1*d57664e9SAndroid Build Coastguard Worker /* 2*d57664e9SAndroid Build Coastguard Worker * Copyright (C) 2018 The Android Open Source Project 3*d57664e9SAndroid Build Coastguard Worker * 4*d57664e9SAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License"); 5*d57664e9SAndroid Build Coastguard Worker * you may not use this file except in compliance with the License. 6*d57664e9SAndroid Build Coastguard Worker * You may obtain a copy of the License at 7*d57664e9SAndroid Build Coastguard Worker * 8*d57664e9SAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0 9*d57664e9SAndroid Build Coastguard Worker * 10*d57664e9SAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software 11*d57664e9SAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS, 12*d57664e9SAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13*d57664e9SAndroid Build Coastguard Worker * See the License for the specific language governing permissions and 14*d57664e9SAndroid Build Coastguard Worker * limitations under the License. 15*d57664e9SAndroid Build Coastguard Worker */ 16*d57664e9SAndroid Build Coastguard Worker 17*d57664e9SAndroid Build Coastguard Worker #pragma once 18*d57664e9SAndroid Build Coastguard Worker 19*d57664e9SAndroid Build Coastguard Worker #include <android-base/unique_fd.h> 20*d57664e9SAndroid Build Coastguard Worker #include <system/window.h> 21*d57664e9SAndroid Build Coastguard Worker #include <apex/window.h> 22*d57664e9SAndroid Build Coastguard Worker #include <utils/Errors.h> 23*d57664e9SAndroid Build Coastguard Worker #include <utils/Macros.h> 24*d57664e9SAndroid Build Coastguard Worker #ifdef __ANDROID__ 25*d57664e9SAndroid Build Coastguard Worker #include <utils/NdkUtils.h> 26*d57664e9SAndroid Build Coastguard Worker #endif 27*d57664e9SAndroid Build Coastguard Worker #include <utils/StrongPointer.h> 28*d57664e9SAndroid Build Coastguard Worker 29*d57664e9SAndroid Build Coastguard Worker #include <memory> 30*d57664e9SAndroid Build Coastguard Worker #include <mutex> 31*d57664e9SAndroid Build Coastguard Worker 32*d57664e9SAndroid Build Coastguard Worker namespace android::uirenderer::renderthread { 33*d57664e9SAndroid Build Coastguard Worker 34*d57664e9SAndroid Build Coastguard Worker class ReliableSurface { 35*d57664e9SAndroid Build Coastguard Worker PREVENT_COPY_AND_ASSIGN(ReliableSurface); 36*d57664e9SAndroid Build Coastguard Worker 37*d57664e9SAndroid Build Coastguard Worker public: 38*d57664e9SAndroid Build Coastguard Worker ReliableSurface(ANativeWindow* window); 39*d57664e9SAndroid Build Coastguard Worker ~ReliableSurface(); 40*d57664e9SAndroid Build Coastguard Worker 41*d57664e9SAndroid Build Coastguard Worker // Performs initialization that is not safe to do in the constructor. 42*d57664e9SAndroid Build Coastguard Worker // For instance, registering ANativeWindow interceptors with ReliableSurface 43*d57664e9SAndroid Build Coastguard Worker // passed as the data pointer is not safe. 44*d57664e9SAndroid Build Coastguard Worker void init(); 45*d57664e9SAndroid Build Coastguard Worker getNativeWindow()46*d57664e9SAndroid Build Coastguard Worker ANativeWindow* getNativeWindow() { return mWindow; } 47*d57664e9SAndroid Build Coastguard Worker 48*d57664e9SAndroid Build Coastguard Worker int reserveNext(); 49*d57664e9SAndroid Build Coastguard Worker getAndClearError()50*d57664e9SAndroid Build Coastguard Worker int getAndClearError() { 51*d57664e9SAndroid Build Coastguard Worker int ret = mBufferQueueState; 52*d57664e9SAndroid Build Coastguard Worker mBufferQueueState = OK; 53*d57664e9SAndroid Build Coastguard Worker return ret; 54*d57664e9SAndroid Build Coastguard Worker } 55*d57664e9SAndroid Build Coastguard Worker didSetExtraBuffers()56*d57664e9SAndroid Build Coastguard Worker bool didSetExtraBuffers() const { 57*d57664e9SAndroid Build Coastguard Worker std::lock_guard _lock{mMutex}; 58*d57664e9SAndroid Build Coastguard Worker return mDidSetExtraBuffers; 59*d57664e9SAndroid Build Coastguard Worker } 60*d57664e9SAndroid Build Coastguard Worker 61*d57664e9SAndroid Build Coastguard Worker private: 62*d57664e9SAndroid Build Coastguard Worker ANativeWindow* mWindow; 63*d57664e9SAndroid Build Coastguard Worker 64*d57664e9SAndroid Build Coastguard Worker mutable std::mutex mMutex; 65*d57664e9SAndroid Build Coastguard Worker 66*d57664e9SAndroid Build Coastguard Worker uint64_t mUsage = AHARDWAREBUFFER_USAGE_GPU_FRAMEBUFFER; 67*d57664e9SAndroid Build Coastguard Worker #ifdef __ANDROID__ 68*d57664e9SAndroid Build Coastguard Worker AHardwareBuffer_Format mFormat = AHARDWAREBUFFER_FORMAT_R8G8B8A8_UNORM; 69*d57664e9SAndroid Build Coastguard Worker UniqueAHardwareBuffer mScratchBuffer; 70*d57664e9SAndroid Build Coastguard Worker ANativeWindowBuffer* mReservedBuffer = nullptr; 71*d57664e9SAndroid Build Coastguard Worker #endif 72*d57664e9SAndroid Build Coastguard Worker base::unique_fd mReservedFenceFd; 73*d57664e9SAndroid Build Coastguard Worker bool mHasDequeuedBuffer = false; 74*d57664e9SAndroid Build Coastguard Worker int mBufferQueueState = OK; 75*d57664e9SAndroid Build Coastguard Worker size_t mExpectedBufferCount = 0; 76*d57664e9SAndroid Build Coastguard Worker bool mDidSetExtraBuffers = false; 77*d57664e9SAndroid Build Coastguard Worker 78*d57664e9SAndroid Build Coastguard Worker bool isFallbackBuffer(const ANativeWindowBuffer* windowBuffer) const; 79*d57664e9SAndroid Build Coastguard Worker ANativeWindowBuffer* acquireFallbackBuffer(int error); 80*d57664e9SAndroid Build Coastguard Worker void clearReservedBuffer(); 81*d57664e9SAndroid Build Coastguard Worker 82*d57664e9SAndroid Build Coastguard Worker // ANativeWindow hooks. When an ANativeWindow_* method is called on the 83*d57664e9SAndroid Build Coastguard Worker // underlying ANativeWindow, these methods will intercept the original call. 84*d57664e9SAndroid Build Coastguard Worker // For example, an EGL driver would call into these hooks instead of the 85*d57664e9SAndroid Build Coastguard Worker // original methods. 86*d57664e9SAndroid Build Coastguard Worker static int hook_cancelBuffer(ANativeWindow* window, ANativeWindow_cancelBufferFn cancelBuffer, 87*d57664e9SAndroid Build Coastguard Worker void* data, ANativeWindowBuffer* buffer, int fenceFd); 88*d57664e9SAndroid Build Coastguard Worker static int hook_dequeueBuffer(ANativeWindow* window, 89*d57664e9SAndroid Build Coastguard Worker ANativeWindow_dequeueBufferFn dequeueBuffer, void* data, 90*d57664e9SAndroid Build Coastguard Worker ANativeWindowBuffer** buffer, int* fenceFd); 91*d57664e9SAndroid Build Coastguard Worker static int hook_queueBuffer(ANativeWindow* window, ANativeWindow_queueBufferFn queueBuffer, 92*d57664e9SAndroid Build Coastguard Worker void* data, ANativeWindowBuffer* buffer, int fenceFd); 93*d57664e9SAndroid Build Coastguard Worker 94*d57664e9SAndroid Build Coastguard Worker static int hook_perform(ANativeWindow* window, ANativeWindow_performFn perform, void* data, 95*d57664e9SAndroid Build Coastguard Worker int operation, va_list args); 96*d57664e9SAndroid Build Coastguard Worker static int hook_query(const ANativeWindow* window, ANativeWindow_queryFn query, void* data, 97*d57664e9SAndroid Build Coastguard Worker int what, int* value); 98*d57664e9SAndroid Build Coastguard Worker }; 99*d57664e9SAndroid Build Coastguard Worker 100*d57664e9SAndroid Build Coastguard Worker }; // namespace android::uirenderer::renderthread 101