xref: /aosp_15_r20/frameworks/base/libs/hwui/hwui/BlurDrawLooper.h (revision d57664e9bc4670b3ecf6748a746a57c557b6bc9e)
1*d57664e9SAndroid Build Coastguard Worker /*
2*d57664e9SAndroid Build Coastguard Worker  * Copyright (C) 2021 The Android Open Source Project
3*d57664e9SAndroid Build Coastguard Worker  *
4*d57664e9SAndroid Build Coastguard Worker  * Licensed under the Apache License, Version 2.0 (the "License");
5*d57664e9SAndroid Build Coastguard Worker  * you may not use this file except in compliance with the License.
6*d57664e9SAndroid Build Coastguard Worker  * You may obtain a copy of the License at
7*d57664e9SAndroid Build Coastguard Worker  *
8*d57664e9SAndroid Build Coastguard Worker  *      http://www.apache.org/licenses/LICENSE-2.0
9*d57664e9SAndroid Build Coastguard Worker  *
10*d57664e9SAndroid Build Coastguard Worker  * Unless required by applicable law or agreed to in writing, software
11*d57664e9SAndroid Build Coastguard Worker  * distributed under the License is distributed on an "AS IS" BASIS,
12*d57664e9SAndroid Build Coastguard Worker  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*d57664e9SAndroid Build Coastguard Worker  * See the License for the specific language governing permissions and
14*d57664e9SAndroid Build Coastguard Worker  * limitations under the License.
15*d57664e9SAndroid Build Coastguard Worker  */
16*d57664e9SAndroid Build Coastguard Worker 
17*d57664e9SAndroid Build Coastguard Worker #ifndef ANDROID_GRAPHICS_BLURDRAWLOOPER_H_
18*d57664e9SAndroid Build Coastguard Worker #define ANDROID_GRAPHICS_BLURDRAWLOOPER_H_
19*d57664e9SAndroid Build Coastguard Worker 
20*d57664e9SAndroid Build Coastguard Worker #include <hwui/Paint.h>
21*d57664e9SAndroid Build Coastguard Worker #include <SkRefCnt.h>
22*d57664e9SAndroid Build Coastguard Worker 
23*d57664e9SAndroid Build Coastguard Worker class SkColorSpace;
24*d57664e9SAndroid Build Coastguard Worker 
25*d57664e9SAndroid Build Coastguard Worker namespace android {
26*d57664e9SAndroid Build Coastguard Worker 
27*d57664e9SAndroid Build Coastguard Worker class BlurDrawLooper : public SkRefCnt {
28*d57664e9SAndroid Build Coastguard Worker public:
29*d57664e9SAndroid Build Coastguard Worker     static sk_sp<BlurDrawLooper> Make(SkColor4f, SkColorSpace*, float blurSigma, SkPoint offset);
30*d57664e9SAndroid Build Coastguard Worker 
31*d57664e9SAndroid Build Coastguard Worker     ~BlurDrawLooper() override;
32*d57664e9SAndroid Build Coastguard Worker 
33*d57664e9SAndroid Build Coastguard Worker     // proc(SkPoint offset, const Paint& modifiedPaint)
34*d57664e9SAndroid Build Coastguard Worker     template <typename DrawProc>
apply(const Paint & paint,DrawProc proc)35*d57664e9SAndroid Build Coastguard Worker     void apply(const Paint& paint, DrawProc proc) const {
36*d57664e9SAndroid Build Coastguard Worker         Paint p(paint);
37*d57664e9SAndroid Build Coastguard Worker         proc(this->apply(&p), p);  // draw the shadow
38*d57664e9SAndroid Build Coastguard Worker         proc({0, 0}, paint);       // draw the original (on top)
39*d57664e9SAndroid Build Coastguard Worker     }
40*d57664e9SAndroid Build Coastguard Worker 
41*d57664e9SAndroid Build Coastguard Worker private:
42*d57664e9SAndroid Build Coastguard Worker     const SkColor4f mColor;
43*d57664e9SAndroid Build Coastguard Worker     const float mBlurSigma;
44*d57664e9SAndroid Build Coastguard Worker     const SkPoint mOffset;
45*d57664e9SAndroid Build Coastguard Worker 
46*d57664e9SAndroid Build Coastguard Worker     SkPoint apply(Paint* paint) const;
47*d57664e9SAndroid Build Coastguard Worker 
48*d57664e9SAndroid Build Coastguard Worker     BlurDrawLooper(SkColor4f, float, SkPoint);
49*d57664e9SAndroid Build Coastguard Worker };
50*d57664e9SAndroid Build Coastguard Worker 
51*d57664e9SAndroid Build Coastguard Worker }  // namespace android
52*d57664e9SAndroid Build Coastguard Worker 
53*d57664e9SAndroid Build Coastguard Worker #endif  // ANDROID_GRAPHICS_BLURDRAWLOOPER_H_
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