82*d57664e9SAndroid Build Coastguard Worker copyNormalizedVector283*d57664e9SAndroid Build Coastguard Worker Vector2 copyNormalized() const { 84*d57664e9SAndroid Build Coastguard Worker Vector2 v = {x, y}; 85*d57664e9SAndroid Build Coastguard Worker v.normalize(); 86*d57664e9SAndroid Build Coastguard Worker return v; 87*d57664e9SAndroid Build Coastguard Worker } 88*d57664e9SAndroid Build Coastguard Worker dotVector289*d57664e9SAndroid Build Coastguard Worker float dot(const Vector2& v) const { return x * v.x + y * v.y; } 90*d57664e9SAndroid Build Coastguard Worker crossVector291*d57664e9SAndroid Build Coastguard Worker float cross(const Vector2& v) const { return x * v.y - y * v.x; } 92*d57664e9SAndroid Build Coastguard Worker dumpVector293*d57664e9SAndroid Build Coastguard Worker void dump() { ALOGD("Vector2[%.2f, %.2f]", x, y); } 94*d57664e9SAndroid Build Coastguard Worker }; // class Vector2 95*d57664e9SAndroid Build Coastguard Worker 96*d57664e9SAndroid Build Coastguard Worker // MUST BE A POD - this means no ctor or dtor! 97*d57664e9SAndroid Build Coastguard Worker class Vector3 { 98*d57664e9SAndroid Build Coastguard Worker public: 99*d57664e9SAndroid Build Coastguard Worker float x; 100*d57664e9SAndroid Build Coastguard Worker float y; 101*d57664e9SAndroid Build Coastguard Worker float z; 102*d57664e9SAndroid Build Coastguard Worker 103*d57664e9SAndroid Build Coastguard Worker Vector3 operator+(const Vector3& v) const { return (Vector3){x + v.x, y + v.y, z + v.z}; } 104*d57664e9SAndroid Build Coastguard Worker 105*d57664e9SAndroid Build Coastguard Worker Vector3 operator-(const Vector3& v) const { return (Vector3){x - v.x, y - v.y, z - v.z}; } 106*d57664e9SAndroid Build Coastguard Worker 107*d57664e9SAndroid Build Coastguard Worker Vector3 operator/(float s) const { return (Vector3){x / s, y / s, z / s}; } 108*d57664e9SAndroid Build Coastguard Worker 109*d57664e9SAndroid Build Coastguard Worker Vector3 operator*(float s) const { return (Vector3){x * s, y * s, z * s}; } 110*d57664e9SAndroid Build Coastguard Worker 111*d57664e9SAndroid Build Coastguard Worker void dump(const char* label = "Vector3") const { 112*d57664e9SAndroid Build Coastguard Worker ALOGD("%s[%.2f, %.2f, %.2f]", label, x, y, z); 113*d57664e9SAndroid Build Coastguard Worker } 114*d57664e9SAndroid Build Coastguard Worker }; 115*d57664e9SAndroid Build Coastguard Worker 116*d57664e9SAndroid Build Coastguard Worker } // namespace uirenderer 117*d57664e9SAndroid Build Coastguard Worker } // namespace android 118*d57664e9SAndroid Build Coastguard Worker 119*d57664e9SAndroid Build Coastguard Worker #endif // ANDROID_HWUI_VECTOR_H 120