1*d57664e9SAndroid Build Coastguard Worker /*
2*d57664e9SAndroid Build Coastguard Worker * Copyright (C) 2022 The Android Open Source Project
3*d57664e9SAndroid Build Coastguard Worker *
4*d57664e9SAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License");
5*d57664e9SAndroid Build Coastguard Worker * you may not use this file except in compliance with the License.
6*d57664e9SAndroid Build Coastguard Worker * You may obtain a copy of the License at
7*d57664e9SAndroid Build Coastguard Worker *
8*d57664e9SAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0
9*d57664e9SAndroid Build Coastguard Worker *
10*d57664e9SAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software
11*d57664e9SAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS,
12*d57664e9SAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*d57664e9SAndroid Build Coastguard Worker * See the License for the specific language governing permissions and
14*d57664e9SAndroid Build Coastguard Worker * limitations under the License.
15*d57664e9SAndroid Build Coastguard Worker */
16*d57664e9SAndroid Build Coastguard Worker
17*d57664e9SAndroid Build Coastguard Worker #include "HardwareBufferHelpers.h"
18*d57664e9SAndroid Build Coastguard Worker
19*d57664e9SAndroid Build Coastguard Worker #ifdef __ANDROID__
20*d57664e9SAndroid Build Coastguard Worker #include <dlfcn.h>
21*d57664e9SAndroid Build Coastguard Worker #endif
22*d57664e9SAndroid Build Coastguard Worker #include <log/log.h>
23*d57664e9SAndroid Build Coastguard Worker
24*d57664e9SAndroid Build Coastguard Worker #ifdef __ANDROID__
25*d57664e9SAndroid Build Coastguard Worker typedef AHardwareBuffer* (*AHB_from_HB)(JNIEnv*, jobject);
26*d57664e9SAndroid Build Coastguard Worker typedef jobject (*AHB_to_HB)(JNIEnv*, AHardwareBuffer*);
27*d57664e9SAndroid Build Coastguard Worker static AHB_from_HB fromHardwareBuffer = nullptr;
28*d57664e9SAndroid Build Coastguard Worker static AHB_to_HB toHardwareBuffer = nullptr;
29*d57664e9SAndroid Build Coastguard Worker #endif
30*d57664e9SAndroid Build Coastguard Worker
init()31*d57664e9SAndroid Build Coastguard Worker void android::uirenderer::HardwareBufferHelpers::init() {
32*d57664e9SAndroid Build Coastguard Worker #ifdef __ANDROID__ // Layoutlib does not support graphic buffer or parcel
33*d57664e9SAndroid Build Coastguard Worker void* handle_ = dlopen("libandroid.so", RTLD_NOW | RTLD_NODELETE);
34*d57664e9SAndroid Build Coastguard Worker fromHardwareBuffer = (AHB_from_HB)dlsym(handle_, "AHardwareBuffer_fromHardwareBuffer");
35*d57664e9SAndroid Build Coastguard Worker LOG_ALWAYS_FATAL_IF(fromHardwareBuffer == nullptr,
36*d57664e9SAndroid Build Coastguard Worker "Failed to find required symbol AHardwareBuffer_fromHardwareBuffer!");
37*d57664e9SAndroid Build Coastguard Worker
38*d57664e9SAndroid Build Coastguard Worker toHardwareBuffer = (AHB_to_HB)dlsym(handle_, "AHardwareBuffer_toHardwareBuffer");
39*d57664e9SAndroid Build Coastguard Worker LOG_ALWAYS_FATAL_IF(toHardwareBuffer == nullptr,
40*d57664e9SAndroid Build Coastguard Worker " Failed to find required symbol AHardwareBuffer_toHardwareBuffer!");
41*d57664e9SAndroid Build Coastguard Worker #endif
42*d57664e9SAndroid Build Coastguard Worker }
43*d57664e9SAndroid Build Coastguard Worker
AHardwareBuffer_fromHardwareBuffer(JNIEnv * env,jobject hardwarebuffer)44*d57664e9SAndroid Build Coastguard Worker AHardwareBuffer* android::uirenderer::HardwareBufferHelpers::AHardwareBuffer_fromHardwareBuffer(
45*d57664e9SAndroid Build Coastguard Worker JNIEnv* env, jobject hardwarebuffer) {
46*d57664e9SAndroid Build Coastguard Worker #ifdef __ANDROID__
47*d57664e9SAndroid Build Coastguard Worker LOG_ALWAYS_FATAL_IF(fromHardwareBuffer == nullptr,
48*d57664e9SAndroid Build Coastguard Worker "Failed to find symbol AHardwareBuffer_fromHardwareBuffer, did you forget "
49*d57664e9SAndroid Build Coastguard Worker "to call HardwareBufferHelpers::init?");
50*d57664e9SAndroid Build Coastguard Worker return fromHardwareBuffer(env, hardwarebuffer);
51*d57664e9SAndroid Build Coastguard Worker #else
52*d57664e9SAndroid Build Coastguard Worker ALOGE("ERROR attempting to invoke AHardwareBuffer_fromHardwareBuffer on non Android "
53*d57664e9SAndroid Build Coastguard Worker "configuration");
54*d57664e9SAndroid Build Coastguard Worker return nullptr;
55*d57664e9SAndroid Build Coastguard Worker #endif
56*d57664e9SAndroid Build Coastguard Worker }
57*d57664e9SAndroid Build Coastguard Worker
AHardwareBuffer_toHardwareBuffer(JNIEnv * env,AHardwareBuffer * ahardwarebuffer)58*d57664e9SAndroid Build Coastguard Worker jobject android::uirenderer::HardwareBufferHelpers::AHardwareBuffer_toHardwareBuffer(
59*d57664e9SAndroid Build Coastguard Worker JNIEnv* env, AHardwareBuffer* ahardwarebuffer) {
60*d57664e9SAndroid Build Coastguard Worker #ifdef __ANDROID__
61*d57664e9SAndroid Build Coastguard Worker LOG_ALWAYS_FATAL_IF(toHardwareBuffer == nullptr,
62*d57664e9SAndroid Build Coastguard Worker "Failed to find symbol AHardwareBuffer_toHardwareBuffer, did you forget to "
63*d57664e9SAndroid Build Coastguard Worker "call HardwareBufferHelpers::init?");
64*d57664e9SAndroid Build Coastguard Worker return toHardwareBuffer(env, ahardwarebuffer);
65*d57664e9SAndroid Build Coastguard Worker #else
66*d57664e9SAndroid Build Coastguard Worker ALOGE("ERROR attempting to invoke AHardwareBuffer_toHardwareBuffer on non Android "
67*d57664e9SAndroid Build Coastguard Worker "configuration");
68*d57664e9SAndroid Build Coastguard Worker return nullptr;
69*d57664e9SAndroid Build Coastguard Worker #endif
70*d57664e9SAndroid Build Coastguard Worker }