1*d57664e9SAndroid Build Coastguard Worker /*
2*d57664e9SAndroid Build Coastguard Worker * Copyright (C) 2023 The Android Open Source Project
3*d57664e9SAndroid Build Coastguard Worker *
4*d57664e9SAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License");
5*d57664e9SAndroid Build Coastguard Worker * you may not use this file except in compliance with the License.
6*d57664e9SAndroid Build Coastguard Worker * You may obtain a copy of the License at
7*d57664e9SAndroid Build Coastguard Worker *
8*d57664e9SAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0
9*d57664e9SAndroid Build Coastguard Worker *
10*d57664e9SAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software
11*d57664e9SAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS,
12*d57664e9SAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*d57664e9SAndroid Build Coastguard Worker * See the License for the specific language governing permissions and
14*d57664e9SAndroid Build Coastguard Worker * limitations under the License.
15*d57664e9SAndroid Build Coastguard Worker */
16*d57664e9SAndroid Build Coastguard Worker #include "ScopedParcel.h"
17*d57664e9SAndroid Build Coastguard Worker
18*d57664e9SAndroid Build Coastguard Worker #ifdef __ANDROID__ // Layoutlib does not support parcel
19*d57664e9SAndroid Build Coastguard Worker
20*d57664e9SAndroid Build Coastguard Worker using namespace android;
21*d57664e9SAndroid Build Coastguard Worker
readInt32()22*d57664e9SAndroid Build Coastguard Worker int32_t ScopedParcel::readInt32() {
23*d57664e9SAndroid Build Coastguard Worker int32_t temp = 0;
24*d57664e9SAndroid Build Coastguard Worker // TODO: This behavior-matches what android::Parcel does
25*d57664e9SAndroid Build Coastguard Worker // but this should probably be better
26*d57664e9SAndroid Build Coastguard Worker if (AParcel_readInt32(mParcel, &temp) != STATUS_OK) {
27*d57664e9SAndroid Build Coastguard Worker temp = 0;
28*d57664e9SAndroid Build Coastguard Worker }
29*d57664e9SAndroid Build Coastguard Worker return temp;
30*d57664e9SAndroid Build Coastguard Worker }
31*d57664e9SAndroid Build Coastguard Worker
readUint32()32*d57664e9SAndroid Build Coastguard Worker uint32_t ScopedParcel::readUint32() {
33*d57664e9SAndroid Build Coastguard Worker uint32_t temp = 0;
34*d57664e9SAndroid Build Coastguard Worker // TODO: This behavior-matches what android::Parcel does
35*d57664e9SAndroid Build Coastguard Worker // but this should probably be better
36*d57664e9SAndroid Build Coastguard Worker if (AParcel_readUint32(mParcel, &temp) != STATUS_OK) {
37*d57664e9SAndroid Build Coastguard Worker temp = 0;
38*d57664e9SAndroid Build Coastguard Worker }
39*d57664e9SAndroid Build Coastguard Worker return temp;
40*d57664e9SAndroid Build Coastguard Worker }
41*d57664e9SAndroid Build Coastguard Worker
readFloat()42*d57664e9SAndroid Build Coastguard Worker float ScopedParcel::readFloat() {
43*d57664e9SAndroid Build Coastguard Worker float temp = 0.;
44*d57664e9SAndroid Build Coastguard Worker if (AParcel_readFloat(mParcel, &temp) != STATUS_OK) {
45*d57664e9SAndroid Build Coastguard Worker temp = 0.;
46*d57664e9SAndroid Build Coastguard Worker }
47*d57664e9SAndroid Build Coastguard Worker return temp;
48*d57664e9SAndroid Build Coastguard Worker }
49*d57664e9SAndroid Build Coastguard Worker
readData()50*d57664e9SAndroid Build Coastguard Worker std::optional<sk_sp<SkData>> ScopedParcel::readData() {
51*d57664e9SAndroid Build Coastguard Worker struct Data {
52*d57664e9SAndroid Build Coastguard Worker void* ptr = nullptr;
53*d57664e9SAndroid Build Coastguard Worker size_t size = 0;
54*d57664e9SAndroid Build Coastguard Worker } data;
55*d57664e9SAndroid Build Coastguard Worker auto error = AParcel_readByteArray(
56*d57664e9SAndroid Build Coastguard Worker mParcel, &data, [](void* arrayData, int32_t length, int8_t** outBuffer) -> bool {
57*d57664e9SAndroid Build Coastguard Worker Data* data = reinterpret_cast<Data*>(arrayData);
58*d57664e9SAndroid Build Coastguard Worker if (length > 0) {
59*d57664e9SAndroid Build Coastguard Worker data->ptr = sk_malloc_canfail(length);
60*d57664e9SAndroid Build Coastguard Worker if (!data->ptr) {
61*d57664e9SAndroid Build Coastguard Worker return false;
62*d57664e9SAndroid Build Coastguard Worker }
63*d57664e9SAndroid Build Coastguard Worker *outBuffer = reinterpret_cast<int8_t*>(data->ptr);
64*d57664e9SAndroid Build Coastguard Worker data->size = length;
65*d57664e9SAndroid Build Coastguard Worker }
66*d57664e9SAndroid Build Coastguard Worker return true;
67*d57664e9SAndroid Build Coastguard Worker });
68*d57664e9SAndroid Build Coastguard Worker if (error != STATUS_OK || data.size <= 0) {
69*d57664e9SAndroid Build Coastguard Worker sk_free(data.ptr);
70*d57664e9SAndroid Build Coastguard Worker return std::nullopt;
71*d57664e9SAndroid Build Coastguard Worker } else {
72*d57664e9SAndroid Build Coastguard Worker return SkData::MakeFromMalloc(data.ptr, data.size);
73*d57664e9SAndroid Build Coastguard Worker }
74*d57664e9SAndroid Build Coastguard Worker }
75*d57664e9SAndroid Build Coastguard Worker
writeData(const std::optional<sk_sp<SkData>> & optData)76*d57664e9SAndroid Build Coastguard Worker void ScopedParcel::writeData(const std::optional<sk_sp<SkData>>& optData) {
77*d57664e9SAndroid Build Coastguard Worker if (optData) {
78*d57664e9SAndroid Build Coastguard Worker const auto& data = *optData;
79*d57664e9SAndroid Build Coastguard Worker AParcel_writeByteArray(mParcel, reinterpret_cast<const int8_t*>(data->data()),
80*d57664e9SAndroid Build Coastguard Worker data->size());
81*d57664e9SAndroid Build Coastguard Worker } else {
82*d57664e9SAndroid Build Coastguard Worker AParcel_writeByteArray(mParcel, nullptr, -1);
83*d57664e9SAndroid Build Coastguard Worker }
84*d57664e9SAndroid Build Coastguard Worker }
85*d57664e9SAndroid Build Coastguard Worker #endif // __ANDROID__ // Layoutlib does not support parcel
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